Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:49:12 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3117) 3117 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 9680 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 410 Friendly Fire -349 Cogmind --------- Core Integrity 990/1150 Matter 5/300 Energy 88/100 System Corruption 3% Temperature Cool (18) Movement Hovering (900) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (4) --- Armored Medium Treads Backup Propulsion I > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON (4) ------- Variable Charge Gun Magnetic Acceleration Cannon > --- INVENTORY (15) --- Experimental Cooling System Large Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite HERF Cannon Gauss Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Experimental Cooling System Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hacking Suite Variable Charge Gun Gauss Rifle Gauss Rifle Enhanced Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . 1 . Utility 7 | . . . 1 . 2 1 . . 1 . . 1 1 Weapon 2 | . . . 1 . . . . . 1 . . . . Parts Attached 92 | 8 1 . 3 24 14 8 1 . 16 1 . 5 11 Power 14 | 3 . . 1 3 2 1 . . 2 . . 1 1 Engine 12 | 3 . . 1 3 1 1 . . 2 . . 1 . Core 2 | . . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . . . 7 2 1 1 . 4 . . . 1 Treads 18 | 2 . . . 7 2 1 1 . 4 . . . 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 1 . 1 6 6 2 . . 7 . . 2 6 Device 9 | . . . . . 2 1 . . 2 . . . 4 Storage 3 | 1 . . . 1 1 . . . . . . . . Processor 6 | . . . . 1 2 . . . 2 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 14 | . 1 . 1 4 1 1 . . 3 . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . . 1 8 4 4 . . 3 1 . 2 3 Energy Gun 6 | . . . . . 1 1 . . 1 1 . . 2 Energy Cannon 2 | . . . . . . . . . 1 . . 1 . Ballistic Gun 13 | 2 . . 1 6 2 2 . . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . 1 . . 1 1 Launcher 3 | . . . . 2 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 . . 1 . . . 1 Parts Lost 19 | . . . . 5 . 1 . . 2 . . 1 10 Power 2 | . . . . . . . . . . . . . 2 Propulsion 6 | . . . . 1 . . . . 2 . . . 3 Utility 9 | . . . . 3 . 1 . . . . . 1 4 Weapon 2 | . . . . 1 . . . . . . . . 1 Highest Loss Streak 4 | . . . . 2 . 1 . . 2 . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 88 100 100 97 98 99 100 100 98 100 100 93 90 Engine 7 | . 14 14 11 11 7 6 7 7 6 6 6 4 5 Treads 20 | . 28 28 22 21 18 23 23 23 19 20 20 17 13 Device 8 | . . . . . 9 15 15 15 13 13 13 10 14 Storage 8 | . 14 14 11 11 8 7 7 7 6 6 6 5 5 Processor 13 | . . . . 9 18 15 15 15 20 20 20 17 15 Protection 8 | . 3 14 22 11 9 6 7 7 6 6 6 11 9 Energy Gun 3 | . . . . . 1 7 7 7 8 6 6 1 3 Energy Cannon 1 | . . . . . . . . . . 6 6 8 5 Ballistic Gun 15 | . 28 28 33 32 23 6 7 7 6 6 6 1 . Ballistic Cannon 4 | . . . . . . 7 7 7 8 6 6 9 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 11 14 14 21 40 45 55 55 55 67 67 67 87 93 Greatest Support 95 | 40 40 40 40 43 42 62 70 70 78 68 68 68 95 Greatest Overweight (x) 14 | . . . . 1 1 . . . 1 . . 1 14 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 8 13 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 8 7 15 15 15 15 15 15 14 13 15 15 Average Carried 12 | 1 3 6 6 12 13 14 14 15 14 13 13 13 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 4 8 7 13 15 15 15 15 13 13 13 15 12 Class Distribution -------------------- 64% | Scavenger-Skirmisher 13% | Tank 11% | Scavenger-Tank 6% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 2414 | 208 116 22 95 741 303 30 294 66 245 37 43 127 87 Remotely . | . . . . . . . . . . . . . . Salvage Created 3062 | . 