Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.01 @ 17:37:40 Player: lsend Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (24) 120 Value Destroyed (729) 729 Prototype IDs (59) 1180 Alien Tech Used (10) 2000 Bonus (14313) 14313 TOTAL SCORE: 27942 Bonus ------- Pacifist 200 Triggered Max Security 2000 Follower Combat Kills 1013 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Biomechanical Wings > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Transmission Jammer Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Medium Regenerative Plating Core Regenerator Drained L-Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Compact Particle Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Array Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Heavy Armor Plating Medium Regenerative Plating Advanced Remote Shield Deep Network Scanner Ghost Barrier Long-range Tractor Beam > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Backup Power VII Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Long-range Missile Launcher Longsword +1 [Rating: 157] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Biomechanical Wings Treads Light Treads Flight Unit Biomechanical Wings Utility Advanced Signal Interpreter Device Gravity Neutralizer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Greatsword Energy Gun Backup Laser VII Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . 2 . . . . 2 . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 1 1 . 1 . . . . 1 . . 2 . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 87 | 2 4 . . 2 2 . 3 6 1 12 . . . 5 6 1 1 3 . . 7 . 1 6 3 18 1 3 Power 7 | . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . 1 . 1 1 . Engine 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 29 | 2 2 . . 1 1 . . 3 . 8 . . . 1 4 . . . . . 1 . . 1 2 3 . . Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . 1 . . 1 1 . . 3 . 8 . . . 1 4 . . . . . 1 . . 1 2 3 . . Utility 34 | . 2 . . . . . 2 1 1 4 . . . 1 1 . 1 3 . . 4 . 1 1 1 9 . 2 Device 11 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 . . . . 5 . 1 Storage 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Processor 6 | . 2 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . Hackware 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . Protection 10 | . . . . . . . 1 . 1 1 . . . 1 . . 1 1 . . . . . 1 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 17 | . . . . 1 1 . . 2 . . . . . 2 . . . . . . 2 . . 3 . 5 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . . 2 . . . . . 1 . . . . . . 1 . . 2 . 4 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . . . . . 3 . . . . . . 1 . . . 4 . 1 . 1 5 1 . Parts Lost 33 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . 3 12 . 1 . 13 Power 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 Propulsion 11 | . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . 5 Utility 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 . 1 . 4 Weapon 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 Highest Loss Streak 12 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . 3 12 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 49 57 37 39 53 55 65 68 92 89 93 93 93 93 93 94 94 92 94 94 92 89 79 52 28 72 78 59 Engine 1 | . . . . . . . 6 7 7 6 6 6 6 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . 5 11 11 11 10 10 10 10 10 9 4 . 5 8 6 Treads 1 | . 28 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . 9 19 22 18 23 38 38 40 40 40 40 34 35 35 31 31 31 30 26 23 15 9 24 26 16 Device 6 | . . . . . . . 9 7 7 5 6 6 6 6 5 5 5 9 10 10 9 10 9 5 . 10 13 6 Storage 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . 21 28 22 22 22 22 18 15 7 6 6 6 6 6 5 5 5 7 5 5 5 5 4 4 4 5 8 7 Hackware 5 | . . . . . . . . 2 7 7 6 6 6 6 5 5 5 5 5 5 5 5 9 6 4 8 8 6 Protection 12 | . . . . . . . 6 7 14 17 20 20 20 20 17 17 17 17 21 21 21 21 15 4 . 6 4 3 Slashing Weapon 3 | . . . . . . . . 