Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 20:09:30 Player: alyx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (366) 366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2426 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 33/125 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- Welding Torch > --- INVENTORY (5) ---- Light Deuterium Engine Large Storage Unit Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Shock Rifle Medium Laser Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Titanium Leg Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Weapon Shielding EM Pulse Gun Shock Rifle Heavy Particle Cannon Heavy Assault Rifle Assault Cannon Datajack Welding Torch [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 30 | 7 3 6 . . 14 Power 3 | 2 . 1 . . . Engine 3 | 2 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . . 4 Treads 5 | . . 2 . . 3 Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 1 . . 3 Device 1 | . . . . . 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 12 | 2 1 2 . . 7 Energy Gun 6 | 2 1 1 . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 11 | 4 9 12 15 15 13 Power 1 | . 1 1 2 2 1 Propulsion 3 | 2 3 2 3 3 2 Utility 2 | . 1 3 5 5 3 Weapon 2 | 1 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 8 | 1 1 3 . . 3 Power 1 | . . 1 . . . Propulsion 3 | 1 . 2 . . . Utility 4 | . 1 . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 99 100 100 87 Engine 12 | . 14 14 14 14 8 Treads 17 | . . 26 28 28 27 Leg 10 | . 28 . . . . Storage 16 | . 24 14 14 14 8 Processor 1 | . . . . . 6 Protection 6 | . . 13 14 14 7 Energy Gun 20 | . 28 16 14 14 16 Ballistic Cannon 6 | . . 11 14 14 8 Peak Build Rating 24 | 6 8 13 13 13 24 Average Rating 11 | 4 7 9 13 13 19 On Entrance 8 | . 6 8 13 13 13 Avg Prop Armor Cover (%) 11 | . . 11 . . . Naked Turns . | . . . . . . Heaviest Build 49 | 14 49 49 35 35 38 Greatest Support 80 | 20 20 40 40 40 80 Greatest Overweight (x) 4 | 1 2 4 . . 1 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 13 15 15 15 14 Most Carried 15 | 6 14 15 15 15 15 Average Carried 11 | 4 9 12 15 15 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 14 15 15 15 3 Class Distribution -------------------- 77% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 540 | 219 25 156 . . 140 Remotely . | . . . . . . Salvage Created 434 | . 52 78 . . 304 Parts 22 | . 1 3 . . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . . 2 . . 8 Guns 6 | . . 1 . . 5 Cannons 4 | . . 1 . . 3 Classes Destroyed 4 | . 1 1 . . 2 Watcher 2 | . 2 . . . . Swarmer 3 | . . . . . 3 Grunt 6 | . . 2 . . 4 Sentry 1 | . . . . . 1 Best Kill Streak 3 | . 1 1 . . 3 Combat Bots Only 3 | . . 1 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 154 | . 10 3 . . 141 Missed 29 | . 4 1 . . 24 Hits 125 | . 6 2 . . 117 Projectile 125 | . 6 2 . . 117 Critical Strikes 5 | . . . . . 5 Actively Blocked 1 | . . . . . 1 Damage Taken 2120 | . 63 51 . . 2006 Core 580 | . 10 15 . . 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 95 | . . . . . 95 Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 44 | . 4 6 . . 34 Largest 3 | . 2 2 . . 3 Hottest 137 | . 100 77 . . 137 Shots Fired 91 | . 8 12 . . 71 Gun 60 | . 8 6 . . 46 Cannon 28 | . . 6 . . 22 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 27 | . . 6 . . 21 Thermal 33 | . 5 . . . 28 Explosive . | . . . . . . Electromagnetic 31 | . 3 6 . . 22 Robot Hit Streak 7 | . 1 3 . . 7 Robot Miss Streak 5 | . 5 1 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 51 | . 2 8 . . 41 Core Hits 21 | . 2 3 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 911 | . 25 161 . . 725 Guns 559 | . 25 68 . . 466 Cannons 345 | . . 93 . . 252 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 353 | . . 93 . . 260 Thermal 209 | . 25 . . . 184 Explosive . | . . . . . . Electromagnetic 349 | . . 68 . . 281 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . 18 . . . Projectiles 18 | . . 