Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.30 @ 21:51:33 Player: BillyNate Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (20) 100 Value Destroyed (475) 475 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8915 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (10) ----- Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Phase Shifter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Biometal Heavy Treads Improved Carbon-fiber Leg Armored Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Makeshift System Shield Makeshift System Shield Makeshift System Shield Improved System Guard > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Myomer Leg Biometal Leg Long-range Sensor Array Phase Shifter [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Armored Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Makeshift System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Core Shielding Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Slots Evolved 19 | . 1 2 . 2 . 2 2 . . . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . 1 . 2 . 2 2 . . . . 1 . . . 1 . 2 Utility 8 | . 1 1 . . . . . . . . . 1 . . 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 92 | 7 7 5 1 6 5 4 2 . 15 4 2 13 . . 2 3 7 9 Power 1 | 1 . . . . . . . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 47 | 2 . 3 . 6 1 3 1 . 9 2 2 9 . . . 1 3 5 Treads 9 | . . . . 4 1 . . . . . 2 1 . . . . 1 . Leg 28 | 2 . 3 . . . 2 1 . 7 . . 5 . . . 1 2 5 Wheel 9 | . . . . 2 . 1 . . 1 2 . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . Utility 25 | 2 3 1 . . 1 1 1 . 5 1 . 4 . . 2 2 1 1 Device 9 | . 1 . . . . . 1 . 2 . . 3 . . . 1 . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 6 | . 1 1 . . . . . . 2 . . . . . . 1 1 . Hackware 4 | . . . . . . . . . . 1 . 1 . . 2 . . . Protection 5 | 1 1 . . . 1 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 4 1 1 . 3 . . . 1 1 . . . . . . 3 3 Energy Gun 4 | 1 1 1 . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 . 2 . . . 1 1 . . . . . . 3 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . . . 1 . Parts Lost 32 | . . 1 . . 1 8 . 2 . . . . . . . . 1 19 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 21 | . . . . . 1 6 . 2 . . . . . . . . . 12 Utility 9 | . . . . . . 2 . . . . . . . . . . 1 6 Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . . 1 . . 1 5 . 2 . . . . . . . . 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 75 56 71 72 78 65 40 29 64 78 81 77 83 83 85 83 75 64 Treads 10 | . . . . 26 35 23 . . . . 4 16 16 16 15 13 14 8 Leg 21 | . 17 15 30 2 . 9 15 10 35 37 32 19 22 22 20 19 20 25 Wheel 7 | . . . . 9 5 5 . . 2 14 18 13 16 16 15 13 7 1 Device 3 | . . . . . . . 5 3 3 6 6 4 5 5 5 4 4 3 Processor 11 | . 3 11 20 16 16 13 6 6 11 12 12 11 11 11 10 13 12 10 Hackware 6 | . . . . . . . . . . 2 6 11 11 11 20 18 14 10 Protection 3 | . 12 10 10 8 14 6 6 6 5 3 . . . . . . . . Energy Gun 1 | . 11 3 1 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 11 10 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 8 8 4 7 6 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 21 | 21 21 3 3 3 9 3 5 5 4 2 1 1 1 1 1 1 4 4 Greatest Support 58 | 20 20 10 3 28 3 3 3 3 3 3 28 28 3 3 3 3 28 58 Greatest Overweight (x) 2 | 1 2 . . . 2 . 1 1 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 5 5 5 5 3 3 4 5 5 5 5 4 4 5 5 5 5 Average Carried 4 | 4 6 3 5 4 3 2 . 3 2 4 4 4 4 4 3 4 4 4 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 2 5 5 5 3 1 3 4 4 5 5 5 4 4 5 5 5 2 Class Distribution -------------------- 47% | Hacker-Mutant 40% | Hacker-Scout 12% | Wizard-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Matter Collected 1073 | 257 93 62 10 60 24 25 10 18 114 80 17 52 110 . 20 20 10 91 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 600 | . 192 196 26 61 . . . . 31 . . . . . . . . 94 Parts 43 | . 14 10 3 4 . . . . 3 . . . . . . . . 9 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 11 | . 4 5 . 1 . . . . . . . . . . . . . 1 Melee 2 | . . . . 1 . . . . . . . . . . . . . 