Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 13:16:15 Player: Perseus Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (431) 2155 Value Destroyed (17419) 17419 Prototype IDs (261) 5220 Alien Tech Used (1) 200 Bonus (14500) 14500 TOTAL SCORE: 49394 Bonus ------- High Alert Combat Kills 1562 Follower Combat Kills 2232 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4868 Pursued by Intercept 1000 Friendly Fire -2362 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY (13) ----- Assembled Nanovents GOLEM Unit GOLEM Unit GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Experimental Power Amplifier YI-UF0's Bottomless Matter Pit (1500) Tactical Coordination Suite System Mapper Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Helical Railgun > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Improved Terrain Scanner System Mapper GOLEM Unit GOLEM Unit GOLEM Unit Railgun Molecular Deconstructor [Rating: 164] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device GOLEM Unit Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | 1 8 11 25 18 3 . 47 20 8 12 17 40 15 12 21 9 2 16 4 13 11 25 11 6 3 5 15 19 7 31 3 23 Power 21 | . 2 2 1 . . . 3 2 . 1 1 4 . 2 . . . . . . . 1 . . . . . . . 1 . 1 Engine 14 | . 2 1 1 . . . 2 1 . 1 1 3 . 2 . . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 64 | . 2 3 7 9 . . 7 3 . 3 7 3 4 1 . 1 . . 1 1 1 2 . . . 1 . . . 3 . 5 Treads 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Leg 61 | . 2 3 7 9 . . 7 3 . 2 6 3 3 1 . 1 . . 1 1 1 2 . . . 1 . . . 3 . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 247 | 1 1 2 8 1 1 . 11 9 5 6 4 23 7 5 18 6 2 16 3 10 10 15 7 6 2 3 11 13 6 20 3 12 Device 172 | 1 . . 5 1 1 . 7 8 3 5 3 16 7 2 12 4 1 10 2 5 8 11 7 4 1 2 7 11 1 16 . 11 Storage 54 | . 1 1 2 . . . 2 . . 1 1 1 . 3 5 2 1 6 1 4 2 3 . 2 . . 4 2 5 4 1 . Processor 10 | . . 1 1 . . . 1 1 2 . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . Hackware 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Protection 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | . 3 4 9 8 2 . 26 6 3 2 5 10 4 4 3 2 . . . 2 . 7 4 . 1 1 4 6 1 7 . 5 Energy Gun 33 | . 1 2 4 2 . . 12 1 . . . 2 2 3 . . . . . . . 3 . . 1 . . . . . . . Energy Cannon 11 | . . 1 1 1 . . 5 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 42 | . 1 . 2 2 2 . 5 3 2 1 3 2 2 1 2 1 . . . 1 . . . . . . . 3 1 5 . 3 Ballistic Cannon 14 | . . . . . . . 2 . . . 1 1 . . . . . . . . . 3 2 . . 1 2 1 . . . 1 Launcher 20 | . 1 1 2 1 . . 1 1 1 . . 4 . . 1 1 . . . . . . 2 . . . 1 1 . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . Unidentified Prototypes 17 | . . . 2 . . . 2 1 . . . 6 . . . 1 . . . . . 2 . . . . . . 2 . . 1 Parts Lost 103 | . 1 3 5 6 . . 8 . . 2 . 13 2 2 . . . . . . . 9 3 . . 1 . 1 . 12 . 35 Power 10 | . . 1 . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . 1 . 2 Propulsion 19 | . . . 2 1 . . 3 . . . . 2 1 . . . . . . . . 2 1 . . 1 . . . 2 . 4 Utility 37 | . . 1 . 1 . . . . . 1 . 5 . . . . . . . . . 3 1 . . . . . . 6 . 19 Weapon 37 | . 1 1 3 4 . . 5 . . 1 . 2 1 . . . . . . . . 4 1 . . . . 1 . 3 . 10 Highest Loss Streak 17 | . 1 3 2 2 . . 6 . . 2 . 7 1 1 . . . . . . . 4 3 . . 1 . 1 . 11 . 17 Average Slot Usage (%) 88 | . 99 95 99 99 78 100 99 93 100 97 86 86 83 81 89 83 81 85 87 87 87 87 87 89 88 88 88 88 88 86 89 87 Engine 2 | . 13 7 7 11 11 11 6 7 7 7 6 7 7 5 3 . . . . . . . . . . . . . . . . . Core 1 | . . 6 3 . . . 2 1 7 7 7 4 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 7 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 4 4 3 Leg 19 | . 28 28 32 32 33 33 26 23 23 23 21 22 22 20 20 20 20 20 17 17 16 16 16 15 14 14 15 14 15 14 14 13 Device 11 | . 14 . 10 10 11 11 8 14 8 6 6 8 7 10 12 10 10 10 10 10 10 9 11 19 13 8 13 13 6 22 14 18 Storage 20 | . 14 14 11 11 11 11 16 15 15 12 5 8 15 18 20 20 23 28 34 29 29 29 28 26 31 31 27 27 31 16 23 22 Processor 6 | . . 9 11 11 11 11 10 7 13 15 15 5 . . 5 4 . . . 4 5 5 5 5 6 10 10 10 10 6 4 2 Energy Gun 1 | . 14 13 10 11 . . 15 6 7 . . . 4 2 . . . . . . . . . . 4 2 . . . . . . Energy Cannon 8 | . . 14 5 3 . . 2 . . . . 1 3 6 12 13 13 12 11 11 10 10 10 10 10 10 9 10 10 9 9 8 Ballistic Gun 7 | . 12 . 6 6 1 22 5 6 12 22 18 14 14 10 6 6 6 6 5 4 5 . . . . . . 2 . 5 4 3 Ballistic Cannon 1 | . . . . . . . 3 7 1 . . 4 . . . . . . . . . 1 4 5 . 1 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 12 17 27 31 31 29 27 53 59 63 109 111 196 196 203 181 182 182 182 127 150 156 161 152 157 157 155 162 156 154 151 144 159 Greatest Support 95 | 20 20 20 30 30 30 30 42 60 60 60 60 60 60 80 80 80 75 75 75 90 85 85 85 85 85 85 85 85 85 95 85 95 Greatest Overweight (x) 5 | . . 1 1 1 . . 1 1 1 1 4 3 4 4 2 4 2 2 1 1 2 3 5 1 1 1 2 2 1 3 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 50 | 6 8 10 10 10 10 10 16 16 16 30 24 44 44 50 38 34 34 34 26 30 34 34 30 30 30 30 34 34 34 30 24 24 Average Capacity 22 | 6 7 8 10 10 10 10 15 16 16 18 20 28 44 39 16 20 25 20 26 26 26 29 26 26 30 30 27 27 30 17 24 23 Most Carried 34 | 6 8 10 10 10 10 10 16 16 16 24 24 34 33 34 34 34 34 26 26 28 33 33 27 27 30 29 34 34 34 30 24 24 Average Carried 20 | 6 6 7 9 9 9 10 14 15 15 17 20 24 32 29 15 19 22 19 25 25 26 26 25 26 28 27 26 25 27 14 23 20 Final Capacity 44 | 6 8 10 10 10 10 10 16 16 16 24 24 44 44 34 34 34 34 26 26 30 34 30 26 30 30 30 34 34 34 24 24 4 Final Carried 34 | 6 8 10 9 10 10 10 16 16 16 24 24 33 31 34 34 34 26 25 26 27 33 28 26 27 29 28 34 33 34 23 24 4 Class Distribution -------------------- 36% | Hauler-Golem 19% | Golem 7% | Skirmisher 7% | Hauler-Skirmisher 5% | Hauler-Mutant 4% | Mutant 4% | Hauler-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Gunner | -7/Deep Caves Hauler-Skirmisher | -6/Proximity Caves Hauler-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Waste Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Matter Collected 15630 | 203 190 175 504 1199 . 