Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 16:35:42 Player: kareds Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (145) 725 Value Destroyed (5653) 5653 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1781) 1781 TOTAL SCORE: 15799 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 126 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 380 Friendly Fire -198 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 59/100 System Corruption 41% Temperature Cool (2) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Heavy Shield Leg > --- UTILITY ---------- Improved Cooling System Experimental Matter Compressor Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Advanced Hardlight Generator System Mapper Improved System Shield High-powered Tractor Beam > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array > --- INVENTORY -------- Biometal Heavy Treads Centrium Leg Enhanced Nova Cannon [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun Vortex Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . . 1 Utility 8 | . . 1 . 1 2 2 . . . . 1 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 164 | 7 2 19 6 13 31 6 1 . . 1 8 . 16 5 14 21 14 Power 22 | 1 . 3 1 2 4 . . . . . 1 . 1 2 1 4 2 Engine 9 | 1 . 3 1 1 3 . . . . . . . . . . . . Core 9 | . . . . 1 1 . . . . . 1 . 1 2 . 2 1 Reactor 4 | . . . . . . . . . . . . . . . 1 2 1 Propulsion 49 | 2 . 5 2 3 11 2 . . . . 4 . 4 2 3 5 6 Treads 19 | 2 . 5 . . 3 1 . . . . 2 . . . . 2 4 Leg 11 | . . . 2 3 1 . . . . . . . . . 2 1 2 Wheel 2 | . . . . . 2 . . . . . . . . . . . . Hover 13 | . . . . . 5 1 . . . . 2 . 2 2 1 . . Flight 4 | . . . . . . . . . . . . . 2 . . 2 . Utility 62 | 2 . 7 . 5 12 4 1 . . . 3 . 9 . 7 10 2 Device 30 | 1 . 5 . 1 2 1 . . . . 3 . 4 . 5 6 2 Storage 5 | 1 . 1 . . 2 . . . . . . . 1 . . . . Processor 17 | . . . . 2 6 1 1 . . . . . 3 . 2 2 . Hackware 2 | . . . . . . . . . . . . . 1 . . 1 . Protection 8 | . . 1 . 2 2 2 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 4 3 3 4 . . . . 1 . . 2 1 3 2 4 Energy Gun 3 | . . . . . . . . . . . . . 1 1 1 . . Energy Cannon 4 | . 1 . . . 1 . . . . . . . . . . . 2 Ballistic Gun 10 | 2 1 2 1 2 1 . . . . . . . . . . . 1 Ballistic Cannon 6 | . . 2 . . . . . . . . . . . . 2 2 . Launcher 3 | . . . 1 . . . . . . 1 . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 4 . . . . . . . 10 . 1 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 System Corruption 24 | . . . . . . . . . . . . . . . . . 24 Parts Lost 49 | . . 2 3 8 . . . . . . 3 . 1 1 11 6 14 Power 7 | . . . 1 1 . . . . . . 2 . . . . 3 . Propulsion 15 | . . . . 4 . . . . . . . . . . 6 . 5 Utility 16 | . . 1 . 1 . . . . . . 1 . 1 . 4 3 5 Weapon 11 | . . 1 2 2 . . . . . . . . . 1 1 . 4 Highest Loss Streak 8 | . . 2 2 8 . . . . . . 2 . 1 1 7 3 6 To Critical Strikes 4 | . . . . 1 . . . . . . . . . . 1 . 2 Average Backups 7 | 2 5 8 12 8 7 7 8 8 8 8 7 7 7 7 7 3 3 Power . | . 1 1 . . . 1 1 1 1 1 . . . 1 . . . Propulsion 1 | 1 2 2 2 . 2 3 3 3 3 3 2 3 2 . . . 2 Utility 3 | . . 3 8 6 3 1 1 2 2 2 2 2 2 4 4 . . Weapon 1 | . 1 1 1 1 1 2 2 2 2 2 2 2 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . . 6 11 2 . . . . . . 3 . 1 2 1 Power 2 | . . . . . 1 1 . . . . . . . . . . . Propulsion 7 | . . . . . 5 1 . . . . . . . . . . 1 Utility 11 | . . . . 4 4 . . . . . . . 2 . 1 . . Weapon 6 | . . . . 2 1 . . . . . . . 1 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 93 93 93 93 93 100 100 100 100 98 94 97 99 89 58 79 Engine 3 | . 14 11 9 8 1 . . . . . . . 2 . . . . Core 2 | . . . . . 4 6 6 6 6 6 4 . . 5 . 3 2 Treads 9 | . 28 28 30 . 4 6 6 6 6 6 9 5 5 5 . 5 12 Leg 2 | . . . 2 32 . . . . . . . . . . . 3 1 Hover 13 | . . . . . 21 20 20 20 20 20 18 23 22 23 23 . . Device 15 | . 14 19 22 8 10 13 19 13 13 13 16 23 20 17 19 4 16 Storage 6 | . 14 11 11 8 6 6 6 6 6 6 5 5 4 5 5 2 3 Processor 16 | . . . . 8 23 20 20 26 26 26 23 23 24 23 20 13 14 Hackware 1 | . . . . . . . . . . . . . 