3 7 6 6 6 6 5 5 5 5 5 5 5 5 5 2 1 4 2 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | . . . . 4 4 4 18 19 21 23 23 23 23 23 32 33 33 46 46 46 46 46 46 43 8 53 30 33 Greatest Support 56 | 3 3 3 3 5 5 5 19 19 32 28 27 27 27 27 41 47 47 47 47 47 49 49 49 49 24 56 32 41 Greatest Overweight (x) 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 7 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Carried 6 | . 4 5 5 4 4 5 4 4 5 5 5 5 5 4 6 7 8 8 8 8 7 8 7 5 5 7 7 7 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Final Carried 8 | 1 5 5 5 5 5 5 4 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 4 8 8 8 6 Class Distribution -------------------- 43% | Sprinter 22% | Mutant 7% | Hacker-Mutant 6% | Hacker-Sprinter 6% | Hacker-Ninja 4% | Commander-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Extension Commander-Sprinter | -5/Cetus Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Matter Collected 1146 | 220 . . 10 23 . . . 72 70 101 50 13 . 116 . 70 10 . 15 15 70 . . 20 . 266 5 . Remotely 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 130 . . Salvage Created 785 | . . . 20 20 . . . 72 . 101 . . . 81 . 111 . . . . . . . 111 . 269 . . Parts 56 | . . . 4 8 . . . 4 . 2 . . . 9 . 4 . . . . . . . 14 . 11 . . Haulers Intercepted 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 2 . . 12 . . . . . . 7 4 . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 16 | . . . . 3 . . . 3 . . . . . 4 . . . . . . . . . 4 . 2 . . Melee 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . AOE 9 | . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . 2 . . Classes Destroyed 6 | . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . Builder 4 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . Swarmer 10 | . . . . 3 . . . 3 . . . . . 4 . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . . . 1 5 . . . 3 . 1 . . . 4 . 1 . . . . . . . 3 . 2 . . Combat Bots Only 4 | . . . . 3 . . . 3 . . . . . 4 . . . . . . . . . 3 . 2 . . Max Kills in Single Turn 5 | . . . 1 2 . . . 1 . 1 . . . 5 . 1 . . . . . . . 1 . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Damage Taken 6345 | . 22 . 560 124 . . 64 68 . 107 90 45 . 200 . 56 74 . 100 . . 54 488 1001 127 698 85 2382 Core 2261 | . 11 . 272 50 . . 18 42 . 10 13 17 . 63 . . . . 41 . . . 22 365 103 46 . 1188 Absorbed by Shields 1407 | . . . . . . . . . . . . . . . . 28 . . 12 . . 57 181 27 . 35 . 1067 Redirected to Shielding 317 | . . . . . . . . . . 12 40 . . 18 . 11 15 . 31 . . 26 135 29 . . . . Regen/Repaired (Parts) 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 66 120 Core Remaining (%) 83 | 100 . 95 . . . 19 96 . 94 . . . . 87 . . 100 . . . . 96 . . 62 . . . Volleys Fired 15 | . . . . 9 . . 1 . . . . . . 2 . . . . . . . . . . . 3 . . Largest 1 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Hottest 50 | . . . . 33 . . 33 . . . . . . 43 . . . . . . . . . . . 50 . . Shots Fired 15 | . . . . 9 . . 1 . . . . . . 2 . . . . . . . . . . . 3 . . Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 9 . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive 14 | . . . . 9 . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 27 | . . . . 1 . . . 3 . 4 . . . 1 . 7 . . . . . . . 5 . 6 . . Core Hits 27 | . . . 5 4 . . . 3 . 1 . . . 5 . 1 . . . . . . . 4 . 4 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . 1 . . Sever 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 86 | . . . . . . . . 7 3 11 . 3 . . . 7 . 2 . . . . 10 12 3 16 5 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . 7 3 11 . 3 . . . 7 . 2 . . . . 10 3 3 16 5 7 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Sneak Attacks 6 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2940 | . . . 50 383 . . . 123 . 320 . . . 405 . 799 . . . . . . . 187 . 673 . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 945 | . . . . 383 . . . . . . . . . 405 . . . . . . . . . . . 157 . . Melee 1945 | . . . . . . . . 