196 1145 339 562 372 170 1109 473 343 496 2173 174 1290 49 589 438 767 305 174 20 163 175 453 80 574 75 655 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24839 | 212 498 568 1157 547 . 87 1562 491 60 414 . 910 296 1480 1018 473 . 733 463 420 1260 1886 357 1082 1189 1274 638 571 241 1653 875 2424 Parts 992 | 19 41 44 67 33 . 5 85 27 5 15 . 20 11 63 31 18 . 30 36 1 36 67 15 33 6 41 14 17 . 59 36 117 Haulers Intercepted 7 | . 1 . 2 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 18 | . . . 2 . . . . . . . . . . 7 . . . . . . . . . 4 . 3 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 478 | . . . . . . . . . 4 11 . . 9 . 33 18 . 41 . 4 31 240 16 . . . 5 21 . 45 . . Prevented 38 | . . . . . . . . . . . 4 . . . 1 . . 7 . . . 18 . . . . . . . 8 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 341 | . 11 8 20 13 . . 28 9 4 5 . 37 5 7 19 4 . 11 6 . 15 38 9 3 5 7 6 9 . 22 3 37 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 119 | . 7 . 12 11 . . 21 4 2 4 . 8 5 6 2 . . 2 2 . 9 8 . . 3 . . 1 . 6 1 5 Cannons 155 | . . 5 4 1 . . 5 2 1 1 . . . 1 16 4 . 9 4 . 6 30 6 3 2 7 4 4 . 10 2 28 AOE 65 | . 4 3 4 . . . 2 3 1 . . 29 . . 1 . . . . . . . 3 . . . 2 4 . 6 . 3 Classes Destroyed 27 | 2 6 1 2 2 . . 1 1 . 2 . 2 . . . 1 . . . . . 5 . . 1 . . . . . . 1 Worker 22 | . 3 4 5 . . . 1 1 . . . . . 3 . . . . 4 . . . . . . . . . . . 1 . Builder 19 | . . 1 1 1 . 1 . . . . . . . 4 . . . . 1 . . . . 4 . 3 . . . . 3 . Tunneler 15 | 5 . 5 . 2 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Hauler 7 | . 1 . 2 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 27 | 1 . 1 1 . . 1 . 1 . . . . . 6 . . . . . . . . . 6 . 6 . . . . 4 . Minesweeper 11 | . . . . . . . . . . 1 . . . . 1 2 . 1 . . 1 . 1 . . . 2 . . 2 . . Operator 8 | . 2 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . Watcher 11 | . 2 . 2 . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Swarmer 65 | . 3 6 5 . . . 5 3 4 . . . . . 4 . . . 1 . 9 2 5 . . . 5 4 . 6 . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Grunt 121 | . 8 2 10 10 . . 13 2 . 4 . . 2 5 11 3 . 5 1 . 2 15 3 . . 4 . 3 . 10 . 8 Brawler 7 | . . . 1 1 . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . 1 Duelist 13 | . . . . . . . . . . 1 . . 1 . 3 . . 1 . . . 2 1 . . . . . . 1 . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Sentry 31 | . . . 4 . . . 9 1 . . . . . . 1 . . 2 1 . 1 . . 1 . . 1 1 . 2 3 4 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 21 | . . . . . . . 1 2 . . . . 2 1 . . . 1 1 . . 5 . . . 2 . . . . . 6 Programmer 28 | . . . . . . . . 1 . . . . . 1 . . . 1 2 . 2 7 . 2 . 1 . . . 3 . 8 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Decomposer 14 | . . . . . . . . . 1 5 . . . . . 1 . . . . 5 . . . . . 2 . . . . . Packrat 16 | . . . . . . . . . . . . . . . . . . . . 5 6 . . . . . 5 . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 33 | . . . . 1 . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Best Kill Streak 28 | 4 5 3 7 3 . 1 7 5 4 3 . 28 2 6 3 3 . 4 4 . 4 12 7 7 2 6 4 4 . 5 5 13 Combat Bots Only 28 | . 4 3 4 3 . . 7 5 4 3 . 28 2 2 3 3 . 4 4 . 4 12 7 2 2 3 4 4 . 5 1 13 Max Kills in Single Turn 11 | 1 2 2 3 1 . 1 2 2 2 1 . 11 1 2 2 1 . 2 2 1 2 2 2 1 1 2 1 3 . 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 11 | . 2 2 2 . . . 1 2 1 . . 11 . . 1 . . . . . . . 2 . . . 1 3 . 3 . 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Damage Taken 28858 | . 365 311 868 685 . . 1508 316 151 729 . 1711 999 831 796 360 6 292 526 . 234 4144 647 529 . 968 290 287 . 2953 153 8199 Core 3879 | . 81 42 127 137 . . 165 44 29 128 . 149 119 36 72 126 . 45 63 . 30 566 66 . . 164 . 65 . 309 24 1292 Absorbed by Shields 831 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . 681 Core Remaining (%) 54 | 100 . 50 . . . 34 70 . . . . . 33 . . . . 67 . . . . 27 . . . . . . 53 . . Volleys Fired 1398 | 19 42 64 90 46 . 6 94 43 5 25 . 79 23 76 70 25 . 29 39 8 56 102 18 46 20 45 43 55 10 57 28 135 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 Hottest 185 | 60 70 100 101 121 . 40 185 96 107 121 . 121 130 141 89 83 . 83 83 83 80 115 115 115 110 115 115 115 25 93 85 116 Shots Fired 2920 | 20 76 110 172 88 . 14 225 84 15 74 . 166 67 157 162 55 . 79 75 24 123 226 43 79 47 91 77 79 10 126 53 303 Gun 1269 | 20 71 45 135 80 . 14 171 54 9 71 . 106 58 89 36 17 . 25 16 8 54 27 . . 18 2 . 33 . 32 9 69 Cannon 1592 | . . 62 33 2 . . 54 28 3 3 . 45 9 68 122 38 . 54 59 16 69 199 39 79 29 89 72 44 10 90 44 232 Launcher 57 | . 5 3 4 6 . . . 2 3 . . 15 . . 4 . . . . . . . 4 . . . 5 2 . 4 . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 999 | 1 33 2 51 16 . 14 95 57 7 63 . 125 51 74 36 17 . 25 16 8 54 49 13 10 . 15 2 38 . 32 9 86 Thermal 1655 | . 17 105 52 44 . . 97 25 5 11 . 26 16 83 122 38 . 54 59 16 69 150 26 69 29 74 70 39 10 90 44 215 Explosive 46 | . 5 3 4 6 . . . 2 3 . . 8 . . . . . . . . . . 4 . . . 5 2 . 4 . . Electromagnetic 171 | 19 21 . 65 22 . . 33 . . . . 7 . . 4 . . . . . . . . . . . . . . . . . Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . 27 . . 18 2 . . . . . . Robot Hit Streak 29 | 4 10 19 7 8 . 2 22 8 3 20 . 27 10 11 11 7 . 15 7 14 17 13 13 21 12 10 17 15 8 21 29 19 Robot Miss Streak 6 | 2 3 2 6 2 . 2 4 3 3 2 . 5 2 5 4 2 . 2 3 2 3 3 1 1 2 3 1 1 . 1 1 2 Penetration Max 2 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 1 . . . . . . . 2 . 1 Secondary Targets 11 | . 1 . 2 1 . . 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1707 | 14 46 69 89 59 . 6 133 44 4 56 . 95 47 85 85 27 . 44 31 15 60 157 24 51 40 46 36 56 9 83 31 165 Core Hits 899 | 7 27 31 45 32 . 5 66 27 6 19 . 