Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.03 @ 17:42:01 Player: Jezoensis Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (335) 1675 Value Destroyed (15246) 15246 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (10283) 10283 TOTAL SCORE: 34464 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4467 Follower Combat Kills 2290 Entered Garrisons 1400 Used RIF Installer 4000 Friendly Fire -2374 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Transmission Jammer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Matter Compressor Advanced Sensor Array Weapon Cycler Relay Coupler [NC] Relay Coupler [Heavy] Long-range Tractor Beam Tesla Rifle Advanced Datajack Improved Remote Datajack Impact Mace [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Improved Heavy Machine Gun Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Slots Evolved 12 | . . 2 2 . . . 2 . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Utility 8 | . . 1 1 . . . 1 . . . 2 . . . 1 . . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Parts Attached 591 | 7 7 36 41 39 16 37 51 42 11 42 48 25 30 36 20 8 16 17 33 29 Power 24 | 1 . 3 2 1 . 4 . 3 . 1 . 2 3 . 1 . . . . 3 Engine 12 | 1 . 3 2 1 . 1 . 2 . . . 1 . . 1 . . . . . Core 6 | . . . . . . 3 . 1 . . . . 2 . . . . . . . Reactor 6 | . . . . . . . . . . 1 . 1 1 . . . . . . 3 Propulsion 110 | 2 4 13 9 5 1 7 11 7 2 8 1 3 3 4 5 5 1 3 3 13 Treads 57 | . 1 7 3 5 1 6 . 1 . 7 1 3 3 4 1 5 1 3 3 2 Leg 24 | . . . . . . . 5 5 2 1 . . . . . . . . . 11 Wheel 29 | 2 3 6 6 . . 1 6 1 . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 244 | 2 2 10 12 20 12 13 18 19 5 27 25 11 15 16 5 . 10 8 10 4 Device 159 | 1 . 5 6 13 10 10 9 12 4 15 18 6 12 12 4 . 7 5 7 3 Storage 7 | 1 2 1 . . . . . . . . . . . 2 . . 1 . . . Processor 11 | . . 1 3 . . . 2 . . . . . 1 1 . . 1 . 2 . Hackware 16 | . . . . . . . 2 1 1 2 3 1 . 1 1 . . 2 1 1 Protection 51 | . . 3 3 7 2 3 5 6 . 10 4 4 2 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 213 | 2 1 10 18 13 3 13 22 13 4 6 22 9 9 16 9 3 5 6 20 9 Energy Gun 38 | 1 . 3 6 6 1 4 9 4 1 1 . . . . . . . . . 2 Energy Cannon 5 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 Ballistic Gun 75 | 1 1 4 7 2 . 6 6 6 . 5 7 6 4 2 3 . 1 1 9 4 Ballistic Cannon 12 | . . . . . . . . . . . 4 . . 3 1 . . 1 3 . Launcher 26 | . . 1 1 4 . 3 1 3 . . 1 2 1 6 . 1 . 2 . . Special Weapon 19 | . . 1 2 . . . 2 . 1 . 4 1 1 . 2 1 1 . 2 1 Impact Weapon 23 | . . . 2 1 . . . . . . 2 . 2 5 2 1 2 2 3 1 Slashing Weapon 12 | . . . . . 2 . 4 . 2 . 4 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 10 | . . 3 . . . . 2 . . . 2 . 2 . . . . . . 1 Corrupted Parts 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 2 . System Corruption 38 | . . . . . . 1 . 1 . 8 . 8 . 3 . . . . 17 . Parts Lost 95 | . . 3 10 5 . 17 5 6 . 6 . 1 5 5 4 . 1 3 10 14 Power 7 | . . . 1 . . 2 . . . 1 . . . . 1 . . . 1 1 Propulsion 38 | . . 1 4 3 . 8 1 2 . 3 . 1 3 5 1 . . . 2 4 Utility 12 | . . 1 2 . . 1 . . . . . . . . . . 1 1 2 4 Weapon 38 | . . 1 3 2 . 6 4 4 . 2 . . 2 . 2 . . 2 5 5 Highest Loss Streak 9 | . . 1 3 3 . 6 3 3 . 3 . 1 4 3 2 . 1 2 9 8 To Critical Strikes 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 99 100 96 97 94 100 99 99 99 99 92 89 96 94 89 90 86 Engine 4 | . 14 11 9 9 9 2 7 6 . . . 1 . . . 5 5 5 5 . Reactor 1 | . . . . . . . . . . 4 6 4 3 6 4 . . . . 4 Treads 16 | . 1 13 9 21 27 25 7 4 . 18 25 25 25 25 6 12 17 17 14 1 Leg 3 | . . . . . . . 5 9 30 10 . . . . . . . . . 17 Wheel 4 | . 27 19 17 5 . . 14 8 . . . . . . 11 6 . . . . Device 9 | . 14 19 15 6 8 7 5 6 4 4 14 10 11 6 11 11 10 9 10 9 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 4 Processor 18 | . . . 10 18 18 18 23 23 23 23 20 20 20 24 17 17 17 17 21 19 Hackware 4 | . . . . . . . . . 2 . 3 6 6 6 11 11 11 11 14 12 Energy Gun 3 | . 14 6 7 8 7 4 5 3 2 1 . . . . . . . . . 3 Ballistic Gun 14 | . 14 14 17 17 18 20 12 18 15 20 14 19 17 1 7 17 15 12 12 8 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . 5 3 . . 3 1 . Impact Weapon 1 | . . . 1 . . . . . . . 1 . 1 4 2 . 2 1 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 48 60 63 69 61 67 63 69 64 72 80 72 71 91 91 79 77 90 93 94 Greatest Support 128 | 20 26 26 28 62 62 62 42 90 90 101 101 98 96 98 50 113 116 120 128 128 Greatest Overweight (x) 24 | . 2 5 5 2 . 3 3 3 . . . . . 