Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.15 @ 11:48:16 Player: aoemica Result: Destroyed by VL-GR5 with Multinova Projection Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (451) 451 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 5871 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 320 Friendly Fire -139 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 70/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved VTOL Module Advanced Coolant Injector Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter ECM Suite Improved Utility Shielding Improved Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack Heavy Pick > --- INVENTORY -------- VTOL Module Improved VTOL Module Advanced Coolant Injector Mini Grenade Launcher Heavy Rocket Launcher [Rating: 90] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 . . 4 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 5 | . . 2 1 . . . 1 1 . Utility 6 | . . . 1 . . 4 1 . . Weapon . | . . . . . . . . . . Parts Attached 51 | . . 10 . 13 7 13 1 4 3 Power 3 | . . . . . . 2 . 1 . Engine 1 | . . . . . . 1 . . . Core 1 | . . . . . . 1 . . . Reactor 1 | . . . . . . . . 1 . Propulsion 14 | . . 5 . 3 3 1 . 2 . Treads 4 | . . 4 . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 10 | . . 1 . 3 3 1 . 2 . Utility 16 | . . 1 . 1 3 9 1 1 . Device 5 | . . . . . . 4 . 1 . Storage . | . . . . . . . . . . Processor 6 | . . 1 . . 2 3 . . . Hackware 2 | . . . . 1 . . 1 . . Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 18 | . . 4 . 9 1 1 . . 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . . 2 . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . 2 . 4 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . 2 Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 11 | . . . . . . . . . 11 Power 2 | . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . 5 Utility 2 | . . . . . . . . . 2 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 11 | . . . . . . . . . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 57 67 63 75 83 98 93 91 76 Core 2 | . . . . . . 3 5 5 3 Treads 9 | . . 33 36 35 2 . . . . Leg 1 | . 28 10 . . . . . . . Flight 24 | . . . . 8 36 33 29 30 19 Device 3 | . . . . . . 5 5 9 9 Processor 12 | . . 1 9 9 9 19 17 15 15 Hackware 6 | . . . . 3 9 6 10 10 10 Protection 7 | . . . . . 8 12 11 5 5 Ballistic Gun 4 | . 28 21 18 9 1 . . . . Launcher 5 | . . . . 3 9 6 5 5 1 Impact Weapon 3 | . . . . 4 7 3 . . . Piercing Weapon 1 | . . . . . . 2 5 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 3 3 3 3 5 6 24 21 28 28 Greatest Support 83 | 3 3 3 3 83 19 25 25 44 44 Greatest Overweight (x) 1 | . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 4 5 5 5 5 5 5 5 5 Average Carried 4 | 4 2 4 5 5 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 35% | Scout 12% | Hacker-Ninja 6% | Hacker-Scout 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Matter Collected 890 | 200 . 138 . 148 121 219 . 28 36 Remotely . | . . . . . . . . . . Salvage Created 863 | . 18 179 . 160 45 412 . 49 . Parts 47 | . 3 16 . 10 1 10 . 7 . Haulers Intercepted 7 | . . 1 . 3 . 3 . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Combat Hostiles Destroyed 8 | . . 5 . 3 . . . . . Melee 1 | . . 1 . . . . . . . Guns 7 | . . 4 . 3 . . . . . Classes Destroyed 8 | . 1 4 . . 1 2 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 7 | . . 1 . 3 . 3 . . . Recycler 1 | . . . . . 1 . . . . Operator 4 | . 1 . . . . . . 3 . Watcher 2 | . . . . . . 2 . . . Swarmer 6 | . . 3 . 3 . . . . . Grunt 1 | . . 1 . . . . . . . Sentry 1 | . . 1 . . . . . . . Best Kill Streak 3 | . 1 3 . 3 1 2 . 1 . Combat Bots Only 3 | . . 3 . 3 . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Damage Taken 2639 | . 11 338 . 202 45 24 91 157 1771 Core 1376 | . . 121 . . 31 . 26 28 1170 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 83 | . . . . . . . . . 83 Core Remaining (%) 93 | 100 100 69 . . 94 100 97 . . Volleys Fired 36 | . 3 9 . 11 2 7 2 . 2 Largest 2 | . 2 2 . 2 1 1 1 . 1 Hottest 40 | . 40 40 . 40 30 30 30 . 30 Shots Fired 55 | . 6 18 . 17 2 7 2 1 2 Gun 39 | . 6 18 . 15 . . . . . Cannon . | . . . . . . . . . . Launcher 16 | . . . . 2 2 7 2 1 2 Special . | . . . . . . . . . . Kinetic 39 | . 6 18 . 15 . . . . . Thermal . | . . . . . . . . . . Explosive 16 | . . . . 2 2 7 2 1 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 1 9 . 4 3 . . . . Robot Miss Streak 2 | . 1 2 . 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 51 | . 3 16 . 18 2 7 . 3 2 Core Hits 25 | . 2 8 . 8 2 2 . 2 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . Critical Strikes 2 | . . . . 1 . 1 . . . Smash 2 | . . . . 1 . 1 . . . Melee Attacks 71 | . . 3 . 12 4 34 8 8 2 Impact 41 | . . 