Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 13:51:22 Player: Some Pennies Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (427) 2135 Value Destroyed (26425) 26425 Prototype IDs (395) 7900 Alien Tech Used (20) 4000 Bonus (46122) 46122 TOTAL SCORE: 97482 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 8505 Follower Combat Kills 287 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 426 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -996 Cogmind --------- Core Integrity 1063/1850 Matter 300/300 Energy 196/200 System Corruption 5% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Experimental Reaction Control System AEGIS Remote Shield Integrity Redistributor Sigix Shearcannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Experimental Reaction Control System Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor [Rating: 269] Favorites ----------- Power Assembled Flux Generator Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel High-density Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Shotgun Ballistic Cannon Graviton Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Core Stripper Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . . 2 2 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 7 16 1 7 24 8 . . . 3 17 . 9 6 34 . 5 . . 9 3 2 . . 4 3 10 72 28 21 1 4 12 Power 25 | 1 . 1 . 3 . . . . 1 2 . 2 1 2 . . . . 1 . . . . 1 . . 5 3 . . . 2 Engine 7 | 1 . 1 . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . 2 . . . . . Reactor 12 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 3 3 . . . 2 Propulsion 47 | 2 1 . 2 7 3 . . . . 5 . . . 7 . . . . 4 . . . . 2 . 1 11 2 . . . . Treads 13 | 2 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Leg 19 | . . . . . . . . . . 4 . . . 5 . . . . 4 . . . . 2 . 1 3 . . . . . Wheel 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Hover 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . Flight 6 | . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 169 | 2 6 . 1 8 3 . . . . 8 . 4 4 23 . 5 . . 4 3 2 . . 1 2 7 36 17 21 1 3 8 Device 85 | 1 1 . . 2 . . . . . 4 . 1 3 11 . 2 . . 2 1 . . . 1 1 4 19 11 11 . 3 7 Storage 23 | 1 3 . . 1 1 . . . . 2 . . . 3 . 1 . . . . . . . . . 1 3 1 5 1 . . Processor 21 | . . . . 1 . . . . . 1 . . . . . 1 . . 2 . 1 . . . . . 5 4 5 . . 1 Hackware 9 | . . . . 1 2 . . . . 1 . . . . . . . . . . 1 . . . . 2 2 . . . . . Protection 30 | . 2 . 1 3 . . . . . . . 3 1 9 . 1 . . . 2 . . . . 1 . 6 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 65 | 2 9 . 4 6 2 . . . 2 2 . 3 1 2 . . . . . . . . . . 1 2 20 6 . . 1 2 Energy Gun 16 | 2 3 . . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . 5 2 . . . . Energy Cannon 16 | . . . 1 2 1 . . . . 2 . 2 . 1 . . . . . . . . . . . . 4 1 . . 1 1 Ballistic Gun 12 | . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . Ballistic Cannon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Launcher 8 | . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . 1 Special Weapon 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . 3 . . . . . 1 . . 2 10 . . . . 6 . . . . 3 . 2 16 5 2 . . 4 Parts Lost 26 | . 2 . 3 1 . . . . . . . 1 . 2 . . . . . 2 . . . . 1 . 1 6 . . . 7 Power 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . 1 Propulsion 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . 1 . 1 1 . . . . . . . . . 2 . . . . . 2 . . . . . . . 2 . . . 6 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Highest Loss Streak 4 | . 1 . 1 1 . . . . . . . 1 . 2 . . . . . 1 . . . . 1 . 1 2 . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 19 | 3 11 15 14 20 10 10 10 10 10 13 20 19 20 19 23 21 22 22 22 21 16 21 24 24 23 23 22 22 9 13 12 10 Power . | . . . . . 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . 1 . 4 1 1 1 1 1 1 2 2 2 1 2 1 2 2 2 1 1 1 1 1 2 1 . . . . . . Utility 11 | . 6 7 5 6 4 3 3 3 3 4 9 8 9 9 14 13 14 15 15 14 10 14 15 15 14 15 14 11 4 6 5 5 Weapon 4 | . 4 7 8 6 3 4 4 4 3 4 6 6 6 5 5 4 4 3 3 2 3 3 3 1 1 1 3 3 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 169 | . 9 . 2 7 7 . . . . 2 1 1 . 7 . . . . 1 . . . 1 3 2 3 30 17 39 2 20 15 Power 15 | . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 3 1 1 . 1 3 Propulsion 21 | . 2 . . . 2 . . . . . . . . 2 . . . . . . . . . . . 1 6 2 2 . 4 . Utility 101 | . 2 . 2 3 4 . . . . 1 1 1 . 3 . . . . 1 . . . 1 2 1 . 16 10 34 1 10 8 Weapon 27 | . 4 . . 4 1 . . . . . . . . 1 . . . . . . . . . . . . 5 3 1 1 5 2 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 Average Slot Usage (%) 89 | . 99 100 100 98 99 100 100 100 100 91 100 99 100 90 86 87 88 86 91 82 85 86 86 80 88 90 89 79 71 72 75 64 Engine 2 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 1 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 7 6 5 5 5 5 5 7 8 8 8 8 8 8 9 9 9 7 6 Treads 4 | . 27 28 22 26 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Leg 16 | . . . . . . . . . . 13 26 26 26 25 26 23 23 23 22 21 21 21 21 19 21 25 21 1 9 9 7 7 Flight 1 | . . . . . 29 30 30 30 30 12 . . . . . . . . . . . . . . . . . . . . . . Device 16 | . 3 . 1 7 7 7 7 7 7 10 20 19 19 18 13 22 23 22 22 21 13 13 13 13 13 14 23 24 11 9 22 14 Storage 9 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 8 13 10 11 11 11 10 8 8 8 8 8 8 8 8 5 9 7 5 Processor 5 | . . . . 2 7 7 7 7 7 8 13 13 13 2 . 1 5 5 5 5 4 4 4 4 4 4 1 7 27 27 23 21 Hackware 1 | . . . . 8 22 23 23 23 23 12 . . . . . . . . . . 3 4 4 4 4 8 1 . . . . . Protection 8 | . 10 14 12 7 . . . . . 3 6 6 6 10 13 9 5 4 8 4 13 13 13 12 13 9 11 4 . . . . Energy Gun 1 | . 21 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Energy Cannon 8 | . . . 10 17 . . . . . 6 13 12 9 10 13 11 11 10 11 8 12 13 13 8 13 11 7 2 9 9 7 6 Ballistic Gun 1 | . 5 28 16 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Build Rating 269 | 7 12 12 15 39 46 40 41 41 42 64 64 67 69 134 127 154 137 147 145 159 201 204 204 205 206 216 220 236 252 253 268 269 Average Rating 137 | 6 11 12 13 35 39 40 40 41 41 52 64 62 63 101 127 138 136 135 136 142 198 202 203 192 194 206 189 200 248 252 265 256 On Entrance 119 | . 7 12 12 15 38 40 40 41 41 42 64 64 63 69 129 127 137 137 137 145 144 201 204 204 204 193 216 196 236 252 251 266 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 12 37 36 41 115 22 20 20 20 25 76 76 83 78 163 160 173 161 161 177 180 230 230 230 230 235 221 219 208 63 63 68 68 Greatest Support 195 | 40 40 40 40 86 20 20 20 20 20 80 80 80 80 116 116 116 116 116 120 140 145 145 145 145 145 175 170 195 80 80 80 80 Greatest Overweight (x) 5 | . . . 1 5 1 . . . 1 1 . 1 . 1 1 1 1 1 2 2 1 1 1 1 1 1 3 1 . . . . Average Overweight (x) . | . . . . 2 . . . . . . . . . . 1 . 1 1 1 . 1 1 1 1 1 . 1 . . . . . Largest Inventory Capacity 40 | 8 15 15 15 25 25 10 10 10 10 20 20 20 20 40 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 Average Capacity 21 | 7 12 15 15 22 10 10 10 10 10 14 20 20 20 21 25 24 25 25 25 24 25 25 25 25 25 25 25 24 11 15 15 13 Most Carried 25 | 6 15 15 15 25 25 10 10 10 10 20 20 20 20 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 15 15 15 15 Average Carried 20 | 3 11 15 14 20 10 10 9 10 10 13 19 19 20 20 25 23 24 24 24 22 17 22 24 24 24 24 24 23 10 14 13 11 Final Capacity 25 | 8 15 15 15 25 10 10 10 10 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 5 Final Carried 25 | 6 15 15 15 25 10 10 10 10 10 20 20 20 20 25 25 25 25 25 25 22 19 25 25 25 25 25 25 5 14 15 15 5 Class Distribution -------------------- 26% | Golem 20% | Mutant 9% | Scavenger-Mutant 8% | Skirmisher 8% | Hacker-Golem 8% | Alien-Sigix 6% | Generator-Golem 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Skirmisher | -5/Warlord Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Golem | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 9373 | 270 662 90 285 387 120 8 12 . 