128 14 41 29 11 . 17 18 5 30 73 17 17 14 26 17 19 5 56 19 78 Critical Hits 37 | . . 1 . . . . 1 1 . . . 5 2 . . 5 . 3 4 1 . 8 . . 1 . . . . 1 . 4 Critical Kills 8 | . . 1 . . . . . . . . . . . . . 1 . 1 2 . . 2 . . . . . . . . . 1 Critical Parts Destroyed 23 | . . . . . . . 1 1 . . . 5 2 . . 1 . 2 2 . . 6 . . . . . . . . . 3 Melee Attacks 39 | . . . . 2 . . . . . . 22 . . . . . . . . 1 . 7 . . . . 2 3 2 . . . Impact 24 | . . . . 2 . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . 2 3 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66156 | 255 942 1247 1901 1026 . 70 2799 1319 311 1225 . 4856 999 2976 3505 998 13 1992 1372 683 2491 7653 1566 2754 2429 2391 2028 2034 302 4981 1621 7417 Guns 17017 | 209 612 426 1108 719 . 70 1739 799 100 1167 . 1708 808 1313 327 44 . 78 68 13 466 1360 . . 1274 85 . 339 . 751 178 1256 Cannons 41362 | . . 642 354 35 . . 606 233 23 58 . 675 191 1663 3086 954 . 1914 1066 670 2025 6293 1131 2642 1155 2163 1552 1323 302 3236 1443 5927 Explosions 7715 | 46 330 179 439 230 . . 454 287 188 . . 2473 . . 92 . . . 238 . . . 435 112 . 143 476 372 . 994 . 227 Melee 42 | . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 7 Kinetic 13423 | 10 307 25 415 86 . 70 736 643 67 1016 . 1927 713 1079 327 44 . 78 68 13 466 1587 204 313 . 267 42 458 . 751 178 1533 Thermal 41307 | 46 135 1043 543 501 . . 1477 389 56 209 . 456 286 1897 3086 954 . 1914 1262 670 2025 4706 927 2329 1155 1896 1510 1204 302 3236 1443 5650 Explosive 6037 | . 330 179 314 158 . . . 287 188 . . 1930 . . . . . . . . . . 435 112 . 35 476 372 . 994 . 227 Electromagnetic 2608 | 199 170 . 629 239 . . 586 . . . . 543 . . 92 . . . 42 . . . . . . 108 . . . . . . Impact 42 | . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2719 | . . . . . . . . . . . . . . . . . . . . . . 1360 . . 1274 85 . . . . . . Highest Corruption 32 | . . . 6 8 8 8 . 1 1 . . 9 6 1 1 . . . 2 1 . 9 9 2 . 1 1 . . 6 . 32 Average Corruption 6 | . . . 6 7 8 8 . 1 1 . . 7 2 1 1 . . . 1 1 . 2 9 1 . 1 1 . . 4 . 13 Corruption Purged 23 | . . . . . . . . . 1 . . 3 6 . 1 . . . 1 1 . . . 2 . . 1 . . 6 . 1 Effects 309 | . . . 11 47 13 27 . . . . . 39 6 3 1 . . . 5 . . 14 74 3 . 1 . . . 11 . 54 Message Errors 57 | . . . 1 13 3 4 . . . . . 4 2 1 1 . . . 2 . . 3 13 . . 1 . . . 2 . 7 Matter Fused 50 | . . . . 8 4 6 . . . . . 2 . . . . . . . . . . 15 . . . . . . 4 . 11 Heat Flow Errors 33 | . . . 2 1 3 3 . . . . . 2 . . . . . . 1 . . 1 14 1 . . . . . 2 . 3 Energy Discharges 32 | . . . 2 6 1 2 . . . . . 6 1 . . . . . . . . . 11 . . . . . . 1 . 2 Parts Rejected 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 36 | . . . . 4 2 5 . . . . . 3 3 . . . . . . . . 5 9 . . . . . . 1 . 4 Data Loss (major) 17 | . . . . 3 . 4 . . . . . 1 . . . . . . . . . . 5 . . . . . . . . 4 Misfires 7 | . . . . 1 . 2 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 62 | . . . 4 10 . 1 . . . . . 18 . 1 . . . . 1 . . 4 4 1 . . . . . . . 18 Weapon Failures 11 | . . . 2 . . . . . . . . 1 . 1 . . . . 1 . . 1 1 1 . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3735 | . 7 16 19 30 . . . 19 53 . . 103 . 154 184 14 . 66 159 173 322 404 136 295 . 172 259 218 59 499 139 235 Projectiles 3273 | . . 16 . . . . . 19 . . . . . 154 184 14 . 66 65 173 322 404 104 295 . 172 188 181 59 489 139 229 Explosions 462 | . 7 . 19 30 . . . . 53 . . 103 . . . . . . 94 . . . 32 . . . 71 37 . 10 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . 1 . . . . . . . . . . . . . 2 1 2 . 1 . 2 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 1 . . . . . . . . . . . . . 2 1 2 . 1 . 2 . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . 20 54 40 . . . . . . . 75 . . . . 6 . . . . . . 81 . . . . . 130 . 3 Shots 12 | . . 1 3 1 . . . . . . . 3 . . . . . . . . . . . 1 . . . . . 3 . . Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 63 299 273 162 279 127 326 . 12 371 . 317 339 214 96 . . . 184 . . 156 271 101 . 151 . 9 . 157 . 186 Average Temperature 76 | . 31 69 67 44 132 53 95 . 8 128 . 127 113 59 20 . . . 94 . . 52 101 68 . 56 . 6 . 87 . 84 Received Heat Transfer 4591 | . 162 120 333 165 . . 630 63 . 333 . 233 288 243 288 60 . 51 27 . . 297 150 27 . 132 9 33 . 423 36 488 Effects 5 | . . . . . . . 3 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . 4 1 2 . . 1 . . . . . . 2 . 1 . . . . 4 . 3 2 . . 3 . . 1 2 3 Heat Transferred 27758 | . 300 2232 1114 1099 . . 2548 740 111 370 . 629 444 1245 1550 500 . 925 650 300 975 2210 425 1125 625 975 750 650 118 1625 700 2823 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | 1 . . 3 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Peak Influence 1045 | 30 320 401 431 378 . 10 435 342 . . . . . 190 . . . . 698 . . . . 221 61 1045 . . . . 159 692 Initial 197 | . 19 121 5 148 . . . 197 . . . . . . . . . . 72 . . . . . 51 . . . . . 54 46 Average 190 | 13 207 163 248 207 . 1 172 224 . . . . . 87 . . . . 193 . . . . 82 20 505 . . . . 75 419 Maximum Alert Level 3 | . 1 2 2 1 . . 2 1 . . . . . . . . . . 2 . . . . 1 . 3 . . . . . 2 Low Security (%) 59 | 100 51 56 33 29 . 100 63 30 . . . . . 100 . . . . 66 . . . . 99 100 41 . . . . 100 6 Level 1 27 | . 48 34 57 70 . . 28 69 . . . . . . . . . . 18 . . . . . . . . . . . . 31 Level 2 10 | . . 9 8 . . . 7 . . . . . . . . . . . 14 . . . . . . 13 . . . . . 62 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 1 3 . . . 5 4 . . . . . 5 . . . . 5 . . . . 4 . 5 . . . . 2 9 Investigation 17 | . 2 1 3 . . . 5 1 . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 Extermination 10 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . 4 Reinforcement 14 | . 2 . . . . . . 2 . . . . . 4 . . . . 3 . . . . 1 . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 7 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Distress Signals 14 | . . . 