Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 13:57:45 Player: Minty Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2941) 2941 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 6497 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 85 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 27/100 System Corruption 3% Temperature Warm (184) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (5) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Faulty Heavy Deuterium Engine Improved Cooling System Large Matter Pod (150) Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Cooled Pulse Rifle Beamcaster > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Compact Battery Large Matter Pod Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Tractor Beam Gatling Laser Gatling Laser Gatling Laser Advanced Assault Cannon Gauss Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 1 . 2 . Parts Attached 73 | . 8 5 15 4 27 14 Power 11 | . 1 1 3 . 4 2 Engine 7 | . 1 1 1 . 2 2 Core 4 | . . . 2 . 2 . Reactor . | . . . . . . . Propulsion 13 | . . 2 5 . 4 2 Treads 11 | . . 2 4 . 4 1 Leg . | . . . . . . . Wheel 2 | . . . 1 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 2 1 2 1 3 7 Device 10 | . 2 1 2 1 2 2 Storage 2 | . . . . . 1 1 Processor . | . . . . . . . Hackware 3 | . . . . . . 3 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 33 | . 5 1 5 3 16 3 Energy Gun 16 | . 1 1 . . 13 1 Energy Cannon 7 | . . . 5 1 . 1 Ballistic Gun 3 | . 2 . . . 1 . Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . 1 . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 3 Corrupted Parts 4 | . . . . 3 . 1 System Corruption 13 | . . . . 11 . 2 Parts Lost 31 | . 1 3 4 . 5 18 Power 5 | . . 1 2 . 1 1 Propulsion 8 | . . 2 1 . 1 4 Utility 6 | . . . . . 1 5 Weapon 12 | . 1 . 1 . 2 8 Highest Loss Streak 18 | . 1 3 3 . 2 18 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | . 7 7 7 7 13 14 Power 1 | . 1 . . . 2 1 Propulsion . | . 3 1 . . . . Utility 5 | . 2 4 4 4 6 6 Weapon 3 | . 1 1 2 3 4 6 Tool/Special . | . . . . . . . Unused Backups 15 | . 2 . 1 1 9 2 Power 3 | . . . . . 3 . Propulsion . | . . . . . . . Utility 8 | . . . 1 1 4 2 Weapon 3 | . 2 . . . 1 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 95 | . 95 99 89 100 98 90 Engine 6 | . 13 13 4 . 4 6 Core 2 | . . . 4 11 4 . Treads 15 | . . 26 18 22 17 14 Leg 3 | . 28 1 . . . . Device 18 | . 9 14 21 22 18 22 Storage 10 | . 14 14 11 11 9 7 Energy Gun 23 | . 3 25 8 . 34 32 Energy Cannon 5 | . . . 17 28 3 . Ballistic Gun 4 | . 19 . . . 2 3 Ballistic Cannon 1 | . . . . 4 3 . Peak Build Rating 44 | . 7 11 20 25 40 44 Average Rating 27 | . 6 9 15 21 36 41 On Entrance 16 | 6 6 7 11 20 25 39 Naked Turns . | . . . . . . . Heaviest Build 54 | 13 17 15 24 30 54 48 Greatest Support 60 | 20 20 40 40 40 40 60 Greatest Overweight (x) 4 | . . . 4 . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 Average Capacity 11 | . 8 8 8 8 14 14 Most Carried 15 | . 8 8 8 8 15 15 Average Carried 11 | . 7 7 7 7 13 14 Final Capacity 15 | 8 8 8 8 8 15 5 Final Carried 15 | 6 8 8 8 8 15 4 Class Distribution -------------------- 50% | Scavenger-Gunner 25% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2014 | 200 312 134 360 39 750 219 Remotely . | . . . . . . . Salvage Created 4186 | . 369 101 763 48 1970 935 Parts 239 | . 21 7 48 12 96 55 Haulers Intercepted 8 | . 1 . 2 . 3 2 Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 61 | . 6 3 12 . 28 12 Melee 2 | . . 2 . . . . Guns 45 | . 4 1 4 . 25 11 Cannons 8 | . . . 6 . 2 . AOE 4 | . 2 . 1 . . 1 Classes Destroyed 13 | . 6 . 3 . 3 1 Worker 7 | . 2 . 1 . 4 . Builder 14 | . . . 