Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 11:34:04 Player: Cess183 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1610) 1610 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3520 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (3) ------- Improved Assault Rifle Katana > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Katana > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Core Shielding Light Armor Plating EM Shotgun Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 50 | 7 5 15 23 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 2 7 4 Treads 8 | . . 4 4 Leg 2 | 2 . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 4 | . 2 2 . Utility 12 | 2 1 2 7 Device 2 | 1 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 8 | . . 2 6 Artifact . | . . . . Weapon 16 | 2 1 4 9 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 11 | 1 1 4 5 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 1 1 Parts Lost 25 | . . 6 19 Power 2 | . . 1 1 Propulsion 12 | . . 4 8 Utility 6 | . . . 6 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 8 | 3 4 7 11 Power 1 | . 1 1 2 Propulsion . | 1 1 . 1 Utility 4 | . 1 5 5 Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 13 | . 2 1 10 Power 5 | . . 1 4 Propulsion 2 | . 2 . . Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 94 96 82 Engine 8 | . 14 10 6 Core 1 | . . . 2 Treads 22 | . . 23 25 Wheel 3 | . . 7 . Flight 7 | . 23 11 . Device 4 | . 14 8 . Storage 10 | . 14 11 9 Protection 7 | . . 2 13 Ballistic Gun 18 | . 21 21 14 Ballistic Cannon 1 | . . . 4 Slashing Weapon 2 | . . . 4 Peak Build Rating 21 | 9 11 14 21 Average Rating 14 | 7 9 13 16 On Entrance 8 | . 9 10 14 Naked Turns . | . . . . Heaviest Build 45 | 13 13 22 45 Greatest Support 80 | 20 20 80 80 Greatest Overweight (x) 10 | 3 3 2 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 7 8 8 14 Most Carried 15 | 5 7 8 15 Average Carried 8 | 3 4 7 11 Final Capacity 15 | 8 8 8 15 Final Carried 10 | 5 7 8 10 Class Distribution -------------------- 49% | Scavenger-Mutant 34% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1661 | 339 121 412 789 Remotely . | . . . . Salvage Created 2019 | 152 137 619 1111 Parts 130 | 8 8 52 62 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 3 14 23 Melee 15 | . . . 15 Guns 23 | . 3 14 6 Cannons 2 | . . . 2 Classes Destroyed 11 | 3 1 5 2 Worker 2 | 1 . 1 . Builder 1 | . . 1 . Tunneler 4 | 3 . . 1 Hauler 2 | . . . 2 Recycler 2 | 1 1 . . Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 9 | . 3 3 3 Grunt 21 | . . 8 13 Duelist 3 | . . . 3 Sentry 7 | . . 3 4 Best Kill Streak 8 | 3 3 4 8 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 383 | . 20 96 267 Missed 102 | . 7 32 63 Hits 281 | . 13 64 204 Melee 10 | . . . 10 Projectile 271 | . 13 64 194 Critical Strikes 9 | . . 1 8 Actively Blocked 2 | . . . 2 Damage Taken 4072 | . 114 832 3126 Core 749 | . 13 174 562 Absorbed by Shields . | . . . . Redirected to Shielding 332 | . . . 332 Regen/Repaired (Parts) 137 | . . . 137 Core Remaining (%) 83 | 100 94 56 . Volleys Fired 139 | 23 13 63 40 Largest 3 | 1 2 2 3 Hottest 83 | 20 40 46 83 Shots Fired 268 | 23 17 120 108 Gun 240 | 23 17 120 80 Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 268 | 23 17 120 108 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 7 3 6 9 Robot Miss Streak 4 | 3 4 4 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 201 | 14 9 64 114 Core Hits 72 | 5 5 24 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . . 8 Blast 1 | . . . 1 Sever 7 | . . . 7 Melee Attacks 65 | . . . 65 Impact . | . . . . Slashing 65 | . . . 65 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks 5 | . . . 5 Damage Inflicted 3940 | 183 140 987 2630 Guns 2116 | 183 140 965 828 Cannons 333 | . . . 333 Explosions . | . . . . Melee 1444 | . . . 1444 Ramming 47 | . . 22 25 Kinetic 2449 | 183 140 965 1161 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1444 | . . . 1444 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 121 | . . . 121 Projectiles 14 | . . . 14 Explosions . | . . . . Melee 107 | . . . 107 Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 12 | . . 8 4 Targets Rammed 13 | . . 9 4 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 238 | . . 56 238 Average Temperature 57 | . . 17 70 Received Heat Transfer 1605 | . 