1 5 1 . . 24 1 Average Overweight (x) . | . . 1 2 . . . 1 1 . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 4 11 17 19 19 19 17 19 19 19 19 18 19 18 19 15 18 19 19 18 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 18 19 16 20 20 20 16 1 Class Distribution -------------------- 23% | Scavenger-Skirmisher 14% | Skirmisher 10% | Mutant 9% | Scavenger-Mutant 9% | Bothacker-Mutant 8% | Botlord-Skirmisher 6% | Scavenger-Assassin 3% | Botlord-Assassin 3% | Bothacker-Skirmisher 3% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Assassin | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Assassin | -5/Factory Botlord-Skirmisher | -5/Garrison Botlord-Assassin | -4/Factory Botlord-Skirmisher | -4/Armory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Matter Collected 13878 | 265 115 493 908 950 236 1050 770 917 310 1411 1142 641 872 877 640 408 204 707 783 179 Remotely 4082 | . . . . 762 136 129 100 167 . 676 248 264 461 264 . . 80 308 487 . Salvage Created 12763 | 39 293 809 918 957 302 768 594 676 310 1487 1040 502 476 1036 397 392 178 471 969 149 Parts 639 | 6 14 66 58 50 22 45 42 57 12 49 37 29 21 43 15 . 9 17 36 11 Haulers Intercepted 12 | . 1 1 2 . 1 . 1 . . . 2 . 2 . 1 . 1 . . . Recyclers Shooed 6 | . 3 . 1 . . . . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Combat Hostiles Destroyed 270 | . 5 24 17 22 7 26 9 23 1 28 8 15 8 36 5 2 2 14 14 4 Melee 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Guns 152 | . 5 21 14 16 7 20 6 8 1 27 4 7 5 . 1 . 1 1 5 3 Cannons 24 | . . . . . . . . . . . 1 . . 10 3 . 1 4 5 . AOE 85 | . . 3 3 6 . 6 3 15 . . 3 8 3 19 1 2 . 9 4 . Classes Destroyed 20 | 1 5 3 . 1 . 4 . 2 . . 1 . . 1 . 1 . . . 1 Worker 5 | . . 1 2 . . . . . . . 1 . 1 . . . . . . . Builder 8 | . . 2 2 . . . 3 . . . . . . . 1 . . . . . Tunneler 9 | 2 . . . . . . 1 . 3 . 1 . . . . . 1 . 1 . Hauler 12 | . 1 1 2 . 1 . 1 . . . 2 . 2 . 1 . 1 . . . Recycler 12 | . 1 . 1 . . . 1 . 3 . 4 . . . 1 . . . 1 . Watcher 12 | . 2 . 2 . . . 1 . . . 3 . 1 . 1 . . . 2 . Swarmer 72 | . 3 14 8 3 3 3 . 8 . 1 4 3 3 16 . . 1 2 . . Cutter 9 | . . . . . . . . 3 . . . 4 . . . . . 2 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 95 | . 2 3 4 9 2 10 7 4 . 21 . 4 3 14 3 . . 5 4 . Brawler 4 | . . . . . . . . . . . . . . 3 . . . . 1 . Duelist 7 | . . . . . . 1 1 . . 1 . . . 4 . . . . . . Protector 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Sentry 45 | . . 7 5 7 1 2 . 1 . 3 3 3 . 1 2 . . 5 5 . Demolisher 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . Hunter 11 | . . . . 3 1 3 1 . . 2 . . 1 . . . . . . . Programmer 22 | . . . . . . 5 1 4 1 . 1 2 1 . . . 1 . 4 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 4 8 5 6 5 6 5 4 2 6 5 9 7 13 4 2 1 7 9 1 Combat Bots Only 13 | . 4 8 4 6 5 6 3 4 1 6 4 9 4 13 2 2 1 7 9 1 Max Kills in Single Turn 5 | 1 2 2 3 2 1 2 2 3 1 2 3 5 3 3 1 1 1 3 4 1 Gunslinging 1 | . 1 . . . . 1 . . . 1 . . . . . . . . . . Exploded 5 | . . 2 3 2 . 2 1 3 . . 3 5 3 3 1 1 . 2 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Damage Taken 21686 | . 232 961 955 1310 240 2617 564 1048 144 1490 576 833 743 1782 527 8 151 695 2699 4111 Core 2884 | . 27 136 98 137 38 274 48 140 . 162 42 70 49 250 114 . 54 28 73 1144 Absorbed by Shields 1879 | . . . . . 84 821 . 243 . 447 . 96 . 146 . . . 42 . . Reduced by Siege Mode 122 | . . . . . . . . . . . . . . . . . . . 122 . Redirected to Shielding 252 | . . . . . . 59 . . . 23 . 48 10 . . . 12 100 . . Regen/Repaired (Parts) 210 | . . . . . . . . . . . . . . . . 92 . 32 86 . Core Remaining (%) 62 | 100 89 66 . . . . . . . 50 . . . 51 . . . 80 . . Volleys Fired 738 | 6 33 71 69 50 20 66 35 40 8 81 46 31 29 39 19 8 12 25 39 11 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 2 3 3 4 4 4 4 Hottest 225 | 70 70 100 102 123 96 111 138 111 141 141 119 86 90 132 118 60 158 113 149 225 Shots Fired 1758 | 12 66 137 199 132 60 171 72 86 17 236 92 72 73 51 38 12 29 66 109 28 Gun 1545 | 12 66 132 195 124 60 161 60 75 15 236 60 66 66 12 23 6 21 45 84 26 Cannon 99 | . . . . . . . . . . . 18 . 2 24 12 . 5 15 23 . Launcher 66 | . . 3 1 8 . 10 3 11 . . 1 5 1 15 . 2 . 6 . . Special 48 | . . 2 3 . . . 9 . 2 . 13 1 4 . 3 4 3 . 2 2 Kinetic 1312 | 6 33 93 130 80 40 135 33 60 12 201 78 66 66 36 35 6 21 60 105 16 Thermal 186 | 6 33 30 41 . . 18 14 14 3 9 . . 2 . . . 5 . 