Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.02 @ 19:12:31 Player: Ghosty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (54) 54 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1184 Bonus ------- None Cogmind --------- Core Integrity 275/400 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Small Matter Pod (0) EM Pulse Gun Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Datajack > --- INVENTORY -------- Ion Engine Small Matter Pod EM Pulse Gun Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 13 | 6 3 4 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 4 | 1 1 2 . Device 2 | . . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 88 76 33 Engine 11 | . 14 8 . Wheel 11 | . 21 . . Flight 14 | . 5 26 11 Device 9 | . . 21 11 Storage 16 | . 21 11 11 Energy Gun 6 | . 12 . . Ballistic Gun 6 | . 12 . . Special Melee Weapon 3 | . . 9 . Naked Turns . | . . . . Heaviest Build 12 | 11 12 11 6 Greatest Support 26 | 26 26 12 4 Greatest Overweight (x) 3 | . 3 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 7 5 Average Carried 5 | 5 6 4 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 263 | 164 99 . . Remotely . | . . . . Salvage Created 151 | 73 78 . . Parts 15 | 8 7 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 4 | 2 2 . . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Best Kill Streak 3 | 1 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 62 | . 18 42 2 Missed 20 | . 7 12 1 Damage Taken 373 | . 61 300 12 Core 140 | . 15 113 12 Absorbed by Shields . | . . . . Ignored by Resistances 114 | . 22 88 4 Core Remaining (%) 97 | 100 94 . . Volleys Fired 41 | 5 36 . . Largest 2 | 2 2 . . Hottest 60 | 60 60 . . Shots Fired 69 | 10 59 . . Gun 69 | 10 59 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | 5 23 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 41 | 5 36 . . Robot Hit Streak 5 | 5 4 . . Robot Miss Streak 3 | 1 3 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 23 | 7 12 4 . Core Hits 9 | 3 6 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . 6 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 187 | 67 120 . . Guns 187 | 67 120 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 57 | 30 27 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 130 | 37 93 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | 40 60 . . Average Temperature 22 | 22 22 . . Received Heat Transfer 90 | . . 90 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 96 | 10 96 69 19 Initial 34 | . 5 34 19 Average 50 | 2 75 47 19 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 3 13 1 Peak Tracking Total 13 | . 3 13 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 6 . Successful 3 | . 2 1 . Failed 6 | . 1 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 1 | . . 1 . Combat 1 | . . 1 . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 627 | 117 271 211 28 Spaces Moved 655 | 87 237 308 23 Core 5 | 4 1 . . Treads . | . . . . Legs . | . . . . Wheels 208 | 83 125 . . Hover . | . . . . Flight 442 | . 111 308 23 Fastest Speed 34 | 50 37 34 120 Average Speed 64 | 91 70 48 120 Slowest Speed 200 | 100 200 200 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 33 24 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 794 | 114 290 367 23 Wait 49 | . . 49 . Move 650 | 86 234 307 23 Hop 1 | . 1 . . Pick Up 18 | 13 4 1 . Fast Attach 7 | 5 2 . . Attach 6 | 1 1 4 . Detach 4 | . 4 . . Swap . | . . . . Drop 12 | 4 8 . . Fire 41 | 5 36 . . Melee 6 | . . 6 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 118 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 3) 367 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -9/Materials | Discovered new exit (range 8) 600 | -9/Materials | Entered Mines 628 | -9/Mines | Self-destructed Last Messages --------------- 00576_ K-01 Serf collects debris. 00576_ T-07 Excavator is excavating. 00579_ K-01 Serf collects debris. 00579_ U-05 Engineer lays Concrete. 00580_ T-07 Excavator is excavating. 00580_ U-05 Engineer builds a Wall. 00583_ U-05 Engineer lays Concrete. 00584_ T-07 Excavator is excavating. 00585_ U-05 Engineer lays Concrete. 00591_ U-05 Engineer builds a Wall. 00592_ EXIT=FOUND 00593_ T-07 Excavator is excavating. 00593_ U-05 Engineer lays Concrete. 00594_ W-16 Scout distress signal alerts nearby ally. 00597_ T-07 Excavator is excavating. 00600_ Seismic Detector destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00601_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????######?????????????????????? | | ?????????????##"!["#?????????????????????? | | ?????????????#""[!""?#?#############?????? | | ?????????????#Y ????# #?????# | | ??????????????# $ ????# """ #?????? | | ?????????????###//###??# """ #?????? | | ????????????## @ #??# """ #?????? | | ????????????# #### #?????? | | ???????????# ## ## #?????? | | ???????????# ??## ######### ###?????? | | ??????????# ????# #???????? | | ??????????#??????## ########## #???????? | | ?????????????????## ###??#?????# #???????? | | ??????????????????# #??????????# ##??????? | | ??????????????????# #??????????# #???????? | | ??????????????????# #??????????# #?#?????? | | ??????????????????# #??????????# #???????? | | ??????????????????# ????????? #???????? | | ??????????????????# #??????????# #???????? | | ??????????????????? #?????#????? ????????? | | ??????????????????? ???#????#???#????????? | | ??????????????????? ????#?#??????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????#????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 273 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipBattleMinigun Manual? 0 Play Time 00:11:44 Cumulative 13.1 hours Start 2024.05.02 @ 17:47:44 End 2024.05.02 @ 19:12:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 9 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ed56575-4781-416d-bbb4-e0ce8447665d