123 . 320 . . . . . 799 . . . . . . . 187 . 516 . . Ramming 50 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 945 | . . . . 383 . . . . . . . . . 405 . . . . . . . . . . . 157 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1809 | . . . . . . . . 123 . 320 . . . . . 799 . . . . . . . 51 . 516 . . Piercing 136 | . . . . . . . . . . . . . . . . . . . . . . . . 136 . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . 7 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 2 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 492 | . . . . 39 . . . . . 22 . . . 9 . 198 . . . . . . . . . 224 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 48 | . . . . 39 . . . . . . . . . 9 . . . . . . . . . . . . . . Melee 444 | . . . . . . . . . . 22 . . . . . 198 . . . . . . . . . 224 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 22 27 . . . . . . . . . 66 . . . . . . . . . . . . . . Shots 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Rammed 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . . . . . . . . . 1 418 . . . . . . . . . . . . . 258 89 8 . 4 Average Temperature 145 | . . . . . . . . . 1 214 . . . . . . . . . . . . . 143 66 4 . 3 Received Heat Transfer 581 | . 12 . 81 . . . 36 . . 30 . 6 . . . . . . 4 . . . 27 49 . . 9 327 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Peak Influence 1859 | . 57 22 301 383 . . 149 263 250 236 . . . . 328 480 268 105 . . . . 368 527 . 313 1696 1859 Initial 1100 | . . 22 8 117 . . . 67 119 113 . . . . 165 160 268 44 . . . . 70 193 . . 175 1100 Average 363 | . 22 22 100 175 . . 48 145 163 169 . . . . 256 282 199 66 . . . . 160 303 . 141 1644 1716 Maximum Alert Level 5 | . . . 1 1 . . . 1 1 1 . . . . 1 2 1 . . . . . 1 2 . 1 5 5 Low Security (%) 44 | 100 100 100 80 73 . 100 100 73 82 67 . . . . 35 11 46 100 . . . . 67 3 . 77 . . Level 1 37 | . . . 19 26 . . . 26 17 32 . . . . 65 66 53 . . . . . 32 89 . 22 . . Level 2 6 | . . . . . . . . . . . . . . . . 21 . . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 40 | . 1 . . . . . . 1 2 2 . . . . 4 1 . . . . . . . 2 . 6 6 15 Investigation 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 1 . . . . . . 1 1 1 . . . . 3 . . . . . . . . 2 . 3 . 1 Assault 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Distress Signals 21 | . . . 2 . . . 1 . 1 . . . . . . 4 1 1 . . . . . 1 . 9 . 1 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 Times Spotted 312 | . 3 . 17 3 . . 7 12 9 4 18 1 . 12 6 19 5 5 5 2 3 7 23 30 1 40 4 76 Peak Tracking Total 38 | . 3 . 14 3 . . 9 5 6 3 8 1 . 5 5 3 5 3 5 2 3 9 12 20 1 17 8 38 Tactical Retreats 43 | . . . 5 . . . 2 2 2 1 4 . . 2 1 1 . 1 2 . 1 1 5 5 . 3 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Traps Triggered 7 | . . . . . . . . . 1 3 . . . . . 1 . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . 2 . . . . . 3 9 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Disabled 12 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . 2 1 . 2 3 Max in Single Turn 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Accessed 56 | . 2 . 3 . 2 1 1 3 2 6 . . 4 . 9 6 . 2 . . 11 . 1 . 1 2 . . Terminals 28 | . 2 . 2 . . 1 1 2 1 4 . . . . 7 4 . 2 . . . . 1 . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . . . . . . 1 1 1 . . . . 1 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 137 | . 3 . 6 . 3 1 1 7 6 13 . . 28 . 20 12 . 6 . . 23 . 3 . 1 4 . . Successful 94 | . 3 . 3 . 3 1 1 2 2 6 . . 28 . 8 6 . 4 . . 23 . 1 . 1 2 . . Failed 43 | . . . 3 . . . . 5 4 7 . . . . 12 6 . 2 . . . . 2 . . 2 . . Catastrophic 7 | . . . 1 . . . . . 1 1 . . . . 3 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 1 . 1 . 1 . 1 1 . 2 . . . . 6 . . 4 . . 1 . 3 . . . . . Terminals 68 | . 3 . 4 . . 1 1 5 4 10 . . . . 18 10 . 6 . . . . 3 . . 3 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . . . . . . . . 2 2 1 . . . . 1 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 3 . 