Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:04:55 Player: SPRING Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3252) 3252 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-102) -102 TOTAL SCORE: 6295 Bonus ------- High Alert Combat Kills 191 Friendly Fire -293 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Rocket Launcher Axe > --- INVENTORY (5) ---- Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Sensor Array Signal Interpreter Reaction Control System > --- WEAPON ----------- Assault Cannon Grenade Launcher Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Subdweller Power Source Airjet Cesium-ion Thruster Small Storage Unit Advanced Weight Redist. System Subdweller Optics Melee Analysis Suite ECM Suite Shock Rifle Heavy Particle Gun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Improved Datajack Makeshift Axe [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Scrap Shield Weapon Grenade Launcher Energy Gun Heavy Particle Gun Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 81 | 6 12 3 6 32 22 Power 11 | 1 3 . 1 4 2 Engine 9 | 1 3 . . 3 2 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 26 | 2 5 2 1 12 4 Treads 8 | 2 3 . . 2 1 Leg 16 | . 2 2 1 10 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 20 | 1 3 . 1 6 9 Device 6 | . 1 . 1 3 1 Storage 2 | 1 1 . . . . Processor 4 | . 1 . . 1 2 Hackware 1 | . . . . 1 . Protection 7 | . . . . 1 6 Artifact . | . . . . . . Weapon 24 | 2 1 1 3 10 7 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 . 2 5 . Ballistic Cannon 2 | . . . . 1 1 Launcher 9 | . . 1 1 4 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 37 | . 3 1 . 17 16 Power 6 | . 1 . . 3 2 Propulsion 16 | . 2 . . 8 6 Utility 8 | . . . . 3 5 Weapon 7 | . . 1 . 3 3 Highest Loss Streak 8 | . 1 1 . 8 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 96 98 99 83 54 Engine 9 | . 13 14 8 6 1 Core 2 | . . . 5 1 2 Treads 5 | . 24 . . 1 7 Leg 20 | . 3 28 28 26 2 Device 11 | . 7 14 14 9 4 Storage 12 | . 14 14 14 9 4 Processor 2 | . 3 . . 4 9 Protection 1 | . . . . 3 3 Ballistic Gun 11 | . 28 14 4 12 . Launcher 12 | . . 12 23 4 7 Naked Turns 59 | . . . . . 59 Heaviest Build 70 | 11 49 48 52 70 58 Greatest Support 63 | 40 40 20 20 45 63 Greatest Overweight (x) 17 | . 2 2 2 17 17 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 13 Most Carried 20 | 3 20 20 20 20 18 Average Carried 17 | 2 13 19 19 19 11 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 3 20 19 20 19 1 Class Distribution -------------------- 66% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2390 | 148 501 44 328 1162 207 Remotely . | . . . . . . Salvage Created 3467 | . 633 78 322 1708 726 Parts 208 | . 55 6 25 91 31 Haulers Intercepted 6 | . 1 . . 5 . Recyclers Shooed 6 | . 3 . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 66 | . 13 2 12 26 13 Melee 1 | . . . . . 1 Guns 32 | . 13 2 1 11 5 Cannons 1 | . . . . . 1 AOE 32 | . . . 11 15 6 Classes Destroyed 14 | . 7 . 2 4 1 Worker 1 | . . . . 1 . Builder 7 | . . . . 7 . Tunneler 3 | . 1 . . . 2 Hauler 6 | . 1 . . 5 . Recycler 9 | . 1 . . 6 2 Mechanic 1 | . . . . 1 . Operator 3 | . 2 . . 1 . Watcher 8 | . 3 . . 4 1 Swarmer 5 | . 5 . . . . Grunt 41 | . 8 2 . 20 11 Duelist 2 | . . . . . 2 Sentry 5 | . . . . 5 . Hunter 1 | . . . . 1 . Subdweller 12 | . . . 12 . . Guerrilla 1 | . . . 1 . . Best Kill Streak 10 | . 4 1 4 10 5 Combat Bots Only 4 | . 4 1 4 4 3 Max Kills in Single Turn 3 | . 2 1 2 3 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 527 | . 89 14 17 186 221 Missed 139 | . 24 2 7 52 54 Damage Taken 6646 | . 734 177 303 2330 3102 Core 1411 | . 144 . 37 527 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 217 | . . . . 217 . Core Remaining (%) 43 | 100 . . 27 4 . Volleys Fired 314 | . 71 13 20 131 79 Largest 3 | . 2 2 2 2 3 Hottest 104 | . 40 40 60 60 104 Shots Fired 496 | . 