Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 20:57:04 Player: Ceorik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1566) 1566 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 6521 Bonus ------- Follower Combat Kills 510 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 96/100 System Corruption 48% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Long-range Tractor Beam Heavy Shock Bomb Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Companion Sword > --- INVENTORY -------- Combat Airjet Enhanced Optical Array Improved Light Armor Plating Long-range Tractor Beam DRS Beacon [Rating: 95] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Companion Sword Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 6 | . . . . . 6 . Weapon . | . . . . . . . Parts Attached 86 | 7 3 9 5 5 57 . Power 9 | 1 1 1 . 2 4 . Engine 7 | 1 1 1 . 2 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 28 | 2 1 3 1 . 21 . Treads 5 | 2 1 1 1 . . . Leg 3 | . . . . . 3 . Wheel 10 | . . 2 . . 8 . Hover 10 | . . . . . 10 . Flight . | . . . . . . . Utility 35 | 2 1 3 1 . 28 . Device 11 | 1 . . 1 . 9 . Storage 4 | 1 1 2 . . . . Processor 8 | . . . . . 8 . Hackware 4 | . . . . . 4 . Protection 8 | . . 1 . . 7 . Artifact . | . . . . . . . Weapon 14 | 2 . 2 3 3 4 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 1 1 1 . . Ballistic Cannon 3 | . . 1 1 1 . . Launcher . | . . . . . . . Special Weapon 3 | . . . 1 . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 5 | . . . . . 5 . System Corruption 39 | . . . . . 39 . Parts Lost 32 | . . 1 . . 24 7 Power 5 | . . . . . 5 . Propulsion 10 | . . . . . 8 2 Utility 14 | . . . . . 9 5 Weapon 3 | . . 1 . . 2 . Highest Loss Streak 13 | . . 1 . . 7 13 To Critical Strikes 1 | . . 1 . . . . Average Backups 15 | 1 9 20 23 23 6 2 Power 2 | . 2 3 4 2 . . Propulsion 2 | . 1 4 5 3 . . Utility 7 | . 3 9 10 12 3 1 Weapon 2 | . 1 3 3 4 1 1 Tool/Special . | . . . . . . . Unused Backups 38 | . . . 3 19 14 2 Power 9 | . . . 1 7 1 . Propulsion 6 | . . . . 5 1 . Utility 15 | . . . 2 4 8 1 Weapon 8 | . . . . 3 4 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 81 56 Engine 10 | . 14 14 14 14 3 . Core 1 | . . . . . 3 . Treads 4 | . 28 7 . . . . Wheel 16 | . . 20 27 28 4 . Hover 3 | . . . . . 12 17 Device 11 | . 14 3 13 14 10 3 Storage 10 | . 14 14 14 14 1 . Processor 5 | . . . . . 17 19 Hackware 1 | . . . . . 4 5 Protection 2 | . . 10 . . 4 3 Ballistic Gun 10 | . 28 16 14 7 . . Ballistic Cannon 7 | . . 11 13 14 . . Slashing Weapon 3 | . . . . 6 8 5 Peak Build Rating 95 | 7 9 13 17 28 95 68 Average Rating 32 | 5 8 12 15 21 72 50 On Entrance 20 | . 7 9 13 17 28 68 Avg Prop Armor Cover (%) 9 | . . 8 . . 9 12 Naked Turns . | . . . . . . . Heaviest Build 120 | 13 28 96 96 102 120 10 Greatest Support 58 | 40 40 40 20 20 58 11 Greatest Overweight (x) 6 | . . 5 4 5 6 1 Average Overweight (x) 2 | . . 3 4 4 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 5 Average Capacity 18 | 7 13 22 25 25 9 5 Most Carried 25 | 3 15 25 25 25 23 3 Average Carried 17 | 1 9 21 24 24 7 3 Final Capacity 25 | 8 15 25 25 25 5 5 Final Carried 25 | 3 15 25 25 25 3 3 Scrap Suit Usage (%) 5 | . . . . . 19 . Class Distribution -------------------- 52% | Scavenger-Mutant 24% | Mutant 14% | Derelict-Mutant 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Assassin | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Matter Collected 2831 | 207 259 398 221 444 1302 . Remotely . | . . . . . . . Salvage Created 2199 | 24 413 211 115 . 