Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 08:04:02 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (1989) 1989 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5953) 5953 TOTAL SCORE: 9562 Bonus ------- High Alert Combat Kills 53 Prayed to X0-1V1 5000 Major X0-1V1 Interference 900 Cogmind --------- Core Integrity 134/200 Matter 490/500 Energy 1676/1680 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Compact Wheel Small Storage Unit High-capacity Matter Pod (200) Seismic Detector EM Shotgun EM Shotgun Particle Gun Spread Laser Particle Cannon Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit High-capacity Matter Pod EM Shotgun EM Shotgun EM Shotgun EM Shotgun Medium Laser Particle Gun Particle Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 7 8 . 16 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 . 6 Device 5 | 1 1 . 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 2 6 . 3 Energy Gun 5 | 1 2 . 2 Energy Cannon 3 | . 3 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 12 | 4 8 14 14 Power . | . 1 1 . Propulsion 3 | 3 3 3 3 Utility 2 | . 1 3 3 Weapon 5 | . 2 6 6 Tool/Special . | . . . . Unused Backups 15 | . 3 . 12 Power . | . . . . Propulsion 8 | . 2 . 6 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 100 94 Engine 12 | . 14 14 10 Treads 23 | . 28 28 20 Device 15 | . 14 14 16 Storage 12 | . 14 14 11 Protection 7 | . . . 13 Energy Gun 11 | . 4 11 16 Energy Cannon 8 | . 10 16 5 Ballistic Gun 2 | . 7 . . Launcher 2 | . 5 . . Peak Build Rating 25 | 7 10 12 25 Average Rating 11 | 5 7 11 14 On Entrance 7 | . 7 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 14 34 34 41 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 6 13 15 15 Average Carried 12 | 4 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 14 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1402 | 282 420 178 522 Remotely . | . . . . Salvage Created 2371 | 69 424 173 1705 Parts 163 | 4 52 4 103 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 62 | . 17 5 40 Guns 24 | . 1 2 21 Cannons 16 | . 1 3 12 AOE 21 | . 15 . 6 Classes Destroyed 13 | 2 8 1 2 Worker 4 | . 4 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 4 | . 2 . 2 Recycler 2 | 1 . . 1 Mechanic 1 | . 1 . . Operator 2 | . 2 . . Watcher 7 | . 2 . 5 Swarmer 22 | . 9 . 13 Grunt 32 | . 8 4 20 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Demolisher 1 | . . 1 . Best Kill Streak 8 | 1 8 2 8 Combat Bots Only 8 | . 6 2 8 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 179 | . 39 13 127 Missed 52 | . 12 3 37 Hits 127 | . 27 10 90 Melee 4 | . . . 4 Projectile 123 | . 27 10 86 Critical Strikes 5 | . . 1 4 Damage Taken 1517 | . 381 140 996 Core 189 | . 44 33 112 Absorbed by Shields . | . . . . Ignored by Resistances 55 | . . . 55 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 125 | 8 30 10 77 Largest 2 | 2 2 2 2 Hottest 136 | 60 136 136 136 Shots Fired 218 | 16 35 20 147 Gun 123 | 16 7 6 94 Cannon 64 | . 4 14 46 Launcher 31 | . 24 . 7 Special . | . . . . Kinetic 10 | 8 2 . . Thermal 74 | 8 5 14 47 Explosive 31 | . 24 . 7 Electromagnetic 103 | . 4 6 93 Robot Hit Streak 17 | 7 7 12 17 Robot Miss Streak 4 | 1 2 1 4 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 147 | 12 14 18 103 Core Hits 140 | 3 46 10 81 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4228 | 145 1479 345 2259 Guns 1375 | 145 53 87 1090 Cannons 861 | . 42 247 572 Explosions 1966 | . 1382 . 584 Melee . | . . . . Ramming 26 | . 2 11 13 Kinetic 77 | 64 13 . . Thermal 1098 | 81 104 247 666 Explosive 1814 | . 1320 . 494 Electromagnetic 1213 | . 40 87 1086 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 86 | . 59 . 27 Projectiles 12 | . . . 12 Explosions 74 | . 59 . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . 120 . 34 Shots 8 | . 6 . 2 Rammed 6 | . 1 2 3 Targets Rammed 6 | . 1 2 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 263 306 114 Average Temperature 50 | . 95 111 26 Received Heat Transfer 417 | . 78 96 243 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1934 | 175 124 444 1191 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . 2 . 2 Low Security (%) 48 | 100 40 100 37 Level 1 41 | . 51 . 48 Level 2 9 | . 8 . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 569 | 5 422 178 569 Initial 128 | . . 128 37 Average 221 | . 243 130 251 Influence Increases 1993 | 10 691 120 1172 Destroy 0b10 Robot/C 1240 | . 340 100 800 Destroy 0b10 Robot/NC 110 | 10 60 . 40 Destroy Leader 292 | . 88 20 184 Successful Hack 39 | . 11 . 28 Select Force Hacks 90 | . 60 . 30 Disable Machine 60 | . 45 . 15 Destroy Structure 132 | . 87 . 45 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1424 | 10 361 352 701 Entered New Map 263 | . . 202 61 Time Decay 1071 | 10 351 150 560 Lost Part 90 | . 10 . 80 Squads Dispatched 10 | . 4 . 6 Investigation 7 | . 3 . 4 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 25 3 49 Peak Tracking Total 6 | . 6 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 16 | . 8 . 8 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 20 . 15 Successful 20 | . 12 . 8 Failed 15 | . 8 . 7 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 35 | . 20 . 15 Terminals 32 | . 