Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 09:01:24 Player: H3-RMN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1903) 1903 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5858 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 7% Temperature Cool (21) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- Backup-Fusion Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- Energy Plasma Construct/G > --- INVENTORY (25) --- Deuterium Engine Fission Core Fission Core Humpback Armor Integrity Analyzer Shock Absorption System Improved Shield Generator Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Datajack Shrapnel Trap Peak State ------------ > --- POWER ------------ Backup-Fusion Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Scrap Engine Huge Storage Unit Advanced Signal Interpreter Weapon Cycler Heavy Armor Plating Thermal Defense Suite Rainbow Chip > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Fission Core Fission Core Humpback Armor Integrity Analyzer Shock Absorption System Hardlight Generator Improved Shield Generator Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Riot Gun Autogun Battle Cannon Subdweller Shrapnel Launcher Datajack Makeshift Axe Shrapnel Trap Scrap Shield Fragment Signal Generator [Rating: 70] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Makeshift Thermal Plating Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 70 | 7 3 . 25 4 31 Power 7 | 1 1 . 4 . 1 Engine 7 | 1 1 . 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 1 . 6 1 7 Treads 3 | 1 . . 1 1 . Leg . | . . . . . . Wheel 13 | 1 1 . 5 . 6 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 21 | 2 1 . 2 2 14 Device 12 | 1 . . . 2 9 Storage 3 | 1 1 . 1 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 25 | 2 . . 13 1 9 Energy Gun 3 | 1 . . . . 2 Energy Cannon 3 | . . . 3 . . Ballistic Gun 10 | 1 . . 6 1 2 Ballistic Cannon 4 | . . . 3 . 1 Launcher 4 | . . . 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 34 | . . . 2 . 32 Power 2 | . . . . . 2 Propulsion 11 | . . . 1 . 10 Utility 9 | . . . . . 9 Weapon 12 | . . . 1 . 11 Highest Loss Streak 14 | . . . 1 . 14 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 96 | . 100 100 99 100 58 Engine 12 | . 14 14 13 14 1 Treads 13 | . 14 14 13 14 2 Wheel 13 | . 14 14 14 14 7 Device 3 | . 14 14 . 13 16 Storage 13 | . 14 14 13 14 5 Protection 10 | . . . 13 . 1 Energy Cannon 11 | . . . 13 14 2 Ballistic Gun 2 | . 14 14 1 9 4 Ballistic Cannon 9 | . . . 12 . . Launcher 1 | . . . 1 4 . Naked Turns . | . . . . . . Heaviest Build 125 | 12 89 89 105 102 125 Greatest Support 42 | 20 10 10 20 20 42 Greatest Overweight (x) 30 | 1 8 8 10 10 30 Average Overweight (x) 7 | . 6 8 7 9 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 24 25 25 Most Carried 25 | 7 18 21 25 25 25 Average Carried 23 | 3 10 20 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 18 21 25 25 14 Scrap Engine Consumption 38 | . . . . . 38 Constructs Created 6 | . . . . . 6 Constructs Modified 6 | . . . . . 6 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1543 | 263 108 10 539 78 545 Remotely . | . . . . . . Salvage Created 2254 | 82 328 . 503 200 1141 Parts 160 | 5 40 . 30 10 75 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 46 | . 8 . 12 3 23 Melee 2 | . . . . . 2 Guns 20 | . 8 . 1 1 10 Cannons 14 | . . . 9 1 4 AOE 7 | . . . . . 7 Classes Destroyed 18 | 2 6 . 4 . 6 Worker 10 | . . . . . 10 Builder 7 | . 2 . . . 5 Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . . 1 Recycler 2 | 1 . . . 1 . Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 18 | . 5 . 2 . 11 Grunt 11 | . 3 . 1 . 7 Brawler 1 | . . . . . 1 Sentry 4 | . . . 1 3 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Cobbler 1 | . . . 1 . . Subdweller 8 | . . . 8 . . Best Kill Streak 14 | 2 5 . 4 3 14 Combat Bots Only 10 | . 3 . 2 2 10 Max Kills in Single Turn 8 | 1 2 . 1 1 8 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 458 | . 17 . 81 12 348 Missed 99 | . 5 . 27 1 66 Damage Taken 5442 | . 117 . 709 147 4469 Core 1078 | . 10 . 179 39 850 Absorbed by Shields 482 | . . . . 16 466 Ignored by Resistances 67 | . . . 67 . . Regen/Repaired (Parts) 382 | . . . . . 382 Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 228 | 6 21 . 71 8 122 Largest 3 | 2 2 . 2 2 3 Hottest 164 | 60 60 . 119 110 164 Shots Fired 371 | 12 42 . 121 16 180 Gun 243 | 12 42 . 47 8 134 Cannon 119 | . . . 69 8 42 Launcher 9 | . . . 5 . 