Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 23:43:56 Player: lvl5hm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (295) 1475 Value Destroyed (12202) 12202 Prototype IDs (223) 4460 Alien Tech Used (2) 400 Bonus (5804) 5804 TOTAL SCORE: 32341 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 1343 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 1500 Friendly Fire -1446 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Focal Shield Linked Autogun RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Heavy Armor Plating Experimental Focal Shield Advanced Shield Generator Quantum Router > --- WEAPON ----------- Immobilizer Heavy Neutron Cannon Linked Autogun > --- INVENTORY -------- Heavy Antimatter Reactor Compact Particle Reactor Improved Treads Heavy Treads Heavy Treads Heavy Siege Treads Advanced Cryofiber Web Experimental Heat Sink High-capacity Matter Pod Precision Matter Filter Advanced Transmission Jammer Experimental Phase Shifter Heavy Reactive Plating Damper Plating Long-range Tractor Beam Transdimensional Reconstructor Heavy Missile Launcher RU-N14's Throwing Claymores [Rating: 144] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Medium Armored Exoskeleton Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Neutron Cannon Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 203 | 7 13 1 . 3 35 19 9 22 3 3 4 1 14 1 3 1 7 5 . 4 . 4 26 4 14 Power 26 | 1 3 . . 1 2 2 1 1 . 1 1 . 1 . 1 . . 1 . 2 . 1 5 2 . Engine 13 | 1 3 . . 1 2 . . 1 . 1 1 . 1 . 1 . . . . 1 . . . . . Core 9 | . . . . . . 2 1 . . . . . . . . . . 1 . 1 . 1 3 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Propulsion 40 | 2 2 . . 1 12 5 4 3 . . . . 1 . . . . . . . . 1 3 1 5 Treads 36 | 2 . . . . 12 5 3 3 . . . . 1 . . . . . . . . 1 3 1 5 Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 5 . . . 13 9 3 9 2 . 2 1 10 1 1 . 3 1 . 2 . 2 13 1 5 Device 42 | 1 4 . . . 5 3 2 4 1 . . . 3 1 1 . 2 . . 1 . 1 7 1 5 Storage 9 | 1 1 . . . 1 1 . 1 . . . . 2 . . . 1 . . . . . 1 . . Processor 9 | . . . . . 1 2 1 2 . . . 1 1 . . . . . . 1 . . . . . Hackware 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Protection 22 | . . . . . 6 3 . 2 1 . 2 . 2 . . . . 1 . . . 1 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 1 . 1 8 3 1 9 1 2 1 . 2 . 1 1 4 3 . . . . 5 . 4 Energy Gun 13 | 1 2 . . 1 5 2 . 1 . . . . . . . . . . . . . . 1 . . Energy Cannon 19 | . . 1 . . . . 1 4 1 1 . . 1 . 1 . 3 3 . . . . 2 . 1 Ballistic Gun 8 | 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Impact Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 5 2 2 3 . . 1 . 1 1 1 . . . . . 1 . 3 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . Parts Lost 37 | . 1 . . 1 6 3 . . . 1 . . 1 . . . . . . . . 3 5 . 16 Power 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Propulsion 13 | . . . . . 4 2 . . . . . . . . . . . . . . . 2 1 . 4 Utility 10 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . 1 1 . 4 Weapon 9 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 6 Highest Loss Streak 13 | . 1 . . 1 2 2 . . . 1 . . 1 . . . . . . . . 3 3 . 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 1 8 13 14 13 17 23 22 18 19 18 18 18 18 19 18 18 20 19 20 20 20 19 18 18 16 Power 1 | . 1 . . . 1 . 1 1 2 2 1 1 1 2 2 1 1 1 2 1 2 2 1 2 1 Propulsion 3 | . . 3 3 3 5 7 5 2 2 2 2 2 2 3 2 2 2 1 2 2 2 1 2 2 3 Utility 7 | . 3 5 6 6 4 5 6 7 9 8 8 9 8 9 8 8 11 11 11 11 11 10 10 10 8 Weapon 5 | . 3 4 5 4 5 7 8 6 5 5 5 5 5 5 5 5 6 5 5 5 4 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 3 . . . 8 1 8 6 . . 1 . . . . 2 . . . 1 . . . . 5 Power 4 | . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 . 4 . . . . . . . . . . . . . . . . . 1 Utility 12 | . . . . . 3 1 2 2 . . . . . . . 2 . . . . . . . . 2 Weapon 11 | . 2 . . . 3 . 1 3 . . 1 . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 100 99 100 96 99 85 83 84 83 84 83 85 85 86 84 86 85 88 88 88 86 82 69 72 Engine 5 | . 14 14 14 14 8 5 . 1 7 7 7 7 6 6 6 6 6 1 . . . . . . . Core 2 | . . . . . . 1 7 5 . . . . . . . . . 3 5 5 5 5 6 2 . Treads 17 | . 25 . . . 32 29 15 14 15 15 15 15 12 13 14 18 18 16 16 16 16 15 14 10 14 Wheel 1 | . 2 28 28 28 1 . . . . . . . . . . . . . . . . . . . . Device 12 | . 13 14 13 14 8 11 7 7 14 14 15 14 16 13 15 14 17 16 16 11 11 10 15 10 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 10 6 8 5 5 5 5 5 5 4 Processor 12 | . . . . . 8 17 23 22 15 15 15 15 13 13 12 12 12 11 11 15 16 16 10 10 8 Hackware 2 | . . . . . . . . . . . . . 7 6 6 6 6 5 5 5 5 5 5 10 5 Protection 6 | . . . . . 8 7 6 7 7 7 7 7 7 12 9 6 6 2 5 5 5 5 5 5 4 Energy Gun 5 | . 24 14 14 23 9 13 7 8 . . . . . . . . . . . . . . . 4 2 Energy Cannon 8 | . . 12 . . . . 1 3 15 14 10 11 12 12 12 8 11 19 22 22 22 22 13 . 2 Ballistic Gun 1 | . 3 . . . 8 . . . . . . . . . . . . . . . . . . 5 5 Peak Build Rating 144 | 7 10 12 12 13 33 45 70 70 65 65 69 69 82 91 85 86 93 107 104 107 108 109 129 129 144 Average Rating 70 | 5 9 10 11 12 29 40 63 66 63 64 66 68 78 81 81 82 90 102 104 106 107 107 112 127 128 On Entrance 66 | . 7 10 12 12 13 32 43 69 63 63 65 68 69 82 81 85 86 93 104 104 107 108 106 116 129 Avg Prop Armor Cover (%) 4 | . . . . . 11 . . . . . . . . . 6 5 5 4 4 4 . . 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 13 52 52 51 57 102 112 120 121 120 120 117 113 133 129 128 113 115 138 138 141 141 146 191 152 186 Greatest Support 168 | 40 40 26 26 26 83 88 140 140 140 140 140 140 140 140 168 140 140 140 140 168 168 168 163 145 168 Greatest Overweight (x) 37 | . 