2 1 . . 1 . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 557 | . 19 10 34 14 . . 41 18 4 6 . 70 9 15 16 4 . 11 9 1 12 122 10 5 5 14 10 5 . 26 5 62 Peak Tracking Total 37 | . 3 3 5 4 . . 7 3 4 3 . 37 3 2 4 2 . 5 3 1 3 22 5 4 3 4 5 3 . 9 2 15 Tactical Retreats 43 | . 1 . . 2 . . 5 . . . . 9 4 1 1 . . 1 . . 2 8 . . . . 3 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Traps Triggered 10 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 5 Indirectly 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 Reused 16 | . 1 . . . . . 2 . . . . 1 . . . . 1 2 . . 1 . . . . . 1 . . 6 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 36 | . . . . . . . . . . . . 2 . . . . 8 13 . . 1 . . . . . 1 . . 9 . 2 Triggered 36 | . 1 . . . . . 2 . . . . . . . . . . 3 . . 2 20 . . . . 1 . . 6 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Disabled 100 | . 3 11 2 1 . . 5 6 . . 1 6 . 8 . . . 1 14 . . 1 . 6 . 19 1 2 3 5 . 5 Max in Single Turn 5 | . 2 1 2 1 . . 1 2 . . 1 1 . 3 . . . 1 5 . . 1 . 1 . 4 1 1 1 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Accessed 92 | . 7 2 8 1 1 . 13 12 2 1 . . . 3 1 . 4 . 5 . 3 6 . 3 . 6 . . 4 1 5 4 Terminals 54 | . 6 1 6 . . . 11 6 . . . . . 3 . . . . 3 . . . . 3 . 6 . . . 1 5 3 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 290 | . 23 4 32 1 1 . 72 35 2 1 . . . 5 1 . 28 . 10 . 6 12 . 7 . 13 . . 13 4 12 8 Successful 188 | . 13 1 26 1 1 . 46 16 2 1 . . . 2 1 . 28 . 5 . 6 12 . 3 . 4 . . 13 4 1 2 Failed 101 | . 9 3 6 . . . 26 19 . . . . . 3 . . . . 5 . . . . 4 . 9 . . . . 11 6 Catastrophic 16 | . 1 . 1 . . . 4 3 . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 12 3 13 . 1 . 41 17 . . 3 . . 3 . . . 1 6 . . 1 . 3 . 8 . . . . 9 2 Terminals 171 | . 22 3 18 . . . 52 22 . . . . . 5 . . . . 7 . . . . 7 . 13 . . . 4 12 6 Fabricators 8 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 33 | . . . 13 . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 118 | . 10 1 8 1 1 . 16 6 2 1 . . . 1 1 . 28 . 2 . 6 12 . . . 3 . . 13 4 1 1 Record 30 | . . . . . . . . . 1 . . . . . . . 11 . . . 4 5 . . . . . . 5 4 . . Part Schematic 13 | . . . . . . . 1 1 . . . . . . . . 7 . . . . . . . . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 . . . . . 3 . . . . . . 1 . . 3 . . . . 5 . . . . . . 4 . . . Open Door 9 | . . 1 . 1 . . . . 1 1 . . . . 1 . . . . . 2 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 30 | . . . 12 . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 15 | . . . 6 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 15 | . . . 6 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 3 . 6 . . . 12 6 . . . . . 1 . . . . 3 . . . . 3 . 1 . . . . . 1 Terminals 27 | . 2 . 4 . . . 10 4 . . . . . 1 . . . . 1 . . . . 3 . 1 . . . . . 1 Track 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 5 | . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 17 | . 2 . 2 . . . 5 3 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Reject 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 64 | . 6 1 7 . . . 13 11 . . . . . 3 . . . . 5 . . . . 3 . 6 . . . 1 5 3 Full Trace Events 9 | . . 1 1 . . . 3 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 9 . . . 14 1 . . . . . . . . 7 . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter 168 | . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . parse_system 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Total Allies 42 | . . 1 1 . . . 2 . . . 7 1 . 1 . 1 . 1 . . . 4 . . 19 . . 4 . . . . Largest Group 19 | . . 1 1 1 . . 1 1 . . 7 8 . 1 . 1 1 2 1 1 . 4 . . 19 19 . 4 4 4 . . Highest-Rated Group 696 | . . 31 10 10 . . 26 26 . . 222 340 . 26 . 99 99 129 99 98 . 177 . . 696 696 . 116 116 116 . . Highest-Rated Ally 118 | . . 31 10 10 . . 26 26 . . 42 118 . 26 . 99 99 99 99 98 . 49 . . 50 50 . 29 29 29 . . Total Orders 29 | . . . . . . . 7 5 . . . . . . . . . 3 . . . 5 . . . . . 1 3 5 . . STAY 18 | . . . . . . . 4 3 . . . . . . . . . 2 . . . 3 . . . . . 1 2 3 . . FOLLOW 11 | . . . . . . . 3 2 . . . . . . . . . 1 . . . 2 . . . . . . 1 2 . . Ally Attacks 452 | . . . . . . . . . . . . 227 . . . . 1 17 14 3 . 83 . . 17 69 . . . 21 . . Total Damage 17912 | . . . . . . . . . . . . 6839 . . . . 61 1165 469 141 . 3780 . . 357 4654 . . . 446 . . Kills 76 | . . . . . . . . . . . . 24 . . . . . 4 5 1 . 20 . . 1 19 . . . 2 . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 122 | . 3 . 2 . . . . 2 . . . . . . . . 115 . . . . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . 1 . . . . 2 1 2 . 2 . 2 1 . 2 . 2 2 . 2 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Turns Passed 72764 | 82 659 1647 995 1067 437 704 2601 1131 1635 3632 3654 2480 3002 1582 6203 5662 549 5416 769 2752 4055 2330 2271 537 1253 701 3879 3322 757 4687 598 1715 Spaces Moved 36762 | 13 420 1083 485 693 355 565 1415 703 1121 2126 2452 1187 1028 528 2596 2863 216 2950 399 1565 2001 1051 1101 177 357 317 2037 1654 371 1998 304 631 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 36434 | 13 420 1083 485 693 355 565 1415 703 1121 2126 2126 1187 1028 528 2596 2863 216 2950 399 1565 2001 1051 1101 177 357 317 2037 1654 371 1998 304 629 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 326 | . . . . . . . . . . . 326 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 120 120 120 120 130 130 130 40 153 213 156 140 163 163 163 163 163 163 163 163 163 163 156 156 156 156 150 163 120 Average Speed 156 | 120 120 132 137 127 120 120 146 132 134 138 141 166 216 192 164 171 179 163 163 163 164 164 169 163 163 161 157 157 156 159 163 159 Slowest Speed 270 | 120 120 150 150 150 120 120 153 156 160 160 250 213 250 250 186 235 186 186 163 163 185 210 270 163 163 163 180 180 156 210 163 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 71 | 3 89 99 50 99 52 87 92 23 96 94 87 78 97 16 98 95 78 99 18 93 98 91 89 5 94 15 98 97 61 99 12 49 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 35 | . 