Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 21:47:46 Player: harambe Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (79) 395 Value Destroyed (3436) 3436 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (4281) 4281 TOTAL SCORE: 15992 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 138 Entered Garrisons 200 Entered DSFs 500 Win 3000 Win Speed 400 Cogmind --------- Core Integrity 1442/1600 Matter 286/300 Energy 572/1115 System Corruption 17% Temperature Warm (118) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Hybrid Fission Core Neutrino Core Matter Drive > --- PROPULSION (11) -- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (9) ------ Advanced Coolant Injector Medium Storage Unit Machine Analyzer Advanced Sensor Array Advanced Transmission Jammer Advanced ECM Suite Improved Focal Shield Long-range Tractor Beam > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (10) --- Light Particle Reactor Light Quantum Reactor Cooled Impulse Thruster Impulse Thruster Array Advanced Field Recycling Unit (0) Hardcell Cannon Long-range Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Hybrid Fission Core Neutrino Core Matter Drive > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Machine Analyzer Advanced Sensor Array Long-range Sensor Array Advanced Transmission Jammer Advanced ECM Suite Improved Focal Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Shock Maul > --- INVENTORY -------- Light Fission Core Light Particle Reactor Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Advanced Field Recycling Unit Hardcell Cannon Long-range Missile Launcher [Rating: 175] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Matter Drive Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Force Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . 2 2 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 9 | . . 1 . 1 . 1 . . 1 1 1 1 . 1 1 Utility 7 | . . 1 . 1 . 1 . . . 1 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 124 | 3 8 23 7 2 19 3 2 12 9 3 4 11 1 4 13 Power 15 | . 2 2 1 . 3 . . 1 1 . . 3 . 1 1 Engine 5 | . 2 1 . . 1 . . . 1 . . . . . . Core 8 | . . 1 1 . 2 . . 1 . . . 2 . . 1 Reactor 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 43 | 2 2 8 1 1 8 2 2 4 2 1 1 4 . 1 4 Treads 14 | 1 1 2 1 1 7 1 . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . Wheel 7 | 1 1 2 . . 1 . 2 . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . . Flight 19 | . . 1 . . . 1 . 4 2 1 1 4 . 1 4 Utility 42 | 1 2 6 3 1 3 1 . 4 5 2 3 4 . 2 5 Device 17 | 1 1 1 . . . . . 1 1 1 3 3 . . 5 Storage 5 | . 1 2 . . . . . 1 . . . 1 . . . Processor 8 | . . . 1 . . 1 . . 3 1 . . . 2 . Hackware 3 | . . . . . . . . 2 1 . . . . . . Protection 9 | . . 3 2 1 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | . 2 7 2 . 5 . . 3 1 . . . 1 . 3 Energy Gun 7 | . 2 2 . . 2 . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 Ballistic Gun 10 | . . 4 2 . 3 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 2 . . 2 . . 1 . 1 1 Parts Lost 56 | . 6 10 3 . 11 . . 5 4 . 4 4 1 . 8 Power 7 | . 2 2 . . 1 . . 1 1 . . . . . . Propulsion 22 | . 2 3 1 . 6 . . . 2 . 3 2 . . 3 Utility 16 | . 1 1 1 . 1 . . 3 1 . 1 1 1 . 5 Weapon 11 | . 1 4 1 . 3 . . 1 . . . 1 . . . Highest Loss Streak 7 | . 6 7 3 . 4 . . 3 2 . 