Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.11 @ 02:36:55 Player: Ms. V3-11A Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (4264) 4264 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9659 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Battery (250) Energy Well (261) Graphene Brace EM Disruption Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission-Deuterium Core > --- PROPULSION ------- Advanced Treads Treaded VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cargo Storage Unit Machine Analyzer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Cargo Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Flak Gun Coil Gun Coil Gun Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Proton Missile Launcher Rocket Launcher Heavy Rocket Launcher Great Maul [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Cargo Storage Unit Device Armored Scrap Engine Storage Cargo Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . 2 2 2 . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . Utility 8 | . . 1 1 1 . . 3 2 Weapon 1 | . . . . 1 . . . . Parts Attached 84 | 2 7 13 20 7 4 3 19 9 Power 8 | . 1 2 1 2 1 1 . . Engine 7 | . . 2 1 2 1 1 . . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 4 3 11 . 1 1 . . Treads 8 | 2 . . 4 . 1 1 . . Leg 14 | . 4 3 7 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | . 2 4 4 3 1 1 6 5 Device 6 | . 1 . 1 . . 1 . 3 Storage 4 | . 1 1 1 . . . 1 . Processor 3 | . . . . 1 . . . 2 Hackware 4 | . . . . 2 . . 2 . Protection 9 | . . 3 2 . 1 . 3 . Artifact . | . . . . . . . . . Weapon 28 | . . 4 4 2 1 . 13 4 Energy Gun 3 | . . . 1 1 1 . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 8 | . . 2 2 . . . 3 1 Ballistic Cannon 6 | . . 2 1 1 . . 2 . Launcher 5 | . . . . . . . 5 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 39 | . . 1 8 . 2 4 18 6 Power 4 | . . 1 1 . . . 2 . Propulsion 11 | . . . 3 . 1 2 4 1 Utility 10 | . . . 3 . . . 6 1 Weapon 14 | . . . 1 . 1 2 6 4 Highest Loss Streak 14 | . . 1 5 . 2 4 14 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 93 99 84 92 91 72 65 23 Engine 5 | . 5 7 7 7 7 1 6 . Core 1 | . 8 3 . . . . 2 . Treads 17 | . 17 . 11 30 29 28 9 1 Leg 8 | . 10 32 24 . . . . . Device 5 | . 7 11 7 . . 7 5 7 Storage 7 | . 14 11 9 7 7 7 4 . Processor 4 | . . . . 6 7 7 5 12 Hackware 3 | . . . . 15 12 . 5 . Protection 3 | . . 10 7 . 2 . 6 . Energy Gun 5 | . . . . 7 7 16 . . Ballistic Gun 6 | . 28 8 6 7 6 . 12 . Ballistic Cannon 5 | . . 13 10 7 7 2 1 . Naked Turns . | . . . . . . . . . Heaviest Build 183 | 12 32 61 161 161 165 155 183 12 Greatest Support 96 | 40 40 30 88 88 88 96 79 22 Greatest Overweight (x) 7 | . 2 2 7 1 1 2 4 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . Largest Inventory Capacity 30 | 8 15 20 30 30 30 30 30 5 Average Capacity 26 | 8 14 19 29 30 30 30 27 5 Most Carried 30 | 6 15 20 30 30 30 30 29 5 Average Carried 23 | 3 10 18 26 29 29 24 23 4 Final Capacity 30 | 8 15 20 30 30 30 30 5 5 Final Carried 30 | 4 15 20 29 30 29 26 5 5 Scrap Engine Consumption 43 | . . . . . . 25 12 6 Constructs Created 5 | . . . . . . 2 2 1 Constructs Modified 7 | . . . . . . 4 3 . Class Distribution -------------------- 39% | Hauler-Mutant 12% | Scavenger-Mutant 11% | Hacker-Skirmisher 10% | Hauler-Tank 9% | Mutant 8% | Hacker-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Storage Hauler-Mutant | -7/Recycling Hauler-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Matter Collected 3729 | 200 297 480 1148 409 254 229 682 30 Remotely . | . . . . . . . . . Salvage Created 4653 | . 369 480 935 574 406 538 1294 57 Parts 261 | . 27 33 52 28 30 26 62 3 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 11 | . . 2 2 . . 3 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 97 | . 8 19 26 11 10 3 18 2 Melee 2 | . . . . . . . . 2 Guns 46 | . 8 8 5 5 7 3 10 . Cannons 43 | . . 11 21 6 3 . 2 . AOE 4 | . . . . . . . 4 . Classes Destroyed 13 | . 5 1 3 2 . . 2 . Worker 4 | . 2 . . . . . 2 . Builder 6 | . . . 1 1 1 . 3 . Hauler 3 | . . . 3 . . . . . Recycler 11 | . 