Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 11:44:34 Player: shapeshifter Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (3334) 3334 Prototype IDs (41) 820 Alien Tech Used (6) 1200 Bonus (5664) 5664 TOTAL SCORE: 19083 Bonus ------- Follower Combat Kills 106 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/1600 Matter 8/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hellfire Missile Launcher Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Particle Charger Advanced Reaction Control System Improved Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Hypervelocity Railgun > --- INVENTORY -------- Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Advanced Energy Well Improved Core Shielding Mapping Drone Bay Transdimensional Reconstructor Matter Neutralizer Matter Neutralizer Hypervelocity Railgun Hypervelocity Railgun Dirty Datajack Sigix Corpse Sigix Corpse [Rating: 145] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Matter Neutralizer Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . 1 . 1 Utility 10 | . . . . . 5 . . . . 2 . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 135 | 8 . 14 1 9 20 9 1 6 3 1 11 2 46 1 . 3 Power 15 | 1 . 2 . 2 2 1 . . . . 2 . 5 . . . Engine 5 | 1 . 2 . 2 . . . . . . . . . . . . Core 4 | . . . . . 2 1 . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . 1 . 5 . . . Propulsion 41 | 2 . 5 1 4 3 3 . 3 2 . 3 . 14 . . 1 Treads 3 | 2 . . . . . . . . . . . . 1 . . . Leg 19 | . . . . 3 3 . . 3 . . 3 . 7 . . . Wheel 7 | . . 5 1 1 . . . . . . . . . . . . Hover 10 | . . . . . . 1 . . 2 . . . 6 . . 1 Flight 2 | . . . . . . 2 . . . . . . . . . . Utility 46 | 2 . 2 . 2 10 4 . 2 1 1 3 1 15 1 . 2 Device 21 | 1 . 1 . . 4 1 . . 1 . 1 1 8 1 . 2 Storage 3 | 1 . . . 1 . . . 1 . . . . . . . . Processor 6 | . . . . 1 2 1 . . . . 1 . 1 . . . Hackware 2 | . . . . . . . . . . 1 . . 1 . . . Protection 13 | . . 1 . . 4 2 . 1 . . 1 . 4 . . . Artifact 1 | . . . . . . . . . . . . . 1 . . . Weapon 33 | 3 . 5 . 1 5 1 1 1 . . 3 1 12 . . . Energy Gun 7 | 1 . 1 . . . 1 . 1 . . . . 3 . . . Energy Cannon 5 | . . . . . 1 . . . . . 1 1 2 . . . Ballistic Gun 12 | 2 . 3 . . 1 . . . . . 2 . 4 . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 . . . Launcher 4 | . . 1 . . 1 . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . 4 . . . . 11 . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . Parts Lost 76 | . . 6 . . 14 5 2 . . . 2 . 41 . 3 3 Power 10 | . . 1 . . 3 . . . . . 1 . 5 . . . Propulsion 26 | . . 1 . . 5 1 1 . . . . . 17 . . 1 Utility 25 | . . 1 . . 5 1 1 . . . 1 . 11 . 3 2 Weapon 15 | . . 3 . . 1 3 . . . . . . 8 . . . Highest Loss Streak 9 | . . 2 . . 7 5 2 . . . 1 . 9 . 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 8 | 4 6 7 6 9 9 10 4 4 6 10 11 13 9 2 3 2 Power . | . 1 1 1 . . . 1 . . 1 . . . . . . Propulsion 1 | 1 2 . 1 2 . . . . 1 4 . 3 1 . 1 . Utility 3 | . 2 2 1 1 6 6 3 2 3 3 3 3 3 . . . Weapon 1 | . 1 1 1 1 1 2 . . . 1 5 5 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 7 . 6 . 3 . . . . 6 . 9 . . 1 Power 2 | . . 2 . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . . 3 . . 1 Utility 16 | . . 2 . 5 . 2 . . . . 3 . 4 . . . Weapon 5 | . . . . . . 1 . . . . 3 . 1 . . . Tool/Special 3 | . . 1 . 1 . . . . . . . . 1 . . . Average Slot Usage (%) 76 | . 100 95 100 81 73 51 43 64 76 52 80 87 74 9 10 3 Engine 6 | . 14 13 14 13 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 4 5 . . . Treads 1 | . 28 5 . . . . . . . . . . . . . . Leg 7 | . . . . 3 17 4 . 12 14 . 20 28 14 . . . Wheel 8 | . . 20 28 16 3 . . . . . . . . . . . Hover 2 | . . . . . . 2 5 5 11 15 8 . 4 . . . Device 7 | . 14 12 14 1 4 5 5 . 