Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 20:48:35 Player: UnifiBg Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1197) 1197 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 3682 Bonus ------- High Alert Combat Kills 15 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 51/300 Energy 275/280 System Corruption 0% Temperature Warning (353) Movement Core (550) Ox10 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Slug Cannon Precision Grenade Launcher > --- INVENTORY (10) --- Reinforced Ion Engine Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Riot Gun Heavy Riot Gun Gauss Rifle Phasing Sabre Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Missile Launcher Phasing Sabre > --- INVENTORY -------- Reinforced Ion Engine Hardened Light Armor Plating Riot Gun Heavy Riot Gun Shotgun Gauss Rifle Slug Cannon Bore Cannon Precision Grenade Launcher Self-destruct Interrupter [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 80 | 7 4 45 6 15 3 Power 16 | 1 . 11 3 1 . Engine 16 | 1 . 11 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 7 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 . 7 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 14 . 5 . Device 6 | . 1 4 . 1 . Storage 4 | 1 1 2 . . . Processor 1 | . . 1 . . . Hackware 1 | . . 1 . . . Protection 10 | . . 6 . 4 . Artifact . | . . . . . . Weapon 31 | 3 2 13 2 8 3 Energy Gun 1 | 1 . . . . . Energy Cannon 5 | . . 5 . . . Ballistic Gun 10 | 2 . 6 1 1 . Ballistic Cannon 4 | . . 1 . 1 2 Launcher 5 | . . . 1 3 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . Parts Lost 11 | . . 4 2 . 5 Power 1 | . . 1 . . . Propulsion 4 | . . 1 1 . 2 Utility 3 | . . 2 . . 1 Weapon 3 | . . . 1 . 2 Highest Loss Streak 5 | . . 2 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 96 98 98 99 97 Engine 11 | . 14 10 10 11 11 Wheel 22 | . 28 21 21 22 19 Device 3 | . 10 10 . . . Storage 11 | . 14 11 11 11 11 Processor 9 | . . 9 11 11 11 Hackware 7 | . . 1 11 11 11 Protection 9 | . . 9 11 11 11 Energy Gun 1 | . 14 1 . . . Energy Cannon 2 | . . 7 . . . Ballistic Gun 4 | . 11 7 11 1 . Ballistic Cannon 3 | . . 5 . 3 8 Launcher 4 | . . . 9 6 11 Slashing Weapon 5 | . . . . 10 1 Naked Turns . | . . . . . . Heaviest Build 39 | 12 19 33 29 38 39 Greatest Support 32 | 26 26 32 20 26 26 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 9 | 1 7 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1372 | 285 20 743 174 150 . Remotely . | . . . . . . Salvage Created 1602 | 96 . 1246 185 . 75 Parts 101 | 4 . 86 6 . 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 6 | 1 . 5 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 34 | . . 27 5 . 2 Guns 10 | . . 7 3 . . Cannons 20 | . . 20 . . . AOE 4 | . . . 2 . 2 Classes Destroyed 12 | 2 . 7 2 . 1 Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 3 | 1 . 2 . . . Watcher 4 | . . 4 . . . Swarmer 9 | . . 9 . . . Grunt 12 | . . 9 3 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . 9 . . . Z-Light 2 | . . . . . 2 Best Kill Streak 5 | 2 . 5 3 . 2 Combat Bots Only 4 | . . 4 3 . 2 Max Kills in Single Turn 2 | 1 . 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 190 | . 1 129 17 . 43 Missed 48 | . 1 30 3 . 14 Damage Taken 2326 | . . 1097 256 . 973 Core 406 | . . 135 32 . 239 Absorbed by Shields 192 | . . 192 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 131 | 5 1 98 12 . 15 Largest 2 | 2 1 2 2 . 2 Hottest 136 | 70 100 136 62 . 96 Shots Fired 244 | 10 1 193 19 . 21 Gun 127 | 10 . 105 12 . . Cannon 99 | . . 88 4 . 7 Launcher 17 | . . . 3 . 14 Special 1 | . 1 . . . . Kinetic 125 | 5 . 97 16 . 7 Thermal 102 | 5 1 96 . . . Explosive 17 | . . . 3 . 14 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 . 14 4 . 4 Robot Miss Streak 5 | 1 . 5 1 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | 8 . 124 12 . 7 Core Hits 72 | 3 . 47 10 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 5 . . . Burn 3 | . . 3 . . . Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks 14 | . . 2 . 12 . Impact 2 | . . 2 . . . Slashing 12 | . . . . 12 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3487 | 101 . 2053 372 . 961 Guns 1197 | 101 . 970 126 . . Cannons 1147 | . . 1083 64 . . Explosions 1143 | . . . 182 . 961 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1215 | 63 . 962 190 . . Thermal 1129 | 38 . 1091 . . . Explosive 1143 | . . . 182 . 961 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . 18 . . 33 Projectiles 18 | . . 18 . . . Explosions 33 | . . . . . 33 Melee . | . . . . . . Knockbacks 7 | . . 6 1 . . Impact . | . . . . . . Kinetic 6 | . . 5 1 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 358 | 27 20 270 50 . 358 Average Temperature 89 | 12 12 81 22 . 259 Received Heat Transfer 633 | . . 318 54 . 261 Effects 3 | . . 2 . . 1 Shutdowns 1 | . . . . . 1 Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 7 . . . Heat Transferred 2775 | 111 . 2664 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 441 | 10 61 441 262 . . Initial 130 | . 6 . 130 . . Average 174 | 5 35 198 226 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 60 | 100 100 58 22 . . Level 1 35 | . . 35 77 . . Level 2 3 | . . 5 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 10 | . 