3 1 1 2 3 1 37 1 . . . . 1 . . . . . . . . . 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 13 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 8 14 20 19 18 23 24 24 25 24 24 24 24 25 24 22 25 24 25 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 12 20 20 20 22 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 4 Scrap Suit Usage (%) 1 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 33% | Trapper-Mutant 28% | Mutant 15% | Trapper-Tank 12% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Mutant | -6/Data Miner Trapper-Mutant | -5/Proximity Caves Trapper-Tank | -5/Factory Trapper-Tank | -5/Upper Caves Trapper-Tank | -5/Upper Caves Trapper-Tank | -5/Zhirov Trapper-Tank | -4/Proximity Caves Trapper-Tank | -4/Factory Hacker-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 8038 | 280 171 30 . 45 1681 361 197 965 117 243 60 40 423 176 106 150 82 130 17 40 . 95 682 519 1428 Remotely 670 | . . . . . . . . . . . . . . . . . . . . . . . . . 670 Salvage Created 14143 | 170 937 . . 88 2807 1118 229 1269 228 811 . 115 1012 86 66 448 . 354 122 . . 644 1304 101 2234 Parts 653 | 9 66 . . 6 130 43 4 53 6 34 . 4 58 6 1 17 . 17 4 . . 19 61 3 112 Haulers Intercepted 11 | . 1 . . . 5 2 . 1 . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 11 | . 1 . . . 3 2 . . . . . . . . . . . . . . . 1 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 6 31 3 3 . 1 . . . . 4 . . 14 . . . Prevented 15 | . . . . . . . . . . 10 . . . 3 . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 223 | . 22 . . 2 48 18 . 22 4 12 . 1 18 4 . 3 . 6 2 . . 9 21 . 31 Guns 126 | . 21 . . 2 47 18 . 16 . . . . . . . . . . . . . . 5 . 17 Cannons 74 | . . . . . . . . 6 3 10 . 1 14 . . 1 . 5 2 . . 9 11 . 12 AOE 13 | . . . . . . . . . . 1 . . 3 3 . . . 1 . . . . 3 . 2 Classes Destroyed 23 | 2 6 . . 1 4 2 . 1 . 2 . . . . . . . . . . . 2 . 1 2 Worker 9 | . 4 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 Builder 11 | . 1 . . . . . . . . . . . 4 . . . . 1 . . . . 3 . 2 Tunneler 4 | 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 1 . . . 5 2 . 1 . . . . 1 . . . . . . . . . . . 1 Recycler 10 | 1 1 . . . 2 1 . 1 . . . . 1 . . . . . . . . 2 1 . . Mechanic 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Operator 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 14 | . 3 . . . 3 1 . 1 . . . . 1 . . . . . . . . 2 1 . 2 Swarmer 35 | . 6 . . 1 8 4 . . . 1 . . 5 3 . . . 1 . . . . 4 . 2 Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 93 | . 16 . . . 26 7 . 13 4 5 . . 7 . . . . . . . . . 4 . 11 Brawler 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Duelist 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 32 | . . . . . 12 3 . 3 . 1 . 1 1 . . . . 3 1 . . 3 2 . 2 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 11 | . . . . . 2 . . 1 . 2 . . . 1 . . . . . . . . . . 5 Programmer 28 | . . . . . . 3 . 4 . 1 . . 5 . . . . 2 . . . . 9 . 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 4 7 . . 1 7 3 . 4 4 3 . 1 5 3 . 1 . 2 2 . . 8 5 . 7 Combat Bots Only 6 | . 6 . . 1 6 3 . 4 4 3 . 1 3 3 . 1 . 2 2 . . 6 4 . 5 Max Kills in Single Turn 4 | 1 2 . . 1 1 1 . 1 1 1 . 1 4 2 1 1 . 1 1 . . 2 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . . 3 2 . . . 1 . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1849 | . 93 . . 11 234 173 . 111 13 82 . . 94 5 . 10 . 33 4 3 . 52 130 . 801 Missed 588 | . 24 . . 4 63 59 . 38 4 19 . . 31 2 . 3 . 9 1 2 . 6 28 . 295 Hits 1261 | . 69 . . 7 171 114 . 73 9 63 . . 63 3 . 7 . 24 3 1 . 46 102 . 506 Melee 8 | . . . . . . 5 . . . . . . . . . . . . . . . 2 . . 1 Projectile 1253 | . 69 . . 7 171 109 . 73 9 63 . . 63 3 . 7 . 24 3 1 . 44 102 . 505 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . . . . 10 5 . . . 3 . . 1 . . . . 1 . . . 3 4 . 25 Damage Taken 19012 | . 723 . . 69 2311 1395 . 1065 144 962 . 276 1322 73 . 363 . 632 65 19 . 1170 2307 . 6116 Core 2172 | . 98 . . 30 299 119 . 91 17 42 . 81 146 . . . . 64 23 . . . 68 . 1094 Absorbed by Shields 752 | . . . . . . . . . . . . . . . . . . . . . . . 322 . 430 Reduced by Siege Mode 446 | . . . . . . . . 67 4 17 . . 55 . . 37 . . . . . 139 29 . 98 Redirected to Shielding 42 | . . . . . . . . . . . . . 4 . . 38 . . . . . . . . . Ignored by Resistances 3102 | . . . . . 69 . . . . . . . 46 18 . . . . . . . . 106 . 2863 Regen/Repaired (Parts) 4641 | . 102 . . . 379 . 805 810 . . . . 1142 . . . . 681 . . . . 257 446 19 Core Remaining (%) 69 | 100 . . . 48 45 . . . . . . 50 . . . . 82 . . . . 91 . . . Volleys Fired 969 | 10 74 . . 7 187 80 1 59 14 34 . 34 73 11 7 39 2 42 9 10 . 21 79 49 127 Largest 4 | 2 2 . . 2 2 2 1 2 2 2 . 2 2 2 2 2 1 4 4 1 . 4 3 1 4 Hottest 370 | 60 130 . . 130 117 122 100 160 130 138 . 165 185 138 138 138 90 368 368 90 . 370 270 30 209 Shots Fired 1694 | 20 146 . . 14 376 160 1 118 27 64 . 36 110 13 8 54 3 66 15 10 . 67 108 50 228 Gun 1047 | 20 146 . . 14 376 160 . 91 . . . . . . . . . . . . . . 26 50 164 Cannon 639 | . . . . . . . 1 27 27 64 . 36 109 10 8 54 3 66 15 10 . 67 81 . 61 Launcher 8 | . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 549 | 10 21 . . . 267 17 . . . . . . . . . . . . . . . . 22 49 163 Thermal 1060 | 10 125 . . 14 107 143 1 118 27 48 . 36 109 6 6 25 3 66 15 10 . 67 63 . 61 Explosive 8 | . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . 3 Electromagnetic 77 | . . . . . 2 . . . . 16 . . . 4 2 29 . . . . . . 22 1 1 Robot Hit Streak 40 | 8 14 . . 7 29 13 1 18 22 24 . 10 15 3 5 27 . 7 10 . . 17 23 37 40 Robot Miss Streak 9 | 2 5 . . 1 5 5 1 5 . 5 . . 6 1 . 1 . 2 . . . 9 2 2 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1122 | 13 89 . . 11 289 111 3 87 15 38 . 4 71 4 2 26 . 27 6 . . 41 77 49 159 Core Hits 538 | 5 43 . . 4 108 45 2 48 5 20 . 3 36 6 2 14 . 8 3 . . 23 40 15 108 Critical Kills 7 | . . . . . 2 1 . . 1 . . . 2 . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 41 | . 1 . . . 12 10 1 8 1 1 . . 2 . . . . . . . . . . . 5 Burn 27 | . 1 . . . 9 9 . 8 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Destroy 9 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . 5 Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 16 | . 1 1 . . . 4 2 3 . . . . 4 . . 1 . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . 4 2 1 . . . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33794 | 133 1287 . . 164 5200 2390 106 2106 408 1253 . 158 2971 308 47 559 . 1219 294 . . 1828 4064 2165 7134 Guns 17781 | 133 1287 . . 164 5172 2390 . 1633 . . . . . . . . . . . . . . 869 2165 3968 Cannons 12911 | . . . . . . . 44 473 408 1107 . 158 2646 89 47 450 . 1157 233 . . 1712 2341 . 2046 Explosions 2800 | . . . . . . . . . . 109 . . 298 219 . . . 62 61 . . 116 831 . 1104 Melee 171 | . . . . . . . 62 . . . . . . . . 109 . . . . . . . . . Ramming 131 | . . . . . 28 . . . . 37 . . 27 . . . . . . . . . 23 . 16 Kinetic 10735 | 58 106 . . . 3345 240 . . . . . . . . . . . . . . . . 867 2160 3959 Thermal 19467 | 75 1181 . . 164 1796 2150 44 2106 408 796 . 158 2646 . . . . 1157 294 . . 1828 2554 . 2110 Explosive 1734 | . . . . . . . . . . . . . 298 219 . . . . . . . . 177 . 1040 Electromagnetic 1556 | . . . . . 31 . . . . 420 . . . 89 47 450 . 62 . . . . 443 5 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 171 | . . . . . . . 62 . . . . . . . . 109 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 6 3 3 4 4 4 4 . 2 2 2 2 18 1 1 1 . . 9 9 20 Average Corruption 3 | . . . . . 5 1 3 3 4 4 4 . 1 2 2 2 3 1 1 1 . . 2 9 6 Corruption Purged 10 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 369 | . . . . . 81 4 21 61 17 27 1 . 6 16 15 11 17 4 4 . . . 21 23 40 Message Errors 88 | . . . . . 13 . 8 13 3 6 1 . 2 5 4 2 5 1 2 . . . 6 6 11 Matter Fused 101 | . . . . . 26 2 3 17 5 11 . . 2 3 4 1 3 . 1 . . . 6 9 8 Heat Flow Errors 43 | . . . . . 8 1 1 9 2 1 . . 1 2 2 1 1 3 1 . . . 5 . 5 Energy Discharges 48 | . . . . . 12 . 1 4 5 . . . . 4 4 3 4 . . . . . 2 5 4 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . . . . . 9 1 4 8 2 3 . . . 1 1 1 2 . . . . . 1 2 2 Data Loss (major) 18 | . . . . . 4 . 2 6 . 2 . . . . . . 1 . . . . . 1 . 2 Misfires 10 | . . . . . 5 . . 1 . . . . . . . 1 1 . . . . . . 1 1 Alerts 9 | . . . . . 1 . 2 2 . 1 . . 1 1 . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 754 | . . . . . . . . . 3 44 . 11 123 . . . . 105 40 . . 81 322 . 25 Projectiles 504 | . . . . . . . . . 3 13 . 11 121 . . . . 105 40 . . 50 148 . 13 Explosions 219 | . . . . . . . . . . . . . 2 . . . . . . . . 31 174 . 12 Melee 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 758 | . . . . . . . . . . . . . . 37 . . . 69 . . . 78 426 . 148 Shots 13 | . . . . . . . . . . . . . . 1 . . . 2 . . . 2 5 . 3 Rammed 9 | . . . . . 3 . . . . 1 . . 1 . . . . . . . . . 1 . 3 Targets Rammed 11 | . . . . . 4 . . . . 1 . . 2 . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 592 | 40 277 . . 78 465 203 118 252 217 189 . 280 306 173 281 171 159 322 210 189 . 325 592 29 298 Average Temperature 70 | 20 86 . . 35 40 27 44 72 40 62 . 114 62 81 138 32 51 86 104 84 . 101 127 29 60 Received Heat Transfer 3542 | . 306 . . 24 1143 282 . 381 81 342 . . 225 . . . . 45 . 9 . 207 122 . 375 Effects 6 | . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Siege Activations 30 | . . . . . . . . 4 1 2 . . 5 1 1 4 2 1 . . . 1 4 . 4 Total Turns 517 | . . . . . . . . 81 16 21 . . 44 16 4 36 19 13 . . . 39 142 . 86 Longest Duration 98 | . . . . . . . . 34 16 19 . . 21 16 4 16 16 13 . . . 39 98 . 42 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Robots Corrupted 7 | . . . . . . . . . . 2 . . . 1 . 2 . . . . . . 2 . . Combat Hostiles 6 | . . . . . . . . . . 1 . . . 1 . 2 . . . . . . 2 . . Parts Fried 18 | . . . . . . . . . . 1 . . . 1 . 12 . . . . . . 4 . . Impact Corruptions 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Robots Melted 5 | . 1 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Parts Melted 41 | . 2 . . . 10 8 . 7 2 4 . . 6 . . . . . . . . 1 . . 1 Heat Transferred 22596 | 175 2817 . . 407 3996 4403 50 4564 555 1075 . 199 3080 . . . . 300 150 . . 375 400 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . 1 . . . . . . . 2 1 . . 2 4 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 3 | . 1 . . . 3 1 . 2 . . . . 1 . . . . . . . . . 2 1 3 Low Security (%) 63 | 100 84 100 . 100 15 85 100 29 . . . . 98 . . . . 100 . . . . 75 92 16 Level 1 19 | . 15 . . . 29 14 . 50 . . . . 1 . . . . . . . . . 14 7 17 Level 2 15 | . . . . . 47 . . 20 . . . . . . . . . . . . . . 9 . 57 Level 3 1 | . . . . . 7 . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Peak Influence 865 | 15 310 117 . 71 713 314 30 529 . . . . 230 . . . . 77 . . . . 571 221 865 Initial 326 | . . 