2 9 Explosive 66 | . . 3 1 8 . 10 3 11 . . 1 5 1 15 . 2 . 6 . . Electromagnetic 151 | . . 11 27 44 20 8 13 1 . 26 . . . . . . . . . 1 Robot Hit Streak 28 | 1 7 28 12 11 12 14 10 23 3 9 10 14 19 20 9 5 5 8 27 5 Robot Miss Streak 6 | 4 3 3 6 3 3 4 4 3 3 6 3 1 3 2 3 1 3 3 4 5 Penetration Max 1 | . . . . . . 1 . . . 1 1 . 1 1 . . . . 1 . Secondary Targets 29 | . 1 4 . 2 1 6 3 2 . 6 . 1 1 . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 . 1 . 1 1 . . . . . 1 . Shots Hit Robots 1144 | 4 35 94 123 89 37 118 53 56 13 143 60 49 44 42 31 8 15 39 77 14 Core Hits 594 | 3 14 37 39 49 14 63 26 43 7 64 28 28 22 51 10 3 5 44 36 8 Critical Kills 6 | . . . 1 . . 2 . . . . . . . . . . . . 1 2 Critical Parts Destroyed 9 | . . . . . . 1 . 1 . 3 1 . . 2 . . . . 1 . Critical Strikes 27 | . 1 2 4 . . 4 . 1 . 3 2 . . 4 . . . . 4 2 Burn 6 | . 1 1 3 . . 1 . . . . . . . . . . . . . . Destroy 12 | . . 1 . . . 3 . 1 . 3 1 . . . . . . . 2 1 Blast 5 | . . . . . . . . . . . 1 . . 2 . . . . 2 . Smash 4 | . . . 1 . . . . . . . . . . 2 . . . . . 1 Melee Attacks 109 | . . 1 10 . 2 3 10 2 12 . 19 . 5 17 4 . 8 5 6 5 Impact 72 | . . . 10 . . . . . . . 14 . 5 17 4 . 8 5 4 5 Slashing 34 | . . . . . 2 3 10 2 12 . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . 1 2 . . . 3 . 5 . 5 . . 4 1 . 1 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . 4 . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38824 | 37 417 1730 2464 2397 619 2939 1409 2386 542 3043 1919 2010 1380 5259 1452 514 473 3931 3471 432 Guns 18958 | 37 417 1544 1959 1345 619 1897 756 1063 130 3030 863 992 1008 191 417 120 214 539 1494 323 Cannons 4833 | . . . . . . . . . . . 342 . . 1226 682 . 117 1035 1431 . Explosions 12212 | . . 186 136 1052 . 1042 432 1323 . . 322 1018 371 3051 160 394 . 2183 542 . Melee 2713 | . . . 369 . . . 221 . 395 . 373 . . 791 193 . 142 174 . 55 Ramming 108 | . . . . . . . . . 17 13 19 . 1 . . . . . 4 54 Kinetic 19491 | 12 165 1042 1233 809 404 1546 398 602 71 2470 1205 992 1008 1417 1099 120 214 1574 2925 185 Thermal 3060 | 25 252 346 358 312 . 299 240 601 59 153 . . . . 160 . 117 . . 138 Explosive 11472 | . . 186 136 740 . 996 370 1163 . . 322 1018 371 3051 . 394 . 2183 542 . Electromagnetic 1980 | . . 156 368 536 215 98 180 20 . 407 . . . . . . . . . . Impact 1956 | . . . 369 . . . . . . . 232 . . 791 193 . 142 174 . 55 Slashing 757 | . . . . . . . 221 . 395 . 141 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 . . . . 7 . 4 4 12 . 8 8 11 . . 2 2 21 25 Average Corruption 6 | . 2 . . . . 2 . 3 4 4 . 8 8 10 . . 1 2 11 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . 12 . 21 16 28 . 12 15 55 . . 1 16 19 28 Message Errors 59 | . . . . . . 3 . 7 4 11 . 4 4 15 . . . 3 3 5 Matter Fused 54 | . . . . . . 2 . 4 6 7 . 4 4 14 . . . 3 4 6 Heat Flow Errors 29 | . . . . . . 1 . 3 2 2 . . 1 7 . . 1 5 2 5 Energy Discharges 22 | . . . . . . 2 . 3 1 1 . 2 1 4 . . . 3 2 3 Parts Rejected 5 | . . . . . . 1 . . . . . . . 2 . . . . 2 . Data Loss (minor) 24 | . . . . . . . . 2 2 1 . 1 4 4 . . . 1 3 6 Data Loss (major) 7 | . . . . . . 1 . . . 2 . . . 4 . . . . . . Misfires 10 | . . . . . . 1 . 2 . 1 . 1 . 3 . . . . 1 1 Alerts 7 | . . . . . . . . . 1 1 . . 1 2 . . . 1 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Overload Shots 10 | . . . . . . . 1 9 . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1652 | . . 8 30 . . 10 136 122 83 . 229 24 . 479 108 . 64 98 261 . Projectiles 411 | . . . . . . . . . . . . . . 55 95 . 36 60 165 . Explosions 558 | . . 8 30 . . 10 15 122 . . . 24 . 214 1 . . 38 96 . Melee 683 | . . . . . . . 121 . 83 . 229 . . 210 12 . 28 . . . Knockbacks 13 | . . . . . . . . . . . 1 . . 1 6 . . 1 4 . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . 1 5 . . 1 3 . Secondary 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Self-Inflicted Damage 1129 | . . . . 180 . 36 44 211 . . . 204 . 186 . . . 84 176 8 Shots 21 | . . . . 4 . 1 1 5 . . . 3 . 4 . . . 1 2 . Rammed 8 | . . . . . . 1 . . . . 2 . 1 . . . . . 1 3 Targets Rammed 18 | . . . . . . 1 . . 3 1 3 . 2 . . . . . 1 7 Kicked 8 | . . . . . . . . . 3 1 . . . . . . . . . 4 Crushed 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Highest Temperature 426 | 70 100 261 194 334 152 347 174 260 275 426 274 34 211 260 31 . 199 265 259 243 Average Temperature 74 | 31 31 65 58 111 55 115 57 55 104 109 73 14 28 54 12 . 