Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 01:54:04 Player: TurnLeft25 Result: Destroyed by 8M-ARL(p) with EM Pulse Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1216) 1216 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3341 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 67/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Signal Interpreter Propulsion Shielding Propulsion Shielding Medium Armor Plating Hacking Suite Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Propulsion Shielding > --- WEAPON ----------- Improved Assault Rifle Precision Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Signal Interpreter Propulsion Shielding Propulsion Shielding Medium Armor Plating Hacking Suite Beam Rifle Improved Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 47 | 6 3 2 19 13 1 3 Power 5 | 1 . . 2 1 1 . Engine 5 | 1 . . 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 6 1 . 1 Treads 3 | . . . 3 . . . Leg 8 | 2 . 1 3 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . 9 2 . . Device 3 | . . . 3 . . . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . 1 . 4 2 . . Artifact . | . . . . . . . Weapon 17 | 2 1 1 2 9 . 2 Energy Gun 6 | 1 . 1 . 4 . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 6 | 1 1 . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 6 . . Parts Lost 11 | . . 1 1 3 . 6 Power . | . . . . . . . Propulsion 4 | . . 1 1 1 . 1 Utility 4 | . . . . 1 . 3 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 6 | . . 1 1 2 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 97 99 100 98 Engine 11 | . 14 14 11 11 11 10 Leg 22 | . 28 27 19 21 22 21 Device 8 | . . . 9 11 11 10 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 4 11 11 10 Protection 12 | . 10 14 16 10 11 10 Energy Gun 6 | . 14 14 11 3 . . Energy Cannon 4 | . . . . 1 11 10 Ballistic Gun 12 | . 14 14 11 16 11 10 Peak Build Rating 27 | 6 8 12 25 27 27 26 Average Rating 20 | 3 7 10 18 24 26 25 On Entrance 14 | . 6 8 12 25 27 26 Naked Turns . | . . . . . . . Heaviest Build 33 | 13 19 22 33 28 27 26 Greatest Support 40 | 20 20 20 40 34 34 34 Greatest Overweight (x) 3 | . . 1 2 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 7 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1007 | 205 119 24 318 284 15 42 Remotely . | . . . . . . . Salvage Created 1486 | . 223 . 611 408 107 137 Parts 102 | . 9 . 43 36 7 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 33 | . 6 . 12 11 2 2 Guns 29 | . 6 . 12 10 1 . Cannons 3 | . . . . 1 1 1 AOE 1 | . . . . . . 1 Classes Destroyed 9 | . 4 . 2 1 . 2 Worker 2 | . . . . 2 . . Operator 3 | . 1 . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 6 | . 2 . . 4 . . Grunt 16 | . 4 . 7 5 . . Brawler 1 | . . . 1 . . . Sentry 8 | . . . 4 2 2 . Bolteater 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Best Kill Streak 4 | . 2 . 2 4 2 1 Combat Bots Only 4 | . 2 . 2 4 2 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 295 | . 49 13 45 93 14 81 Missed 92 | . 14 6 14 34 6 18 Damage Taken 2256 | . 400 96 388 720 123 529 Core 523 | . 122 . 105 103 28 165 Absorbed by Shields . | . . . . . . . Redirected to Shielding 125 | . 22 . 18 45 23 17 Core Remaining (%) 75 | 100 . 51 . . . . Volleys Fired 125 | . 34 6 36 40 5 4 Largest 2 | . 2 2 2 2 2 2 Hottest 113 | . 70 95 98 113 113 113 Shots Fired 245 | . 68 12 73 76 10 6 Gun 235 | . 68 12 73 73 5 4 Cannon 9 | . . . . 3 5 1 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 142 | . 34 6 37 56 5 4 Thermal 102 | . 34 6 36 20 5 1 Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 7 3 5 17 8 4 Robot Miss Streak 5 | . 4 2 5 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 150 | . 38 7 36 57 8 4 Core Hits 64 | . 