128 180 . 292 82 956 10 85 10 20 140 10 110 . . . 119 271 2078 2617 205 . 55 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27735 | 108 783 98 457 760 35 24 47 . 149 297 24 382 . 1091 187 456 499 255 165 792 340 240 243 . 1189 2626 2279 4613 4322 109 1517 3648 Parts 1290 | 8 65 11 26 33 2 . 3 . 7 15 1 12 . 8 11 24 24 9 11 37 14 9 15 . 61 136 151 225 174 3 56 139 Haulers Intercepted 15 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 4 1 1 . Recyclers Shooed 7 | . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . 11 . . . . . 5 . . 7 . . 11 . 24 9 . 39 . 11 15 . 51 . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 360 | . 27 2 9 11 . . . . 7 . . 9 . 46 5 5 8 4 3 13 7 6 6 . 16 20 27 52 48 . 6 23 Guns 38 | . 13 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Cannons 225 | . . . 6 7 . . . . . . . 5 . 2 5 5 8 4 3 13 7 6 6 . 16 20 20 15 48 . 6 23 AOE 68 | . 14 . . 2 . . . . 7 . . 3 . 38 . . . . . . . . . . . . . 4 . . . . Classes Destroyed 32 | 2 8 . 2 4 . . 1 . . . . 1 . 3 . 1 . . 1 . . . . . 1 2 2 3 1 . . . Worker 17 | . 3 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . . 1 3 Builder 16 | . 4 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 5 . 2 . . 2 . Tunneler 6 | 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Hauler 15 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 4 1 1 . Recycler 18 | 1 . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . 6 . 2 1 . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 13 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 4 1 1 . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 22 | . 2 . . 3 . . . . . . . . . . . 1 . . . . . . . . . 3 2 4 3 . 2 2 Swarmer 65 | . 11 2 . . . . . . 6 . . 1 . . 4 . 2 . 1 3 4 4 4 . 4 4 3 3 6 . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 72 | . 13 . 1 4 . . . . 1 . . 5 . . . 2 4 2 1 4 . . . . 5 4 2 9 9 . . 6 Brawler 6 | . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . . Duelist 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 33 | . . . 1 3 . . . . . . . . . . 1 . 1 . . . 1 . . . . 3 . 6 15 . 2 . Hunter 34 | . . . . 1 . . . . . . . . . . . . 1 1 . 6 2 2 2 . 2 1 4 8 2 . 2 . Programmer 33 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 6 4 13 4 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 43 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . 1 . 2 1 Golem 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 1 5 2 2 8 1 . . . 4 2 . 4 . 40 3 2 6 3 3 6 4 4 6 . 5 11 4 9 9 1 4 18 Combat Bots Only 38 | . 5 2 2 6 . . . . 4 . . 4 . 38 3 2 6 3 3 6 4 4 6 . 5 8 3 8 8 . 4 15 Max Kills in Single Turn 19 | 1 4 1 1 2 1 1 1 . 2 1 1 2 . 19 1 1 1 1 1 1 2 1 1 . 1 2 2 4 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . 3 . . 1 . . . . 2 . . 2 . 19 . . . . . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1843 | . 80 10 39 51 1 . . . 22 . 12 38 . 104 17 13 24 6 87 143 27 50 13 . 58 160 124 546 77 2 35 104 Missed 739 | . 23 2 7 23 . . . . 14 . 9 13 . 35 7 8 8 2 42 69 8 24 8 . 26 59 43 218 35 1 22 33 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 1104 | . 57 8 32 28 1 . . . 8 . 3 25 . 69 10 5 16 4 45 74 19 26 5 . 32 101 81 328 42 1 13 71 Melee 27 | . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 20 2 . . . Projectile 1077 | . 57 8 32 26 1 . . . 8 . 3 24 . 68 10 5 16 4 45 74 19 26 5 . 32 100 81 308 40 1 13 71 AOE 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 48 | . . . . 3 . . . . . . . 1 . . 2 . 1 . 2 3 . . . . 1 3 7 16 3 . 1 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 17408 | . 650 64 746 470 17 . . . 131 . 16 695 . 1711 124 81 242 58 601 839 132 172 36 . 266 1157 1491 3804 542 59 126 3178 Core 2417 | . 62 . 73 22 . . . . 32 . . 73 . 185 31 . . . 58 63 6 5 . . 26 107 21 423 195 19 36 980 Absorbed by Shields 6257 | . . . . 36 . . . . . . . . . . . . . . 154 236 144 186 39 . 285 563 920 3694 . . . . Reduced by Siege Mode 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 87 . . . . Redirected to Shielding 411 | . . . . . . . . . . . . . . 281 . . . . . . 4 7 . . . 32 78 9 . . . . Ignored by Resistances 5156 | . . . . . . . . . . . . . . 446 25 16 50 12 157 227 61 78 16 . 117 344 465 669 565 61 131 1716 Regen/Repaired (Parts) 2562 | . 94 . . . . . . . . 315 . . . . . . . . 2 . . . . . . . 202 1245 . . . 704 Core Remaining (%) 78 | 100 . . 46 96 . . . . 95 . . . . . 66 . . . . 87 . . . . 96 . . 58 . 87 . 57 Volleys Fired 1197 | 7 67 9 51 60 2 . . . 5 9 4 31 8 54 13 12 23 9 21 35 9 16 10 . 36 86 121 252 92 6 34 115 Largest 3 | 2 2 2 2 2 1 . . . 1 2 2 2 1 2 2 2 2 2 2 2 3 3 3 . 3 3 3 2 1 1 1 1 Hottest 218 | 90 130 46 105 90 30 . . . 39 180 180 180 90 175 50 50 50 50 50 50 75 75 75 . 75 75 218 200 180 180 180 180 Shots Fired 2042 | 14 116 18 74 101 2 . . . 5 15 8 60 8 89 26 24 43 18 29 70 27 48 30 . 102 216 227 425 92 6 35 114 Gun 419 | 14 102 18 45 4 . . . . . . . 2 . 2 . . . . . . . . . . . . 13 219 . . . . Cannon 1566 | . . . 29 94 2 . . . . 15 8 50 4 71 26 24 43 18 29 70 27 48 30 . 102 216 212 205 92 6 35 110 Launcher 49 | . 13 . . 3 . . . . 5 . . 8 . 16 . . . . . . . . . . . . . . . . . 4 Special 8 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 1 . . . . Kinetic 279 | . 13 18 48 7 . . . . . . . . . . . . . . . . . . . . . . . 193 . . . . Thermal 1201 | 14 90 . 26 94 2 . . . . 15 8 48 8 38 26 24 43 18 29 70 27 48 30 . 102 216 200 1 . . 3 21 Explosive 42 | . 13 . . . . . . . 5 . . 8 . 16 . . . . . . . . . . . . . . . . . . Electromagnetic 198 | . . . . . . . . . . . . 4 . 35 . . . . . . . . . . . . 25 130 . . . 4 Slashing 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 92 6 32 89 Robot Hit Streak 45 | 2 8 5 23 12 . . . . 2 7 2 9 10 13 9 20 21 7 4 22 21 8 7 . 15 20 27 45 12 4 10 34 Robot Miss Streak 18 | 2 9 7 2 3 . . . . . 1 . 3 2 7 1 . 1 2 1 3 1 3 1 . 2 4 2 8 18 1 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 88 Shots Hit Robots 1170 | 6 83 8 31 57 7 1 1 1 2 12 1 24 5 44 11 11 23 8 8 46 20 17 10 . 50 115 138 272 69 1 19 69 Core Hits 1018 | 4 107 6 15 31 2 . 1 . 10 6 1 18 . 101 6 9 10 5 5 23 10 8 7 . 30 61 64 148 132 1 43 154 Critical Kills 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . 2 11 7 . 1 2 Meltdown 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Corrupt 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . Sever 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 7 . 1 2 Melee Attacks 46 | . . . . 1 10 1 9 1 3 14 . . 3 1 . . . . . . . . . . . . 2 1 . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 9 1 9 . 2 13 . . . . . . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . 1 7 1 1 1 1 3 . . 3 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73902 | 71 2018 92 634 2069 441 62 93 . 620 416 33 1546 8 4502 525 631 1031 376 364 2079 1101 675 442 . 2579 6088 5860 11586 10255 43 3561 14101 Guns 8259 | 71 1016 92 364 58 . . . . . . . 42 . 33 . . . . . . . . . . . . 346 6237 . . . . Cannons 57312 | . . . 270 1400 . . . . . 289 33 577 . 1238 525 585 1031 376 364 2079 1101 675 442 . 2579 6029 5455 4304 10255 43 3561 14101 Explosions 7365 | . 1002 . . 611 . . . . 549 . . 927 . 3231 . . . . . . . . . . . . . 1045 . . . . Melee 853 | . . . . . 441 62 93 . 71 127 . . . . . . . . . . . . . . . . 59 . . . . . Ramming 105 | . . . . . . . . . . . . . . . . 46 . . . . . . . . . 59 . . . . . . Kinetic 5948 | . 141 92 364 669 . . . . . . . . . . . . . . . . . . . . . . 59 4623 . . . . Thermal 25560 | 71 875 . 270 1400 . . . . . 289 33 514 8 569 525 585 1031 376 364 2079 1101 675 442 . 2579 6029 5100 645 . . . . Explosive 6109 | . 1002 . . . . . . . 549 . . 927 . 3231 . . . . . . . . . . . . . 400 . . . . Electromagnetic 4628 | . . . . . . . . . . . . 