119 . 175 1284 194 266 35 95 296 . 66 322 210 Parts 203 | . 10 . 12 103 10 12 2 3 13 . 1 21 16 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 10 2 . . 1 . . Prevented 5 | . . . . . . . 3 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 70 | . 2 . 5 30 3 6 1 2 4 . 1 9 7 Guns 46 | . 2 . 5 27 3 4 . 2 1 . . 1 1 Cannons 18 | . . . . . . 1 1 . 3 . 1 6 6 AOE 6 | . . . . 3 . 1 . . . . . 2 . Classes Destroyed 12 | . 3 . 1 4 . 2 1 . . . . . 1 Worker 1 | . . . . 1 . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . Operator 4 | . 1 . 1 2 . . . . . . . . . Watcher 5 | . 1 . . 2 1 . . . 1 . . . . Swarmer 18 | . . . 2 8 . . . . . . . 4 4 Grunt 30 | . 2 . 3 12 3 2 . 1 3 . . 3 1 Sentry 16 | . . . . 10 . 3 . 1 1 . 1 . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . 1 . 1 . . 2 2 Best Kill Streak 7 | . 2 . 6 7 3 3 1 2 2 . 1 4 5 Combat Bots Only 7 | . 2 . 3 7 2 3 1 2 2 . 1 4 3 Max Kills in Single Turn 3 | . 1 . 1 3 1 1 1 1 1 . 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 601 | . 43 . 25 103 18 83 10 32 89 . 27 31 140 Missed 197 | . 16 . 6 33 5 31 4 14 35 . 9 11 33 Damage Taken 6014 | . 330 . 149 1156 218 540 100 171 758 . 127 315 2150 Core 584 | . 81 . 15 143 15 79 14 16 30 . 18 13 160 Absorbed by Shields 15 | . . . . . . . . . . . . 15 . Ignored by Resistances 75 | . . . 1 40 . . . . . . . . 34 Regen/Repaired (Parts) 419 | . . . . . 419 . . . . . . . . Core Remaining (%) 85 | 100 . 67 . 60 97 . . 84 . . 94 98 . Volleys Fired 184 | . 14 . 13 68 14 16 2 6 12 . 3 10 26 Largest 4 | . 2 . 3 3 3 3 3 3 4 . 4 4 4 Hottest 281 | . 40 . 60 79 69 133 127 127 226 . 226 281 262 Shots Fired 562 | . 28 . 39 196 42 48 6 18 48 . 12 40 85 Gun 413 | . 28 . 39 190 42 25 4 12 31 . 6 10 26 Cannon 136 | . . . . . . 16 2 6 17 . 6 30 59 Launcher 13 | . . . . 6 . 7 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 438 | . 28 . 39 190 42 25 4 12 24 . 6 20 48 Thermal 48 | . . . . . . 13 . . 5 . 3 10 17 Explosive 13 | . . . . 6 . 7 . . . . . . . Electromagnetic 63 | . . . . . . 3 2 6 19 . 3 10 20 Robot Hit Streak 13 | . 5 . 11 13 7 13 5 3 9 . 6 8 8 Robot Miss Streak 8 | . 5 . 7 3 6 6 3 4 3 . 5 4 8 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . Shots Hit Robots 324 | . 14 . 19 114 21 36 5 13 35 . 9 21 37 Core Hits 190 | . 8 . 11 66 9 24 5 11 18 . 4 19 15 Critical Kills 2 | . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . Critical Strikes 10 | . . . . 3 . 3 . . 1 . . 1 2 Burn 2 | . . . . . . 2 . . . . . . . Destroy 4 | . . . . 3 . 1 . . . . . . . Blast 3 | . . . . . . . . . . . . 1 2 Corrupt 1 | . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7140 | . 181 . 176 2419 306 556 90 181 834 . 192 786 1419 Guns 3666 | . 181 . 176 1668 306 272 53 122 458 . 63 56 311 Cannons 2276 | . . . . . . 169 30 59 376 . 129 616 897 Explosions 1100 | . . . . 668 . 115 . . . . . 106 211 Melee . | . . . . . . . . . . . . . . Ramming 98 | . . . . 83 . . 7 . . . . 8 . Kinetic 4487 | . 181 . 176 1668 306 285 81 139 514 . 65 295 777 Thermal 1096 | . . . . . . 156 . . 102 . 97 374 367 Explosive 783 | . . . . 668 . 115 . . . . . . . Electromagnetic 676 | . . . . . . . 2 42 218 . 30 109 275 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 1 1 1 1 1 1 . 3 Average Corruption 1 | . . . . 1 1 1 1 1 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . 2 . 2 2 . . 2 1 . 1 Message Errors 1 | . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . 2 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . 1 . . . 1 . . . Data Loss (minor) 2 | . . . . . . 1 . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 142 | . . . . 10 . . . . 35 . . . 97 Projectiles 62 | . . . . . . . . . 35 . . . 27 Explosions 80 | . . . . 10 . . . . . . . . 70 Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . 2 2 . . 4 14 Impact 1 | . . . . . . . . . . . . 1 . Kinetic 21 | . . . . . . . . 2 2 . . 3 14 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 442 | . . . . 187 . 87 . . . . . . 168 Shots 11 | . . . . 5 . 3 . . . . . . 3 Rammed 20 | . . . . 17 1 . 1 . . . . 1 . Targets Rammed 21 | . . . . 18 1 . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 439 | . 30 . 79 132 77 93 226 132 265 . 253 439 437 Average Temperature 70 | . 12 . 33 32 22 30 71 71 93 . 119 217 127 Received Heat Transfer 1315 | . 135 . 6 282 99 138 12 75 324 . 30 27 187 Effects 3 | . . . . . . . . . . . . 1 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 1 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . . . . 1 1 . Heat Transferred 1677 | . . . . . . 481 . . 150 . 150 500 396 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Peak Influence 902 | . 92 35 180 902 432 417 . . 183 . . 200 367 Initial 336 | . . 35 13 76 336 188 . . 49 . . 31 35 Average 256 | . 48 35 97 452 371 297 . . 53 . . 84 139 Maximum Alert Level 3 | . . . . 3 2 2 . . . . . 1 1 Low Security (%) 50 | 100 100 100 100 19 . 24 . . 100 . . 94 76 Level 1 28 | . . . . 28 63 74 . . . . . 5 23 Level 2 15 | . . . . 32 36 1 . . . . . . . Level 3 6 | . . . . 20 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 3 7 1 4 . . 5 . . 2 5 Investigation 7 | . . 1 2 1 1 1 . . . . . . 1 Extermination 4 | . . . . . . . . . 1 . . 2 1 Reinforcement 5 | . . . 1 3 . . . . 1 . . . . Assault 2 | . . . . 2 . . . . . . . . . Garrison 10 | . . . . 1 . 3 . . 3 . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 5 | . 2 . . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 8 1 8 44 9 7 2 2 12 . 1 14 16 Peak Tracking Total 8 | . 4 . 4 8 4 3 1 2 5 . 1 8 6 Tactical Retreats 3 | . . . . . . . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 10 | . 1 . . 5 1 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 17 | . . . 1 5 1 1 . . . . . . 9 Max in Single Turn 4 | . . . 1 1 1 1 . . . . . . 4 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 27 | . 2 1 2 10 5 2 . . 3 . . 1 1 Terminals 20 | . 2 . 2 9 3 1 . . 2 . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . Total Hacks 78 | . 4 1 8 25 18 5 . . 10 . . 3 4 Successful 34 | . 1 1 3 13 8 1 . . 4 . . 1 2 Failed 44 | . 3 . 5 12 10 4 . . 6 . . 2 2 Catastrophic 10 | . 2 . . 3 3 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 56 | . 4 . 8 22 10 3 . . 6 . . 3 . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 9 | . . . . . 5 . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 3 2 . . . . . . . Terminal Hacks 26 | . 1 1 3 12 4 1 . . 3 . . 1 . Record 2 | . . . 1 . . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . 3 1 1 . . 1 . . . . Open Door 4 | . . 1 . 3 . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . 2 Scan Component 3 | . . . . . 2 . . . . . . . 1 Repair 2 | . . . . . 2 . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . Used 2 | . 1 . . 1 . . . . . . . . . Hacking Detections 20 | . 2 . 2 4 5 2 . . 3 . . 1 1 Full Trace Events 8 | . 1 . 2 2 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 77 | . . . . . 77 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Total Allies 5 | . . . . 2 . . . . 3 . . . . Largest Group 3 | . . . . 2 2 . . . 3 . . . . Highest-Rated Group 87 | . . . . 62 62 . . . 87 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 17 18 . . . 