1 Guns 6 | . 4 2 . . . . . . . . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 4 2 . 2 . . . . 1 . . . . . . . . 1 Worker 2 | . . 1 1 . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . . . . 1 Swarmer 5 | . 2 3 . . . . . . . . . . . . . . . . Grunt 4 | . 2 2 . . . . . . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 6 1 1 . . . . 1 . . . . . . . . 1 Combat Bots Only 4 | . 4 2 . 1 . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . . . 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Damage Taken 8384 | . 56 111 . 133 434 903 154 59 321 202 . . . . . 743 908 4360 Core 2147 | . 17 25 . 16 58 161 46 30 30 33 . . . . . 111 17 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 66 | . 4 5 . 3 10 25 6 7 4 2 . . . . . . . . Regen/Repaired (Parts) 405 | . . . . . . . . . . . . 405 . . . . . . Core Remaining (%) 92 | 100 93 . 93 . 86 77 . . . . 83 . . 100 100 91 98 . Volleys Fired 43 | . 18 22 . . 3 . . . . . . . . . . . . . Largest 2 | . 2 2 . . 1 . . . . . . . . . . . . . Hottest 120 | . 100 120 . . 65 . . . . . . . . . . . . . Shots Fired 71 | . 34 34 . . 3 . . . . . . . . . . . . . Gun 61 | . 32 26 . . 3 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 10 | . 2 8 . . . . . . . . . . . . . . . . Kinetic 33 | . 16 17 . . . . . . . . . . . . . . . . Thermal 38 | . 18 17 . . 3 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 14 22 . . 5 . . . . . . . . . . . . . Robot Miss Streak 2 | . 1 2 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 73 | . 27 28 1 5 3 2 . . 1 . . . . . . . . 6 Core Hits 33 | . 11 12 1 3 . . . . 2 . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 50 | . . . 1 8 8 10 . . 1 . . . . . . . 6 16 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . 1 8 8 10 . . 1 . . . . . . . 6 16 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1390 | . 277 373 52 129 97 112 5 . 47 . . . . . . 27 11 260 Guns 550 | . 270 205 . . 75 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 545 | . . . 52 129 . 81 . . 32 . . . . . . . . 251 Ramming 127 | . 7 . . . 22 31 5 . 15 . . . . . . 27 11 9 Kinetic 234 | . 117 117 . . . . . . . . . . . . . . . . Thermal 484 | . 153 256 . . 75 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 545 | . . . 52 129 . 81 . . 32 . . . . . . . . 251 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . 4 4 2 2 . . . 1 . . 15 Average Corruption 2 | . . . . . . 1 . 4 2 2 2 . . . 1 . . 9 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . 2 . 2 5 5 2 . . . 1 . . . Message Errors 3 | . . . . . . . . . 2 1 . . . . . . . . Matter Fused 6 | . . . . . . . . . 2 2 2 . . . . . . . Heat Flow Errors 4 | . . . . . . 1 . . 1 1 . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 41 | . . 16 . . . 25 . . . . . . . . . . . . Projectiles 16 | . . 16 . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 25 | . . . . . . 25 . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 3 . . . 11 14 2 . 7 . . . . . . 12 5 77 Shots 1 | . . . . . . . . . . . . . . . . . . 1 Rammed 27 | . 2 . . . 3 6 1 . 2 . . . . . . 8 1 4 Targets Rammed 27 | . 2 . . . 3 6 1 . 2 . . . . . . 8 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 200 | . 20 32 . . 42 137 . . 191 200 . . . . 194 . 5 . Average Temperature 29 | . 9 9 . . 24 69 . . 98 107 . . . . 172 . 5 . Received Heat Transfer 1533 | . 15 69 . 135 234 207 78 . 75 117 . . . . . 126 216 261 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1011 | . 350 550 . . 111 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Peak Influence 312 | . 142 200 60 97 236 293 165 69 138 . . 62 . . 16 125 312 298 Initial 111 | . . 42 55 16 29 9 105 39 15 . . 50 . . 1 5 52 111 Average 73 | . 39 122 58 50 65 99 133 41 61 . . 44 . . 14 35 114 131 Maximum Alert Level 1 | . . 1 . . 1 1 . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 96 100 100 94 92 100 100 100 . . 100 . . 100 100 81 89 Level 1 4 | . . 3 . . 5 7 . . . . . . . . . . 18 10 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 1 5 2 . . 2 . . 1 . . . 1 3 2 Investigation 2 | . . . . . 