1 . 1 . . . . . 1 . 1 . . . . . 24 . . 1 1 . . . . . . . 3 2 . . Known Exits Taken 22 | . . 1 . . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 48 | . . 2 . 3 . 1 . . 4 2 4 . 2 . 5 4 . 3 . 2 4 . 4 . . . 3 2 . 3 . . Spaces Dug 167 | . . . . . . . 16 4 . . 2 . 1 8 17 8 . 3 9 . 1 9 4 7 . 10 5 7 . 1 10 45 Terrain Destroyed 1117 | 4 30 31 43 40 . . 41 58 43 2 2 6 3 28 60 18 . 14 89 4 40 47 70 30 5 61 81 52 . 81 13 121 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 538 | . . . . . . . 23 9 2 2 . 6 3 23 60 18 . 14 30 4 40 47 14 17 5 37 20 14 . 25 13 112 AOE 577 | 4 30 31 43 40 . . 18 49 41 . . . . 5 . . . . 59 . . . 56 13 . 24 61 38 . 56 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Total 49498 | 59 500 1188 637 793 367 581 1766 828 1232 2765 2628 1544 1748 955 4421 3609 388 3523 454 1756 2675 1467 1473 353 987 431 2633 2309 559 3423 363 1083 Wait 9608 | 27 9 13 17 18 . 11 144 31 94 569 87 183 672 314 1653 605 124 408 4 127 562 212 335 115 600 57 498 524 92 1207 21 275 Move 36727 | 12 419 1082 484 692 354 564 1414 702 1120 2125 2451 1186 1027 527 2593 2862 215 2949 398 1564 2000 1050 1100 177 356 316 2036 1653 370 1997 303 629 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 537 | . 12 10 10 8 4 . 38 13 2 23 32 32 5 13 26 47 12 41 5 19 15 33 . 4 3 2 18 17 33 50 3 7 Fast Attach 82 | 1 1 1 2 1 2 . 7 7 1 1 5 4 . . 13 9 2 10 . 1 8 1 1 . . . . . 1 3 . . Attach 153 | . 1 2 8 6 . . 15 5 . 5 8 19 5 5 5 . . 3 . 4 1 10 4 1 . 2 . 2 6 19 2 15 Detach 42 | . . . . . . . . 1 . . . 1 1 2 . . . 2 . . . 1 4 1 . 1 3 11 . 9 1 4 Swap 227 | . 6 8 15 11 1 . 25 8 7 6 4 17 10 7 3 . . 3 4 8 2 14 6 5 3 3 15 17 1 9 1 8 Drop 639 | . 10 8 11 9 6 . 29 18 3 11 19 21 5 11 57 61 26 64 4 24 30 37 5 4 5 5 17 24 44 63 4 4 Fire 1398 | 19 42 64 90 46 . 6 94 43 5 25 . 79 23 76 70 25 . 29 39 8 56 102 18 46 20 45 43 55 10 57 28 135 Melee 39 | . . . . 2 . . . . . . 22 . . . . . . . . 1 . 7 . . . . 2 3 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Trap 36 | . . . . . . . . . . . . 2 . . . . 8 13 . . 1 . . . . . 1 . . 9 . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Qua x2) -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 83 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Central database locked down 653 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Entered Mines 791 | -10/Mines | Lost 3 parts (1p1u1w) 962 | -10/Mines | Discovered new exit (range 8) 1088 | -10/Mines | Identified exit to Materials 1196 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1405 | -10/Mines | Met a Derelict shopkeep closing up shop 1513 | -10/Mines | Learned Materials emergency access door positions 1518 | -10/Mines | Received a Mining Laser from a helpful Derelict 1648 | -10/Mines | Destroyed YI-UF0 1658 | -10/Mines | Found Prototype Storage 2389 | -10/Mines | Entered Materials 2389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2520 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 2616 | -9/Materials | Discovered new exit (range 15) 2696 | -9/Materials | Build established: Scavenger-Mutant 2791 | -9/Materials | Discovered new exit (range 16) 3384 | -9/Materials | Entered Mines 3384 | -9/Mines | Accompanied by 1 ally 3668 | -9/Mines | Assembled infested the area 3704 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3784 | -9/Mines | Core integrity fell below 50% 3895 | -9/Mines | Discovered new exit (range 8) 3923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4002 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4163 | -9/Mines | Discovered new exit (range 2) 4446 | -9/Mines | Discovered new exit (range 5) 4451 | -9/Mines | Entered Exiles 4471 | -9/Exiles | Discovered new exit (range 14) 4494 | -9/Exiles | Met 8R-AWN 4513 | -9/Exiles | Met EX-HEX 4546 | -9/Exiles | Met EX-BIN 4561 | -9/Exiles | Aligned with FarCom system 4562 | -9/Exiles | Given EX-Vault access code 4590 | -9/Exiles | Opened EX-Vault 4645 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4678 | -9/Exiles | Met EX-DEC 4758 | -9/Exiles | Found Deploy-a-Sentry 4760 | -9/Exiles | Found Deploy-a-Sentry 4763 | -9/Exiles | Found Deploy-a-Sentry 4888 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4888 | -9/Exiles | Entered Mines 5181 | -8/Mines | Build established: Scavenger-Skirmisher 5231 | -8/Mines | Discovered new exit (range 5) 5592 | -8/Mines | Entered Materials 5592 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6481 | -8/Materials | Discovered new exit (range 5) 6588 | -8/Materials | Identified exit to Factory 6956 | -8/Materials | Lost 6 parts (3n3w) 6959 | -8/Materials | Destroyed 7 combat bots 8193 | -8/Materials | Entered Factory 8193 | -7/Factory | Accompanied by 1 ally 8193 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8367 | -7/Factory | Discovered new exit (range 12) 8689 | -7/Factory | Identified exit to Storage 8689 | -7/Factory | Identified exit to Lower Caves 8896 | -7/Factory | Build established: Skirmisher 9230 | -7/Factory | Fabricated Lrn. Sensor Array? 