2 5 2 6 11 1 3 3 Storage 8 | . 14 14 14 14 5 4 . 3 5 5 5 4 6 . . . Processor 8 | . . . . 8 13 15 17 17 17 15 15 14 12 8 6 . Protection 3 | . . 1 . . 9 3 . 6 7 5 10 9 3 . . . Energy Gun 3 | . . . 14 12 . 1 . 1 2 . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . . . . 3 9 3 . . . Ballistic Gun 6 | . 28 25 . . 1 . . . . . 3 4 4 . . . Launcher 2 | . . . 14 9 . . . . . . . . . . . . Peak Build Rating 145 | 8 8 16 16 25 89 75 37 81 86 49 125 131 145 22 22 10 Average Rating 52 | 5 8 12 15 16 76 59 31 63 71 49 98 126 109 17 14 6 On Entrance 38 | . 8 8 16 16 20 54 37 28 80 43 49 116 131 14 22 5 Naked Turns 85 | . . . . . . . . . . . . . . . 18 67 Heaviest Build 108 | 11 11 24 24 37 71 53 11 48 51 25 83 92 108 3 3 1 Greatest Support 144 | 40 40 40 32 35 111 55 11 90 90 23 144 144 144 3 3 12 Greatest Overweight (x) 15 | . . 1 1 3 . 2 . . . 1 . . 15 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 8 8 8 10 15 14 5 12 15 15 15 15 14 5 5 5 Most Carried 15 | 7 6 8 8 15 14 14 5 5 11 10 15 15 15 5 5 5 Average Carried 9 | 4 6 7 7 10 9 10 4 4 6 10 12 13 11 4 5 4 Final Capacity 15 | 8 8 8 8 15 15 5 5 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 6 7 8 15 13 5 5 4 11 10 15 15 15 5 5 3 Class Distribution -------------------- 66% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Matter Collected 3016 | 285 . 339 60 84 147 115 54 . 298 . 308 . 1307 . 12 7 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3360 | 137 . 485 60 . 382 100 . . 8 . 428 . 1760 . . . Parts 222 | 14 . 33 3 . 21 7 . . 3 . 35 . 106 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 20 . . . 5 1 . 1 . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Combat Hostiles Destroyed 60 | . . 14 1 . 11 4 . . 1 . 9 . 20 . . . Melee 4 | . . . . . 4 . . . . . . . . . . . Guns 34 | . . 12 1 . . 2 . . 1 . 4 . 14 . . . Cannons 17 | . . . . . 6 2 . . . . 5 . 4 . . . AOE 3 | . . 2 . . 1 . . . . . . . . . . . Classes Destroyed 19 | 2 . 6 . . 2 . . . 1 . 2 . 6 . . . Builder 2 | . . . . . . . . . . . . . 2 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . Swarmer 19 | . . 4 . . 6 4 . . . . 5 . . . . . Grunt 15 | . . 1 . . 2 . . . . . . . 12 . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . 2 . . . Sentry 4 | . . 2 1 . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 5 | . . . . . 1 . . . . . 2 . 2 . . . Programmer 3 | . . . . . 1 . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Q-Series 3 | . . . . . . . . . . . . . 3 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 . 6 1 . 3 4 . . 1 . 5 . 3 . . . Combat Bots Only 5 | . . 4 1 . 3 4 . . 1 . 5 . 3 . . . Max Kills in Single Turn 2 | 1 . 2 1 . 1 1 . . 1 . 2 . 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Hostile Shots Fired 1385 | . . 105 27 . 237 41 5 . 6 . 111 54 661 . 19 119 Missed 522 | . . 33 11 . 63 12 1 . 3 . 41 33 261 . 5 59 Intercepted 24 | . . . . . . . . . . . . . 24 . . . Hits 863 | . . 72 16 . 174 29 4 . 3 . 70 21 400 . 14 60 Melee 26 | . . . . . 1 . . . . . . . . . 11 14 Projectile 837 | . . 72 16 . 173 29 4 . 3 . 70 21 400 . 3 46 AOE 32 | . . . . . . . . . 2 . . . 26 . 3 1 Critical Strikes 57 | . . 3 . . 12 . . . . . 3 . 27 . 6 6 Part Disruptions 4 | . . . . . . . . . . . . . 4 . . . Damage Taken 16831 | . . 1032 113 . 3236 315 75 . 158 . 1312 236 7997 . 635 1722 Core 4175 | . . 219 29 . 336 58 19 . 96 . 132 . 1130 . 554 1602 Absorbed by Shields 941 | . . . . . 52 108 . . . . . . 781 . . . Redirected to Core 136 | . . . . . . . . . . . . . 136 . . . Redirected to Shielding 211 | . . . . . . . . . 62 . 83 . 66 . . . Core Remaining (%) 50 | 100 . . . . . . . . 49 . 88 . 6 . 61 . Volleys Fired 400 | 20 . 72 4 . 34 15 . . 