15 285 1305 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 95 Level 1 2 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | 15 70 113 210 Initial 44 | . . . 44 Average 42 | 1 17 21 74 Influence Increases 1294 | 25 75 474 720 Destroy 0b10 Robot/C 800 | . 60 280 460 Destroy 0b10 Robot/NC 70 | 25 5 20 20 Destroy Leader 168 | . 10 62 96 Successful Hack 22 | . . 7 15 Disable Machine 90 | . . 60 30 Destroy Structure 9 | . . . 9 Lose Combat Pursuer 135 | . . 45 90 Influence Decreases 1123 | 25 75 369 654 Entered New Map 61 | . . . 61 Time Decay 832 | 25 75 309 423 Lost Part 230 | . . 60 170 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 5 22 40 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 8 | . . 3 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 3 4 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 19 | . 4 7 8 Successful 11 | . 1 5 5 Failed 8 | . 3 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 13 | . 4 5 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 7 | . 1 3 3 Record 1 | . . . 1 Alert Level 2 | . . 1 1 Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1491 | 123 301 1067 . Sensors 1235 | . 168 1067 . Terrain 256 | 123 133 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3454 | 227 303 1405 1519 Spaces Moved 1744 | 143 221 762 618 Core 67 | 22 . 5 40 Treads 1082 | . . 504 578 Legs 138 | 121 17 . . Wheels 13 | . . 13 . Hover . | . . . . Flight 444 | . 204 240 . Fastest Speed 26 | 50 112 26 160 Average Speed 153 | 116 114 142 188 Slowest Speed 550 | 200 285 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 7 31 31 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2194 | 177 252 961 804 Wait 123 | . . 99 24 Move 1741 | 142 220 761 618 Hop . | . . . . Pick Up 27 | 5 6 5 11 Fast Attach 31 | 7 2 9 13 Attach 15 | . 2 2 11 Detach 8 | . 1 . 7 Swap 17 | . 4 5 8 Drop 22 | . 4 8 10 Fire 139 | 23 13 63 40 Melee 58 | . . . 58 Ram . | . . . . Kick . | . . . . Crush 13 | . . 9 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x2 947 | -9/Materials | Lost 3 parts (2n1w) 1225 | -9/Materials | Build established: Scavenger-Mutant 1499 | -9/Materials | Discovered new exit (range 12) 1936 | -9/Materials | Entered another Materials area 1936 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2178 | -8/Materials | Lost 3 parts (1n1u1w) 2475 | -8/Materials | Build established: Scavenger-Tank 2518 | -8/Materials | Repaired Lgt. Treads 3041 | -8/Materials | Core integrity fell below 50% 3055 | -8/Materials | Core integrity fell below 20% 3091 | -8/Materials | Lost 10 parts (1p4n3u2w) 3093 | -8/Materials | Destroyed 8 combat bots 3262 | -8/Materials | Lost 3 parts (2n1w) 3348 | -8/Materials | Discovered new exit (range 11) 3455 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03275_ Acquired 10 matter. 03276_ R-06 Scavenger collects Lgt. Ion Engine. 03280_ Sneak attack on T-07 Excavator. 03280_ Destroyed Mining Laser. 03280_ T-07 Excavator destroyed. 03281_ K-01 Serf collects debris. 03338_ Sneak attack on A-02 Transporter. 03339_ R-06 Scavenger collects Lgt. Ion Engine. 03342_ R-06 Scavenger collects Flight Unit. 03345_ R-06 Scavenger collects Imp. Terrain Scanner. 03348_ R-06 Scavenger collects Flight Unit. 03348_ EXIT=FOUND 03361_ R-06 Scavenger collects Terrain Scan Processor. 03453_ C-30 ARC bursts open, deploying its payload. 03453_ G-50 Soldier unfolds itself. 03453_ G-47 Trooper unfolds itself. 03454_ K-01 Serf collects debris. 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""" #????????#### | | ???????????????# ?# """[#g#?? ??????####### | | ???????????????# ??# """=+k#?###+###????? # | | ???????????????# ??# """!# #?#*^= ##+### # | | ??????????????? ???# # ###%"" # # | | ?????????????? ???#! # %=*%T![ + """ # | | ????????????? ????# #!###[=*% # """ # | | ???????????? ????######## #?#= =% #### # """ # | | ???????????+###??????????###+#####[###??# # # | | ?????????? ?????????????# ##*#?####+######## | | ????????? ??????????????# ## #### ## | | ?????????????????????????# # ### # | | ?????????????????????????# """ + " + + | | ?????????????????????????# """ # ### # | | ?????????????????????????# """ ## ##?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed FlakDeuteriumArmor Manual? 0 Play Time 00:30:34 Cumulative 15.8 hours Start 2025.05.18 @ 11:04:39 End 2025.05.18 @ 11:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed581de-7b77-4948-8810-d52bd659ffa7