Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 13:30:40 Player: pappous Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (6829) 6829 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2842) 2842 TOTAL SCORE: 15256 Bonus ------- High Alert Combat Kills 742 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Improved Signal Interpreter Relay Coupler [NC] (33) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (26) Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Matter Pod Improved Salvage Targeting Computer Improved Medium Armor Plating Plasma Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Improved Datajack [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 . . . 4 . 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 6 | . . 1 . . . 2 . 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 195 | 5 1 18 27 8 . 36 4 31 36 29 Power 32 | 1 . 2 5 1 . 4 . 7 7 5 Engine 23 | 1 . 2 5 1 . 3 . 6 3 2 Core 9 | . . . . . . 1 . 1 4 3 Reactor . | . . . . . . . . . . . Propulsion 50 | 2 . 8 8 4 . 8 . 4 8 8 Treads 25 | 1 . 6 5 3 . 4 . 2 4 . Leg 6 | . . . . . . . . . 4 2 Wheel 19 | 1 . 2 3 1 . 4 . 2 . 6 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | . 1 2 1 . . 12 1 10 9 8 Device 25 | . . 1 . . . 5 1 5 7 6 Storage 3 | . 1 . . . . 1 . . 1 . Processor 5 | . . 1 . . . 3 . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . . 1 . . 2 . 5 1 1 Artifact . | . . . . . . . . . . . Weapon 69 | 2 . 6 13 3 . 12 3 10 12 8 Energy Gun 17 | . . . 1 . . 4 1 4 6 1 Energy Cannon 2 | . . . 1 . . 1 . . . . Ballistic Gun 36 | 2 . 6 9 2 . 6 1 4 1 5 Ballistic Cannon 6 | . . . . . . . . 2 4 . Launcher 6 | . . . 2 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . 2 . 1 . . Parts Lost 80 | . . 1 4 5 . 8 2 8 18 34 Power 15 | . . 1 1 1 . 2 . 1 2 7 Propulsion 22 | . . . 2 2 . 2 . 2 6 8 Utility 27 | . . . 1 1 . 2 1 5 5 12 Weapon 16 | . . . . 1 . 2 1 . 5 7 Highest Loss Streak 20 | . . 1 2 3 . 5 1 2 7 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 71 94 94 90 88 83 88 80 80 57 Engine 8 | . 14 10 8 10 11 10 7 6 6 3 Core 2 | . . . . . . . 7 5 4 3 Treads 13 | . 14 20 24 22 22 12 15 11 7 1 Leg 1 | . . . . . . . . . 5 7 Wheel 6 | . 14 11 6 8 11 8 7 5 . 3 Device 12 | . . 9 6 . . 6 11 10 25 14 Storage 7 | . . 11 11 11 11 7 7 6 6 5 Processor 7 | . . 8 11 11 11 14 7 6 6 5 Protection 2 | . . . 4 3 . 3 . 8 . 1 Energy Gun 3 | . . . . . . 3 7 6 5 . Ballistic Gun 11 | . 28 22 21 21 22 10 6 5 . 2 Ballistic Cannon 1 | . . . . . . . . . 3 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 8 28 32 37 37 34 47 44 80 58 57 Greatest Support 70 | 16 20 46 66 60 10 56 40 40 70 40 Greatest Overweight (x) 10 | . 1 3 3 3 3 3 1 2 3 10 Average Overweight (x) 1 | . . 2 1 2 3 1 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 13 14 14 15 14 14 14 13 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 6 15 15 15 15 15 14 15 14 8 Class Distribution -------------------- 52% | Mutant 43% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Matter Collected 4584 | 236 93 615 614 251 . 587 143 602 1066 377 Remotely 185 | . . . . . . . . . . 185 Salvage Created 6811 | . 109 661 1088 499 . 651 205 1269 935 1394 Parts 381 | . 7 38 69 42 . 29 14 56 35 91 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 12 | . . . 1 . . 1 . 4 . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Combat Hostiles Destroyed 157 | . 4 16 24 22 . 13 9 20 30 19 Melee 4 | . . . . . . . . . 1 3 Guns 119 | . 4 16 21 13 . 7 9 18 20 11 Cannons 15 | . . . . . . . . 2 9 4 AOE 19 | . . . 3 9 . 6 . . . 1 Classes Destroyed 17 | . 2 1 4 . . 1 . 4 3 2 Worker 16 | . . . 1 . . 5 . . . 10 Builder 2 | . . . . . . . . . . 2 Hauler 1 | . . . 1 . . . . . . . Recycler 10 | . . . 2 . . 3 . 1 . 4 Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . . . . . . 1 1 . Swarmer 67 | . 