9324 | -7/Factory | Entered Lower Caves 9598 | -7/Lower Caves | Encountered a Warlord checkpoint 10202 | -7/Lower Caves | Build established: Mutant 10242 | -7/Lower Caves | Learned location of 1 exit from Factory 10531 | -7/Lower Caves | Discovered new exit (range 4) 10546 | -7/Lower Caves | Identified exit to Lower Caves 10620 | -7/Lower Caves | Build established: Skirmisher 10959 | -7/Lower Caves | Entered another Lower Caves area 10986 | -7/Lower Caves | Discovered new exit (range 10) 11055 | -7/Lower Caves | Identified exit to Factory 11262 | -7/Lower Caves | Encountered a Warlord checkpoint 11267 | -7/Lower Caves | Learned 4 Factory zone layouts 11851 | -7/Lower Caves | Discovered new exit (range 10) 11890 | -7/Lower Caves | Identified exit to Zion 13692 | -7/Lower Caves | Build established: Hauler-Skirmisher 14591 | -7/Lower Caves | Entered Zion 14742 | -7/Zion | Discovered new exit (range 15) 15257 | -7/Zion | Given the Hacking Drone Bay 15277 | -7/Zion | Build established: Hauler-Mutant 15356 | -7/Zion | Identified exit to Deep Caves 15356 | -7/Zion | Identified exit to Proximity Caves 15361 | -7/Zion | Received a hallucinogenic algorithm 15465 | -7/Zion | Learned Factory stockpile data 15742 | -7/Zion | Gained Derelict followers 16220 | -7/Zion | Rebuked by Imprinter 16436 | -7/Zion | Gained Derelict followers 17196 | -7/Zion | Build established: Derelict-Mutant 18226 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18245 | -7/Zion | Entered Deep Caves 18245 | -7/Deep Caves | Accompanied by 7 allies 18246 | -7/Deep Caves | Met 5H-AD0 18550 | -7/Deep Caves | Z-Facility disabled 18575 | -7/Deep Caves | Attacked by Z-Imprinter 18582 | -7/Deep Caves | Allies destroyed Z-Imprinter 19100 | -7/Deep Caves | Found Prototype Protection 19100 | -7/Deep Caves | Identified Zio. Weapon Casing 19187 | -7/Deep Caves | Build established: Hauler-Gunner 19592 | -7/Deep Caves | Discovered new exit (range 7) 19878 | -7/Deep Caves | Spotted as-36241 19886 | -7/Deep Caves | Exposed GOLEM chamber 19894 | -7/Deep Caves | DAS Turret deployed 19915 | -7/Deep Caves | Allies destroyed as-36241 19975 | -7/Deep Caves | Triggered Deep Caves wall 20025 | -7/Deep Caves | Destroyed 28 combat bots 20036 | -7/Deep Caves | Lost 7 parts (2p2n3u) 20053 | -7/Deep Caves | Spotted AS-46937 20059 | -7/Deep Caves | Spotted AS-34610 20066 | -7/Deep Caves | Destroyed AS-46937 20091 | -7/Deep Caves | Destroyed AS-34610 20105 | -7/Deep Caves | Lost 4 parts (2p2w) 20146 | -7/Deep Caves | Found GOLEM Unit 20151 | -7/Deep Caves | Found GOLEM Unit 20156 | -7/Deep Caves | Found GOLEM Unit 20166 | -7/Deep Caves | Found GOLEM Unit 20173 | -7/Deep Caves | Found GOLEM Unit 20178 | -7/Deep Caves | Found GOLEM Unit 20183 | -7/Deep Caves | Found GOLEM Unit 20193 | -7/Deep Caves | Found GOLEM Unit 20451 | -7/Deep Caves | Spotted as-23762 20725 | -7/Deep Caves | Entered Proximity Caves 21519 | -6/Proximity Caves | Build established: Hauler-Skirmisher 22245 | -6/Proximity Caves | Core integrity fell below 50% 22422 | -6/Proximity Caves | Discovered exit to Factory (range 16) 22614 | -6/Proximity Caves | Learned Factory trap positions 23711 | -6/Proximity Caves | Build established: Hauler-Mutant 23727 | -6/Proximity Caves | Entered Factory 23727 | -6/Factory | Evolved 2 slots: Utility x2 23728 | -6/Factory | Identified exit to Lower Caves 23730 | -6/Factory | Loaded intel: 127 trap records 24013 | -6/Factory | Build established: Hauler-Golem 25309 | -6/Factory | Entered Lower Caves 25820 | -6/Lower Caves | Build established: Golem 26704 | -6/Lower Caves | Encountered a Warlord checkpoint 27868 | -6/Lower Caves | Learned 8 Factory zone layouts 28240 | -6/Lower Caves | Learned Factory garrison access intel 30616 | -6/Lower Caves | Discovered new exit (range 7) 30624 | -6/Lower Caves | Identified exit to Lower Caves 31302 | -6/Lower Caves | Build established: Hauler-Gunner 31489 | -6/Lower Caves | Found Prototype Device 31512 | -6/Lower Caves | Entered another Lower Caves area 31512 | -6/Lower Caves | Discovered new exit (range 13) 31680 | -6/Lower Caves | Encountered a Warlord checkpoint 31854 | -6/Lower Caves | Build established: Golem 32892 | -6/Lower Caves | Learned Factory trap positions 33974 | -6/Lower Caves | Spotted B-75 Beast 33984 | -6/Lower Caves | Destroyed B-75 Beast 34353 | -6/Lower Caves | Discovered new exit (range 8) 34363 | -6/Lower Caves | Identified exit to Data Miner 35005 | -6/Lower Caves | Identified exit to Factory 35337 | -6/Lower Caves | Build established: Hauler-Golem 35431 | -6/Lower Caves | Identified Heart of Steel 35718 | -6/Lower Caves | Build established: Golem 35789 | -6/Lower Caves | Heart of Steel transformed into Warbot 36111 | -6/Lower Caves | Build established: Hauler-Golem 37174 | -6/Lower Caves | Entered Data Miner 37174 | -6/Data Miner | Accompanied by 1 ally (Warbot) 37174 | -6/Data Miner | Discovered new exit (range 6) 37210 | -6/Data Miner | Met Data Miner 37241 | -6/Data Miner | Learned location of Section 7 (-3) 37241 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 37275 | -6/Data Miner | Received God Mode back door access code from Data Miner 37548 | -6/Data Miner | Interfaced with the Data Conduit 37723 | -6/Data Miner | Entered Proximity Caves 37723 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 37826 | -5/Proximity Caves | Learned Factory garrison access intel 38028 | -5/Proximity Caves | Build established: Golem 40268 | -5/Proximity Caves | Build established: Skirmisher 40853 | -5/Proximity Caves | Learned Factory emergency access door positions 40856 | -5/Proximity Caves | Discovered exit to Factory (range 5) 40935 | -5/Proximity Caves | Spotted B-75 Beast 40954 | -5/Proximity Caves | Allies destroyed B-75 Beast 41305 | -5/Proximity Caves | Build established: Hauler-Golem 42925 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 42935 | -5/Proximity Caves | Found Prototype Special Weapon 43139 | -5/Proximity Caves | Entered Factory 43139 | -5/Factory | Accompanied by 1 ally (Warbot) 43139 | -5/Factory | Evolved 2 slots: Utility x2 43140 | -5/Factory | Identified exit to Factory 43141 | -5/Factory | Loaded intel: 95 trap records 43143 | -5/Factory | Loaded intel: 291 machine locations 43144 | -5/Factory | Loaded intel: 4 garrison access