Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.02 @ 20:01:08 Player: Plexion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (4133) 4133 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 11506 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 110 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (10) --- Neutron Cannon Gauss Rifle CL-ANK's Mallet Chainsword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Medium Armor Plating System Purifier > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Experimental Melee Analysis Suite Nanoactuators Experimental Weapon Shielding AS-neutralizer No. 17b Improved EM Pulse Cannon 8R-AWN's Boregun 8R-AWN's Boregun Heavy Missile Launcher CL-ANK's Mallet Greatsword [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon CL-ANK's Mallet Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . 1 . . Utility 4 | . . . 2 . . . 1 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 167 | 7 1 9 21 . 26 9 27 14 6 5 5 1 29 4 3 Power 10 | 1 . 2 . . 2 . . 1 1 . . . 2 . 1 Engine 8 | 1 . 2 . . 1 . . . 1 . . . 2 . 1 Core 1 | . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 39 | 3 . 3 4 . 3 1 7 3 . 1 . . 11 2 1 Treads 11 | 1 . . 4 . 3 1 . . . . . . 2 . . Leg 15 | . . . . . . . 3 1 . 1 . . 9 . 1 Wheel 11 | 2 . 3 . . . . 4 2 . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . Utility 53 | 1 1 1 6 . 11 4 10 6 1 1 2 1 7 1 . Device 16 | . . 1 1 . 6 . 1 1 1 1 . 1 3 . . Storage 3 | 1 1 . . . . . . . . . . . 1 . . Processor 4 | . . . . . . . 1 1 . . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 29 | . . . 5 . 5 4 8 4 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 2 . 3 11 . 10 4 10 4 4 3 3 . 9 1 1 Energy Gun 7 | . . 1 5 . 1 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 2 . 1 Ballistic Gun 17 | 2 . 1 2 . 4 2 3 . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . . 1 4 . 2 . . 1 2 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 25 | . . . . . 3 2 7 3 2 2 2 . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 7 1 . 1 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . 6 . . Parts Lost 50 | . . 1 2 . 4 1 2 2 1 3 5 2 20 1 6 Power 5 | . . . . . 2 . . . . . . . 3 . . Propulsion 17 | . . . 1 . 1 . 1 . . 1 1 1 7 1 3 Utility 18 | . . . . . 1 . 1 2 1 1 3 1 5 . 3 Weapon 10 | . . 1 1 . . 1 . . . 1 1 . 5 . . Highest Loss Streak 7 | . . 1 1 . 2 1 1 1 1 3 4 2 7 1 3 Average Slot Usage (%) 90 | . 85 98 96 100 97 90 94 95 90 89 74 75 73 56 44 Engine 5 | . 14 14 11 11 6 . . . 2 7 7 7 5 . . Core 2 | . . . . . 2 11 9 . . . . . . . . Reactor 1 | . . . . . . . . 7 4 . . . . . . Treads 9 | . . . 13 22 22 22 . . . . . . 3 . . Leg 6 | . . . . . . . 3 22 15 15 11 7 21 6 5 Wheel 5 | . 28 28 7 . . . 21 3 7 7 7 3 . . . Device 9 | . . 12 13 11 10 4 8 9 13 14 10 2 6 6 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 Processor 6 | . . . . . . . 8 13 15 15 17 23 12 13 7 Protection 13 | . . . 16 22 21 19 15 13 7 7 5 7 . 5 1 Energy Gun 1 | . . 13 8 . . . . . . . . . . . . Ballistic Gun 7 | . 28 14 12 22 13 13 3 . . . . . 1 . . Slashing Weapon 8 | . . . . . 5 8 14 14 14 12 5 15 8 6 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 82 | 12 27 32 42 40 49 80 82 51 54 52 47 47 47 19 14 Greatest Support 90 | 20 20 20 43 43 43 55 60 80 28 28 28 28 90 35 15 Greatest Overweight (x) 10 | . 1 1 3 . 1 1 7 1 1 1 1 2 10 1 . Average Overweight (x) . | . . 1 . . . 1 1 . 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 11 10 10 Most Carried 15 | 5 7 11 15 15 15 15 15 15 15 15 15 9 10 10 9 Average Carried 13 | 2 6 8 13 15 14 14 14 14 14 14 11 9 9 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 Final Carried 15 | 5 7 9 15 15 15 15 15 15 15 15 9 9 10 7 5 Class Distribution -------------------- 68% | Mutant 25% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 3458 | 209 . 