Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 19:11:13

Player: Blaj

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (33)       6600
Robots Destroyed (486)     2430
Value Destroyed (21037)    21037
Prototype IDs (86)         1720
Alien Tech Used (10)       2000
Bonus (35028)              35028
              TOTAL SCORE: 73315

 Bonus
-------
Triggered High Security    500
Triggered Max Security     1000
High Alert Combat Kills    3154
Follower Combat Kills      2231
Network Hubs Disabled      400
Met Data Miner             300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      2582
Built Enhanced Grunts      300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Hacked Protovariant        500
Met R17 at Research        2000
Met Warlord at Research    2000
Scanned by Researcher      500
Pursued by Intercept       500
Met Sigix                  2000
Activated Exoskeleton      3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Met Warlord at Command     2000
Friendly Fire              -4239

 Cogmind 
---------
Core Integrity             0/1600
Matter                     138/300
Energy                     99/100
System Corruption          28%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (8) ---
                   (None)
>              --- UTILITY (13) -----
      Advanced Signal Interpreter
      Advanced Terrain Scan Processor
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Core Analyzer
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (9) ----
      Improved Antigrav System
      Advanced Cooling System
    Long-range Terrain Scanner
      Advanced Powered Armor
               Antimissile System
               Transdimensional Reconstructor
               Vortex Shotgun (32)
               Omega Cannon

 Peak State 
------------
>               --- POWER ------------
        Compact Particle Reactor
        Compact Particle Reactor
>               --- PROPULSION -------
         Cooled Gravmag System
         Combat Gravmag System
         Cooled Antigrav System
         Cooled Antigrav System
         Cooled Antigrav System
                Antigrav Array
   Experimental Gyrokinetic Inverter
>               --- UTILITY ----------
  High-capacity Storage Unit
   Experimental Optical Array
       Advanced Signal Interpreter
       Advanced Terrain Scan Processor
   Experimental Targeting Computer
   Experimental Core Analyzer
   Experimental Core Analyzer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Advanced Powered Armor
                Antimissile System
                Microwarp Drive
>               --- WEAPON -----------
                Omega Cannon
>               --- INVENTORY --------
                Antigrav System
                Linear Gravjet
       Improved Antigrav System
       Advanced Cooling System
   Experimental Energy Well
   Experimental Matter Compressor
     Long-range Terrain Scanner
       Advanced Kinecellerator
       Advanced Transmission Jammer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Transdimensional Reconstructor
   High-powered Transdimensional Reconstructor
                Terrabomb
                Vortex Shotgun
                Vortex Shotgun
                Chain Missile Launcher
[Rating: 234]