2 1 7 14 . 8 6 3 13 13 Cutter 3 | . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . 1 . Grunt 50 | . 2 10 11 6 . 2 3 8 8 . Brawler 2 | . . . . . . . . 2 . . Sentry 22 | . . 5 6 2 . 2 . 2 4 1 Specialist 3 | . . . . . . . . 2 . 1 Hunter 2 | . . . . . . . . . . 2 Programmer 5 | . . . . . . 1 . 2 . 2 Heavy 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 16 | . 2 3 9 16 . 6 3 4 6 11 Combat Bots Only 16 | . 2 3 8 16 . 4 3 3 6 7 Max Kills in Single Turn 4 | . 2 1 2 3 . 4 1 2 1 2 Gunslinging 1 | . 1 . 1 1 . . . . . . Exploded 3 | . . . 2 3 . 3 . . . 1 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Damage Taken 14067 | . 117 1001 841 822 . 1873 558 2416 2772 3667 Core 1925 | . 23 103 93 103 . 197 13 137 255 1001 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 141 | . . . . . . . . 141 . . Core Remaining (%) 67 | 100 90 . . . 25 . 70 . 53 . Volleys Fired 464 | . 11 59 59 38 . 36 19 84 101 57 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 225 | . 40 46 46 53 . 160 160 128 155 225 Shots Fired 883 | . 22 118 113 73 . 70 38 161 194 94 Gun 783 | . 22 118 109 68 . 67 38 150 133 78 Cannon 87 | . . . . . . . . 11 61 15 Launcher 13 | . . . 4 5 . 3 . . . 1 Special . | . . . . . . . . . . . Kinetic 638 | . 22 118 109 68 . 49 18 83 88 83 Thermal 232 | . . . . . . 18 20 78 106 10 Explosive 13 | . . . 4 5 . 3 . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 30 | . 7 21 19 11 . 24 12 13 30 12 Robot Miss Streak 13 | . 2 2 5 2 . 3 13 3 6 7 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 13 | . 1 . 3 2 . . . 4 . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . 1 Shots Hit Robots 676 | . 15 95 82 42 . 56 34 112 145 95 Core Hits 410 | . 7 30 41 29 . 42 32 65 91 73 Critical Kills 5 | . . 1 . . . . . 1 2 1 Critical Parts Destroyed 5 | . . . . . . . . 4 1 . Critical Strikes 25 | . . 1 . . . . . 13 10 1 Burn 11 | . . . . . . . . 8 3 . Destroy 10 | . . 1 . . . . . 5 3 1 Blast 4 | . . . . . . . . . 4 . Melee Attacks 32 | . . . . . . . . . 7 25 Thermal 8 | . . . . . . . . . 7 1 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14847 | . 155 1293 1692 1083 . 1647 550 2401 3223 2803 Guns 10172 | . 155 1293 1317 665 . 834 550 2157 1846 1355 Cannons 1867 | . . . . . . . . 244 1377 246 Explosions 1815 | . . . 374 418 . 807 . . . 216 Melee 986 | . . . . . . . . . . 986 Ramming 7 | . . . 1 . . 6 . . . . Kinetic 8332 | . 155 1293 1317 665 . 487 287 1182 1560 1386 Thermal 4401 | . . . . . . 884 263 1219 1663 372 Explosive 1121 | . . . 374 418 . 270 . . . 59 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 986 | . . . . . . . . . . 986 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 7 6 Average Corruption 6 | . . . . . . . . 6 7 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 125 | . . . . . . . . 39 80 6 Message Errors 32 | . . . . . . . . 10 21 1 Matter Fused 24 | . . . . . . . . 6 16 2 Heat Flow Errors 9 | . . . . . . . . 3 5 1 Energy Discharges 18 | . . . . . . . . 7 11 . Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 18 | . . . . . . . . 8 9 1 Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 8 | . . . . . . . . . 8 . Alerts 2 | . . . . . . . . . 1 1 Weapon Failures 7 | . . . . . . . . 4 3 . Overload Shots 3 | . . . . . . . . . . 3 Overflow Damage 461 | . . . 29 30 . 214 . . 34 154 Projectiles 40 | . . . . . . . . . 34 6 Explosions 273 | . . . 29 30 . 214 . . . . Melee 148 | . . . . . . . . . . 148 Knockbacks 18 | . . . . . . . . 9 7 2 Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . . . . 7 7 2 Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 180 | . . . . 2 . 178 . . . . Shots 3 | . . . . 1 . 2 . . . . Rammed 4 | . . . 1 . . 3 . . . . Targets Rammed 4 | . . . 1 . . 3 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 590 | . 12 13 15 16 . 