Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 17:18:35 Player: Candle Result: Destroyed by KU-6L3(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (3938) 3938 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 10795 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 211 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 85/150 System Corruption 0% Temperature Cool (12) Movement Flying (29) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Long-range Terrain Scanner (fused) Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Transmission Jammer Makeshift System Shield > --- WEAPON (2) ------- Chainsword Makeshift Axe > --- INVENTORY (5) ---- Advanced Heat Sink Layered Medium Armor Plating Rocket Array GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Cooled Airjet Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Heat Sink Advanced ECM Suite Hardened Medium Armor Plating Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . Utility 3 | . . . . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 167 | 7 25 2 . 4 34 16 6 1 51 10 8 3 . Power 21 | 1 3 1 . . 3 4 1 1 7 . . . . Engine 10 | 1 3 . . . 3 2 1 . . . . . . Core 10 | . . 1 . . . 2 . 1 6 . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 38 | 2 7 . . 1 6 2 . . 16 3 1 . . Treads . | . . . . . . . . . . . . . . Leg 6 | 2 2 . . . . . . . . 2 . . . Wheel 1 | . . . . . . . . . . 1 . . . Hover 16 | . 5 . . 1 2 . . . 8 . . . . Flight 15 | . . . . . 4 2 . . 8 . 1 . . Utility 58 | 2 3 1 . . 15 4 5 . 20 4 2 2 . Device 20 | 1 1 . . . 4 2 4 . 5 3 . . . Storage 2 | 1 . . . . . 1 . . . . . . . Processor 11 | . 1 . . . 4 . . . 3 . 1 2 . Hackware 9 | . 1 . . . 1 1 . . 5 . 1 . . Protection 16 | . . 1 . . 6 . 1 . 7 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 12 . . 3 10 6 . . 8 3 5 1 . Energy Gun 12 | . 3 . . 1 6 1 . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 15 | 2 6 . . 2 . 3 . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 6 | . 1 . . . 3 . . . 1 . . 1 . Special Weapon 3 | . 1 . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . 3 2 3 . . Piercing Weapon 2 | . . . . . . . . . 2 . . . . Special Melee Weapon 2 | . 1 . . . . 1 . . . . . . . Unidentified Prototypes 20 | . . . . . 6 5 . . 8 . . 1 . Corrupted Parts 2 | . . . . 1 1 . . . . . . . . System Corruption 8 | . . . . 3 5 . . . . . . . . Parts Lost 24 | . 1 . . . 6 . 4 . 10 . 3 . . Power 2 | . . . . . 1 . 1 . . . . . . Propulsion 8 | . . . . . . . . . 6 . 2 . . Utility 11 | . 1 . . . 3 . 3 . 3 . 1 . . Weapon 3 | . . . . . 2 . . . 1 . . . . Highest Loss Streak 5 | . 1 . . . 4 . 2 . 5 . 3 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 3 6 5 5 4 4 4 4 5 4 4 4 3 3 Power . | . . . . . . . . 1 . . . . . Propulsion . | . 1 1 1 1 . . . . . 2 1 . . Utility 1 | . 1 . 1 2 2 1 . 1 1 2 2 3 2 Weapon 1 | 1 2 2 2 1 1 2 2 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . 4 1 1 . 1 . 1 . 1 . . 2 . Power 2 | . . 1 . . . . 1 . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . Utility 5 | . 3 . . . . . . . 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 89 96 99 96 92 95 84 85 84 81 Engine 2 | . 14 9 . . 1 2 2 . . . . . . Core 6 | . . 4 14 14 7 6 4 7 7 7 7 7 7 Leg 1 | . 13 . . . . . . . . . . . . Hover 8 | . 14 28 28 28 9 . . . 1 23 17 . . Flight 22 | . . . . . 25 35 37 38 36 . 2 23 23 Device 9 | . 9 . . . 5 15 19 15 7 13 12 7 8 Storage 1 | . 9 . . . . 6 5 . . . . . . Processor 6 | . 2 9 . . 9 1 . . 