Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 13:17:00 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (50817) 50817 TOTAL SCORE: 58407 Bonus ------- Pacifist 10869 Follower Combat Kills 21 Entered DSFs 1000 Win 3000 Win Speed 35927 Cogmind --------- Core Integrity 1555/1600 Matter 136/300 Energy 94/100 System Corruption 0% Temperature Warm (133) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Fusion Compressor > --- PROPULSION (10) -- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY (10) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Powered Armor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Propulsion Shielding Advanced Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Array Advanced Coolant Injector Advanced Coolant Injector [Rating: 124] Favorites ----------- Power Fusion Compressor Engine Light Ion Engine Power Core Fusion Compressor Reactor Fusion Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Greatsword Ballistic Gun Minigun Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 8 | . . 2 . . 1 . 2 2 1 . . . . . Utility 8 | . . . . 2 . . . . 1 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 47 | . . . 4 5 1 2 10 7 4 10 . 1 . 3 Power 6 | . . . 1 . . . 2 1 1 1 . . . . Engine 1 | . . . 1 . . . . . . . . . . . Core 3 | . . . . . . . 2 . 1 . . . . . Reactor 2 | . . . . . . . . 1 . 1 . . . . Propulsion 19 | . . . 2 1 . 2 5 4 1 2 . . . 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . . 2 1 . 2 5 4 1 2 . . . 2 Utility 18 | . . . 1 2 1 . 2 1 2 7 . 1 . 1 Device 8 | . . . 1 . . . 1 1 1 3 . 1 . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 . . 3 . . . . Hackware 2 | . . . . 1 . . . . . 1 . . . . Protection 4 | . . . . 1 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 4 | . . . . 2 . . 1 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . 3 . . . . Parts Lost 19 | . . . . 1 . 2 1 2 1 . . . 2 10 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 11 | . . . . . . 2 1 1 . . . . 1 6 Utility 4 | . . . . . . . . . 1 . . . 1 2 Weapon 2 | . . . . . . . . 1 . . . . . 1 Highest Loss Streak 12 | . . . . 1 . 3 1 2 1 . . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . 1 1 3 3 3 4 4 4 1 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . 2 2 2 2 2 2 . Utility . | . . . . . . . . 1 . . 2 2 2 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . 1 1 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 2 | . . . . . . . . 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . . . 11 54 63 61 83 95 92 90 95 89 91 64 Engine 1 | . . . 2 9 . . . . . . . . . . Core 4 | . . . . . . . 10 9 5 4 4 4 4 4 Reactor 2 | . . . . . . . . . 5 9 9 8 8 3 Flight 33 | . . . 4 18 23 21 38 51 52 47 47 43 43 31 Device 9 | . . . 4 9 7 7 10 11 10 11 9 11 13 10 Processor 3 | . . . . . . . 4 5 5 6 9 8 8 8 Hackware 3 | . . . . 4 7 7 6 5 4 . 4 4 4 4 Protection 3 | . . . . 7 9 13 . . 4 4 4 4 4 2 Slashing Weapon 5 | . . . . 5 7 7 11 7 5 4 4 4 4 1 Peak Build Rating 124 | . . . 12 27 29 32 71 83 90 117 117 124 124 121 Average Rating 65 | . . . 4 19 27 27 62 77 89 109 117 123 123 101 On Entrance 54 | . . . . 12 26 29 26 71 83 89 117 117 124 116 Avg Prop Armor Cover (%) 2 | . . . . . . . 3 . 2 . . . . . Naked Turns 67 | . 23 22 22 . . . . . . . . . . . Heaviest Build 47 | . . . 4 12 12 12 19 24 28 46 44 47 47 45 Greatest Support 59 | 3 3 3 8 15 15 16 39 49 54 58 58 58 58 59 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 5 5 5 5 5 5 5 5 4 Average Carried 2 | . . . . . . 2 . 4 4 4 5 5 5 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 53% | Sprinter 25% | Scout 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/DSF Scout | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Matter Collected 701 | 97 . . 41 . . 58 68 65 294 . . . . 