71 61 58 87 Received Heat Transfer 4455 | . 78 195 252 378 63 458 180 54 . 611 108 172 243 346 162 . 9 116 453 577 Effects 4 | . . . . . . 1 . . 1 2 . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . 1 1 3 . Total Turns 55 | . . . . . . . . . . . . . . . . . 3 3 49 . Longest Duration 25 | . . . . . . . . . . . . . . . . . 3 3 25 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . 1 1 . . . . 3 5 . . 4 1 . 1 . . . Impact Corruptions 15 | . . . . . . . . . . . 4 . . 9 1 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 2 3 . . . . . . . . . . . . . . . . 1 Heat Transferred 5355 | 74 814 851 999 300 . 605 420 598 74 222 . . . . 100 . 150 . . 148 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 4 . 1 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Peak Influence 2604 | 10 310 696 508 810 735 1101 670 1128 632 1380 765 860 614 1600 1140 521 868 2604 1846 1366 Initial 1367 | . 6 46 230 78 394 380 577 465 592 359 724 308 451 315 825 399 364 607 1367 1100 Average 780 | 2 171 318 320 508 522 722 594 839 564 826 421 644 480 1020 975 490 587 1994 1540 1183 Maximum Alert Level 5 | . 1 2 2 3 3 4 2 4 2 4 3 3 2 5 4 2 3 5 5 4 Low Security (%) 5 | 100 68 27 15 9 . . . . . . . . . . . . . . . . Level 1 16 | . 31 32 66 19 7 16 . . . 9 61 14 . 10 . 15 12 . . . Level 2 33 | . . 40 17 49 80 16 100 23 100 25 24 46 100 11 . 84 73 7 . . Level 3 21 | . . . . 21 11 62 . 58 . 50 14 39 . 24 72 . 14 7 . . Level 4 15 | . . . . . . 4 . 17 . 13 . . . 53 27 . . 5 65 100 Level 5 6 | . . . . . . . . . . . . . . . . . . 79 14 . High Security . | . . . . . . . . . . . . . . . . . . . 19 . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 2 4 . 2 . 3 . 2 . 3 . 3 . 1 . 2 . 7 8 Investigation 12 | . 1 2 1 . 2 . 2 . . . . . . . 1 . . . . 3 Extermination 7 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 1 Reinforcement 11 | . 2 . 3 . . . . . 1 . 1 . 2 . . . . . . 2 Assault 10 | . . . . . . . . . . . 1 . . . . . 1 . 6 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Distress Signals 8 | . . 1 2 . 1 . 2 . . . 1 . 1 . . . . . . . Communications Jammed 54 | . . . . . . . . . . . 5 . 1 . . . 5 . 25 18 Distress Signals 50 | . . . . . . . . . . . 5 . 1 . . . 1 . 25 18 Times Spotted 473 | . 10 33 26 29 14 29 14 23 6 44 15 19 12 47 7 3 15 35 31 61 Peak Tracking Total 30 | . 3 6 5 5 4 6 3 4 4 8 5 8 3 6 3 1 5 8 9 30 Tactical Retreats 30 | . . 4 4 4 3 1 . . . 5 . 1 . . 1 . . . 3 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Traps Triggered 20 | . 1 . 1 2 1 . 1 4 . 6 . 2 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Machines Disabled 47 | . 1 2 . 3 1 3 1 3 . 2 2 2 1 7 5 . 1 7 2 4 Max in Single Turn 5 | . 1 1 . 2 1 1 1 1 . 1 1 1 1 2 5 . . 1 2 1 Garrison Access 5 | . . . . . . . 1 . 2 . . . . . 1 . . . 1 . Garrison Relay 15 | . . . . . . 4 . 3 . 2 . 2 . 2 . . . 2 . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Machines Accessed 66 | . 6 7 6 2 5 2 6 1 7 2 4 2 4 . 3 . 2 1 2 4 Terminals 43 | . 5 6 4 2 3 2 4 1 2 2 3 2 1 . 1 . 1 1 1 2 Fabricators 8 | . . . . . . . . . 2 . . . 2 . 1 . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . 2 . 3 . 1 . 1 . 1 . 1 . . . Total Hacks 149 | . 19 23 14 4 13 3 10 2 12 4 10 3 12 . 5 . 3 2 4 6 Successful 71 | . 11 14 8 2 8 2 5 . 5 1 5 2 2 . 1 . 1 . 1 3 Failed 77 | . 7 9 6 2 5 1 5 2 7 3 5 1 10 . 4 . 2 2 3 3 Catastrophic 9 | . . . . . . 1 2 . 1 1 . . 3 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 86 | . 15 16 11 . 10 . 5 . 5 . 6 . 9 . . . 2 . 3 4 Terminals 107 | . 17 20 10 4 10 3 8 2 4 4 9 3 2 . 2 . 2 2 2 3 Fabricators 21 | . . . . . . . . . 5 . . . 9 . 2 . . . 2 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 3 . 2 . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . 2 . 3 . 1 . 1 . 1 . 1 . . . Terminal Hacks 30 | . 7 5 4 2 2 2 1 . 1 1 2 2 . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 3 1 1 . . . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 3 . 1 . . . . . . . . . . . . . . . Locate Traps 6 | . 1 2 . . 1 . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 1 . 2 . 3 . 1 . 1 . 1 . 1 . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . Seal Access 4 | . . . . . . . 1 . 2 . . . . . 1 . . . . . Unauthorized Hacks 28 | . 4 7 3 . 5 . 2 . 1 . 2 . 1 . . . . . 1 2 Terminals 20 | . 3 6 1 . 4 . 2 . . . 2 . . . . . . . 1 1 Track 4 | . . 3 . . 