31 . . . . Total Damage 987 | . . . . 314 252 . . . 421 . . . . Kills 13 | . . . . 6 4 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 5945 | 58 193 116 124 1414 687 463 774 130 636 289 92 569 400 Spaces Moved 2875 | 39 94 66 51 683 269 255 491 72 278 180 49 215 133 Core 17 | 17 . . . . . . . . . . . . . Treads 2856 | 22 94 66 51 683 269 255 491 72 278 180 49 215 131 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 155 155 155 155 160 160 240 162 Average Speed 169 | 112 160 160 160 163 190 155 155 155 157 160 160 240 216 Slowest Speed 1220 | 160 160 160 160 240 240 155 155 155 232 160 160 240 1220 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 27 19 10 96 25 9 73 12 10 39 10 5 5 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . 3 1 . 2 . . . Spaces Dug 7 | . . . . 7 . . . . . . . . . Terrain Destroyed 193 | . . . . 49 . 67 . . 3 . 1 19 54 Melee . | . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . 3 . 1 8 14 AOE 167 | . . . . 49 . 67 . . . . . 11 40 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Total 3541 | 53 112 77 69 831 415 287 501 77 452 182 55 245 185 Wait 225 | . . 8 . . 87 . . . 123 . 4 . 3 Move 2862 | 38 93 65 50 682 268 254 490 71 277 179 48 214 133 Hop . | . . . . . . . . . . . . . . Pick Up 87 | 6 4 4 2 20 18 5 3 . 8 1 . 9 7 Fast Attach 15 | 1 . . . 2 5 1 . . 6 . . . . Attach 37 | 5 1 . 2 7 2 3 . . 4 1 . 4 8 Detach . | . . . . . . . . . . . . . . Swap 40 | 2 . . 1 15 7 4 1 . 6 . . 1 3 Drop 69 | 1 . . 1 19 13 4 4 . 16 1 . 5 5 Fire 184 | . 14 . 13 68 14 16 2 6 12 . 3 10 26 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 21 | . . . . 18 1 . 1 . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Entered Mines 255 | -10/Mines | Met a Derelict bent on vengeance 282 | -10/Mines | Met a Derelict shopkeep closing up shop 302 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 13) 368 | -10/Mines | Entered Materials 368 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 443 | -9/Materials | Discovered new exit (range 8) 492 | -9/Materials | Entered Storage 540 | -9/Storage | Garrison activated, responded to threat 643 | -9/Storage | Identified exit to Recycling 809 | -9/Storage | Destroyed 7 combat bots 876 | -9/Storage | Build established: Tank 1116 | -9/Storage | Discovered new exit (range 17) 1500 | -9/Storage | Build established: Scavenger-Tank 1543 | -9/Storage | Met a pair of Derelict thieves 1906 | -9/Storage | Entered Materials 1906 | -8/Materials | Accompanied by 2 allies 1906 | -8/Materials | Evolved 2 slots: Utility x2 2201 | -8/Materials | Build established: Scavenger-Skirmisher 2230 | -8/Materials | Repaired Lrg. Storage Unit 2319 | -8/Materials | Repaired Imp. Assault Rifle 2556 | -8/Materials | Discovered new exit (range 8) 2588 | -8/Materials | Identified exit to Factory 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3013 | -7/Factory | Discovered new exit (range 13) 3031 | -7/Factory | Identified exit to Lower Caves 3056 | -7/Factory | Entered Lower Caves 3341 | -7/Lower Caves | Encountered a Warlord checkpoint 3373 | -7/Lower Caves | Spotted B-75 Beast 3442 | -7/Lower Caves | Learned Factory trap positions 3810 | -7/Lower Caves | Discovered new exit (range 14) 3828 | -7/Lower Caves | Identified exit to Lower Caves 3830 | -7/Lower Caves | Entered another Lower Caves area 3832 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3934 | -7/Lower Caves | Discovered new exit (range 17) 3957 | -7/Lower Caves | Identified exit to Factory 3960 | -7/Lower Caves | Entered Factory 3960 