17 2 19 20 3 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 4 . 4 1 . . Burn 9 | . 4 . 4 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2468 | . 388 77 671 957 172 203 Guns 2081 | . 381 77 665 869 59 30 Cannons 190 | . . . . 56 107 27 Explosions 145 | . . . . . . 145 Melee . | . . . . . . . Ramming 52 | . 7 . 6 32 6 1 Kinetic 1079 | . 153 30 142 665 59 30 Thermal 1192 | . 228 47 523 260 107 27 Explosive 145 | . . . . . . 145 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 3 4 4 5 Average Corruption 3 | . . . 2 3 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . 19 12 6 19 Message Errors 18 | . . . 4 4 3 7 Matter Fused 12 | . . . 6 1 . 5 Heat Flow Errors 4 | . . . 2 1 . 1 Energy Discharges 10 | . . . 3 2 2 3 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 8 | . . . 2 3 1 2 Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles . | . . . . . . . Explosions 16 | . . . . . . 16 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . . . 45 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 12 | . 4 . 2 3 2 1 Kicked 12 | . 4 . 2 3 2 1 Crushed . | . . . . . . . Highest Temperature 268 | . 268 88 240 74 33 250 Average Temperature 70 | . 101 42 56 11 19 97 Received Heat Transfer 717 | . 201 72 198 162 36 48 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 . 3 2 . 1 Heat Transferred 3022 | . 962 111 1184 592 148 25 Parts Sabotaged . | . . . . . . . Parts Stolen 6 | . . . . . . 6 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 254 | . 230 104 233 254 147 . Initial 96 | . . 89 28 63 96 . Average 106 | . 100 80 82 163 116 . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 85 | 100 85 100 98 51 100 . Level 1 14 | . 14 . 1 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 4 2 . . Investigation 7 | . 2 . 3 2 . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 13 4 18 19 2 12 Peak Tracking Total 10 | . 4 2 3 5 2 10 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 5 | . 1 . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 21 | . 5 . 3 8 4 1 Terminals 18 | . 4 . 3 8 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 19 . 10 20 11 9 Successful 41 | . 8 . 5 11 8 9 Failed 28 | . 11 . 5 9 3 . Catastrophic 6 | . 2 . 1 2 1 . Database Lockouts . | . . . . . . . Manual 33 | . 13 . 3 15 2 . Terminals 51 | . 16 . 10 20 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 6 . 4 8 7 9 Record 14 | . . . . . 5 9 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . . . 1 1 . . Open Door 3 | . . . . 3 . . Branch Access Points 3 | . 1 . 1 1 . . Emergency Access Points 2 | . 1 . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Zone Layout 4 | . 1 . 1 1 1 . Release Object 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . 1 3 1 . Terminals 7 | . 2 . 1 3 1 . Assimilate 1 | . . . . 1 . . Botnet 4 | . 1 . 1 1 1 . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 16 | . 5 . 3 5 3 . Full Trace Events 6 | . 2 . 2 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 1 1 . . Highest-Rated Group 45 | . . 45 14 10 . . Highest-Rated Ally 31 | . . 31 14 10 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 42 | . . 42 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 3779 | 62 357 298 1060 679 335 988 Spaces Moved 2387 | 43 205 161 591 396 241 750 Core 8 | 7 . . . . . 1 Treads 50 | . . . 50 . . . Legs 2329 | 36 205 161 541 396 241 749 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 130 Average Speed 136 | 108 120 159 152 131 130 130 Slowest Speed 260 | 120 120 190 260 200 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 41 55 59 61 61 57 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . 1 7 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 2681 | 58 255 193 688 477 252 758 Wait 34 | . . 