Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 04:11:19 Player: RD Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (97) 485 Value Destroyed (2925) 2925 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 5223 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 84/100 System Corruption 5% Temperature Cool (36) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Core Analyzer > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (15) --- Armored Treads Armored Treads Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Trap Scanner Shield Generator Beam Cannon Particle Cannon Particle Cannon Advanced Beam Cannon High-powered Shotgun Heavy Rocket Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Core Analyzer Protection Propulsion Shielding Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 54 | 6 8 6 34 Power 6 | 1 . 1 4 Engine 5 | 1 . 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 2 1 8 Treads 13 | 2 2 1 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 22 | 1 3 4 14 Device 12 | . 1 2 9 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 13 | 2 3 . 8 Energy Gun 1 | . . . 1 Energy Cannon 6 | . 2 . 4 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . . 21 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 8 | . . . 8 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Backups 12 | 3 11 14 12 Power 1 | . 1 1 1 Propulsion 4 | 1 3 4 4 Utility 2 | . 1 3 2 Weapon 4 | 1 4 5 4 Tool/Special . | . . . . Unused Backups 12 | . 4 1 7 Power 1 | . 1 . . Propulsion 8 | . 2 1 5 Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 99 94 Engine 10 | . 14 11 7 Treads 28 | . 28 33 26 Device 12 | . 6 10 18 Storage 10 | . 14 11 9 Processor 2 | . . . 6 Protection 8 | . 5 10 7 Energy Gun 2 | . . . 5 Energy Cannon 11 | . 17 15 5 Ballistic Gun 3 | . 5 . 3 Launcher 3 | . 4 6 1 Peak Build Rating 37 | 6 13 19 37 Average Rating 20 | 3 10 16 29 On Entrance 9 | . 6 12 19 Avg Prop Armor Cover (%) 21 | . . . 21 Naked Turns . | . . . . Heaviest Build 51 | 12 34 42 51 Greatest Support 69 | 40 46 69 69 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 3 11 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1619 | 221 286 260 852 Remotely . | . . . . Salvage Created 3240 | . 434 788 2018 Parts 193 | . 30 54 109 Haulers Intercepted 5 | . 2 2 1 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 68 | . 11 15 42 Guns 19 | . . . 19 Cannons 27 | . 3 9 15 AOE 21 | . 8 6 7 Classes Destroyed 16 | . 8 4 4 Worker 4 | . . 1 3 Builder 5 | . 2 1 2 Tunneler 1 | . 1 . . Hauler 5 | . 2 2 1 Recycler 6 | . 1 3 2 Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 5 | . 1 1 3 Swarmer 13 | . 6 3 4 Cutter 3 | . . . 3 Grunt 31 | . 5 6 20 Duelist 2 | . . 1 1 Sentry 11 | . . 5 6 Specialist 6 | . . . 6 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | . 8 8 5 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 4 | . 4 3 3 Gunslinging 1 | . . . 1 Exploded 3 | . 3 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 456 | . 26 52 378 Missed 130 | . 5 17 108 Hits 326 | . 21 35 270 Melee 18 | . . . 18 Projectile 308 | . 21 35 252 AOE 1 | . . . 1 Critical Strikes 25 | . 1 3 21 Actively Blocked 7 | . . 1 6 Damage Taken 5234 | . 272 543 4419 Core 654 | . 26 72 556 Absorbed by Shields 502 | . . 197 305 Redirected to Shielding 170 | . 25 55 90 Regen/Repaired (Parts) 134 | . 70 64 . Core Remaining (%) 90 | 100 89 82 . Volleys Fired 174 | . 21 34 119 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 323 | . 38 63 222 Gun 117 | . 7 . 110 Cannon 176 | . 21 50 105 Launcher 30 | . 10 13 7 Special . | . . . . Kinetic 63 | . 7 . 56 Thermal 230 | . 21 50 159 Explosive 30 | . 10 13 7 Electromagnetic . | . . . . Robot Hit Streak 22 | . 8 6 22 Robot Miss Streak 4 | . 2 4 4 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 206 | . 26 24 156 Core Hits 160 | . 23 39 98 Critical Kills 3 | . . . 3 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . . . 8 Burn 4 | . . . 4 Meltdown 1 | . . . 1 Destroy 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6218 | . 991 1156 4071 Guns 1711 | . 38 . 1673 Cannons 2114 | . 311 427 1376 Explosions 2380 | . 629 729 1022 Melee . | . . . . Ramming 13 | . 13 . . Kinetic 930 | . 38 . 892 Thermal 2895 | . 311 427 2157 Explosive 2380 | . 629 729 1022 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 1 5 Average Corruption 1 | . . 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 4 1 Message Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 125 | . 6 20 99 Projectiles 8 | . . . 8 Explosions 117 | . 6 20 91 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 376 | . 79 206 91 Shots 15 | . 5 7 3 Rammed 6 | . 6 . . Targets Rammed 7 | . 7 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 663 | . 225 363 663 Average Temperature 106 | . 74 86 134 Received Heat Transfer 1908 | . 87 144 1677 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . . 1 8 Heat Transferred 5883 | . 555 777 4551 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 61 | 100 100 72 29 Level 1 32 | . . 27 57 Level 2 5 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 641 | . 166 233 641 Initial 83 | . . 18 83 Average 169 | . 69 142 256 Influence Increases 2357 | . 398 643 1316 Destroy 0b10 Robot/C 1360 | . 220 300 840 Destroy 0b10 Robot/NC 145 | . 40 50 55 Destroy Leader 350 | . 56 76 218 Successful Hack 56 | . 16 22 18 Disable Machine 165 | . . 90 75 Destroy Structure 251 | . 66 105 80 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1742 | . 352 492 898 Entered New Map 142 | . . 28 114 Time Decay 1390 | . 352 464 574 Lost Part 210 | . . . 210 Squads Dispatched 24 | . 2 2 20 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 8 | . 1 . 7 Assault 1 | . . . 1 Garrison 10 | . . . 10 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 18 25 57 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 10 | . 4 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 6 5 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 7 6 5 Terminals 14 | . 5 5 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 62 | . 27 22 13 Successful 33 | . 17 10 6 Failed 29 | . 10 12 7 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 47 | . 21 15 11 Fabricators . | . . . . Repair Stations 12 | . 5 7 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 23 | . 12 5 6 Record 5 | . 2 1 2 Prototype ID Bank 3 | . 2 . 1 Branch Access Points 1 | . . . 1 Alert Level 2 | . 2 . . Locate Traps 3 | . 2 1 . Disarm Traps 2 | . 1 1 . Dispatch Records 2 | . 1 1 . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 4 5 . Scan Component 5 | . 2 3 . Repair 4 | . 2 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 15 | . 5 5 5 Full Trace Events 6 | . 2 2 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 2 2 . Time 110 | . 52 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1044 | . 494 271 279 Optics 77 | . . . 77 Terrain 765 | . 494 271 . Structural 50 | . . . 50 Traps 252 | . . . 252 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4086 | 58 1096 1177 1755 Spaces Moved 1589 | 38 532 480 539 Core 17 | 17 . . . Treads 1572 | 21 532 480 539 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 152 Average Speed 161 | 116 160 160 166 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 58 30 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 265 | . 70 111 84 Melee . | . . . . Projectile 5 | . . 1 4 AOE 260 | . 70 110 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2775 | 52 733 825 1165 Wait 805 | . 132 282 391 Move 1586 | 37 531 479 539 Hop . | . . . . Pick Up 68 | 9 20 8 31 Fast Attach 6 | 1 1 4 . Attach 38 | 5 1 3 29 Detach 2 | . . 1 1 Swap 55 | . 13 6 36 Drop 34 | . 7 8 19 Fire 174 | . 