3 . 3 1 1 2 1 4 . . 28 . 4 4 . 3 . . 23 . 1 . 1 1 . . Record 32 | . . . 1 . 2 . . . . . . . 11 . . . . . . . 17 . . . 1 . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . 1 . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Level Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . 1 . 1 . . . 1 1 . 1 . . . . . . . 1 . . . . 1 . . 1 . . Locate Traps 7 | . 2 . . . . . . . . 1 . . . . 1 2 . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . 1 . . . 2 . . . . 2 . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Terminals 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 3 . . . . 2 2 6 . . . . 8 2 . 1 . . . . 1 . . 1 . . Full Trace Events 4 | . . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . 2 . . . . . 1 11 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total Allies 26 | . . . . . . . . . 2 . . . . 1 1 21 . 1 . . . . . . . . . . Largest Group 12 | . . . . . . . . . 2 . . . . 1 1 12 10 1 . . . . . . . . . . Highest-Rated Group 482 | . . . . . . . . . 62 . . . . 96 26 482 278 10 . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 31 . . . . 96 26 159 39 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . . . . . . 7 . . . . 10 . 178 12 . . . . . . . . . . . Total Damage 4764 | . . . . . . . . . 126 . . . . 580 . 3770 288 . . . . . . . . . . . Kills 33 | . . . . . . . . . 1 . . . . 6 . 26 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 1 1 . 1 . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Turns Passed 5118 | 20 67 14 186 113 170 33 88 183 112 345 118 76 25 239 180 1134 43 158 50 56 247 81 219 191 144 389 133 304 Spaces Moved 10914 | 33 114 27 321 214 416 82 193 422 293 778 393 222 81 392 538 969 86 611 183 233 940 278 573 382 181 818 418 723 Core 582 | 33 114 27 321 37 . . . . . . . . . . . 1 . . . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10294 | . . . . 177 416 82 193 422 293 778 393 222 81 392 538 968 86 611 183 233 940 278 573 382 181 818 418 636 Fastest Speed 21 | 50 50 50 50 40 40 40 37 37 26 29 30 30 30 30 26 24 24 24 24 24 24 28 28 28 31 21 24 24 Average Speed 30 | 50 50 50 50 41 40 40 38 37 31 31 30 30 30 30 27 24 24 24 24 24 24 28 28 34 36 27 24 28 Slowest Speed 415 | 50 50 50 50 50 40 40 40 37 37 34 30 30 30 30 30 150 24 24 24 24 28 28 28 99 37 415 24 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . 7 . . 6 5 4 8 . 1 . . 3 9 . 4 . . 1 1 23 8 1 10 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Exploration Rate (%) 43 | 3 30 7 45 61 92 25 28 19 72 26 59 33 69 59 17 87 23 19 37 40 95 55 19 35 93 27 47 53 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 26 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . . 3 2 . 1 . . . . 1 2 . . . . . . . . Spaces Dug 39 | . . . . . . . . 2 . 6 . 3 . . . . . 2 . . . . 10 2 . 8 2 4 Terrain Destroyed 173 | . . . . 71 . . 12 2 . 6 . 3 . 34 . . . 2 . . . . 10 2 . 25 2 4 Melee 39 | . . . . . . . . 2 . 6 . 3 . . . . . 2 . . . . 10 2 . 8 2 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 134 | . . . . 71 . . 12 . . . . . . 34 . . . . . . . . . . . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total 12411 | 35 121 26 345 220 418 81 198 434 302 846 392 223 80 512 566 1840 107 612 188 232 954 279 587 411 253 935 435 779 Wait 1105 | . . . 10 2 . . 8 2 . . . . . 109 16 726 20 . 6 . . 3 18 14 60 75 12 24 Move 10688 | 32 113 26 320 202 415 81 180 411 284 761 392 219 80 391 531 951 85 603 182 232 937 275 532 367 178 798 409 701 Hop 81 | . . . . 4 . . 6 5 4 8 . 1 . . 3 8 . 3 . . 1 1 17 6 1 9 4 . Pick Up 29 | 1 3 . . 1 . . . 2 . 1 . . . . 5 1 . . . . 1 . 1 . 5 2 2 4 Fast Attach 65 | 2 3 . . 1 1 . 2 4 1 9 . . . 2 4 . 1 3 . . 6 . . 1 3 14 . 8 Attach 29 | . . . . 1 1 . 1 2 . . . . . 1 2 1 . . . . 1 . 1 5 . 4 3 6 Detach 14 | . 1 . . . 1 . . 1 . 1 . . . 1 . . . . . . 1 . . 1 1 4 . 2 Swap 7 | . 1 . . . . . . . . 3 . . . 2 . . . . . . . . . . . 1 . . Drop 42 | . . . . . . . . . 1 9 . . . 4 5 . 1 1 . . 7 . . . 2 9 . 