Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 22:33:59 Player: b00n1n Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1875) 1875 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5845 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Cloak of Protection Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Titanium Leg Energy Filter ECM Suite Reflective Plating Dynamic Insulation System Field Laser Gatling Laser Ion Cannon [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Concussive RPG Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 136 | 7 17 6 4 2 27 44 22 7 Power 10 | 1 . 2 . . 2 3 . 2 Engine 9 | 1 . 2 . . 2 3 . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 3 4 . . 4 14 2 . Treads 1 | . . . . . . . 1 . Leg 28 | 2 3 4 . . 4 14 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 70 | 2 9 . 4 . 12 23 18 2 Device 53 | 1 6 . 3 . 6 19 16 2 Storage 5 | 1 1 . 1 . 2 . . . Processor 3 | . . . . . 1 1 1 . Hackware 1 | . . . . . . 1 . . Protection 8 | . 2 . . . 3 2 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 5 . . 2 9 4 2 3 Energy Gun 20 | 2 4 . . 1 7 3 2 1 Energy Cannon 4 | . 1 . . . 2 1 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 . 1 . Parts Lost 31 | . . . . . 5 6 9 11 Power 4 | . . . . . . 1 . 3 Propulsion 10 | . . . . . 2 3 2 3 Utility 10 | . . . . . 2 1 4 3 Weapon 7 | . . . . . 1 1 3 2 Highest Loss Streak 11 | . . . . . 5 3 7 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 100 100 99 99 82 61 Engine 9 | . 14 14 14 14 9 7 7 5 Treads 1 | . . . . . . . 5 4 Leg 26 | . 28 28 28 28 35 29 19 9 Device 15 | . 13 14 13 14 14 14 20 18 Storage 9 | . 14 14 14 14 11 7 7 5 Processor 9 | . . . . . 8 15 15 15 Hackware 2 | . . . . . . 7 2 . Energy Gun 12 | . 24 14 14 13 15 14 3 . Energy Cannon 3 | . 3 14 14 14 2 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 20 20 27 27 34 41 42 29 Greatest Support 67 | 20 20 30 30 30 50 67 67 30 Greatest Overweight (x) 5 | 2 . . . . . 1 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 10 Average Carried 9 | 5 9 10 9 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 10 2 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1658 | 221 313 82 . 60 165 544 273 . Remotely . | . . . . . . . . . Salvage Created 1877 | 41 327 . . . 251 758 427 73 Parts 107 | 7 30 . . . 14 43 11 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 9 3 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 47 | . 13 . . . 5 16 10 3 Guns 36 | . 11 . . . 4 10 9 2 Cannons 8 | . 2 . . . 1 5 . . AOE 1 | . . . . . . . . 1 Classes Destroyed 14 | 1 3 . . . 2 7 1 . Worker 1 | . . . . . . 1 . . Builder 1 | . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 14 | . 9 . . . . . 2 3 Cutter 3 | . . . . . . 3 . . Grunt 13 | . 4 . . . 2 4 3 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . . . . 2 . 1 . Hunter 2 | . . . . . 1 . 1 . Programmer 9 | . . . . . . 7 2 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 6 | 1 6 . . . 4 6 5 3 Combat Bots Only 6 | . 6 . . . 4 6 5 3 Max Kills in Single Turn 2 | 1 1 . . . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 418 | . 41 12 . 1 76 108 84 96 Missed 113 | . 7 3 . 1 20 30 23 29 Damage Taken 4863 | . 294 225 . . 846 1469 1036 993 Core 905 | . 47 36 . . 121 132 170 399 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 30 | . 3 . . . 27 . . . Ignored by Resistances 8 | . . . . . . 8 . . Core Remaining (%) 81 | 100 . . . 66 78 . . . Volleys Fired 159 | 2 34 2 . 5 17 54 29 16 Largest 2 | 2 2 2 . 2 2 2 2 1 Hottest 160 | 90 100 100 . 160 121 145 149 69 Shots Fired 292 | 4 68 4 . 10 34 104 53 15 Gun 246 | 4 61 2 . . 20 96 50 13 Cannon 39 | . 7 2 . 5 14 8 3 . Launcher 2 | . . . . . . . . 2 Special 5 | . . . . 