3 . 12 4 22 . . . Slashing . | . . . . . . . . . . Piercing 28 | . . . . . . 12 8 8 . Sneak Attacks 15 | . . 1 . 5 1 4 . 2 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2011 | . 25 316 . 736 184 493 . 243 14 Guns 286 | . 25 141 . 120 . . . . . Cannons . | . . . . . . . . . . Explosions 79 | . . . . 3 62 . . . 14 Melee 1646 | . . 175 . 613 122 493 . 243 . Ramming . | . . . . . . . . . . Kinetic 286 | . 25 141 . 120 . . . . . Thermal . | . . . . . . . . . . Explosive 79 | . . . . 3 62 . . . 14 Electromagnetic . | . . . . . . . . . . Impact 1262 | . . 175 . 613 122 352 . . . Slashing . | . . . . . . . . . . Piercing 384 | . . . . . . 141 . 243 . Highest Corruption 1 | . . . . . . 1 . 1 1 Average Corruption 1 | . . . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . 5 . 1 2 Message Errors 2 | . . . . . . 2 . . . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 571 | . . . . 190 97 247 . 37 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 571 | . . . . 190 97 247 . 37 . Knockbacks 3 | . . . . . 1 2 . . . Impact 3 | . . . . . 1 2 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 4 . . 29 . Shots 2 | . . . . . 1 . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 296 | . . 296 . . . 159 6 81 181 Average Temperature 40 | . . 136 . . . 90 6 15 35 Received Heat Transfer 459 | . 6 120 . 54 18 . . 9 252 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . Impact Corruptions 12 | . . . . 5 1 6 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Peak Influence 614 | . 35 201 84 614 335 466 293 323 194 Initial 239 | . . 14 84 35 239 127 177 143 158 Average 245 | . 18 120 84 305 256 287 250 198 169 Maximum Alert Level 2 | . . 1 . 2 1 2 1 1 . Low Security (%) 33 | 100 100 77 100 33 10 16 5 58 100 Level 1 57 | . . 22 . 23 89 78 94 41 . Level 2 9 | . . . . 42 . 5 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 1 . 2 . 6 1 1 . Investigation 3 | . . . . 1 . 2 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 1 1 . 1 . 1 1 1 . Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Distress Signals 15 | . 1 2 . 6 1 2 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 4 10 . 24 2 18 10 21 1 Peak Tracking Total 16 | . 3 4 . 8 2 5 8 16 1 Tactical Retreats 8 | . 1 . . 2 1 3 . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Traps Triggered 2 | . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Machines Disabled 5 | . . . . 2 . 2 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . 1 . Garrison Access 3 | . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Machines Accessed 24 | . . 1 . 4 5 5 3 6 . Terminals 20 | . . 1 . 4 3 4 2 6 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 66 | . . 1 . 6 21 19 6 13 . Successful 23 | . . . . 1 8 2 4 8 . Failed 43 | . . 1 . 5 13 17 2 5 . Catastrophic 9 | . . 1 . 2 1 3 . 2 . Database Lockouts . | . . . . . . . . . . Manual 50 | . . 1 . 6 14 12 5 12 . Terminals 53 | . . 1 . 6 13 15 5 13 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 4 1 . . Terminal Hacks 10 | . . . . 1 3 1 1 4 . Part Schematic 1 | . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 3 | . . . . . 1 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 10 | . . . . . 3 1 2 4 . Terminals 8 | . . . . . 1 1 2 4 . Assimilate 2 | . . . . . . . 1 1 . Botnet 5 | . . . . . 1 1 1 2 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Tunnel 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . Used 1 | . . . . . . . . 1 . Hacking Detections 16 | . . 1 . 3 3 4 1 4 . Full Trace Events 2 | . . . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Total Allies 15 | . . . . 10 . 3 1 1 . Largest Group 10 | . . . . 10 . 3 1 1 . Highest-Rated Group 173 | . . . . 173 . 93 26 10 . Highest-Rated Ally 31 | . . . . 29 . 31 26 10 . Total Orders . | . . . . . . . . . . Ally Attacks 87 | . . . . 57 . 30 . . . Total Damage 1194 | . . . . 797 . 397 . . . Kills 12 | . . . . 10 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Turns Passed 2074 | 4 72 171 14 354 343 720 118 226 52 Spaces Moved 3543 | 2 115 214 27 401 451 1358 254 654 67 Core 799 | 2 115 214 27 398 43 . . . . Treads 3 | . . . . 3 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2741 | . . . . . 408 1358 254 654 67 Fastest Speed 23 | 50 50 50 50 50 32 25 26 23 28 Average Speed 34 | 50 50 50 50 65 39 26 26 23 28 Slowest Speed 160 | 50 50 50 50 160 52 37 26 28 31 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . 2 1 2 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 1 28 29 6 74 83 33 10 18 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 117 | . . . . 21 15 56 20 5 . Terrain Destroyed 198 | . . . . 21 25 98 31 7 16 Melee 38 | . . . . . 2 23 8 5 . Projectile . | . . . . . . . . . . AOE 160 | . . . . 