5 7 7 19 18 Hackware 11 | . 4 14 14 14 12 10 7 7 15 8 7 10 7 Protection 5 | . . 4 14 14 7 2 1 7 6 7 6 . . Energy Gun 2 | . 5 . . . 10 4 . . . . . . . Ballistic Gun 6 | . 20 28 28 17 6 6 13 7 1 . . . . Slashing Weapon 4 | . . . . . . . 1 7 5 9 14 15 15 Peak Build Rating 61 | 7 10 14 15 18 47 47 55 47 61 50 52 53 53 Average Rating 41 | 5 8 11 14 16 38 44 50 46 54 46 47 50 50 On Entrance 31 | . 7 10 14 15 18 40 46 46 47 42 50 48 52 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 26 | 13 13 11 11 14 22 21 25 19 23 26 23 18 22 Greatest Support 42 | 20 20 12 12 13 29 20 25 25 42 30 25 15 15 Greatest Overweight (x) 5 | 1 1 . . 1 4 1 . . 5 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 4 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 25% | Hacker-Sprinter 20% | Sprinter 20% | Mutant 8% | Scout 7% | Derelict-Scout 6% | Hacker-Mutant 5% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Derelict-Scout | -7/Lower Caves Derelict-Scout | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Matter Collected 4632 | 400 467 . . 65 634 497 361 . 1389 465 286 68 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5464 | 188 601 . . 47 1289 620 556 . 1727 336 100 . . Parts 318 | 9 42 . . 1 71 37 38 . 105 10 5 . . Haulers Intercepted 18 | . 2 . . . 6 5 . . 4 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 8 11 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 96 | . 16 . . . 21 4 15 . 30 6 4 . . Melee 22 | . . . . . . . 1 . 15 2 4 . . Guns 42 | . 16 . . . 15 3 5 . 3 . . . . AOE 32 | . . . . . 6 1 9 . 12 4 . . . Classes Destroyed 13 | 3 5 . . . 2 1 1 . 1 . . . . Worker 5 | 2 . . . . . 1 . . 2 . . . . Builder 4 | . . . . . . 1 . . 3 . . . . Tunneler 6 | 2 . . . . 1 . . . 3 . . . . Hauler 18 | . 2 . . . 6 5 . . 4 1 . . . Recycler 6 | 1 1 . . . 1 . . . 3 . . . . Operator 8 | . 1 . . . 1 1 2 . 3 . . . . Watcher 7 | . 3 . . . 2 2 . . . . . . . Swarmer 44 | . 12 . . . 8 . 9 . 11 . 4 . . Cutter 5 | . . . . . . . . . 5 . . . . Grunt 21 | . 4 . . . 8 2 . . 2 5 . . . Sentry 12 | . . . . . 4 2 1 . 5 . . . . Hunter 6 | . . . . . 1 . 3 . 1 1 . . . Programmer 8 | . . . . . . . 2 . 6 . . . . Best Kill Streak 7 | 2 4 . . . 6 2 7 . 6 6 4 . . Combat Bots Only 7 | . 4 . . . 5 1 7 . 6 5 4 . . Max Kills in Single Turn 5 | 1 2 . . . 2 1 3 . 5 2 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 1 3 . 5 2 . . . Melee 1 | . . . . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Hostile Shots Fired 591 | . 100 . . . 95 19 102 . 211 15 45 . 4 Missed 226 | . 22 . . . 22 7 55 . 96 7 16 . 1 Hits 365 | . 78 . . . 73 12 47 . 115 8 29 . 3 Melee 3 | . . . . . . . . . 3 . . . . Projectile 362 | . 78 . . . 73 12 47 . 112 8 29 . 3 AOE 8 | . . . . . . . 1 . 7 . . . . Critical Strikes 14 | . . . . . 1 . 3 . 8 1 1 . . Damage Taken 5872 | . 675 18 . . 1016 231 834 . 2425 131 446 . 96 Core 1162 | . 159 11 . . 234 51 101 . 470 15 60 . 61 Absorbed by Shields 29 | . . . . . . . 29 . . . . . . Regen/Repaired (Parts) 350 | . . . . . . 41 81 . 228 . . . . Core Remaining (%) 60 | 100 . . . 32 . 48 . . . . . . . Volleys Fired 352 | 28 96 . . 5 76 70 45 . 28 3 1 . . Largest 2 | 2 2 . . 1 2 2 2 . 2 1 1 . . Hottest 124 | 40 100 . . 23 118 124 50 . 50 39 28 . . Shots Fired 558 | 56 172 . . 5 127 73 82 . 38 4 1 . . Gun 517 | 56 167 . . 5 116 69 74 . 29 . 1 . . Cannon . | . . . . . . . . . . . . . . Launcher 22 | . . . . . 4 2 8 . 4 4 . . . Special 19 | . 5 . . . 7 2 . . 5 . . . . Kinetic 362 | 56 121 . . 