 Favorites 
-----------
Power                      Meta Core
  Engine                   Ion Engine
  Power Core               Meta Core
  Reactor                  Zionite Light DM Reactor
Propulsion                 Combat Airjet
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Combat Airjet
  Flight Unit              Improved VTOL Module
Utility                    Advanced Signal Interpreter
  Device                   Improved Shield Generator
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Microwarp Drive
Weapon                     Mass Driver
  Energy Gun               Zionite Laser-M
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Mass Driver
  Launcher                 Heavy Missile Launcher
  Special Weapon           Multitool
  Impact Weapon            Powered Hammer
  Slashing Weapon          Greatsword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Slots Evolved              18   | .   .   .   .   6   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Utility                  11   | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             679  | 4   12  18  .   79  17  5   7   25  6   57  7   9   .   4   63  3   41  16  16  12  13  46  4   6   41  10  37  29  27  14  17  11  23  
  Power                    39   | .   .   .   .   3   .   .   .   2   .   2   .   .   .   .   3   .   2   2   5   .   3   5   1   .   1   .   3   1   3   .   2   .   1   
    Engine                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   12   | .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   2   .   2   1   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                26   | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   5   .   1   4   1   .   1   .   3   1   3   .   2   .   1   
  Propulsion               107  | 2   1   1   .   13  .   1   .   5   .   18  .   .   .   .   5   .   7   1   3   .   .   3   .   1   12  .   8   9   6   4   3   2   2   
    Treads                 33   | 2   .   1   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   1   10  .   7   .   .   .   .   .   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Wheel                  8    | .   1   .   .   3   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  64   | .   .   .   .   2   .   .   .   3   .   17  .   .   .   .   5   .   7   1   .   .   .   1   .   .   2   .   .   9   6   4   3   2   2   
    Flight                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  359  | 2   4   7   .   28  5   2   4   10  3   27  5   7   .   .   35  1   22  10  4   10  10  32  3   2   18  10  26  11  16  9   10  9   17  
    Device                 237  | 1   .   4   .   19  4   2   2   7   3   11  5   4   .   .   23  1   16  6   1   6   5   27  3   2   11  9   17  7   14  8   7   5   7   
    Storage                18   | 1   2   .   .   3   .   .   .   1   .   3   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   2   2   1   .   .   .   .   
    Processor              18   | .   .   .   .   1   1   .   .   .   .   3   .   .   .   .   2   .   .   1   1   .   .   .   .   .   4   .   .   1   1   .   2   1   .   
    Hackware               17   | .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   1   .   1   .   .   3   1   2   .   .   .   .   1   .   .   1   .   2   .   
    Protection             67   | .   2   3   .   3   .   .   2   2   .   7   .   3   .   .   9   .   4   2   2   1   3   3   .   .   3   1   6   1   .   .   .   1   9   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Weapon                   174  | .   7   10  .   35  12  2   3   8   3   10  2   2   .   4   20  2   10  3   4   2   .   6   .   3   10  .   .   8   2   1   2   .   3   
    Energy Gun             17   | .   .   1   .   3   .   .   .   3   1   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   
    Energy Cannon          22   | .   .   2   .   11  2   .   1   1   .   .   .   .   .   .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          23   | .   5   3   .   2   .   .   .   .   .   .   .   .   .   .   4   .   .   1   4   1   .   2   .   .   .   .   .   1   .   .   .   .   .   
    Ballistic Cannon       68   | .   .   4   .   8   5   1   1   1   .   3   1   1   .   3   11  2   4   1   .   .   .   4   .   2   7   .   .   6   1   1   1   .   .   
    Launcher               28   | .   .   .   .   2   5   1   .   2   2   1   1   1   .   .   4   .   2   .   .   .   .   .   .   1   2   .   .   1   1   .   1   .   1   
    Special Weapon         4    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   6    | .   .   .   .   3   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  58   | .   .   .   .   10  .   .   .   8   .   3   .   .   .   .   4   .   .   .   3   .   .   1   .   .   8   .   5   5   6   3   1   .   1   
  Corrupted Parts          6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    System Corruption      27   | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   8   .   6   .   .   .   .   .   9   .   .   .   .   .   .   .   .   
Parts Lost                 87   | .   .   1   .   10  .   .   .   2   1   9   .   3   .   .   3   .   14  1   2   .   .   3   .   .   10  .   .   2   1   .   3   .   22  
  Power                    14   | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   4   .   1   .   .   1   .   .   1   .   .   1   1   .   .   .   2   
  Propulsion               24   | .   .   .   .   3   .   .   .   .   1   5   .   .   .   .   1   .   2   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   9   