1 . 1 2 . 5 2 . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . 1 . . . . Swarmer 30 | . 3 10 7 4 4 . . 2 Grunt 34 | . 5 3 13 3 3 . 7 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 19 | . . 6 5 2 3 3 . . Hunter 2 | . . . . . . . 2 . Programmer 10 | . . . . 2 . . 8 . Best Kill Streak 8 | . 4 5 8 4 8 3 5 1 Combat Bots Only 7 | . 3 5 6 4 7 1 4 1 Max Kills in Single Turn 3 | . 2 1 1 2 2 1 3 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Damage Taken 9271 | . 257 596 1099 486 427 642 3994 1770 Core 2251 | . 44 48 179 33 46 61 681 1159 Absorbed by Shields 144 | . . . 122 . . . 22 . Regen/Repaired (Parts) 224 | . . . . . . 92 132 . Core Remaining (%) 74 | 100 82 88 67 . . 80 31 . Volleys Fired 334 | . 25 47 98 57 19 23 64 1 Largest 3 | . 2 2 2 3 3 3 3 1 Hottest 196 | . 40 88 88 132 132 196 108 23 Shots Fired 647 | . 50 94 172 96 56 31 147 1 Gun 357 | . 50 40 54 39 37 28 108 1 Cannon 277 | . . 54 118 57 19 3 26 . Launcher 13 | . . . . . . . 13 . Special . | . . . . . . . . . Kinetic 558 | . 50 94 172 76 37 3 125 1 Thermal 53 | . . . . 20 19 14 . . Explosive 8 | . . . . . . . 8 . Electromagnetic 28 | . . . . . . 14 14 . Robot Hit Streak 31 | . 15 14 28 22 20 10 31 4 Robot Miss Streak 4 | . 1 2 4 2 1 1 2 . Penetration Max 2 | . . . . . . . 2 . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 471 | . 41 69 144 39 40 26 107 5 Core Hits 209 | . 19 25 51 21 17 20 53 3 Critical Kills 4 | . . . . 1 . . 3 . Critical Parts Destroyed 4 | . . . . . . . 4 . Critical Strikes 18 | . . 1 2 4 3 . 7 1 Burn 1 | . . . . . 1 . . . Destroy 8 | . . . . 1 . . 7 . Blast 8 | . . 1 2 3 2 . . . Sever 1 | . . . . . . . . 1 Melee Attacks 7 | . . . . . . . 1 6 Impact 1 | . . . . . . . 1 . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 11475 | . 469 1391 3071 951 897 560 4015 121 Guns 5339 | . 469 466 574 528 567 498 2225 12 Cannons 4475 | . . 925 2460 350 324 54 362 . Explosions 1408 | . . . . . . . 1408 . Melee 94 | . . . . . . . . 94 Ramming 159 | . . . 37 73 6 8 20 15 Kinetic 8607 | . 469 1391 3034 568 571 54 2508 12 Thermal 1276 | . . . . 310 320 355 291 . Explosive 774 | . . . . . . . 774 . Electromagnetic 565 | . . . . . . 143 422 . Impact . | . . . . . . . . . Slashing 94 | . . . . . . . . 94 Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . 2 2 2 24 2 Average Corruption 3 | . . . . 1 2 2 9 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . . . . 2 5 31 39 . Message Errors 12 | . . . . 2 1 4 5 . Matter Fused 18 | . . . . . 1 8 9 . Heat Flow Errors 9 | . . . . . 1 5 3 . Energy Discharges 10 | . . . . . 2 3 5 . Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . 6 5 . Data Loss (major) 4 | . . . . . . 3 1 . Misfires 3 | . . . . . . . 3 . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . 23 21 16 27 . 28 . Projectiles 97 | . . 23 21 . 27 . 26 . Explosions 2 | . . . . . . . 2 . Melee 16 | . . . . 16 . . . . Knockbacks 25 | . . 6 17 2 . . . . Impact . | . . . . . . . . . Kinetic 24 | . . 6 16 2 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 190 | . . . . . . . 183 7 Shots 6 | . . . . . . . 6 . Rammed 17 | . . . 3 4 1 2 3 4 Targets Rammed 18 | . . . 3 5 1 2 3 4 Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 390 | . 3 9 201 276 339 243 390 . Average Temperature 82 | . 2 3 38 85 119 83 107 . Received Heat Transfer 2060 | . 129 198 632 150 126 270 528 27 Effects 7 | . . . . 3 1 . 3 . Shutdowns 2 | . . . . . . . 2 . Interference 3 | . . . . 3 . . . . Matter Decay 2 | . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 5 | . . . . . . 1 4 . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 2194 | . . . . 555 666 773 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Peak Influence 343 | . 279 343 343 166 285 46 281 179 Initial 114 | . . 28 61 20 25 41 50 114 Average 89 | . 140 183 145 57 92 13 86 114 Maximum Alert Level 1 | . 1 1 1 . 1 . 1 . Low Security (%) 88 | 100 64 62 80 100 85 100 91 100 Level 1 11 | . 35 37 19 . 14 . 8 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 3 3 2 1 . 7 2 Investigation 1 | . . 