5 . 28 1 221 . . . Largest 3 | 2 . 2 1 . 2 1 . . 1 . 2 1 3 . . . Hottest 239 | 40 . 100 60 . 98 65 . . 75 . 145 105 239 . . . Shots Fired 613 | 40 . 124 4 . 36 16 . . 5 . 54 1 333 . . . Gun 448 | 40 . 121 4 . 2 13 . . 5 . 26 . 237 . . . Cannon 157 | . . . . . 34 3 . . . . 28 1 91 . . . Launcher 8 | . . 3 . . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 409 | 40 . 117 . . 32 6 . . . . 26 . 188 . . . Thermal 84 | . . 7 4 . 4 . . . 5 . 28 1 35 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 120 | . . . . . . 10 . . . . . . 110 . . . Robot Hit Streak 22 | 5 . 18 8 . 9 4 . . 4 . 14 . 22 . . . Robot Miss Streak 7 | 2 . 5 . . 5 4 . . 4 . 1 . 7 . . . Penetration Max 2 | . . . . . . . . . . . 1 . 2 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 373 | 27 . 68 4 . 30 8 1 . 2 . 37 . 196 . . . Core Hits 162 | 11 . 29 3 . 16 5 . . 2 . 20 . 76 . . . Critical Kills 18 | . . . . . . . . . . . 4 . 14 . . . Critical Parts Destroyed 33 | . . 1 . . . . . . . . 2 . 30 . . . Critical Strikes 61 | . . 3 . . 2 . . . . . 6 . 50 . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 57 | . . 3 . . . . . . . . 6 . 48 . . . Blast 1 | . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 27 | . . . . . 24 . 1 . 1 . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . 24 . 1 . 1 . . . 1 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7491 | 230 . 1262 81 . 903 145 2 . 23 . 950 . 3874 . . 21 Guns 4042 | 230 . 1039 81 . . 98 . . 22 . 152 . 2420 . . . Cannons 2586 | . . . . . 458 47 . . . . 798 . 1283 . . . Explosions 323 | . . 223 . . . . . . . . . . 100 . . . Melee 317 | . . . . . 312 . 2 . 1 . . . 2 . . . Ramming 223 | . . . . . 133 . . . . . . . 69 . . 21 Kinetic 3756 | 230 . 1203 . . 342 63 . . . . 152 . 1766 . . . Thermal 1600 | . . 59 81 . 116 . . . 22 . 798 . 524 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1595 | . . . . . . 82 . . . . . . 1513 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 317 | . . . . . 312 . 2 . 1 . . . 2 . . . Highest Corruption 26 | . . . . . 7 7 7 7 7 . . . 26 . 7 1 Average Corruption 10 | . . . . . 3 7 7 7 7 . . . 14 . 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 108 | . . . . . 13 6 6 4 9 . . . 69 . 1 . Message Errors 37 | . . . . . 6 2 2 1 5 . . . 21 . . . Matter Fused 16 | . . . . . 1 1 1 1 . . . . 11 . 1 . Heat Flow Errors 8 | . . . . . 2 1 1 . . . . . 4 . . . Energy Discharges 14 | . . . . . 3 . 1 2 1 . . . 7 . . . Parts Rejected 6 | . . . . . 1 1 . . . . . . 4 . . . Data Loss (minor) 8 | . . . . . . . . . 2 . . . 6 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Misfires 4 | . . . . . . 1 . . . . . . 3 . . . Alerts 3 | . . . . . . . 1 . 1 . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . 3 . . . Weapon Failures 8 | . . . . . . . . . . . . . 8 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 36 | . . . . . . . . . . . . . 36 . . . Projectiles 36 | . . . . . . . . . . . . . 36 . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . 2 . . . . . . . 1 . . 1 Impact 2 | . . . . . . . . . . . . . 1 . . 1 Kinetic 2 | . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . . 71 . . 10 Shots 6 | . . . . . . . . . . . . . 6 . . . Rammed 24 | . . . . . . . . . . . . . 22 . . 2 Targets Rammed 41 | . . . . . 17 . . . . . . . 22 . . 2 Kicked 17 | . . . . . 17 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 380 | . . 244 72 . 380 181 72 . 67 . 132 64 197 . . . Average Temperature 124 | . . 110 36 . 172 43 37 . 25 . 45 29 78 . . . Received Heat Transfer 2113 | . . 421 30 . 957 . 36 . 9 . 150 39 417 . . 54 Effects 6 | . . . . . 6 . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Fried 5 | . . . . . . . . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 6 | . . 1 . . . . . . . . . . 5 . . . Heat Transferred 1657 | . . 75 100 . 150 . . . 37 . 814 . 481 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Maximum Alert Level 1 | . . . . . 1 . . . . 1 1 1 1 . . . Low Security (%) 82 | 100 100 . 100 . 84 . . . . . 21 30 85 100 100 100 Level 1 17 | . . . . . 15 . . . . 100 78 69 14 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . Peak Influence 399 | 5 . . 104 . 247 . . . . 300 399 224 284 9 . 188 Initial 300 | . . . 104 . . . . . . 300 199 224 104 9 . . Average 103 | . . . 68 . 95 . . . . 291 271 207 110 3 . 29 Influence Increases 2934 | 25 . 300 34 . 572 105 45 . 5 305 220 2 905 . . 416 Destroy 0b10 Robot/C 1260 | . . 180 20 . 220 80 . . . . 180 . 440 . . 140 Destroy 0b10 Robot/NC 55 | 25 . . . . . . . . 5 . . . 20 . . 5 Destroy Leader 212 | . . . . . 40 10 . . . . 30 . 92 . . 40 Allied During Kill 105 | . . . . . 2 . . . . . . . . . . 103 Successful Hack 107 | . . . 14 . . . . . . 5 . . 80 . . 8 Disable Machine 105 | . . . . . . . . . . . . . 105 . . . Destroy Structure 70 | . . . . . 10 . . . . . 10 2 48 . . . Advance Influence 300 | . . . . . . . . . . 300 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 690 | . . 120 . . 300 15 45 . . . . . 90 . . 120 Influence Decreases 2934 | 25 . 82 214 38 357 285 80 . 5 20 106 215 1075 16 . 416 Entered New Map 590 | . . . 114 38 . 80 8 . . . 86 175 82 7 . . Time Decay 1353 | 25 . 72 100 . 197 170 72 . 5 20 . 40 613 9 . 30 Lost Part 605 | . . 10 . . 140 35 . . . . 20 . 380 . . 20 Lost Ally 386 | . . . . . 20 . . . . . . . . . . 366 Squads Dispatched 27 | . 1 . . . 4 . . . . . 2 1 14 . 1 4 Investigation 4 | . . . . . 3 . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . . . 5 . . 1 Reinforcement 14 | . 1 . . . 1 . . . . . 2 1 6 . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Distress Signals 12 | . . . . . . . . . 7 . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 187 | . 1 18 1 . 42 5 3 . 5 . 10 9 51 . 4 38 Peak Tracking Total 22 | . 1 5 1 . 10 4 3 . 3 . 5 8 11 . 4 22 Tactical Retreats 23 | . . 3 . . 9 1 2 . . . . . 6 . . 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Traps Triggered 5 | . . 1 . . . . . . . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Machines Disabled 14 | . . 6 . . . . . . . . . . 8 . . . Max in Single Turn 3 | . . 3 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Machines Accessed 29 | . . 2 4 3 5 . . 4 . 1 . 1 7 1 . 1 Terminals 15 | . . . 4 . 2 . . . . 1 . . 6 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . Total Hacks 77 | . . 5 7 21 8 . . 17 . 2 . 2 11 2 . 2 Successful 55 | . . 5 2 21 2 . . 17 . 1 . . 5 1 . 1 Failed 22 | . . . 5 . 6 . . . . 1 . 2 6 1 . 1 Catastrophic 8 | . . . 3 . 3 . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . . . 2 . 7 . . . . . . . 1 . . 1 Terminals 25 | . . . 7 . 2 . . . . 2 . . 10 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 1 . . . Terminal Hacks 53 | . . 5 2 21 . . . 17 . 1 . . 5 1 . 1 Record 34 | . . 4 . 20 . . . 5 . . . . 4 . . 1 Part Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . 1 . . Zone Layout 3 | . . . 2 . . . . . . . . . 1 . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Fedlink 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 3 . 5 . . . . . . 1 5 . . 1 Full Trace Events 5 | . . . 3 . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Total Allies 22 | . . . . . 1 . . . 1 . . . . . . 20 Largest Group 11 | . . . . . 1 . . . . . . . . . . 11 Highest-Rated Group 142 | . . . . . 29 . . . . . . . . . . 142 Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . . 15 Total Orders 6 | . . . . . . . . . 2 1 . 1 2 . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . RETURN 5 | . . . . . . . . . 1 1 . 1 2 . . . Ally Attacks 76 | . . . . . 3 . . . . . . . . . . 73 Total Damage 1263 | . . . . . 56 . . . . . . . . . . 1207 Kills 8 | . . . . . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Active Infowar (turns) 7080 | 36 117 1317 210 1197 606 347 180 132 309 49 244 86 2075 54 23 98 Optics 6199 | . . 687 210 1197 606 347 180 132 309 49 244 86 2075 54 23 . Sensors 647 | . . . . . . . . . . . . . 647 . . . Terrain 614 | . . . . . . . . . . . . . 614 . . . Structural 375 | . . . . . 373 2 . . . . . . . . . . Seismic 881 | 36 117 630 . . . . . . . . . . . . . 98 Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 5 . 1 . . 2 . . . . . . . Drone Launches 11 | . . . . . . . . . 3 2 . 2 4 . . . Drone Recoveries 10 | . . . . . . . . . 2 2 . 2 4 . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Turns Passed 7976 | 239 117 1504 210 1604 606 347 180 132 309 49 244 86 2075 54 41 179 Spaces Moved 5848 | 115 12 1086 169 1444 342 245 405 153 294 15 99 49 932 102 52 334 Core 634 | 16 . . . . . . . . . . . . 153 102 52 311 Treads 345 | 99 12 125 . . . . . . . . . . 109 . . . Legs 1290 | . . . . 5 342 194 . 73 72 . 99 49 456 . . . Wheels 2569 | . . 961 169 1439 . . . . . . . . . . . . Hover 663 | . . . . . . 51 138 . 222 15 . . 214 . . 23 Flight 347 | . . . . . . . 267 80 . . . . . . . . Fastest Speed 32 | 50 160 110 100 90 122 60 32 35 52 52 105 105 50 50 50 40 Average Speed 102 | 144 160 115 100 107 122 118 43 75 83 108 111 105 124 50 50 49 Slowest Speed 800 | 160 160 160 120 270 130 180 60 120 120 112 120 105 800 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 7 4 67 46 89 11 48 68 62 75 1 90 4 74 3 71 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 13 | . . 1 . 7 1 . . 3 1 . . . . . . . Known Exits Taken 10 | . . 1 . . 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 20 | . . 10 . 7 . 1 1 . 1 . . . . . . . Spaces Dug 17 | . . . . . 2 . . . . . 3 1 11 . . . Terrain Destroyed 66 | . . 33 . . 5 . . . . . 5 1 22 . . . Melee 2 | . . . . . 2 . . . . . . . . . . . Projectile 27 | . . . . . 3 . . . . . 5 1 18 . . . AOE 33 | . . 33 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Acc Total 7221 | 155 110 1217 204 1497 467 290 409 168 356 46 184 82 1518 104 66 348 Wait 438 | . 99 11 30 . 6 . . . 45 30 . 28 184 . . 5 Move 5832 | 114 11 1085 168 1443 341 244 404 152 293 14 98 48 931 101 51 334 Hop . | . . . . . . . . . . . . . . . . . Pick Up 163 | 13 . 18 . 22 18 6 1 5 2 . 25 1 49 2 . 1 Fast Attach 21 | . . 2 1 2 . . . 3 . . 2 1 8 . . 2 Attach 125 | 7 . 6 . 3 20 13 1 7 2 1 13 2 47 1 . 2 Detach 27 | . . . 1 2 2 5 . 1 7 . 1 1 7 . . . Swap 33 | 1 . 7 . 5 4 1 . . 1 1 2 . 11 . . . Drop 96 | . . 16 . 20 1 6 2 . . . 14 . 36 . . 1 Fire 400 | 20 . 72 4 . 34 15 . . 5 . 28 1 221 . . . Melee 27 | . . . . . 24 . 1 . 1 . . . 1 . . . Ram 4 | . . . . . . . . . . . . . 2 . . 2 Kick 17 | . . . . . 17 . . . . . . . . . . . Crush 21 | . . . . . . . . . . . . . 21 . . . Escape Stasis 16 | . . . . . . . . . . . 1 . . . 15 . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 5) 357 | -10/Materials | Entered Subcaves 358 | -10/Subcaves | Approached by a straggling Scientist 365 | -10/Subcaves | Learned location of 1 exit from Materials 453 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1016 | -10/Subcaves | Learned location of Zion (-6) 1016 | -10/Subcaves | Met a Zionite searching for "candidates" 1123 | -10/Subcaves | Disturbed a concealed Subdweller 1136 | -10/Subcaves | Core integrity fell below 50% 1262 | -10/Subcaves | Visited 4L-MR0's lab 1278 | -10/Subcaves | Found Cargo Legs 1528 | -10/Subcaves | Discovered new exit (range 13) 1566 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1576 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1762 | -10/Subcaves | Visited Clippyterm 1765 | -10/Subcaves | Identified exit to Recycling 1765 | -10/Subcaves | Identified exit to Materials 1835 | -10/Subcaves | Core integrity fell below 20% 1861 | -10/Subcaves | Entered Recycling 2026 | -7/Recycling | Discovered new exit (range 15) 2047 | -7/Recycling | Scanned before Scraplab entrance 2061 | -7/Recycling | Entered Scraplab 2069 | -7/Recycling | Discovered new exit (range 3) 2071 | -7/Recycling | Entered Scraptown 2144 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2146 | -7/Scraptown | Learned location of Warlord (-4) 2148 | -7/Scraptown | Learned location of 1 exit from Lower Caves 2150 | -7/Scraptown | Learned Factory terminal intel 2161 | -7/Scraptown | Discovered new exit (range 11) 2384 | -7/Scraptown | Visited Cave Peace 2410 | -7/Scraptown | Visited UFD Registry 2410 | -7/Scraptown | Registered with UFD as "Fiberparser" 2417 | -7/Scraptown | Visited Red Mages 2457 | -7/Scraptown | Visited Fellowship of the Rings 2471 | -7/Scraptown | Visited Symbiants 2751 | -7/Scraptown | Visited Assassins FH 2798 | -7/Scraptown | Visited IN-MT5's Study 2861 | -7/Scraptown | Visited Junk Repository 2899 | -7/Scraptown | Visited Science Testing Area 3055 | -7/Scraptown | Visited Science Guys 3119 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3124 | -7/Scraptown | Found DCF Scrap (28 items) 3197 | -7/Scraptown | Visited Scrapoid Pod Storage 3207 | -7/Scraptown | Visited Cartography Club 3344 | -7/Scraptown | Learned location of Recycling (-7) 3344 | -7/Scraptown | Learned 16 Factory zone layouts 3344 | -7/Scraptown | Learned 20 Factory zone layouts 3344 | -7/Scraptown | Learned 16 Research zone layouts 3344 | -7/Scraptown | Learned 4 Access zone layouts 3344 | -7/Scraptown | Learned 4 Storage zone layouts 3344 | -7/Scraptown | Learned 4 Recycling zone layouts 3344 | -7/Scraptown | Learned location of 2 exits from Factory 3344 | -7/Scraptown | Learned location of 3 exits from Upper Caves 3372 | -7/Scraptown | Found Deep Structural Scanner 3415 | -7/Scraptown | Visited Abandonware Association 3427 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3458 | -7/Scraptown | Visited A0-MCA Data Center 3468 | -7/Scraptown | Given a B rating by A0-MCA 3471 | -7/Scraptown | Found A0-MCA's Component Scanner 3495 | -7/Scraptown | Visited Curators Association 3626 | -7/Scraptown | Met Optimus 3626 | -7/Scraptown | Accepted into 0bPrime 3671 | -7/Scraptown | Discovered new exit (range 5) 3675 | -7/Scraptown | Entered Factory 3675 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 3676 | -5/Factory | Identified exit to Upper Caves 3676 | -5/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 3677 | -5/Factory | Identified exit to Factory 3678 | -5/Factory | Identified exit to Extension 3679 | -5/Factory | Loaded intel: 28 terminal locations 3836 | -5/Factory | Lost 3 parts (1n1u1w) 3904 | -5/Factory | Loaded intel: 8 recycling unit locations 3980 | -5/Factory | Build established: Derelict-Mutant 4116 | -5/Factory | Lost 3 parts (1p2n) 4133 | -5/Factory | Learned location of Protoforge (-3) 4204 | -5/Factory | Lost 7 parts (2p1n4u) 4281 | -5/Factory | Entered Upper Caves 4282 | -5/Upper Caves | Identified exit to Upper Caves 4327 | -5/Upper Caves | Learned Factory emergency access door positions 4460 | -5/Upper Caves | Build established: Mutant 4489 | -5/Upper Caves | Encountered a Warlord checkpoint 4604 | -5/Upper Caves | Lost 5 parts (1n1u3w) 4628 | -5/Upper Caves | Entered another Upper Caves area 4629 | -5/Upper Caves | Identified exit to Zhirov 4726 | -5/Upper Caves | Encountered a Warlord checkpoint 4808 | -5/Upper Caves | Entered Zhirov 4808 | -5/Zhirov | Discovered new exit (range 3) 4815 | -5/Zhirov | Met Zhirov 4821 | -5/Zhirov | Learned location of Quarantine (-3) 4821 | -5/Zhirov | Learned location of Testing (-2) 4821 | -5/Zhirov | Learned location of Command (-1) 4828 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4876 | -5/Zhirov | Found Alien Artifact 4877 | -5/Zhirov | Identified Integrated Reactor 4877 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4891 | -5/Zhirov | Found Alien Artifact 4939 | -5/Zhirov | Identified exit to Proximity Caves 4940 | -5/Zhirov | Entered Proximity Caves 4943 | -4/Proximity Caves | Spotter reported a threat 5054 | -4/Proximity Caves | Spotter reported a threat 5231 | -4/Proximity Caves | Discovered exit to Factory (range 19) 5245 | -4/Proximity Caves | Core integrity fell below 50% 5249 | -4/Proximity Caves | Entered Factory 5249 | -4/Factory | Evolved 2 slots: Utility x2 5298 | -4/Factory | Identified exit to DSF 5298 | -4/Factory | Entered DSF 5363 | -4/DSF | Additional patrols routed to DSF 5499 | -4/DSF | Sterilization system engaged 5518 | -4/DSF | Discovered new exit (range 14) 5519 | -4/DSF | Ambient heat levels rising (+10) 5531 | -4/DSF | Identified exit to Research 5534 | -4/DSF | Ambient heat levels rising (+10) 5542 | -4/DSF | Entered Research 5542 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5543 | -3/Research | Identified exit to Quarantine 5544 | -3/Research | Identified exit to Research 5628 | -3/Research | Entered Quarantine 5820 | -3/Quarantine | Build established: Scavenger-Tank 5849 | -3/Quarantine | Scanned by Researcher 5868 | -3/Quarantine | Found Sigix Corpse 5875 | -3/Quarantine | Found Sigix Corpse 5948 | -3/Quarantine | Discovered exit to Research (range 14) 6053 | -3/Quarantine | Found Alien Reactor 6094 | -3/Quarantine | Garrison activated, responded to threat 6392 | -3/Quarantine | Identified Transdimensional Reconstructor 6392 | -3/Quarantine | Warped through subspace 6420 | -3/Quarantine | Lost 4 parts (3u1w) 6496 | -3/Quarantine | Found Alien Artifact 6559 | -3/Quarantine | Identified Matter Drive 6574 | -3/Quarantine | System corruption reached 10% 6574 | -3/Quarantine | Identified Phase Armor 6584 | -3/Quarantine | Lost 8 parts (1p4n3w) 6680 | -3/Quarantine | Lost 4 parts (1p3n) 6681 | -3/Quarantine | Core integrity fell below 50% 6757 | -3/Quarantine | Found Alien Artifact 6760 | -3/Quarantine | Identified Terrabomb 6760 | -3/Quarantine | Used Terrabomb 6794 | -3/Quarantine | Found Prototype Device 6819 | -3/Quarantine | Identified Exp. Thermal Shield 6880 | -3/Quarantine | Found Terrabomb 6901 | -3/Quarantine | Found Terrabomb 6984 | -3/Quarantine | Lost 3 parts (1p1u1w) 7075 | -3/Quarantine | Found Prototype Launcher 7076 | -3/Quarantine | Identified Hellfire Missile Launcher 7129 | -3/Quarantine | Build established: Scavenger-Mutant 7173 | -3/Quarantine | Lost 3 parts (2n1w) 7188 | -3/Quarantine | Found Alien Artifact 7189 | -3/Quarantine | Identified Core Reset Matrix 7189 | -3/Quarantine | Used Core Reset Matrix 7193 | -3/Quarantine | Detected hypermatrix surge 7193 | -3/Quarantine | Sensed 11 artifacts in vicinity 7210 | -3/Quarantine | Found Prototype Device 7281 | -3/Quarantine | Identified Exp. Shield Generator 7289 | -3/Quarantine | Found Unknown Launcher 7290 | -3/Quarantine | Identified Gamma Bomb Array 7428 | -3/Quarantine | Lost 9 parts (2p2n3u2w) 7475 | -3/Quarantine | Lost 3 parts (2n1u) 7630 | -3/Quarantine | Core integrity fell below 20% 7696 | -3/Quarantine | Used Terrabomb 7696 | -3/Quarantine | Discovered exit to Research (range 14) 7703 | -3/Quarantine | Entered Research 7703 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7753 | -2/Research | Build established: Mutant 7757 | -2/Research | Identified exit to DSF 7757 | -2/Research | Entered DSF 7785 | -2/DSF | Additional patrols routed to DSF 7790 | -2/DSF | Discovered new exit (range 15) 7798 | -2/DSF | Entered Access 7798 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7811 | -1/Access | Lost 3 parts (3u) 7939 | -1/Access | Core integrity fell below 50% 7946 | -1/Access | Emitted hypermatrix ping 7948 | -1/Access | Core integrity fell below 20% 7950 | -1/Access | Assembled emerged from beneath the floor 7951 | -1/Access | Assembled emerged from beneath the floor 7964 | -1/Access | Assembled emerged from beneath the floor 7967 | -1/Access | Lost 3 parts (1n2u) 7972 | -1/Access | Used Terrabomb 7977 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- crushing effect. 07971_ as-72232 destroyed. 07971_ K-01 Serf collects debris. 07971_ Triggered Gamma Bomb Trap. 07971_ A bubble of electromagnetic force engulfs the area. 07971_ K-01 Serf destroyed. 07971_ as-20848 destroyed. 07972_ Acquired 4 matter. 07972_ Slug penetrates K-01 Serf. 07972_ K-01 Serf destroyed. 07972_ Terrabomb activated. 07972_ as-26212 destroyed. 07973_ as-77042 destroyed. 07974_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07975_ as-20463 destroyed. 07975_ as-35824 destroyed. 07976_ W-44 Eye sends out distress signal. 07976_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? "????????????????????????? | | ???????????????? ?" """ ???????????????????? | | ???????????????? ; " #??????????????????? | | ??????????????? + ! ##?? ??????????????? | | ?????????????"; ! ; ;## ! ????????????? | | ????????????" ; ;;;;;;;;;;; # ????????????? | | ?????????? " ;; ;;;;;;;;;; ; ???????????? | | ???????? " ;p ; ; ; ; ???????????? | | ?????? ; ; Y ; ; ; ; ??????????? | | ??????""""""; ; p ; ; ; ; ??????????? | | #####""""""" ;;; ;;; ; ; k#??????????? | | ; ; ; ; ; #???????????? | | ; ; ; ;;;;; #???????????? | | ;;; ; ;; #???????????? | | + / ;; #???????????? | | """;;; H ; !@ ;; k #???????????? | | """; %%= ; !! ; #???????????? | | ! """; % ; ; +??????????? | | F"; ;; % ;; ; ##??????????? | | """; ;% ;;;;;;;;; ;;;;;;#??????????? | | "" " ; % ; ##??????????? | | ";;; ;;;;##???????????? | | + g ss su???????????? | | ###"""""""""";; s ;##???????????? | | ???? " ; ]] ;s#???????????? | | ????? " ;;; ]! ; ????????????? | | ?????"" " ; = w ;#????????????? | | ??????" " ; *%s = R ??????????????? | | ??????" " " s %! ???????????????? | | ??????" " " s ????????????????? | | ??????" " " = ?????????????????? | | ??????? " "" """ ??????????????????? | | ?????????" " " """"""""????????????????????? | | ???????????"""""""+""" "??????????????????????? | | ?????????????? " ?????????????????????????? | | ???????????????? ? "???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 47 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 30 Core Shielding 40 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 67 Target Analysis 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Phase Armor Terrabomb Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed WeightHeavyMicroactuators Manual? 0 Play Time 01:44:56 Cumulative 159.9 hours Start 2025.08.17 @ 09:49:44 End 2025.08.17 @ 11:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 72 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f8157a-066b-4651-9fec-b0ff56705af9