Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 17:14:45 Player: amhuman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2296) 2296 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6234 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Medium Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core VTOL Module Xenon Bombardment Thruster Improved Heat Sink High-capacity Matter Pod Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam [Rating: 43] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Light Armor Plating Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 71 | 6 1 . 11 1 23 5 . 21 2 1 Power 9 | 1 . . 1 . 4 2 . 1 . . Engine 5 | 1 . . . . 4 . . . . . Core 4 | . . . 1 . . 2 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . 5 1 7 . . 6 . 1 Treads 8 | 2 . . 4 1 . . . 1 . . Leg 11 | . . . 1 . 7 . . 3 . . Wheel 2 | . . . . . . . . 2 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 20 | 1 1 . 1 . 4 2 . 11 . . Device 6 | . 1 . 1 . 1 . . 3 . . Storage 3 | 1 . . . . 1 . . 1 . . Processor 3 | . . . . . . . . 3 . . Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . . . 2 1 . 4 . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 4 . 8 1 . 3 2 . Energy Gun 9 | 1 . . 3 . 2 1 . 1 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . 2 . . . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . Launcher 3 | . . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 2 . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 5 | . . . . . 5 . . . . . Parts Lost 49 | . . . 6 . 22 2 1 5 7 6 Power 5 | . . . 1 . 3 . . . . 1 Propulsion 19 | . . . 2 . 11 . . 2 3 1 Utility 13 | . . . 1 . 4 . 1 3 2 2 Weapon 12 | . . . 2 . 4 2 . . 2 2 Highest Loss Streak 8 | . . . 5 . 8 1 1 3 4 6 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 72 | . 88 100 85 100 72 17 3 74 75 39 Engine 2 | . 14 14 1 . 4 . . . . . Core 5 | . . . 8 11 3 1 . 4 7 4 Treads 12 | . 28 28 27 43 8 . . 6 5 . Leg 10 | . . . 8 . 26 . . 11 10 5 Wheel 1 | . . . . . . . . 7 2 . Device 7 | . 2 14 10 11 2 . . 11 11 . Storage 7 | . 14 14 11 11 8 . . 4 7 5 Protection 6 | . . . . . 2 . . 12 15 10 Energy Gun 5 | . 14 14 12 11 5 1 . . 1 5 Ballistic Gun 3 | . 14 14 5 11 7 . . . . . Ballistic Cannon 4 | . . . . . . . . 8 11 5 Peak Build Rating 43 | 6 7 7 16 17 29 10 3 43 43 26 Average Rating 22 | 4 6 7 11 16 20 7 1 33 35 19 On Entrance 11 | . 6 7 7 16 17 3 6 . 41 26 Naked Turns 37 | . . . . . . . 23 14 . . Heaviest Build 54 | 13 14 14 17 17 52 2 . 52 54 48 Greatest Support 83 | 40 40 40 60 83 83 3 3 46 28 18 Greatest Overweight (x) 5 | 3 . . 1 . 5 . . 4 4 2 Average Overweight (x) . | . . . . . . . . . 2 . Largest Inventory Capacity 20 | 8 8 8 8 8 20 5 5 15 15 15 Average Capacity 11 | 7 8 8 8 8 13 5 5 11 15 12 Most Carried 10 | 2 4 5 6 6 8 5 3 9 10 10 Average Carried 6 | 1 2 4 2 6 6 4 3 6 9 8 Final Capacity 15 | 8 8 8 8 8 5 5 5 15 15 5 Final Carried 10 | 2 4 5 6 6 5 3 3 7 10 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Matter Collected 1920 | 224 61 . 71 176 407 . . 534 427 20 Remotely 871 | . . . . . . . . 534 337 . Salvage Created 2240 | . 240 92 272 83 783 89 . 379 251 51 Parts 111 | . 15 5 12 8 31 2 . 27 9 2 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 9 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 58 | . 5 2 6 4 17 3 . 13 7 1 Melee 2 | . . . . . 2 . . . . . Guns 27 | . 5 2 6 4 8 2 . . . . Cannons 21 | . . . . . . . . 13 7 1 AOE 1 | . . . . . 1 . . . . . Classes Destroyed 11 | . 1 . 1 1 3 . . 5 . . Builder 1 | . . . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 . . Swarmer 16 | . . . . 3 3 3 . 7 . . Grunt 30 | . 5 2 4 1 9 . . 