5 . . . . Kinetic . | . . . . . . . . . Thermal 290 | 4 68 4 . 10 34 104 53 13 Explosive 2 | . . . . . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | 2 6 2 . . 19 12 29 3 Robot Miss Streak 6 | . 5 2 . . 3 6 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 190 | 2 42 2 . . 25 69 42 8 Core Hits 102 | 2 21 1 . . 10 35 28 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . . . . 7 1 . Burn 8 | . . . . . . 7 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3970 | 22 517 27 . . 391 1678 1091 244 Guns 3215 | 22 448 10 . . 200 1392 1010 133 Cannons 546 | . 69 17 . . 156 223 81 . Explosions 111 | . . . . . . . . 111 Melee . | . . . . . . . . . Ramming 98 | . . . . . 35 63 . . Kinetic . | . . . . . . . . . Thermal 3761 | 22 517 27 . . 356 1615 1091 133 Explosive 111 | . . . . . . . . 111 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . 7 12 12 Average Corruption 6 | . . . . . . 2 10 12 Corruption Purged . | . . . . . . . . . Corruption Blocked 16 | . . . . . . 16 . . Effects 104 | . . . . . . 31 58 15 Message Errors 19 | . . . . . . 4 12 3 Matter Fused 25 | . . . . . . 8 14 3 Heat Flow Errors 15 | . . . . . . 5 7 3 Energy Discharges 19 | . . . . . . 5 12 2 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 9 | . . . . . . 2 5 2 Data Loss (major) 5 | . . . . . . 1 4 . Misfires 1 | . . . . . . 1 . . Alerts 5 | . . . . . . 2 2 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . . . . . 12 Projectiles . | . . . . . . . . . Explosions 12 | . . . . . . . . 12 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . 90 Shots 2 | . . . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 8 | . . . . . 2 6 . . Kicked 8 | . . . . . 2 6 . . Crushed . | . . . . . . . . . Highest Temperature 575 | 30 222 18 . 164 81 575 192 194 Average Temperature 97 | 18 99 9 . 91 28 177 76 73 Received Heat Transfer 852 | . 60 . . . 216 279 117 180 Effects 7 | . . . . . . 7 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 4 | . . . . . . 4 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 19 | . 3 . . . . 10 6 . Heat Transferred 8125 | 50 1315 62 . . 818 3383 2238 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 276 | 10 185 39 . 1 60 276 . . Initial 39 | . 6 39 . . . . . . Average 36 | 4 87 39 . . 18 34 . . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 100 98 . . Level 1 . | . . . . . . 1 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 11 . . Investigation 1 | . 1 . . . . . . . Extermination 6 | . . . . . . 6 . . Reinforcement 6 | . 1 . . . . 5 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 2 . . 1 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 19 8 . 1 9 25 10 8 Peak Tracking Total 13 | . 7 13 . 1 5 6 5 5 Tactical Retreats 9 | . 2 1 . 1 . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . 1 1 . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . . 2 . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 29 | . 8 1 4 . 6 7 3 . Terminals 15 | . 7 . . . 4 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 112 | . 17 1 49 . 14 24 7 . Successful 93 | . 11 1 49 . 9 16 7 . Failed 19 | . 6 . . . 5 8 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 1 . 1 . . 3 . . Terminals 45 | . 16 . . . 12 17 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . . 1 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . Terminal Hacks 85 | . 10 1 49 . 7 11 7 . Record 56 | . . . 49 . . 2 5 . Robot Analysis 3 | . 1 . . . . 2 . . Prototype ID Bank 4 | . 1 . . . 1 2 . . Open Door 3 | . . 1 . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 3 | . 2 . . . 1 . . . Alert Level 4 | . 1 . . . 1 2 . . Locate Traps 4 | . 1 . . . 3 . . . Dispatch Records 1 | . . . . . . 1 . . Transport Status 1 | . . . . . . 