2 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . . . . . 1 Reinforcement 13 | . . . . 1 3 2 . . 2 . . . . . . 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Distress Signals 7 | . . . . . 1 1 . . . . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 6 6 . 7 20 33 3 5 15 15 . 1 . . . 12 26 23 Peak Tracking Total 16 | . 4 3 . 6 14 13 2 5 6 5 . 2 . . 1 7 16 12 Tactical Retreats 35 | . . 1 . . 4 6 1 1 3 6 . . . . . 4 4 5 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Traps Triggered 10 | . . . . . 2 2 1 . 1 . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Machines Disabled 3 | . . . . . 2 . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Machines Accessed 26 | . 2 . . . 3 3 . . 5 1 1 2 . 1 3 . 3 2 Terminals 17 | . 2 . . . 3 2 . . 4 . . 1 . . 3 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Total Hacks 94 | . 10 . . . 9 5 . . 10 1 1 22 . 1 16 . 15 4 Successful 68 | . 8 . . . 4 3 . . 4 1 1 20 . 1 15 . 9 2 Failed 26 | . 2 . . . 5 2 . . 6 . . 2 . . 1 . 6 2 Catastrophic 1 | . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 8 . . . 3 . . . 1 . . 6 . . 10 . 4 . Terminals 62 | . 10 . . . 9 3 . . 9 . . 5 . . 16 . 10 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . 2 . . . . . 17 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . 5 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 31 | . 5 . . . 4 2 . . 3 1 1 1 . 1 8 . 5 . Prototype ID Bank 4 | . 1 . . . . . . . 1 . . . . . 2 . . . Open Door 4 | . . . . . 1 . . . . 1 1 . . 1 . . . . Open DSF 2 | . . . . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . 2 . . . . . . . . . . 1 . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 2 . Unreport Threat 5 | . . . . . 3 . . . 1 . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . . 1 . . . . . 16 . . . . . . Scan Component 9 | . . . . . . 1 . . . . . 8 . . . . . . Repair 8 | . . . . . . . . . . . . 8 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 4 1 Insert Component 2 | . . . . . . . . . . . . . . . . . 1 1 Analyze 3 | . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 3 . . . . . . . . . . 3 . . 7 . . . Terminals 13 | . 3 . . . . . . . . . . 3 . . 7 . . . Track 4 | . 1 . . . . . . . . . . 1 . . 2 . . . Assimilate 5 | . 2 . . . . . . . . . . 1 . . 2 . . . Botnet 4 | . . . . . . . . . . . . 1 . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 3 2 . . 4 . . 1 . . 2 . 3 1 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . . . . . . 8 . . . . . . Time 316 | . . . . . . . . . . . . 316 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Total Allies 4 | . . . 3 . . . . 1 . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . 1 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . 16 16 . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 3 . . . 10 . . . . . . . . . . Total Damage 252 | . . . . 45 . . . 207 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Turns Passed 4342 | 93 389 139 122 103 191 228 112 62 405 236 104 543 339 141 139 151 349 496 Spaces Moved 5760 | 59 225 91 184 118 253 372 83 85 693 448 169 158 672 281 231 275 591 772 Core 5471 | 2 90 90 184 117 253 372 83 85 693 448 156 82 672 281 231 275 590 767 Treads 89 | . . . . 1 . . . . . . 13 75 . . . . . . Legs 200 | 57 135 1 . . . . . . . . . 1 . . . . 1 5 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 57 | 124 134 50 50 50 59 50 90 71 50 50 58 102 50 50 50 50 51 50 Slowest Speed 190 | 190 190 120 50 160 150 50 100 100 100 50 160 160 50 50 50 50 110 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 24 14 51 20 55 17 2 88 22 77 22 4 62 41 7 12 24 21 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 1 1 . . 2 . . . . Spaces Dug 12 | . 2 . . . 4 1 . . . . . . . . . . 5 . Terrain Destroyed 13 | . 2 1 . . 4 1 . . . . . . . . . . 5 . Melee 10 | . . . . . 4 1 . . . . . . . . . . 5 . Projectile 3 | . 2 1 . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Upp Upp Fac Res Res Acc Total 6617 | 79 281 135 211 144 277 393 120 85 743 461 174 535 674 280 254 288 630 853 Wait 524 | . 11 12 25 7 . . 