5 35 41 74 . 29 . 1 . . Thermal 123 | . 51 . . . 42 30 . . . . . . . Explosive 9 | . . . . . 3 . . . 2 4 . . . Electromagnetic 59 | . . . . . 47 2 8 . 2 . . . . Robot Hit Streak 18 | 6 18 . . 4 18 10 4 . 10 3 . . . Robot Miss Streak 7 | 3 7 . . 1 4 3 5 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 399 | 31 94 . . 4 89 41 38 . 89 5 8 . . Core Hits 223 | 10 40 . . 2 55 20 29 . 52 11 4 . . Critical Kills 2 | . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 3 | 1 2 . . . . . . . . . . . . Critical Strikes 11 | 1 3 . . . 1 . 1 . 4 1 . . . Destroy 5 | 1 3 . . . 1 . . . . . . . . Sever 6 | . . . . . . . 1 . 4 1 . . . Melee Attacks 203 | . 2 . . . . 5 9 . 155 12 20 . . Impact . | . . . . . . . . . . . . . . Slashing 146 | . . . . . . 5 9 . 100 12 20 . . Piercing 55 | . . . . . . . . . 55 . . . . Sneak Attacks 19 | . . . . . . . . . 18 1 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Follow-up Attacks 5 | . . . . . . . . . 1 . 4 . . Damage Inflicted 10443 | 240 894 . . 68 1974 775 1393 . 4347 475 277 . . Guns 4576 | 240 894 . . 68 1615 728 607 . 424 . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2136 | . . . . . 359 47 639 . 777 314 . . . Melee 3731 | . . . . . . . 147 . 3146 161 277 . . Ramming . | . . . . . . . . . . . . . . Kinetic 2763 | 240 573 . . 68 423 428 607 . 424 . . . . Thermal 1291 | . 321 . . . 551 300 65 . 54 . . . . Explosive 1245 | . . . . . 173 . 168 . 590 314 . . . Electromagnetic 1413 | . . . . . 827 47 406 . 133 . . . . Impact . | . . . . . . . . . . . . . . Slashing 3019 | . . . . . . . 147 . 2434 161 277 . . Piercing 712 | . . . . . . . . . 712 . . . . Highest Corruption 25 | . . . . 3 10 10 6 11 25 25 25 25 . Average Corruption 15 | . . . . 3 9 10 2 8 13 25 25 25 . Corruption Purged 15 | . . . . . . . 5 . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 307 | . . . . . 17 38 6 3 137 52 49 5 . Message Errors 85 | . . . . . 8 10 . . 39 14 12 2 . Matter Fused 70 | . . . . . 1 7 3 . 33 11 14 1 . Heat Flow Errors 32 | . . . . . 1 4 1 . 13 8 5 . . Energy Discharges 44 | . . . . . 1 5 1 . 20 6 9 2 . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 33 | . . . . . 3 7 1 2 12 3 5 . . Data Loss (major) 14 | . . . . . . 1 . . 5 5 3 . . Misfires 5 | . . . . . 1 2 . . 1 1 . . . Alerts 7 | . . . . . . 1 . . 5 1 . . . Misdirections 13 | . . . . . 1 . . 1 8 3 . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 758 | . . . . . . . . . 725 . 33 . . Projectiles . | . . . . . . . . . . . . . . Explosions 52 | . . . . . . . . . 52 . . . . Melee 706 | . . . . . . . . . 673 . 33 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . . . . 96 23 163 . 29 . . . . Shots 7 | . . . . . 2 1 3 . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 385 | . 198 . . . 385 244 245 . 351 327 274 . 4 Average Temperature 70 | . 25 . . . 82 66 116 . 51 132 109 . 4 Received Heat Transfer 843 | . 108 . . . 297 90 42 . 225 54 . . 27 Effects 7 | . . . . . 4 . . . 1 2 . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . . Interference 4 | . . . . . 2 . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 1 . . 1 . . . . Heat Transferred 2492 | . 725 . . . 1025 592 100 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . 2 . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Maximum Alert Level 4 | . 1 . . . 1 1 1 . 4 . . . . Low Security (%) 61 | 100 80 100 . 100 75 93 22 100 38 . . . . Level 1 23 | . 19 . . . 24 6 77 . 