4 Special . | . . . . . . Kinetic 218 | 6 21 . 84 8 99 Thermal 121 | 6 21 . 37 8 49 Explosive . | . . . . . . Electromagnetic 32 | . . . . . 32 Robot Hit Streak 12 | 2 10 . 12 7 11 Robot Miss Streak 8 | 2 1 . 3 1 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 245 | 6 31 . 64 13 131 Core Hits 121 | 3 17 . 24 3 74 Critical Kills 3 | . . . 2 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . . 3 1 2 Meltdown 3 | . . . 2 1 . Destroy 1 | . . . . . 1 Blast 1 | . . . 1 . . Sever 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6021 | 70 398 . 990 352 4211 Guns 2924 | 70 398 . 313 143 2000 Cannons 1674 | . . . 677 209 788 Explosions 1199 | . . . . . 1199 Melee 224 | . . . . . 224 Ramming . | . . . . . . Kinetic 3022 | 24 234 . 625 143 1996 Thermal 2067 | 46 164 . 365 209 1283 Explosive . | . . . . . . Electromagnetic 708 | . . . . . 708 Impact . | . . . . . . Slashing 224 | . . . . . 224 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 7 | . . . . . 7 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 121 | . . . . . 121 Projectiles 40 | . . . . . 40 Explosions 81 | . . . . . 81 Melee . | . . . . . . Knockbacks 5 | . . . 3 . 2 Impact . | . . . . . . Kinetic 5 | . . . 3 . 2 Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . . . 150 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 527 | . 18 . 31 153 527 Average Temperature 156 | . 10 . 14 80 187 Received Heat Transfer 1475 | . 36 . 252 39 1148 Effects 12 | . . . . . 12 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Melted 7 | . . . 2 3 2 Heat Transferred 3165 | 100 375 . 506 296 1888 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 562 | 10 262 35 . 219 562 Initial 500 | . 6 35 . 219 500 Average 187 | 4 92 35 . 56 456 Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 57 | 100 86 100 . 81 . Level 1 16 | . 13 . . 18 18 Level 2 26 | . . . . . 81 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 1 . . 6 Investigation 3 | . 2 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . . 2 Assault 2 | . . 1 . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 14 . 30 3 39 Peak Tracking Total 8 | . 4 . 4 2 8 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . . 2 . . Triggered 2 | . . . . . 2 Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 7 | . . . 3 1 3 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 18 | . 2 . 2 11 3 Terminals 7 | . 1 . . 6 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 7 | . 1 . . 5 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 64 | . 9 . 11 32 12 Successful 37 | . 5 . 11 14 7 Failed 26 | . 3 . . 18 5 Catastrophic 4 | . . . . 4 . Database Lockouts 1 | . 1 . . . . Manual 20 | . 5 . . 14 1 Terminals 22 | . 5 . . 17 . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 21 | . 4 . . 15 2 Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 18 | . 2 . 11 5 . Record 10 | . . . 10 . . Part Schematic 3 | . . . . 3 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 8 | . 2 . . 5 1 Report Inventory 6 | . 1 . . 4 1 Retrieve Components 2 | . 1 . . 1 . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 . . 4 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . . 4 1 Mask 1 | . . . . . 1 Tunnel 5 | . 1 . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . . 9 3 Full Trace Events 8 | . 1 . . 6 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 3 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 10 . . 2 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage 21 | . . . 21 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 19531 | 119 444 192 15123 2222 1431 Spaces Moved 4515 | 74 140 70 2998 717 516 Core 6 | 4 . . . . 2 Treads 144 | 2 . . 70 2 70 Legs . | . . . . . . Wheels 4340 | 68 140 70 2928 715 419 Hover 25 | . . . . . 25 Flight . | . . . . . . Fastest Speed 50 | 50 95 200 110 215 125 Average Speed 198 | 91 172 200 197 228 188 Slowest Speed 1550 | 160 200 200 480 560 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 34 19 98 98 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 . 1 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 23 | . . 2 21 . . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . . . 63 . 29 Melee . | . . . . . . Projectile 15 | . . . 7 . 8 AOE 77 | . . . 56 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 14746 | 109 301 123 12098 1296 819 Wait 9764 | 16 126 51 8901 546 124 Move 4510 | 73 139 69 2997 716 516 Hop . | . . . . . . Pick Up 96 | 7 10 3 58 9 9 Fast Attach 27 | 7 . . 4 1 15 Attach 18 | . . . 