1 5 5 8 8 Protection 2 | . . 1 . 8 2 6 6 6 6 6 4 . . . . . . Ballistic Gun 5 | . 24 7 13 13 3 6 6 6 6 4 3 . . . . . 1 Ballistic Cannon 1 | . . 13 . . . . . . . . . . . . 1 5 4 Launcher 1 | . . . 3 3 . . . . . 1 1 5 3 . . . 3 Impact Weapon 2 | . . . . . 5 6 6 6 6 6 5 5 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 2 5 3 1 . Peak Build Rating 148 | 7 7 18 16 24 51 60 62 62 62 62 75 70 105 103 124 136 148 Average Rating 63 | 5 7 14 14 18 43 54 60 62 62 61 71 70 78 102 117 90 136 On Entrance 51 | . 7 7 15 14 7 50 60 62 62 62 62 70 70 103 103 30 136 Avg Prop Armor Cover (%) 11 | . . . 13 . 9 7 8 8 8 8 13 16 14 16 5 9 9 Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 Heaviest Build 85 | 13 14 39 33 41 41 26 24 23 23 25 31 20 30 30 67 66 85 Greatest Support 225 | 40 40 69 69 45 36 30 27 27 27 27 38 27 44 44 56 150 225 Greatest Overweight (x) 3 | . . . 3 1 1 . . . . . 1 1 3 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 8 | 7 8 13 15 10 8 8 8 8 8 8 8 8 7 8 7 5 5 Most Carried 15 | 4 6 12 15 15 10 8 8 8 8 8 8 7 8 8 8 5 5 Average Carried 7 | 2 5 8 14 10 7 7 8 8 8 8 7 7 7 7 7 4 4 Final Capacity 15 | 8 8 15 15 5 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 15 | 4 6 12 15 5 8 8 8 8 8 8 7 7 8 8 5 5 1 Class Distribution -------------------- 25% | Mutant 24% | Scout 13% | Scavenger-Scout 7% | Assassin 6% | Hacker-Mutant 4% | Commander-Assassin 4% | Hacker-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Assassin | -5/Upper Caves Commander-Assassin | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Hacker-Mutant | -4/Armory Hacker-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Matter Collected 5468 | 201 37 307 478 217 321 351 116 20 . 183 7 250 690 60 606 814 810 Remotely 1853 | . . 245 478 . . . 116 . . . . . . . . 313 701 Salvage Created 5825 | 23 77 187 35 334 369 351 . . . 86 628 169 187 235 671 467 2006 Parts 255 | 3 7 19 . 26 21 5 . . . 9 16 . 5 21 16 17 90 Haulers Intercepted 8 | . . . . 1 4 . . . . . . . . . 2 . 1 Recyclers Shooed 7 | . . . . . . 1 . . . . 2 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 4 . . . 16 . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Combat Hostiles Destroyed 107 | . 3 6 10 14 2 1 . . . 8 8 . 2 7 6 14 26 Melee 6 | . . . 1 . 1 . . . . . 1 . . 3 . . . Guns 20 | . 3 . 7 4 . . . . . . . . . 4 . . 2 Cannons 35 | . . 4 . . . . . . . . . . . . 6 14 11 AOE 39 | . . 2 2 10 . . . . . 7 7 . 2 . . . 9 Classes Destroyed 17 | 1 2 5 2 3 1 1 . . . 1 . . 1 . . . . Worker 11 | . . 1 . 2 1 . . . . . 3 . . . . . 4 Builder 10 | . . . . 2 1 . . . . . . . . . 1 . 6 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . Hauler 8 | . . . . 1 4 . . . . . . . . . 2 . 1 Recycler 8 | . . . . . . 2 . . . . 2 . . . 2 . 2 Operator 2 | . . 1 . . . . . . . . 1 . . . . . . Watcher 5 | . 1 . . . 1 . . . . . 2 . . . . 1 . Swarmer 32 | . 3 . . 5 . . . . . 7 . . . 4 . 4 9 Grunt 24 | . . 2 . 5 . . . . . . 8 . . . . . 9 Duelist 2 | . . 1 . 1 . . . . . . . . . . . . . Sentry 14 | . . 3 . 1 1 1 . . . . . . . . . 5 3 Demolisher 1 | . . . 1 . . . . . . . . . . . . . . Specialist 4 | . . . . 2 . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . 1 . . . . 2 . 1 Programmer 16 | . . . . . 1 . . . . . . . 1 3 4 3 4 Executioner 1 | . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . Assembled 9 | . . . 9 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 19 | 1 4 3 2 9 1 1 . . . 4 14 . 2 4 4 10 19 Combat Bots Only 11 | . 3 2 2 6 1 1 . . . 4 8 . 2 4 3 10 11 Max Kills in Single Turn 9 | 1 1 3 1 5 1 1 . . . 2 9 1 3 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 2 . . . . . 2 5 . 2 . . . 3 Melee 1 | . . . 1 . 1 . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Hostile Shots Fired 1226 | . 34 30 52 126 47 11 . . . 35 68 . 11 43 246 192 331 Missed 440 | . 15 10 9 35 24 7 . . . 12 26 . 3 14 131 61 93 Hits 786 | . 19 20 43 91 23 4 . . . 23 42 . 