30 . . . . 358 . . 17 . 15 49 Move 5743 | 58 224 90 183 117 252 371 83 84 692 447 168 157 671 280 230 274 590 772 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 71 | 14 5 6 . 3 1 2 4 1 14 5 1 6 . . 4 2 2 1 Fast Attach 16 | . . 2 . 2 . . . . . 1 2 4 . . . . 2 3 Attach 67 | 7 6 3 . 3 5 4 2 . 13 3 . 6 . . 2 3 4 6 Detach 13 | . 2 . . . 3 . . . 1 1 . . . . . 1 3 2 Swap 9 | . 1 . 1 1 . . . . 2 . . 3 . . . . 1 . Drop 37 | . 12 . 1 3 2 . . . 3 4 3 1 1 . 1 . 6 . Fire 43 | . 18 22 . . 3 . . . . . . . . . . . . . Melee 50 | . . . 1 8 8 10 . . 1 . . . . . . . 6 16 Ram 27 | . 2 . . . 3 6 1 . 2 . . . . . . 8 1 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 479 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Discovered exit to Materials (range 8) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Identified exit to Mines 604 | -9/Materials | Discovered exit to Mines (range 8) 622 | -9/Materials | Entered Mines 668 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 709 | -9/Mines | Identified exit to Materials 709 | -9/Mines | Discovered exit to Materials (range 9) 744 | -9/Mines | Entered Materials 744 | -8/Materials | Accompanied by 3 allies 744 | -8/Materials | Evolved 2 slots: Propulsion x2 825 | -8/Materials | Identified exit to Storage 825 | -8/Materials | Discovered exit to Storage (range 13) 847 | -8/Materials | Entered Storage 1031 | -8/Storage | Identified exit to Factory 1031 | -8/Storage | Discovered exit to Factory (range 16) 1038 | -8/Storage | Entered Factory 1038 | -7/Factory | Evolved 2 slots: Propulsion x2 1212 | -7/Factory | Lost 3 parts (3n) 1261 | -7/Factory | Identified exit to Factory 1261 | -7/Factory | Discovered exit to Factory (range 14) 1266 | -7/Factory | Entered another Factory area 1266 | -6/Factory | Evolved 2 slots: Propulsion x2 1280 | -6/Factory | Lost 5 parts (3n2u) 1378 | -6/Factory | Sucked down chute 1378 | -6/Factory | Entered Waste 1379 | -6/Waste | Met a frightened Derelict 1384 | -6/Waste | Spotted C-40 Crusher 1393 | -6/Waste | EMP discharged 1398 | -6/Waste | Spotted C-40 Crusher 1404 | -6/Waste | Spotted C-40 Crusher 1412 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1415 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1417 | -6/Waste | Spotted C-40 Crusher 1418 | -6/Waste | Spotted C-40 Crusher 1422 | -6/Waste | Spotted C-40 Crusher 1435 | -6/Waste | Identified exit to Factory 1435 | -6/Waste | Discovered exit to Factory (range 10) 1440 | -6/Waste | Entered Factory 1838 | -6/Factory | Identified exit to Lower Caves 1838 | -6/Factory | Discovered exit to Lower Caves (range 12) 1845 | -6/Factory | Entered Lower Caves 1848 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1883 | -6/Lower Caves | Learned Factory interactive machine intel 1896 | -6/Lower Caves | Build established: Hacker-Scout 2045 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2073 | -6/Lower Caves | Identified exit to Lower Caves 2073 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 2080 | -6/Lower Caves | Spotted B-75 Beast 2081 | -6/Lower Caves | Entered another Lower Caves area 2089 | -6/Lower Caves | Identified exit to Factory 2089 | -6/Lower Caves | Discovered exit to Factory (range 8) 2185 | -6/Lower Caves | Entered Factory 2185 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -5/Factory | Loaded intel: 52 interactive machine locations 2385 | -5/Factory | Repaired Arm. Wheel 2424 | -5/Factory | Repaired Carbon-fiber Leg 2476 | -5/Factory | Repaired Flexi-carbon Leg 2510 | -5/Factory | Repaired Arm. Wheel 2543 | -5/Factory | Repaired Arm. Wheel 2590 | -5/Factory | Repaired Imp. Carbon-fiber Leg 2641 | -5/Factory | Repaired Arm. Leg 2683 | -5/Factory | Repaired Imp. Sensor Array 2723 | -5/Factory | Identified exit to Upper Caves 2723 | -5/Factory | Discovered exit to Upper Caves (range 7) 2728 | -5/Factory | Entered Upper Caves 2733 | -5/Upper Caves | Learned Factory garrison access intel 2752 | -5/Upper Caves | Learned Factory terminal intel 3041 | -5/Upper Caves | Identified