Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.09 @ 04:41:56 // Winter2022/Polymind Player: SuDmit Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (2063) 2063 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3702) 3702 TOTAL SCORE: 12485 Bonus ------- Polymind Skill 3067 High Alert Combat Kills 135 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 25/25 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Machine Analyzer > --- WEAPON (0) ------- (None) > --- INVENTORY (10) --- Backup Power VII Backup Power VII Backup Propulsion VII Backup Propulsion VII Backup Propulsion VII Backup Propulsion VII Backup Laser VII Backup Laser VII Backup Laser VII Backup Laser VII Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink > --- WEAPON ----------- Field Laser Plasma Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 52 | . 3 . 1 . . 4 20 9 . 5 10 Power 11 | . 1 . . . . 1 3 2 . 1 3 Propulsion 20 | . 1 . . . . 1 8 3 . 2 5 Utility 12 | . . . 1 . . 1 4 2 . 2 2 Weapon 9 | . 1 . . . . 1 5 2 . . . Highest Loss Streak 6 | . 3 . 1 . . 4 6 5 . 5 4 To Critical Strikes 2 | . . . . . . . 1 1 . . . Average Slot Usage (%) 70 | . 70 100 96 87 87 66 66 67 63 63 44 Engine 5 | . 13 17 12 12 12 7 1 . . . 7 Core 3 | . . . . . . . 1 11 18 . . Reactor 2 | . . . . . . . 3 2 4 9 . Treads 6 | . . 8 25 25 25 20 1 . . . . Leg 7 | . 26 25 . . . . 12 6 . . . Wheel 5 | . . . . . . . 9 . . . 23 Hover 1 | . . . . . . . . . 8 17 . Flight 2 | . . . . . . . . 15 . . . Device 12 | . 15 21 25 25 25 21 10 9 4 9 . Storage 3 | . . . . . . . 8 . . . 11 Processor 3 | . . . . . . . 4 . 8 26 1 Protection 1 | . . 4 8 . . . . . . . . Energy Gun 7 | . 15 17 12 12 12 7 7 8 . . . Ballistic Gun 7 | . . 4 12 12 12 9 5 13 18 . . Naked Turns 267 | . 54 . . . . . 18 27 5 . 163 Heaviest Build 21 | . 7 18 18 15 15 15 21 21 13 13 10 Greatest Support 40 | 3 20 40 40 40 40 40 40 40 22 22 20 Greatest Overweight (x) 4 | . . . . . . . 1 2 2 4 3 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 10 | . 1 1 1 1 1 1 1 1 . . 10 Average Capacity . | . . 1 1 1 1 1 . . . . . Most Carried 10 | . . . . . . . 1 . . . 10 Average Carried . | . . . . . . . . . . . . Final Capacity 10 | . 1 1 1 1 1 1 . . . . 10 Final Carried 10 | . . . . . . . . . . . 10 Class Distribution -------------------- 26% | Sentry 24% | Grunt 14% | Worker 14% | Swarmer 7% | Watcher 7% | Cogmind 4% | Hunter Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Sentry | -6/Factory Sentry | -6/DSF Worker | -5/Factory Swarmer | -4/Factory Swarmer | -3/Research Watcher | -2/Research Worker | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 366 | . . 18 70 . . . 183 91 . . 4 Remotely . | . . . . . . . . . . . . Salvage Created 2241 | . 318 150 213 . . . 816 744 . . . Parts 93 | . 13 9 19 . . . 26 26 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 7 3 10 . . . 13 18 . . . Guns 48 | . 7 3 10 . . . 11 17 . . . Classes Destroyed 5 | . 1 . 2 . . . 1 1 . . . Builder 1 | . . . . . . . . 1 . . . Swarmer 18 | . . . 6 . . . 1 11 . . . Grunt 25 | . 7 3 3 . . . 7 5 . . . Sentry 6 | . . . 1 . . . 3 2 . . . Hunter 2 | . . . . . . . 2 . . . . Best Kill Streak 7 | . 3 3 7 . . . 5 4 . . . Combat Bots Only 7 | . 3 3 7 . . . 5 4 . . . Max Kills in Single Turn 2 | . 1 1 2 . . . 1 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Damage Taken 9202 | . 473 159 555 . . 128 2637 1417 12 1744 2077 Core 4846 | . 129 55 72 . . 54 995 515 12 1396 1618 Absorbed by Shields 45 | . . . . . . . 45 . . . . Core Remaining (%) 67 | 100 48 86 86 100 . 93 . 55 99 3 . Volleys Fired 237 | . 51 8 29 . . . 52 97 . . . Largest 3 | . 1 2 2 . . . 3 2 . . . Hottest 138 | . 40 79 79 . . . 138 138 . . . Shots Fired 322 | . 51 9 58 . . . 92 112 . . . Gun 322 | . 51 9 58 . . . 92 112 . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 144 | . . 1 29 . . . 53 61 . . . Thermal 178 | . 51 8 29 . . . 