78 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Hostile Shots Fired 210 | . 7 10 3 15 . 59 27 6 12 . . 6 11 54 Missed 109 | . . 5 2 5 . 31 17 3 6 . . 2 5 33 Hits 101 | . 7 5 1 10 . 28 10 3 6 . . 4 6 21 Melee 5 | . . . . . . 5 . . . . . . . . Projectile 96 | . 7 5 1 10 . 23 10 3 6 . . 4 6 21 AOE 2 | . . . . . . 2 . . . . . . . . Critical Strikes 5 | . . . . 1 . 2 . 1 . . . . . 1 Damage Taken 2242 | . 66 72 17 146 . 460 88 104 117 . . 108 141 923 Core 448 | . 66 72 6 34 . 186 6 33 . . . . . 45 Absorbed by Shields 5 | . . . . . . . . . 5 . . . . . Redirected to Shielding 101 | . . . . . . . . . 47 . . 37 17 . Regen/Repaired (Parts) 31 | . . . . . . . 1 . 30 . . . . . Core Remaining (%) 91 | 100 73 . 80 93 . 73 99 96 100 . 100 . 100 97 Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . 1 . . . 9 . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . 1 . . . 9 . . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . 1 . . . . . Average Corruption 1 | . . . . 1 . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . . . . . . . . . 66 Projectiles . | . . . . . . . . . . . . . . . Explosions 66 | . . . . . . . . . . . . . . 66 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . . . . . 114 Shots 1 | . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 252 | . . . . 11 . . 227 209 252 197 188 197 195 198 Average Temperature 151 | . . . . 7 . . 156 158 170 147 95 146 143 138 Received Heat Transfer 312 | . 24 36 6 108 . 36 36 9 21 . . 9 . 27 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 141 | . . . 77 34 . 3 30 69 78 128 99 102 141 104 Initial 99 | . . . . 29 . 3 . 9 28 40 99 55 57 72 Average 37 | . . . 31 21 . . 4 29 46 83 99 79 83 75 Influence Increases 763 | . . . 77 14 5 . 46 93 90 123 . 57 84 174 Destroy 0b10 Robot/C 60 | . . . 60 . . . . . . . . . . . Destroy Leader 10 | . . . 10 . . . . . . . . . . . Allied During Kill 7 | . . . 7 . . . . . . . . . . . Successful Hack 130 | . . . . 13 5 . 16 . . 48 . 12 24 12 Disable Machine 15 | . . . . . . . . . . . . . . 15 Destroy Structure 46 | . . . . 1 . . . 18 . . . . . 27 Partial Spotted 255 | . . . . . . . . 30 30 75 . 45 60 15 Lose Combat Pursuer 240 | . . . . . . . 30 45 60 . . . . 105 Influence Decreases 667 | . . . . 91 . 5 26 54 71 68 34 54 65 199 Entered New Map 302 | . . . . 48 . 2 . 11 31 38 34 44 45 49 Time Decay 221 | . . . . 40 . . 20 41 30 30 . 10 . 50 Lost Part 144 | . . . . 3 . 3 6 2 10 . . . 20 100 Squads Dispatched 18 | . 1 . . 2 . 1 1 . 4 1 . 2 1 5 Investigation 13 | . 1 . . 2 . . 1 . 3 . . 2 1 3 Extermination 3 | . . . . . . . . . 1 1 . . . 1 Reinforcement 2 | . . . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Distress Signals 4 | . . . . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 88 | . 4 2 3 9 . 4 4 6 9 2 . 12 7 26 Peak Tracking Total 16 | . 6 2 3 9 . 4 4 5 7 5 . 13 7 16 Tactical Retreats 7 | . . . . . . . 1 2 1 . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Traps Triggered 5 | . 1 . . . . . . 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Machines Accessed 24 | . . . . 4 1 . 2 1 3 3 . 3 2 5 Terminals 17 | . . . . 3 1 . 1 . 1 3 . 2 2 4 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 60 | . . . . 15 1 . 4 2 7 5 . 7 5 14 Successful 23 | . . . . 5 1 . 3 . 1 3 . 3 2 5 Failed 36 | . . . . 9 . . 1 2 6 2 . 4 3 9 Catastrophic 8 | . . . . 3 . . . 1 1 . . 1 1 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 24 | . . . . 7 . . 2 . 1 2 . 5 2 5 Terminals 42 | . . . . 11 1 . 3 . 2 5 . 4 5 11 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . . 1 . 1 . . 3 . . Recycling Units 3 | . . . . . . . . . . . . . . 3 Scanalyzers 8 | . . . . 4 . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . . 2 1 . 1 . . 3 . 2 2 1 Prototype ID Bank 3 | . . . . 1 . . . . . 1 . . 