3 6 . Brawler 2 | . . . . . . . . 1 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 6 | . . . 2 . 2 . . 1 . 1 Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 5 | . 3 2 2 3 5 3 . 5 4 1 Combat Bots Only 5 | . 3 2 2 3 4 3 . 5 4 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Hostile Shots Fired 730 | . 15 9 82 24 273 34 2 157 88 46 Missed 226 | . 5 4 14 5 98 10 . 49 25 16 Damage Taken 6942 | . 117 62 909 161 2461 353 91 1459 785 544 Core 1368 | . 25 13 206 7 413 167 91 152 92 202 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 . 84 . 46 24 . . . . . Volleys Fired 210 | . 15 6 46 7 45 16 . 47 22 6 Largest 2 | . 2 2 2 2 2 1 . 2 2 1 Hottest 98 | . 60 60 60 79 79 55 . 92 98 48 Shots Fired 363 | . 30 12 68 14 82 16 . 94 41 6 Gun 221 | . 30 12 68 14 72 16 . . 9 . Cannon 132 | . . . . . . . . 94 32 6 Launcher 10 | . . . . . 10 . . . . . Special . | . . . . . . . . . . . Kinetic 228 | . 15 6 23 7 45 . . 94 32 6 Thermal 78 | . . . 44 7 27 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 57 | . 15 6 1 . 10 16 . . 9 . Robot Hit Streak 23 | . 11 8 16 4 23 7 . 7 6 8 Robot Miss Streak 10 | . 2 1 3 1 3 2 . 10 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 2 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . Shots Hit Robots 255 | . 22 9 53 9 75 13 . 43 25 6 Core Hits 111 | . 10 5 18 4 35 3 . 22 11 3 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 . . . . Critical Strikes 22 | . 1 . . 1 5 2 . 8 5 . Burn 2 | . . . . 1 1 . . . . . Blast 13 | . . . . . . . . 8 5 . Corrupt 2 | . 1 . . . . 1 . . . . Smash 5 | . . . . . 4 1 . . . . Melee Attacks 29 | . . . . . 18 11 . . . . Impact 29 | . . . . . 18 11 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5204 | . 245 114 602 137 1797 240 . 1195 706 168 Guns 2169 | . 245 114 602 137 852 186 . . 33 . Cannons 2036 | . . . . . . . . 1195 673 168 Explosions 554 | . . . . . 554 . . . . . Melee 433 | . . . . . 381 52 . . . . Ramming 12 | . . . . . 10 2 . . . . Kinetic 2929 | . 90 39 150 46 568 . . 1195 673 168 Thermal 908 | . . . 439 91 378 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 922 | . 155 75 13 . 460 186 . . 33 . Impact 433 | . . . . . 381 52 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . Average Corruption 5 | . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 223 | . . . . . 181 31 . . 11 . Projectiles 11 | . . . . . . . . . 11 . Explosions . | . . . . . . . . . . . Melee 212 | . . . . . 181 31 . . . . Knockbacks 23 | . . . . . . . . 15 8 . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . . . 13 7 . Secondary 3 | . . . . . . . . 2 1 . Self-Inflicted Damage 15 | . . . . . 14 1 . . . . Shots 1 | . . . . . 1 . . . . . Rammed 2 | . . . . . . 2 . . . . Targets Rammed 5 | . . . . . 3 2 . . . . Kicked 3 | . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 426 | . 70 76 108 . 41 . . 312 426 15 Average Temperature 110 | . 35 42 54 . 11 . . 121 227 8 Received Heat Transfer 2373 | . 87 36 441 24 954 . . 225 363 243 Effects 3 | . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 6 1 . . . . Combat Hostiles 7 | . . . . . 6 1 . . . . Parts Fried 10 | . . 1 . . 7 2 . . . . Impact Corruptions 9 | . . . . . 8 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 2148 | . . . 950 296 902 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Peak Influence 552 | . 191 124 213 94 552 306 133 254 . . Initial 246 | . . 74 48 4 36 246 103 86 . . Average 152 | . 72 112 107 48 283 256 117 123 . . Maximum Alert Level 2 | . . . 1 . 2 1 . 1 . . Low Security (%) 73 | 100 100 100 78 100 39 . 100 92 . . Level 1 17 | . . . 21 . 26 100 . 7 . . Level 2 8 | . . . . . 