39 51 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 29 | . 10 13 29 . . . 26 19 . . . Robot Miss Streak 3 | . 1 . 1 . . . 2 3 . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . . . 2 . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Shots Hit Robots 277 | . 42 8 52 . . . 80 95 . . . Core Hits 111 | . 14 5 16 . . . 34 42 . . . Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . 4 . . . 3 3 . . . Burn 9 | . . . 4 . . . 2 3 . . . Destroy 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4825 | . 495 114 765 . . . 1642 1771 . 2 36 Guns 4773 | . 495 114 765 . . . 1628 1771 . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 52 | . . . . . . . 14 . . 2 36 Kinetic 2172 | . . 18 395 . . . 970 789 . . . Thermal 2601 | . 495 96 370 . . . 658 982 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 . 12 13 Average Corruption 3 | . . . . . . . . 1 . 8 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . 5 . 2 7 Message Errors 5 | . . . . . . . . 2 . 1 2 Matter Fused 3 | . . . . . . . . 1 . . 2 Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . 7 . . 1 17 Shots . | . . . . . . . . . . . . Rammed 10 | . . . . . . . 3 . . 1 6 Targets Rammed 10 | . . . . . . . 3 . . 1 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 175 | . 144 33 169 . . . 175 130 . . 5 Average Temperature 54 | . 76 21 91 . . . 64 20 . . 5 Received Heat Transfer 2181 | . 345 75 396 . . . 753 414 . 126 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . Parts Melted 23 | . . . 3 . . . 9 11 . . . Heat Transferred 6467 | . 1050 212 1221 . . . 1603 2381 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Peak Influence 534 | . 187 236 500 216 103 62 208 534 229 274 454 Initial 195 | . . 62 84 195 91 62 16 48 183 112 143 Average 186 | . 89 141 277 210 98 50 105 325 194 158 237 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 1 1 2 Low Security (%) 67 | 100 100 62 46 26 100 100 98 23 86 86 44 Level 1 22 | . . 37 11 73 . . 1 45 13 13 47 Level 2 9 | . . . 42 . . . . 31 . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 2 . . . 4 3 . 2 4 Investigation 13 | . 3 1 1 . . . 3 2 . 1 2 Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 4 | . . . 1 . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 8 | . 1 . 1 . . . 2 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 16 3 14 . . 1 43 40 3 21 34 Peak Tracking Total 16 | . 6 3 7 . . 1 8 8 2 16 9 Tactical Retreats 13 | . . . 1 . . 1 4 3 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 2 | . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 33 | . 2 3 2 2 2 . 8 4 1 4 5 Terminals 20 | . 2 3 1 1 2 . 3 2 1 2 3 Fabricators 4 | . . . . . . . 2 1 . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . 3 . . 1 2 Total Hacks 89 | . 8 12 7 4 3 . 20 12 3 10 10 Successful 39 | . 4 6 2 2 2 . 7 8 1 4 3 Failed 50 | . 4 6 5 2 1 . 13 4 2 6 7 Catastrophic 7 | . 1 2 . . . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 8 12 2 1 2 . 12 9 3 5 7 Terminals 57 | . 8 12 3 3 3 . 7 5 3 6 7 Fabricators 12 | . . . . . . . 6 4 . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 17 | . . . 4 1 . . 7 . . 2 3 Terminal Hacks 7 | . 1 1 1 . 1 . . 1 . 2 . Record 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 2 | . 1 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . . 1 1 Seal Access 5 | . . . . 1 . . 2 . . 1 1 Unauthorized Hacks 26 | . 3 5 1 1 1 . 5 6 1 1 2 Terminals 18 | . 3 5 1 1 1 . 2 1 1 1 2 Assimilate 1 | . . 1 . . . . . . . . . Botnet 15 | . 2 3 1 1 1 . 2 1 1 1 2 Detonate 1 | . . 1 . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . Fabricators 6 | . . . . . . . 3 3 . . . Report 2 | . . . . . . . 1 1 . . . Liberate 2 | . . . . . . . 1 1 . . . Fabnet 2 | . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Monitor 1 | . . . . . . . . 1 . . . Reject 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 2 3 2 1 1 . 