3 3 6 2 Tunneler 1 | . . . . . 1 . Hauler 8 | . 1 . 2 . 3 2 Recycler 11 | . 2 . 2 . 3 4 Mechanic 2 | . . . . . 1 1 Operator 3 | . . . 1 . 1 1 Watcher 4 | . 1 . . . 2 1 Swarmer 9 | . 4 . . . 2 3 Grunt 40 | . 2 3 9 . 21 5 Sentry 7 | . . . 3 . 4 . Hunter 3 | . . . . . 1 2 Programmer 2 | . . . . . . 2 Best Kill Streak 9 | . 6 2 6 2 7 9 Combat Bots Only 4 | . 4 2 4 . 4 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 1 | . 1 . 1 . . 1 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 563 | . 68 34 88 . 130 243 Missed 190 | . 21 5 28 . 42 94 Hits 373 | . 47 29 60 . 88 149 Melee 2 | . . . . . . 2 Projectile 371 | . 47 29 60 . 88 147 Critical Strikes 10 | . . . 1 . 4 5 Damage Taken 5894 | . 509 394 779 24 1446 2742 Core 1204 | . 119 65 151 . 168 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 142 | . 58 . . . 84 . Core Remaining (%) 64 | 100 . 26 . 62 69 . Volleys Fired 200 | . 40 7 48 5 62 38 Largest 5 | . 2 2 3 3 5 5 Hottest 338 | . 50 115 204 204 326 338 Shots Fired 680 | . 76 11 112 15 298 168 Gun 537 | . 70 11 45 . 253 158 Cannon 125 | . . . 60 15 43 7 Launcher 18 | . 6 . 7 . 2 3 Special . | . . . . . . . Kinetic 134 | . 70 . . 6 36 22 Thermal 519 | . . 11 103 9 253 143 Explosive 18 | . 6 . 7 . 2 3 Electromagnetic 9 | . . . 2 . 7 . Robot Hit Streak 13 | . 9 8 8 7 13 10 Robot Miss Streak 7 | . 7 1 4 1 4 4 Penetration Max . | . . . . . . . Secondary Targets 10 | . . . . . 7 3 Max Gunslinging Chain 2 | . . . . . 2 1 Shots Hit Robots 368 | . 40 16 69 8 157 78 Core Hits 207 | . 18 6 30 3 77 73 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . . 1 4 . 19 1 Burn 22 | . . 1 3 . 18 . Meltdown 1 | . . . 1 . . . Blast 2 | . . . . . 1 1 Melee Attacks 14 | . 4 9 . . 1 . Impact . | . . . . . . . Slashing 14 | . 4 9 . . 1 . Piercing . | . . . . . . . Sneak Attacks 5 | . 3 1 . . 1 . Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9117 | . 957 321 1414 203 3542 2680 Guns 5633 | . 519 129 454 . 2905 1626 Cannons 1517 | . . . 736 200 450 131 Explosions 1463 | . 258 . 216 . 83 906 Melee 430 | . 180 189 . . 61 . Ramming 74 | . . 3 8 3 43 17 Kinetic 1063 | . 519 . . 55 250 239 Thermal 6002 | . . 129 1145 145 3065 1518 Explosive 1395 | . 258 . 216 . 15 906 Electromagnetic 153 | . . . 45 . 108 . Impact . | . . . . . . . Slashing 430 | . 180 189 . . 61 . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 11 . 3 Average Corruption 7 | . . . . 10 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 2 . 1 Message Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . Overload Shots 1 | . . . . . . 1 Overflow Damage 50 | . 33 . . 2 15 . Projectiles 17 | . . . . 2 15 . Explosions 11 | . 11 . . . . . Melee 22 | . 22 . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 100 | . 22 . . . 78 . Shots 3 | . 1 . . . 2 . Rammed 23 | . . . 5 2 10 6 Targets Rammed 26 | . . 1 6 2 11 6 Kicked . | . . . . . . . Crushed 3 | . . 1 1 . 1 . Highest Temperature 339 | . 8 50 324 138 294 339 Average Temperature 90 | . 3 22 87 70 106 76 Received Heat Transfer 1803 | . 138 225 306 . 747 387 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 28 | . . 1 4 1 18 4 Heat Transferred 13134 | . . 407 2627 259 7143 2698 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 76 | . 100 100 90 100 37 95 Level 1 20 | . . . 9 . 53 4 Level 2 3 | . . . . . 9 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 424 | . 116 40 214 69 424 210 Initial 189 | . . 39 . 69 1 189 Average 137 | . 62 11 117 21 238 126 Influence Increases 2196 | . 293 80 470 19 917 417 Destroy 0b10 Robot/C 1280 | . 120 60 300 . 560 240 Destroy 0b10 Robot/NC 250 | . 30 . 45 15 105 55 Destroy Leader 294 | . 