18 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 702 | . 60 72 . . 702 Average Temperature 280 | . 25 32 . . 353 Received Heat Transfer 840 | . 36 12 . . 792 Effects 42 | . . . . . 42 Shutdowns 4 | . . . . . 4 Energy Bleed 8 | . . . . . 8 Interference 6 | . . . . . 6 Matter Decay 1 | . . . . . 1 Short Circuit 7 | . . . . . 7 Damage (minor) 5 | . . . . . 5 Damage (major) 8 | . . . . . 8 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 642 | . 74 . . . 568 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 71 | . 8 55 . . 71 Initial . | . . . . . . Average 9 | . . 11 . . 21 Influence Increases 309 | . 15 86 . . 208 Destroy 0b10 Robot/C 200 | . . 40 . . 160 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 44 | . 4 . . . 40 Destroy Structure 10 | . 1 1 . . 8 Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 309 | . 15 86 . . 208 Time Decay 238 | . 15 86 . . 137 Lost Part 71 | . . . . . 71 Squads Dispatched 3 | . 1 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . 4 4 . . 12 Peak Tracking Total 5 | . 2 2 . . 5 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 1 2 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 1 2 . . . Successful 3 | . 1 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Open Door 2 | . . 2 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 381 | . . . . . 381 Optics 275 | . . . . . 275 Terrain 106 | . . . . . 106 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1646 | 123 545 426 50 44 458 Spaces Moved 816 | 91 252 228 32 28 185 Core 18 | 17 . . . . 1 Treads 471 | . . 227 32 28 184 Legs 327 | 74 252 1 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 100 Average Speed 169 | 113 205 161 160 160 162 Slowest Speed 400 | 190 260 400 160 160 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 43 34 8 14 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 1 . . 8 Melee . | . . . . . . Projectile 9 | . . 1 . . 8 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1014 | 111 274 281 31 27 290 Wait 47 | . . 21 . . 26 Move 811 | 90 251 227 31 27 185 Hop . | . . . . . . Pick Up 38 | 12 12 6 . . 8 Fast Attach 1 | . . . . . 1 Attach 36 | 7 3 8 . . 18 Detach 20 | 1 2 8 . . 9 Swap 2 | . . . . . 2 Drop 15 | 1 2 5 . . 7 Fire 44 | . 4 6 . . 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Discovered new exit (range 20) 314 | -10/Materials | Build established: Mutant 669 | -10/Materials | Entered Mines 730 | -10/Mines | Met a Derelict shopkeep closing up shop 828 | -10/Mines | Learned Materials stockpile data 1043 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -10/Mines | Discovered new exit (range 5) 1095 | -10/Mines | Entered Exiles 1124 | -10/Exiles | Discovered new exit (range 14) 1145 | -10/Exiles | Entered Mines 1168 | -9/Mines | Discovered new exit (range 11) 1169 | -9/Mines | Learned Materials terminal intel 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1191 | -8/Materials | Loaded intel: 12 terminal locations 1339 | -8/Materials | Discovered new exit (range 20) 1502 | -8/Materials | Build established: Tank 1606 | -8/Materials | Core integrity fell below 50% 1623 | -8/Materials | Core integrity fell below 20% 1647 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01613_ Overheating: Energy bleed (-3). 01614_ Overheating: Energy bleed (-6). 01614_ M-13 Machinist repairs Y-45 Defender. 01615_ Overheating: Energy bleed (-7). 01615_ U-05 Engineer builds a Wall. 01616_ Y-45 Defender IFF system glitched. 01618_ U-05 Engineer builds a Wall. 01619_ Ion Engine destroyed. 01620_ Overheating: Shock Rifle damaged (-26). 01622_ U-05 Engineer builds a Wall. 01622_ Lrg. Storage Unit destroyed. 01625_ Overheating: Shock Rifle damaged (-5). 01629_ Imp. Weapon Shielding destroyed. [Achievement: That Tickles] 01634_ Shock Rifle destroyed. 01637_ Broken EM Pulse Gun destroyed. 01638_ M-13 Machinist repairs G-47 Trooper. 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