105 . 702 . . . . . . . . . . . . 701 3120 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31552 | . . . . . 441 62 93 . 71 127 . . . . . . . . . . . . . . . . . 2798 10255 43 3561 14101 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 8 11 1 . 1 6 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 1 . 1 2 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 15 17 40 1 . 3 8 Message Errors 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 11 1 . . 2 Matter Fused 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 7 10 . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . . . . Energy Discharges 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 5 . . 1 3 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Overload Shots 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Overflow Damage 2007 | . 166 . . 23 76 45 . . 89 32 . 83 . 178 . 6 45 . 1 5 62 . 38 . 328 207 88 158 92 . 150 135 Projectiles 1373 | . . . . 14 . . . . . 7 . 82 . 45 . . 45 . 1 5 62 . 38 . 328 207 88 74 92 . 150 135 Explosions 420 | . 166 . . 9 . . . . 27 . . 1 . 133 . . . . . . . . . . . . . 84 . . . . Melee 214 | . . . . . 76 45 . . 62 25 . . . . . 6 . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 460 | . 54 . . 30 . . . . 31 . . 8 . 59 . . . . . . . . . . . . . 227 . 51 . . Shots 11 | . 2 . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . . . . 3 . 1 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Kicked 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 120 263 . 64 44 . . . . . 141 138 135 16 232 . . 11 . 9 . 39 51 48 . 153 337 420 193 33 . 128 173 Average Temperature 68 | 44 79 . 20 10 . . . . . 51 54 37 12 72 . . 10 . 6 . 16 16 19 . 96 138 127 46 33 . 66 102 Received Heat Transfer 3608 | . 240 . 150 160 . . . . 6 . . 236 . 272 9 9 81 18 213 37 . . . . 25 679 4 144 63 . . 1262 Effects 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . Total Turns 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 149 . . . . Longest Duration 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 69 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 26 | . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . 4 15 . . . . Combat Hostiles 25 | . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . 4 14 . . . . Parts Fried 49 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 18 27 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Melted 24 | . 1 . 1 7 . . . . . 1 . 1 . . . . . . . 3 1 . . . . 2 5 . . . . 2 Heat Transferred 17186 | 186 1147 . 370 1916 . . . . . 450 50 774 50 415 275 300 575 200 192 1150 600 400 250 . 1425 3211 2850 400 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 5 5 5 5 5 Low Security (%) 46 | 100 30 100 . 88 100 . . . . 100 . . . . . 100 . . . . 100 . . . . 82 46 20 . . . . Level 1 26 | . 69 . . 11 . . . . . . . . . . . . . . . . . . . . . 8 52 2 . . . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 26 . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 10 1 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 2 98 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 97 . . . Peak Influence 4296 | 5 393 152 . 284 67 . . . . 54 . . . . . 103 . . . . 139 . . . . 467 433 1655 4296 2668 2425 1748 Initial 2416 | . . 152 . . 21 . . . . 21 . . . . . . . . . . . . . . . . 270 210 1100 2416 1585 1552 Average 446 | . 243 26 . 41 18 . . . . 9 . . . . . 10 . . . . 57 . . . . 114 204 689 3036 2587 1794 1669 Influence Increases 13926 | 15 856 65 40 612 152 . . . 165 88 15 180 . . 125 195 185 100 135 290 189 140 140 . 335 890 1034 1845 3273 337 1170 1355 Destroy 0b10 Robot/C 6000 | . 480 40 40 200 . . . . 140 . . 160 . . 100 100 160 80 60 260 140 120 120 . 280 400 540 1060 980 . 160 380 Destroy 0b10 Robot/NC 585 | 15 65 15 . 55 10 . . . . 25 . . . . . 15 . . . . . . . . 15 100 30 75 45 5 50 65 Destroy Leader 1160 | . 128 10 . 62 . . . . 10 . . 20 . . 10 32 10 20 . 30 30 20 20 . 40 108 164 180 174 2 46 44 Allied During Kill 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . 110 63 Successful Hack 116 | . 8 . . 13 21 . . . . 18 . . . . . . . . . . . . . . . 24 28 . . . . 4 Select Force Hacks 120 | . 60 . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1260 | . 45 . . 30 . . . . . 30 . . . . . 30 . . . . 15 . . . . 75 180 255 285 105 105 105 Anti-Garrison Action 350 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . 150 . . 50 Destroy Structure 3405 | . 40 . . 57 1 . . . . 15 . . . . . 18 . . . . 4 . . . . 108 92 230 1302 195 699 644 Partial Spotted 75 | . . . . 15 15 . . . . . . . . . . . . . . . . . . . . 15 . 15 . 15 . . Lose Combat Pursuer 570 | . 30 . . . 75 . . . 15 . 15 . . . 15 . 15 . 75 . . . . . . 60 . 30 225 15 . . Influence Decreases 12439 | 15 465 456 40 563 186 15 . . 130 122 16 180 . . 125 100 280 100 48 377 80 249 140 . 335 408 1142 976 1270 1990 1388 1243 Entered New Map 5359 | . . 239 . . 28 6 . . . 14 1 . . . . . 36 . . 87 . 41 . . . . 212 164 720 1880 1058 873 Time Decay 5382 | 15 445 217 40 315 158 9 . . 130 108 15 170 . . 125 100 244 100 48 270 80 208 140 . 325 408 770 712 10 110 30 80 Lost Part 203 | . 20 . . 3 . . . . . . . 10 . . . . . . . 20 . . . . 10 . 10 60 . . . 70 Lost Ally 1101 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 40 540 . 300 220 Purge Threat 394 | . . . . 244 . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 85 | . 7 . . 8 2 . . . . 1 . . . . . 2 . . . 1 . . . . . 7 6 23 . 5 21 2 Investigation 14 | . 4 . . 3 1 . . . . . . . . . . 1 . . . 1 . . . . . 2 2 . . . . . Extermination 13 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 2 5 . 1 . . Reinforcement 16 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . 3 2 3 . 1 . 2 Assault 31 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 15 . . 14 . Garrison 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 39 | . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 5 . 5 7 1 . 17 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 37 2 9 17 9 . . . 5 . 1 9 . 58 6 8 9 3 51 13 10 7 6 . 14 34 28 118 53 1 5 25 Peak Tracking Total 45 | . 4 2 2 4 4 . . . 5 . 1 4 . 37 3 2 7 2 20 3 6 5 4 . 5 10 2 45 13 1 2 9 Tactical Retreats 22 | . 2 . . . 2 . . . 1 . 1 . . . 1 . 1 . 4 . . . . . . 3 . 2 4 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 9 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 104 | . 3 . 1 3 . . . . . 2 . . 3 2 . 2 2 . 3 1 1 1 . . . 5 12 20 20 7 7 9 Max in Single Turn 3 | . 2 . 1 1 . . . . . 1 . . 1 1 . 1 1 . 1 1 1 1 . . . 1 1 3 2 3 1 2 Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 54 | . 7 . 2 6 3 . . 4 . 4 1 1 . . . 1 1 . . 1 . 1 . 4 . 4 9 3 . . 1 1 Terminals 26 | . 4 . . 4 . . . . . . . . . . . . 1 . . 1 . 1 . . . 2 8 3 . . 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 2 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 172 | . 16 . 5 26 5 . . 28 . 11 1 1 . . . 3 4 . . 5 . 1 . 17 . 13 28 6 . . 1 1 Successful 124 | . 7 . 5 19 2 . . 28 . 6 1 1 . . . 2 4 . . 5 . 1 . 17 . 9 14 2 . . . 1 Failed 48 | . 9 . . 7 3 . . . . 5 . . . . . 1 . . . . . . . . . 4 14 4 . . 1 . Catastrophic 11 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 6 . . 10 3 . . . . 2 . . 1 . . . . . 1 . . . . . . 7 21 . . . . . Terminals 73 | . 9 . . 14 . . . . . . . . . . . . 4 . . 5 . 1 . . . 8 24 6 . . 1 1 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . Repair Stations 10 | . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . Recycling Units 17 | . 5 . . 6 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 6 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 2 . 5 9 . . . 28 . . 1 1 . . . . 4 . . 5 . 1 . 17 . 4 6 2 . . . 1 Record 32 | . . . 4 . . . . 11 . . . . . . . . 4 . . 5 . 1 . 5 . . 2 . . . . . Part Schematic 14 | . . . . 