21 34 119 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 7 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Repaired Propulsion Shielding 1107 | -10/Materials | Repaired Grenade Launcher 1155 | -10/Materials | Entered another Materials area 1155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Repaired Propulsion Shielding 1563 | -9/Materials | Repaired Particle Cannon 1870 | -9/Materials | Discovered new exit (range 16) 2332 | -9/Materials | Entered another Materials area 2332 | -8/Materials | Evolved 2 slots: Utility x2 2624 | -8/Materials | Garrison activated, responded to threat 3047 | -8/Materials | Garrison activated, responded to threat 3294 | -8/Materials | Garrison activated, responded to threat 3566 | -8/Materials | Build established: Scavenger-Mutant 3802 | -8/Materials | Garrison activated, responded to threat 3825 | -8/Materials | Lost 3 parts (1p1u1w) 3897 | -8/Materials | Lost 10 parts (1p3n3u3w) 3899 | -8/Materials | Core integrity fell below 50% 3932 | -8/Materials | First assault squad dispatched 4051 | -8/Materials | Core integrity fell below 20% 4087 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04052_ Overheating: Matter decay (-40). 04053_ Overheating: Lrg. Storage Unit damaged (-175). 04054_ Overheating: System interference. 04054_ Structural Scanner temporarily disabled. 04055_ Particle Cannon broken. 04055_ Overheating: Short circuit. 04057_ Overheating: System interference. 04057_ Core Analyzer temporarily disabled. 04058_ Overheating: Matter decay (-25). 04059_ Arm. Treads broken. 04059_ Overheating: Short circuit. 04059_ Visual Processing Unit destroyed. 04059_ System corrupted by crushing effect (+5). 04063_ Arm. Treads broken. 04063_ Overheating: Short circuit. 04064_ Power failure, Lgt. Ion Engine shutdown. 04066_ Overheating: Beam Cannon damaged (-27). 04066_ Lgt. Ion Engine destroyed. 04078_ Critical hit (Burn: +37). 04079_ System corrupted: Structural Scanner rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????## ???????????????????????????????????? | | ???????????## ???????????????????????????????????? | | ???????????## ?????????????####??????????????????? | | ???????????## ????? ###########?????????????????? | | ???????????## "???? ####### ###?????????????????? | | ?????????????? ""??? # """ ##?????????????????? | | ???########## # "R" ##?????########????? | | ???##############"#### " " ##?????# #????? | | ?? #[ a g ##?????# " #????? | | ?? +/* @ Yb ##?????# T #????? | | ?? [#%""""" ##?????# " ###### | | ??????#### #########=#* """" ##?????# ! # | | ??????#### ######### #= """ ##?????# [ # * | | ??????????????????## #=%!= ##?????####"### | | ??????????????????##!###########??????# % # """ | | ????????????##! ####!################## [ # """ | | ????????????#! = + """ | | ????????????#! #+##/################## # | | ?????????????????? % ???????????????# # * | | ??????????????????? ??????????######### ### | | ?????????????????? ?????????# # ### "T" | | ??????????????????* ?????????# + / """ | | ????????????????? #????????# # ### | | ????????????????? ]#????????######### #?###### | | ????????????????########???########?????# #?# | | ??????????????????#####?????????????????# ### | | ????????????????????????????????????# ## # | | ????????????????????????????????????# # ## | | ??????????????????????????????????## #? | | ??????????????????????????????????# % #? | | ??????????????????????????????????# ## | | ??????????????????????????????????# !! ## | | ??????????????????????????????????#" %*%#? | | ??????????????????????????????????#" = = ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 58% | -10/Materials Grenade Launcher | 18% | -10/Materials Propulsion Shielding | 44% | -9/Materials Particle Cannon | 67% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed CannonDoorFlightbrick Manual? 0 Play Time 01:07:52 Cumulative 6.6 hours Start 2026.02.21 @ 00:21:38 End 2026.02.21 @ 04:11:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d3208ab-a862-45eb-9373-e140510b841d