Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 22:09:54 Player: Qvest Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1988) 1988 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5668 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 71/100 System Corruption 5% Temperature Cool (24) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Treads Improved Sensor Array Remote Datajack Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Core Analyzer Recoil Stabilizer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Cooled Pulse Rifle Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Wheel Wheel Wheel Armored Wheel Advanced Heat Sink Medium Matter Pod Advanced Visual Processing Unit Seismic Detector Target Analyzer Medium Armor Plating Improved Light Armor Plating Lightning Gun Gatling Laser Heavy Assault Rifle Improved Assault Rifle Scythe Spear [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 80 | 7 . 18 16 11 23 5 Power 7 | 1 . 1 1 2 1 1 Engine 5 | 1 . 1 . 1 1 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 23 | 2 . 11 4 1 4 1 Treads 9 | . . 6 1 1 1 . Leg 2 | 2 . . . . . . Wheel 12 | . . 5 3 . 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 . 3 8 4 9 1 Device 10 | 1 . . 2 1 5 1 Storage 5 | 1 . 1 3 . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 10 | . . 2 3 2 3 . Artifact . | . . . . . . . Weapon 23 | 2 . 3 3 4 9 2 Energy Gun 6 | 1 . . . . 3 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 13 | 1 . 2 3 3 4 . Ballistic Cannon 2 | . . 1 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 . Parts Lost 24 | . . . 8 . 1 15 Power 2 | . . . 1 . . 1 Propulsion 8 | . . . 3 . 1 4 Utility 7 | . . . 2 . . 5 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 15 | . . . 5 . 1 15 To Critical Strikes 2 | . . . 1 . . 1 Average Backups 15 | 4 8 9 18 19 19 19 Power 1 | 1 2 1 1 2 2 1 Propulsion 4 | 2 5 3 5 5 4 3 Utility 4 | . . 1 4 6 7 8 Weapon 4 | . 1 3 6 6 5 3 Tool/Special . | . . . . . . . Unused Backups 25 | . . 3 5 4 4 9 Power 5 | . . 2 1 1 . 1 Propulsion 3 | . . . 1 . . 2 Utility 8 | . . . . . 4 4 Weapon 8 | . . 1 3 3 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 99 91 Engine 7 | . 14 11 7 . 6 5 Core 1 | . . . 1 6 . . Treads 18 | . . 27 19 15 14 11 Leg 2 | . 28 . . . . . Wheel 13 | . . 16 16 15 11 11 Device 11 | . 14 9 6 13 16 11 Storage 11 | . 14 11 18 8 7 5 Processor 3 | . . . . 6 7 12 Protection 5 | . . 1 11 8 6 5 Energy Gun 3 | . 14 1 . . 8 6 Ballistic Gun 13 | . 14 13 11 22 11 5 Ballistic Cannon 4 | . . 7 6 . 3 5 Peak Build Rating 50 | 7 7 17 21 32 50 49 Average Rating 24 | 5 7 15 18 28 45 44 On Entrance 18 | . 7 7 17 19 32 48 Avg Prop Armor Cover (%) 14 | . . 19 13 11 11 11 Naked Turns 9 | . . . . . . 9 Heaviest Build 83 | 11 11 58 63 65 83 83 Greatest Support 80 | 20 20 20 40 20 80 26 Greatest Overweight (x) 6 | . . 5 6 3 4 3 Average Overweight (x) 2 | . . 1 2 2 2 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 13 20 20 20 19 Most Carried 20 | 8 8 18 20 20 20 20 Average Carried 15 | 4 8 9 18 19 19 19 Final Capacity 20 | 8 8 20 20 20 20 5 Final Carried 20 | 8 8 18 20 20 20 5 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Mutant 24% | Scavenger-Gunner 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 3060 | 279 . 634 1012 72 909 154 Remotely . | . . . . . . . Salvage Created 3353 | 125 . 708 1177 72 1044 227 Parts 154 | 7 . 37 58 4 38 10 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 16 | . . 2 8 . 5 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 44 | . . 11 18 1 13 1 Guns 32 | . . 7 13 1 11 . Cannons 11 | . . 4 5 . 2 . Classes Destroyed 13 | 3 . 5 3 . 1 1 Worker 7 | 1 . 1 5 . . . Tunneler 2 | 1 . . 1 . . . Hauler 2 | . . 2 . . . . Recycler 13 | 1 . 2 6 . 3 1 Watcher 4 | . . 2 2 . . . Swarmer 11 | . . 2 7 . 2 . Grunt 15 | . . 4 5 . 6 . Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . 1 . . . Sentry 11 | . . 5 3 1 2 . Hunter 2 | . . . 1 . 1 . Programmer 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | 2 . 