18 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . . . 2 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 10 . 6 Terminals 13 | . 8 . 5 Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 11 | . 6 . 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 42 | . 17 20 5 Average Entertainment 16 | . 15 22 15 Good Acts 12 | . . 1 11 Bad Acts 6 | . 2 1 3 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1201 | 17 997 176 11 Seismic 1201 | 17 997 176 11 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3226 | 199 1012 319 1696 Spaces Moved 1461 | 101 485 170 705 Core 5 | 5 . . . Treads 1456 | 96 485 170 705 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 173 | 154 160 160 188 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 90 41 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 8 | . 2 1 5 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 140 | . 93 . 47 Melee . | . . . . Projectile . | . . . . AOE 140 | . 93 . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1920 | 125 685 194 916 Wait 235 | 4 140 7 84 Move 1458 | 100 484 169 705 Hop . | . . . . Pick Up 31 | 6 12 2 11 Fast Attach 14 | 7 1 . 6 Attach 10 | . 3 . 7 Detach 2 | . 1 . 1 Swap 26 | . 7 4 15 Drop 13 | . 6 . 7 Fire 125 | 8 30 10 77 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 1 2 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Discovered new exit (range 9) 893 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Learned location of 2 exits from Subcaves 989 | -10/Materials | Discovered new exit (range 7) 1012 | -10/Materials | Learned location of 2 exits from Subcaves 1043 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1063 | -10/Materials | Identified exit to Materials 1126 | -10/Materials | Learned 2 Mines zone layouts 1142 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1212 | -10/Materials | Entered Mines 1246 | -10/Mines | Learned location of Zion (-7) 1264 | -10/Mines | Found a hidden stash of uninstalled traps 1296 | -10/Mines | Learned Materials stockpile data 1319 | -10/Mines | Assembled infested the area 1324 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1401 | -10/Mines | Discovered exit to Materials (range 4) 1529 | -10/Mines | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 1531 | -10/Mines | Entered Materials 1531 | -9/Materials | Evolved 2 slots: Utility x2 1900 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1912 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 1914 | -9/Materials | Discovered new exit (range 16) 1960 | -9/Materials | Destroyed 8 combat bots 2039 | -9/Materials | Build established: Scavenger-Mutant 2052 | -9/Materials | Identified exit to Mines 2279 | -9/Materials | Discovered new exit (range 4) 2509 | -9/Materials | Learned location of Mines (-8) 2573 | -9/Materials | Learned location of 1 exit from Storage 2592 | -9/Materials | Learned location of Mines (-9) 2600 | -9/Materials | Identified exit to Materials 2602 | -9/Materials | Learned Storage non-interactive machine intel 2614 | -9/Materials | Learned Materials stockpile data 2637 | -9/Materials | Loaded intel: 8 trap records 2721 | -9/Materials | Discovered exit to Materials (range 9) 2996 | -9/Materials | X0-1V1 activates XOMVISION 3131 | -9/Materials | First assault squad dispatched 3227 | -9/Materials | Self-destructed Last Messages --------------- 03149_ Lgt. Armor Plating destroyed. 03150_ S-10 Pest destroyed. 03150_ Switching to secondary target: S-10 Pest. 03153_ S-10 Pest destroyed. 03153_ Switching to secondary target: S-10 Pest. 03156_ S-10 Pest destroyed. 03160_ X0-1V1: "Watch where you're going!" (+4 sight range) 03193_ X0-1V1 points here and there (39 item locations revealed). 03222_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (49,50) Mines (93,46) Mines Map updated. 03222_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 03224_ G-34 Mercenary destroyed. 03224_ Door malfunctions. 03225_ K-01 Serf collects debris. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | !!???????????????????????????????? | | !!???????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????? ""??????????????????????? | | ???????? "T"???[?????????????????? | | ???????? ????????????????????? | | ?????????""" ????############????? | | ??????????"" "???# # #????? | | ???????????" 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"""#??? | | ??????????# """ ### """#??? | | ??????##### # """#??? | | ??????+ + #??? | | ??????##### " # #??? | | ??????######%######### #??? | | ????[?# #"#????????? #??? | | ??????# + +?????=Y??########??? | | ??????# # #???????????????????? | | ??????# # #???????????????????? | | ??????# ?# #?????]?????????????? | | //????# ?# #???????????????????? | | //????# ??# #????#+#?###########? | | ??????###??#=#????# #?# #? | | ### ######=######!#?# #? | | !%%[%* ### #? | | =%==*= !# #? | | """*[ %+% > #? | | ##### """ =#* #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 1680 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed TerrainHybridTransmogrifier Manual? 0 Play Time 00:21:50 Cumulative 632.6 hours Start 2026.09.07 @ 07:45:04 End 2026.09.07 @ 08:04:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8063b519-2def-402e-be1e-fa8deccf3197