Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 04:36:27 Player: Zamshi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (94) 94 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1219 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Particle Gun Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Signal Interpreter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 13 | 7 3 1 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 1 1 1 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes 1 | . . . 1 Average Backups 3 | 1 2 4 4 Power . | . 1 1 1 Propulsion . | . . . 1 Utility 1 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 91 100 56 Engine 12 | . 14 14 7 Leg 23 | . 27 28 12 Device 1 | . . . 5 Storage 22 | . 23 28 12 Energy Gun 19 | . 17 26 12 Ballistic Gun 5 | . 9 2 7 Peak Build Rating 13 | 6 8 9 13 Average Rating 7 | 4 7 8 7 On Entrance 5 | . 6 8 9 Naked Turns 28 | . . . 28 Heaviest Build 23 | 13 19 20 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 6 | 4 3 5 6 Average Carried 3 | 1 2 4 3 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 2 2 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 514 | 225 104 185 . Remotely . | . . . . Salvage Created 164 | . . 147 17 Parts 8 | . . 8 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . . 2 2 Guns 2 | . . 2 . Classes Destroyed 3 | . . 2 1 Recycler 1 | . . 1 . Swarmer 2 | . . . 2 Grunt 2 | . . 2 . Best Kill Streak 2 | . . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 145 | . . 15 130 Missed 37 | . . 1 36 Hits 108 | . . 14 94 Projectile 108 | . . 14 94 Critical Strikes 2 | . . 1 1 Damage Taken 946 | . . 179 767 Core 426 | . . 26 400 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 89 . Volleys Fired 12 | . . 11 1 Largest 3 | . . 2 3 Hottest 150 | . . 130 150 Shots Fired 22 | . . 19 3 Gun 22 | . . 19 3 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . . 4 1 Thermal 17 | . . 15 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . 7 4 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . . 12 3 Core Hits 6 | . . 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 312 | . . 209 103 Guns 208 | . . 195 13 Cannons . | . . . . Explosions . | . . . . Melee 90 | . . . 90 Ramming 14 | . . 14 . Kinetic 35 | . . 35 . Thermal 173 | . . 160 13 Explosive . | . . . . Electromagnetic . | . . . . Impact 90 | . . . 90 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles . | . . . . Explosions . | . . . . Melee 50 | . . . 50 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . . 5 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 336 | . . 336 39 Average Temperature 127 | . . 135 20 Received Heat Transfer 126 | . . 126 . Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 481 | . . 370 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | . . 20 65 Initial . | . . . . Average 3 | . . 4 8 Influence Increases 110 | . . 45 65 Destroy 0b10 Robot/C 80 | . . 40 40 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 10 | . . . 10 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 65 | . . 45 20 Time Decay 55 | . . 45 10 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 3 4 11 Peak Tracking Total 10 | . 7 2 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 484 | 57 127 197 103 Spaces Moved 341 | 44 95 128 74 Core 63 | 15 . . 48 Treads . | . . . . Legs 278 | 29 95 128 26 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 113 | 96 123 120 99 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 28 17 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 411 | 59 104 152 96 Wait 15 | . 2 4 9 Move 338 | 43 94 127 74 Hop . | . . . . Pick Up 15 | 8 4 3 . Fast Attach 1 | . . . 1 Attach 14 | 7 4 1 2 Detach 5 | 1 . 1 3 Swap . | . . . . Drop 2 | . . . 2 Fire 12 | . . 11 1 Melee 4 | . . . 4 Ram . | . . . . Kick 5 | . . 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 153 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Entered Mines 185 | -10/Mines | Accompanied by 1 ally 203 | -10/Mines | Lost 3 allies 206 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 303 | -10/Mines | Discovered new exit (range 12) 342 | -10/Mines | Discovered new exit (range 5) 382 | -10/Mines | Entered Materials 382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 469 | -9/Materials | Core integrity fell below 50% 479 | -9/Materials | Core integrity fell below 20% 485 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Maul. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. [Achievement: Power Corrupts] Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. K-01 Serf collects debris. S-10 Pest system terminally corrupted. Flight Unit fried. Lgt. Assault Rifle fried. K-01 Serf collects debris. Maul destroyed. S-10 Pest destroyed. K-01 Serf collects debris. 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"% | | ??????????????????????###" #### ###+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed HoverArchitectCycler Manual? 0 Play Time 00:08:43 Cumulative 5.1 hours Start 2025.05.30 @ 04:29:21 End 2025.05.30 @ 04:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56c3eba3-7859-42a8-94e4-4e4eef52bc96