Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 21:14:48 Player: Zeta Lockhart Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1807) 1807 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 4179 Bonus ------- High Alert Combat Kills 162 Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Carbon-fiber Leg Improved Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Cannon Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit EM Shotgun Heavy Assault Rifle Flak Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 47 | 8 2 14 9 14 Power 9 | 1 1 1 1 5 Engine 6 | 1 1 1 1 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 4 . 7 3 . Treads 3 | 2 . 1 . . Leg 11 | 2 . 6 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 2 1 3 Device 2 | . . . . 2 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 17 | 2 1 4 4 6 Energy Gun 6 | 1 . 2 . 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon 4 | . . . 2 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 16 | . . 2 3 11 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . . 2 Weapon 9 | . . 2 1 6 Highest Loss Streak 10 | . . 1 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 83 93 98 86 Engine 9 | . 14 11 11 4 Core 1 | . . . . 4 Treads 6 | . 28 4 . . Leg 23 | . . 26 32 23 Storage 11 | . 14 13 11 8 Processor 1 | . . . . 8 Protection 6 | . . 7 11 3 Energy Gun 6 | . 14 7 . 7 Energy Cannon 5 | . . . 10 7 Ballistic Gun 11 | . 12 14 11 8 Ballistic Cannon 3 | . . . 7 5 Launcher 2 | . . 7 2 . Peak Build Rating 25 | 6 6 13 17 25 Average Rating 12 | 4 5 10 14 19 On Entrance 8 | . 6 6 13 17 Naked Turns 3 | . . . . 3 Heaviest Build 31 | 13 14 21 28 31 Greatest Support 40 | 40 40 40 36 36 Greatest Overweight (x) 3 | 1 . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 4 Class Distribution -------------------- 32% | Scavenger-Tank 27% | Mutant 25% | Tank 10% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1446 | 184 256 410 383 213 Remotely . | . . . . . Salvage Created 2640 | . 432 744 692 772 Parts 160 | . 29 45 46 40 Haulers Intercepted . | . . . . . Recyclers Shooed 10 | . 2 . 2 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 52 | . 9 15 15 13 Guns 27 | . 8 12 . 7 Cannons 16 | . . . 10 6 AOE 9 | . 1 3 5 . Classes Destroyed 9 | . 5 2 1 1 Worker 6 | . 2 3 1 . Builder 3 | . . 1 1 1 Recycler 11 | . 2 2 3 4 Watcher 2 | . 1 . 1 . Swarmer 16 | . 5 4 4 3 Grunt 24 | . 4 7 6 7 Duelist 2 | . . . 1 1 Sentry 8 | . . 4 4 . Specialist 2 | . . . . 2 Best Kill Streak 10 | . 5 10 5 6 Combat Bots Only 6 | . 4 6 4 3 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 245 | . 33 56 37 119 Missed 67 | . 10 20 8 29 Damage Taken 3148 | . 255 573 506 1814 Core 859 | . 45 193 34 587 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 82 . 43 . Volleys Fired 160 | . 28 36 36 60 Largest 4 | . 2 3 3 4 Hottest 200 | . 60 105 130 200 Shots Fired 336 | . 45 75 91 125 Gun 207 | . 45 72 28 62 Cannon 121 | . . . 58 63 Launcher 8 | . . 3 5 . Special . | . . . . . Kinetic 208 | . 17 56 50 85 Thermal 91 | . . 16 36 39 Explosive 8 | . . 3 5 . Electromagnetic 29 | . 28 . . 1 Robot Hit Streak 12 | . 10 12 6 9 Robot Miss Streak 6 | . 4 4 4 6 Penetration Max . | . . . . . Secondary Targets 6 | . 4 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 202 | . 31 47 40 84 Core Hits 125 | . 16 35 29 45 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 1 2 2 Burn 2 | . . . . 2 Destroy 1 | . . 1 . . Blast 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4206 | . 455 912 1139 1700 Guns 1907 | . 373 692 207 635 Cannons 1568 | . . . 607 961 Explosions 592 | . 75 215 282 20 Melee . | . . . . . Ramming 139 | . 7 5 43 84 Kinetic 2046 | . 111 450 400 1085 Thermal 1300 | . 75 296 414 515 Explosive 443 | . . 161 282 . Electromagnetic 278 | . 262 . . 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 66 | . 11 8 . 47 Projectiles 3 | . . . . 3 Explosions 63 | . 11 8 . 44 Melee . | . . . . . Knockbacks 18 | . . . 1 17 Impact 1 | . . . . 1 Kinetic 16 | . . . 1 15 Secondary 1 | . . . . 1 Self-Inflicted Damage 310 | . 7 131 74 98 Shots 8 | . 