117 . . 16 314 30 . . . . . . . . . . . . . . . 326 199 . Average 188 | 2 103 26 . 26 420 119 1 278 . . . . 35 . . . . 19 . . . . 165 52 416 Influence Increases 9007 | 20 739 1 . 144 1501 556 . 1280 90 270 . 25 805 100 . 20 . 301 40 . . 185 1339 32 1559 Destroy 0b10 Robot/C 4980 | . 440 . . 100 1000 360 . 700 80 240 . 20 440 80 . 20 . 120 40 . . 140 420 . 780 Destroy 0b10 Robot/NC 370 | 20 50 . . 5 85 25 . 15 . 5 . . 45 . . . . 5 . . . 30 25 . 60 Destroy Leader 1110 | . 88 . . 20 236 96 . 184 10 10 . . 104 20 . . . 40 . . . . 112 . 190 Allied During Kill 597 | . . . . 19 20 . . 217 . . . 5 23 . . . . . . . . . . . 313 Trap Triggered on 0b10 120 | . . . . . . . . . . . . . 10 . . . . . . . . . 110 . . Successful Hack 297 | . 8 . . . 33 10 . 101 . . . . 75 . . . . 44 . . . . 21 . 5 Select Force Hacks 150 | . 60 . . . 60 . . 30 . . . . . . . . . . . . . . . . . Disable Machine 300 | . . . . . . 15 . 30 . . . . 30 . . . . 15 . . . . 165 . 45 Destroy Structure 438 | . 3 1 . . 7 5 . 3 . . . . 33 . . . . 62 . . . . 186 32 106 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . Lose Combat Pursuer 345 | . 90 . . . 60 45 . . . 15 . . 45 . . . . 15 . . . 15 . . 60 Influence Decreases 8266 | 20 438 302 . 100 853 1160 88 754 529 357 . 25 578 327 . 20 . 295 46 . . 142 813 601 818 Entered New Map 1335 | . . 184 . . 28 378 58 . 195 17 . . . 85 . . . . 3 . . . 17 370 . Time Decay 5637 | 20 428 118 . 90 705 618 30 604 334 330 . 25 387 242 . 20 . 276 43 . . 112 646 151 458 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 370 | . 10 . . 10 60 30 . . . 10 . . 10 . . . . . . . . 30 50 . 160 Lost Ally 548 | . . . . . 60 . . 150 . . . . 58 . . . . . . . . . . 80 200 Purge Threat 276 | . . . . . . 134 . . . . . . 123 . . . . 19 . . . . . . . Squads Dispatched 65 | . 6 . . . 8 4 . 16 . . . . 9 . . . . 2 . . . . 10 . 10 Investigation 19 | . 6 . . . 3 1 . 3 . . . . 3 . . . . . . . . . 2 . 1 Extermination 24 | . . . . . . 3 . 7 . . . . 5 . . . . 1 . . . . 5 . 3 Reinforcement 16 | . . . . . 3 . . 5 . . . . 1 . . . . . . . . . 2 . 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 16 | . 1 . . . 4 6 . 2 . . . . . . . . . . . . . . . . 3 Communications Jammed 107 | . . . . . . . . . . . . . 4 . . . . . . . . 16 1 . 86 Distress Signals 101 | . . . . . . . . . . . . . 3 . . . . . . . . 16 1 . 81 Times Spotted 358 | . 28 . . 5 69 28 . 40 4 17 . . 33 2 . 4 . 8 2 4 . 12 26 6 70 Peak Tracking Total 13 | . 4 . . 3 8 4 . 5 4 4 . . 4 1 . 1 . 2 2 4 . 4 4 3 13 Tactical Retreats 19 | . 4 . . . 4 3 . . . 1 . . 3 . . . . 1 . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 14 | . 4 . . . 1 2 . 4 . . . . . . . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 176 | . . . . . . . . 116 . . . . 60 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed 17 | . . . . . . . . 11 . . . . 6 . . . . . . . . . . . . Reused 12 | . . . . . . . . . . . . . 1 . . . . . . . . . 11 . . Traps Extracted 20 | . . . . . . . . 11 . 3 . . 6 . . . . . . . . . . . . Installed 19 | . . . . . . . . . . 5 . . 2 . . . . . . . . . 12 . . Triggered 12 | . . . . . . . . . . . . . 1 . . . . . . . . . 11 . . Most Traps Carried 12 | . . 5 5 5 5 . . 11 11 11 8 8 12 12 12 12 12 12 12 12 12 12 12 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 21 | . . . . . . 1 . 2 . 1 . . 2 . . . . 1 . . . . 11 . 3 Max in Single Turn 8 | . . . . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . 8 . 1 Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 97 | . 10 . 2 . 13 8 . 21 . 1 . . 12 1 1 4 . 10 . 1 4 1 6 . 2 Terminals 41 | . 7 . . . 7 5 . 6 . . . . 5 . . . . 6 . 1 . 1 3 . . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Repair Stations 16 | . 1 . . . 2 . . 5 . . . . 4 . . . . 2 . . . . 1 . 1 Recycling Units 6 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 1 . 3 . . . . 2 . . . . . . . . . 1 . . Garrison Access 9 | . . . . . 1 2 . 3 . . . . 1 . . . . 2 . . . . . . . Total Hacks 279 | . 24 . 25 . 38 18 . 52 . 1 . . 29 1 1 28 . 26 . 1 13 2 13 . 7 Successful 166 | . 11 . 25 . 19 4 . 22 . 1 . . 12 1 1 28 . 17 . 1 13 1 7 . 3 Failed 113 | . 13 . . . 19 14 . 30 . . . . 17 . . . . 9 . . . 1 6 . 4 Catastrophic 23 | . 2 . . . 4 2 . 7 . . . . 3 . . . . 1 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 20 . . . 21 11 . 9 . 1 . . 8 . . . . 6 . . . . . . . Terminals 95 | . 18 . . . 19 12 . 14 . . . . 11 . . . . 15 . 1 . 2 3 . . Fabricators 12 | . . . . . . . . 4 . . . . . . . . . . . . . . 5 . 3 Repair Stations 68 | . 3 . . . 15 . . 21 . . . . 14 . . . . 7 . . . . 4 . 4 Recycling Units 8 | . 3 . . . 2 . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 1 1 . 6 . . . . 3 . . . . . . . . . 1 . . Garrison Access 15 | . . . . . 1 5 . 4 . . . . 1 . . . . 4 . . . . . . . Terminal Hacks 89 | . . . 25 . . 3 . 3 . 1 . . 2 1 1 28 . 9 . 1 13 1 1 . . Record 42 | . . . 25 . . . . . . . . . . . . 11 . . . 1 5 . . . . Part Schematic 15 | . . . . . . 1 . . . . . . . . . 10 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . Open Door 4 | . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Locate Traps 6 | . . . . . . 1 . 1 . . . . . . . . . 3 . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Repair Station Hacks 43 | . 3 . . . 10 . . 12 . . . . 8 . . . . 5 . . . . 4 . 1 Scan Component 26 | . 2 . . . 6 . . 8 . . . . 4 . . . . 3 . . . . 2 . 1 Repair 17 | . 1 . . . 4 . . 4 . . . . 4 . . . . 2 . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . Insert Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 8 . . . 7 . . 2 . . . . . . . . . 2 . . . . . . . Terminals 14 | . 6 . . . 5 . . 1 . . . . . . . . . 2 . . . . . . . Botnet 4 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . . . 10 7 . 19 . . . . 12 . . . . 9 . . . . 6 . 2 Full Trace Events 13 | . 2 . . . 2 1 . 2 . . . . 3 . . . . . . . . . 2 . 1 Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . . . . . . 1 . . 10 . . . . 4 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . 84 . . . . . . . . . . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Parts Repaired 17 | . 1 . . . 4 . . 4 . . . . 4 . . . . 2 . . . . 2 . . Time 858 | . 26 . . . 181 . . 237 . . . . 135 . . . . 101 . . . . 178 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . parse_system 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 51 | . . 3 . . . . 20 . . . 3 . . . . 1 . . . . . 4 . 19 1 Largest Group 20 | . . 3 3 3 3 . 20 11 . . 3 3 3 . . 1 . . . . . 4 . 19 13 Highest-Rated Group 702 | . . 40 40 40 40 . 495 241 . . 62 62 62 . . 96 . . . . . 56 . 702 458 Highest-Rated Ally 96 | . . 16 16 16 16 . 31 31 . . 28 28 28 . . 96 . . . . . 14 . 50 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 497 | . . . . 15 29 . . 126 . . . 2 16 . . 5 . . . . . 14 . 163 127 Total Damage 8400 | . . . . 164 350 . . 1510 . . . 27 234 . . 98 . . . . . . . 3515 2502 Kills 43 | . . . . 3 2 . . 14 . . . . 4 . . . . . . . . . . 6 14 Allies Corrupted 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 26780 | 36 608 . . . 90 1679 1033 3647 709 942 1284 973 2643 1165 1510 783 795 990 592 1107 435 701 3275 665 1118 Optics 6825 | . . . . . . . . . . . . . . . . . . . . 1061 435 701 3275 665 688 Sensors 17516 | . . . . . . 926 . 128 709 942 1284 973 2066 1165 1510 241 790 990 592 1107 435 505 2273 . 880 Terrain 404 | . . . . . . . . . . . . . . . . . . . . . . . 404 . . Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Seismic 734 | 36 608 . . . 90 . . . . . . . . . . . . . . . . . . . . Machine Analysis 5112 | . . . . . . 753 1033 3326 . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jamming 12660 | . . . . . . . . 252 9 . 2 889 2617 1043 1459 783 795 990 592 41 . 630 2272 . 286 Robot Analysis Total 154 | . . . . . . . . . . . . . . . . 154 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 1 1 1 . . 1 . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 34033 | 124 1871 560 545 274 3562 2264 1033 3647 751 1298 1284 973 2658 1165 1510 802 795 990 592 1107 435 701 3275 665 1152 Spaces Moved 16467 | 54 729 516 511 228 1558 891 447 1757 438 647 787 526 1216 612 895 314 450 405 341 555 256 336 1284 245 469 Core 64 | 2 . . . . . . 3 . . . . . . . . . . . . . . . . . 59 Treads 14856 | 52 604 . . . 1394 891 441 1757 438 647 787 526 1216 612 895 314 450 405 341 555 256 336 1284 245 410 Legs 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheels 1544 | . 125 516 511 228 164 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 105 105 200 170 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 167 | 155 210 105 105 105 164 211 190 163 160 160 160 160 172 160 160 160 160 160 160 160 160 160 193 237 159 Slowest Speed 1900 | 160 320 105 105 120 240 229 1900 270 160 160 160 170 270 160 160 160 160 160 160 160 160 160 240 255 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 2 . 2 . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 96 95 89 58 96 27 92 52 59 66 79 61 36 65 80 80 60 16 62 63 63 45 18 88 12 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 41 | . 2 1 1 1 3 . . 1 1 . 1 1 . . . 26 . . . . 3 . . . . Known Exits Taken 15 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 1 . . . . 4 . 3 5 . 1 3 . 3 . 2 5 . . . . . Spaces Dug 76 | . 1 1 . . . 3 . . 1 2 . 3 16 2 1 . 2 18 2 1 . 1 17 . 5 Terrain Destroyed 347 | . 1 1 . . . 3 . . 4 7 . 22 33 52 6 . 2 34 14 10 . 13 101 . 44 Melee 5 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 171 | . . . . . . . . . 4 7 . 22 25 6 6 . 2 34 9 10 . 9 18 . 19 AOE 170 | . . . . . . . . . . . . . 8 46 . . . . 5 . . 4 83 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 21574 | 72 919 532 519 247 2303 1117 633 2412 458 841 813 618 1637 780 967 566 521 681 375 766 286 434 1982 333 762 Wait 3029 | . 72 7 7 8 429 87 126 377 . 139 9 48 221 142 46 176 55 216 22 190 19 14 493 19 107 Move 16443 | 53 728 515 510 227 1557 891 446 1756 437 646 786 524 1215 611 894 313 449 404 340 554 255 335 1284 244 469 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 2 12 6 . . 24 9 9 19 . . 3 1 7 . 3 14 . 5 1 2 4 3 13 6 3 Fast Attach 129 | 7 7 1 1 . 22 9 12 12 . 2 3 2 9 4 4 1 4 2 . 1 2 1 15 . 8 Attach 72 | . 1 . . 1 8 4 1 9 . 2 . 1 5 . 2 5 . 2 . 1 1 2 17 2 8 Detach 61 | . 4 1 . . 12 2 2 5 . 1 1 1 4 1 . 2 . . . 2 . . 17 . 6 Swap 204 | . 9 1 . 3 16 17 2 30 7 9 4 2 24 8 4 2 6 5 1 2 . 5 24 5 18 Drop 236 | . 11 . 1 1 41 14 32 26 . 2 7 2 11 3 7 12 5 5 2 4 5 2 27 8 8 Fire 969 | 10 74 . . 7 187 80 1 59 14 34 . 34 73 11 7 39 2 42 9 10 . 21 79 49 127 Melee 16 | . 1 1 . . . 4 2 3 . . . . 4 . . 1 . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 4 . . . . 1 . . 2 . . . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 62 | . . . . . 3 . . . . . . 2 . . . 1 . . . . . 51 . . 5 Trap 195 | . . . . . . . . 116 . 5 . . 62 . . . . . . . . . 