1412 24 Parts 136 | 7 25 12 7 . 82 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Combat Hostiles Destroyed 32 | . 7 5 3 . 16 1 Melee 17 | . . . . . 16 1 Guns 14 | . 7 5 2 . . . Cannons 1 | . . . 1 . . . Classes Destroyed 12 | 1 5 . 1 . 5 . Worker 12 | . 2 1 . . 9 . Builder 4 | . . . . . 4 . Tunneler 4 | 2 . 1 . . 1 . Hauler 1 | . 1 . . . . . Recycler 3 | . 1 . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 10 | . 3 1 . . 5 1 Grunt 8 | . 4 4 . . . . Sentry 3 | . . . . . 3 . Hunter 3 | . . . . . 3 . Programmer 5 | . . . . . 5 . Subdweller 3 | . . . 3 . . . Best Kill Streak 8 | 2 2 2 2 . 8 1 Combat Bots Only 6 | . 2 2 2 . 6 1 Max Kills in Single Turn 2 | 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Hostile Shots Fired 351 | . 23 43 10 . 229 46 Missed 92 | . 7 15 4 . 58 8 Hits 259 | . 16 28 6 . 171 38 Projectile 259 | . 16 28 6 . 171 38 AOE 4 | . . . . . 4 . Critical Strikes 9 | . . 2 . . 6 1 Actively Blocked 1 | . . . . . 1 . Part Disruptions 1 | . . . . . 1 . Damage Taken 5779 | . 183 428 118 . 4471 579 Core 1143 | . 40 58 37 . 732 276 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . . 99 9 Core Remaining (%) 73 | 100 . . . 46 . . Volleys Fired 100 | 8 35 35 22 . . . Largest 2 | 2 2 2 2 . . . Hottest 100 | 40 40 53 100 . . . Shots Fired 187 | 16 70 70 31 . . . Gun 142 | 16 70 47 9 . . . Cannon 44 | . . 23 21 . . . Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 186 | 16 70 70 30 . . . Thermal 1 | . . . 1 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 4 19 21 15 . . . Robot Miss Streak 5 | 1 5 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 208 | 11 54 46 15 . 80 2 Core Hits 90 | 5 24 16 6 . 38 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Melee Attacks 148 | . . . . . 139 9 Impact . | . . . . . . . Slashing 148 | . . . . . 139 9 Piercing . | . . . . . . . Sneak Attacks 28 | . . . . . 28 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 8 | . . . . . 7 1 Damage Inflicted 5614 | 107 454 562 254 . 4164 73 Guns 1066 | 107 454 383 122 . . . Cannons 311 | . . 179 132 . . . Explosions . | . . . . . . . Melee 4237 | . . . . . 4164 73 Ramming . | . . . . . . . Kinetic 1377 | 107 454 562 254 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 4237 | . . . . . 4164 73 Piercing . | . . . . . . . Highest Corruption 48 | . . . . . 48 48 Average Corruption 32 | . . . . . 32 48 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 115 | . . . . . 114 1 Message Errors 33 | . . . . . 33 . Matter Fused 32 | . . . . . 31 1 Heat Flow Errors 11 | . . . . . 11 . Energy Discharges 11 | . . . . . 11 . Parts Rejected 2 | . . . . . 2 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 11 | . . . . . 11 . Data Loss (major) 4 | . . . . . 4 . Alerts 1 | . . . . . 1 . Misdirections 8 | . . . . . 8 . Overload Shots . | . . . . . . . Overflow Damage 526 | . . 5 . . 521 . Projectiles 5 | . . 5 . . . . Explosions . | . . . . . . . Melee 521 | . . . . . 521 . Knockbacks 5 | . . 4 1 . . . Impact . | . . . . . . . Kinetic 4 | . . 3 1 . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 658 | . 18 57 . . 658 . Average Temperature 81 | . 8 20 . . 109 . Received Heat Transfer 726 | . 93 222 18 . 393 . Effects 14 | . . . . . 14 . Shutdowns 4 | . . . . . 4 . Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Maximum Alert Level 3 | . . . . . 3 . Low Security (%) 78 | 100 100 100 . . 59 . Level 1 8 | . . . . . 15 . Level 2 10 | . . . . . 19 . Level 3 2 | . . . . . 4 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 970 | 10 70 50 . . 