1 . . . 8 . . . . . . . . . . . . . . . 4 . 1 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . 1 Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 5 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Repair 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . . 5 2 . . . . 1 . . . . . . . . . . . . . . . 2 5 . . . . . Terminals 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 33 | . 5 . . 5 2 . . . . 4 . . . . . 1 1 . . 1 . . . . . 3 7 3 . . 1 . Full Trace Events 5 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . 14 4 . . 8 . . . . . . . . . . . . . . . 4 . 2 . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Time 78 | . 26 . . . . . . . . 26 . . . . . . . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 1 . . 1 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . 1 . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 1 1 . . 1 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . parse_system 6 | . . . . 1 . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 131 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 2 48 . 29 49 Largest Group 14 | . . . . 1 . . . . . . . . 2 2 . . . . . . . . . . . . . 1 8 . 14 12 Highest-Rated Group 200 | . . . . 10 . . . . . . . . 192 192 . . . . . . . . . . . . . 65 114 . 200 172 Highest-Rated Ally 96 | . . . . 10 . . . . . . . . 96 96 . . . . . . . . . . . . . 65 15 . 15 15 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Ally Attacks 189 | . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . 62 . 61 25 Total Damage 3469 | . . . . . . . . . . . . . . 1065 . . . . . . . . . . . . . . 924 . 1114 366 Kills 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 1 . 2 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 19991 | 98 561 . 152 749 459 148 301 28 329 553 968 1150 1216 . 901 544 1282 1242 1106 1713 . . . . . . 3352 3085 34 . 20 . Optics 4628 | . . . . . . . . . . . . . . . . . . . 110 1713 . . . . . . . 2803 2 . . . Sensors 11051 | . . . . 530 459 148 301 28 329 553 968 1150 1216 . 901 544 1282 1238 1045 359 . . . . . . . . . . . . IFF 2261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2261 . . . . . Terrain 11312 | . . . . . . . . . . 156 968 1147 782 . . 491 1282 1241 1053 979 . . . . . . 1091 2120 2 . . . Seismic 1111 | 98 561 . 152 219 . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 21 | . . 2 . . . 2 1 . 1 . 2 1 3 . 1 . 2 1 . 3 . 1 1 . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 44279 | 163 2198 1106 1603 1629 463 148 301 28 329 553 968 1179 1220 4821 901 578 1401 1314 1106 1851 254 1013 643 775 1372 1418 8033 3334 1033 230 488 1826 Spaces Moved 28427 | 90 1052 674 993 786 879 466 885 88 854 760 671 507 980 2228 458 254 593 550 481 628 125 548 350 150 503 582 3411 1477 1934 430 953 3087 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3648 | 74 1052 674 505 244 . . . . . . . . . . . . . . . . . . . . . . . 1099 . . . . Legs 19995 | . . . . . . . . . . 194 671 507 980 2228 458 254 593 550 481 628 125 548 350 150 503 582 3411 378 1934 430 953 3087 Wheels 1030 | . . . 488 542 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3738 | . . . . . 879 466 885 88 854 566 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 120 120 31 31 31 31 31 31 120 120 120 120 185 135 185 185 175 125 174 174 174 174 182 125 180 30 30 30 30 30 Average Speed 118 | 140 160 160 142 171 31 31 31 31 31 53 120 120 120 168 185 184 185 185 210 174 174 174 174 177 182 182 186 164 30 30 30 30 Slowest Speed 260 | 160 160 160 260 242 101 31 31 31 101 120 120 190 120 190 185 185 185 185 242 240 174 174 174 182 182 183 256 227 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Potential Cave-ins 78 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 75 Cave-ins Triggered 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 61 | 5 97 98 55 69 12 59 93 75 91 10 80 67 86 83 66 9 68 63 78 59 4 86 56 60 65 21 97 89 58 56 29 76 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 18 | . 2 2 2 . . 1 . 1 . . . . 3 . . . 1 . . 2 . . 1 3 . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 1 . Scrap Searched 40 | . . 1 3 . . 1 7 . 2 . 2 2 3 . . . 3 4 . 3 . 5 2 . 2 . . . . . . . Spaces Dug 610 | . 10 . 2 6 3 . 8 . 1 12 6 14 . 2 8 6 10 6 9 4 . 11 9 . 14 18 22 32 110 72 49 166 Terrain Destroyed 2058 | . 45 . 4 68 3 . 8 . 36 15 7 88 . 8 15 8 18 10 12 23 2 29 20 . 45 50 55 126 549 80 302 432 Melee 20 | . . . . . 1 . 8 . 1 9 . . . . . . . . . . . . . . . . . 1 . . . . Projectile 1661 | . 1 . 4 32 2 . . . . 6 7 28 . 8 15 8 18 10 12 23 2 29 20 . 45 50 55 66 549 61 245 365 AOE 377 | . 44 . . 36 . . . . 35 . . 60 . . . . . . . . . . . . . . . 59 . 19 57 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 37453 | 109 1448 684 1113 976 1052 467 895 88 904 866 826 1010 1011 3227 486 353 857 832 547 1329 142 573 362 664 887 797 4956 2050 2305 525 1144 3968 Wait 6078 | . 260 . 44 35 131 1 . . 36 32 150 440 7 771 15 16 236 262 17 598 1 . 1 490 330 71 1028 116 122 80 98 690 Move 28381 | 89 1051 673 992 785 876 465 884 87 853 759 670 505 979 2227 457 253 592 549 480 627 124 547 349 149 502 581 3410 1474 1932 428 952 3080 Hop 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Pick Up 420 | 6 22 . 7 29 2 . 1 . . 16 1 4 . 41 . 26 1 1 5 19 3 8 1 5 4 13 70 34 56 4 24 17 Fast Attach 179 | 7 1 . . 13 2 . . . . 13 . 1 1 12 . 4 . 2 4 4 . . . 3 . 2 54 31 15 . 2 8 Attach 95 | . 2 . 3 5 7 . . . . 2 . 1 . 19 . 2 . . 2 4 4 . . . 1 3 14 14 2 . 3 7 Detach 31 | . . . . 2 . . . . . 1 . 1 . 4 . . . . . 2 . . . 1 . . 5 9 1 . 3 2 Swap 370 | . 26 1 10 14 5 . . . 6 3 . 20 11 33 1 4 . . 8 . . . . 3 4 19 89 73 24 2 4 10 Drop 640 | . 18 1 6 32 16 . 1 . 1 17 1 6 2 65 . 35 5 9 10 40 1 2 1 13 10 19 163 45 60 4 24 33 Fire 1197 | 7 67 9 51 60 2 . . . 5 9 4 31 8 54 13 12 23 9 21 35 9 16 10 . 36 86 121 252 92 6 34 115 Melee 46 | . . . . 1 10 1 9 1 3 14 . . 3 1 . . . . . . . . . . . . 2 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 164 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 9) 964 | -10/Materials | Derelicts attacked the area 1336 | -10/Materials | Discovered new exit (range 9) 1386 | -10/Materials | Repaired Lgt. Treads 2322 | -10/Materials | Discovered new exit (range 16) 2362 | -10/Materials | Entered Mines 2370 | -10/Mines | Met a Derelict bent on vengeance 2370 | -10/Mines | Discovered new exit (range 7) 2566 | -10/Mines | Learned location of Zion (-6) 2617 | -10/Mines | Found a hidden stash of uninstalled traps 2933 | -10/Mines | Learned Materials non-interactive machine intel 2944 | -10/Mines | Discovered new exit (range 7) 2964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2964 | -10/Mines | Discovered new exit (range 5) 3387 | -10/Mines | Learned location of Storage (-7) 3402 | -10/Mines | Discovered new exit (range 10) 3468 | -10/Mines | Entered Subcaves 3469 | -10/Subcaves | Approached by a straggling Scientist 3521 | -10/Subcaves | Disturbed a concealed Subdweller 3583 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3590 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3711 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3720 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3727 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3822 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3839 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4013 | -10/Subcaves | Discovered new exit (range 9) 4050 | -10/Subcaves | Visited Clippyterm 4055 | -10/Subcaves | Identified exit to Materials 4055 | -10/Subcaves | Identified exit to Recycling 4055 | -10/Subcaves | Learned location of Extension (-4) 4148 | -10/Subcaves | Core integrity fell below 50% 4208 | -10/Subcaves | Met a Zionite searching for "candidates" 