8 29 115 131 238 Melee 9 | . . 4 1 . . . . . . . . . . . 1 1 2 Projectile 777 | . 19 16 42 91 23 4 . . . 23 42 . 8 29 114 130 236 AOE 8 | . . . 8 . . . . . . . . . . . . . . Critical Strikes 31 | . . . 1 4 . . . . . 1 3 . . 3 4 . 15 Part Disruptions 6 | . . . 2 . . . . . . . . . . . . 2 2 Damage Taken 14024 | . 174 501 844 1414 186 45 . . . 251 1058 . 254 533 1848 2756 4160 Core 2998 | . 41 57 125 298 17 . . . . 33 142 . 103 57 672 147 1306 Absorbed by Shields 988 | . . . . . . . . . . . . . 26 . . 8 954 Reduced by Siege Mode 494 | . . . . . . . . . . . . . . . . 258 236 Ignored by Resistances 42 | . . . . . . . . . . . . . . . . 42 . Regen/Repaired (Parts) 110 | . . . . . . . . . . . . . 110 . . . . Core Remaining (%) 71 | 100 83 . 54 45 97 . . . . 96 . . . 69 . 28 . Volleys Fired 313 | 1 13 19 31 40 9 2 . . . 10 12 . 2 7 49 48 70 Largest 3 | 2 2 2 2 2 1 1 . . . 1 1 . 1 1 2 2 3 Hottest 196 | 40 80 74 100 50 28 28 . . . 36 36 . 60 60 106 116 196 Shots Fired 464 | 2 26 38 40 54 9 2 . . . 12 12 . 2 8 65 86 108 Gun 168 | 2 25 5 35 45 9 2 . . . 3 3 . 2 8 2 . 27 Cannon 253 | . 1 33 . . . . . . . . . . . . 63 86 70 Launcher 40 | . . . 2 9 . . . . . 9 9 . . . . . 11 Special 3 | . . . 3 . . . . . . . . . . . . . . Kinetic 383 | 2 25 38 35 45 9 2 . . . 3 3 . . . 63 86 72 Thermal 27 | . 1 . 3 . . . . . . . . . . . . . 23 Explosive 29 | . . . 2 9 . . . . . 9 9 . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . 2 . 13 Entropic 10 | . . . . . . . . . . . . . 2 8 . . . Robot Hit Streak 18 | 1 3 12 6 5 6 8 . . . 4 3 . 1 3 7 18 12 Robot Miss Streak 24 | 1 4 4 5 24 2 . . . . 1 3 . 1 10 6 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 321 | 1 8 26 25 31 23 6 . . . 9 8 2 2 10 38 57 75 Core Hits 243 | 1 4 8 19 35 9 2 . . . 11 28 . 5 8 19 20 74 Critical Kills 4 | . . . . . . 1 . . . . . . . . . . 3 Critical Parts Destroyed 10 | . . . 1 1 1 2 . . . 1 2 1 1 . . . . Critical Strikes 34 | . . . 1 1 2 3 . . . 1 2 1 1 . 7 7 8 Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 3 | . . . 1 1 . . . . . . . . . . . . 1 Blast 18 | . . . . . . . . . . . . . . . 6 7 5 Smash 8 | . . . . . 1 3 . . . 1 2 1 . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . Impale 1 | . . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 56 | . . . . 1 20 5 . . . 1 6 4 . 8 8 3 . Impact 25 | . . . . . 9 5 . . . 1 6 4 . . . . . Slashing 20 | . . . . 1 . . . . . . . . . 8 8 3 . Piercing 11 | . . . . . 11 . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 7 2 . . . . 1 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17573 | 14 104 918 464 1750 1068 241 . . . 759 2124 118 541 445 1794 2699 4534 Guns 2002 | 14 104 62 337 420 141 38 . . . . 40 . 136 149 . . 561 Cannons 7046 | . . 557 . . . . . . . . . . . . 1491 2699 2299 Explosions 6346 | . . 299 125 1270 . . . . . 713 1860 . 405 . . . 1674 Melee 2144 | . . . . 40 927 203 . . . 46 224 118 . 296 290 . . Ramming 35 | . . . 2 20 . . . . . . . . . . 13 . . Kinetic 7924 | 14 104 619 337 420 141 38 . . . . 40 . . . 1491 2699 2021 Thermal 3093 | . . 299 . . . . . . . . 1172 . 405 . . . 1217 Explosive 2796 | . . . 125 1270 . . . . . 713 688 . . . . . . Electromagnetic 1296 | . . . . . . . . . . . . . . . . . 1296 Impact 1110 | . . . . . 519 203 . . . 46 224 118 . . . . . Slashing 626 | . . . . 40 . . . . . . . . . 296 290 . . Piercing 408 | . . . . . 408 . . . . . . . . . . . . Entropic 285 | . . . . . . . . . . . . . 136 149 . . . Highest Corruption 41 | . . . . . . 3 3 3 3 3 . . . 4 4 6 41 Average Corruption 6 | . . . . . . 2 3 3 3 3 . . . 1 2 4 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . 2 4 4 2 8 . . . 4 4 11 40 Message Errors 19 | . . . . . . . 1 2 . 2 . . . 1 . 2 11 Matter Fused 9 | . . . . . . . . 1 . 2 . . . 1 . 2 3 Heat Flow Errors 8 | . . . . . . . 2 . . . . . . . 1 . 5 Energy Discharges 8 | . . . . . . 2 . . 1 . . . . . . 3 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . . . . 1 1 1 . . . . 2 1 3 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Misfires 4 | . . . . . . . . . . 2 . . . 1 . 1 . Alerts 4 | . . . . . . . . . . 1 . . . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1361 | . . 171 5 39 231 72 . . . 104 236 46 23 . 81 154 199 Projectiles 349 | . . . . . . . . . . . . . . . 66 154 129 Explosions 447 | . . 171 5 39 . . . . . 58 81 . 23 . . . 70 Melee 565 | . . . . . 231 72 . . . 46 155 46 . . 15 . . Knockbacks 46 | . . 7 . . 1 . . . . 1 2 1 . . 14 3 17 Impact 5 | . . . . . 1 . . . . 1 2 1 . . . . . Kinetic 38 | . . 7 . . . . . . . . . . . . 12 3 16 Secondary 3 | . . . . . . . . . . . . . . . 2 . 1 Self-Inflicted Damage 482 | . . 168 4 40 . . . . . 30 . . 78 . 6 . 156 Shots 19 | . . 2 1 1 . . . . . 1 . . 1 . . . 13 Rammed 3 | . . . . . . . . . . . . . . . 3 . . Targets Rammed 6 | . . . 1 2 . . . . . . . . . . 3 . . Kicked 2 | . . . . 2 . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 360 | . 18 109 12 35 8 1 170 . . . 19 . 18 45 301 323 360 Average Temperature 79 | . 12 24 6 11 5 1 85 . . . 11 . 12 16 121 104 95 Received Heat Transfer 2051 | . 24 72 120 585 60 21 . . . . 384 . 4 . 156 351 274 Effects 4 | . . . . . . . . . . . . . . . 3 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations 7 | . . . . . . . . . . . . . . . . 2 5 Total Turns 151 | . . . . . . . . . . . . . . . . 70 81 Longest Duration 37 | . . . . . . . . . . . . . . . . 37 19 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Robots Corrupted 11 | . . . . . 3 2 . . . 1 1 2 . . . . 2 Combat Hostiles 5 | . . . . . 1 1 . . . 1 . . . . . . 2 Parts Fried 20 | . . . . . 5 3 . . . 2 2 2 . . . . 6 Impact Corruptions 17 | . . . . . 5 2 . . . 1 5 4 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 Heat Transferred 2329 | . . 150 . . . . . . . . 900 . 350 . . . 929 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 2 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . 1 2 Low Security (%) 89 | 100 100 100 100 100 100 100 . . . . 69 . . . 100 54 46 Level 1 6 | . . . . . . . . . . . . . . . . 45 29 Level 2 4 | . . . . . . . . . . . 30 . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 663 | 5 61 152 35 181 48 32 . . . . 663 . . . 159 315 556 Initial 159 | . . . 34 . 48 6 . . . . 30 . . . 159 14 144 Average 72 | . 12 55 2 83 6 6 . . . . 204 . . . 50 135 271 Influence Increases 4185 | 5 78 304 44 461 134 69 . . . 212 849 . 112 170 388 536 823 Destroy 0b10 Robot/C 2020 | . 60 120 20 280 40 20 . . . 180 160 . 80 140 120 280 520 Destroy 0b10 Robot/NC 230 | 5 5 10 . 25 35 10 . . . . 40 . . . 30 5 65 Destroy Leader 476 | . 12 40 . 62 30 10 . . . 30 34 . . 30 34 92 102 Allied During Kill 36 | . . . . . . 2 . . . 2 . . 32 . . . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . . . Successful Hack 59 | . . 5 . . 14 12 . . . . 12 . . . 12 4 . Disable Machine 390 | . . 60 15 15 . 15 . . . . 210 . . . . 45 30 Destroy Structure 414 | . 1 39 9 29 . . . . . . 138 . . . 42 50 106 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 390 | . . 30 . 30 15 . . . . . 255 . . . . 60 . Influence Decreases 3652 | 5 78 216 132 354 227 66 17 . . 164 242 505 162 254 375 290 565 Entered New Map 793 | . . . 54 . 59 8 8 . . . 18 243 150 100 7 15 131 Time Decay 2399 | 5 78 196 78 274 168 58 9 . . 144 194 262 12 154 258 215 294 Lost Part 440 | . . 20 . 80 . . . . . . 30 . . . 110 60 140 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . . Squads Dispatched 28 | . 1 2 . 6 3 . . . . . 5 . . . 4 2 5 Investigation 3 | . 1 1 . . . . . . . . . . . . 1 . . Extermination 7 | . . . . . 3 . . . . . . . . . 2 1 1 Reinforcement 12 | . . 1 . 3 . . . . . . 3 . . . 1 1 3 Assault 3 | . . . . . . . . . . . 2 . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . . 1 . . . . . . 1 . . . 1 . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Distress Signals 11 | . . . . 6 . . . . . . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 10 9 11 27 5 3 . . . 9 30 . 20 8 28 22 53 Peak Tracking Total 17 | . 4 3 2 9 1 2 . . . 4 10 . 10 4 17 11 16 Tactical Retreats 17 | . . 2 . 2 1 . . . . . 10 . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Traps Triggered 8 | . 1 1 . . 2 2 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . 1 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . 3 2 . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Machines Disabled 26 | . . 4 1 1 . 1 . . . . 14 . . . . 3 2 Max in Single Turn 12 | . . 3 1 1 . 1 . . . . 12 . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Machines Accessed 45 | . . 3 . . 8 3 1 . 4 1 3 1 12 . 5 3 1 Terminals 18 | . . 3 . . 5 2 . . . 1 1 1 . . 4 1 . Fabricators 5 | . . . . . 1 1 . . . . 1 . . . 1 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 111 | . . 6 . . 10 9 1 . 32 1 9 1 22 . 11 5 4 Successful 82 | . . 3 . . 3 2 1 . 32 1 6 1 22 . 4 4 3 Failed 27 | . . 3 . . 7 7 . . . . 2 . . . 7 1 . Catastrophic 6 | . . . . . 2 2 . . . . 1 . . . 1 . . Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . 1 Manual 12 | . . 2 . . . 3 . . . . 2 . 1 . 4 . . Terminals 35 | . . 6 . . 7 8 . . . 1 4 1 . . 6 2 . Fabricators 12 | . . . . . 1 1 . . . . 3 . . . 5 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . 2 . . . . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 68 | . . 3 . . 1 2 1 . 32 1 3 1 22 . 1 1 . Record 31 | . . . . . . . . . 11 1 1 1 16 . 1 . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 9 | . . 1 . . . . . . 3 . 1 . 4 . . . . Open Door 3 | . . . . . . . 1 . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 1 . . . . . 2 . . . 3 2 . Network Status 2 | . . . . . 1 . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . 1 1 . Build 3 | . . . . . . . . . . . . . . . 2 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 1 . . . . . 3 Retrieve Study 4 | . . . . . . . . . . . 1 . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 2 . . 6 3 . . . . 3 . . . 5 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . 4 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . . . . . . . . . . 234 69 . Total Part Build Rating 37 | . . . . . . . . . . . . . . . 28 9 . Part Studies Acquired 3 | . . . . . . . . . . . 1 . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Total Allies 6 | . . . . . . 1 . . . . . . 5 . . . . Largest Group 5 | . . . . . . 1 1 1 1 1 . . 5 . . . . Highest-Rated Group 233 | . . . . . . 32 32 32 32 32 . . 233 . . . . Highest-Rated Ally 64 | . . . . . . 32 32 32 32 32 . . 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . 2 . . . 2 . . 4 . . . . Total Damage 251 | . . . . . . 77 . . . 53 . . 121 . . . . Kills 4 | . . . . . . . . . . 1 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Active Infowar (turns) 9448 | 36 417 365 876 554 1399 263 289 157 97 474 461 578 1061 443 964 375 639 Optics 7146 | . . . . . 1388 263 289 157 97 474 461 578 1061 443 921 375 639 Sensors 6508 | . . 133 876 554 659 263 289 157 97 474 461 561 646 423 915 . . Terrain 5352 | . . 37 . . 1399 263 289 157 97 474 412 302 . 423 873 82 544 Traps 32 | . . . . . . . . . . . 1 25 6 . . . . Seismic 683 | 36 417 230 . . . . . . . . . . . . . . . Decoding 2834 | . . . . . . . 32 157 97 474 461 578 1035 . . . . Cloaking 145 | . . . . . . . . . . . . . . . 145 . . Jamming 74 | . . . . . . . . . . . 74 . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . 2 2 . 1 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . 15 . . . . . . Patrols 8 | . . . . . . . . . . . 8 . . . . . . Reinforcements 4 | . . . . . . . . . . . 4 . . . . . . Guards 3 | . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Turns Passed 10066 | 114 417 559 876 650 1399 263 289 157 97 474 461 578 1061 443 988 590 650 Spaces Moved 7681 | 62 204 267 395 424 1413 324 351 124 104 398 441 293 880 452 854 445 250 Core 310 | 1 . . . 31 122 . . . . . . . . . 47 102 7 Treads 1796 | 61 204 267 340 . . 