Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 20:42:22 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 134/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine [Rating: 2] Favorites ----------- Power None Propulsion None Utility None Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 2 | 2 . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups . | . 1 1 Power . | . 1 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 20 | . 28 11 Energy Gun 20 | . 28 11 Peak Build Rating 2 | 2 2 2 Average Rating 1 | 1 2 . On Entrance 1 | . 2 2 Avg Prop Armor Cover (%) . | . . . Naked Turns 38 | . . 38 Heaviest Build 3 | 3 3 3 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 1 | 1 1 1 Average Carried . | . 1 1 Final Capacity 5 | 5 5 5 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 220 | 220 . . Remotely . | . . . Salvage Created 115 | 115 . . Parts 5 | 5 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 2 | 2 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 2 72 Missed 34 | . 1 33 Hits 40 | . 1 39 Projectile 40 | . 1 39 Damage Taken 419 | . 12 407 Core 266 | . . 266 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 15 | 8 4 3 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 30 | 16 8 6 Gun 30 | 16 8 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 30 | 16 8 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 . 2 Robot Miss Streak 2 | 1 . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 9 | 7 . 2 Core Hits 3 | 3 . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 106 | 83 . 23 Guns 106 | 83 . 23 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 106 | 83 . 23 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 85 | 70 85 27 Average Temperature 34 | 33 50 14 Received Heat Transfer 126 | . 6 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 285 | 223 . 62 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | 5 30 95 Initial 8 | . 3 8 Average 9 | . 6 19 Influence Increases 150 | 10 35 105 Destroy 0b10 Robot/NC 10 | 10 . . Successful Hack 5 | . 5 . Lose Combat Pursuer 135 | . 30 105 Influence Decreases 55 | 5 20 30 Entered New Map 14 | . 2 12 Time Decay 41 | 5 18 18 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 2 25 Peak Tracking Total 18 | . 2 18 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 3 | . 2 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 195 | 46 74 75 Spaces Moved 291 | 37 123 131 Core 291 | 37 123 131 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 23 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 307 | 47 126 134 Wait . | . . . Move 289 | 36 122 131 Hop . | . . . Pick Up 1 | 1 . . Fast Attach 2 | 2 . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 15 | 8 4 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 121 | -10/Materials | Entered another Materials area 121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 179 | -9/Materials | Core integrity fell below 50% 196 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00127_ Connecting with Terminal... 00127_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00135_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00135_ K-01 Serf collects debris. 00147_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00150_ Sml. Laser destroyed. 00151_ K-01 Serf collects debris. 00158_ Med. Laser destroyed. 00176_ W-16 Scout sends out distress signal. 00194_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????#??""??????????????????????????? | | ??????????????????# ""S ?????????????????????????? | | ??????????????????# "" ?????????????????????????? | | ??????????????????? "????????????????????????? | | ???????????????????? "????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????###s###?????????????????????? | | ?????????????????#???# s #?????????????????????? | | ????????????????? # s#######???????????????? | | ??????????????????? + s +???????????????? | | ?????????????????????# @ #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# """"" +???????????????? | | ?????????????????????#o """"" #???????????????? | | ?????????????????????# """"" #???????????????? | | ?????????????????????# """"" ##???????????????? | | ?????????????????????# """"" #????????????????? | | ?????????????????????# +????????????????? | | ?????????????????????# #????????????????? | | ???????+###?????????#T """"" #????????????????? | | ?????? ??????##### """"" #????????????????? | | ??????? ?????? # """"" = #????????????????? | | ??????? ?????" ** # """"" #????????????????? | | ???????# ?# ?"" *! # """"" #????????????????? | | ???????# ## "S # """"" #????????????????? | | ???????# # """ # """"" #????????????????? | | ???????# ## "" # #????????????????? | | ???????# ## *# +????????????????? | | ???????# #? # #????????????????? | | ??????## ##?? ?# #????????????????? | | ??????# #####/#### #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicPhasingPlating Manual? 0 Play Time 00:03:10 Cumulative 40.5 hours Start 2026.09.08 @ 20:40:03 End 2026.09.08 @ 20:42:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3ea1c937-b62c-4d1a-aacf-f278fdd2fa07