4556 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4972 | -10/Subcaves | Visited 4L-MR0's lab 4985 | -10/Subcaves | Found Rainbow Chip 5071 | -10/Subcaves | Entered Materials 5071 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5072 | -8/Materials | Loaded intel: 39 non-interactive machine locations 5868 | -8/Materials | Met 7R-MNS 5891 | -8/Materials | Garrison activated, responded to threat 5931 | -8/Materials | Discovered new exit (range 15) 6221 | -8/Materials | Discovered new exit (range 5) 6698 | -8/Materials | Identified exit to Factory 6700 | -8/Materials | Entered Factory 6700 | -7/Factory | Evolved 2 slots: Utility x2 6701 | -7/Factory | Caught up to 7R-MNS 6792 | -7/Factory | Discovered new exit (range 7) 6793 | -7/Factory | Identified exit to Storage 6912 | -7/Factory | Discovered new exit (range 9) 6916 | -7/Factory | Identified exit to Lower Caves 7000 | -7/Factory | Build established: Hacker-Sprinter 7042 | -7/Factory | Discovered new exit (range 4) 7043 | -7/Factory | Discovered exit to Lower Caves (range 12) 7043 | -7/Factory | Identified exit to Factory 7163 | -7/Factory | Entered Lower Caves 7167 | -7/Lower Caves | Encountered a Warlord checkpoint 7273 | -7/Lower Caves | Learned Factory terminal intel 7284 | -7/Lower Caves | Discovered new exit (range 8) 7311 | -7/Lower Caves | Identified exit to Lower Caves 7311 | -7/Lower Caves | Entered another Lower Caves area 7313 | -7/Lower Caves | Found DCF Scrap (12 items) 7352 | -7/Lower Caves | Discovered exit to Factory (range 11) 7463 | -7/Lower Caves | Learned Factory terminal intel 7465 | -7/Lower Caves | Discovered new exit (range 12) 7468 | -7/Lower Caves | Identified exit to Data Miner 7612 | -7/Lower Caves | Entered Data Miner 7612 | -7/Data Miner | Discovered new exit (range 7) 7618 | -7/Data Miner | Met Data Miner 7628 | -7/Data Miner | Learned location of Section 7 (-3) 7628 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7633 | -7/Data Miner | Received God Mode back door access code from Data Miner 7640 | -7/Data Miner | Identified exit to Proximity Caves 7640 | -7/Data Miner | Entered Proximity Caves 7704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7840 | -6/Proximity Caves | Learned Factory interactive machine intel 7867 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7969 | -6/Proximity Caves | Entered Factory 7969 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7970 | -6/Factory | Loaded intel: 53 interactive machine locations 7971 | -6/Factory | Loaded intel: 25 terminal locations 8027 | -6/Factory | Discovered new exit (range 16) 8049 | -6/Factory | Identified exit to Lower Caves 8122 | -6/Factory | Discovered new exit (range 10) 8128 | -6/Factory | Identified exit to Factory 8232 | -6/Factory | Repaired Hcp. Storage Unit? 8522 | -6/Factory | Entered Lower Caves 8550 | -6/Lower Caves | Learned location of 1 exit from Factory 8634 | -6/Lower Caves | Build established: Skirmisher 9134 | -6/Lower Caves | Encountered a Warlord checkpoint 9153 | -6/Lower Caves | Learned Factory terminal intel 9217 | -6/Lower Caves | Lost 3 allies 9409 | -6/Lower Caves | Discovered new exit (range 15) 9478 | -6/Lower Caves | Identified exit to Lower Caves 9490 | -6/Lower Caves | Entered another Lower Caves area 9668 | -6/Lower Caves | Entered a destroyed Warlord outpost 9873 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9923 | -6/Lower Caves | Learned Factory stockpile data 10150 | -6/Lower Caves | Crushed by falling debris 10493 | -6/Lower Caves | Discovered new exit (range 11) 10526 | -6/Lower Caves | Identified exit to Zion 10669 | -6/Lower Caves | Entered Zion 10767 | -6/Zion | Discovered new exit (range 11) 10783 | -6/Zion | Learned Factory security intel 11116 | -6/Zion | Learned location of Quarantine (-3) 11168 | -6/Zion | Learned Factory trap positions 11174 | -6/Zion | Given A8's code to call for help 11299 | -6/Zion | Given the Hacking Drone Bay 11299 | -6/Zion | Found Prototype Device 11299 | -6/Zion | Identified Hacking Drone Bay 11333 | -6/Zion | Received a visual enhancement algorithm 11453 | -6/Zion | Found Prototype Device 11453 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11574 | -6/Zion | Met Imprinter 11740 | -6/Zion | Build established: Mutant 11845 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11849 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11861 | -6/Zion | Discovered new exit (range 4) 11861 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11866 | -6/Zion | Identified exit to Deep Caves 11889 | -6/Zion | Entered Deep Caves 11889 | -6/Deep Caves | Accompanied by 2 allies 11891 | -6/Deep Caves | Met 5H-AD0 12138 | -6/Deep Caves | Z-Facility disabled 12228 | -6/Deep Caves | Attacked by Z-Imprinter 12389 | -6/Deep Caves | Thanked by 5H-AD0 12600 | -6/Deep Caves | Found Zio. Weapon Casing 12649 | -6/Deep Caves | Found Prototype Protection 12649 | -6/Deep Caves | Identified Zio. Heavy Carapace 13022 | -6/Deep Caves | Discovered new exit (range 7) 13034 | -6/Deep Caves | Identified exit to Proximity Caves 13088 | -6/Deep Caves | Found Exp. Thermal Shield 13391 | -6/Deep Caves | Build established: Scavenger-Mutant 13490 | -6/Deep Caves | Found Zio. Weapon Casing 13501 | -6/Deep Caves | Found Zio. Weapon Casing 13879 | -6/Deep Caves | Spotted AG-81861 13919 | -6/Deep Caves | Destroyed AG-81861 14008 | -6/Deep Caves | Spotted AG-30397 14587 | -6/Deep Caves | Destroyed AG-30397 14603 | -6/Deep Caves | Found GOLEM Unit 15022 | -6/Deep Caves | Triggered Deep Caves wall 15022 | -6/Deep Caves | Spotted AS-16608 15022 | -6/Deep Caves | Spotted AS-24629 15033 | -6/Deep Caves | Exposed GOLEM chamber 15041 | -6/Deep Caves | Destroyed AS-16608 15044 | -6/Deep Caves | Destroyed AS-24629 15068 | -6/Deep Caves | Destroyed 38 combat bots 15098 | -6/Deep Caves | Found GOLEM Unit 15101 | -6/Deep Caves | Found GOLEM Unit 15516 | -6/Deep Caves | Build established: Scavenger-Golem 15691 | -6/Deep Caves | Found GOLEM Unit 15696 | -6/Deep Caves | Found GOLEM Unit 15704 | -6/Deep Caves | Found GOLEM Unit 15709 | -6/Deep Caves | Found GOLEM Unit 15762 | -6/Deep Caves | Found Prototype Storage 15765 | -6/Deep Caves | Identified Lightpack 2.0 16034 | -6/Deep Caves | Found Zio. Weapon Casing 16069 | -6/Deep Caves | Build established: Golem 16081 | -6/Deep Caves | Found Zio. Weapon Casing 16454 | -6/Deep Caves | Found Surveybot 24 Chip 16459 | -6/Deep Caves | Found Surveybot 24 Scanner 16710 | -6/Deep Caves | Entered Proximity Caves 17186 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17278 | -5/Proximity Caves | Discovered exit to Factory (range 13) 17382 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17611 | -5/Proximity Caves | Entered Factory 17611 | -5/Factory | Evolved 2 slots: Utility x2 17612 | -5/Factory | Identified exit to Factory 17613 | -5/Factory | Loaded intel: 108 trap records 17616 | -5/Factory | Loaded intel: 26 terminal locations 18016 | -5/Factory | Found Imp. Powered Armor 18128 | -5/Factory | Fabricated Imp. Utility Shielding? 