1 3 3 1 Rammed 7 | . . . . 7 Targets Rammed 24 | . 2 1 6 15 Kicked 15 | . . 1 6 8 Crushed 2 | . 2 . . . Highest Temperature 426 | . 58 205 426 310 Average Temperature 113 | . 24 59 138 126 Received Heat Transfer 852 | . 72 165 120 495 Effects 5 | . . . 3 2 Shutdowns 1 | . . . 1 . Interference 2 | . . . . 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2581 | . 100 531 740 1210 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 632 | . 283 489 632 482 Initial 214 | . . 118 212 214 Average 305 | . 85 321 438 325 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 25 | 100 86 26 . . Level 1 31 | . 13 31 16 71 Level 2 42 | . . 41 83 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 7 | . 2 2 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . 2 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 15 26 17 25 Peak Tracking Total 9 | . 6 5 4 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 1 1 3 . Terminals 5 | . 1 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 3 4 . Successful 4 | . 1 . 3 . Failed 5 | . 1 3 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2097 | 93 349 544 656 455 Spaces Moved 1150 | 58 167 311 420 194 Core 18 | 17 . . . 1 Treads 284 | 39 167 78 . . Legs 848 | 2 . 233 420 193 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 129 | 129 160 130 121 121 Slowest Speed 260 | 160 160 160 260 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 37 47 62 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 2 39 41 42 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE 119 | . 2 39 38 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1466 | 77 207 382 496 304 Wait 21 | . . 3 11 7 Move 1146 | 57 166 310 419 194 Hop . | . . . . . Pick Up 33 | 10 6 6 7 4 Fast Attach 26 | . 1 10 5 10 Attach 22 | 8 1 5 4 4 Detach 2 | 2 . . . . Swap . | . . . . . Drop 32 | . 3 11 8 10 Fire 160 | . 28 36 36 60 Melee . | . . . . . Ram 7 | . . . . 7 Kick 15 | . . 1 6 8 Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 919 | -9/Materials | Build established: Scavenger-Tank 976 | -9/Materials | Discovered new exit (range 7) 987 | -9/Materials | Entered Storage 1328 | -9/Storage | Lost 3 parts (2n1w) 1363 | -9/Storage | Core integrity fell below 50% 1632 | -9/Storage | Discovered new exit (range 10) 1643 | -9/Storage | Entered Materials 1643 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1683 | -8/Materials | Build established: Tank 2078 | -8/Materials | Core integrity fell below 50% 2084 | -8/Materials | Garrison activated, responded to threat 2097 | -8/Materials | Core integrity fell below 20% 2098 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02084_ L-31 Rogue knocked back. 02085_ Lgt. Nuclear Core destroyed. 02087_ Flak Cannon destroyed. 02087_ Critical hit (Burn: +37). 02087_ L-31 Rogue knocked back. 02088_ Penetrated by Slug. 02089_ L-31 Rogue knocked back. 02090_ Penetrated by Slug. 02090_ Flak Cannon destroyed. 02090_ Knocked back. 02091_ Slammed into L-31 Rogue. 02092_ R-06 Scavenger collects Aluminum Leg. 02092_ Slammed into L-31 Rogue. 02095_ Acquired 2 matter. 02095_ Adv. Visual Processing Unit severed. 02095_ R-06 Scavenger collects Aluminum Leg. 02095_ Slammed into L-31 Rogue. 02096_ U-05 Engineer builds a Wall. 02096_ Slammed into L-31 Rogue. 02097_ Destabilizing: Core damaged (-11). 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""" """ #????????????????? | | ? #????????????????? | | ? = #????????????????? | | ????# ############ %%[ #????????????????? | | ????# ?????????????#=*= #????????????????? | | ??????????????????????# !=! #????????????????? | | ??????????????????????#=*!! #????????????????? | | ??????????????????????#%%*! #????????????????? | | ??????????????????#####*=* #????????????????? | | ??????????????????#== *%| #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed RecyclingWarlordCore Manual? 0 Play Time 00:45:06 Cumulative 12.8 hours Start 2025.01.25 @ 20:29:26 End 2025.01.25 @ 21:14:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 680dad7c-c1fb-468a-a556-b6e609420e42