4 . 14 Detach 1 | . . . 1 . . Swap 25 | . 3 . 17 3 2 Drop 67 | . 2 . 43 13 9 Fire 228 | 6 21 . 71 8 122 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . 2 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 13) 564 | -10/Materials | Entered Mines 573 | -10/Mines | Met a Derelict testing a Signal Generator 586 | -10/Mines | Found Signal Generator 750 | -10/Mines | Discovered new exit (range 4) 756 | -10/Mines | Entered Subcaves 756 | -10/Subcaves | Accompanied by 1 ally 796 | -10/Subcaves | Discovered new exit (range 10) 1355 | -10/Subcaves | Learned Materials trap positions 1459 | -10/Subcaves | Visited Clippyterm 1856 | -10/Subcaves | Learned location of Zion (-6) 1856 | -10/Subcaves | Met a Zionite searching for "candidates" 1994 | -10/Subcaves | Visited 4L-MR0's lab 2008 | -10/Subcaves | Found Rainbow Chip 2575 | -10/Subcaves | Discovered new exit (range 14) 2610 | -10/Subcaves | Core integrity fell below 50% 4752 | -10/Subcaves | Discovered new exit (range 10) 5248 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5291 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 8779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 8849 | -10/Subcaves | Disturbed a concealed Subdweller 15879 | -10/Subcaves | Entered Recycling 15882 | -8/Recycling | Found Scrap Engine 16639 | -8/Recycling | Core integrity fell below 20% 16766 | -8/Recycling | Discovered new exit (range 4) 18101 | -8/Recycling | Entered Factory 18101 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 18302 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 18414 | -6/Factory | Spotted B-75 Beast 18451 | -6/Factory | Search patrols dispatched 18458 | -6/Factory | Destroyed B-75 Beast 18681 | -6/Factory | Repaired Hvy. Armor Plating 18788 | -6/Factory | Lost 9 parts (3n2u4w) 18797 | -6/Factory | Destroyed 10 combat bots 18918 | -6/Factory | Core integrity fell below 50% 18992 | -6/Factory | Lost 14 parts (2p3n3u6w) 19480 | -6/Factory | Build established: Construct 19504 | -6/Factory | Core integrity fell below 20% 19532 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19506_ Treaded Weak-Cooled Exoskeleton core remains intact and functional. 19507_ G-50 Soldier destroyed. 19507_ H-66 Slayer suffers critical hit (Burn). 19509_ Penetrated by Slug. 19511_ H-66 Slayer destroyed. 19513_ Treaded Weak-Cooled Exoskeleton destroyed. 19517_ Adv. Terrain Scanner destroyed. 19526_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 19526_ C-30 ARC bursts open, deploying its payload. 19526_ G-67 Veteran unfolds itself. 19526_ G-50 Soldier unfolds itself. 19526_ E-15 Imp unfolds itself. 19530_ K-01 Serf collects debris. 19530_ Mak. Axe blown off. 19530_ Gravity Neutralizer blown off. 19530_ E-15 Imp destroyed. 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"???# ######g####+#####?????????????? | | ?????##???????# # /%% ?????????? | | ?????#???????# + gkg ?????????? | | ?"??#? ??? ?# # ?????????? | | ?????# ? ? ?# # #######+########??????????? | | +#########+######### #??? ?????? ????? ????????? | | ####?????????# ???????????? | | +? ???? ???????????????? | | " #### ??? ???#????????????? | | " ##+#####+############?##??? ??????????????????? | | ## #??#?? ???????????????????? | | ## """"""" """"""" ###??????? ????????????????? | | ## """"""" """"""" ?#??#??? ??????? ?????????? | | ## """"""" """"""" ##????????????????#????????? | | + """"""" """"""" ##??#?#????#???????????????? | | # ##??##?#??#????????????????? | | # ##??????????#??????????????? | | ##+####################??????????????????????????? | | #?????#?#?????#?#??#?????????????????????? | | ###??#??????#?#?????#??????? ????????????? | | ##??????????????#?????#??????????????????? | | #?##?#?????????????#?????????????????????? | | " """ ##?????##?????????#??????"???????????????? | | " """ #????????#?????#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 255 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 800 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Salvage Targeting Computer | -8/Recycling | Hacked Humpback | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeScanRouter Manual? 0 Play Time 01:40:11 Cumulative 673.7 hours Start 2024.03.29 @ 05:35:22 End 2024.03.29 @ 09:01:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 243 Adventurer 3 Explorer 25 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 91 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e1e3bfd-73ff-431c-b39e-84c65f284457