1 . Open DSF 3 | . . . . . 1 . . . . 1 . 1 . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . 1 . . Zone Layout 2 | . . . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 2 . . 2 . 1 . . 1 . 2 Terminals 6 | . . . . 2 . . 1 . . . . 1 . 2 Botnet 6 | . . . . 2 . . 1 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . Patch 2 | . . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . 4 . . 1 1 2 2 . 2 2 5 Full Trace Events 11 | . . . . 3 . . . . 2 . . 2 1 3 Feedback Events 3 | . . . . 1 . . . . 2 . . . . . Corruption 2 | . . . . 1 . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . . . . . . 39 Retrieved Matter 39 | . . . . . . . . . . . . . . 39 Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Total Allies 3 | . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 3 2 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 24 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . . . . . Total Damage 121 | . . . 121 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Active Infowar (turns) 656 | . . . 17 93 16 35 104 103 70 61 3 25 17 112 Optics 164 | . . . . . . . . . . 7 3 25 17 112 Sensors 613 | . . . 17 93 16 35 104 103 70 61 3 25 17 69 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Turns Passed 732 | 9 23 22 39 93 16 35 104 103 70 61 3 25 17 112 Spaces Moved 3314 | 18 45 43 71 229 46 78 368 467 487 369 30 235 166 662 Core 155 | 18 45 43 49 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3159 | . . . 22 229 46 78 368 467 487 369 30 235 166 662 Fastest Speed 10 | 50 50 50 37 32 32 32 17 13 11 10 10 10 10 10 Average Speed 18 | 50 50 50 46 36 32 33 23 13 11 10 10 10 10 15 Slowest Speed 50 | 50 50 50 50 37 32 37 24 16 13 11 10 10 13 25 Overloaded Moves 2 | . . . . . . . 2 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 7 . 1 4 . 8 10 . 3 5 18 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 17 7 18 26 2 85 17 19 18 17 50 15 40 28 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . 1 . . . 9 . . . . . . Terrain Destroyed 18 | . . . . 1 . . . 9 . . . . . 8 Melee 10 | . . . . 1 . . . 9 . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res DSF Res Tes Acc Total 3344 | 17 44 42 74 227 46 84 378 492 490 380 29 232 160 649 Wait . | . . . . . . . . . . . . . . . Move 3191 | 17 44 42 70 214 45 75 359 466 470 348 29 229 155 628 Hop 52 | . . . . 7 . 1 4 . 8 10 . 2 5 15 Pick Up 19 | . . . . . . 5 5 4 3 2 . . . . Fast Attach 29 | . . . 4 5 1 2 5 2 . 8 . 1 . 1 Attach 15 | . . . . . . . 5 3 3 1 . . . 3 Detach 1 | . . . . . . . . . . 1 . . . . Swap 6 | . . . . . . . . 3 1 2 . . . . Drop 16 | . . . . . . 1 . 5 1 8 . . . 1 Fire . | . . . . . . . . . . . . . . . Melee 11 | . . . . 1 . . . 9 . . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Qua / DSF) -3/DSF -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 9) 33 | -10/Materials | Entered another Materials area 33 | -9/Materials | Evolved 2 slots: Propulsion x2 48 | -9/Materials | Discovered new exit (range 14) 55 | -9/Materials | Entered Mines 63 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 72 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 74 | -9/Mines | Learned location of Storage (-9) 77 | -9/Mines | Found Prototype Device 77 | -9/Mines | Identified Exp. Sensor Array 90 | -9/Mines | Discovered new exit (range 2) 94 | -9/Mines | Entered Materials 94 | -8/Materials | Accompanied by 2 allies 94 | -8/Materials | Evolved 2 slots: Utility x2 119 | -8/Materials | Central database locked down 185 | -8/Materials | Discovered new exit (range 8) 187 | -8/Materials | Entered Factory 187 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 203 | -7/Factory | Identified exit to DSF 203 | -7/Factory | Entered DSF 222 | -7/DSF | Additional patrols routed to DSF 234 | -7/DSF | Discovered