1 . . . . . 242 359 . . 113 209 Legs 506 | . . . 55 393 . . . . . . . . . . 24 . 34 Wheels 44 | . . . . . 44 . . . . . . . . . . . . Hover 4794 | . . . . . 1247 323 351 124 104 398 441 51 520 452 783 . . Flight 231 | . . . . . . . . . . . . . 1 . . 230 . Fastest Speed 37 | 50 160 160 160 50 40 62 62 62 62 62 58 126 58 60 42 37 50 Average Speed 90 | 158 160 160 188 116 60 62 62 62 62 62 81 162 105 67 51 72 159 Slowest Speed 330 | 160 160 160 330 190 122 160 62 62 62 62 126 170 235 68 260 145 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 31 26 87 38 39 8 52 34 78 61 18 62 91 69 23 35 9 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 1 1 . 1 1 . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . . 2 . . . 2 2 . 1 . 2 . 1 . . . Spaces Dug 7 | . . . 3 . . . . . . . . . . . 4 . . Terrain Destroyed 323 | . . 43 12 28 . . . . . 52 77 . 9 8 21 23 50 Melee . | . . . . . . . . . . . . . . . . . . Projectile 78 | . . 2 3 . . . . . . . . . . 8 21 23 21 AOE 245 | . . 41 9 28 . . . . . 52 77 . 9 . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Arm Res Total 10185 | 73 267 355 478 533 1917 373 422 203 136 609 515 389 1012 571 1327 619 386 Wait 1673 | . 46 31 30 17 381 24 66 80 33 197 41 93 48 93 373 81 39 Move 7664 | 61 203 266 394 423 1412 323 350 123 103 397 440 292 879 451 853 444 250 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 79 | 4 2 6 6 8 20 4 1 . . . 1 . 10 1 6 6 4 Fast Attach 75 | 7 . 3 3 1 17 3 2 . . . 3 . 3 1 4 20 8 Attach 38 | . . 3 2 5 3 1 . . . . 3 . 1 1 8 4 7 Detach 19 | . . 2 1 2 2 . . . . . . . 2 . 6 3 1 Swap 94 | . 3 18 3 10 15 4 . . . 4 7 . 15 4 6 1 4 Drop 106 | . . 7 4 22 23 6 3 . . . 2 . 11 5 11 9 3 Fire 313 | 1 13 19 31 40 9 2 . . . 10 12 . 2 7 49 48 70 Melee 56 | . . . . 1 20 5 . . . 1 6 4 . 8 8 3 . Ram 3 | . . . . . . . . . . . . . . . 3 . . Kick 2 | . . . . 2 . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . . . Rewire 42 | . . . . . . 1 . . . . . . 41 . . . . Trap 5 | . . . 3 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / *Arm) -4/Armory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Discovered new exit (range 15) 1001 | -9/Materials | Discovered new exit (range 14) 1091 | -9/Materials | Entered Mines 1092 | -9/Mines | Assembled infested the area 1305 | -9/Mines | Found a hidden stash of uninstalled traps 1692 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1918 | -9/Mines | Learned Materials security intel 1946 | -9/Mines | Discovered new exit (range 9) 1967 | -9/Mines | Entered Materials 1967 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2607 | -8/Materials | Core integrity fell below 50% 2615 | -8/Materials | Discovered new exit (range 4) 2617 | -8/Materials | Identified exit to Factory 2617 | -8/Materials | Entered Factory 2617 | -7/Factory | Evolved 2 slots: Utility x2 2628 | -7/Factory | Lost 8 parts (1p4n1u2w) 3399 | -7/Factory | Build established: Scout 3895 | -7/Factory | Discovered new exit (range 7) 3929 | -7/Factory | Identified exit to Factory 4016 | -7/Factory | Entered another Factory area 4016 | -6/Factory | Evolved 2 slots: Utility x2 4209 | -6/Factory | Discovered new exit (range 16) 4218 | -6/Factory | Identified exit to Lower Caves 4279 | -6/Factory | Entered Lower Caves 4279 | -6/Lower Caves | Accompanied by 1 ally 4489 | -6/Lower Caves | Learned 8 Factory zone layouts 4501 | -6/Lower Caves | Encountered a Warlord checkpoint 4519 | -6/Lower Caves | Discovered new exit (range 11) 4567 | -6/Lower Caves | Identified exit to Lower Caves 4568 | -6/Lower Caves | Entered another Lower Caves area 4568 | -6/Lower Caves | Accompanied by 1 ally 4607 | -6/Lower Caves | Encountered a Warlord checkpoint 4642 | -6/Lower Caves | Discovered new exit (range 6) 4644 | -6/Lower Caves | Identified exit to Data Miner 4725 | -6/Lower Caves | Entered Data Miner 4725 | -6/Data Miner | Accompanied by 1 ally 4725 | -6/Data Miner | Discovered