242 541 . 908 282 442 163 111 45 20 25 365 72 33 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4924 | 10 . 197 1019 . 606 231 789 755 264 203 143 59 615 . 33 Parts 329 | 4 . 12 83 . 66 14 42 43 15 7 4 6 32 . 1 Haulers Intercepted 6 | . . . 4 . . . 2 . . . . . . . . Recyclers Shooed 5 | . . . 2 . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 8 4 . 6 . . 1 Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 102 | . . 6 27 . 4 7 13 16 10 3 2 1 12 . 1 Melee 38 | . . . . . . 1 10 14 3 2 2 1 5 . . Guns 27 | . . 3 13 . 1 3 3 . . . . . 4 . . Cannons 2 | . . . . . . . . . . . . . 1 . 1 AOE 34 | . . 3 13 . 3 3 . 2 7 1 . . 2 . . Classes Destroyed 18 | 1 . 2 4 . 3 . 3 3 1 1 . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . Builder 4 | . . . 3 . . . . . . . . . 1 . . Tunneler 5 | 1 . 2 1 . . . . 1 . . . . . . . Hauler 6 | . . . 4 . . . 2 . . . . . . . . Recycler 2 | . . . . . . . 1 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 25 | . . 3 6 . . 4 . 5 5 . . . 2 . . Grunt 43 | . . 3 14 . . 2 8 7 1 3 . . 5 . . Brawler 2 | . . . . . . . 1 . . . . . 1 . . Duelist 6 | . . . 1 . . . 1 1 2 . . . 1 . . Sentry 11 | . . . 6 . . . 2 2 1 . . . . . . Hunter 6 | . . . . . . . 1 . . . . 1 3 . 1 Programmer 1 | . . . . . . . . 1 . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 . 4 7 . 3 6 3 6 5 2 2 1 4 . 1 Combat Bots Only 6 | . . 3 5 . 3 6 3 4 5 2 2 1 4 . 1 Max Kills in Single Turn 4 | 1 . 2 4 . 1 2 1 4 4 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . 1 2 . 1 4 1 . . 1 . . Melee 1 | . . . . . . 1 1 1 1 1 1 1 1 . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Damage Taken 9089 | . . 413 805 . 887 432 741 1170 239 346 411 238 2675 43 689 Core 1383 | . . 12 131 . 41 9 63 106 11 71 . 70 655 23 191 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 95 . . . 54 88 . . . . 63 . . . Volleys Fired 287 | 1 . 23 78 . 113 29 6 2 4 1 . . 18 . 12 Largest 2 | 2 . 2 2 . 2 2 2 1 1 1 . . 2 . 1 Hottest 106 | 40 . 70 106 . 68 60 56 39 39 39 . . 90 . 90 Shots Fired 421 | 2 . 44 141 . 133 48 11 2 4 1 . . 23 . 12 Gun 368 | 2 . 42 129 . 129 43 11 . . . . . 12 . . Cannon 19 | . . . . . . . . . . . . . 7 . 12 Launcher 34 | . . 2 12 . 4 5 . 2 4 1 . . 4 . . Special . | . . . . . . . . . . . . . . . . Kinetic 264 | 2 . 29 52 . 115 43 11 . . . . . 12 . . Thermal 109 | . . 13 77 . . . . . . . . . 7 . 12 Explosive 33 | . . 2 12 . 4 5 . 2 4 . . . 4 . . Electromagnetic 15 | . . . . . 14 . . . . 1 . . . . . Robot Hit Streak 11 | 1 . 7 11 . 9 7 7 6 9 . . . 11 . 3 Robot Miss Streak 7 | . . 5 4 . 7 2 4 . . . . . 1 . 2 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . Secondary Targets 5 | . . 2 2 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 448 | 1 . 29 93 . 102 45 41 41 9 10 9 6 53 3 6 Core Hits 244 | 1 . 14 62 . 41 20 28 23 19 5 4 2 23 . 2 Critical Kills 10 | . . 1 . . 3 2 . . . . 1 . 3 . . Critical Parts Destroyed 24 | . . . 1 . 11 9 . . . . 1 . 2 . . Critical Strikes 63 | . . 2 8 . 19 17 5 4 . . 2 . 6 . . Burn 8 | . . 1 7 . . . . . . . . . . . . Destroy 41 | . . 1 1 . 17 17 . . . . . . 5 . . Smash 2 | . . . . . . . . . . . 2 . . . . Sever 12 | . . . . . 2 . 5 4 . . . . 1 . . Melee Attacks 250 | . . . . . 33 16 48 50 8 16 20 6 49 3 1 Kinetic 3 | . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 247 | . . . . . 33 16 48 50 8 16 17 6 49 3 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 5 . . 3 1 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . 2 . 6 6 1 . . . 1 . . Damage Inflicted 15656 | 11 . 554 2495 . 