3 2 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 6 10 11 19 18 18 19 19 16 8 9 8 8 8 9 7 Power 2 | 1 . . 3 4 2 2 3 2 1 2 2 1 1 2 2 Propulsion 3 | 3 3 3 3 2 4 6 6 5 1 1 . . 1 1 2 Utility 4 | . 3 5 8 7 7 5 6 5 1 3 2 3 2 2 1 Weapon 3 | 1 1 2 4 5 3 5 4 2 3 3 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 26 | . 4 2 . 1 1 . 4 . 5 . 1 3 . 1 4 Power 4 | . 1 . . . 1 . . . 1 . . . . . 1 Propulsion 5 | . . . . . . . 1 . 3 . . . . . 1 Utility 7 | . 2 1 . . . . . . . . . 2 . 1 1 Weapon 10 | . 1 1 . 1 . . 3 . 1 . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 84 99 99 88 97 91 83 87 88 82 79 79 76 74 Engine 2 | . 13 5 . . 1 . . . 2 5 5 . . . . Core 5 | . . 2 11 9 7 7 7 7 5 . . 5 4 4 8 Treads 14 | . 14 7 31 36 29 37 21 5 . . . . . . . Wheel 3 | . 14 12 1 . . . 7 11 . . . . . . . Flight 10 | . . . . . . . . 9 37 38 31 23 23 20 23 Device 7 | . 13 10 1 . . . . 1 1 7 10 19 23 17 19 Storage 8 | . 14 11 11 9 9 7 7 7 6 5 5 4 4 4 4 Processor 5 | . . . 5 9 9 13 15 10 5 . 5 3 . 7 5 Hackware 3 | . . . . . . . . 3 16 17 12 9 9 8 2 Protection 7 | . . 10 14 17 13 15 15 10 . . . . . . . Energy Gun 4 | . 12 5 1 . 7 . . . 2 5 5 3 . . . Ballistic Gun 9 | . 14 14 20 18 10 15 15 10 . . . . . . . Impact Weapon 1 | . . . . . . . . 2 5 5 5 4 4 4 3 Peak Build Rating 175 | 9 11 21 23 26 28 36 44 46 58 69 80 124 128 142 175 Average Rating 47 | 7 9 12 22 25 23 35 40 43 48 64 73 116 126 140 161 On Entrance 51 | 6 9 8 20 22 26 28 36 44 46 58 66 71 119 123 142 Avg Prop Armor Cover (%) 5 | 5 8 12 15 . 13 . 6 5 4 1 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 29 59 59 59 71 63 63 66 29 35 35 47 59 59 74 Greatest Support 114 | 20 20 20 69 89 91 114 114 56 34 41 39 71 71 80 90 Greatest Overweight (x) 6 | . 2 3 3 . 6 . 2 1 . . . 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Average Capacity 14 | 8 12 12 20 20 20 20 20 17 10 10 10 10 10 10 10 Most Carried 20 | 7 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Average Carried 13 | 6 10 11 19 18 18 19 19 17 8 9 9 9 9 9 9 Final Capacity 20 | 8 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 Final Carried 20 | 7 11 20 20 19 20 20 20 9 10 9 10 9 10 10 9 Class Distribution -------------------- 55% | Mutant 21% | Hacker-Sprinter 9% | Scavenger-Mutant 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Matter Collected 2413 | 172 176 184 312 38 601 . 82 232 . 173 196 18 . 143 86 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3180 | 19 390 282 396 59 1340 . 36 290 . 173 28 . . . 167 Parts 171 | 5 23 16 17 3 69 . 1 24 . 2 . . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 71 | . 10 7 10 1 24 . 1 13 . . . . . . 5 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 53 | . 9 5 10 1 23 . 1 4 . . . . . . . Cannons 6 | . . 1 . . . . . . . . . . . . 5 AOE 9 | . . 1 . . . . . 8 . . . . . . . Classes Destroyed 14 | 1 2 2 3 . 4 . . 1 . 1 . . . . . Worker 2 | . . . . . 1 . . . . 1 . . . . . Builder 3 | . . . . . 2 . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . Swarmer 10 | . . 1 . . . . . 4 . . . . . . 5 Grunt 32 | . 10 4 3 . 12 . 1 2 . . . . . . . Brawler 3 | . . . 1 . 2 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 14 | . . 2 2 1 8 . . 1 . . . . . . . Hunter 6 | . . . . . 2 . . 4 . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 3 1 8 . 1 4 . 2 3 . . . 5 Combat Bots Only 7 | . 3 3 3 1 7 . 1 4 . . . . . . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 . 1 2 . 1 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 868 | . 83 132 46 6 168 . . 175 77 . 45 14 10 26 86 Missed 312 | . 19 41 12 . 41 . . 75 44 . 21 12 6 12 29 Hits 556 | . 64 91 34 6 127 . . 100 33 . 24 2 4 14 57 Melee 12 | . . . 5 . 5 . . . . . . . . 2 . Projectile 544 | . 64 91 29 6 122 . . 100 33 . 24 2 4 12 57 Critical Strikes 19 | . 1 . 3 1 9 . . 1 1 . 2 1 . . . Damage Taken 8691 | . 827 881 553 87 2049 . . 964 359 . 524 372 78 334 1663 Core 1130 | . 141 130 18 . 165 . . 145 77 . 178 66 22 30 158 Absorbed by Shields 24 | . . . . . . . . . . . . . . 24 . Ignored by Resistances 241 | . . . . . . . . . . . . . . . 241 Core Remaining (%) 82 | 100 43 . 63 . 70 . . 79 90 100 84 . 93 97 90 Volleys Fired 288 | 8 50 37 27 3 104 . 1 27 . . . . 16 . 15 Largest 2 | 2 2 2 2 2 2 . 2 2 . . . . 1 . 1 Hottest 120 | 70 70 100 63 46 79 . 46 46 . . . . 113 . 120 Shots Fired 481 | 16 87 57 54 6 186 . 2 43 . . . . 16 . 14 Gun 434 | 16 87 51 54 6 186 . 2 32 . . . . . . . Cannon 30 | . . . . . . . . . . . . . 16 . 14 Launcher 11 | . . . . . . . . 11 . . . . . . . Special 6 | . . 6 . . . . . . . . . . . . . Kinetic 292 | 8 50 42 40 6 112 . 2 32 . . . . . . . Thermal 156 | 8 37 7 . . 74 . . . . . . . 16 . 14 Explosive 11 | . . . . . . . . 11 . . . . . . . Electromagnetic 22 | . . 8 14 . . . . . . . . . . . . Robot Hit Streak 37 | 2 10 18 9 7 37 . 6 16 . . . . . . 2 Robot Miss Streak 7 | 7 3 1 2 . 3 . . 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . 4 . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . Shots Hit Robots 352 | 4 57 46 43 5 144 . 1 43 . 3 1 . . . 5 Core Hits 147 | 1 23 14 18 2 57 . 1 25 . 1 . . . . 5 Critical Kills 2 | . . . . . 1 . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 . . . . Critical Strikes 17 | 1 3 . 1 . 8 . . 3 . . 1 . . . . Burn 11 | 1 3 . . . 7 . . . . . . . . . . Destroy 2 | . . . . . 1 . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . 1 . . . . Melee Attacks 98 | . . . . . . . . 10 20 6 28 23 5 . 6 Impact 98 | . . . . . . . . 10 20 6 28 23 5 . 6 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6372 | 42 599 603 617 69 2207 . 11 1610 . 284 82 . . . 248 Guns 4445 | 42 599 408 617 69 2200 . 11 499 . . . . . . . Cannons 248 | . . . . . . . . . . . . . . . 248 Explosions 996 | . . 86 . . . . . 910 . . . . . . . Melee 567 | . . . . . . . . 201 . 284 82 . . . . Ramming 18 | . . 11 . . 7 . . . . . . . . . . Kinetic 3028 | 18 252 332 468 69 1379 . 11 499 . . . . . . . Thermal 1624 | 24 347 184 . . 821 . . . . . . . . . 248 Explosive 910 | . . . . . . . . 910 . . . . . . . Electromagnetic 225 | . . 76 149 . . . . . . . . . . . . Impact 567 | . . . . . . . . 201 . 284 82 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 3 3 . . . . 1 1 . 4 8 8 . 17 Average Corruption 4 | . . 3 3 . . . . 1 1 . 3 8 8 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . . 11 12 . . . . 1 . . 6 1 3 . 11 Message Errors 10 | . . 2 6 . . . . . . . . . . . 2 Matter Fused 8 | . . 3 2 . . . . . . . 2 . . . 1 Heat Flow Errors 9 | . . 1 1 . . . . 1 . . 1 1 1 . 3 Energy Discharges 3 | . . . 1 . . . . . . . 1 . . . 1 Parts Rejected 2 | . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . 1 2 . . . . . . . 1 . 1 . 1 Data Loss (major) 4 | . . 2 . . . . . . . . . . 1 . 1 Misfires 1 | . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 297 | . . 4 . . . . . 98 . 103 82 . . . 10 Projectiles 14 | . . 4 . . . . . . . . . . . . 10 Explosions 21 | . . . . . . . . 21 . . . . . . . Melee 262 | . . . . . . . . 77 . 103 82 . . . . Knockbacks 3 | . . . . . 1 . . 1 . 1 . . . . . Impact 3 | . . . . . 1 . . 1 . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 7 | . . 5 . . 2 . . . . . . . . . . Targets Rammed 7 | . . 5 . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 503 | 110 309 164 174 4 503 . 317 157 315 . 248 163 120 77 197 Average Temperature 98 | 51 99 41 30 4 138 . 122 33 111 . 127 96 89 28 89 Received Heat Transfer 1965 | . 483 183 129 27 870 . . 201 27 . . . . 45 . Effects 24 | . . . . . 16 . 3 . 5 . . . . . . Shutdowns 6 | . . . . . 6 . . . . . . . . . . Energy Bleed 6 | . . . . . 2 . 2 . 2 . . . . . . Interference 5 | . . . . . 2 . 1 . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 3 4 . . . . Impact Corruptions 9 | . . . . . . . . 4 . 4 1 . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . Parts Melted 16 | . 5 . . . 10 . . . . . . . . . 1 Heat Transferred 4468 | 148 1221 250 . . 2627 . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Maximum Alert Level 2 | . . . . . 1 . . 2 2 . . . . . 1 Low Security (%) 83 | 100 100 100 100 100 78 100 100 39 . 100 100 100 100 100 97 Level 1 11 | . . . . . 21 . . 16 66 . . . . . 2 Level 2 5 | . . . . . . . . 43 33 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Peak Influence 561 | 5 88 53 100 62 230 91 70 462 561 149 149 95 67 112 200 Initial 242 | . . 33 . . 17 91 35 52 242 135 68 68 4 31 84 Average 103 | 1 20 12 14 23 140 74 52 286 377 136 89 61 16 37 54 Influence Increases 3742 | 5 276 184 160 72 867 . 35 460 548 55 263 189 101 228 299 Destroy 0b10 Robot/C 1440 | . 200 140 140 40 540 . 20 260 . . . . . . 100 Destroy 0b10 Robot/NC 60 | 5 5 . . . 30 . . . . 15 5 . . . . Destroy Leader 290 | . 50 30 20 20 140 . . 20 . . . . . . 10 Allied During Kill 50 | . . . . 12 38 . . . . . . . . . . Successful Hack 246 | . 6 10 . . 11 . . . 34 4 60 14 59 48 . Disable Machine 30 | . . . . . . . . . . . . . 15 . 15 Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . Destroy Structure 191 | . . 4 . . 3 . . 50 19 6 48 40 12 . 9 Partial Spotted 285 | . 15 . . . . . . . 120 30 15 15 15 60 15 Lose Combat Pursuer 1050 | . . . . . 105 . 15 30 375 . 135 120 . 120 150 Influence Decreases 3612 | 5 196 264 160 30 709 149 16 68 732 193 272 311 53 143 311 Entered New Map 802 | . . 47 . . 25 109 16 18 220 143 72 63 5 26 58 Time Decay 1823 | 5 143 163 130 30 474 40 . . 222 30 160 198 38 107 83 Search Patrol Dispatched 200 | . . . . . . . . . 100 . . . . . 100 Lost Part 497 | . 53 54 30 . 110 . . 50 40 . 40 40 10 . 70 Lost Ally 140 | . . . . . 100 . . . . 20 . 10 . 10 . Purge Threat 150 | . . . . . . . . . 150 . . . . . . Squads Dispatched 22 | . 3 1 . . 4 . . . 4 . 3 3 1 2 1 Investigation 5 | . 1 . . . 1 . . . 2 . 1 . . . . Extermination 7 | . . . . . . . . . 1 . 2 2 . 1 1 Reinforcement 8 | . 2 1 . . 1 . . . 1 . . 1 1 1 . Assault 2 | . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Distress Signals 18 | . 3 1 1 . 3 . . . 4 . 1 2 . 2 1 Communications Jammed 12 | . . . . . . . . . . . . 6 . 6 . Distress Signals 12 | . . . . . . . . . . . . 6 . 6 . Times Spotted 209 | . 16 20 10 2 45 . 