1 . . . . . . . . . . . . . . . Botnet 11 | . 2 2 1 . 2 . 2 . . . 1 . . . . . . . 1 . Operators 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . Sabotage 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 Fabnet 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 6 5 2 4 1 4 1 4 1 3 2 4 . 2 . 1 1 2 2 Full Trace Events 10 | . 1 2 . 1 1 1 1 . . 1 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Used RIF Installer 8 | . . . . 1 . 1 . 2 . 1 . 1 . 1 . . . 1 . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 37 | . . . . . . . 3 . 1 . 7 2 4 3 3 3 3 2 3 3 Non-combat 9 | . . . . . . . . . 1 . 4 . . . 1 . 1 . 1 1 Combat 28 | . . . . . . . 3 . . . 3 2 4 3 2 3 2 2 2 2 Autoassimilated 6 | . . . . . . . . . . . . . . 2 . . 1 1 . 2 Robot Hacks Applied 31 | . . . . . . . 5 . 1 . 10 1 3 . 3 3 1 . 3 1 map_walls 1 | . . . . . . . . . . . 1 . . . . . . . . . purge_threat 3 | . . . . . . . . . . . 3 . . . . . . . . . map_route 7 | . . . . . . . . . 1 . 2 . . . 1 . 1 . 1 1 relay_feed 1 | . . . . . . . . . . . 1 . . . . . . . . . ignore_targets 3 | . . . . . . . . . . . . . . . . 3 . . . . find_garrison 5 | . . . . . . . 1 . . . 1 . 1 . 1 . . . 1 . spike_heat 1 | . . . . . . . 1 . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 6 | . . . . . . . 1 . . . 1 1 2 . 1 . . . . . streamctrl_high 2 | . . . . . . . 1 . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 62 | . . . . . . 15 . 13 . 8 . 7 . 7 . . . 9 3 . Machine Destruction 62 | . . . . . . 15 . 13 . 8 . 7 . 7 . . . 9 3 . Attached 15 | . . . . . . . 2 1 1 1 3 1 . 1 1 . . 2 1 1 Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 3 3 3 4 4 4 4 1 1 Autooverrided 7 | . . . . . . . . . . . 1 1 2 1 . . 1 1 . . Robots Rewired 4 | . . 1 . . . . . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Total Allies 55 | . . 1 . . . 2 2 1 . 2 3 3 4 8 1 19 2 5 . 2 Largest Group 19 | . . 1 . . . 2 1 1 . 2 2 1 1 3 1 19 17 15 5 1 Highest-Rated Group 709 | . . 11 . . . 59 32 31 . 51 121 51 29 183 29 684 638 709 235 47 Highest-Rated Ally 95 | . . 11 . . . 39 32 31 . 31 90 51 29 95 29 50 50 95 84 47 Total Orders 3 | . . 1 . . . . . . . . . . . 2 . . . . . . STAY 2 | . . 1 . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 440 | . . . . . . 12 7 3 . 6 19 35 12 25 5 82 68 136 27 3 Total Damage 13720 | . . . . . . 185 165 65 . 211 444 373 171 1141 93 3184 1802 4927 842 117 Kills 77 | . . . . . . 2 2 1 . 1 2 5 1 7 . 7 15 32 2 . Allies Corrupted 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Robot Analysis Total 6 | . 3 1 1 . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Turns Passed 15575 | 75 421 616 1145 911 320 1047 717 1021 628 1232 1054 687 490 1458 372 304 655 1042 720 660 Spaces Moved 8559 | 56 305 296 688 443 138 482 424 651 454 584 511 315 212 734 197 195 350 574 320 630 Core 131 | 21 . . . . . . . . . . . . . . . . . . 1 109 Treads 4425 | . . . . 293 138 438 . . . 386 511 315 212 734 28 109 350 574 319 18 Legs 1227 | . . . . . . . . 72 454 198 . . . . . . . . . 503 Wheels 2776 | 35 305 296 688 150 . 44 424 579 . . . . . . 169 86 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 125 158 145 108 115 120 120 155 158 160 160 108 108 160 160 160 50 Average Speed 137 | 68 98 108 114 150 158 158 119 124 121 145 157 159 161 161 137 137 160 160 168 85 Slowest Speed 1250 | 80 110 155 155 243 158 238 145 130 122 158 158 162 162 240 480 160 160 166 1250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 62 39 68 68 17 63 13 93 17 86 23 46 11 88 10 84 15 91 13 42 Regions Visited 20 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 69 | . . 1 7 . 2 2 6 2 7 . 16 . 7 2 1 . 8 . 7 1 Terrain Destroyed 666 | . . 26 17 132 2 42 21 65 7 4 38 15 25 109 38 27 8 38 49 3 Melee 52 | . . . 4 . 2 2 5 1 7 . 13 . 5 1 1 . 6 . 4 1 Projectile 58 | . . 2 3 . . 1 1 3 . 4 10 1 4 7 4 . 2 2 12 2 AOE 556 | . . 24 10 132 . 39 15 61 . . 15 14 16 101 33 27 . 36 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Total 10792 | 78 360 448 873 583 190 625 556 788 498 796 652 442 296 917 253 227 413 642 432 723 Wait 284 | . 6 4 11 31 2 3 5 4 . 71 5 64 . 21 3 5 18 8 12 11 Move 8533 | 55 304 295 687 441 137 480 423 649 453 582 510 313 211 732 197 194 349 572 319 630 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 10 7 19 29 12 6 24 13 19 5 12 9 3 9 9 4 5 5 5 14 18 Fast Attach 71 | 5 1 7 6 1 . 