3014 1285 1415 1679 883 672 639 334 2352 101 222 Guns 3522 | 11 . 353 1264 . 1029 497 231 . . . . . 137 . . Cannons 439 | . . . . . . . . . . . . . 217 . 222 Explosions 3651 | . . 201 1228 . 187 473 . 408 670 54 . . 430 . . Melee 8041 | . . . . . 1798 315 1184 1271 213 618 639 334 1568 101 . Ramming 3 | . . . 3 . . . . . . . . . . . . Kinetic 2897 | 11 . 278 498 . 1029 497 231 . . . 216 . 137 . . Thermal 1280 | . . 75 766 . . . . . . . . . 217 . 222 Explosive 3597 | . . 201 1228 . 187 473 . 408 670 . . . 430 . . Electromagnetic 54 | . . . . . . . . . . 54 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7825 | . . . . . 1798 315 1184 1271 213 618 423 334 1568 101 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 1 . . . 12 12 12 Average Corruption 6 | . . . . . . . 1 1 1 . . . 11 12 12 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Effects 55 | . . . . . . . . . 1 . . . 32 16 6 Message Errors 11 | . . . . . . . . . . . . . 6 4 1 Matter Fused 13 | . . . . . . . . . . . . . 7 6 . Heat Flow Errors 5 | . . . . . . . . . . . . . 4 1 . Energy Discharges 13 | . . . . . . . . . 1 . . . 7 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . 3 1 . Data Loss (major) 3 | . . . . . . . . . . . . . 1 1 1 Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1120 | . . 38 53 . 294 8 60 40 17 237 80 88 184 21 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 132 | . . 38 53 . 2 8 . . 15 . . . 16 . . Melee 988 | . . . . . 292 . 60 40 2 237 80 88 168 21 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 424 | . . . 39 . . 65 . 123 18 16 . . 163 . . Shots 12 | . . . 1 . . 4 . 2 1 1 . . 3 . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 236 | . . 72 147 . 236 . . . . 12 . . 193 102 . Average Temperature 63 | . . 24 64 . 78 . . . . 7 . . 67 51 . Received Heat Transfer 2426 | . . 219 252 . . 153 198 459 59 207 54 . 723 . 102 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 13 | . . 1 8 . . . . 4 . . . . . . . Heat Transferred 3223 | . . 296 2627 . . . . . . . . . 150 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 634 | 5 29 146 634 220 . 193 232 243 . . . . 239 . . Initial 220 | . 3 10 31 220 . . . 25 . . . . . . . Average 154 | . 20 83 385 220 . 133 67 100 . . . . 103 . . Maximum Alert Level 2 | . . . 2 1 . . 1 1 . . . . 1 . . Low Security (%) 74 | 100 100 100 25 . . 100 94 84 . . . . 85 . . Level 1 12 | . . . 7 100 . . 5 15 . . . . 14 . . Level 2 13 | . . . 67 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 5 . . . 3 2 . . . . 5 . . Investigation 3 | . 1 . . . . . 1 . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . Reinforcement 10 | . . . 5 . . . 2 1 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 10 | . . . 9 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . . 9 55 . 29 8 25 20 10 4 3 1 23 1 5 Peak Tracking Total 9 | . 1 3 9 . 9 8 5 4 5 3 3 1 6 1 4 Tactical Retreats 23 | . . . 1 . 12 . 3 . . 1 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 3 | . 1 . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 4 . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 20 | . . . . . 14 1 . 1 1 1 1 . 1 . . Max in Single Turn 2 | . . . . . 2 1 . 1 1 1 1 . 1 . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 31 | . 3 . 3 . 2 . 6 9 1 . 3 . 4 . . Terminals 14 | . 3 . 2 . . . 4 2 . . . . 3 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . . . 2 2 . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . 1 . . Total Hacks 91 | . 7 . 6 . 2 . 23 16 1 . 25 . 11 . . Successful 57 | . 5 . 1 . 2 . 16 5 1 . 25 . 2 . . Failed 33 | . 1 . 5 . . . 7 11 . . . . 9 . . Catastrophic 9 | . . . 2 . . . 2 3 . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 33 | . 