18180 | -5/Factory | Discovered new exit (range 5) 18187 | -5/Factory | Identified exit to Upper Caves 18189 | -5/Factory | Entered Upper Caves 18190 | -5/Upper Caves | Identified exit to Upper Caves 18218 | -5/Upper Caves | Encountered a Warlord checkpoint 18906 | -5/Upper Caves | Attracted the attention of an 0b10 base 18950 | -5/Upper Caves | Learned Factory trap positions 18950 | -5/Upper Caves | Learned Armory trap positions 18950 | -5/Upper Caves | Learned Research security intel 19435 | -5/Upper Caves | Learned location of 2 exits from Factory 19450 | -5/Upper Caves | Learned Factory stockpile data 19590 | -5/Upper Caves | Entered another Upper Caves area 20115 | -5/Upper Caves | Discovered exit to Factory (range 20) 20402 | -5/Upper Caves | Learned 4 Factory zone layouts 20559 | -5/Upper Caves | Discovered new exit (range 16) 20902 | -5/Upper Caves | Identified exit to Warlord 20904 | -5/Upper Caves | Entered Warlord 21243 | -5/Warlord | Opened Warlord's prototype stash 21257 | -5/Warlord | Found Prototype Processor 21257 | -5/Warlord | Identified Exp. Targeting Computer 21286 | -5/Warlord | Found Prototype Reactor 21286 | -5/Warlord | Identified Vortex Chain Reactor 21299 | -5/Warlord | Found System Mapper 21443 | -5/Warlord | Met Warlord 21468 | -5/Warlord | Warlord's base attacked by MAIN.C 21538 | -5/Warlord | Build established: Skirmisher 21818 | -5/Warlord | Warlord forces counterattacked 21858 | -5/Warlord | Spotted Striker 21861 | -5/Warlord | Spotted Executioner 21865 | -5/Warlord | Destroyed Executioner 21891 | -5/Warlord | Lost 8 allies 21899 | -5/Warlord | Spotted Striker 21915 | -5/Warlord | Found Prototype Processor 21920 | -5/Warlord | Spotted Executioner 21969 | -5/Warlord | Spotted Executioner 21969 | -5/Warlord | Spotted Striker 21989 | -5/Warlord | Discovered new exit (range 12) 22008 | -5/Warlord | Identified exit to Proximity Caves 22010 | -5/Warlord | Entered Proximity Caves 22037 | -4/Proximity Caves | Lost 25 allies 22097 | -4/Proximity Caves | Spotted B-86 Titan 22464 | -4/Proximity Caves | Discovered exit to Factory (range 6) 22492 | -4/Proximity Caves | Learned location of Armory (-3) 22680 | -4/Proximity Caves | Build established: Golem 22783 | -4/Proximity Caves | Learned Research terminal intel 22983 | -4/Proximity Caves | Attracted the attention of an 0b10 base 23062 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 23062 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 23062 | -4/Proximity Caves | Learned Extension trap positions 23062 | -4/Proximity Caves | Learned Armory emergency access door positions 23861 | -4/Proximity Caves | Entered Factory 23861 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23862 | -4/Factory | Identified exit to Upper Caves 23862 | -4/Factory | Identified exit to Research 23862 | -4/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 23864 | -4/Factory | Loaded intel: 103 trap records 23866 | -4/Factory | Loaded intel: 28 terminal locations 24115 | -4/Factory | Entered Upper Caves 24116 | -4/Upper Caves | Identified exit to Upper Caves 24164 | -4/Upper Caves | Build established: Generator-Golem 24642 | -4/Upper Caves | Learned Research stockpile data 25128 | -4/Upper Caves | Entered another Upper Caves area 25248 | -4/Upper Caves | Entered a destroyed Warlord outpost 25743 | -4/Upper Caves | Discovered new exit (range 7) 25771 | -4/Upper Caves | Entered Zhirov 25771 | -4/Zhirov | Discovered new exit (range 3) 25803 | -4/Zhirov | Met Zhirov 25834 | -4/Zhirov | Learned location of Command (-1) 25852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25878 | -4/Zhirov | Found Alien Artifact 25878 | -4/Zhirov | Identified Integrated Dissipator 25878 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25901 | -4/Zhirov | Found Alien Artifact 26546 | -4/Zhirov | Entered Proximity Caves 27229 | -3/Proximity Caves | Build established: Hacker-Golem 27373 | -3/Proximity Caves | Discovered exit to Research (range 12) 27918 | -3/Proximity Caves | Entered Research 27918 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27919 | -3/Research | Identified exit to Armory 27922 | -3/Research | Loaded intel: 24 terminal locations 27997 | -3/Research | Identified exit to Quarantine 29146 | -3/Research | Destroyed 8 combat bots 29239 | -3/Research | Spotted B-90 Cyclops 29311 | -3/Research | Destroyed B-90 Cyclops 29327 | -3/Research | Cargo convoy interrupted 29328 | -3/Research | Spotted Executioner 29336 | -3/Research | Entered Quarantine 29379 | -3/Quarantine | Found Alien Artifact 29379 | -3/Quarantine | Identified Phase Redirector 29406 | -3/Quarantine | Cryocooling Duct disabled 29421 | -3/Quarantine | Ambient heat levels rising (+20) 29421 | -3/Quarantine | Non-combat units ordered to evacuate 29658 | -3/Quarantine | Found Alien Artifact 29658 | -3/Quarantine | Identified Core Reset Matrix 29658 | -3/Quarantine | Identified Transdimensional Reconstructor 29658 | -3/Quarantine | Used Core Reset Matrix 29662 | -3/Quarantine | Detected hypermatrix surge 29662 | -3/Quarantine | Sensed 15 artifacts in vicinity 29736 | -3/Quarantine | Discovered new exit (range 15) 29873 | -3/Quarantine | Identified Exp. Core Analyzer 30046 | -3/Quarantine | Found Prototype Launcher 30057 | -3/Quarantine | Identified Hellfire Missile Launcher 30371 | -3/Quarantine | Repaired Broken Imp. Powered Armor 30448 | -3/Quarantine | Cryocooling Duct disabled 30463 | -3/Quarantine | Ambient heat levels rising (+20) 30463 | -3/Quarantine | Combat units ordered to evacuate 30563 | -3/Quarantine | Quarantine Guard activated 30650 | -3/Quarantine | Spotted Quarantine Guard 30671 | -3/Quarantine | Spotted Quarantine Guard 30711 | -3/Quarantine | Destroyed Quarantine Guard 30846 | -3/Quarantine | Spotted Quarantine Guard 30866 | -3/Quarantine | Destroyed Quarantine Guard 30974 | -3/Quarantine | Build established: Golem 31842 | -3/Quarantine | Spotted Quarantine Guard 31861 | -3/Quarantine | Destroyed Quarantine Guard 31947 | -3/Quarantine | Found Unknown Launcher 31947 | -3/Quarantine | Identified Gamma Bomb Array 32005 | -3/Quarantine | Spotted Quarantine Guard 32035 | -3/Quarantine | Spotted Quarantine Guard 32039 | -3/Quarantine | Destroyed Quarantine Guard 32061 | -3/Quarantine | Destroyed Quarantine Guard 32195 | -3/Quarantine | Spotted Quarantine Guard 32237 | -3/Quarantine | Destroyed Quarantine Guard 32365 | -3/Quarantine | Found Core Stripper 32455 | -3/Quarantine | Spotted Quarantine Guard 32626 | -3/Quarantine | Found Subatomic Replicator 32799 | -3/Quarantine | Spotted Alpha 7 32812 | -3/Quarantine | Destroyed Alpha 7 32821 | -3/Quarantine | Found Prototype Ballistic Gun 32821 | -3/Quarantine | Identified Multirail 32840 | -3/Quarantine | Found Prototype Processor 32840 | -3/Quarantine | Identified Exp. Targeting Computer 32844 | -3/Quarantine | Found Prototype Energy Gun 32844 | -3/Quarantine | Identified Enh. Gamma Rifle 32850 | -3/Quarantine | Found Prototype Device 32854 | -3/Quarantine | Identified Exp. ECM Suite 32863 | -3/Quarantine | Found Prototype Processor 32874 | -3/Quarantine | Identified Exp. Target Analyzer 33296 | -3/Quarantine | Cryocooling Duct disabled 33311 | -3/Quarantine | Ambient heat levels rising (+20) 33895 | -3/Quarantine | Found Sigix Terminator 33897 | -3/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 33944 | -3/Quarantine | Spotted Quarantine Guard 33972 | -3/Quarantine | Destroyed Quarantine Guard 34027 | -3/Quarantine | Destroyed Quarantine Guard 34271 | -3/Quarantine | Found Prototype Device 34289 | -3/Quarantine | Identified Exp. EM Disruption Field 34785 | -3/Quarantine | Spotted Quarantine Guard 34790 | -3/Quarantine | Destroyed Quarantine Guard 35640 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 35924 | -3/Quarantine | Spotted Fortress 35943 | -3/Quarantine | Destroyed Fortress 35951 | -3/Quarantine | Build established: Mutant 35967 | -3/Quarantine | Found Prototype Device 35967 | -3/Quarantine | Identified Exp. EM Shield 35970 | -3/Quarantine | Found Prototype Device 35970 | -3/Quarantine | Identified Thermal Barrier 36259 | -3/Quarantine | Build established: Scavenger-Mutant 36835 | -3/Quarantine | Found Sigix Broadsword 36875 | -3/Quarantine | Destroyed Quarantine Guard 37170 | -3/Quarantine | Build established: Mutant 37273 | -3/Quarantine | Discovered