1 . . . . . . Extermination 5 | . . . . 1 . . 3 1 Reinforcement 9 | . . 2 2 1 1 . 2 1 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . 1 . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Distress Signals 13 | . 2 3 3 1 1 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 13 30 58 13 16 3 30 12 Peak Tracking Total 7 | . 4 5 6 4 7 1 7 7 Tactical Retreats 12 | . . 3 3 1 . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Traps Triggered 6 | . . 1 1 1 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Machines Disabled 17 | . 1 . 1 . 1 . 14 . Max in Single Turn 11 | . 1 . 1 . 1 . 11 . Garrison Access 4 | . . . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Machines Accessed 19 | . 3 4 1 3 1 4 2 1 Terminals 15 | . 3 4 . 3 . 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 Total Hacks 45 | . 8 9 1 9 2 10 4 2 Successful 24 | . 7 4 1 4 1 4 2 1 Failed 21 | . 1 5 . 5 1 6 2 1 Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . 3 1 2 . . Terminals 39 | . 8 9 . 9 . 9 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 1 . 2 . . 2 Terminal Hacks 20 | . 7 4 . 4 . 3 2 . Record 2 | . 1 . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 4 | . 2 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 Seal Access 3 | . . . 1 . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 4 . 3 1 3 2 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Turns Passed 9724 | 8 457 1080 1875 1491 535 2483 1363 432 Spaces Moved 3491 | 2 209 418 595 501 206 507 521 532 Core 643 | . . . . . . . 235 408 Treads 1970 | 2 122 . 222 501 206 507 286 124 Legs 878 | . 87 418 373 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 190 225 225 225 225 50 50 Average Speed 199 | 160 173 215 255 225 225 229 206 65 Slowest Speed 705 | 160 260 260 705 225 225 324 521 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 34 | 2 49 40 39 20 44 82 17 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . 11 1 . 2 . Terrain Destroyed 94 | . . 8 7 25 4 1 49 . Melee 1 | . . . . . . . 1 . Projectile 54 | . . 8 7 25 4 1 9 . AOE 39 | . . . . . . . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Total 5669 | 9 253 505 788 788 238 1802 685 601 Wait 1562 | . . 5 21 194 . 1244 51 47 Move 3483 | 1 208 417 594 500 205 506 520 532 Hop . | . . . . . . . . . Pick Up 88 | 2 9 11 29 13 4 8 9 3 Fast Attach 33 | . 4 5 9 . 1 2 4 8 Attach 29 | 2 . 2 8 3 2 1 10 1 Detach 3 | . . . . . . 1 2 . Swap 22 | . 3 6 3 4 1 . 5 . Drop 81 | 4 4 12 23 12 5 15 5 1 Fire 334 | . 25 47 98 57 19 23 64 1 Melee 5 | . . . . . . . 1 4 Ram 6 | . . . . . . . 2 4 Kick . | . . . . . . . . . Crush 12 | . . . 3 5 1 2 1 . Escape Stasis 11 | . . . . . . . 11 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 1) 9 | -11/Junkyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 11) 159 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Discovered new exit (range 20) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 490 | -9/Materials | Identified exit to Mines 598 | -9/Materials | Build established: Scavenger-Mutant 1499 | -9/Materials | Discovered new exit (range 15) 1546 | -9/Materials | Entered another Materials area 1546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1581 | -8/Materials | Garrison activated, responded to threat 1788 | -8/Materials | Lost 5 parts (1p3n1u) 1845 | -8/Materials | Build established: Hauler-Mutant 2907 | -8/Materials | Discovered new exit (range 16) 3360 | -8/Materials | Discovered new exit (range 15) 3421 | -8/Materials | Entered Factory 3421 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3718 | -7/Factory | Build established: Hacker-Skirmisher 4706 | -7/Factory | Build established: Hacker-Mutant 4720 | -7/Factory | Identified exit to Storage 4720 | -7/Factory | Identified exit to Lower Caves 4876 | -7/Factory | Discovered new exit (range 7) 4912 | -7/Factory | Entered Storage 5208 | -7/Storage | Build established: Hacker-Skirmisher 5257 | -7/Storage | Destroyed 7 combat bots 5438 | -7/Storage | Used back door to open Recycling access 5438 | -7/Storage | Discovered