7 . 6 . 1 . 10 4 . . . . 5 . . Terminals 33 | . 7 . 3 . . . 11 3 . . . . 9 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 3 . . . . 3 . . . . . . . Scanalyzers 18 | . . . . . . . 12 6 . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . 2 . . Terminal Hacks 35 | . 2 . . . 2 . 3 2 1 . 25 . . . . Record 7 | . . . . . 1 . . . . . 6 . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 10 1 . . . . . . . Insert Component 6 | . . . . . . . 5 1 . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 8 | . 3 . 1 . . . 3 . . . . . 1 . . Terminals 7 | . 3 . . . . . 3 . . . . . 1 . . Track 6 | . 3 . . . . . 3 . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 3 . . . 6 7 . . . . 3 . . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 4 . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 4 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . Highest-Rated Group 35 | . . 35 35 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 18 | . . 7 11 . . . . . . . . . . . . Total Damage 267 | . . 62 205 . . . . . . . . . . . . Kills 4 | . . 2 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 1 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 10878 | 60 122 448 1026 224 3020 550 859 1191 699 421 221 678 843 383 133 Spaces Moved 6058 | 44 125 371 485 141 1158 160 514 823 569 318 138 429 419 290 74 Core 3 | 1 . . . . . . . . . . . . 2 . . Treads 1780 | 3 . . 297 141 1158 160 14 . . . . . 7 . . Legs 1212 | . . . . . . . 75 421 . . . 98 410 134 74 Wheels 2907 | 40 125 371 188 . . . 425 402 569 318 138 331 . . . Hover 156 | . . . . . . . . . . . . . . 156 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 160 160 252 86 115 115 115 115 115 120 71 120 Average Speed 144 | 84 94 95 136 160 216 253 111 122 115 115 115 154 137 120 120 Slowest Speed 550 | 160 95 95 160 160 260 260 252 130 115 115 115 290 550 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 21 91 54 39 87 46 44 27 72 43 80 69 11 62 18 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . 2 2 . 1 . 2 . Spaces Dug 39 | . . 6 13 . . 9 3 4 . . . . 3 . 1 Terrain Destroyed 324 | . . 12 71 . 40 57 3 34 35 . . . 65 . 7 Melee 11 | . . . . . . . 3 4 . . . . 3 . 1 Projectile 42 | . . . . . 16 18 . . . . . . 2 . 6 AOE 266 | . . 12 71 . 21 37 . 30 35 . . . 60 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total 7462 | 61 129 421 726 140 1505 237 728 945 600 361 176 435 577 316 105 Wait 525 | 5 . 8 107 . 140 5 117 44 10 10 4 . 50 18 7 Move 6043 | 43 124 370 484 140 1157 159 513 822 568 317 137 428 418 289 74 Hop . | . . . . . . . . . . . . . . . . Pick Up 82 | 4 2 5 19 . 14 8 6 9 2 6 1 . 5 1 . Fast Attach 63 | 7 1 1 3 . 11 1 13 2 2 1 1 1 17 1 1 Attach 45 | . . 1 5 . 7 2 4 5 . 3 4 . 9 3 2 Detach 22 | 1 1 . . . 2 1 2 1 . 2 1 . 7 . 4 Swap 59 | . . 7 13 . 8 6 10 7 4 1 . . 3 . . Drop 104 | . 1 6 16 . 22 10 17 12 4 4 4 . 3 1 4 Fire 287 | 1 . 23 78 . 113 29 6 2 4 1 . . 18 . 12 Melee 227 | . . . . . 31 16 40 41 6 16 20 6 47 3 1 Ram 1 | . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Central database locked down 156 | -10/Materials | Discovered new exit (range 14) 183 | -10/Materials | Entered Mines 253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 304 | -10/Mines | Learned Materials trap positions 308 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 3) 376 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 434 | -10/Mines | Discovered new exit (range 7) 631 | -10/Mines | Entered Materials 631 | -9/Materials | Accompanied by 2 allies 631 | -9/Materials | Evolved 2 slots: Utility x2 632 | -9/Materials | Loaded intel: 13 trap records 639 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 