Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 20:17:38 Player: luckinvolved Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (875) 875 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 6995 Bonus ------- Follower Combat Kills 255 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced ECM Suite Riot Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Transmission Jammer Advanced ECM Suite Utility Shielding System Shield Authchip [Propulsion] > --- WEAPON ----------- Improved EM Shotgun Heavy Flail > --- INVENTORY -------- Improved Ion Engine Gravmag System Gravmag System High-capacity Matter Pod Improved Assault Rifle [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Propulsion] Protection Utility Shielding Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 8 | . . . 2 . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 94 | 6 . 2 10 14 11 1 13 13 8 . 3 7 6 Power 8 | 1 . . 1 2 . . . . 1 . . 1 2 Engine 7 | 1 . . 1 2 . . . . . . . 1 2 Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 1 . 1 4 2 4 . 10 6 2 . . 1 2 Treads 7 | 1 . 1 3 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 14 | . . . . . . . 9 1 2 . . . 2 Flight 11 | . . . 1 . 4 . 1 5 . . . . . Utility 29 | 2 . . 3 3 6 1 2 6 4 . 1 1 . Device 15 | 1 . . 3 1 4 1 . 2 1 . 1 1 . Storage 5 | 1 . . . 2 1 . 1 . . . . . . Processor 5 | . . . . . 1 . . 2 2 . . . . Hackware 2 | . . . . . . . . 2 . . . . . Protection 2 | . . . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 . 1 2 7 1 . 1 1 1 . 2 4 2 Energy Gun 6 | 1 . 1 . 2 . . . 1 . . 1 . . Energy Cannon 2 | . . . 1 1 . . . . . . . . . Ballistic Gun 6 | 1 . . 1 1 . . . . 1 . . 1 1 Ballistic Cannon 4 | . . . . . . . . . . . 1 3 . Launcher 3 | . . . . 3 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 4 . . . . . . . . . Parts Lost 37 | . . 1 . 1 . . 12 2 6 2 6 4 3 Power 4 | . . . . . . . 1 . . 1 . 1 1 Propulsion 16 | . . . . . . . 7 1 3 1 1 1 2 Utility 11 | . . 1 . . . . 4 1 1 . 4 . . Weapon 6 | . . . . 1 . . . . 2 . 1 2 . Highest Loss Streak 11 | . . 1 . 1 . . 11 2 4 6 6 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 92 96 99 98 . 87 63 72 59 33 39 29 Engine 6 | . 14 14 11 11 9 . 6 . . . . 3 1 Treads 10 | . 14 23 22 22 1 . . . . . . . . Flight 4 | . . . . . 34 . 21 23 16 . . . . Device 19 | . 14 12 29 33 32 . 29 9 9 13 7 9 1 Storage 5 | . 14 14 11 11 1 . 2 1 . . . . . Processor 7 | . . . . . 1 . . 7 17 20 17 17 17 Hackware 1 | . . . . . . . . 8 12 6 1 . . Energy Gun 2 | . 14 14 . . 18 . 5 4 2 . . . . Energy Cannon 1 | . . . 10 . . . . . . . . . . Ballistic Gun 3 | . 14 14 11 . . . . . 2 . . 2 1 Launcher 4 | . . . . 20 . . . . . . . . . Impact Weapon 1 | . . . . . . . 6 6 2 . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 15 15 15 22 59 18 20 61 10 14 14 14 13 17 Greatest Support 45 | 20 20 40 40 40 27 27 45 18 18 18 9 15 24 Greatest Overweight (x) 4 | 1 . . . 1 . . 3 . 1 . 4 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 15 5 20 20 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 14 6 5 9 8 5 5 5 5 5 Most Carried 17 | 7 7 8 8 16 15 4 17 10 5 2 4 5 5 Average Carried 6 | 4 7 7 7 12 6 4 7 5 4 2 2 3 4 Final Capacity 20 | 8 8 8 8 15 5 5 20 5 5 5 5 5 5 Final Carried 15 | 7 7 8 8 15 5 4 11 5 2 2 4 5 3 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 18% | Infiltrator-Mutant 7% | Infiltrator-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Sprinter | -7/DSF Sprinter | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Matter Collected 1282 | 203 . 110 188 273 33 . 34 123 104 . 7 207 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1273 | 16 . 125 436 159 97 . 34 265 49 . 18 74 . Parts 80 | 4 . 5 26 14 11 . . 5 4 . 8 3 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 . . 3 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 18 | . . 2 5 4 1 . . . 2 . 2 2 . Guns 5 | . . 2 . . 1 . . . 2 . . . . Cannons 8 | . . . 5 . . . . . . . 1 2 . AOE 5 | . . . . 4 . . . . . . 