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3961 | -6/Factory | Loaded intel: 80 trap records 4223 | -6/Factory | Fabricated G-50 Soldier (x3) 4451 | -6/Factory | Discovered new exit (range 8) 4496 | -6/Factory | Identified exit to Lower Caves 4596 | -6/Factory | Entered Lower Caves 4597 | -6/Lower Caves | Encountered a Warlord checkpoint 4861 | -6/Lower Caves | Discovered new exit (range 16) 4884 | -6/Lower Caves | Identified exit to Lower Caves 4885 | -6/Lower Caves | Entered another Lower Caves area 4886 | -6/Lower Caves | Encountered a Warlord checkpoint 4953 | -6/Lower Caves | Discovered new exit (range 6) 4955 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4975 | -6/Lower Caves | Identified exit to Factory 4977 | -6/Lower Caves | Entered Factory 4977 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4978 | -5/Factory | Identified exit to Upper Caves 5518 | -5/Factory | Discovered new exit (range 8) 5544 | -5/Factory | Identified exit to Factory 5546 | -5/Factory | Entered another Factory area 5546 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5722 | -4/Factory | Garrison activated, responded to threat 5882 | -4/Factory | Lost 4 parts (1p1n2u) 5946 | -4/Factory | Self-destructed Last Messages --------------- 05933_ G-67 Veteran knocked back. 05933_ Magnetic Acceleration Cannon destroyed. 05935_ Critical hit (Burn: +50). 05936_ K-01 Serf collects debris. 05936_ U-05 Engineer builds a Wall. 05936_ U-05 Engineer lays Concrete. 05937_ G-67 Veteran destroyed. 05937_ Imp. Heat Sink destroyed. 05937_ U-05 Engineer lays Concrete. 05938_ Angular Momentum Engine destroyed. 05939_ K-01 Serf collects debris. 05939_ U-05 Engineer lays Concrete. 05940_ The unstable cave ceiling collapses. 05940_ G-67 Veteran knocked back. 05940_ U-05 Engineer lays Concrete. 05943_ K-01 Serf collects debris. 05943_ U-05 Engineer lays Concrete. 05944_ R-10 Processor collects Imp. Heat Sink. 05944_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #? ???????????????????????????????????????? | | # ????????????????????????????????????????? | | /?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | = #???????????????# ???"???????????????????? | | ! #??????????????? ?? ???????????????????? | | ! #?????????????#?# ? ""??????????????????? | | "" #????????????? ## ? ""??????????????????? | | #?????????????# # "" ""??????????????????? | | ###########+#######+##"# "" "???????????????????? | | "T ???????????????????? | | % " ????????????????????? | | [ % " %????????????????????? | | *%= k%% ?????????????????????? | | =[[ %| R%?????????????????????? | | ###"#+#####+;############/####???????????????????? | | " s # " gs| # #?????????????????? | | " s ; % u[ ; #?????????????????? | | """""" " ; u! @! ; #?????????????????? | | """""" # [ ; % ; #?????????????????? | | """""" " ; % ; #?????????????????? | | """""" " ; g ; #?????????????????? | | " ; #????????????????? | | """""" % ; ##????????????????? | | """""" ; #?????????????????? | | ?""?"" " ;;;;;;;;; #?????????????????? | | ????"" " ### # ###?????????????????? | | ???? " ##?##?####???????????????????? | | ????####""" # #### #????????????????????????????? | | ???????# ###????????????????????????????? | | ???????###########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Minigun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ArcActuatorLance Manual? 0 Play Time 00:51:50 Cumulative 15.9 hours Start 2024.04.13 @ 07:07:11 End 2024.04.14 @ 12:49:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a0ed7b1-cd71-4b74-941a-5aaaac41c6e7