exit to Upper Caves 3041 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 3067 | -5/Upper Caves | Entered another Upper Caves area 3114 | -5/Upper Caves | Learned Factory interactive machine intel 3197 | -5/Upper Caves | Identified exit to Factory 3197 | -5/Upper Caves | Discovered exit to Factory (range 12) 3208 | -5/Upper Caves | Entered Factory 3208 | -4/Factory | Evolved 2 slots: Utility x2 3209 | -4/Factory | Loaded intel: 51 interactive machine locations 3210 | -4/Factory | Loaded intel: 26 terminal locations 3211 | -4/Factory | Loaded intel: 3 garrison access locations 3333 | -4/Factory | Identified exit to Research 3347 | -4/Factory | Entered Research 3347 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3405 | -3/Research | Spotted B-86 Titan 3490 | -3/Research | Identified exit to Research 3490 | -3/Research | Discovered exit to Research (range 16) 3497 | -3/Research | Found Prototype Processor 3498 | -3/Research | Entered another Research area 3498 | -2/Research | Evolved 2 slots: Utility x2 3498 | -2/Research | Identified Exp. Target Analyzer 3520 | -2/Research | Build established: Wizard-Scout 3843 | -2/Research | Identified exit to Access 3843 | -2/Research | Discovered exit to Access (range 8) 3847 | -2/Research | Entered Access 3847 | -1/Access | Evolved 2 slots: Propulsion x2 4066 | -1/Access | Build established: Hacker-Scout 4193 | -1/Access | Lost 3 parts (2n1u) 4252 | -1/Access | Energy Cycler disabled 4283 | -1/Access | Spotted B-99 Colossus 4283 | -1/Access | Spotted B-99 Colossus 4327 | -1/Access | Core integrity fell below 50% 4330 | -1/Access | System corruption reached 10% 4340 | -1/Access | Core integrity fell below 20% 4343 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. Mak. System Shield destroyed. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Mak. System Shield destroyed. P-80 Master knocked back. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates P-80 Master. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. P-80 Master destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ! #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ### ##?????????????????????????????????????????? | | ## #?????????#####???????????????????????????? | | ## ######## #???????????????????????????? | | ## + #???????????????????????????? | | ## ######## #???????????????????????????? | | ## #????????? #???????????????????????????? | | #### ###??????????? #???????????????????????????? | | #??# #???????????????#???????????????????????????? | | #??# #???????????????????????????????????????????? | | #??# ??????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ""#######+##?????????????????????????????????? | | ""## ?????????????????????????????????? | | ""## = ?????????????????????????????????? | | T## ????????????????????????????????? | | ""## ????????????????????????????????? | | ""## ????????????????????????????????? | | ""## #########???????????????????????? | | ???? # %pp=""??????????????????????? | | ?????? # !BB%@"??????????????????????? | | +#####"#######+### % BB%""??????????????????????? | | % =BB"???????????????????????? | | % % %B "???????????????????????? | | % % %"???????????????????????? | | "???????????????????????? | | #### ########## "???????????????????????? | | ???# #????????# "???????????????????????? | | ???# #????????# "???????????????????????? | | #### #????????#########???????????????????????? | | #????????????????????????????????????????? | | #### #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Corruption Containment 12 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 33 Item Schematics ----------------- Biometal Leg | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonLightningBeam Manual? 0 Play Time 01:36:18 Cumulative 110.2 hours Start 2022.08.30 @ 19:57:13 End 2022.08.30 @ 21:51:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 65 Rogue 23 Adventurer 9 Explorer 33 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64ce27a6-7644-411f-8502-73eee5cd556b