19 . . . . Level 2 3 | . . . . . . . . . 8 . . . . Level 3 11 | . . . . . . . . . 30 . . . . Level 4 . | . . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1188 | 10 248 34 . 10 352 229 306 99 1188 . . . . Initial 143 | . . 34 . . . 143 99 99 58 . . . . Average 234 | 1 133 3 . . 114 84 225 91 449 . . . . Influence Increases 4957 | 25 462 . . 10 866 624 698 15 1986 135 136 . . Destroy 0b10 Robot/C 2080 | . 320 . . . 460 160 300 . 600 120 120 . . Destroy 0b10 Robot/NC 285 | 25 35 . . 10 55 55 10 . 90 5 . . . Destroy Leader 516 | . 60 . . . 116 74 70 . 176 10 10 . . Allied During Kill 47 | . . . . . 8 33 . . . . 6 . . Trap Triggered on 0b10 20 | . . . . . . . . . 20 . . . . Successful Hack 197 | . 12 . . . 25 20 30 . 110 . . . . Disable Machine 300 | . . . . . 60 105 75 . 60 . . . . Destroy Structure 237 | . 5 . . . 37 27 63 . 105 . . . . Partial Spotted 300 | . 15 . . . 45 15 45 15 165 . . . . Lose Combat Pursuer 975 | . 15 . . . 60 135 105 . 660 . . . . Influence Decreases 4957 | 25 373 89 . 10 526 745 634 214 902 843 592 4 . Entered New Map 1107 | . . 55 . . . 197 120 184 26 433 88 4 . Time Decay 3169 | 25 363 34 . 10 406 367 474 30 616 410 434 . . Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . Lost Part 230 | . 10 . . . 60 . 40 . 90 . 30 . . Lost Ally 301 | . . . . . 60 181 . . 20 . 40 . . Squads Dispatched 48 | . 1 . . . 4 3 11 . 29 . . . . Investigation 14 | . . . . . 3 1 3 . 7 . . . . Extermination 13 | . . . . . . . 3 . 10 . . . . Reinforcement 14 | . 1 . . . 1 2 . . 10 . . . . Assault 2 | . . . . . . . . . 2 . . . . Garrison 5 | . . . . . . . 5 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Distress Signals 11 | . 2 . . . 1 4 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 224 | . 32 . . . 29 16 36 6 90 6 6 . 3 Peak Tracking Total 9 | . 6 . . . 5 5 7 6 9 5 4 . 1 Tactical Retreats 36 | . 1 . . . 2 5 7 . 21 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . 1 . . . . 1 2 . 6 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . 10 . . . . Reused 2 | . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Disabled 20 | . . . . . 4 7 5 . 4 . . . . Max in Single Turn 3 | . . . . . 1 3 2 . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Accessed 69 | . 6 1 1 . 13 8 8 . 29 2 1 . . Terminals 39 | . 5 . . . 9 7 4 . 14 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 8 | . . . . . 1 1 1 . 5 . . . . Recycling Units 9 | . 1 . . . 2 . 1 . 5 . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . Total Hacks 227 | . 19 1 1 . 38 23 23 . 114 7 1 . . Successful 115 | . 11 1 1 . 13 12 9 . 60 7 1 . . Failed 112 | . 8 . . . 25 11 14 . 54 . . . . Catastrophic 19 | . . . . . 2 1 6 . 10 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 93 | . 8 . 1 . 18 10 8 . 44 . . 4 . Terminals 130 | . 16 . . . 27 20 11 . 56 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 30 | . . . . . 3 3 6 . 18 . . . . Recycling Units 28 | . 3 . . . 6 . 1 . 18 . . . . Scanalyzers 20 | . . . . . . . . . 20 . . . . Garrison Access 7 | . . . . . 2 . 5 . . . . . . Terminal Hacks 40 | . 6 1 1 . 4 5 2 . 13 7 1 . . Record 6 | . . . . . . . . . . 6 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 4 | . . 1 . . . 1 . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 1 1 . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Locate Traps 4 | . 1 . . . 1 . . . 2 . . . . Reprogram Traps 2 | . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 2 | . . . . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . Zone Layout 8 | . 3 . . . 1 2 1 . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 22 | . . . . . 2 2 4 . 14 . . . . Scan Component 12 | . . . . . 1 1 2 . 8 . . . . Repair 10 | . . . . . 1 1 2 . 6 . . . . Recycling Unit Hacks 8 | . 1 . . . 1 . 1 . 5 . . . . Report Inventory 6 | . 1 . . . . . . . 5 . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . Scanalyzer 15 | . . . . . . . . . 15 . . . . Insert Component 8 | . . . . . . . . . 8 . . . . Analyze 7 | . . . . . . . . . 7 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 4 . . . 5 5 2 . 11 . . . . Terminals 22 | . 2 . . . 4 5 2 . 9 . . . . Track 4 | . . . . . . . . . 4 . . . . Assimilate 5 | . . . . . 1 2 . . 2 . . . . Botnet 12 | . 2 . . . 3 3 1 . 3 . . . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . 2 . . . . Reject 1 | . . . . . . . . . 1 . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Mask 3 | . 1 . . . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 61 | . 6 . . . 13 7 7 . 28 . . . . Full Trace Events 13 | . . . . . 3 1 3 . 6 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired 9 | . . . . . . 1 2 . 6 . . . . Time 428 | . . . . . 60 60 60 . 248 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 10 . 4 . . . . . . Parts Scanalyzed 7 | . . . . . . . . . 7 . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . 1 . . . . . . . 3 . . . . Non-combat 4 | . 1 . . . . . . . 3 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 1 . . . . . . . 3 . . . . no_distress 1 | . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . find_station 2 | . 1 . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total Allies 19 | . . . . 3 1 11 . . 2 . 2 . . Largest Group 10 | . . . . 3 3 10 . . 1 . 2 . . Highest-Rated Group 173 | . . . . 40 40 173 . . 26 . 59 . . Highest-Rated Ally 31 | . . . . 16 26 29 . . 26 . 31 . . Total Orders 1 | . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . Ally Attacks 71 | . . . . . 19 43 . . . . 9 . . Total Damage 896 | . . . . . 217 615 . . . . 64 . . Kills 9 | . . . . . 2 5 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Active Infowar (turns) 6248 | 14 878 244 . . 1614 137 142 . 131 876 1076 721 415 Optics 2032 | . 174 244 . . 1614 . . . . . . . . Sensors 2215 | . . . . . 901 . . . . 570 744 . . Terrain 3334 | . 261 . . . . . . . . 861 1076 721 415 Seismic 457 | 14 443 . . . . . . . . . . . . Decoding 839 | . . . . . . . . . . . . 424 415 T.N.C. 146 | . . . . . 146 . . . . . . . . Cloaking 190 | . . . . . . 137 53 . . . . . . Jamming 121 | . . . . . . . . . . 31 . . 90 ECM 220 | . . . . . . . 89 . 131 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Turns Passed 13657 | 250 1056 372 125 638 2096 913 1207 62 3746 980 1076 721 415 Spaces Moved 15092 | 136 954 534 208 796 2019 876 1246 200 4750 870 983 1258 262 Core 12 | 4 . . . . 5 . . . 3 . . . . Treads . | . . . . . . . . . . . . . . Legs 394 | 132 258 . . . . . . . . 4 . . . Wheels . | . . . . . . . . . . . . . . Hover 4583 | . 696 534 208 796 581 . . . 224 866 678 . . Flight 10103 | . . . . . 1433 876 1246 200 4523 . 305 1258 262 Fastest Speed 23 | 50 56 56 56 56 26 26 23 23 23 45 29 29 29 Average Speed 37 | 118 73 56 56 56 33 29 23 23 24 49 59 29 29 Slowest Speed 300 | 120 130 56 56 116 250 99 26 23 300 190 175 99 99 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 5 9 4 2 12 . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 70 | 5 96 99 61 100 70 82 15 85 79 80 89 87 36 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . 3 4 2 . Spaces Dug 83 | . 5 . . . 5 5 1 . 62 3 2 . . Terrain Destroyed 311 | . 5 . . . 32 27 81 . 112 52 2 . . Melee 72 | . . . . . . 4 1 . 62 3 2 . . Projectile 11 | . 5 . . . 5 1 . . . . . . . AOE 228 | . . . . . 27 22 80 . 50 49 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total 22252 | 176 1156 608 216 983 3285 1443 2086 214 7025 1399 1450 1612 599 Wait 6097 | . 29 67 7 176 1110 444 753 10 1928 483 419 337 334 Move 15018 | 135 953 533 207 795 2008 858 1238 196 4725 869 982 1257 262 Hop 30 | . . . . . 5 8 4 1 12 . . . . Pick Up 64 | 6 12 2 1 . 9 4 2 3 14 2 2 7 . Fast Attach 132 | 7 10 1 . 1 27 10 8 . 46 11 9 2 . Attach 32 | . 5 . . 1 6 1 3 . 9 1 5 . 1 Detach 37 | . 4 1 . . 6 2 2 . 14 4 3 . 1 Swap 115 | . 17 1 . 2 14 27 8 1 34 4 3 3 1 Drop 152 | . 28 3 1 3 24 14 2 3 47 10 11 6 . Fire 352 | 28 96 . . 5 76 70 45 . 28 3 1 . . Melee 196 | . 2 . . . . 5 9 . 153 12 15 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 12 . 15 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 12) 464 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Core integrity fell below 50% 1048 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Discovered new exit (range 18) 1237 | -10/Materials | Discovered new exit (range 17) 1307 | -10/Materials | Entered Mines 1373 | -10/Mines | Discovered new exit (range 14) 1384 | -10/Mines | Discovered new exit (range 17) 1387 | -10/Mines | Learned Materials terminal intel 1544 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1598 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1600 | -10/Mines | Found Prototype Device 1627 | -10/Mines | Discovered new exit (range 15) 1661 | -10/Mines | Discovered new exit (range 5) 1679 | -10/Mines | Entered Exiles 1694 | -10/Exiles | Met 8R-AWN 1702 | -10/Exiles | Met EX-HEX 1718 | -10/Exiles | Met EX-BIN 1726 | -10/Exiles | Aligned with FarCom system 1727 | -10/Exiles | Given EX-Vault access code 1740 | -10/Exiles | Opened EX-Vault 1744 | -10/Exiles | Found Cloak of Protection 1756 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1765 | -10/Exiles | Exiles lab attacked by MAIN.C 1798 | -10/Exiles | Discovered new exit (range 12) 1804 | -10/Exiles | Left Exiles lab with Cloak of Protection 1804 | -10/Exiles | Entered Mines 1805 | -9/Mines | Met a Derelict bent on vengeance 1834 | -9/Mines | Learned 4 Materials zone layouts 1986 | -9/Mines | Learned Materials emergency access door positions 2249 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2348 | -9/Mines | Discovered new exit (range 9) 2349 | -9/Mines | Learned location of Storage (-8) 2372 | -9/Mines | Discovered new exit (range 3) 2442 | -9/Mines | Entered Materials 2442 | -8/Materials | Accompanied by 3 allies 2442 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2443 | -8/Materials | Identified exit to Factory 2445 | -8/Materials | Loaded intel: 12 terminal locations 2508 | -8/Materials | Discovered new exit (range 20) 3035 | -8/Materials | Build established: Hacker-Mutant 3169 | -8/Materials | Identified Exp. Sensor Array 3456 | -8/Materials | Build established: Scout 3764 | -8/Materials | Discovered new exit (range 19) 3885 | -8/Materials | Discovered exit to Factory (range 20) 4110 | -8/Materials | System corruption reached 10% 4123 | -8/Materials | Lost 4 parts (1p2u1w) 4421 | -8/Materials | Identified exit to