23 6 5 . . Move 2381 | 42 204 160 590 395 240 750 Hop . | . . . . . . . Pick Up 38 | 10 8 1 13 5 1 . Fast Attach 17 | . . . 9 7 1 . Attach 16 | 6 2 1 2 2 . 3 Detach . | . . . . . . . Swap 14 | . 1 1 8 4 . . Drop 38 | . 2 1 22 11 2 . Fire 125 | . 34 6 36 40 5 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . 4 . 2 3 2 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . 5 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 430 | -10/Mines | Assembled infested the area 435 | -10/Mines | Assisted by a Guerilla fighting off Assembled 543 | -10/Mines | Learned Materials emergency access door positions 685 | -10/Mines | Discovered new exit (range 11) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Accompanied by 1 ally 718 | -9/Materials | Evolved 2 slots: Utility x2 1054 | -9/Materials | Discovered new exit (range 4) 1116 | -9/Materials | Build established: Scavenger-Mutant 1217 | -9/Materials | Identified exit to Mines 1217 | -9/Materials | Identified exit to Storage 1417 | -9/Materials | Discovered new exit (range 14) 1778 | -9/Materials | Entered Storage 1983 | -9/Storage | Build established: Mutant 2184 | -9/Storage | Identified exit to Recycling 2300 | -9/Storage | Core integrity fell below 50% 2453 | -9/Storage | Used back door to open Recycling access 2457 | -9/Storage | Entered Recycling 2458 | -9/Recycling | Met a Zionite searching for Scraptown 2458 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2631 | -9/Recycling | Discovered new exit (range 9) 2739 | -9/Recycling | Scanned before Scraplab entrance 2758 | -9/Recycling | Entered Scraplab 2789 | -9/Recycling | Discovered new exit (range 2) 2792 | -9/Recycling | Entered Scraptown 2968 | -9/Scraptown | Visited CPS Storage 2985 | -9/Scraptown | Visited The Evicted 3024 | -9/Scraptown | Visited TADAMA 3086 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3124 | -9/Scraptown | Discovered new exit (range 5) 3671 | -9/Scraptown | Visited UFD Registry 3689 | -9/Scraptown | Visited Awakened 3734 | -9/Scraptown | Visited Junk Repository 3749 | -9/Scraptown | Attacked by Scraptown defenders 3778 | -9/Scraptown | Core integrity fell below 20% 3780 | -9/Scraptown | Destroyed by 8M-ARL(p) with EM Pulse Gun Last Messages --------------- 03773_ Com. Ion Cannon ripped off. 03773_ Penetrated by Bolt. 03774_ Titanium Leg destroyed. 03774_ Penetrated by Bolt. 03776_ Titanium Leg ripped off. 03776_ C1-OXP(r) follow-up attacks with Ripteeth. 03776_ Imp. Assault Rifle destroyed. 03776_ Prc. Rocket Launcher ripped off. 03777_ Bolt penetrates GZ-9DL(r). 03777_ V5-XC7(r) follow-up attacks with Ripteeth. 03777_ Destroyed Ripteeth. 03777_ C1-OXP(r) destroyed. 03779_ Penetrated by Bolt. 03779_ Rocket Launcher destroyed. 03779_ GZ-9DL(r) follow-up attacks with Ripteeth. 03779_ Imp. Targeting Computer ripped off. 03779_ Penetrated by Bolt. 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"#?????# """ #p #???????????????# | | "#?????# """ # #???????????????# | | " ""#?????# """ h #???????????????# | | # ###?????# #g #???????????????# | | # ###?????# # #???????????????# | | " ""#?????########### #???????????????# | | "#???????????????# #???????????????# | | " "#?????########### #???????????????# | | " "#????#""""""""""# #???????????????# | | "#????#"" " """"# #???????????????# | | ""#????#""" " # #???????????????# | | """"#????#" "" # #???????????????# | | """"#????#"" "" " " # #???????????????# | | """??????#"" "" # #?????????? ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyBoltSword Manual? 0 Play Time 00:31:13 Cumulative 40.5 hours Start 2025.02.11 @ 01:23:57 End 2025.02.11 @ 01:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47025dfd-b71d-4b1b-81b3-67f312a081ee