7 4 1 3 4 Full Trace Events 13 | . 2 2 1 . . . 3 2 . 1 2 Feedback Events 2 | . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 12 | . 2 1 . . . . 4 3 1 . 1 Non-combat 3 | . . . . . . . 1 . 1 . 1 Combat 9 | . 2 1 . . . . 3 3 . . . Robot Hacks Applied 19 | . 2 1 . . . . 7 6 2 . 1 find_chute 1 | . . . . . . . 1 . . . . find_station 1 | . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . 1 . . mark_security 1 | . . . . . . . . . 1 . . find_shortcuts 9 | . 2 1 . . . . 3 3 . . . find_garrison 6 | . . . . . . . 3 3 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 4 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Robot Analysis Total 9 | . 1 1 1 . . . 4 . 1 . 1 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 3408 | 9 229 170 326 220 115 84 906 532 262 174 381 Spaces Moved 3070 | 18 138 116 150 138 66 53 787 466 248 295 595 Core 1199 | 18 87 . . . . . 263 170 134 147 380 Treads 499 | . . 37 150 138 66 53 55 . . . . Legs 411 | . 51 79 . . . . 240 41 . . . Wheels 430 | . . . . . . . 215 . . . 215 Hover 262 | . . . . . . . . . 114 148 . Flight 269 | . . . . . . . 14 255 . . . Fastest Speed 32 | 50 50 120 160 160 160 160 32 32 50 50 50 Average Speed 87 | 50 75 132 160 160 160 160 87 65 103 56 61 Slowest Speed 250 | 50 120 160 160 160 160 160 160 150 150 250 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 3 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 22 25 33 7 4 82 23 12 12 12 24 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Total 3466 | 17 211 123 178 137 76 52 915 589 253 302 613 Wait 166 | . 23 . . . 11 . 75 32 6 7 12 Move 3043 | 17 137 115 149 137 65 52 780 455 247 294 595 Hop 8 | . . . . . . . 3 5 . . . Pick Up 1 | . . . . . . . 1 . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 237 | . 51 8 29 . . . 52 97 . . . Melee . | . . . . . . . . . . . . Ram 10 | . . . . . . . 3 . . 1 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Identified exit to Materials 199 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Core integrity fell below 50% 239 | -10/Materials | Entered another Materials area 251 | -9/Materials | Lost 3 parts (1p1n1w) 377 | -9/Materials | Discovered new exit (range 8) 393 | -9/Materials | Identified exit to Materials 409 | -9/Materials | Entered another Materials area 610 | -8/Materials | Destroyed 7 combat bots 728 | -8/Materials | Discovered new exit (range 5) 735 | -8/Materials | Entered Factory 939 | -7/Factory | Discovered new exit (range 11) 955 | -7/Factory | Entered another Factory area 1069 | -6/Factory | Identified exit to DSF 1070 | -6/Factory | Entered DSF 1131 | -6/DSF | Discovered new exit (range 15) 1143 | -6/DSF | Additional patrols routed to DSF 1154 | -6/DSF | Entered Factory 1162 | -5/Factory | Lost 4 parts (1p1n1u1w) 1441 | -5/Factory | Lost 6 parts (1p2n3w) 1683 | -5/Factory | Core integrity fell below 50% 1685 | -5/Factory | Lost 4 parts (1p1n2w) 1747 | -5/Factory | Lost 3 parts (1n2u) 1908 | -5/Factory | Spotted B-75 Beast 1931 | -5/Factory | Core integrity fell below 20% 2043 | -5/Factory | Discovered new exit (range 11) 2060 | -5/Factory | Entered another Factory area 2089 | -4/Factory | Lost 3 parts (2n1u) 2429 | -4/Factory | Lost 5 parts (1p2n1u1w) 2585 | -4/Factory | Discovered new exit (range 5) 2592 | -4/Factory | Entered Research 2850 | -3/Research | Discovered new exit (range 7) 2853 | -3/Research | Identified exit to Research 2854 | -3/Research | Entered another Research area 2977 | -2/Research | Core integrity fell below 50% 2986 | -2/Research | Lost 5 parts (1p2n2u) 2996 | -2/Research | System corruption reached 10% 2999 | -2/Research | Core integrity fell below 20% 3023 | -2/Research | Discovered new exit (range 11) 3028 | -2/Research | Identified exit to Access 3028 | -2/Research | Entered Access 3092 | -1/Access | Spotted B-99 Colossus 3184 | -1/Access | Lost 4 parts (1p2n1u) 3325 | -1/Access | Core integrity fell below 50% 3362 | -1/Access | Spotted B-99 Colossus 3365 | -1/Access | Spotted B-99 Colossus 3389 | -1/Access | System corruption reached 10% 3396 | -1/Access | Core integrity fell below 20% 3409 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 03368_ Penetrated by Slug. 03376_ Connecting with Garrison Access... >>Seal Access door sealed. 