3 9 9 2 2 5 3 3 3 5 1 . 1 2 3 Attach 157 | 2 1 5 18 9 . 18 9 11 1 10 6 4 8 4 8 4 2 2 17 18 Detach 31 | . 1 3 4 1 . 1 4 2 1 1 3 1 1 . 4 2 . 1 1 . Swap 363 | . 5 24 17 29 16 16 33 22 8 30 37 18 19 29 7 3 14 14 14 8 Drop 179 | . 2 19 22 8 7 10 15 18 5 6 9 5 9 8 2 5 5 5 7 12 Fire 738 | 6 33 71 69 50 20 66 35 40 8 81 46 31 29 39 19 8 12 25 39 11 Melee 109 | . . 1 10 . 2 3 10 2 12 . 19 . 5 17 4 . 8 5 6 5 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick 8 | . . . . . . . . . 3 1 . . . . . . . . . 4 Crush 7 | . . . . . . 1 . . . . 3 . 2 . . . . . 1 . Escape Stasis 16 | . . . . . . . . 12 . . . . . . . . . 4 . . Rewire 56 | . . . . 1 . . . . . . . . . 55 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [Upp x2]) -5/Waste -5/Factory (discovered 4 exits: *Fac / [*Upp] / [*Ext] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 337 | -10/Materials | Central database locked down 493 | -10/Materials | Discovered new exit (range 5) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Build established: Scavenger-Mutant 991 | -9/Materials | Discovered new exit (range 16) 1093 | -9/Materials | Destroyed 8 combat bots 1113 | -9/Materials | Entered another Materials area 1113 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1292 | -8/Materials | Discovered new exit (range 16) 1418 | -8/Materials | Build established: Scavenger-Skirmisher 1503 | -8/Materials | Lost 3 parts (1p2n) 1698 | -8/Materials | Discovered new exit (range 11) 1977 | -8/Materials | Discovered new exit (range 12) 2256 | -8/Materials | Identified exit to Garrison 2258 | -8/Materials | Entered Garrison 2277 | -8/Garrison | Phase Generator disabled 2406 | -8/Garrison | Triggered checkpoint 2509 | -8/Garrison | Triggered checkpoint 2615 | -8/Garrison | Triggered checkpoint 2693 | -8/Garrison | Installed Relay Interface Framework 2729 | -8/Garrison | Discovered new exit (range 11) 2864 | -8/Garrison | Triggered checkpoint 2956 | -8/Garrison | Discovered new exit (range 64) 2956 | -8/Garrison | Discovered new exit (range 21) 2956 | -8/Garrison | Discovered new exit (range 31) 3114 | -8/Garrison | Lost 3 parts (1n2w) 3169 | -8/Garrison | Entered Materials 3307 | -8/Materials | Build established: Skirmisher 3486 | -8/Materials | Identified exit to Garrison 3489 | -8/Materials | Entered Garrison 3514 | -8/Garrison | Triggered checkpoint 3605 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3655 | -8/Garrison | Core integrity fell below 50% 3702 | -8/Garrison | Triggered checkpoint 3778 | -8/Garrison | Lost 6 parts (1p2n3w) 3869 | -8/Garrison | Core integrity fell below 20% 3892 | -8/Garrison | Lost 3 parts (2n1w) 3993 | -8/Garrison | Discovered new exit (range 12) 4046 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Rescued a captive Derelict 4113 | -8/Garrison | Rescued a captive Derelict 4409 | -8/Garrison | Garrison Relay disabled 4438 | -8/Garrison | Garrison Relay disabled 4485 | -8/Garrison | Lost 5 parts (1p4n) 4486 | -8/Garrison | Garrison Relay disabled 4536 | -8/Garrison | Entered Factory 4536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4763 | -7/Factory | Lost 3 parts (1n2w) 4886 | -7/Factory | Discovered new exit (range 5) 4890 | -7/Factory | Identified exit to Lower Caves 4964 | -7/Factory | Discovered new exit (range 13) 5116 | -7/Factory | Build established: Scavenger-Skirmisher 5249 | -7/Factory | Identified exit to Garrison 5253 | -7/Factory | Entered Garrison 5331 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5436 | -7/Garrison | Triggered checkpoint 5495 | -7/Garrison | Garrison Relay disabled 5540 | -7/Garrison | Discovered new exit (range 15) 5596 | -7/Garrison | Identified exit to Factory 5656 | -7/Garrison | Triggered checkpoint 5684 | -7/Garrison | Triggered checkpoint 5760 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5769 | -7/Garrison | Discovered exit to Factory (range 3) 5781 | -7/Garrison | Rescued a captive Derelict 5870 | -7/Garrison | Garrison Relay disabled 5924 | -7/Garrison | Garrison Relay disabled 5994 | -7/Garrison | Triggered checkpoint 6014 | -7/Garrison | Lost 3 parts (1n2w) 6082 | -7/Garrison | Triggered checkpoint 6250 | -7/Garrison | Discovered exit to Factory (range 19) 6274 | -7/Garrison | Entered Factory 6692 | -7/Factory | Discovered new exit (range 116) 6893 | -7/Factory | Identified exit to