970 . Initial . | . . . . . . . Average 115 | . 16 4 . . 203 . Influence Increases 1896 | 10 226 145 . . 1485 30 Destroy 0b10 Robot/C 880 | . 140 100 . . 620 20 Destroy 0b10 Robot/NC 125 | 10 20 10 . . 85 . Destroy Leader 194 | . 22 20 . . 142 10 Allied During Kill 168 | . . . . . 168 . Successful Hack 54 | . 29 . . . 25 . Disable Machine 120 | . . . . . 120 . Destroy Structure 130 | . . . . . 130 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 210 | . 15 15 . . 180 . Influence Decreases 1365 | 10 226 145 . . 562 422 Entered New Map 342 | . . . . . . 342 Time Decay 741 | 10 226 145 . . 350 10 Lost Part 202 | . . . . . 132 70 Lost Ally 80 | . . . . . 80 . Squads Dispatched 19 | . . . . . 19 . Investigation 5 | . . . . . 5 . Extermination 7 | . . . . . 7 . Reinforcement 5 | . . . . . 5 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Distress Signals 5 | . 1 . . . 4 . Communications Jammed 16 | . . . . . 16 . Distress Signals 5 | . . . . . 5 . Times Spotted 94 | . 17 8 3 . 62 4 Peak Tracking Total 7 | . 3 2 2 . 7 4 Tactical Retreats 8 | . 1 1 . . 6 . Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 1 1 . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Machines Disabled 8 | . . . . . 8 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Machines Accessed 25 | . 7 . . 3 15 . Terminals 14 | . 6 . . . 8 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 1 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 61 | . 21 . . 9 31 . Successful 34 | . 16 . . 9 9 . Failed 27 | . 5 . . . 22 . Catastrophic 8 | . . . . . 8 . Database Lockouts . | . . . . . . . Manual 33 | . 14 . . . 19 . Terminals 38 | . 19 . . . 19 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 2 . Recycling Units 8 | . 2 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 18 | . 8 . . 9 1 . Record 8 | . . . . 8 . . Robot Analysis 3 | . 3 . . . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 7 . . . 5 . Terminals 9 | . 7 . . . 2 . Assimilate 1 | . 1 . . . . . Botnet 7 | . 5 . . . 2 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Fedlink 1 | . . . . . 1 . Scrapoids 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 . . . 11 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Total Allies 10 | . . . . . 10 . Largest Group 5 | . . . . . 5 . Highest-Rated Group 238 | . . . . . 238 . Highest-Rated Ally 50 | . . . . . 50 . Initial UFD Resources 41 | . . . . . 37 41 Total Orders . | . . . . . . . Ally Attacks 87 | . . . . . 87 . Total Damage 2482 | . . . . . 2482 . Kills 16 | . . . . . 16 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Active Infowar (turns) 7860 | 25 1034 234 2115 1748 2679 25 Optics 73 | . . . . . 48 25 Sensors 1945 | . . . . . 1945 . Terrain 3871 | . . . 2115 1748 8 . Seismic 1293 | 25 1034 234 . . . . Decoding 2696 | . . . . . 2678 18 Jamming 324 | . . . . . 324 . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 8 | . . 1 2 5 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 48 | . . . . . 48 . Garrisons 3 | . . . . . 3 . Patrols 18 | . . . . . 18 . Investigations 3 | . . . . . 3 . Reinforcements 3 | . . . . . 3 . Guards 21 | . . . . . 21 . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Turns Passed 8903 | 119 1034 1081 2217 1748 2679 25 Spaces Moved 6194 | 57 567 641 1183 1193 2545 8 Core 7 | 6 . . . . . 1 Treads 709 | 51 567 91 . . . . Legs 22 | . . . . . 22 . Wheels 3904 | . . 550 1183 1193 978 . Hover 1552 | . . . . . 