336 250 590 504 346 Average Temperature 111 | . 8 7 4 4 . 114 87 136 202 61 Received Heat Transfer 2577 | . 63 453 279 192 . 300 126 510 573 81 Effects 12 | . . . . . . 3 . 4 5 . Shutdowns 3 | . . . . . . . . 2 1 . Energy Bleed 3 | . . . . . . . . 2 1 . Interference 3 | . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 20 | . . . . . . 2 . 8 10 . Heat Transferred 9539 | . . . . . . 1084 600 3500 3833 522 Parts Sabotaged 4 | . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Peak Influence 1231 | . 135 196 563 1097 553 1231 717 378 726 421 Initial 1131 | . . 56 33 328 493 1131 586 375 175 380 Average 432 | . 60 93 322 807 509 1063 677 291 541 272 Maximum Alert Level 4 | . . . 2 3 2 4 3 1 3 2 Low Security (%) 26 | 100 100 100 20 . . . . 8 4 21 Level 1 27 | . . . 41 1 . . . 91 12 70 Level 2 30 | . . . 37 36 100 . 40 . 79 7 Level 3 11 | . . . . 62 . 53 59 . 3 . Level 4 4 | . . . . . . 46 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 4 2 . . 2 . 5 . 5 Investigation 2 | . . 2 . . . . . . . . Extermination 3 | . . . . . . 1 . 2 . . Reinforcement 11 | . . 2 2 . . 1 . 3 . 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses 1 | . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Distress Signals 11 | . 1 5 3 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 224 | . 9 22 38 24 8 21 9 27 36 30 Peak Tracking Total 7 | . 4 3 5 7 4 7 5 3 5 7 Tactical Retreats 9 | . 1 1 1 1 . . . 2 2 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Traps Triggered 28 | . . 2 5 4 . 1 6 2 7 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Machines Disabled 15 | . . 1 1 1 . 2 . 2 4 4 Max in Single Turn 4 | . . 1 1 1 . 2 . 1 1 4 Garrison Relay 5 | . . . . 1 . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Machines Accessed 27 | . 1 2 7 . 3 5 . 6 . 3 Terminals 20 | . 1 2 6 . 3 3 . 3 . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . Total Hacks 48 | . 1 4 11 . 7 8 . 8 . 9 Successful 24 | . 1 2 6 . . 5 . 6 . 4 Failed 24 | . . 2 5 . 7 3 . 2 . 5 Catastrophic 5 | . . . . . 3 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 13 | . . 3 . . 7 2 . . . 1 Terminals 36 | . 1 4 9 . 7 6 . 3 . 6 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 5 | . . . . . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 2 . . 1 . 1 . . Terminal Hacks 16 | . 1 2 5 . . 3 . 2 . 3 Record 1 | . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 4 | . . . 4 . . . . . . . Open DSF 3 | . . . . . . 1 . 2 . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . . . . 2 . . . . Unreport Threat 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . Unlock Access 3 | . . . 1 . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 19 | . . 1 4 . 3 5 . 3 . 3 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 44 | . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 20 | . . . . 3 . . . . 17 . Machine Destruction 20 | . . . . 3 . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Turns Passed 10062 | 54 314 1636 985 600 300 875 352 1731 2501 714 Spaces Moved 4869 | 40 207 911 471 275 241 559 182 983 758 242 Core 22 | 2 . . . . . . . . . 20 Treads 858 | . 39 98 186 103 . . 2 13 417 . Legs 398 | . . . . . . . . . 285 113 Wheels 3591 | 38 168 813 285 172 241 559 180 970 56 109 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 115 125 125 100 115 115 115 80 Average Speed 152 | 97 111 132 139 157 125 116 116 129 264 171 Slowest Speed 550 | 100 160 240 160 240 125 125 245 250 330 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 38 76 68 50 55 14 37 28 79 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 85 | . . . 29 8 . 29 . 5 4 10 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . 4 3 . AOE 76 | . . . 29 8 . 29 . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Total 6596 | 54 269 1237 697 371 240 722 288 1282 1038 398 Wait 727 | 3 48 210 105 16 . 