3 8 1 4 1 Combat Bots Only 8 | . . 3 8 1 3 1 Max Kills in Single Turn 2 | 1 . 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 588 | . . 57 111 40 85 295 Missed 188 | . . 12 32 13 23 108 Hits 400 | . . 45 79 27 62 187 Melee 2 | . . . 1 . 1 . Projectile 398 | . . 45 78 27 61 187 Critical Strikes 8 | . . 1 4 . 1 2 Damage Taken 4898 | . . 574 1090 224 796 2214 Core 1068 | . . 47 140 31 66 784 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 17 | . . 17 . . . . Core Remaining (%) 91 | 100 100 88 74 95 . . Volleys Fired 226 | 9 . 78 88 5 34 12 Largest 4 | 2 . 2 2 3 4 4 Hottest 235 | 60 . 60 56 69 157 235 Shots Fired 458 | 18 . 129 140 15 119 37 Gun 368 | 18 . 104 104 15 109 18 Cannon 90 | . . 25 36 . 10 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 369 | 9 . 118 140 15 69 18 Thermal 89 | 9 . 11 . . 50 19 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 6 . 14 13 9 16 13 Robot Miss Streak 5 | 2 . 5 3 2 5 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 4 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 330 | 12 . 89 101 13 86 29 Core Hits 157 | 4 . 29 49 5 58 12 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 6 | . . . 2 2 2 . Burn 2 | . . . . . 2 . Destroy 3 | . . . 1 2 . . Blast 1 | . . . 1 . . . Melee Attacks 8 | . . . . 2 6 . Impact . | . . . . . . . Slashing 8 | . . . . 2 6 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5808 | 115 . 1355 1662 237 1536 903 Guns 4242 | 115 . 1039 1192 172 1408 316 Cannons 1494 | . . 316 470 . 127 581 Explosions . | . . . . . . . Melee 65 | . . . . 65 . . Ramming 7 | . . . . . 1 6 Kinetic 4273 | 52 . 1255 1662 172 786 346 Thermal 1463 | 63 . 100 . . 749 551 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 65 | . . . . 65 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 . 5 5 Average Corruption 2 | . . . 1 . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . 4 . 3 9 Message Errors 3 | . . . 1 . 1 1 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (major) 1 | . . . 1 . . . Weapon Failures 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 11 35 . . Projectiles 11 | . . . 11 . . . Explosions . | . . . . . . . Melee 35 | . . . . 35 . . Knockbacks 6 | . . 2 4 . . . Impact . | . . . . . . . Kinetic 6 | . . 2 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 449 | 40 . 46 212 42 350 449 Average Temperature 92 | 21 . 14 29 21 96 240 Received Heat Transfer 1197 | . . 213 297 48 195 444 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . 1 . . 4 1 Heat Transferred 2889 | 150 . 225 . . 1591 923 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 80 100 100 100 Level 1 4 | . . . 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 292 | 10 3 130 292 111 169 25 Initial 111 | . 3 . 44 111 . 25 Average 52 | 1 . 30 95 40 80 4 Influence Increases 1469 | 15 . 395 622 38 374 25 Destroy 0b10 Robot/C 880 | . . 220 360 20 260 20 Destroy 0b10 Robot/NC 140 | 15 . 35 70 . 15 5 Destroy Leader 242 | . . 88 84 10 60 . Successful Hack 7 | . . . . 7 . . Disable Machine 75 | . . 30 30 . 15 . Destroy Structure 20 | . . 7 3 1 9 . Lose Combat Pursuer 105 | . . 15 75 . 15 . Influence Decreases 1469 | 10 5 288 484 283 321 78 Entered New Map 227 | . 2 . 63 134 . 28 Time Decay 1132 | 10 3 288 341 149 311 30 Lost Part 110 | . . . 80 . 10 20 Squads Dispatched 10 | . . 2 1 2 5 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 6 | . . 2 1 2 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 4 | . . 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . . 23 28 6 16 4 Peak Tracking Total 8 | . . 4 8 2 3 6 Tactical Retreats 4 | . . 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 5 | . . 2 2 . 1 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 7 | . . 4 1 1 1 . Terminals 4 | . . 2 1 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . . 9 3 2 2 . Successful 7 | . . 5 1 1 . . Failed 8 | . . 3 2 1 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . 1 . . . . Manual 1 | . . 1 . . . . Terminals 10 | . . 5 3 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . . 2 1 1 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 1 1 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 2596 | 36 241 867 597 440 219 196 Sensors 367 | . . . . . 171 196 Seismic 2229 | 36 241 867 597 440 48 . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 3621 | 114 241 1011 828 467 734 226 Spaces Moved 2116 | 60 196 642 411 302 357 148 Core 19 | 2 . . . . . 17 Treads 5 | . . . 1 . 4 . Legs 254 | 58 196 . . . . . Wheels 1838 | . . 642 410 302 353 131 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 100 100 115 50 Average Speed 109 | 117 120 98 112 102 120 120 Slowest Speed 240 | 120 120 145 240 115 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 28 34 27 10 8 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . 1 5 . Terrain Destroyed 11 | . . 2 1 1 7 . Melee 6 | . . . . 1 5 . Projectile 5 | . . 2 1 . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3013 | 83 202 887 630 455 586 170 Wait 373 | . 7 113 48 101 104 . Move 2110 | 59 195 641 410 301 356 148 Hop . | . . . . . . . Pick Up 67 | 8 . 16 19 11 13 . Fast Attach 15 | 7 . 4 2 . 2 . Attach 30 | . . 3 13 4 4 6 Detach 1 | . . . 1 . . . Swap 116 | . . 21 35 15 43 2 Drop 65 | . . 11 14 16 23 1 Fire 226 | 9 . 78 88 5 34 12 Melee 8 | . . . . 2 6 . Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Central database locked down 883 | -9/Materials | Repaired Seismic Detector 912 | -9/Materials | Discovered new exit (range 8) 1367 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Evolved 2 slots: Utility x2 1678 | -8/Materials | Build established: Scavenger-Mutant 1944 | -8/Materials | Discovered new exit (range 3) 2079 | -8/Materials | Destroyed 8 combat bots 2079 | -8/Materials | Lost 5 parts (1p1n2u1w) 2195 | -8/Materials | Entered Factory 2195 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2610 | -7/Factory | Discovered new exit (range 16) 2662 | -7/Factory | Entered another Factory area 2662 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2908 | -6/Factory | Garrison activated, responded to threat 3041 | -6/Factory | Build established: Scavenger-Gunner 3376 | -6/Factory | Discovered new exit (range 16) 3394 | -6/Factory | Identified exit to Extension 3396 | -6/Factory | Entered Extension 3492 | -6/Extension | Build established: Scavenger-Skirmisher 3569 | -6/Extension | Spotted B-75 Beast 3587 | -6/Extension | Spotted B-75 Beast 3606 | -6/Extension | Destroyed B-75 Beast 3607 | -6/Extension | Core integrity fell below 50% 3613 | -6/Extension | Released all parts (6) 3620 | -6/Extension | Core integrity fell below 20% 3622 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03602_ Imp. Signal Interpreter destroyed. 03602_ Critical hit (Blast). 03603_ Minigun destroyed. 03603_ R-10 Processor destroyed. 03603_ Adv. Heat Sink destroyed. 03606_ B-75 Beast critical meltdown. 03606_ Critical hit (Destroy). 03606_ Hvy. Plasma Cannon destroyed. 03607_ Overheating: Matter decay (-40). 03613_ Gatling Laser destroyed. 03613_ Released Core Analyzer. 03613_ Released Hcp. Storage Unit. 03613_ Released Cld. Ion Engine. 03613_ Released Adv. Heat Sink. 03613_ Released Lightning Gun. 03613_ Released Flak Gun. 03613_ Knocked back. 03619_ Acquired 2 matter. 03621_ Slammed into K-01 Serf. 03622_ Acquired 3 matter. 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BB tu k ! k uR u????????? | | ####################; % ###?????????? | | ???????????????????## #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????######T#"""#######???????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 8 Item Schematics ----------------- Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveBiocellHoverbase Manual? 0 Play Time 01:37:28 Cumulative 53.5 hours Start 2026.01.07 @ 18:43:11 End 2026.01.07 @ 22:09:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f67cb1c-3126-401c-8a6f-edc3dd09ec61