locations 43471 | -5/Factory | Found Exp. Signal Interpreter 43586 | -5/Factory | Identified exit to Upper Caves 43788 | -5/Factory | Discovered exit to Factory (range 3) 43908 | -5/Factory | Entered Upper Caves 43908 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 44317 | -5/Upper Caves | Learned Factory trap positions 44899 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 45247 | -5/Upper Caves | Build established: Hauler-Skirmisher 45257 | -5/Upper Caves | Discovered new exit (range 12) 45285 | -5/Upper Caves | Identified exit to Upper Caves 45364 | -5/Upper Caves | Encountered a Warlord checkpoint 46651 | -5/Upper Caves | Build established: Hauler-Golem 46660 | -5/Upper Caves | Entered another Upper Caves area 46713 | -5/Upper Caves | Discovered exit to Factory (range 14) 47189 | -5/Upper Caves | Learned 4 Factory zone layouts 47200 | -5/Upper Caves | Learned Research trap positions 49227 | -5/Upper Caves | Discovered new exit (range 6) 50007 | -5/Upper Caves | Identified exit to Warlord 50715 | -5/Upper Caves | Entered Warlord 51374 | -5/Warlord | Build established: Hauler-Mutant 51457 | -5/Warlord | Learned Armory security intel 51457 | -5/Warlord | Learned Armory repair station intel 51457 | -5/Warlord | Learned Research fabricator intel 51459 | -5/Warlord | Learned 4 Command zone layouts 51462 | -5/Warlord | Learned Quarantine emergency access door positions 51610 | -5/Warlord | Warlord's base attacked by MAIN.C 51638 | -5/Warlord | Found Prototype Energy Gun 51641 | -5/Warlord | Found Prototype Energy Gun 51647 | -5/Warlord | Found Prototype Energy Gun 51649 | -5/Warlord | Found Prototype Energy Gun 51724 | -5/Warlord | Met Warlord 51760 | -5/Warlord | Opened Warlord's prototype stash 51766 | -5/Warlord | Found Vortex Chain Reactor 51780 | -5/Warlord | Found Prototype Hackware 51959 | -5/Warlord | Spotted Executioner 51960 | -5/Warlord | Warlord forces counterattacked 51962 | -5/Warlord | Destroyed Executioner 52017 | -5/Warlord | DAS Turret deployed 52019 | -5/Warlord | DAS Turret deployed 52055 | -5/Warlord | Spotted Executioner 52082 | -5/Warlord | Spotted Executioner 52085 | -5/Warlord | Spotted Executioner 52120 | -5/Warlord | Spotted Executioner 52152 | -5/Warlord | Spotted Executioner 52157 | -5/Warlord | Spotted Executioner 52191 | -5/Warlord | Build established: Hauler-Golem 52230 | -5/Warlord | Lost 4 parts (2u2w) 52245 | -5/Warlord | Found Prototype Ballistic Cannon 52256 | -5/Warlord | Spotted Executioner 52277 | -5/Warlord | Destroyed Executioner 52311 | -5/Warlord | Found Exp. Core Analyzer 52379 | -5/Warlord | Identified Hvy. Autocannon 52387 | -5/Warlord | Spotted Striker 52397 | -5/Warlord | Found Hvy. Autocannon 52526 | -5/Warlord | Spotted Striker 52551 | -5/Warlord | Identified Vortex Shotgun (x4) 52699 | -5/Warlord | Core integrity fell below 50% 52708 | -5/Warlord | Spotted Striker 52709 | -5/Warlord | Spotted Executioner 52713 | -5/Warlord | Destroyed Striker 52743 | -5/Warlord | Destroyed Executioner 52777 | -5/Warlord | Destroyed 12 combat bots 52851 | -5/Warlord | Opened side exit 52997 | -5/Warlord | Discovered new exit (range 9) 53007 | -5/Warlord | Identified exit to Proximity Caves 53045 | -5/Warlord | Entered Proximity Caves 53094 | -4/Proximity Caves | Destroyed 7 combat bots 53100 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 53234 | -4/Proximity Caves | Learned location of 1 exit from Research 53712 | -4/Proximity Caves | Learned Research garrison access intel 54995 | -4/Proximity Caves | Discovered exit to Factory (range 12) 55316 | -4/Proximity Caves | Entered Factory 55316 | -4/Factory | Evolved 2 slots: Utility x2 55317 | -4/Factory | Identified exit to Extension 55319 | -4/Factory | Loaded intel: 92 trap records 55320 | -4/Factory | Loaded intel: 255 machine locations 55321 | -4/Factory | Loaded intel: 4 garrison access locations 55853 | -4/Factory | Sucked down chute 55853 | -4/Factory | Entered Waste 55875 | -4/Waste | Spotted C-40 Crusher 55886 | -4/Waste | Destroyed C-40 Crusher 55889 | -4/Waste | Spotted C-40 Crusher 55892 | -4/Waste | Destroyed C-40 Crusher 55910 | -4/Waste | Spotted C-40 Crusher 55913 | -4/Waste | Destroyed C-40 Crusher 55919 | -4/Waste | Spotted C-40 Crusher 55922 | -4/Waste | Destroyed C-40 Crusher 55943 | -4/Waste | Destroyed C-40 Crusher 56350 | -4/Waste | Warlord forces began an assault 56481 | -4/Waste | Spotted C-40 Crusher 56484 | -4/Waste | Allies destroyed C-40 Crusher 56522 | -4/Waste | Discovered new exit (range 12) 56558 | -4/Waste | Identified exit to Factory 57106 | -4/Waste | Entered Factory 57106 | -4/Factory | Accompanied by 19 allies 57107 | -4/Factory | Loaded intel: 289 machine locations 57541 | -4/Factory | Identified exit to Upper Caves 57807 | -4/Factory | Entered Upper Caves 60360 | -4/Upper Caves | Discovered new exit (range 12) 60440 | -4/Upper Caves | Learned Research stockpile data 60763 | -4/Upper Caves | Identified exit to Upper Caves 61049 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 61686 | -4/Upper Caves | Entered another Upper Caves area 61732 | -4/Upper Caves | Discovered new exit (range 11) 63844 | -4/Upper Caves | Discovered new exit (range 8) 63903 | -4/Upper Caves | Identified exit to Zhirov 64232 | -4/Upper Caves | Learned Research terminal intel 65008 | -4/Upper Caves | Entered Zhirov 65008 | -4/Zhirov | Accompanied by 4 allies 65008 | -4/Zhirov | Discovered new exit (range 3) 65037 | -4/Zhirov | Met Zhirov 65089 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 65147 | -4/Zhirov | Found Alien Artifact 65153 | -4/Zhirov | Identified Integrated Reactor 65153 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 65314 | -4/Zhirov | Found Alien Artifact 65458 | -4/Zhirov | Identified exit to Proximity Caves 65487 | -4/Zhirov | Build established: Hauler-Mutant 65765 | -4/Zhirov | Entered Proximity Caves 65765 | -3/Proximity Caves | Accompanied by 4 allies 65920 | -3/Proximity Caves | Build established: Hauler-Golem 66682 | -3/Proximity Caves | Attracted the attention of an 0b10 base 66707 | -3/Proximity Caves | Crushed by falling debris 66781 | -3/Proximity Caves | Lost 11 parts (1p2n5u3w) 67064 | -3/Proximity Caves | Build established: Golem 68684 | -3/Proximity Caves | Discovered new exit (range 10) 68722 | -3/Proximity Caves | Identified exit to Research 68779 | -3/Proximity Caves | Build established: Mutant 68970 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 69243 | -3/Proximity Caves | Build established: Golem 70422 | -3/Proximity Caves | Build established: Hauler-Gunner 70452 | -3/Proximity Caves | Entered Research 70452 | -3/Research | Evolved 2 slots: Utility x2 70453 | -3/Research | Identified exit to Research 70454 | -3/Research | Loaded intel: 49 trap records 70456 | -3/Research | Loaded intel: 129 machine locations 70457 | -3/Research | Loaded intel: 19 terminal locations 70458 | -3/Research | Loaded intel: 4 fabricator locations 70459 | -3/Research | Loaded intel: 4 garrison access locations 70490 | -3/Research | Identified exit to Armory 70490 | -3/Research | Identified exit to Quarantine 70946 | -3/Research | Build established: Hacker-Golem 71039 | -3/Research | Intercept squad dispatched 71050 | -3/Research | Entered Armory 71052 | -3/Armory | Loaded intel: 58 machine locations 71053 | -3/Armory | Loaded intel: 2 repair station locations 71788 | -3/Armory | Destroyed 13 combat bots 71862 | -3/Armory | Lost 4 parts (1p3w) 71976 | -3/Armory | Crushed by falling debris 71977 | -3/Armory | System corruption reached 10% 72007 | -3/Armory | Lost 3 parts (1u2w) 72033 | -3/Armory | Crushed by falling debris 72064 | -3/Armory | Lost 3 parts (3u) 72181 | -3/Armory | Discovered exit to Research (range 4) 72567 | -3/Armory | Lost 3 parts (1n1u1w) 72578 | -3/Armory | First assault squad dispatched 72593 | -3/Armory | Build established: Hauler-Golem 72689 | -3/Armory | Intercept squad dispatched 72711 | -3/Armory | Spotted Tracker 72717 | -3/Armory | Spotted Combat Programmer 72718 | -3/Armory | Spotted B-86 Titan 72736 | -3/Armory | Identified Molecular Deconstructor 72748 | -3/Armory | Core integrity fell below 50% 72758 | -3/Armory | Core integrity fell below 20% 72760 | -3/Armory | System corruption reached 30% 72765 | -3/Armory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 72754_ Penetrated by EMDS Slug. 72755_ Acquired 36 matter. 72755_ L-61 Swordsman system terminally corrupted. 72755_ G-67 Veteran system terminally corrupted. 72755_ Combat Programmer suffers critical hit. 72755_ Slug penetrates Earth. 72756_ Penetrated by EMDS Slug. 72759_ Combat Programmer heat damages Quantum Shading Machine. 72759_ Acquired Flexi-carbon Leg. 72759_ Penetrated by EMDS Slug. 72761_ Acquired 10 matter. 72761_ Combat Programmer resets B-86 Titan, system corruption cleaned. 72762_ Combat Programmer heat damages Prototype Energy Cannon. 72762_ Med. Storage Unit destroyed. 72762_ Knocked back. 72762_ Slug penetrates Tracker. 72762_ Penetrated by EMDS Slug. 72763_ B-86 Titan activates siege mode. 72765_ Combat Programmer heat damages Exp. Target Analyzer, Prototype Special Weapon. Map ----- +----------------------------------------------------+ | | | | | | | ?????????#??##################### | | ????????????# # | | ?????#??#???# ]* [[ # | | ????????????# != *! # | | ????????????# # | | ????????????# ] *] # | | ????????#??## ][ !] # | | ???????????## " | | ?????###???## ## | | ?????# #?bbb##########+######"### | | ???### #?? ????????# ^^ | | ?### # ### #??#????## ^^ | | ??? # #?????#?## ##+####### | | ??? # #?????#?## # ?????## | | ?### ;# ########## #?"??"???# | | ## # "??" ??? | | # !=^ #####"#### # " ?"?#?? | | # % /= #[ != # " " " ??? | | ?# %!%= # != # # ### | | ?# !/%s # != # ########?? | | ?###=%=!% # #++#?#?#?#?#? | | ?## !p%%% / """"" # #???##??## | | ?# BB%[Y@ # """"" #< #???????#? | | ?# BB[ # """"" # #???????#? | | ?### = ; ####???#???#? | | ?#?# *% #######+##?##????????? | | ???# ##### #?????# #########????? | | ?#?# #???# #???#?# [%[#???#? | | ???# #???#o#?#??###"###"##!#????? | | ???# ????# #????#?# #?####%#????? | | ?###+##### #??????# #?#?#"[##??#? | | # "!###????###???##!"#???? | | # "" #/#??????#?????#"%##??## | | # "T [/ #?"""" #?#####=%"#???? | | # "" !!! #%# #??# !"#???? | | # "" !!! #!/% #??# "#???? | | # !!! #/#="""" #??# ##???? | | # #=# ??????# ##???? | | # = # #?###???#?# "#???? | | ## ####### #?????#???# # | | ?##????### ##??#????## # """" | | ????????# ############+#"#? ??? | | ????????# +? ?? | | ????????# #### ###########?"""" | | ?#########+##### #??????????????? | | ?# # #??????????????? | | ?# " """ " # ###########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 67 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Additional Mass Support 10 Armor Coverage 400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 15 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Hvy. EM Shotgun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Reclamation Unit | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Lrn. Sensor Array | -7/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Packrat Challenges ------------ None Game ------ Seed MassExperimentalDatajack Manual? 0 Play Time 09:17:12 Cumulative 299.1 hours Start 2021.01.22 @ 19:09:50 End 2021.02.27 @ 13:16:15 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 64 Adventurer 23 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bcf2051-dccb-488e-a36c-d3341de640b3