new exit (range 6) 4735 | -6/Data Miner | Met Data Miner 4755 | -6/Data Miner | Learned location of Section 7 (-2) 4755 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4760 | -6/Data Miner | Received God Mode back door access code from Data Miner 4785 | -6/Data Miner | Identified exit to Proximity Caves 4822 | -6/Data Miner | Entered Proximity Caves 4822 | -5/Proximity Caves | Accompanied by 1 ally 5255 | -5/Proximity Caves | Spotted B-75 Beast 5257 | -5/Proximity Caves | Learned location of Armory (-4) 5290 | -5/Proximity Caves | Discovered new exit (range 11) 5296 | -5/Proximity Caves | Identified exit to Factory 5296 | -5/Proximity Caves | Entered Factory 5296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5297 | -5/Factory | Identified exit to Upper Caves 5622 | -5/Factory | Central database locked down 5645 | -5/Factory | Spotted B-75 Beast 5668 | -5/Factory | Destroyed 8 combat bots 5757 | -5/Factory | Entered Upper Caves 6013 | -5/Upper Caves | Build established: Assassin 6255 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6310 | -5/Upper Caves | Identified exit to Warlord 6335 | -5/Upper Caves | Entered Warlord 6613 | -5/Warlord | Opened side exit 6804 | -5/Warlord | Build established: Commander-Assassin 6862 | -5/Warlord | Learned 4 Quarantine zone layouts 6862 | -5/Warlord | Learned 4 Command zone layouts 6864 | -5/Warlord | Learned Testing security intel 6864 | -5/Warlord | Learned Research terminal intel 6864 | -5/Warlord | Learned Research repair station intel 6864 | -5/Warlord | Learned Research scanalyzer intel 6879 | -5/Warlord | Met Warlord 6904 | -5/Warlord | Warlord's base attacked by MAIN.C 7068 | -5/Warlord | Found Prototype Energy Gun 7068 | -5/Warlord | Identified Vortex Shotgun 7076 | -5/Warlord | Found Vortex Shotgun 7149 | -5/Warlord | Opened Warlord's prototype stash 7160 | -5/Warlord | Found Prototype Device 7160 | -5/Warlord | Identified Exp. Phase Shifter 7173 | -5/Warlord | Found Prototype Hackware 7173 | -5/Warlord | Identified System Mapper 7179 | -5/Warlord | Found Prototype Processor 7179 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7181 | -5/Warlord | Found Prototype Device 7181 | -5/Warlord | Identified Exp. Focal Shield 7187 | -5/Warlord | Found Prototype Reactor 7254 | -5/Warlord | Warlord forces counterattacked 7332 | -5/Warlord | P-80 Master assimilated allied KT-2FW(g) 7350 | -5/Warlord | P-70 Sage assimilated allied J0-95P(g) 7356 | -5/Warlord | Spotted Executioner 7368 | -5/Warlord | P-70 Sage assimilated allied WG-W5I(g) 7370 | -5/Warlord | Destroyed Executioner 7373 | -5/Warlord | Found Prototype Processor 7373 | -5/Warlord | Identified Exp. Core Analyzer 7376 | -5/Warlord | Found Prototype Device 7376 | -5/Warlord | Identified Adv. Kinecellerator 7387 | -5/Warlord | Discovered new exit (range 14) 7396 | -5/Warlord | Identified exit to Proximity Caves 7396 | -5/Warlord | Entered Proximity Caves 7396 | -4/Proximity Caves | Spotted B-86 Titan 7408 | -4/Proximity Caves | Lost 14 allies 7539 | -4/Proximity Caves | Learned 8 Research zone layouts 7665 | -4/Proximity Caves | Build established: Scavenger-Scout 7687 | -4/Proximity Caves | Identified exit to Factory 7721 | -4/Proximity Caves | Spotter reported a threat 7839 | -4/Proximity Caves | Entered Factory 7839 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7840 | -4/Factory | Identified exit to Research 7840 | -4/Factory | Identified Vortex Chain Reactor 8092 | -4/Factory | Fabricated Imp. Point Defense System (x2) 8211 | -4/Factory | Fabricated Imp. Linear Gravjet? 