1 . . Hauler Manifests 2 | . 2 . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 1 4 . . Report Inventory 5 | . 1 . . . 1 3 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 14 | . 4 . . . 3 7 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 3 | . 1 . . . . 2 . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 8857 | 163 1060 199 751 667 994 2972 1689 362 Spaces Moved 6392 | 112 731 146 619 521 668 2140 1221 234 Core 56 | 6 . . . . . . . 50 Treads 17 | . . . . . . . 17 . Legs 6319 | 106 731 146 619 521 668 2140 1204 184 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 50 Average Speed 123 | 117 120 120 120 120 120 124 128 137 Slowest Speed 300 | 150 120 120 120 120 120 195 240 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 5 97 38 91 84 42 38 96 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 11 | . . . . 1 . . 4 6 Spaces Dug . | . . . . . . . . . Terrain Destroyed 27 | . . . . 1 . 1 . 25 Melee . | . . . . . . . . . Projectile 2 | . . . . 1 . 1 . . AOE 25 | . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 7041 | 136 851 166 627 543 832 2337 1285 264 Wait 179 | 8 34 8 . 10 73 45 . 1 Move 6382 | 111 730 145 618 520 667 2139 1218 234 Hop 1 | . . . . . . . 1 . Pick Up 80 | 8 14 1 . 3 19 26 7 2 Fast Attach 40 | 7 6 . 4 . 10 8 4 1 Attach 33 | . 1 . . . 7 11 9 5 Detach 7 | . 1 . 1 . 3 . 2 . Swap 63 | . 10 6 . 2 10 25 9 1 Drop 89 | . 21 4 4 3 24 23 6 4 Fire 159 | 2 34 2 . 5 17 54 29 16 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . . . . . 2 6 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 6) 846 | -10/Materials | Discovered new exit (range 15) 1051 | -10/Materials | Identified exit to Mines 1224 | -10/Materials | Entered Mines 1235 | -10/Mines | Assembled infested the area 1257 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1279 | -10/Mines | Met 8R-AWN 1307 | -10/Mines | Met a Derelict bent on vengeance 1418 | -10/Mines | Discovered new exit (range 5) 1423 | -10/Mines | Entered Exiles 1457 | -10/Exiles | Welcomed by 8R-AWN 1479 | -10/Exiles | Met EX-HEX 1521 | -10/Exiles | Met EX-BIN 1523 | -10/Exiles | Build established: Scavenger-Mutant 1535 | -10/Exiles | Aligned with FarCom system 1536 | -10/Exiles | Given EX-Vault access code 1603 | -10/Exiles | Opened EX-Vault 1609 | -10/Exiles | Found Prototype Storage 1609 | -10/Exiles | Identified Superbattery 1612 | -10/Exiles | Found Prototype Device 1612 | -10/Exiles | Identified Cloak of Protection 1619 | -10/Exiles | Found Prototype Device 1619 | -10/Exiles | Identified Trap Reconfigurator 1653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1688 | -10/Exiles | Met EX-DEC 1696 | -10/Exiles | Learned location of Zion (-6) 1755 | -10/Exiles | Visited The Gauntlet 1962 | -10/Exiles | Discovered new exit (range 11) 2174 | -10/Exiles | Left Exiles lab with Cloak of Protection 2174 | -10/Exiles | Entered Mines 2179 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2267 | -9/Mines | Found a hidden stash of uninstalled traps 2370 | -9/Mines | Discovered new exit (range 9) 2635 | -9/Mines | Excavation squad dispatched 2635 | -9/Mines | A large section of the Mines collapsed 2841 | -9/Mines | Entered Materials 2841 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3142 | -8/Materials | Lost 5 parts (2n2u1w) 3319 | -8/Materials | Discovered new exit (range 10) 3328 | -8/Materials | Identified exit to Factory 3835 | -8/Materials | Entered Factory 3835 | -7/Factory | Evolved 2 slots: Utility x2 3879 | -7/Factory | Discovered new exit (range 8) 3888 | -7/Factory | Identified exit to Lower Caves 4308 | -7/Factory | Build established: Mutant 4794 | -7/Factory | Cargo convoy interrupted 6619 | -7/Factory | Lost 3 parts (2n1u) 6778 | -7/Factory | Lost 3 parts (1p1n1w) 6807 | -7/Factory | Entered Lower Caves 6885 | -7/Lower Caves | Encountered a Warlord checkpoint 7284 | -7/Lower Caves | System corruption reached 10% 7341 | -7/Lower Caves | Learned Armory security intel 7341 | -7/Lower Caves | Learned Research garrison access intel 7350 | -7/Lower Caves | Lost 7 parts (2n3u2w) 7436 | -7/Lower Caves | Discovered new exit (range 6) 7443 | -7/Lower Caves | Identified exit to Lower Caves 8129 | -7/Lower Caves | Found Prototype Device 8238 | -7/Lower Caves | Identified Heart of Steel 8496 | -7/Lower Caves | Entered another Lower Caves area 8752 | -7/Lower Caves | Core integrity fell below 50% 8794 | -7/Lower Caves | Spotted B-75 Beast 8813 | -7/Lower Caves | Core integrity fell below 20% 8822 | -7/Lower Caves | Lost 11 parts (3p3n3u2w) 8858 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08755_ S-27 Virus destroyed. 08758_ Critical hit (Destroy). 08758_ Imp. Deuterium Engine destroyed. 08763_ Hvy. Laser destroyed. 08765_ Concussive RPG expended. 08765_ S-27 Virus destroyed. 08765_ Energy Filter destroyed. 08767_ Hvy. Missile Launcher destroyed. 08767_ Destroyed Hvy. Missile Launcher. 08771_ Acquired Lgt. Nuclear Core. 08775_ System corrupted: Heat flow error (+119). 08781_ The unstable cave ceiling collapses. 08783_ Lgt. Nuclear Core destroyed. 08788_ Dropped Dynamic Insulation System. 08789_ Dropped Med. Storage Unit. 08791_ Disposable Heat Sink destroyed. 08793_ System corrupted: Matter fused (-9). 08822_ System corrupted: IFF burst signal emitted. 08842_ NJJ4BGRDOYEXUQDE1QQMQ&09W Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????##???? | | ??????????????????????????????????????????# ???# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????### | | ???????????????????????????????????????????## | | ????????????????????????????????????????#### | | ???????????????????????????????????????## | | ???????????????????????????????????????# ## | | ??????????????????????????????????????# ## ## | | ?????????????????????????????????????# ???# # | | ???????????????????????##???????????# ?????# # | | ??????????????????????## ######??????????### # | | ??????????????????????# ??????????## # | | ???????????????????????# ???????????## ## | | ??????????????????????## @#???????????## ##? | | ??????????????????????# ##???####???# #?? | | ??????????????????????# #??## ##??# #?? | | ??????????????????????# #??# ##?## ### #?? | | ??????????????????????## #??# #??# #?# #?? | | ???????????????????##### s###### #### #?# #?? | | ???????????????????# #?# #?? | | ???????????????????# ####?# #?? | | ???????????????????# #????# #?? | | ???????????????????# """""" " " #????# #?? | | ???????????????????# """""" "" #????? ?? | | ???????????????????# """""" """ #????? ?? | | ???????????????????# """""" """""" #????? ?? | | ???????????????????# #????? ? | | ???????????????????# """""" """""" #?????? ? | | ???????????????????# ?""""" """""" ?????$ ? | | ???????????????????# ????""" """"" %%????#??? | | ???????????????????# ??????"" ""?""" *%!??????? | | ???????????????????#$??????? ??? %#??????? | | ???????????????????????????? ??? % ??????? | | ???????????????????????????? ??? # ??????? | | ???????????????????????????? ##???# ??????? | | ???????????????????????????? ?????# #### ?????? | | ??????????????????????????????????# ???? ??????? | | ??????????????????????????????????# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 16 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSubdwellerComputer Manual? 0 Play Time 01:29:36 Cumulative 76.7 hours Start 2024.05.11 @ 21:03:47 End 2024.05.11 @ 22:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8420249d-3683-4a69-8947-9d466ce0a41a