142 15 34 214 91 Gun 409 | . 142 15 12 183 57 Cannon 15 | . . . . . 15 Launcher 72 | . . . 22 31 19 Special . | . . . . . . Kinetic 367 | . 142 15 12 183 15 Thermal 49 | . . . . . 49 Explosive 72 | . . . 22 31 19 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 23 | . 11 9 23 10 11 Robot Miss Streak 10 | . 10 1 1 6 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 276 | . 74 12 20 119 51 Core Hits 229 | . 37 8 30 100 54 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . . 1 2 Burn 2 | . . . . . 2 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9077 | . 847 118 2097 3790 2225 Guns 3643 | . 847 113 142 1803 738 Cannons 191 | . . . . . 191 Explosions 5214 | . . . 1955 1981 1278 Melee . | . . . . . . Ramming 29 | . . 5 . 6 18 Kinetic 3096 | . 847 113 142 1803 191 Thermal 648 | . . . . . 648 Explosive 4984 | . . . 1955 1981 1048 Electromagnetic 320 | . . . . . 320 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . 10 18 6 Projectiles . | . . . . . . Explosions 34 | . . . 10 18 6 Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact 1 | . . . . 1 . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 385 | . . . 13 269 103 Shots 16 | . . . 1 11 4 Rammed 6 | . . . . 1 5 Targets Rammed 9 | . . 1 . 3 5 Kicked 3 | . . 1 . 2 . Crushed . | . . . . . . Highest Temperature 366 | . 18 9 . 55 366 Average Temperature 92 | . 6 7 . 12 182 Received Heat Transfer 3096 | . 279 105 57 1098 1557 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1443 | . . . . . 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 626 | . 172 86 . 591 626 Initial 268 | . . 31 . . 268 Average 145 | . 62 47 . 163 438 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 78 | 100 100 100 . 76 . Level 1 6 | . . . . 3 38 Level 2 15 | . . . . 19 61 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . 4 1 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 2 . . 3 . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . 1 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 28 2 23 43 25 Peak Tracking Total 7 | . 3 2 7 7 5 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 6 | . 3 . 1 . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 15 | . . . . 2 13 Max in Single Turn 7 | . . . . 1 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 12 | . 5 . . 7 . Terminals 8 | . 4 . . 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 13 . . 27 . Successful 22 | . 5 . . 17 . Failed 18 | . 8 . . 10 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 24 | . 12 . . 12 . Fabricators . | . . . . . . Repair Stations 14 | . . . . 14 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 . . 7 . Record 2 | . . . . 2 . Prototype ID Bank 3 | . 2 . . 1 . Emergency Access Points 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . 9 . Scan Component 5 | . . . . 5 . Repair 4 | . . . . 4 . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . 4 . Time 158 | . . . . 158 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 10468 | 139 2085 702 4546 2230 766 Spaces Moved 3926 | 83 838 257 1719 727 302 Core 157 | 4 . . . 17 136 Treads 1024 | 79 736 . . 70 139 Legs 2726 | . 102 257 1719 640 8 Wheels . | . . . . . . Hover 19 | . . . . . 19 Flight . | . . . . . . Fastest Speed 50 | 50 160 260 260 190 50 Average Speed 236 | 154 215 260 260 228 174 Slowest Speed 900 | 160 260 260 260 900 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 69 45 71 44 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 1 . . Spaces Dug 21 | . . . 21 . . Terrain Destroyed 339 | . . . 124 165 50 Melee . | . . . . . . Projectile . | . . . . . . AOE 339 | . . . 124 165 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4673 | 91 988 281 1766 1100 447 Wait 230 | . 37 . 2 161 30 Move 3921 | 82 837 256 1718 726 302 Hop . | . . . . . . Pick Up 66 | 3 22 3 9 26 3 Fast Attach 30 | 6 2 . . 13 9 Attach 37 | . 5 1 2 17 12 Detach 12 | . 