8378 | -4/Factory | Discovered new exit (range 14) 8390 | -4/Factory | Identified exit to Upper Caves 8505 | -4/Factory | Discovered exit to Upper Caves (range 13) 8743 | -4/Factory | Lost 3 parts (2n1u) 8779 | -4/Factory | Cargo convoy interrupted 8823 | -4/Factory | Discovered new exit (range 8) 8825 | -4/Factory | Core integrity fell below 50% 8827 | -4/Factory | Lost 7 parts (3n3u1w) 8827 | -4/Factory | Identified exit to Armory 8827 | -4/Factory | Entered Armory 8861 | -4/Armory | Found Gamma Bomb Array 8967 | -4/Armory | Fabricated Centrium Leg (x1) 9194 | -4/Armory | Destroyed 10 combat bots 9203 | -4/Armory | Lost 3 parts (1p2u) 9388 | -4/Armory | Build established: Hacker-Mutant 9402 | -4/Armory | Discovered exit to Research (range 3) 9417 | -4/Armory | Entered Research 9417 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9418 | -3/Research | Identified exit to Research 9419 | -3/Research | Loaded intel: 24 terminal locations 9420 | -3/Research | Loaded intel: 4 repair station locations 9421 | -3/Research | Loaded intel: 6 scanalyzer locations 9470 | -3/Research | System corruption reached 10% 9648 | -3/Research | Central database locked down 9896 | -3/Research | Build established: Hacker-Tank 9917 | -3/Research | First assault squad dispatched 9934 | -3/Research | Incoming assault squad redirected 9939 | -3/Research | System corruption reached 30% 9947 | -3/Research | Destroyed 11 combat bots 10012 | -3/Research | Spotted B-86 Titan 10017 | -3/Research | Lost 3 parts (3w) 10055 | -3/Research | Cargo convoy interrupted 10056 | -3/Research | Released all parts (10) 10060 | -3/Research | Core integrity fell below 50% 10064 | -3/Research | Core integrity fell below 20% 10067 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10063_ K-01 Serf collects debris. 10063_ U-05 Engineer builds a Wall. 10063_ Door malfunctions. 10064_ System corrupted: Component data lost. 10064_ Penetrated by Slug. 10064_ Slug penetrates Wall. 10064_ Penetrated by Slug. 10064_ Slug penetrates Wall. 10065_ P-80 Master resets H-77 Assassin, system corruption cleaned. 10066_ P-80 Master resets M-28 Smith, system corruption cleaned. 10066_ Slug penetrates Wall. 10066_ K-01 Serf destroyed. 10066_ U-05 Engineer destroyed. 10067_ Penetrated by Slug. 10067_ M-28 Smith repairs S-43 Plague. 10067_ K-01 Serf collects debris. 10067_ Slug penetrates Wall. 10067_ Penetrated by Slug. 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""" # @ %= BB ???????? | | ???????+ """? # ! u BB ???????? | | ????????? """ # ########### #????????? | | ????????? "S # # ## #????????? | | ??????????"" # R # #####????????? | | ??????????"" # /?? ??? ????????# | | ????????????? ?+ #"""????????????# | | ?????????????? # #"??? ????????### | | ?????????????? # ! #????????????? # | | ???????????????#+##+########?????????????### | | ???????????????# ? ???????????????????????# | | ????????????????? ???????????????????????# | | ??????????????????? ???????????????????????####### | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????###?# #?? | | ????????????????????????????????????????? #?# #?? | | ????????????????????????????????????????? ####### | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | T???????????????????????????????????????? # """ | | ????????????????????????????????????????? # """ | | ?????????????????????????????????????????### """ | | ????????????????????????????????????????? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Phase Shifting 20 Evasion (%) 76 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Imp. Point Defense System | x2 | -4/Factory | Preloaded Imp. Linear Gravjet | x2 | -4/Factory Centrium Leg | x1 | -4/Armory | Preloaded Repaired ---------- Nothing Studied --------- Linear Gravjet | -5/Factory | Hacked Imp. Heavy Siege Treads | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Infodabbler Origins Plot Armor Reappropriation Challenges ------------ None Game ------ Seed AccelerationTeslaChainsaw Manual? 0 Play Time 02:18:18 Cumulative 67.9 hours Start 2026.07.04 @ 11:53:42 End 2026.07.04 @ 16:35:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 60 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7446f3-d2ca-483e-95a9-54ec429b16d1