12 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 9) 802 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Repaired Lgt. Treads 1161 | -10/Materials | Discovered new exit (range 16) 1357 | -10/Materials | Discovered new exit (range 15) 1883 | -10/Materials | Discovered new exit (range 16) 1996 | -10/Materials | Entered Mines 2028 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2029 | -10/Mines | Discovered new exit (range 5) 2327 | -10/Mines | Discovered new exit (range 9) 2328 | -10/Mines | Discovered new exit (range 13) 2346 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2348 | -10/Mines | Found Scrap Suit 2427 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2466 | -10/Mines | Discovered new exit (range 5) 2481 | -10/Mines | Found a hidden stash of uninstalled traps 2556 | -10/Mines | Entered Exiles 2556 | -10/Exiles | Accompanied by 3 allies 2574 | -10/Exiles | Discovered new exit (range 15) 2586 | -10/Exiles | Met 8R-AWN 2603 | -10/Exiles | Met EX-HEX 2646 | -10/Exiles | Met EX-DEC 2664 | -10/Exiles | Learned location of Zion (-7) 2714 | -10/Exiles | Met EX-BIN 2872 | -10/Exiles | Visited The Gauntlet 3023 | -10/Exiles | Discovered new exit (range 12) 3101 | -10/Exiles | Entered Mines 3101 | -9/Mines | Accompanied by 3 allies 3110 | -9/Mines | Discovered new exit (range 7) 3150 | -9/Mines | Learned Materials stockpile data 3353 | -9/Mines | Core integrity fell below 50% 3356 | -9/Mines | Discovered new exit (range 6) 3363 | -9/Mines | Learned location of Storage (-9) 3375 | -9/Mines | Entered Materials 3375 | -8/Materials | Accompanied by 3 allies 3375 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3508 | -8/Materials | Garrison activated, responded to threat 3556 | -8/Materials | Lost 3 allies 3652 | -8/Materials | Build established: Scavenger-Mutant 4270 | -8/Materials | Discovered new exit (range 4) 4667 | -8/Materials | Repaired Enh. Autogun 4712 | -8/Materials | Repaired Broken Imp. Treads 4765 | -8/Materials | Repaired Cld. Ion Engine 4779 | -8/Materials | Discovered new exit (range 5) 5108 | -8/Materials | Core integrity fell below 50% 5179 | -8/Materials | Repaired Lgt. Treads 5387 | -8/Materials | Discovered new exit (range 7) 5852 | -8/Materials | Learned 2 Lower Caves zone layouts 5988 | -8/Materials | Learned Factory repair station intel 6038 | -8/Materials | Learned Storage stockpile data 6107 | -8/Materials | Learned Factory security intel 6148 | -8/Materials | Learned Factory fabricator intel 6197 | -8/Materials | Learned location of Extension (-6) 6528 | -8/Materials | Sterilization system engaged 6528 | -8/Materials | Non-combat units ordered to evacuate 6628 | -8/Materials | Combat units ordered to evacuate 6828 | -8/Materials | Ambient heat levels rising (+10) 6937 | -8/Materials | Entered Factory 6937 | -7/Factory | Evolved 2 slots: Utility x2 6938 | -7/Factory | Identified exit to Factory 6940 | -7/Factory | Loaded intel: 6 fabricator locations 6941 | -7/Factory | Loaded intel: 6 repair station locations 8320 | -7/Factory | Build established: Mutant 8553 | -7/Factory | Discovered new exit (range 7) 8608 | -7/Factory | Identified exit to Lower Caves 9201 | -7/Factory | Sucked down chute 9201 | -7/Factory | Entered Waste 9202 | -7/Waste | Joined by Warlord forces that had cleared the area 9508 | -7/Waste | Discovered new exit (range 16) 9919 | -7/Waste | Identified exit to Factory 10006 | -7/Waste | Found Damper Plating 10234 | -7/Waste | Entered Factory 10234 | -7/Factory | Accompanied by 11 allies 10351 | -7/Factory | Discovered exit to Factory (range 5) 10455 | -7/Factory | Repaired Hvy. Treads? 10545 | -7/Factory | Repaired Hvy. Treads 10653 | -7/Factory | Repaired Broken Hvy. Treads 10863 | -7/Factory | Repaired Broken Hvy. Siege Treads? 11170 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 11583 | -7/Factory | Garrison activated, responded to threat 12087 | -7/Factory | Allied Derelicts emerged from ambush trap array 12523 | -7/Factory | Found Prototype Launcher 12523 | -7/Factory | Identified Rocket Array 13338 | -7/Factory | Build established: Trapper-Mutant 13881 | -7/Factory | Entered Lower Caves 14442 | -7/Lower Caves | Discovered new exit (range 15) 14602 | -7/Lower Caves | Identified exit to Lower Caves 14632 | -7/Lower Caves | Entered another Lower Caves area 14633 | -7/Lower Caves | Encountered a Warlord checkpoint 14649 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14656 | -7/Lower Caves | Discovered exit to Factory (range 9) 14669 | -7/Lower Caves | Learned Factory trap positions 14829 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14927 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15644 | -7/Lower Caves | Discovered new exit (range 7) 15929 | -7/Lower Caves | Identified exit to Zion 15930 | -7/Lower Caves | Entered Zion 16001 | -7/Zion | System corruption cleaned by Quarantine Array 16157 | -7/Zion | Discovered new exit (range 14) 16434 | -7/Zion | Found Prototype Special Weapon 16434 | -7/Zion | Identified RU-N14's Throwing Claymores 16440 | -7/Zion | Found RU-N14's Throwing Claymores 16544 | -7/Zion | Given A8's code to call for help 16715 | -7/Zion | Gained Derelict followers 16942 | -7/Zion | Learned Factory stockpile data 17201 | -7/Zion | Identified exit to Proximity Caves 17214 | -7/Zion | Entered Proximity Caves 17214 | -6/Proximity Caves | Accompanied by 3 allies 18141 | -6/Proximity Caves | Crushed by falling debris 