59 34 145 83 24 Move 4861 | 39 206 910 471 273 240 559 181 983 757 242 Hop . | . . . . . . . . . . . Pick Up 101 | 7 3 22 13 3 . 12 1 15 14 11 Fast Attach 65 | 1 1 2 10 1 . 13 1 10 15 11 Attach 63 | 4 . 2 7 3 . 10 1 3 16 17 Detach 5 | . . . 2 . . 2 . . . 1 Swap 67 | . . 14 10 4 . 13 2 18 5 1 Drop 87 | . . 18 19 1 . 15 1 24 5 4 Fire 464 | . 11 59 59 38 . 36 19 84 101 57 Melee 32 | . . . . . . . . . 7 25 Ram 4 | . . . 1 . . 3 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 120 | . . . . 32 . . 48 . 35 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 723 | -9/Materials | Discovered new exit (range 15) 751 | -9/Materials | Discovered new exit (range 14) 1019 | -9/Materials | Build established: Scavenger-Mutant 1444 | -9/Materials | Identified exit to Mines 1444 | -9/Materials | Identified exit to Storage 1584 | -9/Materials | Discovered new exit (range 5) 1855 | -9/Materials | Build established: Mutant 2005 | -9/Materials | Entered Storage 2646 | -9/Storage | Destroyed 8 combat bots 2990 | -9/Storage | Identified exit to Garrison 2990 | -9/Storage | Entered Garrison 3020 | -9/Garrison | Core integrity fell below 50% 3064 | -9/Garrison | Triggered checkpoint 3101 | -9/Garrison | Garrison Relay disabled 3198 | -9/Garrison | Triggered checkpoint 3203 | -9/Garrison | Triggered checkpoint 3210 | -9/Garrison | Triggered checkpoint 3295 | -9/Garrison | Destroyed 16 combat bots 3298 | -9/Garrison | Lost 3 parts (1p1n1w) 3419 | -9/Garrison | Discovered new exit (range 12) 3564 | -9/Garrison | Discovered new exit (range 10) 3584 | -9/Garrison | Installed Relay Interface Framework 3590 | -9/Garrison | Entered Recycling 3655 | -9/Recycling | Spotter reported a threat 3718 | -9/Recycling | Spotter reported a threat 3726 | -9/Recycling | Spotter reported a threat 3757 | -9/Recycling | Spotter reported a threat 3758 | -9/Recycling | Spotter reported a threat 3795 | -9/Recycling | Spotter reported a threat 3800 | -9/Recycling | Spotter reported a threat 3817 | -9/Recycling | Spotter reported a threat 3818 | -9/Recycling | Spotter reported a threat 3884 | -9/Recycling | Discovered new exit (range 5) 3888 | -9/Recycling | Spotter reported a threat 3890 | -9/Recycling | Entered Factory 3890 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4290 | -7/Factory | Search patrols dispatched 4505 | -7/Factory | Lost 5 parts (2n2u1w) 4690 | -7/Factory | Search patrols dispatched 4765 | -7/Factory | Identified exit to Garrison 4765 | -7/Factory | Entered Garrison 4771 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4942 | -7/Garrison | Triggered checkpoint 5107 | -7/Garrison | Discovered new exit (range 9) 5117 | -7/Garrison | Entered Factory 5117 | -6/Factory | Evolved 2 slots: Utility x2 5249 | -6/Factory | Repaired Arm. Huge Wheel 5509 | -6/Factory | Spotted B-75 Beast 5739 | -6/Factory | Discovered new exit (range 13) 5877 | -6/Factory | Discovered new exit (range 15) 6037 | -6/Factory | Found Prototype Device 6212 | -6/Factory | Build established: Scavenger-Mutant 6491 | -6/Factory | Identified Active Sensor Suite 6733 | -6/Factory | Discovered new exit (range 6) 6786 | -6/Factory | Identified exit to Factory 6823 | -6/Factory | Build established: Scavenger-Skirmisher 6848 | -6/Factory | Identified exit to Garrison 6848 | -6/Factory | Entered Garrison 7098 | -6/Garrison | Lost 7 parts (1p2n2u2w) 7150 | -6/Garrison | Spotted B-75 Beast 7231 | -6/Garrison | Lost 3 parts (1n1u1w) 7238 | -6/Garrison | Destroyed B-75 Beast 7338 | -6/Garrison | Lost 3 parts (1p1n1w) 7730 | -6/Garrison | Build established: Scavenger-Mutant 7788 | -6/Garrison | Discovered exit to Factory (range 13) 8082 | -6/Garrison | Discovered exit to Factory (range 10) 8128 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 8304 | -6/Garrison | Garrison Relay disabled 8712 | -6/Garrison | Garrison Relay disabled 8996 | -6/Garrison | Garrison Relay disabled 9055 | -6/Garrison | Discovered exit to Factory (range 13) 9257 | -6/Garrison | Garrison Relay disabled 9349 | -6/Garrison | Entered Factory 9349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9601 | -5/Factory | Destroyed 7 combat bots 9705 | -5/Factory | Lost 12 parts (3p2n4u3w) 9907 | -5/Factory | Garrison activated, responded to threat 9988 | -5/Factory | Core integrity fell below 50% 10023 | -5/Factory | Core integrity fell below 20% 10044 | -5/Factory | Lost 20 parts (4p5n7u4w) 10063 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 10012_ Slug penetrates Wall. 10013_ Mic. Fission Core destroyed. 10013_ Knocked back. 10014_ Acquired 27 matter. 10014_ K-01 Serf collects debris. 10014_ H-71 Marshal misfires. 10015_ K-01 Serf collects debris. 10018_ U-05 Engineer builds a Wall. 10018_ K-01 Serf collects debris. 10018_ U-05 Engineer builds a Wall. 10021_ Slug penetrates Wall. 10022_ U-05 Engineer builds a Wall. 10022_ Slug penetrates Wall. 10023_ U-05 Engineer builds a Wall. 10036_ LEF#L#IMDAVYX8RBS 10042_ Slug penetrates Wall. 10055_ Penetrated by Slug. 10060_ System corrupted: IFF burst signal emitted. 10060_ Slug penetrates Power Conduit. 10060_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ???????????????????????############## #??????????? | | ???????????????????????# + #??????????? | | ???????????????????????# [[# #??????????? | | ???????????????????????# =!%#*#####??????? | | ???????????????????????# """" """"%%#%=*| #????### | | ???????????????????????# """" """"%=#[ = #????# | | ???????????????????????# """" """*=%+%%! #????# " | | ???????????????????????# """" """"=%#%%= #????# " | | ???????????????????????# """" """%==#% #????# " | | ???????????????????????# """" ""! !!# #????# | | ???????????????????????# !![!# #????# | | ???????????????????????# |**!% " #????# | | ???????????????????????# ! |%=! # #????# | | ???????????????????????############## #????# | | ???????????????????????# ! # #????# | | ???????????????????????# # #????# | | ???????????????????????# """"""""" # ###### | | ???????????????????????# # ######## | | ???????????????????????#x""""""""" # | | ???????????????????????# @h h hH x # | | ???????????????????????# """"""""" x | | ???????????????????????# # | | ???????????????????????# """"""""" # | | ???????????????????????# # # | | ???????????????????????# """"""""" #" % # | | ???????????????????????# #" =! + | | ???????????????????????##############" %!!% # | | ????????????????????????????????????#""" !%% % # | | ???????????????????????????########## ! !%=% # | | ???????????????????????????# # =!% % # | | ???????????????????????????# """ # ####+### | | ???????????????????????????# """ # # %% # | | ???????????????????????????# """ # #% % ""# | | ???????????????????????????# + + ""# | | ???????????????????????????# """ # # T"# | | ???????????????????????????# """ #% # ""# | | ???????????????????????????? """ # #! ""# | | ???????????????????????????? # # # | | ???????????????????????????########## # # | | ????????????????????????????????????# # # | | ????????????????????????????????????# ######## | | ????????????????????????????????????# ######## | | ????????????????????????????????????# # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 29 Energy Capacity 445 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 975 Resistance: EM 20 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 45 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldGrenadeNanoactuators Manual? 0 Play Time 02:01:10 Cumulative 65.3 hours Start 2022.04.05 @ 20:03:42 End 2022.04.06 @ 13:30:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6058cad4-27b4-4a6f-9279-68e296866dd7