1 9 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 4 49 5 . 2 Peak Tracking Total 5 | . 2 5 3 . 3 Tactical Retreats 5 | . . 5 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 5 | . . 5 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 7 | . 2 4 . 1 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 6 7 . 2 . Successful 8 | . 2 4 . 2 . Failed 7 | . 4 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 18 | . 3 6 . 9 . Terminals 12 | . 6 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 . 2 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Botnet 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . . . 17 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 6788 | 84 430 2129 444 3443 258 Spaces Moved 5825 | 61 461 1453 428 3216 206 Core 4 | 4 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 5821 | 57 461 1453 428 3216 206 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 95 90 105 Average Speed 100 | 86 90 98 95 104 105 Slowest Speed 105 | 90 90 105 95 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 50 65 73 95 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . . 2 4 . Spaces Dug 3 | . 1 2 . . . Terrain Destroyed 97 | . 1 3 22 . 71 Melee 2 | . . 2 . . . Projectile 6 | . 1 1 . . 4 AOE 89 | . . . 22 . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 6476 | 78 472 1955 448 3299 224 Wait 328 | 3 . 305 . 20 . Move 5820 | 60 460 1452 427 3215 206 Hop . | . . . . . . Pick Up 34 | 3 5 14 1 11 . Fast Attach 35 | 6 2 19 1 7 . Attach 10 | . 1 4 3 . 2 Detach 6 | . 2 1 2 1 . Swap 35 | 1 1 22 2 8 1 Drop 60 | . . 38 . 22 . Fire 131 | 5 1 98 12 . 15 Melee 14 | . . 2 . 12 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x2 1515 | -9/Materials | Discovered new exit (range 9) 1526 | -9/Materials | Identified exit to Mines 2041 | -9/Materials | Discovered new exit (range 13) 2051 | -9/Materials | Identified exit to Materials 2632 | -9/Materials | Discovered exit to Mines (range 12) 2644 | -9/Materials | Entered Mines 2749 | -9/Mines | Discovered exit to Materials (range 9) 2756 | -9/Mines | Learned location of Storage (-7) 3020 | -9/Mines | Learned Materials interactive machine intel 3082 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3086 | -9/Mines | Identified exit to Zion 3088 | -9/Mines | Entered Zion 3376 | -7/Zion | Found CR-A16's Pointy Stick 3409 | -7/Zion | Learned location of Warlord (-5) 3634 | -7/Zion | Learned Factory emergency access door positions 3804 | -7/Zion | Met Imprinter 3826 | -7/Zion | Imprinted 3828 | -7/Zion | Declared Zion's savior 4718 | -7/Zion | Found Prototype Launcher 4718 | -7/Zion | Identified Gui. Missile Launcher 4805 | -7/Zion | Found Prototype Device 4805 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5440 | -7/Zion | Discovered new exit (range 16) 5456 | -7/Zion | Identified exit to Proximity Caves 5527 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5844 | -7/Zion | Opened final containment barrier to the Deep Caves 5860 | -7/Zion | Discovered new exit (range 5) 5862 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5867 | -7/Zion | Identified exit to Deep Caves 6531 | -7/Zion | Entered Deep Caves 6749 | -7/Deep Caves | Attacked by Z-Imprinter 6760 | -7/Deep Caves | Core integrity fell below 50% 6779 | -7/Deep Caves | Core integrity fell below 20% 6789 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 06752_ Com. Wheel destroyed. 06756_ The unstable cave ceiling collapses. 06756_ HV Slug penetrates Earth. 06759_ Destroyed Prototype Hover Unit. 06763_ The unstable cave ceiling collapses. 06765_ Destroyed Prototype Device. 06765_ Destroyed Prototype Hover Unit. 06765_ Wheel destroyed. 06768_ Bore Cannon destroyed. 06769_ The unstable cave ceiling collapses. 06769_ HK-5UI(z) destroyed. 06770_ The unstable cave ceiling collapses. 06776_ Destroyed Prototype Hover Unit. 06777_ The unstable cave ceiling collapses. 06783_ Destroyed Prototype Protection. 06784_ Power failure, Cld. Ion Engine shutdown. 06785_ Hvy. Missile Launcher destroyed. 06789_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ???????###??????????????????????????? | | ?????? ???### ##############???????????### | | ????? ## # ## ;;# ##?????????## # | | ????? #;;;; #????????## | | ????? @ #??????## | | ????? #?##### | | ????? ## | | ?????? | | ??????""""" | | ?????????"" # | | ?????????"" I | | ?????????"" | | ????????? ## | | ????????""" ### ###### | | ??????????" #??# #??### | | ??????????" ???# ### | | ??????????? ?????# | | ????????????? #?????## | | ??????????????? ?????## | | ?????????????????? ?????# | | ???????????????????? ?????# | | ???????????????????? ##????# ### # | | ????????????????????? #?????## ##?# # | | ????????????????????? ??????####??# # | | ??????????????????????? ????????????# # | | ????????????????????????? #????????????# # | | ???????????????????????????? #?????????????# # | | ?????????????????????????????? ??????????????# # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Defensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed ArcExplosiveScanner Manual? 0 Play Time 01:04:57 Cumulative 7.3 hours Start 2024.07.19 @ 21:43:51 End 2024.07.20 @ 20:48:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a11c6a10-d68f-4e5a-9f1d-9a223e26af3f