3 Fire 15 | . . . . 9 . . 1 . . . . . . 2 . . . . . . . . . . . 3 . . Melee 86 | . . . . . . . . 7 3 11 . 3 . . . 7 . 2 . . . . 10 12 3 16 5 7 Ram 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . 9 43 . . . . . 6 . . . . . . 8 . . . . 24 Rewire 145 | . . . . . . . . . . . . . . . . 140 . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Entered Mines 89 | -10/Mines | Learned location of Storage (-7) 99 | -10/Mines | Discovered new exit (range 3) 100 | -10/Mines | Identified exit to Materials 102 | -10/Mines | Entered Materials 102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 169 | -9/Materials | Identified exit to Materials 203 | -9/Materials | Identified exit to Mines 259 | -9/Materials | Core integrity fell below 50% 288 | -9/Materials | Entered Mines 308 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 331 | -9/Mines | Build established: Mutant 382 | -9/Mines | Core integrity fell below 20% 393 | -9/Mines | Found a hidden stash of uninstalled traps 399 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 399 | -9/Mines | Discovered new exit (range 5) 401 | -9/Mines | Entered Exiles 408 | -9/Exiles | Discovered new exit (range 15) 412 | -9/Exiles | Met 8R-AWN 418 | -9/Exiles | Met EX-HEX 430 | -9/Exiles | Met EX-BIN 434 | -9/Exiles | Aligned with FarCom system 435 | -9/Exiles | Given EX-Vault access code 445 | -9/Exiles | Opened EX-Vault 447 | -9/Exiles | Found Longsword +1 459 | -9/Exiles | Warned to stay clear of 0b10 Research branches 469 | -9/Exiles | Met EX-DEC 484 | -9/Exiles | Visited The Gauntlet 549 | -9/Exiles | Learned location of Zion (-7) 567 | -9/Exiles | Discovered new exit (range 12) 570 | -9/Exiles | Identified exit to Mines 571 | -9/Exiles | Left Exiles lab with Longsword +1 571 | -9/Exiles | Entered Mines 583 | -8/Mines | Discovered exit to Materials (range 13) 604 | -8/Mines | Entered Materials 604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -8/Materials | Identified exit to Factory 692 | -8/Materials | Entered Factory 692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 842 | -7/Factory | Identified exit to Storage 842 | -7/Factory | Identified exit to Lower Caves 875 | -7/Factory | Entered Storage 877 | -7/Storage | Met a pair of Derelict thieves 905 | -7/Storage | Identified exit to Factory 987 | -7/Storage | Entered Factory 987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -6/Factory | Identified exit to Lower Caves 1210 | -6/Factory | Discovered new exit (range 15) 1332 | -6/Factory | Entered Lower Caves 1432 | -6/Lower Caves | Attacked by a faux Warlord 1443 | -6/Lower Caves | Discovered new exit (range 4) 1444 | -6/Lower Caves | Identified exit to Lower Caves 1450 | -6/Lower Caves | Entered another Lower Caves area 1490 | -6/Lower Caves | Learned Factory emergency access door positions 1521 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1524 | -6/Lower Caves | Discovered new exit (range 7) 1526 | -6/Lower Caves | Identified exit to Data Miner 1526 | -6/Lower Caves | Entered Data Miner 1526 | -6/Data Miner | Discovered new exit (range 6) 1527 | -6/Data Miner | Build established: Sprinter 1532 | -6/Data Miner | Met Data Miner 1539 | -6/Data Miner | Learned location of Section 7 (-2) 1539 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1543 | -6/Data Miner | Received God Mode back door access code from Data Miner 1550 | -6/Data Miner | Identified exit to Proximity Caves 1551 | -6/Data Miner | Entered Proximity Caves 1558 | -5/Proximity Caves | Escorted by Enhanced Grunt 1621 | -5/Proximity Caves | Learned Factory garrison access intel 1788 | -5/Proximity Caves | Discovered new exit (range 10) 1790 | -5/Proximity Caves | Identified exit to Factory 1790 | -5/Proximity Caves | Entered Factory 1790 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1792 | -5/Factory | Loaded intel: 4 garrison access locations 1819 | -5/Factory | Incoming investigation squad