3 14 30 1 13 12 4 25 14 Peak Tracking Total 14 | . 6 6 4 2 10 . 4 5 12 1 9 11 3 14 9 Tactical Retreats 31 | . . . 1 . 5 . 1 2 8 . 4 5 . 2 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Traps Triggered 11 | . 1 . . . 2 . 1 3 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Machines Disabled 5 | . . . 1 . . . . 2 . . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . . . 1 . . . . 1 . 1 Garrison Access 4 | . . . . . . . . . 1 . 1 1 . . 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Machines Accessed 53 | . 3 2 . . 6 1 . 1 7 3 8 8 4 6 4 Terminals 42 | . 3 2 . . 6 1 . 1 5 2 6 4 4 5 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 1 . 2 . 1 . Garrison Access 5 | . . . . . . . . . 1 . 1 2 . . 1 Total Hacks 109 | . 6 6 . . 15 1 . 1 18 7 15 13 9 14 4 Successful 51 | . 1 2 . . 5 1 . . 12 5 9 6 4 5 1 Failed 57 | . 4 4 . . 10 . . 1 6 2 6 7 5 9 3 Catastrophic 12 | . 1 1 . . 1 . . 1 2 . 1 . 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 50 | . 7 6 . . 4 . . . 6 3 7 5 7 5 . Terminals 88 | . 6 6 . . 15 1 . 1 12 5 10 8 9 12 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . 5 2 . 3 . 2 . Garrison Access 7 | . . . . . . . . . 1 . 3 2 . . 1 Terminal Hacks 26 | . 1 1 . . 4 1 . . 5 2 4 2 2 4 . Part Schematic 2 | . . . . . 2 . . . . . . . . . . Robot Analysis 3 | . 1 1 . . . . . . 1 . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . 1 1 . Machine Index 2 | . . . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Locate Traps 8 | . . . . . 1 . . . 2 2 2 . . 1 . Assault Status 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 5 2 . 2 . 1 . Insert Component 5 | . . . . . . . . . 2 1 . 1 . 1 . Analyze 2 | . . . . . . . . . 1 1 . . . . . Retrieve Study 3 | . . . . . . . . . 2 . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . 1 1 . . 1 Seal Access 4 | . . . . . . . . . 1 . 1 1 . . 1 Unauthorized Hacks 9 | . . 1 . . 1 . . . 1 1 2 1 2 . . Terminals 9 | . . 1 . . 1 . . . 1 1 2 1 2 . . Botnet 9 | . . 1 . . 1 . . . 1 1 2 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 43 | . 2 1 . . 6 . . 1 6 3 7 5 4 5 3 Full Trace Events 4 | . . . . . 2 . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . 1 1 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . Part Studies Acquired 3 | . . . . . . . . . 2 . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . . . . Machine Destruction 9 | . . . . . . . . 9 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Total Allies 7 | . . . 5 . 2 . . . . . . . . . . Largest Group 5 | . . . 5 3 3 . . . . . . . . . . Highest-Rated Group 85 | . . . 85 55 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . . . . . . . . Initial Warlord ECA Mod 11 | . . . . . . . . 10 11 10 9 8 8 7 6 Total Orders 12 | . . . . . . . . . . 2 6 3 . 1 . EXPLORE 11 | . . . . . . . . . . 2 6 2 . 1 . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 51 | . . . . 3 48 . . . . . . . . . . Total Damage 641 | . . . . 21 620 . . . . . . . . . . Kills 5 | . . . . 1 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 2450 | 28 587 170 . . . . . . 352 . 317 413 94 231 258 Optics 322 | . . . . . . . . . 322 . . . . . . Sensors 1233 | . . . . . . . . . . . 317 413 94 177 232 Terrain 490 | 28 462 . . . . . . . . . . . . . . Traps 924 | . . . . . . . . . . . 159 413 94 177 81 Seismic 295 | . 