34 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 4 . . 5 . 1 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . . . 3 . . 2 . . Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Distress Signals 9 | . 1 . 3 . 4 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 8 2 14 4 53 4 6 18 8 16 Peak Tracking Total 10 | . 4 2 5 3 10 4 6 5 4 8 Tactical Retreats 16 | . 1 . . . 11 . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Traps Triggered 3 | . 1 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Machines Accessed 12 | . 6 . 1 . 3 1 . 1 . . Terminals 11 | . 6 . 1 . 3 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 28 | . 14 . 2 . 8 3 . 1 . . Successful 10 | . 7 . . . 2 1 . . . . Failed 18 | . 7 . 2 . 6 2 . 1 . . Catastrophic 3 | . 2 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 14 . 3 . 9 3 . 1 . . Terminals 27 | . 14 . 2 . 8 3 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 2 1 . . . . Terminals 7 | . 4 . . . 2 1 . . . . Botnet 7 | . 4 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 5 . 1 . 3 1 . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Turns Passed 3684 | 83 301 33 537 160 658 114 55 605 837 301 Spaces Moved 2193 | 49 160 10 242 86 365 87 98 406 403 287 Core 338 | 14 . . . . 38 87 98 98 . 3 Treads 703 | 35 160 10 227 86 67 . . 3 115 . Legs 470 | . . . 15 . 260 . . 49 63 83 Wheels 481 | . . . . . . . . 256 225 . Hover . | . . . . . . . . . . . Flight 201 | . . . . . . . . . . 201 Fastest Speed 35 | 50 160 160 160 160 50 50 50 50 135 35 Average Speed 129 | 148 160 160 161 160 111 50 50 101 188 100 Slowest Speed 300 | 200 160 160 190 160 300 50 50 190 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 48 6 29 25 42 3 74 13 56 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . 2 . . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 35 | . . . . . 3 . . 22 10 . Melee . | . . . . . . . . . . . Projectile 32 | . . . . . . . . 22 10 . AOE 3 | . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Total 2628 | 56 178 16 321 95 499 126 103 498 441 295 Wait 85 | . 1 . 18 1 37 1 5 12 10 . Move 2184 | 48 159 9 241 85 364 87 97 405 402 287 Hop . | . . . . . . . . . . . Pick Up 30 | 2 2 1 5 . 5 1 . 9 5 . Fast Attach 44 | 6 1 . 6 1 12 2 . 16 . . Attach 19 | . . . 4 . 5 2 . 5 2 1 Detach 2 | . . . . . 1 1 . . . . Swap 8 | . . . 1 . 6 1 . . . . Drop 12 | . . . . 1 3 2 1 4 . 1 Fire 210 | . 15 6 46 7 45 16 . 47 22 6 Melee 29 | . . . . . 18 11 . . . . Ram 2 | . . . . . . 2 . . . . Kick 3 | . . . . . 3 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 385 | -10/Materials | Entered Mines 402 | -10/Mines | Discovered new exit (range 6) 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Lost 5 parts (1p2n1u1w) 654 | -9/Materials | Core integrity fell below 50% 811 | -9/Materials | Discovered new exit (range 16) 868 | -9/Materials | Build established: Scavenger-Mutant 955 | -9/Materials | Entered Mines 1106 | -9/Mines | Discovered new exit (range 8) 1115 | -9/Mines | Entered Materials 1115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1239 | -8/Materials | Discovered new exit (range 16) 1326 | -8/Materials | Lost 7 parts (4n2u1w) 1444 | -8/Materials | Lost 5 parts (1p1n2u1w) 1574 | -8/Materials | Build established: Mutant 1723 | -8/Materials | Core integrity fell below 50% 1725 | -8/Materials | Garrison activated, responded to threat 1765 | -8/Materials | Discovered new exit (range 16) 1773 | -8/Materials | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Utility x2 1793 | -7/Factory | Lost 8 parts (2p5n1w) 1887 | -7/Factory | Sucked down chute 1887 | -7/Factory | Entered Waste 1897 | -7/Waste | Spotted C-40 Crusher 1905 | -7/Waste | Spotted C-40 Crusher 1905 | -7/Waste | Spotted C-40 Crusher 1908 | -7/Waste | Spotted C-40 Crusher 1919 | -7/Waste | Crushed by Compactor (1 part destroyed) 1921 | -7/Waste | Spotted C-40 Crusher 1924 | -7/Waste | Spotted C-40 Crusher 1937 | -7/Waste | Discovered new exit (range 11) 1942 | -7/Waste | Entered Factory 2292 | -7/Factory | Discovered new exit (range 8) 2300 | -7/Factory | Garrison activated, responded to threat 2334 | -7/Factory | Core integrity fell below 50% 2469 | -7/Factory | Discovered new exit (range 11) 2536 | -7/Factory | Lost 3 parts (1n2u) 2547 | -7/Factory | Entered Lower Caves 2548 | -7/Lower Caves | Encountered a Warlord checkpoint 2583 | -7/Lower Caves | Learned 8 Factory zone layouts 2613 | -7/Lower Caves | Spotted B-75 Beast 3235 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3361 | -7/Lower Caves | Discovered new exit (range 10) 3384 | -7/Lower Caves | Entered another Lower Caves area 3587 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3610 | -7/Lower Caves | Core integrity fell below 20% 3645 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 3685 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03600_ Imp. Light Armor Plating destroyed. 03602_ Broken Shock Rifle destroyed. 03602_ Penetrated by Slug. 03604_ Imp. Carbon-fiber Leg destroyed. 03604_ C-30 ARC bursts open, deploying its payload. 03604_ G-50 Soldier unfolds itself. 03604_ G-47 Trooper unfolds itself. 03604_ L-41 Fighter unfolds itself. 03604_ M-28 Smith unfolds itself. 03605_ Penetrated by Slug. 03607_ Y-64 Sentinel destroyed. 03609_ Dropped Lrg. Storage Unit. 03611_ Adv. Heat Sink fries itself beyond repair. 03612_ Acquired 15 matter. 03614_ Gauss Cannon destroyed. 03615_ Acquired 5 matter. 03662_ L-41 Fighter sneak attacks. 03662_ 8X-DRJ(S) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????## ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ???????## ??????????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ???????# ???????????????????????????############ | | ??????## #####??????????????????????## # | | ??????# ## ##?????????????????????# # | | ??????# ##??????????????#####?# # | | ???###?# #####????????## #### ## # | | ??## ## ########## ######## # | | ??# #?????# # | | ???# #???????## | | ????# ######## ##???????## | | ?????# ###?????## ##???????## | | ????## ##????#### ##???????## | | ????# ##????## ##???????## | | ????# ## ###???### ##???????## ### | | ##### ### ####??#### #????????# ### | | #?## #?????# gm####?????# | | ### #??####?????## gg ## ####### ## | | ""# ##???????????## ## ### | | # #??????####### #### | | % % #??????# ## * ## # | | % ##??????# #### @ ### #### !% | | #% ##???????# #??# ### ##?## ### | | #! ##???????## ##?# #??# #?# | | ### =#?????#### #?# #?## #?# # | | !!##??### #?# ## ### #?# # | | ###!**##?# #?#### ### #?# | | ## ### #???# ### #?# | | ## ##### ### ### | | ## "%" ## ## ## | | #### " ## ### | | #??## #### ### #?## | | #???# #???#?###??## | | #???## ## #???????????##### | | ????######### #???????????????####### | | ???????????? ????????????????????## ## | | ????????????#### ????????????????????# #### | | ## ???????????????? ??????????????????####??# | | ?## ##????????????????? ????????????????????????## | | ???##????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 63 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperIntegritySheargun Manual? 0 Play Time 00:47:58 Cumulative 169.2 hours Start 2025.04.12 @ 16:28:32 End 2025.04.12 @ 17:14:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf9adfd-6f12-4190-ab4c-d713d6d041be