Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 23:33:54 Player: kiul Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1280) 1280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4975 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 171/450 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core Neutrino Core > --- PROPULSION ------- Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Matter Pod Advanced Targeting Computer Recalibrator > --- WEAPON ----------- KE Penetrator KE Penetrator Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Heat Sink Small Storage Unit Small Laser Small Laser Wave Gun Mass Driver [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 32 | 6 5 2 2 . 17 Power 9 | 1 1 1 . . 6 Engine 3 | 1 1 . . . 1 Core 6 | . . 1 . . 5 Reactor . | . . . . . . Propulsion 6 | 2 1 1 1 . 1 Treads . | . . . . . . Leg 6 | 2 1 1 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . . 5 Device 4 | . 1 . . . 3 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 . 1 . 5 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . . . . 27 Power 7 | . . . . . 7 Propulsion 6 | . . . . . 6 Utility 6 | . . . . . 6 Weapon 8 | . . . . . 8 Highest Loss Streak 19 | . . . . . 19 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 8 9 10 7 Power 1 | 1 1 2 2 2 1 Propulsion 1 | . . 1 2 3 1 Utility 2 | . 1 3 3 3 1 Weapon 2 | 1 1 2 2 2 2 Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 96 100 100 100 52 Engine 4 | . 14 10 . . . Core 8 | . . 3 14 14 9 Leg 18 | . 28 28 28 28 6 Device 9 | . 10 14 14 14 5 Storage 12 | . 14 14 14 14 10 Processor 1 | . . . . . 3 Energy Gun 7 | . 19 14 8 . 1 Ballistic Gun 1 | . . . . . 2 Ballistic Cannon 4 | . . . 6 14 4 Launcher 8 | . 8 14 14 14 3 Peak Build Rating 56 | 6 7 9 20 20 56 Average Rating 19 | 3 6 7 13 20 31 On Entrance 10 | . 6 7 9 20 20 Naked Turns . | . . . . . . Heaviest Build 78 | 13 30 32 39 39 78 Greatest Support 55 | 20 20 20 35 35 55 Greatest Overweight (x) 11 | . 1 1 1 1 11 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 Most Carried 11 | 4 8 9 10 10 11 Average Carried 7 | 3 5 8 9 10 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 2 8 9 10 10 . Class Distribution -------------------- 49% | Mutant 30% | Scavenger-Mutant 12% | Scavenger-Bomber 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Bomber | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 774 | 212 129 25 154 . 254 Remotely . | . . . . . . Salvage Created 1094 | . 227 40 15 . 812 Parts 57 | . 18 4 2 . 33 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 30 | . 6 2 1 . 21 Guns 6 | . 1 . . . 5 Cannons 5 | . . . . . 5 AOE 19 | . 5 2 1 . 11 Classes Destroyed 11 | . 6 . 1 . 4 Worker 2 | . 2 . . . . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Turret 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 15 | . 5 . 1 . 9 Grunt 12 | . 1 2 . . 9 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 8 2 2 . 10 Combat Bots Only 10 | . 6 2 1 . 10 Max Kills in Single Turn 7 | . 2 2 2 . 7 Gunslinging . | . . . . . . Exploded 7 | . 2 2 1 . 7 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 314 | . 34 4 33 . 243 Missed 100 | . 16 1 13 . 70 Hits 214 | . 18 3 20 . 173 Projectile 214 | . 18 3 20 . 173 Critical Strikes 7 | . . . . . 7 Damage Taken 3749 | . 250 86 270 . 3143 Core 1129 | . 50 . 66 . 1013 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 46 | . 14 2 4 . 26 Largest 3 | . 2 2 2 . 3 Hottest 168 | . 80 80 78 . 168 Shots Fired 100 | . 23 4 6 . 67 Gun 57 | . 14 2 2 . 39 Cannon 26 | . . . 2 . 24 Launcher 17 | . 9 2 2 . 4 Special . | . . . . . . Kinetic 48 | . . . 2 . 46 Thermal 35 | . 14 2 2 . 17 Explosive 17 | . 9 2 2 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 2 1 1 . 6 Robot Miss Streak 4 | . 3 1 2 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 10 2 2 . 33 Core Hits 62 | . 17 4 2 . 39 Critical Kills 4 | . . . 1 . 3 Critical Parts Destroyed 5 | . . . 1 . 4 Critical Strikes 11 | . . . 2 . 9 Destroy 10 | . . . 2 . 8 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2894 | . 571 129 110 1 2083 Guns 570 | . 49 . . . 521 Cannons 520 | . . . 32 . 488 Explosions 1801 | . 522 129 78 . 1072 Melee . | . . . . . . Ramming 3 | . . . . 1 2 Kinetic 881 | . . . 32 . 849 Thermal 1092 | . 49 . . . 1043 Explosive 918 | . 522 129 78 . 189 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 268 | . 