18153 | -6/Proximity Caves | Discovered exit to Factory (range 10) 18187 | -6/Proximity Caves | Entered Factory 18187 | -6/Factory | Accompanied by 3 allies 18187 | -6/Factory | Evolved 2 slots: Utility x2 18188 | -6/Factory | Loaded intel: 105 trap records 18413 | -6/Factory | Repaired Hvy. Treads 19439 | -6/Factory | Repaired Broken Hvy. Treads 19471 | -6/Factory | Repaired Hvy. Treads 19512 | -6/Factory | Repaired Ion Burst Cannon 19649 | -6/Factory | Identified exit to Lower Caves 19649 | -6/Factory | Identified exit to Extension 20167 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 20845 | -6/Factory | Entered Lower Caves 21754 | -6/Lower Caves | Found Prototype Device 21754 | -6/Lower Caves | Identified Heart of Steel 21787 | -6/Lower Caves | Encountered a Warlord checkpoint 21837 | -6/Lower Caves | Discovered new exit (range 7) 22008 | -6/Lower Caves | Identified exit to Lower Caves 22010 | -6/Lower Caves | Entered another Lower Caves area 22168 | -6/Lower Caves | Discovered new exit (range 7) 23083 | -6/Lower Caves | Discovered new exit (range 13) 23184 | -6/Lower Caves | Found Alien Artifact 23184 | -6/Lower Caves | Identified Core Expander 23184 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 23519 | -6/Lower Caves | Identified exit to Data Miner 23520 | -6/Lower Caves | Entered Data Miner 23520 | -6/Data Miner | Discovered new exit (range 6) 23532 | -6/Data Miner | Identified exit to Proximity Caves 23588 | -6/Data Miner | Met Data Miner 23620 | -6/Data Miner | Learned location of Section 7 (-2) 23620 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23650 | -6/Data Miner | Received God Mode back door access code from Data Miner 23725 | -6/Data Miner | Destroyed Data Miner 23729 | -6/Data Miner | Found Prototype Hackware 23730 | -6/Data Miner | Interfaced with the Data Conduit 23830 | -6/Data Miner | Build established: Mutant 24322 | -6/Data Miner | Entered Proximity Caves 24401 | -5/Proximity Caves | P-70 Sage assimilated allied E0-L5O(r) 24528 | -5/Proximity Caves | Build established: Trapper-Mutant 25097 | -5/Proximity Caves | Discovered new exit (range 6) 25103 | -5/Proximity Caves | Identified exit to Factory 25114 | -5/Proximity Caves | System corruption reached 10% 25117 | -5/Proximity Caves | Entered Factory 25117 | -5/Factory | Evolved 2 slots: Weapon x2 25118 | -5/Factory | Loaded intel: 281 machine locations 25218 | -5/Factory | Repaired Hvy. Siege Treads 25383 | -5/Factory | Identified exit to Upper Caves 25512 | -5/Factory | Build established: Trapper-Skirmisher 25577 | -5/Factory | Repaired Broken Hvy. Treads? 25955 | -5/Factory | Build established: Trapper-Tank 26100 | -5/Factory | Intercept squad dispatched 26107 | -5/Factory | Entered Upper Caves 26288 | -5/Upper Caves | Learned 4 Factory zone layouts 26358 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26625 | -5/Upper Caves | Discovered new exit (range 5) 26633 | -5/Upper Caves | Identified exit to Upper Caves 26699 | -5/Upper Caves | Entered another Upper Caves area 26712 | -5/Upper Caves | Discovered new exit (range 9) 26731 | -5/Upper Caves | Learned location of 1 exit from Factory 26791 | -5/Upper Caves | Encountered a Warlord checkpoint 26936 | -5/Upper Caves | Found DCF Scrap (16 items) 27110 | -5/Upper Caves | Learned location of 1 exit from Factory 27796 | -5/Upper Caves | Discovered new exit (range 8) 27804 | -5/Upper Caves | Identified exit to Zhirov 27806 | -5/Upper Caves | Entered Zhirov 27806 | -5/Zhirov | Discovered new exit (range 3) 27835 | -5/Zhirov | Met Zhirov 27898 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27922 | -5/Zhirov | Found Alien Artifact 27922 | -5/Zhirov | Identified Integrated Dissipator 27922 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27947 | -5/Zhirov | Found Alien Artifact 28239 | -5/Zhirov | Identified exit to Proximity Caves 28241 | -5/Zhirov | Entered Proximity Caves 28244 | -4/Proximity Caves | Spotter reported a threat 28244 | -4/Proximity Caves | Spotter reported a threat 28478 | -4/Proximity Caves | Identified exit to Factory 28647 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 28828 | -4/Proximity Caves | Lost 3 parts (2n1u) 28942 | -4/Proximity Caves | Entered Factory 28942 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28943 | -4/Factory | Identified exit to Research 28944 | -4/Factory | Lost 3 allies 28945 | -4/Factory | Loaded intel: 266 machine locations 29039 | -4/Factory | Identified Quantum Router 29192 | -4/Factory | Search patrols dispatched 29364 | -4/Factory | Repaired Neutron Cannon 29462 | -4/Factory | Repaired Neutron Cannon 30274 | -4/Factory | Found Hvy. Reactive Plating 31610 | -4/Factory | Intercept squad dispatched 31643 | -4/Factory | Spotted Tracker 31660 | -4/Factory | Destroyed Tracker 31689 | -4/Factory | Lost 3 parts (1n1u1w) 31690 | -4/Factory | Found Exp. Phase Shifter 31695 | -4/Factory | Found Prototype Energy Gun 31695 | -4/Factory | Identified Immobilizer 31716 | -4/Factory | Spotted Combat Programmer 31770 | -4/Factory | Destroyed Combat Programmer 31788 | -4/Factory | Found Prototype Special Weapon 31788 | -4/Factory | Identified Exp. Remote Datajack 31799 | -4/Factory | Found Exp. Focal Shield 32070 | -4/Factory | Spotted B-86 Titan 32217 | -4/Factory | Sucked down chute 32217 | -4/Factory | Entered Waste 32237 | -4/Waste | Spotted C-40 