new exit (range 14) 238 | -7/DSF | Entered Factory 238 | -6/Factory | Evolved 2 slots: Propulsion x2 249 | -6/Factory | Identified exit to Lower Caves 254 | -6/Factory | Lost 3 parts (1p2n) 330 | -6/Factory | Discovered new exit (range 5) 331 | -6/Factory | Identified exit to Factory 342 | -6/Factory | Entered another Factory area 342 | -5/Factory | Evolved 2 slots: Propulsion x2 443 | -5/Factory | Discovered new exit (range 14) 445 | -5/Factory | Identified exit to Factory 445 | -5/Factory | Entered another Factory area 445 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 467 | -4/Factory | Build established: Sprinter 498 | -4/Factory | Spotted B-86 Titan 500 | -4/Factory | System Shield fried by hacking feedback 513 | -4/Factory | Discovered new exit (range 9) 515 | -4/Factory | Identified exit to Research 515 | -4/Factory | Entered Research 515 | -3/Research | Evolved 2 slots: Power x1, Utility x1 519 | -3/Research | Found Prototype Processor 519 | -3/Research | Identified Spectral Analyzer 566 | -3/Research | Discovered new exit (range 9) 567 | -3/Research | Identified exit to DSF 568 | -3/Research | Identified exit to Quarantine 576 | -3/Research | Entered DSF 578 | -3/DSF | Discovered new exit (range 20) 579 | -3/DSF | Identified exit to Research 579 | -3/DSF | Entered Research 579 | -2/Research | Evolved 2 slots: Utility x2 602 | -2/Research | Discovered new exit (range 22) 604 | -2/Research | Entered Testing 620 | -2/Testing | Discovered new exit (range 13) 621 | -2/Testing | Identified exit to Access 621 | -2/Testing | Entered Access 621 | -1/Access | Evolved 2 slots: Utility x2 623 | -1/Access | Energy Cycler disabled 638 | -1/Access | Spotted B-99 Colossus 668 | -1/Access | Found Adv. Powered Armor 732 | -1/Access | Discovered new exit (range 6) 733 | -1/Access | Identified exit to Surface 733 | *** | Escaped! Last Messages --------------- 00709_ Dropped Antimatter Reactor. 00710_ Acquired 9 matter. 00716_ Cesium-ion Thruster destroyed. 00716_ Knocked back. 00722_ C-30 ARC bursts open, deploying its payload. 00722_ S-43 Plague unfolds itself. 00722_ Acquired 61 matter. 00724_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Q-thruster (7) Arm. Heavy Treads (32) >>Retrieve(Matter) Matter ejected: 39 00727_ K-01 Serf destroyed. 00732_ The Access Shell folds into the floor. 00732_ EXIT=FOUND 00733_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #???############### | | ??????????????????##"" ##???# | | ???????????????????#"" #????# | | ???????????????????#"" #????# | | ???????????????????#T #????# | | ???????????????????#"" #????# | | ???????????????????#"" #????# | | ?????????????????###"" ###############+###+ | | ????????? = | | ???????? A %! | | ??????????#+#######################+######+####### | | ?????????????????????????????????? ????# ????? | | ?????????????????????????????????? ????# ??? | | ????????????????????????????????? ""???# ? | | ????????????????????????????????? """???# | | ????????????????????????????????# "R ??# | | ????????????????????????????????# """ ??# " | | ????????????????????????????????# """ ?#[ """ | | ????????????????????????????????# ?# """ | | ????????????????????????????????# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 300 Energy Generation 69 Energy Capacity 520 Matter Stores 272 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Evasion (%) 74 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumFactoryGuard Manual? 0 Play Time 00:40:36 Cumulative 765.8 hours Start 2025.12.10 @ 11:54:56 End 2025.12.10 @ 13:17:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type 0 Total 82 Types 42/5/14/6/6/1/1/3/0/4 Lore% 97 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5505034c-ee4b-4d4f-a56f-08b18e220bf3