Storage 4423 | -8/Materials | Build established: Sprinter 4538 | -8/Materials | Entered Storage 4538 | -8/Storage | Accompanied by 1 ally 4539 | -8/Storage | Identified exit to Recycling 4801 | -8/Storage | Core integrity fell below 50% 5016 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5124 | -8/Storage | Lost 4 allies 5156 | -8/Storage | Repaired Imp. VTOL Module 5446 | -8/Storage | Discovered exit to Factory (range 16) 5451 | -8/Storage | Entered Factory 5451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5977 | -7/Factory | Destroyed 7 combat bots 6322 | -7/Factory | Garrison activated, responded to threat 6464 | -7/Factory | Garrison activated, responded to threat 6484 | -7/Factory | Repaired Imp. VTOL Module 6639 | -7/Factory | Repaired Imp. VTOL Module? 6658 | -7/Factory | Sucked down chute 6658 | -7/Factory | Entered Waste 6669 | -7/Waste | Spotted C-40 Crusher 6670 | -7/Waste | Spotted C-40 Crusher 6673 | -7/Waste | EMP discharged 6673 | -7/Waste | System corruption reached 10% 6680 | -7/Waste | Spotted C-40 Crusher 6680 | -7/Waste | Spotted C-40 Crusher 6706 | -7/Waste | Spotted C-40 Crusher 6709 | -7/Waste | Spotted C-40 Crusher 6711 | -7/Waste | Discovered new exit (range 16) 6720 | -7/Waste | Entered Factory 6928 | -7/Factory | Identified exit to Lower Caves 7232 | -7/Factory | Repaired Adv. System Shield 7294 | -7/Factory | Repaired Imp. VTOL Module 7563 | -7/Factory | Discovered new exit (range 16) 7618 | -7/Factory | Build established: Hacker-Sprinter 7790 | -7/Factory | Cargo convoy interrupted 7824 | -7/Factory | Repaired Enh. Autogun 8589 | -7/Factory | Fabricated Adv. System Shield (x1) 9120 | -7/Factory | First assault squad dispatched 9357 | -7/Factory | Repaired Broken Adv. Heat Sink 9520 | -7/Factory | Search patrols dispatched 9720 | -7/Factory | Core integrity fell below 50% 9891 | -7/Factory | Repaired Broken Cld. VTOL Module 10292 | -7/Factory | Repaired Broken Imp. VTOL Module 10372 | -7/Factory | Discovered new exit (range 16) 10439 | -7/Factory | Crushed by falling debris 10465 | -7/Factory | Core integrity fell below 20% 10466 | -7/Factory | Entered Lower Caves 10496 | -7/Lower Caves | Lost 5 parts (3n2u) 10797 | -7/Lower Caves | Entered an active Warlord outpost 10816 | -7/Lower Caves | Learned Research emergency access door positions 10816 | -7/Lower Caves | Learned Factory security intel 10816 | -7/Lower Caves | Learned Factory garrison access intel 10816 | -7/Lower Caves | Learned Extension garrison access intel 10816 | -7/Lower Caves | Learned Armory garrison access intel 10854 | -7/Lower Caves | Build established: Mutant 10871 | -7/Lower Caves | Learned Factory garrison access intel 11136 | -7/Lower Caves | Encountered a Warlord checkpoint 11249 | -7/Lower Caves | Discovered new exit (range 3) 11443 | -7/Lower Caves | Build established: Derelict-Scout 11446 | -7/Lower Caves | Entered another Lower Caves area 11588 | -7/Lower Caves | Discovered new exit (range 13) 11644 | -7/Lower Caves | A Commander dispatched an escort 11804 | -7/Lower Caves | Encountered a Warlord checkpoint 11973 | -7/Lower Caves | Discovered new exit (range 5) 12092 | -7/Lower Caves | Learned Factory terminal intel 12221 | -7/Lower Caves | Lost 3 parts (2n1u) 12522 | -7/Lower Caves | Entered Zion 12608 | -7/Zion | Found CR-A16's Pointy Stick 12634 | -7/Zion | System corruption cleaned by Quarantine Array 12659 | -7/Zion | Discovered