03380_ Slammed into W-44 Eye. 03380_ Destabilizing: Core damaged (-64). 03394_ Slammed into P-80 Master. 03395_ P-80 Master knocked back. 03396_ Slammed into P-80 Master. 03396_ Destabilizing: Core damaged (-48). 03398_ Took control of M-36 Artificer. 03398_ Extracted analysis data for M-36 Artificer. 03399_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03402_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A024. 03404_ >> Machine Analyzer network decryption results: 03404_ Terminal x2 03405_ Wheel destroyed. 03408_ Adv. Recalibrator destroyed. 03408_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# # # #???? | | ??????????????????????????# #! # #???? | | ????????????????" ### ########## #???? | | ????????????????" #???? | | ????????????????" #???? | | ????????????????" #???? | | ????????????????" #???? | | ????????????????? ###+#############+#######? | | ????????????????? ???????????#[ #? | | ????????????????? ????????????# =#? | | ??????????????????####?????????????# #? | | ???????????????????????????????????# """""" #? | | ???????????????????????????????????# """""" #? | | ???????????????????????????????????# """""" #? | | ???????????????????????????????????# """""" #? | | ???????????????????????????????????# """""" #? | | ???????????????????????############# #? | | ???????????????????????# # #? | | ???????????????????????# # """ """ #? | | ???????????????????????# # """G""" #? | | ???????????????????????# ###+##########? | | ???????????????????????# #?# #?????????? | | ???????????????????????# #?#%#?????????? | | ???????????????????????# #?# #?????????? | | ??????????????????##############+##### ########### | | ?????????????+ g m p %% | | ??????????????????# gg l p########### | | ????????????????#" #?????????? | | ????????????????#"" === #?????????? | | ?????????????????"" === #?????????? | | ?????????????????"" === #?????????? | | ?????????????????""o #?????????? | | ?????????????????"T ########### #?????????? | | ?????????????????"" #?????????# #?????????? | | ?????????????????"" #?????????? #?????????? | | ?????????????????"" #?????????? #?????????? | | ?????????????????"" #?????????? #?????????? | | ?????????????????"??? ??????????? ?????????? | | ??????????????????????? ??????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????+#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 215 Matter Stores 200 Matter Capacity 200 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 45 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Hosts 14 | . 2 1 . . . . 4 3 1 . 3 Combat Hostiles 9 | . 2 1 . . . . 3 3 . . . Allies . | . . . . . . . . . . . . Unique Host Classes 7 | . 1 1 . . . . 3 . 1 . 1 Average Host Suspicion 75 | . 98 63 69 29 24 56 87 99 54 69 85 Unsuspicious Activity 256 | . 7 . . . . . 177 . 22 . 50 Returns to Shadow . | . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . Protomatter Created 292 | . 22 . 49 . . . 113 108 . . . Used 336 | . 30 23 . . . . 130 88 45 . 20 Decayed 13 | . 9 . 4 . . . . . . . . Highest Spend 60 | . 15 23 . . . . 60 60 45 . 10 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 11) G-67 Veteran (-4/Factory: 8) G-34 Mercenary (-10/Materials: 7) S-27 Virus (-4/Factory: 7) H-66 Slayer (-5/Factory: 6) Game ------ Seed GaussFireNanoactuators Manual? 0 Play Time 00:45:06 Cumulative 145.1 hours Start 2023.01.09 @ 03:57:53 End 2023.01.09 @ 04:41:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4261d28-ce76-4d74-8d21-f7712f7830ee