Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 09:05:44 Player: Raragi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (691) 691 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2711 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy EM Shotgun Heavy Assault Rifle Minigun Enhanced Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Transmission Jammer > --- WEAPON ----------- Improved Medium Laser Minigun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Heavy Assault Rifle Minigun [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 46 | . . 32 1 13 Power 4 | . . 3 . 1 Engine 3 | . . 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | . . 13 . 3 Treads 5 | . . 5 . . Leg 5 | . . 5 . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 3 . 3 Utility 7 | . . 5 1 1 Device 4 | . . 2 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 19 | . . 11 . 8 Energy Gun 9 | . . 4 . 5 Energy Cannon . | . . . . . Ballistic Gun 10 | . . 7 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 13 | . . 3 . 10 Power 1 | . . 1 . . Propulsion 6 | . . . . 6 Utility 3 | . . 1 . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 7 | . . 2 . 7 Average Slot Usage (%) 91 | . 85 96 82 75 Engine 9 | . 14 10 11 . Core 1 | . . . . 7 Treads 8 | . . 11 . . Leg 17 | . 28 19 . . Flight 5 | . . . 33 29 Device 8 | . . 8 5 13 Storage 10 | . 14 11 11 8 Protection 8 | . . 11 . . Energy Gun 6 | . 14 5 11 7 Ballistic Gun 13 | . 14 15 11 8 Naked Turns 16 | . . . . 16 Heaviest Build 27 | 13 13 27 18 20 Greatest Support 60 | 20 20 60 18 24 Greatest Overweight (x) 8 | . . 8 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 5 | . 6 6 6 5 Most Carried 6 | . 6 6 6 6 Average Carried 5 | . 5 5 6 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 5 6 6 4 Class Distribution -------------------- 59% | Scavenger-Mutant 32% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 887 | 200 6 488 17 176 Remotely . | . . . . . Salvage Created 940 | . 36 638 . 266 Parts 68 | . 5 46 . 17 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 2 15 . 6 Guns 22 | . 2 14 . 6 Classes Destroyed 6 | . 1 4 . 1 Worker 2 | . . 1 . 1 Hauler 2 | . . . . 2 Watcher 1 | . . 1 . . Swarmer 9 | . 2 3 . 4 Grunt 7 | . . 6 . 1 Sentry 7 | . . 6 . 1 Best Kill Streak 6 | . 2 3 . 6 Combat Bots Only 4 | . 2 3 . 4 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2462 | . 39 1189 . 1234 Core 682 | . . 131 . 551 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 . 67 . Volleys Fired 101 | . 2 70 . 29 Largest 2 | . 2 2 . 2 Hottest 85 | . 70 85 . 81 Shots Fired 200 | . 4 138 . 58 Gun 200 | . 4 138 . 58 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 136 | . 2 103 . 31 Thermal 64 | . 2 35 . 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 3 20 . 12 Robot Miss Streak 6 | . 1 6 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 141 | . 3 93 . 45 Core Hits 46 | . 2 31 . 13 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1859 | . 43 1101 . 715 Guns 1859 | . 43 1101 . 715 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1186 | . 30 754 . 402 Thermal 673 | . 13 347 . 313 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 301 | . 18 301 . 294 Average Temperature 99 | . 10 65 . 145 Received Heat Transfer 999 | . . 369 . 630 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 1 | . . 1 . . Heat Transferred 1776 | . 37 999 . 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 213 | . 69 213 76 204 Initial 76 | . . 28 76 29 Average 88 | . 22 90 76 126 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 95 | . 100 93 100 97 Level 1 4 | . . 6 . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 3 22 . 14 Peak Tracking Total 7 | . 3 3 . 7 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 4 5 . 1 Terminals 9 | . 4 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 12 14 . 3 Successful 17 | . 6 9 . 2 Failed 12 | . 6 5 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 17 | . 8 7 . 2 Terminals 28 | . 12 13 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 5 . 1 Record 3 | . . 2 . 1 Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 3 . 1 Terminals 8 | . 4 3 . 1 Botnet 8 | . 4 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1556 | . 177 1130 21 228 Spaces Moved 858 | 1 133 542 58 124 Core 4 | . . 2 . 2 Treads 136 | . . 136 . . Legs 497 | 1 133 363 . . Wheels . | . . . . . Hover . | . . . . . Flight 221 | . . 41 58 122 Fastest Speed 31 | 120 120 34 34 31 Average Speed 105 | 120 120 125 34 34 Slowest Speed 450 | 120 120 450 34 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 1 32 39 20 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1327 | . 147 864 58 258 Wait 266 | . 10 177 . 79 Move 852 | . 132 541 57 122 Hop 1 | . . . . 1 Pick Up 13 | . 1 11 . 1 Fast Attach 25 | . . 15 1 9 Attach 8 | . . 6 . 2 Detach 7 | . . 2 . 5 Swap 13 | . . 11 . 2 Drop 41 | . 2 31 . 8 Fire 101 | . 2 70 . 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 652 | -9/Materials | Build established: Scavenger-Mutant 1135 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Entered Mines 1315 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1318 | -9/Mines | Found Prototype Device 1318 | -9/Mines | Identified Exp. Sensor Array 1326 | -9/Mines | Discovered new exit (range 10) 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -8/Materials | Discovered new exit (range 8) 1462 | -8/Materials | Lost 3 parts (2n1w) 1545 | -8/Materials | Core integrity fell below 50% 1554 | -8/Materials | Core integrity fell below 20% 1557 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Query(Scanalyzer) Comprehensive suite of scanning and analysis tools for diagnosing prototype malfunctions, examining the properties of self-developed [Derelict] components, and reverse engineering technology recovered from the surface battle site. Capable of producing schematics for components scanned, though multiple scans may be required and the deconstruction process may render the component itself useless. Advanced scanalyzers are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. 01517_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 01521_ Dropped Nuclear Core. 01522_ Cesium-ion Thruster destroyed. 01529_ Flight Unit destroyed. 01532_ Hvy. EM Shotgun destroyed. 01535_ Flight Unit destroyed. 01540_ Sml. Storage Unit destroyed. 01541_ Transmission Jammer destroyed. 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[!##### """ ""???????? | | ??????## #### #######! =#???# #????? | | ??????????????# ??????#######???# #????? | | ??????????????# ????????????????# *#????? | | ??????????????# ?????????????????# #????? | | ??????????????# ?????????????????# #????? | | ??????????????# ??????????????????#####/#####????? | | ??????????????# ??????????????????????? ????????? | | ??????????????#????????????????????????? ???????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You root@ Challenges ------------ None Game ------ Seed SkeletonTeslaAxe Manual? 0 Play Time 00:29:35 Cumulative 2.2 hours Start 2020.11.03 @ 00:26:38 End 2020.11.03 @ 09:05:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00047ba3-82c7-4035-8336-728b29235c2d