1 . . Classes Destroyed 7 | 1 . 1 3 . . . . 1 1 . . . . Builder 8 | . . . 1 3 2 . . . . . 2 . . Tunneler 2 | 1 . 1 . . . . . . . . . . . Recycler 4 | . . . 2 . . . . 2 . . . . . Operator 1 | . . . . . . . . 1 . . . . . Swarmer 5 | . . . . . . . . . 2 . 2 1 . Grunt 4 | . . 2 1 . . . . . . . . 1 . Sentry 9 | . . . 4 4 1 . . . . . . . . Best Kill Streak 4 | 1 . 1 3 3 3 . . 2 2 . 4 1 . Combat Bots Only 2 | . . 1 2 2 1 . . . 2 . 2 1 . Max Kills in Single Turn 3 | 1 . 1 1 2 1 . . 1 1 . 3 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Hostile Shots Fired 396 | . 1 14 35 17 6 . 70 24 62 4 86 49 28 Missed 145 | . 1 2 11 6 1 . 23 14 19 1 34 22 11 Damage Taken 4540 | . . 169 348 223 75 . 1103 132 660 59 945 542 284 Core 1726 | . . 29 89 . . . 301 24 277 . 634 286 86 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . . . 103 . 18 . 23 . . Core Remaining (%) 81 | 100 . 88 . 77 100 . 57 . . 64 . . . Volleys Fired 88 | 3 . 13 20 9 4 . . . 14 . 9 11 5 Largest 2 | 2 . 2 2 2 2 . . . 1 . 1 1 1 Hottest 101 | 70 . 70 91 66 101 . . . 23 . 65 57 30 Shots Fired 136 | 6 . 26 40 17 8 . . . 14 . 9 11 5 Gun 83 | 6 . 26 20 . 8 . . . 14 . 3 1 5 Cannon 36 | . . . 20 . . . . . . . 6 10 . Launcher 17 | . . . . 17 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 72 | 3 . 13 20 . . . . . 14 . 6 11 5 Thermal 40 | 3 . 13 20 . 4 . . . . . . . . Explosive 17 | . . . . 17 . . . . . . . . . Electromagnetic 7 | . . . . . 4 . . . . . 3 . . Robot Hit Streak 16 | 1 . 10 16 11 2 . . . 9 . 2 5 2 Robot Miss Streak 3 | 3 . 1 2 2 1 . . . 2 . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 88 | 2 . 18 27 9 6 . . 3 10 . 4 7 2 Core Hits 44 | 1 . 7 10 10 4 . . 1 4 . 4 3 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . . . Critical Strikes 5 | . . 1 1 . . . . 2 . . 1 . . Burn 1 | . . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . Smash 2 | . . . . . . . . 2 . . . . . Melee Attacks 13 | . . . . . 1 . 6 4 1 . . . 1 Impact 13 | . . . . . 1 . 6 4 1 . . . 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2331 | 25 . 233 500 356 78 . . 292 169 . 397 232 49 Guns 716 | 25 . 233 150 . 78 . . . 169 . 12 . 49 Cannons 678 | . . . 350 . . . . . . . 96 232 . Explosions 645 | . . . . 356 . . . . . . 289 . . Melee 292 | . . . . . . . . 292 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 790 | . . 94 150 . . . . . 169 . 96 232 49 Thermal 550 | 25 . 139 350 . 36 . . . . . . . . Explosive 645 | . . . . 356 . . . . . . 289 . . Electromagnetic 54 | . . . . . 42 . . . . . 12 . . Impact 292 | . . . . . . . . 292 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . . . . . . . Average Corruption 2 | . . . 2 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 11 | . . . . 11 . . . . . . . . . Message Errors 2 | . . . . 2 . . . . . . . . . Matter Fused 5 | . . . . 5 . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 171 | . . . 3 6 . . . 162 . . . . . Projectiles 3 | . . . 3 . . . . . . . . . . Explosions 6 | . . . . 6 . . . . . . . . . Melee 162 | . . . . . . . . 162 . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . 63 . . . . . . 134 . . Shots 5 | . . . . 3 . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 127 | 27 . 127 104 17 30 . . . . . . 15 . Average Temperature 40 | 14 . 63 34 12 14 . . . . . . 9 . Received Heat Transfer 570 | . . 93 105 90 45 . . 57 9 27 . 135 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . Heat Transferred 1258 | 74 . 481 629 . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Peak Influence 412 | 5 3 45 237 412 266 120 152 52 . . 311 . . Initial 165 | . 3 . 17 17 165 120 84 22 . . . . . Average 153 | 1 3 10 91 302 211 120 117 40 . . 117 . . Maximum Alert Level 2 | . . . 1 2 1 . . . . . 1 . . Low Security (%) 68 | 100 100 100 92 19 46 100 100 100 . . 81 . . Level 1 31 | . . . 7 77 53 . . . . . 18 . . Level 2 . | . . . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . 2 . . . 1 1 . . 2 . . Investigation 2 | . . . 1 . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 1 1 . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Distress Signals 3 | . . . . 2 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 82 | . 2 2 5 15 3 . 9 6 6 3 20 6 5 Peak Tracking Total 8 | . 2 2 2 5 3 . 5 5 3 3 8 3 5 Tactical Retreats 12 | . . . . . . . 3 . 1 . 6 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Traps Triggered 4 | . . . 1 . . . 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Machines Disabled 6 | . . . . 3 . . 1 . . . 2 . . Max in Single Turn 2 | . . . . 1 . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Machines Accessed 9 | . . . 4 1 . 1 . . 1 . 1 . 1 Terminals 7 | . . . 4 1 . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 17 | . . . 10 2 . 2 . . 1 . 1 . 1 Successful 6 | . . . 1 1 . 1 . . 1 . 1 . 1 Failed 11 | . . . 9 1 . 1 . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 10 . . . . . . . . . . Terminals 15 | . . . 10 2 . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 . 1 . . 1 . 1 . 1 Open Door 4 | . . . . 1 . . . . 1 . 1 . 1 Open DSF 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . 4 . . 1 . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . . . Highest-Rated Group 88 | . . . . 88 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 72 | . . . . 72 . . . . . . . . . Total Damage 712 | . . . . 712 . . . . . . . . . Kills 16 | . . . . 16 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . . 3 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Turns Passed 3249 | 109 29 229 458 736 84 2 192 114 232 22 362 484 196 Spaces Moved 2924 | 56 19 108 215 365 138 3 276 69 409 38 427 474 327 Core 715 | 6 . . . . . . . . . . 262 179 268 Treads 757 | 50 19 108 215 365 . . . . . . . . . Legs 295 | . . . . . . . . . . . . 295 . Wheels . | . . . . . . . . . . . . . . Hover 327 | . . . . . . . 31 . 34 38 165 . 59 Flight 830 | . . . . . 138 3 245 69 375 . . . . Fastest Speed 31 | 50 160 160 160 160 31 31 31 31 34 56 50 50 50 Average Speed 89 | 152 160 160 160 177 31 31 41 32 45 58 74 93 52 Slowest Speed 250 | 160 160 160 160 240 31 31 240 34 110 60 250 120 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 8 28 20 55 17 . 90 2 59 9 13 59 42 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 8 | . . . . . . . . . 4 . . 3 1 Spaces Dug 19 | . . . . 11 1 . 4 1 1 . . . 1 Terrain Destroyed 136 | . . . . 84 1 . 4 1 1 . 39 5 1 Melee 8 | . . . . . 1 . 4 1 1 . . . 1 Projectile 7 | . . . . . . . . . . . 2 5 . AOE 121 | . . . . 84 . . . . . . 37 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Upp Upp Total 3417 | 71 18 139 296 442 169 3 347 153 438 37 459 502 343 Wait 160 | . . 12 32 22 4 . 1 61 4 . 18 6 . Move 2911 | 55 18 107 214 364 137 2 275 68 408 37 426 473 327 Hop . | . . . . . . . . . . . . . . Pick Up 50 | 7 . 3 8 15 3 . 7 2 1 . 2 2 . Fast Attach 46 | 6 . . 4 7 6 . 5 5 4 . 2 3 4 Attach 37 | . . 1 3 4 2 1 7 8 4 . 1 4 2 Detach 19 | . . . 2 4 . . 8 . . . 1 3 1 Swap 11 | . . 1 3 3 3 . 1 . . . . . . Drop 46 | . . 2 10 14 9 . 1 5 2 . . . 3 Fire 88 | 3 . 13 20 9 4 . . . 14 . 9 11 5 Melee 13 | . . . . . 1 . 6 4 1 . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 11) 139 | -10/Materials | Entered Mines 146 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 9) 368 | -10/Mines | Entered Materials 368 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 16) 826 | -9/Materials | Entered Storage 878 | -9/Storage | Build established: Scavenger-Mutant 897 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1024 | -9/Storage | Lost 6 allies 1219 | -9/Storage | Lost 4 allies 1518 | -9/Storage | Discovered new exit (range 8) 1562 | -9/Storage | Entered Materials 1562 | -8/Materials | Evolved 2 slots: Propulsion x2 1643 | -8/Materials | Discovered new exit (range 4) 1646 | -8/Materials | Entered Factory 1646 | -7/Factory | Evolved 2 slots: Utility x2 1648 | -7/Factory | Identified exit to DSF 1648 | -7/Factory | Entered DSF 1665 | -7/DSF | Discovered new exit (range 13) 1667 | -7/DSF | Additional patrols routed to DSF 1840 | -7/DSF | Entered Factory 1840 | -6/Factory | Evolved 2 slots: Utility x2 1868 | -6/Factory | Lost 11 parts (1p7n3u) 1944 | -6/Factory | Discovered new exit (range 7) 1954 | -6/Factory | Entered Lower Caves 1992 | -6/Lower Caves | Encountered a Warlord checkpoint 2027 | -6/Lower Caves | Learned Factory stockpile data 2183 | -6/Lower Caves | Discovered new exit (range 4) 2184 | -6/Lower Caves | Identified exit to Lower Caves 2186 | -6/Lower Caves | Entered another Lower Caves area 2202 | -6/Lower Caves | Discovered new exit (range 12) 2208 | -6/Lower Caves | Identified exit to Factory 2208 | -6/Lower Caves | Entered Factory 2208 | -5/Factory | Evolved 2 slots: Utility x2 2224 | -5/Factory | Lost 6 parts (1p3n1u1w) 2370 | -5/Factory | Lost 6 parts (1n4u1w) 2375 | -5/Factory | Discovered new exit (range 6) 2381 | -5/Factory | Identified exit to Extension 2482 | -5/Factory | Core integrity fell below 50% 2521 | -5/Factory | Discovered new exit (range 15) 2569 | -5/Factory | Identified exit to Upper Caves 2570 | -5/Factory | Entered Upper Caves 2655 | -5/Upper Caves | Build established: Mutant 2765 | -5/Upper Caves | Learned Factory garrison access intel 2836 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2911 | -5/Upper Caves | Identified exit to Upper Caves 2970 | -5/Upper Caves | Build established: Infiltrator-Mutant 3000 | -5/Upper Caves | Core integrity fell below 20% 3054 | -5/Upper Caves | Entered another Upper Caves area 3126 | -5/Upper Caves | Learned Factory emergency access door positions 3250 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03093_ Acquired Power Maul. 03126_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 03188_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 03190_ Acquired Mak. Hover Unit. 03195_ Acquired Coil Gun. 03214_ Penetrated by Slug. 03229_ Lgt. Angular Momentum Engine destroyed. 03232_ Slug penetrates Wall. 03234_ Slug penetrates S-27 Virus. 03242_ Slug penetrates Wall. 03242_ Penetrated by Slug. 03245_ Mak. Hover Unit destroyed. 03245_ Slug penetrates Wall. 03245_ Dropped Coil Gun. 03246_ Mak. Hover Unit destroyed. 03246_ Dropped Imp. Ion Engine. 03250_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #### | | ?????????????????????????????????????## ##? | | ??????????????????????????????????????## #? | | ???????????????????????????????????????## ## | | ???????????????????????????????######???# # | | ?????????????????????????????### ##??# ### | | ?????????????????????????????# ##?# #?## | | ?????????????????????????????# ### #### | | ?????????????????????????????# ## | | ?????????????????????????????# #### # | | ????????????????????????????## ### ##??#### | | ???????????????????????????## ######?# #??????? | | ???????????????????????????# #??????# ######## | | ???????????????????????????# ####???# | | ???????????????????????????## #???##### | | ????????????????????????????## #??????## | | ?????????????????????????????##* #??##?## | | ??????????????????????????????#h ##?## ## | | ????????????????????????????### #?## | | ???????????????????????????## ### | | ??????????????????????????## ## | | ?????????????????????????## ## ### | | ????????????????????????## ### ### | | ????????????????????????# ##? ##?# | | ????????????????????????# ##??? #??# | | ????????????????????????#@ #???? #####??## | | ????????????????????????# ##????##???????# | | ????????????????????????###????????????### # | | ???????????????????????????????????????# # | | ???????????????????????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 610 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateConcussiveDrive Manual? 0 Play Time 00:39:31 Cumulative 31.3 hours Start 2024.04.15 @ 19:39:25 End 2024.04.15 @ 20:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 59 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7eac732-1ff4-4890-9a3d-2b00e8602700