24 20 74 . 130 46 Allied During Kill 8 | . . . 8 . . . Successful Hack 27 | . 22 . 5 . . . Disable Machine 135 | . 15 . 15 . 75 30 Destroy Structure 112 | . 37 . 23 4 32 16 Lose Combat Pursuer 90 | . 45 . . . 15 30 Influence Decreases 2162 | . 191 182 291 194 505 799 Entered New Map 403 | . . 63 . 110 3 227 Time Decay 1429 | . 181 89 231 84 452 392 Lost Part 310 | . 10 30 40 . 50 180 Lost Ally 20 | . . . 20 . . . Squads Dispatched 21 | . 2 . 3 . 11 5 Investigation 6 | . . . 1 . 4 1 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 . 2 . 1 2 Assault . | . . . . . . . Garrison 6 | . . . . . 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 9 | . 2 . 2 . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 21 4 21 . 42 38 Peak Tracking Total 15 | . 7 2 3 . 4 15 Tactical Retreats 7 | . 5 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 10 | . 1 . 6 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 9 | . 1 . 1 . 5 2 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 11 | . 3 . 2 1 3 2 Terminals 6 | . 2 . 2 . 1 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 10 . 8 1 6 4 Successful 12 | . 5 . 4 1 2 . Failed 17 | . 5 . 4 . 4 4 Catastrophic 5 | . 1 . . . 1 3 Database Lockouts . | . . . . . . . Manual 13 | . 3 . 6 . 2 2 Terminals 21 | . 8 . 8 . 3 2 Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . 1 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 5 | . 1 . 2 1 1 . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 2 . 1 . Terminals 4 | . 2 . 2 . . . Track 1 | . . . 1 . . . Botnet 2 | . 1 . 1 . . . Skim 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 8 | . 2 . 2 . 2 2 Full Trace Events 4 | . 1 . 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 13 | . 13 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . 14 . . . Total Damage 191 | . . . 191 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 42 | . 42 . . . . . ECM 42 | . 42 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3883 | . 529 300 528 277 1313 936 Spaces Moved 1507 | 1 297 153 226 120 402 308 Core 4 | . . . 1 . . 3 Treads 1125 | . . 153 145 120 402 305 Legs 298 | 1 297 . . . . . Wheels 80 | . . . 80 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 95 160 160 50 Average Speed 187 | 120 120 160 142 160 240 242 Slowest Speed 320 | 120 120 160 250 160 320 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 56 36 24 21 34 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 108 | . 40 . 19 4 32 13 Melee . | . . . . . . . Projectile 21 | . . . . 4 15 2 AOE 87 | . 40 . 19 . 17 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2036 | . 380 179 328 195 569 385 Wait 86 | . 19 . 4 58 3 2 Move 1501 | . 296 152 225 119 401 308 Hop . | . . . . . . . Pick Up 38 | . 4 4 4 3 20 3 Fast Attach 28 | . 3 . 19 . 4 2 Attach 21 | . . 4 3 1 5 8 Detach 5 | . . . 3 . 2 . Swap 69 | . 11 1 8 3 34 12 Drop 48 | . 3 1 8 4 26 6 Fire 200 | . 40 7 48 5 62 38 Melee 14 | . 4 9 . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 26 | . . 1 6 2 11 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Repaired Ion Engine 494 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Entered Mines 533 | -10/Mines | Core integrity fell below 50% 575 | -10/Mines | Lost 3 parts (1p2n) 631 | -10/Mines | Learned location of Mines (-8) 819 | -10/Mines | Discovered new exit (range 9) 822 | -10/Mines | Received a Mining Laser from a helpful Derelict 830 | -10/Mines | Entered Materials 830 | -9/Materials | Accompanied by 1 ally 830 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -9/Materials | Discovered new exit (range 12) 1019 | -9/Materials | Lost 3 parts (1p1n1w) 1295 | -9/Materials | Discovered new exit (range 11) 1358 | -9/Materials | Entered Mines 1359 | -9/Mines | Learned location of Storage (-9) 1432 | -9/Mines | Build established: Scavenger-Gunner 1447 | -9/Mines | Discovered new exit (range 8) 1481 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1578 | -9/Mines | System corruption reached 10% 1635 | -9/Mines | Entered Materials 1635 | -8/Materials | Evolved 2 slots: Weapon x2 1811 | -8/Materials | Garrison activated, responded to threat 2330 | -8/Materials | Garrison activated, responded to threat 2936 | -8/Materials | Build established: Gunner 2938 | -8/Materials | Discovered new exit (range 4) 2948 | -8/Materials | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3254 | -7/Factory | Build established: Scavenger-Gunner 3844 | -7/Factory | Cargo convoy interrupted 3879 | -7/Factory | Core integrity fell below 50% 3882 | -7/Factory | Core integrity fell below 20% 3884 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03878_ U-05 Engineer lays Concrete. 03879_ K-01 Serf collects debris. 03879_ Hacking Suite destroyed. 03879_ Dropped Lrg. Storage Unit. 03879_ U-05 Engineer lays Concrete. 03880_ System Shield destroyed. 03880_ Acquired 98 matter. 03880_ Penetrated by Slug. 03880_ U-05 Engineer lays Concrete. 03881_ K-01 Serf collects debris. 03881_ U-05 Engineer builds a Wall. 03881_ Acquired Corrupted Wheel. 03881_ Integrated Corrupted Wheel (+2). 03881_ Wheel destroyed. 03882_ U-05 Engineer lays Concrete. 03882_ U-05 Engineer builds a Wall. 03882_ U-05 Engineer lays Concrete. 03882_ U-05 Engineer destroyed. 03883_ U-05 Engineer lays Concrete. 03884_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????+ % #?????????????????????? | | ?????????????????????# #?"???????????????????? | | ??????????????? ???#k k # ""??????????????????? | | ??????????????? ??# # ""??????????????????? | | ??????????????? ?# # ? ???????????????? | | ?????????????? ?# u# """" """????????????? | | ?????????????? # # """" """????????????? | | ??????????????? # ; """" """???????????? | | ????????????????? ; ; "" """" #????????? | | ??????????????????? ; !%; ?????????? | | ?????????????????????# [a*#![ ???????????? | | ??????????############% =g%#!![ # ######????????? | | ??????????""" | ===g**%[px u % ??????? | | ??????????"T" !!gb!=p!x i ??????? | | ???????# " " """ k %!!*!%=%= u[ ??????? | | ???????# """ A% @!% % !hi u%*% ??????? | | ???????# """ u *%=%! %k uu ???????? | | ???????# ###+##### # # ## ???????? | | ???????# """ """ # ## #?##???????????? | | ???????? """ """ # #? #??????????????? | | ???????# """ """ %!# """#? #??????????????? | | ???????# # """#?? #??????????????? | | ???????+ """ """ % # """#?? #??????????????? | | ???????# """ """ # #??^ ^#??????????????? | | ???????# """ """ # """#??? #??????????????? | | ###+#### # "?????? #??????????????? | | """ """ # "?????? #??????????????? | | """ """ # ????????????????????????? | | """ """ # "????????????????????????? | | # ?????????????????????????? | | """ """ # ?????????????????????????? | | # """ """ # ?????????????????????????? | | # """ """ ####?????????????????????????? | | # ^ #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # [ #????????????????????????????? | | # ###############????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 3% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightMassMatrix Manual? 0 Play Time 00:21:29 Cumulative 1147.0 hours Start 2025.07.11 @ 13:37:43 End 2025.07.11 @ 13:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1412 Rogue 1128 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e7e14b-af2a-4e8f-a0d2-bdb5a69199a7