3 . 1 4 4 Swap 14 | . 5 2 4 2 1 Drop 40 | . 6 5 10 17 2 Fire 314 | . 71 13 20 131 79 Melee . | . . . . . . Ram 6 | . . . . 1 5 Kick 3 | . . 1 . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1415 | -10/Materials | Build established: Scavenger-Mutant 1436 | -10/Materials | Discovered new exit (range 3) 1870 | -10/Materials | Core integrity fell below 50% 2129 | -10/Materials | Discovered new exit (range 16) 2176 | -10/Materials | Build established: Mutant 2225 | -10/Materials | Entered Mines 2358 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2556 | -10/Mines | Build established: Scavenger-Mutant 2896 | -10/Mines | Discovered new exit (range 9) 2927 | -10/Mines | Entered Subcaves 3177 | -10/Subcaves | Ambushed by swarm of Subdwellers 3181 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3239 | -10/Subcaves | Build established: Mutant 3992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4354 | -10/Subcaves | Learned Materials security intel 5920 | -10/Subcaves | Learned location of Zion (-7) 5920 | -10/Subcaves | Met a Zionite searching for "candidates" 6024 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6724 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7270 | -10/Subcaves | Discovered new exit (range 11) 7302 | -10/Subcaves | A Subdweller sparked back to life 7302 | -10/Subcaves | A Subdweller sparked back to life 7302 | -10/Subcaves | A Subdweller sparked back to life 7385 | -10/Subcaves | Learned Materials terminal intel 7473 | -10/Subcaves | Entered Materials 7473 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7475 | -8/Materials | Loaded intel: 12 terminal locations 7956 | -8/Materials | Build established: Scavenger-Mutant 8120 | -8/Materials | Repaired Broken Sub. Power Source 8650 | -8/Materials | Repaired Carbon-fiber Leg 8857 | -8/Materials | Lost 3 parts (3n) 8937 | -8/Materials | Repaired Barrage Gun 8977 | -8/Materials | Repaired Minigun 9110 | -8/Materials | Core integrity fell below 50% 9158 | -8/Materials | Lost 8 parts (1p4n1u2w) 9179 | -8/Materials | Core integrity fell below 20% 9415 | -8/Materials | Build established: Mutant 9589 | -8/Materials | Discovered new exit (range 15) 9703 | -8/Materials | Entered Factory 9703 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10081 | -7/Factory | Lost 7 parts (1p4n1u1w) 10103 | -7/Factory | First assault squad dispatched 10160 | -7/Factory | Released all parts (5) 10308 | -7/Factory | Core integrity fell below 50% 10427 | -7/Factory | Core integrity fell below 20% 10469 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 70 matter. Acquired Carbon-fiber Leg. Acquired Imp. Melee Analysis Suite. Acquired Axe. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Acquired Hrd. Medium Armor Plating. M-28 Smith repairs M-28 Smith. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). M-28 Smith repairs M-28 Smith. Acquired Imp. Deuterium Engine. R-06 Scavenger collects Aluminum Leg. Destroyed Tractor Beam. R-06 Scavenger destroyed. G-47 Trooper destroyed. M-28 Smith fits Backup Plating III on R-06 Scavenger. 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" | | ???????????????? # | | ??????????????? #? | | ???????????????? ## | | ????????????????############# | | ????????????????????????????# % # | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# !! | | ????????????????????????????# != | | ????????????????????????????# ! ! % | | ????????????????????????????###### # !] # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 53 Melee Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Oops Significant Disruption Challenges ------------ None Game ------ Seed GrapheneIntegratedSword Manual? 0 Play Time 01:17:39 Cumulative 10.2 hours Start 2024.04.02 @ 14:45:53 End 2024.04.02 @ 16:04:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52e1b0de-35a5-4c94-b8f6-9c258812d77a