47 . . . 221 Projectiles 17 | . . . . . 17 Explosions 251 | . 47 . . . 204 Melee . | . . . . . . Knockbacks 5 | . . . 1 . 4 Impact . | . . . . . . Kinetic 4 | . . . 1 . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 397 | . 36 36 20 . 305 Shots 11 | . 3 2 1 . 5 Rammed 5 | . . . . . 5 Targets Rammed 6 | . . . . 1 5 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 296 | . 50 54 . . 296 Average Temperature 51 | . 19 33 . . 68 Received Heat Transfer 831 | . . 27 51 . 753 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1196 | . 148 . . . 1048 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 88 | 100 89 100 . 100 79 Level 1 11 | . 10 . . . 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 326 | . 208 109 . 9 326 Initial 69 | . . 69 . 9 . Average 85 | . 103 68 . 1 113 Influence Increases 1081 | . 268 70 40 . 703 Destroy 0b10 Robot/C 620 | . 120 40 40 . 420 Destroy 0b10 Robot/NC 40 | . 30 . . . 10 Destroy Leader 106 | . 36 10 . . 60 Disable Machine 150 | . 30 . . . 120 Destroy Structure 135 | . 37 20 . . 78 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 840 | . 90 159 109 20 462 Entered New Map 167 | . . 109 47 11 . Time Decay 403 | . 90 50 62 9 192 Lost Part 270 | . . . . . 270 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 10 3 15 . 31 Peak Tracking Total 12 | . 3 2 6 . 12 Tactical Retreats 5 | . . 1 3 . 1 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 11 | . 2 . 1 . 8 Max in Single Turn 4 | . 2 . 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 821 | . 199 118 192 162 150 ECM 821 | . 199 118 192 162 150 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 1355 | 60 259 118 192 162 564 Spaces Moved 621 | 47 156 58 92 85 183 Core 15 | 11 . . . . 4 Treads . | . . . . . . Legs 606 | 36 156 58 92 85 179 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 190 120 Average Speed 179 | 103 135 190 188 190 224 Slowest Speed 600 | 120 190 190 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 42 12 6 21 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . 40 23 8 . 37 Melee . | . . . . . . Projectile 8 | . . . 2 . 6 AOE 100 | . 40 23 6 . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 742 | 56 179 61 104 85 257 Wait 19 | . . . 7 . 12 Move 616 | 46 155 57 91 84 183 Hop . | . . . . . . Pick Up 13 | 4 5 . . . 4 Fast Attach 9 | 4 . . . . 5 Attach 20 | 2 1 . . . 17 Detach . | . . . . . . Swap 13 | . 4 2 2 . 5 Drop . | . . . . . . Fire 46 | . 14 2 4 . 26 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 424 | -10/Mines | Discovered new exit (range 6) 438 | -10/Mines | Entered Subcaves 586 | -10/Subcaves | Discovered new exit (range 12) 624 | -10/Subcaves | Ambushed by swarm of Subdwellers 630 | -10/Subcaves | Entered Recycling 631 | -7/Recycling | Met a Zionite searching for Scraptown 763 | -7/Recycling | Discovered new exit (range 15) 792 | -7/Recycling | Entered Factory 792 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x5, Weapon x1 833 | -5/Factory | Build established: Scavenger-Mutant 1000 | -5/Factory | Lost 5 parts (1p3n1u) 1300 | -5/Factory | Destroyed 10 combat bots 1317 | -5/Factory | Core integrity fell below 50% 1335 | -5/Factory | Core integrity fell below 20% 1347 | -5/Factory | Lost 19 parts (6p2n4u7w) 1356 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01327_ Penetrated by Slug. 01328_ U-05 Engineer lays Concrete. 01331_ Acquired Carbon-fiber Leg. 01331_ U-05 Engineer lays Concrete. 01334_ Penetrated by Slug. 01334_ Acquired 46 matter. 01335_ K-01 Serf collects debris. 01336_ Acquired 4 matter. 01338_ U-05 Engineer lays Concrete. 01339_ K-01 Serf collects debris. 01340_ U-05 Engineer lays Concrete. 01341_ K-01 Serf collects debris. 01345_ Critical hit (Burn: +37). 01347_ K-01 Serf destroyed. 01348_ K-01 Serf collects debris. 01351_ Penetrated by Slug. 01352_ K-01 Serf collects debris. 01352_ Carbon-fiber Leg destroyed. 01352_ Sml. Storage Unit destroyed. 01354_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | ""????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ""????????????????????????????????????????? | | ""??????????? ?????????????????????????? | | """"?? ?????? +????????????????????????? | | """"?? "????" #????????????????????????? | | ? ???? #????????????????????????? | | """??" 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