21 23 75 23 2 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Total 4222 | 7 123 261 26 451 606 1653 285 712 98 Wait 465 | . 4 5 . 12 134 227 22 37 24 Move 3520 | 1 114 213 26 400 446 1355 249 649 67 Hop 7 | . . . . . 2 1 2 2 . Pick Up 31 | . 2 10 . . 5 7 1 6 . Fast Attach 18 | . . 4 . 4 2 6 . 2 . Attach 12 | . . 2 . . 3 4 1 2 . Detach 3 | . . 1 . . 1 1 . . . Swap 21 | . . 4 . 9 2 3 . . 3 Drop 37 | 6 . 10 . 2 5 8 . 6 . Fire 36 | . 3 9 . 11 2 7 2 . 2 Melee 71 | . . 3 . 12 4 34 8 8 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 10) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x2 234 | -9/Materials | Discovered new exit (range 8) 248 | -9/Materials | Entered another Materials area 248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 248 | -8/Materials | Discovered new exit (range 15) 262 | -8/Materials | Entered Storage 306 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 306 | -8/Storage | Build established: Mutant 615 | -8/Storage | Used back door to open Recycling access 615 | -8/Storage | Discovered new exit (range 3) 616 | -8/Storage | Entered Recycling 660 | -8/Recycling | Identified exit to Factory 959 | -8/Recycling | Entered Factory 959 | -6/Factory | Evolved 4 slots: Utility x4 1048 | -6/Factory | Spotted B-75 Beast 1321 | -6/Factory | Allied Derelicts emerged from ambush trap array 1343 | -6/Factory | Identified exit to Factory 1540 | -6/Factory | Build established: Scout 1679 | -6/Factory | Entered another Factory area 1679 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -5/Factory | Identified exit to Factory 1711 | -5/Factory | Spotted B-75 Beast 1797 | -5/Factory | Entered another Factory area 1797 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1815 | -4/Factory | Identified exit to DSF 1852 | -4/Factory | Identified exit to Upper Caves 1852 | -4/Factory | Identified exit to Extension 1852 | -4/Factory | Identified exit to Armory 2023 | -4/Factory | Entered Armory 2024 | -4/Armory | Met VL-GR5, who suggested a friendly competition 2037 | -4/Armory | Attacked by VL-GR5 2067 | -4/Armory | Core integrity fell below 50% 2073 | -4/Armory | Core integrity fell below 20% 2075 | -4/Armory | Destroyed by VL-GR5 with Multinova Projection Cannon Last Messages --------------- 02054_ >> Machine Analyzer network decryption results: 02054_ Repair Station x1 02054_ Sneak attack on VL-GR5. 02054_ Jacked VL-GR5... >>parse_system Reading system data... New IDs: Multinova Projection Cannon Exp. Heat Sink 02054_ Lgt. Fission Core destroyed. 02054_ Nuclear Pulse Thruster destroyed. 02057_ Lgt. Antimatter Reactor destroyed. 02058_ System corrupted: Heat flow error (+217). 02063_ Imp. Flight Unit destroyed. 02063_ Nuclear Pulse Array destroyed. 02066_ Field Propulsion Array destroyed. 02066_ ECM Suite destroyed. 02069_ Adv. Datajack destroyed. 02072_ Hvy. Pick destroyed. 02072_ Machine Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? #??##############??? | | ????????????????????????????# #??# #??? | | ????????????????????????????# #??# [] !] #??? | | ????????????????????????????# #??# [/ /= #??? | | ??????????????######+######## #??# #??? | | ??????????????# ## #### !] [! #??? | | ??????????????# ]]]]]] ## + !! ]! ##?? | | ??????????????# ]]]]]] ;###### #?? | | ??????????????# @ ####### #?? | | ??????????????# x + # #?? | | ??????????????###########;+####### #?? | | ???????????????# ;! #????# #?? | | ???????????????# # ##????# ]] #?? | | ???????????????#"""" # ############ ## #?? | | ???????????????#"""" + ##?? | | ????????????????"""" # #??? | | ????????????????"""" ! ############# ###??? | | ???????????????? ???????????? #?? | | ???????????????# ??????????? """ ""# | | ???????????????###" "####?????????# """ ""# | | ?????????????????#"R"?????????????# """ F"# | | ?????????????????#"""?????????????# """ ""# | | ?????????????????#????????????????# """ ### | | ??????????????????????????????????# """ #?? | | ??????????????????????????????????# """ */ #?? | | ??????????????????????????????????# ?? */ #?? | | ??????????????????????????????????# ??? % #?? | | ??????????????????????????????????#???? #?? | | ??????????????????????????????????????? #?? | | ???????????????????????????????????????#########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Datajack | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileGlidesysBlaster Manual? 1 Play Time 00:31:53 Cumulative 912.3 hours Start 2023.07.15 @ 11:16:49 End 2023.07.15 @ 11:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 413 Adventurer 1 Explorer 0 Win Type - Total 136 Types 33/12/21/4/2/1/58/3/2 Lore% 95 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c3ff972-b643-4246-a73d-02291f85d03e