125 170 . . . . . . . . . . . . . Machine Analysis 516 | . . . . . . . . . 30 . . . . 228 258 Jamming 822 | . . . . . . . . . . . . 293 94 177 258 ECM 2 | . . . . . . . . . . . . . . . 2 Robot Analysis Total 3 | . 1 1 . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . 2 6 2 . 1 . Drone Recoveries 7 | . . . . . . . . . . . 6 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Turns Passed 5554 | 58 605 523 662 107 1206 84 112 348 460 71 322 413 94 231 258 Spaces Moved 6211 | 17 292 266 357 58 471 51 70 303 1484 208 726 853 163 407 485 Core . | . . . . . . . . . . . . . . . . Treads 1085 | 9 173 1 327 58 441 51 25 . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . Wheels 631 | . 119 265 30 . 30 . 45 142 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4487 | . . . . . . . . 161 1484 208 726 853 163 407 485 Fastest Speed 19 | 120 110 95 145 160 155 156 115 23 20 19 22 21 27 29 22 Average Speed 60 | 141 151 123 159 160 176 156 130 65 22 21 25 27 27 29 22 Slowest Speed 400 | 160 240 160 240 160 400 157 157 115 24 22 27 99 27 29 25 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . 13 2 2 9 . 4 1 Potential Cave-ins 88 | . . . . . . . . . . . . . 7 22 59 Cave-ins Triggered 4 | . . . . . . . . . . . . 1 . . 3 Exploration Rate (%) 33 | 3 51 34 79 8 78 1 75 40 56 9 23 29 17 25 14 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 103 | . . 1 . . . . . . 20 3 27 22 20 . 10 Terrain Destroyed 184 | . . 3 . . . . . 79 20 3 27 22 20 . 10 Melee 81 | . . . . . . . . . 20 3 27 22 4 . 5 Projectile 22 | . . 1 . . . . . . . . . . 16 . 5 AOE 81 | . . 2 . . . . . 79 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Gar Fac Fac Fac Res Qua Res Acc Total 7334 | 37 375 397 401 67 654 55 93 385 1565 220 800 981 186 515 603 Wait 416 | 5 14 38 3 . 21 . . . 34 2 34 88 . 101 76 Move 6137 | 16 291 265 356 57 470 50 69 302 1458 203 721 839 162 399 479 Hop 24 | . . . . . . . . . 12 2 2 4 . 3 1 Pick Up 104 | 3 9 21 5 3 17 2 4 1 14 2 6 6 2 4 5 Fast Attach 28 | 1 1 5 . . 5 . 2 . 4 . 1 4 . 1 4 Attach 65 | 2 5 8 3 2 8 2 . 10 6 3 5 3 1 2 5 Detach 4 | . . . . . . . . . 2 . 1 . . . 1 Swap 52 | . 3 11 4 . 13 1 . 7 3 . 1 4 . 1 4 Drop 73 | 2 2 7 3 2 14 . 9 5 12 2 1 8 . 2 4 Fire 288 | 8 50 37 27 3 104 . 1 27 . . . . 16 . 15 Melee 98 | . . . . . . . . 10 20 6 28 23 5 . 6 Ram 1 | . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . 4 . . 2 . . . . . . . . . . Escape Stasis 38 | . . . . . . . 8 23 . . . 2 . 2 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Central database locked down 591 | -10/Materials | Lost 6 parts (2p2n1u1w) 643 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Lost 7 parts (1p3n3w) 868 | -9/Materials | Discovered new exit (range 16) 1029 | -9/Materials | Discovered new exit (range 16) 1158 | -9/Materials | Discovered new exit (range 9) 1187 | -9/Materials | Entered Mines 1248 | -9/Mines | Assembled infested the area 1322 | -9/Mines | Lost 3 parts (1n1u1w) 1780 | -9/Mines | Discovered new exit (range 9) 1801 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1830 | -9/Mines | Discovered new exit (range 11) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Accompanied by 3 allies 1849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1854 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1933 | -8/Materials | Discovered new exit (range 9) 1956 | -8/Materials | Entered Storage 1956 | -8/Storage | Accompanied by 3 allies 2215 | -8/Storage | Lost 3 allies 2556 | -8/Storage | Met a pair of Derelict thieves 2737 | -8/Storage | Lost 3 parts (2n1w) 2743 | -8/Storage | Destroyed 7 combat bots 2755 | -8/Storage | Build established: Scavenger-Mutant 3004 | -8/Storage | Lost 4 parts (1p1n2w) 3118 | -8/Storage | Discovered new exit (range 16) 3126 | -8/Storage | Found Prototype Processor 3162 | -8/Storage | Entered Factory 3162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -7/Factory | Identified Exp. Targeting Computer 3229 | -7/Factory | Build established: Mutant 3245 | -7/Factory | Identified exit to DSF 3246 | -7/Factory | Entered DSF 3246 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 3276 | -7/DSF | Sterilization system engaged 3296 | -7/DSF | Ambient heat levels rising (+10) 3298 | -7/DSF | Lost 5 allies 3311 | -7/DSF | Ambient heat levels rising (+10) 3326 | -7/DSF | Ambient heat levels rising (+10) 3339 | -7/DSF | Discovered new exit (range 16) 3341 | -7/DSF | Ambient heat levels rising (+10) 3356 | -7/DSF | Ambient heat levels rising (+10) 3358 | -7/DSF | Entered Garrison 3378 | -7/Garrison | Triggered checkpoint 3416 | -7/Garrison | Garrison Relay disabled 3430 | -7/Garrison | Garrison Relay disabled 3631 | -7/Garrison | Lost 3 parts (1p2u) 3704 | -7/Garrison | Discovered new exit (range 5) 3706 | -7/Garrison | Entered Factory 3706 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3901 | -6/Factory | Build established: Hacker-Sprinter 4056 | -6/Factory | Search patrols dispatched 4165 | -6/Factory | Discovered new exit (range 8) 4166 | -6/Factory | Entered another Factory area 4166 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -5/Factory | Discovered new exit (range 6) 4237 | -5/Factory | Identified exit to Factory 4237 | -5/Factory | Entered another Factory area 4237 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4326 | -4/Factory | Fabricated Nuclear Pulse Thruster? 4436 | -4/Factory | Found Unknown Device 4439 | -4/Factory | Lost 3 parts (2n1u) 4509 | -4/Factory | Identified exit to Research 4559 | -4/Factory | Entered Research 4559 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4689 | -3/Research | Identified Quantum Capacitor 4850 | -3/Research | Build established: Hacker-Ninja 4951 | -3/Research | Crushed by falling debris 4964 | -3/Research | Discovered new exit (range 9) 4972 | -3/Research | Entered Quarantine 5048 | -3/Quarantine | Found Alien Reactor 5060 | -3/Quarantine | Identified exit to Research 5066 | -3/Quarantine | Entered Research 5066 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5070 | -2/Research | Identified Matter Drive 5247 | -2/Research | Build established: Hacker-Sprinter 5260 | -2/Research | Identified exit to Access 5297 | -2/Research | Entered Access 5297 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5345 | -1/Access | Crushed by falling debris 5381 | -1/Access | Crushed by falling debris 5382 | -1/Access | System corruption reached 10% 5412 | -1/Access | Lost 3 parts (3u) 5412 | -1/Access | Crushed by falling debris 5531 | -1/Access | Discovered new exit (range 2) 5547 | -1/Access | Search patrols dispatched 5555 | *** | Escaped! Last Messages --------------- 05511_ S-43 Plague unfolds itself. 