1545 7 Flight . | . . . . . . . Fastest Speed 40 | 50 160 140 140 140 40 60 Average Speed 117 | 148 160 144 140 142 79 65 Slowest Speed 270 | 160 160 160 140 155 270 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 78 98 45 83 59 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 12 | . . 1 6 5 . . Spaces Dug 25 | . . . . . 25 . Terrain Destroyed 25 | . . . . . 25 . Melee 25 | . . . . . 25 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Total 7437 | 75 637 729 1713 1251 3015 17 Wait 767 | 1 19 27 478 10 231 1 Move 6188 | 56 566 640 1182 1192 2544 8 Hop . | . . . . . . . Pick Up 72 | 3 11 12 9 18 19 . Fast Attach 50 | 7 1 1 . 3 38 . Attach 15 | . . . . . 15 . Detach 1 | . . . . . 1 . Swap 33 | . 3 8 11 3 8 . Drop 75 | . 2 6 11 25 31 . Fire 100 | 8 35 35 22 . . . Melee 136 | . . . . . 128 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Discovered new exit (range 8) 1154 | -10/Materials | Entered Mines 1321 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1556 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1559 | -10/Mines | Found Prototype Device 1633 | -10/Mines | Build established: Scavenger-Mutant 1919 | -10/Mines | Found a hidden stash of uninstalled traps 1938 | -10/Mines | Discovered new exit (range 15) 2209 | -10/Mines | Discovered new exit (range 11) 2210 | -10/Mines | Learned location of Zion (-7) 2228 | -10/Mines | Discovered new exit (range 6) 2235 | -10/Mines | Entered Subcaves 2236 | -10/Subcaves | Approached by a straggling Scientist 2360 | -10/Subcaves | Learned location of Storage (-7) 2501 | -10/Subcaves | Core integrity fell below 50% 2549 | -10/Subcaves | Learned location of 1 exit from Materials 2642 | -10/Subcaves | Discovered new exit (range 16) 3657 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4129 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 4452 | -10/Subcaves | Entered Scraptown 4553 | -7/Scraptown | Visited UFD Registry 4553 | -7/Scraptown | Registered with UFD as "Protomod" 4574 | -7/Scraptown | Visited Cyclists 4640 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4643 | -7/Scraptown | Learned location of Testing (-2) 4646 | -7/Scraptown | Learned Research security intel 4647 | -7/Scraptown | Learned location of Armory (-4) 4648 | -7/Scraptown | Learned Factory terminal intel 4814 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5087 | -7/Scraptown | Visited Comm Corps 5160 | -7/Scraptown | Visited Supply Room 5194 | -7/Scraptown | Visited CPS Storage 5224 | -7/Scraptown | Visited The Evicted 5245 | -7/Scraptown | Build established: Derelict-Mutant 5280 | -7/Scraptown | Visited Junk Repository 5335 | -7/Scraptown | Entered Cyclist Reading Room 5422 | -7/Scraptown | Visited Sword Containment 5437 | -7/Scraptown | Found Prototype Slashing Weapon 5437 | -7/Scraptown | Identified Companion Sword 5476 | -7/Scraptown | Visited LU-1G1's Boring Crew 5553 | -7/Scraptown | Visited Abandonware Association 5582 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5582 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5621 | -7/Scraptown | Visited Junk Repository 5656 | -7/Scraptown | Visited Derelict Rescue Squad 5665 | -7/Scraptown | Found DRS Beacon 5701 | -7/Scraptown | Visited Infowarlord's Domain 5701 | -7/Scraptown | Identified Exp. Sensor Array 5733 | -7/Scraptown | Visited Supply Room 5747 | -7/Scraptown | Build established: Mutant 5822 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5836 | -7/Scraptown | Found DCF Scrap (28 items) 5893 | -7/Scraptown | Visited Curators Association 5941 | -7/Scraptown | Visited Scrap Suit Storage 5951 | -7/Scraptown | Found Scrap Suit 6194 | -7/Scraptown | Discovered new exit (range 3) 6200 | -7/Scraptown | Entered Factory 6200 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 6201 | -5/Factory | Loaded intel: 26 terminal locations 6532 | -5/Factory | Build established: Derelict-Mutant 6561 | -5/Factory | Lost 7 parts (2p3n2u) 7009 | -5/Factory | Cargo convoy interrupted 7020 | -5/Factory | System corruption reached 10% 7035 | -5/Factory | Lost 6 parts (3n2u1w) 7246 | -5/Factory | Scrapoid reinforcements arrived 7421 | -5/Factory | Found Corrupted Scrap Suit 7422 | -5/Factory | System corruption reached 30% 7449 | -5/Factory | Lost 3 allies 7472 | -5/Factory | Found Scrap Suit 7555 | -5/Factory | Core integrity fell below 50% 7655 | -5/Factory | Loaded intel: 8 recycling unit locations 7723 | -5/Factory | Build established: Scavenger-Scrapper 8129 | -5/Factory | Build established: Scavenger-Mutant 8620 | -5/Factory | Scrapoids reinforcements arrived? 8832 | -5/Factory | Discovered new exit (range 19) 8867 | -5/Factory | Lost 3 allies 8878 | -5/Factory | Identified exit to Upper Caves 8879 | -5/Factory | Entered Upper Caves 8891 | -5/Upper Caves | Core integrity fell below 20% 8904 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08863_ Slug penetrates Wall. 08872_ System corrupted: Matter fused (-9). 08872_ Penetrated by Slug. 08878_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 08880_ C-30 ARC bursts open, deploying its payload. 08880_ S-27 Virus unfolds itself. 08880_ Imp. Propulsion Shielding destroyed. 08887_ Companion Sword surprise attacks S-27 Virus. 08888_ Imp. Light Armor Plating destroyed. 08889_ Antigrav System destroyed. 08890_ System corrupted: Matter fused (-9). 08890_ Adv. Sensor Array destroyed. 08891_ Antigrav System destroyed. 08897_ 0b10 Decoder Chip [Skirmisher] destroyed. 08897_ Imp. Target Analyzer destroyed. 08901_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????# ???????????????????????????????? | | ?????????? ??# #??????????????????????????????? | | ?????????? ?# #?????????????????????????????? | | ?????????? + ?????????????????????????????? | | ???????????? ????????????????????????????? | | ????????????? ????????????????????????????? | | ??????????????# #????????????#??????????????? | | ??????????????# ###???????? ##?????????????? | | ??????????????? ??????? #?????????????? | | ????????????????? ?????? #??????????????? | | ??????????????????? ???### ????????????????? | | ????????????????????# ### ?????????????????? | | ?????????????????????# ??????????????????? | | ??????????????????????# ss#???????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????##= ##????????????????????? | | ????????????????????????#@[#?????????????????????? | | ????????????????????????#*s#??? #????????????????? | | ???????????????????????## ## #????????????????? | | ???????????????????????# %#????????????????? | | ???????????????????????# #????????????????? | | ??????????????????????# ##????????????????? | | ??????????????????????# ## ##?????????????????? | | ??????????????????????###??####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 9 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Low-level Research Challenges ------------ None Game ------ Seed BlinkSapperSplitter Manual? 0 Play Time 00:53:39 Cumulative 183.6 hours Start 2026.05.18 @ 20:01:38 End 2026.05.18 @ 20:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1fc3168-219b-41d4-95e8-2fcd950f9bce