Crusher 32240 | -4/Waste | Warlord forces began an assault 32253 | -4/Waste | Allies destroyed C-40 Crusher 32313 | -4/Waste | Spotted C-40 Crusher 32326 | -4/Waste | Allies destroyed C-40 Crusher 32345 | -4/Waste | Spotted C-40 Crusher 32352 | -4/Waste | Spotted C-40 Crusher 32356 | -4/Waste | Spotted C-40 Crusher 32359 | -4/Waste | Allies destroyed C-40 Crusher 32379 | -4/Waste | Allies destroyed C-40 Crusher 32380 | -4/Waste | Spotted C-40 Crusher 32383 | -4/Waste | Allies destroyed C-40 Crusher 32387 | -4/Waste | Allies destroyed C-40 Crusher 32409 | -4/Waste | Lost 3 allies 32588 | -4/Waste | Build established: Hacker-Tank 32612 | -4/Waste | Discovered new exit (range 22) 32872 | -4/Waste | Identified exit to Factory 32882 | -4/Waste | Entered Factory 32882 | -4/Factory | Accompanied by 13 allies 32883 | -4/Factory | Loaded intel: 273 machine locations 33021 | -4/Factory | Lost 4 allies 33231 | -4/Factory | Lost 4 allies 33861 | -4/Factory | Intercept squad dispatched 33879 | -4/Factory | Spotted Tracker 33880 | -4/Factory | Spotted Tracker 33891 | -4/Factory | Spotted Combat Programmer 33892 | -4/Factory | Spotted Combat Programmer 33893 | -4/Factory | System corruption reached 10% 33910 | -4/Factory | Destroyed Tracker 33921 | -4/Factory | Destroyed Tracker 33952 | -4/Factory | Destroyed Combat Programmer 33966 | -4/Factory | Cargo convoy interrupted 33970 | -4/Factory | Spotted Striker 34001 | -4/Factory | Core integrity fell below 50% 34024 | -4/Factory | Core integrity fell below 20% 34031 | -4/Factory | Lost 13 parts (2p2n4u5w) 34034 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 4T. 34003_ Acquired Linked Autogun. 34004_ U-05 Engineer lays Concrete. 34004_ K-01 Serf collects debris. 34005_ U-05 Engineer builds a Wall. 34009_ P-70 Sage resets A-27 Freighter, system corruption cleaned. 34018_ Slug penetrates Wall. 34021_ Slammed into S-27 Virus. 34021_ Slug penetrates Wall. 34023_ Knocked back. 34023_ Slammed into G-67 Veteran. 34024_ Destabilizing: System corrupted (+1). 34025_ G:B/WO&3KOR,QTTCIPMH:=SAR/#ENE%/ 34026_ A-27 Freighter sends out distress signal. 34027_ U-05 Engineer destroyed. 34027_ R-10 Processor collects Structural Scanner. 34029_ Critical hit (Burn: +37). 34030_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# # #???????? | | ??????????????????????? # ##??????? | | ????????????????????????? ##+################### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????? ???????????# | | ??????????????????????????? ???????????# | | ??????????????????????????? ???????????# | | ????????????????????????### ##?????????# """" """" | | ??"""?"""?"""???????????# #?""""""?# """ """" | | ??"""?"""?"""??????????## " # """"""?# """" """" | | ??"""?"""?"""??????????? "T # """""" # """" """ | | ????????????????????????# # """" " + """" " "" | | ????????????????????????? # # """" " " | | ?????????????????????????# ## ?# | | ???????????????????""""??# =#+###"#####/######## | | ???????????????????""""??+ =% % =%* | | ???????????????????""""??# ! == | | ???????????????????""""??# R | | ??????????????????????????# g ##""/#########"#"# | | ??????????????????????????# s # ######### | | ??????????????????????????# + """ # | | ????????????????###########s##### """ # | | ????????????????+ A #???# """ # | | ???????????????????## #???# ! # | | ????????????????????# @ #???# """ # | | ????????????????????+ #???# """ # | | ?????????"?"?"?"?"??## #???# """ # | | ?????????"?"?"?"?"???# #???# # | | ?????????"?"?"?"?"???# #???######???# | | ?????????"?"?"?"?"???# ##+###????????????# | | ?????????"?"?"?"?"???# ??????????????????? | | ?????????"?"?"?"?"???#???????????????????? | | ?????????"?"?"?"?"?????????????????????????####### | | ?????????"?"?"?"?"???????????"""?????????????????? | | ?????????"?"?"?"?"???????????"""?????????????????? | | ?????T???????????????????????"""?????????????????? | | ?????????????????????????"Y"?????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????"""" | | ??????????????????????????????????????????????"""" | | ??????????????????????????????????????????????"""" | | ??????????????????????????????????????????????"""" | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 39 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 40 Resistance: EM 90 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 23 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -7/Factory | Hacked Prc. Matter Filter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Repaired ---------- Lgt. Treads | 27% | -10/Materials Enh. Autogun | 10% | -8/Materials Imp. Treads | 32% | -8/Materials | Broken Cld. Ion Engine | 63% | -8/Materials Lgt. Treads | 34% | -8/Materials Hvy. Treads | 50% | -7/Factory Hvy. Treads | 59% | -7/Factory Hvy. Treads | 64% | -7/Factory | Broken Hvy. Siege Treads | 66% | -7/Factory | Broken Hvy. Treads | 12% | -6/Factory Hvy. Treads | 53% | -6/Factory | Broken Hvy. Treads | 25% | -6/Factory Ion Burst Cannon | 42% | -6/Factory Hvy. Siege Treads | 26% | -5/Factory Hvy. Treads | 37% | -5/Factory | Broken Neutron Cannon | 10% | -4/Factory Neutron Cannon | 29% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertSlugMicrothruster Manual? 0 Play Time 04:37:54 Cumulative 200.5 hours Start 2025.11.02 @ 17:02:05 End 2025.11.03 @ 23:43:56 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fae0b1f5-1a6f-4ad8-ae48-d44d51685008