new exit (range 24) 37280 | -3/Quarantine | Discovered new exit (range 22) 37316 | -3/Quarantine | Spotted Quarantine Guard 37321 | -3/Quarantine | Destroyed Quarantine Guard 37321 | -3/Quarantine | Spotted Quarantine Guard 37328 | -3/Quarantine | Destroyed Quarantine Guard 37369 | -3/Quarantine | Entered Section 7 37370 | -3/Section 7 | Detected hypermatrix surge 37370 | -3/Section 7 | Sensed 27 artifacts in vicinity 37395 | -3/Section 7 | Spotted S7 Guard 37438 | -3/Section 7 | Destroyed S7 Guard 37474 | -3/Section 7 | Found Prototype Protection 37509 | -3/Section 7 | Found Core Regenerator 37526 | -3/Section 7 | Identified Hvy. Regenerative Plating 37734 | -3/Section 7 | Found Prototype Device 37742 | -3/Section 7 | Identified Exp. Focal Shield 37838 | -3/Section 7 | Found Spacefold Activator 37887 | -3/Section 7 | Spotted S7 Guard 37901 | -3/Section 7 | Destroyed S7 Guard 37926 | -3/Section 7 | Found Core Physics Calibrator 38151 | -3/Section 7 | Build established: Scavenger-Mutant 38168 | -3/Section 7 | Destroyed 8 combat bots 38218 | -3/Section 7 | Found Integrated Reactor 38218 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38678 | -3/Section 7 | Found Integrated Mediator 38678 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 38758 | -3/Section 7 | Build established: Scavenger-Skirmisher 38837 | -3/Section 7 | Found Integrated Dissipator 38837 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38965 | -3/Section 7 | Discovered new exit (range 24) 38997 | -3/Section 7 | Spotted S7 Guard 39077 | -3/Section 7 | Destroyed S7 Guard 39120 | -3/Section 7 | Spotted B-86 Titan 39140 | -3/Section 7 | Warped through subspace 39140 | -3/Section 7 | Spotted Executioner 39140 | -3/Section 7 | Spotted Executioner 39142 | -3/Section 7 | Found Integrated Thermoelectric Network 39142 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 39188 | -3/Section 7 | Spotted Alpha 7 39212 | -3/Section 7 | Destroyed Executioner 39216 | -3/Section 7 | Destroyed Executioner 39236 | -3/Section 7 | Spotted B-99 Colossus 39305 | -3/Section 7 | Destroyed B-99 Colossus 39387 | -3/Section 7 | Found Integrity Redistributor 39391 | -3/Section 7 | Found Integrity Redistributor 39394 | -3/Section 7 | Found Integrity Redistributor 39474 | -3/Section 7 | Found LRC Inertial Stabilizer 39474 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 39487 | -3/Section 7 | Found LRC Inertial Stabilizer 39487 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 39491 | -3/Section 7 | Found LRC Armor 39491 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 39608 | -3/Section 7 | System corruption reached 10% 39635 | -3/Section 7 | Found Core Reset Matrix 39637 | -3/Section 7 | Sensed 14 artifacts in vicinity 39766 | -3/Section 7 | Build established: Alien-Mutant 39827 | -3/Section 7 | Spotted Executioner 39836 | -3/Section 7 | Spotted Executioner 39869 | -3/Section 7 | First assault squad dispatched 39886 | -3/Section 7 | Incoming assault squad redirected 39961 | -3/Section 7 | Destroyed Executioner 39965 | -3/Section 7 | Destroyed Executioner 39979 | -3/Section 7 | Found Prototype Processor 39984 | -3/Section 7 | Found Prototype Processor 39987 | -3/Section 7 | Found Prototype Device 39987 | -3/Section 7 | Identified Adv. Kinecellerator 40045 | -3/Section 7 | Spotted Striker 40045 | -3/Section 7 | Spotted Striker 40214 | -3/Section 7 | Found Sigix Sheargun 40219 | -3/Section 7 | Found Sigix Sheargun 40224 | -3/Section 7 | Spotted Striker 40224 | -3/Section 7 | Spotted Striker 40250 | -3/Section 7 | Destroyed Striker 40266 | -3/Section 7 | Destroyed Striker 40297 | -3/Section 7 | Destroyed Striker 40299 | -3/Section 7 | Destroyed Striker 40331 | -3/Section 7 | Found Sigix Shearcannon 40364 | -3/Section 7 | Found Sigix Sheargun 40399 | -3/Section 7 | Incoming assault squad redirected 40548 | -3/Section 7 | Integrated with Sigix Exoskeleton 40554 | -3/Section 7 | Identified Exp. Core Analyzer 40573 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-8) 40662 | -3/Section 7 | Spotted Alpha 7 40694 | -3/Section 7 | Discovered new exit (range 17) 40699 | -3/Section 7 | Spotted Striker 40699 | -3/Section 7 | Spotted Striker 40699 | -3/Section 7 | Spotted Investigator 40703 | -3/Section 7 | Entered Research 40703 | -2/Research | Warlord forces began assault on 0b10 40703 | -2/Research | Evolved 2 slots: Utility x2 40708 | -2/Research | Emitted hypermatrix ping 40713 | -2/Research | Assembled emerged from beneath the floor 40744 | -2/Research | Assembled emerged from beneath the floor 40784 | -2/Research | Assembled emerged from beneath the floor 40802 | -2/Research | Discovered new exit (range 18) 40813 | -2/Research | Research machine network offline 40851 | -2/Research | Found Prototype Device 40851 | -2/Research | Identified Exp. Cloaking Device 40853 | -2/Research | Destroyed 8 combat bots 40914 | -2/Research | Build established: Alien-Sigix 40959 | -2/Research | Assembled emerged from beneath the floor 41038 | -2/Research | Discovered new exit (range 16) 41063 | -2/Research | Borebot progress halted 41113 | -2/Research | Spotted Striker 41121 | -2/Research | Borebot progress halted 41125 | -2/Research | Found Unknown Device 41162 | -2/Research | Borebot progress halted 41180 | -2/Research | Assembled emerged from beneath the floor 41203 | -2/Research | Found Prototype Launcher 41207 | -2/Research | Identified Enh. Gamma Bomb Array 41209 | -2/Research | Found Unknown Protection 41226 | -2/Research | Identified Imp. Powered Armor 41227 | -2/Research | Identified Launcher Loader 41246 | -2/Research | Found Prototype Launcher 41249 | -2/Research | Found Prototype Processor 41255 | -2/Research | Identified Exp. Melee Analysis Suite 41256 | -2/Research | Identified Containment Facilitator 41263 | -2/Research | Warlord destroyed during the assault 41277 | -2/Research | Spotted Striker 41309 | -2/Research | Destroyed Striker 41356 | -2/Research | Assembled emerged from beneath the floor 41371 | -2/Research | Discovered new exit (range 17) 41416 | -2/Research | Assembled emerged from beneath the floor 41464 | -2/Research | Spotted B-90 Cyclops 41466 | -2/Research | Destroyed B-90 Cyclops 41529 | -2/Research | Lost 4 allies 41611 | -2/Research | Found Prototype Device 41635 | -2/Research | Identified Exp. Shock Absorption System 41670 | -2/Research | Found Unknown Device 41686 | -2/Research | Identified Quantum Capacitor 41696 | -2/Research | Discovered new exit (range 15) 41725 | -2/Research | Spotted Striker 41726 | -2/Research | Spotted Striker 41727 | -2/Research | Destroyed Striker 41729 | -2/Research | Destroyed Striker 41732 | -2/Research | Found Exp. Core Analyzer 41734 | -2/Research | Identified exit to Testing 41736 | -2/Research | Entered Testing 41757 | -2/Testing | Garrison activated, responded to threat 41827 | -2/Testing | Discovered new exit (range 18) 41918 | -2/Testing | Found Prototype Device 41925 | -2/Testing | Identified Adv. EM Shield 41955 | -2/Testing | Found Prototype Device 41966 | -2/Testing | Entered Access 41966 | -1/Access | Evolved 2 slots: Utility x2 41971 | -1/Access | Emitted hypermatrix ping 41976 | -1/Access | Assembled emerged from beneath the floor 42017 | -1/Access | Garrison activated, responded to threat 42022 | -1/Access | Identified Exp. Thermal Shield 42027 | -1/Access | High security lockdown imminent 42037 | -1/Access | Assembled emerged from beneath the floor 42087 | -1/Access | Assembled emerged from beneath the floor 42107 | -1/Access | High security lockdown engaged 42147 | -1/Access | Garrison activated, responded to threat 42199 | -1/Access | Spotted B-99 Colossus 42202 | -1/Access | Discovered new