870 | -9/Materials | Build established: Scavenger-Mutant 874 | -9/Materials | Discovered new exit (range 14) 1325 | -9/Materials | Discovered new exit (range 11) 1377 | -9/Materials | Build established: Mutant 1657 | -9/Materials | Entered Mines 1665 | -9/Mines | Learned Materials interactive machine intel 1875 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1875 | -9/Mines | Discovered new exit (range 5) 1881 | -9/Mines | Entered Exiles 1921 | -9/Exiles | Met 8R-AWN 1947 | -9/Exiles | Met EX-HEX 2024 | -9/Exiles | Met EX-DEC 2054 | -9/Exiles | Learned location of Zion (-6) 2158 | -9/Exiles | Met EX-BIN 2323 | -9/Exiles | Aligned with FarCom system 2325 | -9/Exiles | Given EX-Vault access code 2368 | -9/Exiles | Opened EX-Vault 2378 | -9/Exiles | Found Cloak of Protection 2434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3207 | -9/Exiles | Attacked by the Exiles 3373 | -9/Exiles | Found Prototype Ballistic Gun 3373 | -9/Exiles | Identified 8R-AWN's Boregun 3376 | -9/Exiles | Found 8R-AWN's Boregun 3394 | -9/Exiles | Discovered new exit (range 14) 3788 | -9/Exiles | Destroyed 8R-AWN 3870 | -9/Exiles | Found Prototype Protection 3870 | -9/Exiles | Identified 8R-AWN's Armor/EX 3883 | -9/Exiles | Found Prototype Device 3883 | -9/Exiles | Identified AS-neutralizer No. 17b 4051 | -9/Exiles | Destroyed EX-HEX 4105 | -9/Exiles | Destroyed EX-DEC 4129 | -9/Exiles | Destroyed EX-BIN 4446 | -9/Exiles | Build established: Scavenger-Mutant 4607 | -9/Exiles | Found Prototype Device 4607 | -9/Exiles | Identified System Purifier 4901 | -9/Exiles | Entered Mines 5031 | -8/Mines | CL-ANK came to Exiles' defense 5099 | -8/Mines | Destroyed CL-ANK 5104 | -8/Mines | Found Prototype Impact Weapon 5144 | -8/Mines | Found Prototype Processor 5338 | -8/Mines | Discovered new exit (range 15) 5451 | -8/Mines | Entered Materials 5451 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5452 | -8/Materials | Loaded intel: 18 interactive machine locations 6041 | -8/Materials | Identified Exp. Melee Analysis Suite 6255 | -8/Materials | Build established: Mutant 6294 | -8/Materials | Discovered new exit (range 4) 6296 | -8/Materials | Identified exit to Factory 6310 | -8/Materials | Entered Factory 6310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6450 | -7/Factory | Discovered new exit (range 5) 6474 | -7/Factory | Identified exit to Factory 6487 | -7/Factory | Identified exit to Lower Caves 7501 | -7/Factory | Entered Lower Caves 7778 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7889 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8191 | -7/Lower Caves | Discovered new exit (range 7) 8196 | -7/Lower Caves | Identified exit to Lower Caves 8200 | -7/Lower Caves | Entered another Lower Caves area 8253 | -7/Lower Caves | Encountered a Warlord checkpoint 8262 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8300 | -7/Lower Caves | Discovered exit to Factory (range 7) 8599 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8610 | -7/Lower Caves | Discovered new exit (range 10) 8619 | -7/Lower Caves | Identified exit to Data Miner 8621 | -7/Lower Caves | Entered Data Miner 8621 | -7/Data Miner | Discovered new exit (range 6) 8664 | -7/Data Miner | Met Data Miner 8686 | -7/Data Miner | Learned location of Section 7 (-2) 8686 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8702 | -7/Data Miner | Received God Mode back door access code from Data Miner 8724 | -7/Data Miner | Data Conduit disabled 8777 | -7/Data Miner | Identified CL-ANK's Mallet 8811 | -7/Data Miner | Lost 4 parts (3u1w) 8841 | -7/Data Miner | Identified exit to Proximity Caves 8842 | -7/Data