05515_ Connecting with Terminal... 05527_ Main Access Shell breached. 05529_ System corrupted: Heat flow error (+126). 05529_ Lrn. Sensor Array destroyed. 05530_ Field Propulsion Array+ destroyed. 05531_ EXIT=FOUND 05535_ S-43 Plague destroyed. 05544_ Acquired 33 matter. 05544_ Acquired 39 matter. 05545_ Slug penetrates Sealed Barrier. 05545_ System corrupted: Enh. Nova Cannon failed to cycle. 05547_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05548_ System corrupted: Energy discharge (-253). 05548_ Slug penetrates Sealed Barrier. 05549_ Destroyed Xenon Bombardment Thruster. 05551_ Slug penetrates Sealed Barrier. 05553_ Xenon Bombardment Thruster melted. 05553_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ???????# ???# # #?????????????? ?? | | ????"T?# ??# # #?????????????? ?? | | ????""?# ???# # #??????????????? ?? | | ???????# ???# / #??????????????????? | | ???????# ???# # +??????????????????? | | ???????# """""??# # #??????????????????? | | ???????# """""??# # #??????????????????? | | ???????# """""??# # #??????????????????? | | ???????# """""??# # #??????????????????? | | ???#???# """""??######## ##?????????????????? | | ???# ######+############## #?????????????????? | | ???# T" #?????????????????? | | ???# % "" +?????????????????? | | ???####+### ############## #??????????""?????? | | ??????????# #????????????######??????????""?????? | | ??????????# #????????????????????????????""?????? | | ??????????# #????????????????????????????G??????? | | ??????????# #????????????????????????????""?????? | | ??????????# #????????????????????????????""?????? | | ??????????# #######"###??????????????????""?????? | | ??????????# """T"""" ?????????????????????????? | | ??????????# """ """" ?????????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "?"??????????????????? | | ??????????# " " @" " "??????????????????? | | ??????????# " "[=*=" "??????????????????? | | ??????????# " ""%="[ "??????????????????? | | ??????????# " *[= % "??????????????????? | | ??????????# " [* "??????????????????? | | ??????????# #####"""""########??????????????????? | | ??????????# ????# """ #?????????????????????????? | | ??????????# ????####"##?????????????????????????? | | ??????????# ???? = ??????????????????????????? | | ??????????# ?? ??????????????????????????? | | ??????????# + " #?????????????????????????? | | ??????????# # """ #?????????????????????????? | | ??????????? # """ #?????????????????????????? | | ?????????????+ " #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# ] #?????????????????????????? | | ?????????????###########?????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????"T??????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 29 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Evasion (%) 74 Targeting Accuracy 18 Recoil Reduction 5 Offensive Hacking 30 Item Schematics ----------------- Airjet | -8/Storage | Hacked Hrd. Medium Armor Plating | -8/Storage | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- Matter Drive Achievements -------------- This Is My Hole Challenges ------------ None Game ------ Seed XenonPitchforkHoverbase Manual? 0 Play Time 03:34:32 Cumulative 207.1 hours Start 2026.07.09 @ 17:14:39 End 2026.07.09 @ 21:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 400b5840-90b5-4412-acb4-bf8fa58fbebf