exit (range 18) 42238 | -1/Access | Energy Cycler disabled 42247 | -1/Access | Garrison activated, responded to threat 42267 | -1/Access | Assembled emerged from beneath the floor 42388 | -1/Access | Discovered new exit (range 17) 42437 | -1/Access | Spotted B-99 Colossus 42437 | -1/Access | Spotted B-99 Colossus 42440 | -1/Access | Destroyed B-99 Colossus 42445 | -1/Access | Destroyed B-99 Colossus 42454 | -1/Access | Entered Command 42454 | -1/Command | Accompanied by 1 ally 42459 | -1/Command | Emitted hypermatrix ping 42464 | -1/Command | Assembled emerged from beneath the floor 42475 | -1/Command | Lost 3 allies 42532 | -1/Command | Spotted M Guard 42533 | -1/Command | Spotted Combat Programmer 42533 | -1/Command | Spotted Combat Programmer 42540 | -1/Command | Assembled emerged from beneath the floor 42560 | -1/Command | Spotted M Guard 42561 | -1/Command | Destroyed Combat Programmer 42566 | -1/Command | Destroyed Combat Programmer 42571 | -1/Command | Destroyed M Guard 42576 | -1/Command | Destroyed M Guard 42576 | -1/Command | All MAIN.C guards destroyed 42582 | -1/Command | Found Prototype Reactor 42582 | -1/Command | Identified Zero-point Reactor 42589 | -1/Command | Found Prototype Device 42589 | -1/Command | Identified Thermal Barrier 42593 | -1/Command | Found Prototype Device 42593 | -1/Command | Identified AEGIS Remote Shield 42599 | -1/Command | Found Prototype Processor 42607 | -1/Command | Lost 12 allies 42615 | -1/Command | Met MAIN.C 42619 | -1/Command | 0b10 Conduit disabled 42623 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 42623 | -1/Command | Destroyed MAIN.C Shell 42623 | -1/Command | Spotted M Shell/Def 42623 | -1/Command | Spotted M Shell/Atk 42623 | -1/Command | Spotted M Shell/Def 42623 | -1/Command | Spotted M Shell/Atk 42623 | -1/Command | Spotted M Shell/Atk 42623 | -1/Command | Spotted M Shell/Def 42623 | -1/Command | Spotted M Shell/Def 42623 | -1/Command | Spotted M Shell/Atk 42624 | -1/Command | MAIN.C activated Command garrisons 42624 | -1/Command | Destroyed M Shell/Def 42625 | -1/Command | Destroyed M Shell/Def 42626 | -1/Command | Destroyed M Shell/Def 42628 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 42629 | -1/Command | Destroyed M Shell/Def 42634 | -1/Command | Destroyed M Shell/Atk 42635 | -1/Command | Destroyed MAIN.C 42638 | -1/Command | Destroyed M Shell/Atk 42641 | -1/Command | Destroyed M Shell/Atk 42642 | -1/Command | Destroyed M Shell/Atk 42647 | -1/Command | Identified Exp. Targeting Computer 42647 | -1/Command | Discovered new exit (range 30) 42647 | -1/Command | Discovered new exit (range 102) 42647 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42687 | -1/Command | Destroyed 15 combat bots 42782 | -1/Command | Found Zero-point Reactor 42785 | -1/Command | Found Exp. Armor Integrity Analyzer 42787 | -1/Command | Found Exp. System Purifier 43454 | -1/Command | Found Cld. Nova Cannon 43456 | -1/Command | Found Cld. Nova Cannon 43513 | -1/Command | Assembled emerged from beneath the floor 43556 | -1/Command | Assembled emerged from beneath the floor 43577 | -1/Command | Assembled emerged from beneath the floor 43749 | -1/Command | Assembled emerged from beneath the floor 43800 | -1/Command | Assembled emerged from beneath the floor 43850 | -1/Command | Phase Generator disabled 43910 | -1/Command | Found Exp. Core Analyzer 43984 | -1/Command | Used Core Regenerator, restored core integrity (+462) 43998 | -1/Command | Failed to warp due to unstable space 44105 | -1/Command | Crushed by falling debris 44130 | -1/Command | Crushed by falling debris 44136 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-119) 44161 | -1/Command | Lost 4 parts (1p3u) 44238 | -1/Command | Crushed by falling debris 44242 | -1/Command | Crushed by falling debris 44243 | -1/Command | Crushed by falling debris 44245 | -1/Command | Crushed by falling debris 44280 | *** | Heading to fleet! Last Messages --------------- 44159_ Acquired 12 matter. 44175_ Adv. System Restoration Module purges 1% system corruption (3%). 44180_ Acquired Enh. Nova Cannon. 44182_ Acquired 5 matter. 44187_ Adv. System Restoration Module purges 1% system corruption (2%). 44204_ System corrupted: Energy discharge (-72). 44212_ Adv. System Restoration Module purges 1% system corruption (1%). 44238_ The unstable cave ceiling collapses. 44238_ Crushed by falling debris. 44238_ Exp. Armor Integrity Analyzer destroyed. 44238_ System corrupted by crushing effect (+2). 44242_ The unstable cave ceiling collapses. 44242_ Crushed by falling debris. 44243_ The unstable cave ceiling collapses. 44243_ Crushed by falling debris. 44245_ The unstable cave ceiling collapses. 44245_ Crushed by falling debris. 44245_ Adv. System Restoration Module destroyed. 44245_ System corrupted by crushing effect (+2). 44246_ MRYTC, N7USVIA4=OD/WC Map ----- +----------------------------------------------------+ | #"" ##""""%[ ########## | | #T ## "= [ ########## | | """" #"" ! ## " % ######"""" | | """" #"" #### " % ######"" | | """" #"" ###### = % ######"""" | | """" # ###### [%%= ######"""" | | " #########+""""###########" | | "################## ## #####"" | | ###################+## ! #####"" | | "" ######## """ ## ##### " | | """ ######## ""T"" ## ##### | | " ######## "" "" ## ##### | | ######## ## ### # | | ##### / ## ### # | | ##### #" ## ### #! | | #####+#" ## #####[= | | "#"#### # "| ########+######%=! | | # ##### # "% "" ###### =%=%!==![% | | ###### # ! " """" =# ###=%=[ =%[ = | | ####### # "% """" !!== % *%!% | | ####### # " # """" [=%%!!% ###### | | # # ""###########*!*= ###### | | " + ""########### !% ###### | | # # T###### ########## | | # # ""###### ########## | | # # ! ""###### X ### # ## ########## | | ####### # ""###### #### ### ########## | | ####### # ################### ########## | | ### # ################### ########## | | ]!!!### ###+#### = # # ########## | | ] ### ### #### #* # ########## | | ### ### #### != # # ########## | | ### ### #### =! # """" # ########## | | ### ! # + """" + ########## | | ###=% =#[ # """" # ########## | | ### = [*"%| # """" # ########## | | ### !#! # # ########## | | ### #### # # ########## | | ### #### !% ########## ########## | | [[ ### #### # "" # ########## | | [%! ## #### # """" # ########## | | +##### ""####! # """" # ########## | | %% ""#### # "" + ########## | | = * ""#### # # ########## | | [ !%[ T#### + # ########## | | % ![ ""#### # # ########## | | =##### ""#### # / # ########## | | ##### ""########+#### # ########## | | ##### # ########## ########## | | ###### # + ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 98 Energy Capacity 1940 Matter Stores 343 Matter Capacity 700 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -5/Factory Repaired ---------- Lgt. Treads | 32% | -10/Materials Hcp. Storage Unit | 37% | -6/Factory Imp. Powered Armor | 15% | -3/Quarantine | Broken Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Core Reset Matrix Core Stripper Sigix Terminator Subatomic Replicator Supercharged Sigix Terminator Integrated Reactor Integrated Mediator Sigix Broadsword High-powered Transdimensional Reconstructor Integrated Thermoelectric Network LRC Inertial Stabilizer LRC Armor Sigix Sheargun Sigix Exoskeleton Sigix Shearcannon Integrity Redistributor Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicDisassembledBasin Manual? 0 Play Time 06:14:19 Cumulative 748.0 hours Start 2025.06.20 @ 22:20:50 End 2025.07.05 @ 13:51:22 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 395 Adventurer 5 Explorer 0 Win Type 2 Total 29 Types 7/1/12/1/1/0/5/1/1/0 Lore% 93 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f86de335-fc00-43c0-92aa-db95bdd3871e