Miner | Entered Proximity Caves 9499 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9520 | -6/Proximity Caves | Entered Factory 9520 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9605 | -6/Factory | System corruption reached 10% 9673 | -6/Factory | Lost 7 parts (1p1n3u2w) 9849 | -6/Factory | Spotted B-75 Beast 10115 | -6/Factory | Build established: Scavenger-Gladiator 10202 | -6/Factory | Core integrity fell below 50% 10218 | -6/Factory | Lost 5 parts (1p1n1u2w) 10341 | -6/Factory | Garrison activated, responded to threat 10344 | -6/Factory | Discovered new exit (range 15) 10362 | -6/Factory | Identified exit to Lower Caves 10363 | -6/Factory | Entered Lower Caves 10387 | -6/Lower Caves | Learned Factory security intel 10390 | -6/Lower Caves | Lost 4 parts (1p2n1u) 10608 | -6/Lower Caves | Spotted B-75 Beast 10660 | -6/Lower Caves | Identified exit to Lower Caves 10693 | -6/Lower Caves | Build established: Mutant 10746 | -6/Lower Caves | Entered another Lower Caves area 10760 | -6/Lower Caves | Core integrity fell below 20% 10780 | -6/Lower Caves | Discovered new exit (range 11) 10797 | -6/Lower Caves | Lost 3 parts (2n1u) 10806 | -6/Lower Caves | Encountered a Warlord checkpoint 10817 | -6/Lower Caves | Learned Factory trap positions 10838 | -6/Lower Caves | Spotted B-75 Beast 10879 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10786_ Acquired 33 matter. 10803_ YB=T45LHVNWYGI,6B|UG 10875_ Critical hit (Burn: +37). 10877_ Carbon-fiber Leg destroyed. 10877_ Dropped Lgt. Angular Momentum Engine. 10877_ Dropped Adv. Heat Sink. 10878_ Dropped Imp. Power Shielding. 10878_ Dropped Imp. EM Pulse Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? ##????????????????? | | ?????????????????????????? ###??????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #???? ?????????????? | | ????????????????????????## #???? # #???????????? | | ?????????????????????#### ##### #????????????? | | ????????????????????## ] #???????????????? | | ????????????????????# @! #??????? ?????# | | ????????????????????# ! ##??????? ### | | ????????????????????## ##??????? ## | | ????????#??????????### ####????? # | | ?????? # ????????## #??# < ### | | ?????? ?????## ;;;## ? # ## | | ?????? ????#; %= ;### ?? ?# # | | ????? #### ! ##?# ### ??#??# # # | | ????? g ## #??# #??# ?????# #? | | ????? g ###BB#??# #??# ####?## ## | | ???????# g ##?#BB;#?# ##?# ## ### | | ????????## ! #; ##??# b""# #?# ## | | ?????????# % ####"#### ### ## | | ?????????" ! ????## ### | | ?????????# ??????# !### ####### | | ??????????# ???????## % % ## #?????? | | ?????????????????????# #?????? | | ?????????????????????# #???### | | ?????????????????????# ## | | ?????????????????????## ### # | | ??????????????????????###?## ## | | ???????????????????????????## ## ##### | | ????????????????????????????# # #????? | | ????????????????????????????# # ##????? | | ????????????????????????????## ###### ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1225 Resistance: KI 30 Resistance: EX 90 Power Shielding 66 Weapon Shielding 90 Melee Speed Boost 30 Evasion (%) 55 Melee Accuracy 18 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Exp. Weapon Shielding | -8/Materials | Scanalyzed Biometal Medium Treads | -8/Materials | Scanalyzed Nanoactuators | -8/Materials | Scanalyzed Exp. Melee Analysis Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberUltimateCalibrator Manual? 0 Play Time 01:17:54 Cumulative 210.4 hours Start 2021.08.02 @ 18:39:52 End 2021.08.02 @ 20:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 187 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aab88f0d-e296-4b6e-98f4-a17e4f0a7e33