redirected 1830 | -5/Factory | Discovered new exit (range 4) 1831 | -5/Factory | Identified exit to Factory 1935 | -5/Factory | Discovered new exit (range 15) 1953 | -5/Factory | Identified exit to Extension 1970 | -5/Factory | Entered Extension 1970 | -5/Extension | Accompanied by 1 ally 1982 | -5/Extension | Rescued A7 2123 | -5/Extension | Rescued a captive Derelict 2178 | -5/Extension | Rescued a captive Derelict 2178 | -5/Extension | Rescued a captive Derelict 2270 | -5/Extension | First assault squad dispatched 2290 | -5/Extension | Incoming assault squad redirected 2311 | -5/Extension | Spotted B-75 Beast 2756 | -5/Extension | Spotted B-75 Beast 2792 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2795 | -5/Extension | Discovered exit to Factory (range 5) 2799 | -5/Extension | Allies destroyed B-75 Beast 2804 | -5/Extension | Rescued a captive Derelict 2804 | -5/Extension | Rescued a captive Derelict 2824 | -5/Extension | Rescued a captive Derelict 2828 | -5/Extension | Rescued a captive Derelict 2829 | -5/Extension | Rescued a captive Derelict 2836 | -5/Extension | Rescued a captive Derelict 2900 | -5/Extension | Rescued a captive Derelict 3060 | -5/Extension | Discovered exit to Factory (range 10) 3060 | -5/Extension | Discovered new exit (range 6) 3062 | -5/Extension | Identified exit to Cetus 3104 | -5/Extension | Entered Cetus 3104 | -5/Cetus | Accompanied by 10 allies 3109 | -5/Cetus | Spotted Cetus Guard 3109 | -5/Cetus | Spotted Cetus Guard 3119 | -5/Cetus | Spotted Cetus Guard 3123 | -5/Cetus | Spotted Cetus Guard 3143 | -5/Cetus | Discovered exit to Factory (range 16) 3147 | -5/Cetus | Entered Factory 3147 | -4/Factory | Evolved 2 slots: Utility x2 3221 | -4/Factory | Identified exit to Upper Caves 3248 | -4/Factory | Spotted B-86 Titan 3305 | -4/Factory | Entered Upper Caves 3312 | -4/Upper Caves | Learned location of 1 exit from Research 3327 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3353 | -4/Upper Caves | Discovered new exit (range 11) 3355 | -4/Upper Caves | Identified exit to Upper Caves 3355 | -4/Upper Caves | Entered another Upper Caves area 3374 | -4/Upper Caves | Learned Research stockpile data 3398 | -4/Upper Caves | Discovered new exit (range 7) 3399 | -4/Upper Caves | Identified exit to Warlord 3400 | -4/Upper Caves | Encountered a Warlord checkpoint 3411 | -4/Upper Caves | Entered Warlord 3420 | -4/Warlord | Discovered new exit (range 15) 3456 | -4/Warlord | Visited the Vortex Lab 3459 | -4/Warlord | Warlord's base attacked by MAIN.C 3571 | -4/Warlord | Found Prototype Special Weapon 3571 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 3601 | -4/Warlord | Met Warlord 3603 | -4/Warlord | Opened Warlord's prototype stash 3605 | -4/Warlord | Found Prototype Processor 3605 | -4/Warlord | Identified Exp. Target Analyzer 3616 | -4/Warlord | Found Prototype Hackware 3641 | -4/Warlord | Opened side exit 3658 | -4/Warlord | Identified exit to Proximity Caves 3658 | -4/Warlord | Entered Proximity Caves 3737 | -3/Proximity Caves | Discovered new exit (range 9) 3739 | -3/Proximity Caves | Identified exit to Research 3739 | -3/Proximity Caves | Entered Research 3739 | -3/Research | Evolved 2 slots: Utility x2 3739 | -3/Research | Identified Ghost Barrier 3740 | -3/Research | Identified exit to Research 3843 | -3/Research | Identified exit to Armory 3843 | -3/Research | Identified exit to Testing 3868 | -3/Research | Discovered exit to Research (range 15) 3901 | -3/Research | Lost 3 parts (2u1w) 3958 | -3/Research | Entered Armory 4078 | -3/Armory | Discovered exit to Research (range 4) 4082 | -3/Armory | Spotted B-86 Titan 4115 | -3/Armory | Lost 12 parts (2p4n5u1w) 4141 | -3/Armory | Discovered new exit (range 3) 4141 | -3/Armory | Identified exit to Lab 4149 | -3/Armory | Entered Lab 4149 | -3/Lab | Discovered exit to Research (range 9) 4154 | -3/Lab | Hidden lab's door opened automatically 4154 | -3/Lab | Sensor layout match revealed 4189 | -3/Lab | Gained access to the hidden lab's interior 4190 | -3/Lab | Unable to decrypt terminal 4193 | -3/Lab | Found Alien Artifact 4198 | -3/Lab | Found Alien Artifact 4203 | -3/Lab | Found Alien Artifact 4208 | -3/Lab | Found Alien Artifact 4255 | -3/Lab | Found Prototype Protection 4255 | -3/Lab | Identified Med. Regenerative Plating 4264 | -3/Lab | Found Prototype Hackware 4271 | -3/Lab | Detected by scanners 4280 | -3/Lab | Confronted by A5 4293 | -3/Lab | Entered Research 4293 | -2/Research | Warlord forces began assault on 0b10 4293 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4293 | -2/Research | Identified Deep Network Scanner 4301 | -2/Research | Identified exit to Quarantine 4324 | -2/Research | Build established: Hacker-Mutant 4380 | -2/Research | Met up with Warlord 4403 | -2/Research | Research machine network offline 4438 | -2/Research | Found Prototype Slashing Weapon 4438 | -2/Research | Identified Centrium Greatsword 4583 | -2/Research | Spotted Tracker 4583 | -2/Research | Spotted Tracker 4597 | -2/Research | Destroyed Tracker 4597 | -2/Research | Destroyed Tracker 4610 | -2/Research | Spotted Combat Programmer 4661 | -2/Research | Spotted Executioner 4668 | -2/Research | Spotted Combat Programmer 4668 | -2/Research | Spotted Executioner 4670 | -2/Research | Spotted Executioner 4673 | -2/Research | Spotted Striker 4675 | -2/Research | Spotted B-90 Cyclops 4679 | -2/Research | Spotted B-90 Cyclops 4682 | -2/Research | Entered Quarantine 4683 | -2/Quarantine | Maximum security lockdown engaged 4686 | -2/Quarantine | Found Antimissile System 4691 | -2/Quarantine | Identified Core Reset Matrix 4691 | -2/Quarantine | Identified Transdimensional Reconstructor 4691 | -2/Quarantine | Identified Core Regenerator 4691 | -2/Quarantine | Identified Integrated Mediator 4691 | -2/Quarantine | Used Core Reset Matrix 4692 | -2/Quarantine | Installed Integrated Mediator, increased core attachment efficiency. 4695 | -2/Quarantine | Detected hypermatrix surge 4695 | -2/Quarantine | Sensed 15 artifacts in vicinity 4709 | -2/Quarantine | Found Sigix Broadsword 4797 | -2/Quarantine | Spotted Fortress 4814 | -2/Quarantine | Discovered new exit (range 5) 4814 | -2/Quarantine | Identified exit to Section 7 4815 | -2/Quarantine | Entered Section 7 4816 | -2/Section 7 | Maximum security lockdown engaged 4816 | -2/Section 7 | Sensed 23 artifacts in vicinity 4826 | -2/Section 7 | Discovered new exit (range 21) 4876 | -2/Section 7 | Found Spacefold Activator 4891 | -2/Section 7 | Found Integrated Reactor 4891 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4896 | -2/Section 7 | Spotted Executioner 4896 | -2/Section 7 | Spotted Executioner 4918 | -2/Section 7 | Found Transdimensional Reconstructor 4919 | -2/Section 7 | Lost 3 parts (2n1w) 4919 | -2/Section 7 | Found Transdimensional Reconstructor 4935 | -2/Section 7 | Spotted B-99 Colossus 4948 | -2/Section 7 | Found Integrated Reactor 4948 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4949 | -2/Section 7 | Found Integrated Reactor 4949 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4951 | -2/Section 7 | Found Integrated Reactor 4951 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4966 | -2/Section 7 | Found LRC Storage 4966 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4969 | -2/Section 7 | Found LRC Insulator 4969 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 4981 | -2/Section 7 | Found Core Expander 4981 | -2/Section 7 | Installed Core Expander, added new Power slot 5020 | -2/Section 7 | Warped through subspace 5020 | -2/Section 7 | Spotted Striker 5020 | -2/Section 7 | Spotted Striker 5033 | -2/Section 7 | Intercept squad dispatched 5035 | -2/Section 7 | Found Drained L-Cannon 5047 | -2/Section 7 | Spotted Tracker 5050 | -2/Section 7 | Warped through subspace 5050 | -2/Section 7 | Spotted Alpha 7 