new exit (range 5) 5447 | -7/Storage | Entered Recycling 5448 | -7/Recycling | Found Scrap Engine 5740 | -7/Recycling | Build established: Hauler-Skirmisher 6253 | -7/Recycling | Build established: Hauler-Mutant 7258 | -7/Recycling | Discovered new exit (range 15) 7442 | -7/Recycling | Lost 4 parts (2n2w) 7930 | -7/Recycling | Entered Factory 7930 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8572 | -5/Factory | Build established: Hauler-Tank 9066 | -5/Factory | Garrison activated, responded to threat 9128 | -5/Factory | Crushed by falling debris 9128 | -5/Factory | System corruption reached 10% 9141 | -5/Factory | Crushed by falling debris 9170 | -5/Factory | Lost 14 parts (2p4n3u5w) 9213 | -5/Factory | Spotted B-75 Beast 9237 | -5/Factory | Core integrity fell below 50% 9289 | -5/Factory | Discovered new exit (range 8) 9293 | -5/Factory | Entered another Factory area 9293 | -4/Factory | Evolved 2 slots: Utility x2 9399 | -4/Factory | Build established: Mutant 9559 | -4/Factory | Spotted B-86 Titan 9664 | -4/Factory | Core integrity fell below 50% 9714 | -4/Factory | Core integrity fell below 20% 9725 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09616_ ALERT: Security rotation in progress. 09618_ ALERT: Rogue bot located, Programmers report to Factory Zone 2A. 09618_ Penetrated by Slug. 09618_ Slug penetrates Wall. 09632_ B-86 Titan activates siege mode. 09634_ Treaded VSS Exoskeleton destroyed. 09656_ Slammed into S-27 Virus. 09658_ S-27 Virus destroyed. 09659_ Acquired 30 matter. 09661_ Acquired Autogun. 09674_ Autogun destroyed. 09682_ Acquired Dual-blade Saw. 09695_ S-27 Virus destroyed. 09695_ Dual-blade Saw follow-up attack on S-27 Virus. 09710_ Dual-blade Saw destroyed. 09710_ U-05 Engineer builds a Door. 09710_ Subcomponent Replicator disabled. 09711_ Dual-blade Saw destroyed. 09712_ P-70 Sage Hpw. Shock Rifle severed. 09714_ Dual-blade Saw destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"""""""??? | | ????????????????????????????????????????"""""""??? | | ????????????????????????????????????????"""""""??? | | ????????????????????????????????????????"""""""??? | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????"""""""??" | | ????????????????????????????????????????"""""""??" | | ????????????????????????????????????????"""""""??? | | ???????????????????""""?"""?????????????"""""""??? | | ???????????????????""""?"""????? ??????????????? | | ???????????????????""""?"""??? ??????????????? | | ???????????????????""""??????# ??############# | | ???????????????????""""??????+ #?# | | ???????????????????""""??????# #?# | | ???????????????????""""??????# #?# | | ?????????????????????????????# #?# | | ?????????????????????????????# #?# """ """ """ | | ?????????????????????????????# #?# """ """ """ | | ?????????????????????????###?# #?# """ """ """ | | ?????????????????????????# #?# #?#########/### | | ?????????????????????????# #?# #????????# | | ????????????????##########p### #????????# | | ????????????????# *s@p # #????????# | | ????????????????# # #????????# | | ????????????????# *s "u # ########## | | ????????????????# %="" # | | ????????????????# """ # | | ????????????????#/ s """ + | | ????????????????#/ """ # | | ????????????????#// # | | ????????????????# # """"""" """" | | ????????????????# # """"""" """" | | ????????????????# ! # """"""" """" | | ????????????????# # """"""" """" | | ????????????????############## ??? ? | | ?????????????????????????????# ??? ??? | | ?????????????????????????????# ??? ?? | | ?????????????????????????????##########+###??###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 491 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Biometal Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPropulsionNullifier Manual? 0 Play Time 01:08:19 Cumulative 105.5 hours Start 2023.05.11 @ 00:57:52 End 2023.05.11 @ 02:36:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 50 Adventurer 20 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 79aeec87-3ba0-472f-8b59-0948e24daf5a