new exit (range 8) 12684 | -7/Zion | Learned Factory emergency access door positions 12762 | -7/Zion | Build established: Hacker-Sprinter 12774 | -7/Zion | Found GAL Module 12912 | -7/Zion | Found Prototype Launcher 12912 | -7/Zion | Identified Rocket Array 12943 | -7/Zion | Learned location of 1 exit from Factory 13076 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13081 | -7/Zion | Discovered new exit (range 11) 13082 | -7/Zion | Opened final containment barrier to the Deep Caves 13087 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13135 | -7/Zion | Rebuked by Imprinter 13147 | -7/Zion | Build established: Derelict-Sprinter 13243 | -7/Zion | Entered Deep Caves 13654 | -7/Deep Caves | Attacked by Z-Imprinter 13658 | -7/Deep Caves | Destroyed by KU-6L3(z) with Zionite Laser-S Last Messages --------------- conduit-based teleportation tech someone hacked from MAIN.C a while back might actually work one day? Think of all the applications! Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE Discarded 0b10 Decoder Chip [Skirmisher]. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Map ----- +----------------------------------------------------+ | ??????????????????????????????""?"" | | ?????????????????????????????""?""" | | ???????????????????????????????? | | ???????????????????????????""??"?"" | | ???????????????????????"???????"""" | | ???????????????????? ??""???"??"?"" | | ??????????????????? ???"?""""?"??"" | | ??????????????? ???????"?"?"?"?? " | | ????????????????? ?? ?"??????""? | | ????????????????? ??????"???"" ? | | ??????????????????????""???"??"? | | ??????????????????????"?""??"?"?? | | ??????? ??????????? ???"?""???"?? | | ????????????? ? ???? ??"?"?""?"??"" | | ???????????????????????""??? ???? | | ??????????????? ? ????"???"" "?" | | ??????????????? ? "?"?"" ?"""" | | ??????????? ??? "?"?"" """"""" | | ??????????????? ???"" """"""" | | ???????????? """" """"""" | | ???????????? """" """"" | | ??????????? """" """ | | ??????????? """" | | ???? ????? """"""""""" | | ?????????? """"""""" | | ?????????? @ | | ???? ????? | | ?????????? | | ??????????? | | ?????????? | | ???????????? | | ???????????? ##### | | ???????????## ### ####???### | | ????????#????zz?#?## ###??#????##### | | ?????????????##?#??### #####???#?#???#???# | | ??????#??????????#???###########??#???#???#?##??#? | | ??????????????#?####??###???#?###?##?????#?#?##?## | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Armor Coverage 300 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 73 Melee Accuracy 5 Offensive Hacking 20 Defensive Hacking 28 Item Schematics ----------------- Adv. System Shield | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory Repaired ---------- Imp. VTOL Module | 18% | -8/Storage Imp. VTOL Module | 18% | -7/Factory Imp. VTOL Module | 20% | -7/Factory Adv. System Shield | 10% | -7/Factory Imp. VTOL Module | 42% | -7/Factory Enh. Autogun | 10% | -7/Factory Adv. Heat Sink | 46% | -7/Factory | Broken Cld. VTOL Module | 99% | -7/Factory | Broken Imp. VTOL Module | 60% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Adventurer Dramatic Entrance Ooh, Shiny! Signs Are For Wimps Challenges ------------ None Game ------ Seed AblativeHeartScrap Manual? 0 Play Time 03:37:26 Cumulative 135.3 hours Start 2025.06.09 @ 02:00:52 End 2025.06.09 @ 17:18:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 633ce1c9-d2b3-4c02-a7ca-bda764d5bc36