5051 | -2/Section 7 | Core integrity fell below 50% 5052 | -2/Section 7 | Spotted Alpha 7 5053 | -2/Section 7 | Spotted Investigator 5053 | -2/Section 7 | Spotted Striker 5053 | -2/Section 7 | Scanned by Researcher 5055 | -2/Section 7 | Spotted Tracker 5057 | -2/Section 7 | Warped through subspace 5070 | -2/Section 7 | Core integrity fell below 20% 5100 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 5105 | -2/Section 7 | Lost 10 parts (2p3n4u1w) 5118 | -2/Section 7 | Warped through subspace 5119 | -2/Section 7 | Core destroyed Last Messages --------------- 05070_ System corrupted by crushing effect (+2). 05071_ System corrupted: Matter fused (-8). 05071_ Stasis bubble strength at 47. 05072_ Stasis bubble strength at 41. 05073_ Stasis bubble strength at 35. 05073_ Enh. Optical Array destroyed. 05073_ System corrupted by crushing effect (+3). 05073_ Knocked back. 05074_ Cld. Q-thruster destroyed. 05074_ Stasis bubble strength at 29. 05075_ Stasis bubble strength at 23. 05076_ Stasis bubble strength at 17. 05077_ Stasis bubble strength at 11. 05077_ Knocked back. 05078_ Stasis bubble strength at 5. 05079_ Stasis bubble bursts. 05100_ Acquired Hpw. Transdimensional Reconstructor. 05118_ System corrupted: Matter fused (-9). 05118_ Warped through subspace. 05119_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ????# ???????????????????????# #???????????" | | ????# ????????????????????????# #???????????" | | ????# ???????????????????????? ???????????" | | ????#???????????????????]????? ???????????" | | ?????????????????????????????? ???????????" | | ?????????????????????????????? #??????????" | | ??????????????????????????????# ###??????????" | | ??????????????????????????????# ?????????????" | | ??????????????????????????????? ?????????????" | | ??????????????????????????????? ?????????????" | | ???????????????????????????????/?????????????" | | ??????????????????????????????? ?????????????" | | ??????????????????????????????? ?????????????" | | ?????????????????????????????????????????????" | | ?????????????????????????????????????????????" | | ?????????????????Y???????????????????????????" | | ????????????????????????????????????????????#" | | ????????????????????????????????????????????# | | ??????????????????####??????????????????????#" | | ??????????????????# ""??????????????????????#"" | | ??????????????????#""R"?????????????????????#""" | | ????????????????###"" "####?????????????????#""" | | ????????????????# #?????????????????#""" | | ????????????????# !##########+###### # ! | | ????????????????# " # [ "%"7"/ =% | | ????????????????# """@#!* "%" / / | | ?????????!??????# """" # " / | | ??????????????????? """ # """ """ 7 / | | ?????????????????? # """ """ ##### # | | ?????????????????? # """ """??????#?#""" | | ?!?????????????????####+### ?????????#""" | | ?????????????????????????? """ ???g???????#""" | | ?????????????????????????? """ ???????????#"" | | ???????????s?????????????? """????????????#" | | ?????????????????????w???? ?????????????# | | ????????????????g?????????# "??????????????# | | ??????????????????????????? "??????????????###### | | ?????????????g????????????? "???????????????????? | | ??????????????g???????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 69 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 825 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Melee Accuracy 6 Offensive Hacking 25 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Spacefold Activator Integrated Reactor Sigix Broadsword LRC Storage LRC Insulator Core Expander Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokAdvancedFalx Manual? 0 Play Time 02:10:21 Cumulative 637.0 hours Start 2022.02.28 @ 12:41:50 End 2022.03.01 @ 17:37:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 164 Types 91/9/47/6/3/2/4/1/1 Lore% 94 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d70e47b-4884-4a6a-a710-11e36e6411fc