Garrison 6902 | -7/Factory | Entered Garrison 6974 | -7/Garrison | Triggered checkpoint 7181 | -7/Garrison | Triggered checkpoint 7310 | -7/Garrison | Discovered new exit (range 10) 7439 | -7/Garrison | Identified exit to Factory 7448 | -7/Garrison | Lost 3 parts (1p1n1w) 7452 | -7/Garrison | Expanded RIF knowledge: Hotswap 7589 | -7/Garrison | Garrison Relay disabled 7647 | -7/Garrison | Discovered exit to Factory (range 8) 7786 | -7/Garrison | Triggered checkpoint 7988 | -7/Garrison | Triggered checkpoint 8001 | -7/Garrison | Garrison Relay disabled 8041 | -7/Garrison | Discovered exit to Factory (range 13) 8073 | -7/Garrison | Rescued a captive Derelict 8075 | -7/Garrison | Rescued a captive Derelict 8129 | -7/Garrison | System corruption reached 10% 8134 | -7/Garrison | Entered Factory 8134 | -6/Factory | Accompanied by 1 ally 8134 | -6/Factory | Evolved 2 slots: Utility x2 9183 | -6/Factory | Identified exit to Garrison 9184 | -6/Factory | First assault squad dispatched 9188 | -6/Factory | Entered Garrison 9238 | -6/Garrison | Triggered checkpoint 9272 | -6/Garrison | Garrison Relay disabled 9286 | -6/Garrison | Garrison Relay disabled 9342 | -6/Garrison | Rescued a captive Derelict 9396 | -6/Garrison | Discovered new exit (range 50) 9396 | -6/Garrison | Discovered new exit (range 56) 9396 | -6/Garrison | Discovered new exit (range 33) 9602 | -6/Garrison | Triggered checkpoint 9609 | -6/Garrison | Triggered checkpoint 9611 | -6/Garrison | Local machine network offline 9646 | -6/Garrison | Destroyed 9 combat bots 9780 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 9872 | -6/Garrison | Identified exit to Factory 9875 | -6/Garrison | Entered Factory 10280 | -6/Factory | Lost 4 parts (2n2w) 10362 | -6/Factory | Identified exit to Garrison 10365 | -6/Factory | Entered Garrison 10634 | -6/Garrison | Triggered checkpoint 10656 | -6/Garrison | Triggered checkpoint 10677 | -6/Garrison | Triggered checkpoint 10690 | -6/Garrison | System corruption reached 10% 10708 | -6/Garrison | Destroyed 13 combat bots 10715 | -6/Garrison | Build established: Scavenger-Mutant 10728 | -6/Garrison | Triggered checkpoint 10739 | -6/Garrison | Garrison Relay disabled 10989 | -6/Garrison | Local machine network offline 10994 | -6/Garrison | Triggered checkpoint 11024 | -6/Garrison | Build established: Bothacker-Mutant 11039 | -6/Garrison | Garrison Relay disabled 11242 | -6/Garrison | Discovered new exit (range 5) 11247 | -6/Garrison | Identified exit to Factory 11274 | -6/Garrison | Triggered checkpoint 11415 | -6/Garrison | Found embedded Infiltrators 11435 | -6/Garrison | Discovered exit to Factory (range 10) 11440 | -6/Garrison | Triggered checkpoint 11470 | -6/Garrison | Triggered checkpoint 11642 | -6/Garrison | Triggered checkpoint 11734 | -6/Garrison | Triggered checkpoint 11735 | -6/Garrison | Spotted B-86 Titan 11751 | -6/Garrison | Discovered exit to Factory (range 13) 11767 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 11823 | -6/Garrison | Entered Factory 11823 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11846 | -5/Factory | Lost 3 parts (3n) 11990 | -5/Factory | Discovered new exit (range 45) 11990 | -5/Factory | Discovered new exit (range 61) 12195 | -5/Factory | Sucked down chute 12195 | -5/Factory | Entered Waste 12198 | -5/Waste | Spotted C-40 Crusher 12199 | -5/Waste | Spotted C-40 Crusher 12207 | -5/Waste | Spotted C-40 Crusher 12228 | -5/Waste | Warlord forces began an assault 12244 | -5/Waste | Allies destroyed C-40 Crusher 12260 | -5/Waste | Spotted C-40 Crusher 12263 | -5/Waste | Allies destroyed C-40 Crusher 12264 | -5/Waste | Spotted C-40 Crusher 12273 | -5/Waste | Allies destroyed C-40 Crusher 12288 | -5/Waste | Destroyed C-40 Crusher 12290 | -5/Waste | Destroyed C-40 Crusher 12298 | -5/Waste | Spotted C-40 Crusher 12301 | -5/Waste | Allies destroyed C-40 Crusher 12346 | -5/Waste | Discovered new exit (range 10) 12493 | -5/Waste | Identified exit to Factory 12499 | -5/Waste | Entered Factory 12499 | -5/Factory | Accompanied by 16 allies 12539 | -5/Factory | Discovered new exit (range 16) 12818 | -5/Factory | Discovered new exit (range 14) 12855 | -5/Factory | Discovered new exit (range 27) 12914 | -5/Factory | Identified exit to Factory 13099 | -5/Factory | First assault squad dispatched 13100 | -5/Factory | Local machine network offline 13142 | -5/Factory | Identified exit to Garrison 13154 | -5/Factory | Entered Garrison 13154 | -5/Garrison | Accompanied by 12 allies 13176 | -5/Garrison | Found embedded Infiltrators 13186 | -5/Garrison | Triggered checkpoint 13228 | -5/Garrison | Garrison Relay disabled 13299 | -5/Garrison | Triggered checkpoint 13302 | -5/Garrison | Triggered checkpoint 13304 | -5/Garrison | Triggered checkpoint 13334 | -5/Garrison | Destroyed 7 combat bots 13370 | -5/Garrison | Triggered checkpoint 13395 | -5/Garrison | Garrison Relay disabled 13444 | -5/Garrison | Spotted B-75 Beast 13453 | -5/Garrison | Allies destroyed B-75 Beast 13513 | -5/Garrison | Discovered exit to Factory (range 17) 13647 | -5/Garrison | Discovered exit to Factory (range 10) 13675 | -5/Garrison | Expanded RIF knowledge: Command Fork 13736 | -5/Garrison | Build established: Botlord-Skirmisher 13770 | -5/Garrison | Door terminal overloaded 13775 | -5/Garrison | Rescued a captive Derelict 13910 | -5/Garrison | Triggered checkpoint 13996 | -5/Garrison | Triggered checkpoint 14074 | -5/Garrison | H-XX Assembler disabled 14154 | -5/Garrison | Discovered exit to Factory (range 21) 14196 | -5/Garrison | Entered Factory 14196 | -4/Factory | Accompanied by 5 allies 14196 | -4/Factory | Evolved 2 slots: Utility x2 14398 | -4/Factory | Discovered new exit (range 17) 14435 | -4/Factory | Discovered new exit (range 60) 14446 | -4/Factory | First assault squad dispatched 14774 | -4/Factory | High security lockdown imminent 14794 | -4/Factory | System corruption reached 10% 14831 | -4/Factory | Lost 9 parts (2n2u5w) 14833 | -4/Factory | Destroyed 9 combat bots 14854 | -4/Factory | High security lockdown engaged 14911 | -4/Factory | Identified exit to Armory 14916 | -4/Factory | Entered Armory 15191 | -4/Armory | First assault squad dispatched 15479 | -4/Armory | Lost 5 parts (2u3w) 15510 | -4/Armory | Core integrity fell below 50% 15515 | -4/Armory | Core integrity fell below 20% 15516 | -4/Armory | Released all parts (9) 15543 | -4/Armory | Lost 8 parts (1p4n2u1w) 15576 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 15528_ Slammed into W-44 Eye. 15533_ Acquired Centrium Wheel. 15536_ Slug penetrates Wall. 15538_ System corrupted: Component data lost. 15548_ E-15 Imp destroyed. 15549_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Compression Vault] NETWORK_OVERLOAD_FAIL 15549_ ALERT: Suspicious activity at Terminal A002. Dispatching Investigation squad. 15549_ E-15 Imp destroyed. 15549_ Acquired 12 matter. 15551_ RIF reveals location of hidden door. 15554_ E-15 Imp destroyed. 15555_ System corrupted: Matter fused (-5). 15557_ RIF reveals location of hidden door. 15574_ System corrupted: Component data lost. 15574_ C-30 ARC bursts open, deploying its payload. 15576_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###########??? | | ???????????????????????############## #??? | | ???????????????????????# # ]]]]]] #??? | | ???????????????????????# # ]]]]]] ???? | | ???????????????????????# ! #?? ?????? | | ???????????????????????# #+###+#######? | | ???????????????????????# @ + #? | | ???????????????? H%p """ """ # ##+#####+## | | ?????????????????## * # % """ """ # ## # | | ??????????????????## ?# """ """ # ## """ # | | ???????????????????# ??############## ## "R" # | | ???????????????????#???????????????#! # " " + | | ?????????????????????????????????? T # !!!# | | ????????????????????????????????? "" # """ !! # | | ????????????????????????????????#### # """ !! # | | ???????????????????????????????????###### """ # | | ????????????????????????????????????????# ] | | ?????????????????????????????????????????###+##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Launcher Accuracy 30 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 3 Relay Coupler Value 88 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Extracted Hvy. Siege Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackThiefScythe Manual? 0 Play Time 04:03:15 Cumulative 785.7 hours Start 2022.12.03 @ 11:28:16 End 2022.12.03 @ 17:42:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 287 Adventurer 125 Explorer 2 Win Type - Total 94 Types 78/7/5/1/1/0/0/1/1 Lore% 82 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c6967f-46e5-47a1-9e6d-8dd28fd3470b