  Utility                  36   | .   .   1   .   3   .   .   .   1   .   2   .   2   .   .   1   .   5   .   1   .   .   2   .   .   5   .   .   1   .   .   3   .   9   
  Weapon                   13   | .   .   .   .   2   .   .   .   1   .   2   .   1   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   
  Highest Loss Streak      21   | .   .   1   .   2   .   .   .   2   1   3   .   1   .   .   2   .   8   1   2   .   .   2   .   .   3   .   .   2   1   .   2   .   21  
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   99  99  100 94  91  86  82  82  76  81  94  93  83  94  93  99  92  89  75  80  81  83  84  84  82  83  77  86  91  90  87  87  84  
  Engine                   2    | .   14  14  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   6   7   7   7   1   .   5   5   5   5   5   5   10  8   3   .   .   3   4   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   5   7   2   5   5   5   5   3   .   .   .   5   11  6   5   10  10  9   5   5   5   7   8   8   8   7   
  Treads                   11   | .   26  15  28  26  15  5   .   .   .   .   .   .   .   .   .   .   .   .   14  17  17  14  15  15  16  26  21  4   .   .   .   .   .   
  Wheel                    4    | .   1   12  .   7   15  20  23  20  15  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    11   | .   .   .   .   .   .   .   .   2   .   29  38  38  38  38  34  35  34  28  4   .   .   .   .   .   .   .   .   25  30  30  29  28  27  
  Device                   11   | .   6   8   14  7   14  15  15  15  15  9   11  11  16  16  11  10  7   8   3   8   5   16  21  21  18  12  12  12  19  19  14  4   5   
  Storage                  6    | .   14  14  14  7   7   7   7   7   7   5   5   5   5   5   5   5   4   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   3   
  Processor                10   | .   .   .   .   3   3   7   7   7   7   5   11  8   5   5   15  15  15  17  17  17  17  12  10  10  12  26  23  22  18  18  17  24  23  
  Hackware                 3    | .   .   .   .   8   3   .   .   .   .   7   .   .   .   .   2   5   6   4   .   2   5   6   5   5   3   .   2   3   .   .   .   7   4   
  Protection               4    | .   7   5   .   6   7   7   7   6   7   3   5   5   5   5   6   5   4   2   9   3   3   5   5   5   5   2   .   .   4   4   4   4   4   
  Energy Gun               1    | .   7   4   .   .   .   .   .   4   8   6   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   1   .   4   3   7   6   3   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            2    | .   18  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   10  10  11  .   .   .   .   .   .   1   .   .   .   .   .   
  Ballistic Cannon         6    | .   .   7   28  7   9   6   6   1   .   2   8   10  .   9   9   14  7   3   .   .   .   9   10  9   8   5   4   1   3   3   3   4   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             165  | 14  94  99  92  153 153 114 116 122 113 114 83  84  63  81  89  100 100 65  91  91  104 127 123 123 127 110 165 158 114 105 109 103 125 
  Greatest Support         245  | 40  40  40  40  100 40  68  68  68  56  84  84  84  84  84  86  86  90  72  240 240 240 240 230 230 240 181 245 200 123 108 108 104 104 
  Greatest Overweight (x)  37   | .   7   8   2   8   3   2   1   37  2   2   .   .   .   .   1   1   1   1   .   .   .   .   .   .   .   .   .   1   1   1   1   1   1   
  Average Overweight (x)   .    | .   .   6   2   1   2   1   1   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  25  25  20  20  20  20  20  20  20  15  15  15  20  20  20  20  20  20  25  25  20  20  24  24  24  
  Average Capacity         21   | 7   13  25  25  24  25  25  25  25  25  20  20  20  20  20  20  20  17  11  15  15  19  20  20  20  20  20  24  21  20  20  21  24  23  
  Most Carried             25   | 6   16  25  25  25  25  25  25  25  25  25  20  19  18  20  20  19  20  15  15  15  20  20  20  20  20  20  25  25  20  20  24  24  24  
  Average Carried          20   | 4   10  22  24  23  24  25  24  24  24  19  19  17  17  17  19  18  16  11  14  14  17  18  19  19  19  18  23  20  19  19  20  23  21  
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  20  20  20  20  20  20  20  5   15  15  15  20  20  20  20  20  20  25  20  20  20  24  24  9   
  Final Carried            25   | 4   16  24  25  25  25  25  25  25  25  19  19  16  18  20  19  18  4   15  15  15  19  20  20  20  17  20  25  20  20  20  24  24  9   

 Class Distribution 
--------------------
 23% | Mutant
 22% | Scavenger-Mutant
 11% | Scavenger-Skirmisher
  9% | Trapper-Mutant
  9% | Machinist-Mutant
  7% | Scavenger-Scout
  5% | Machinist-Scout
  3% | Hacker-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
               Mutant | -9/Recycling
     Scavenger-Mutant | -7/Factory
       Trapper-Mutant | -7/Lower Caves
       Trapper-Mutant | -7/Lower Caves
       Trapper-Mutant | -7/Zion
               Mutant | -7/Deep Caves
               Mutant | -6/Proximity Caves
     Machinist-Mutant | -6/Factory
     Machinist-Mutant | -6/Lower Caves
     Machinist-Mutant | -6/Lower Caves
     Machinist-Mutant | -6/Data Miner
     Machinist-Mutant | -5/Proximity Caves
      Machinist-Scout | -5/Factory
       Machinist-Tank | -5/Waste
      Machinist-Scout | -5/Factory
               Mutant | -5/Extension
     Scavenger-Mutant | -5/Cetus
     Scavenger-Mutant | -5/Archives
 Scavenger-Skirmisher | -5/Hub_04(d)
     Scavenger-Mutant | -4/Factory
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Warlord
 Scavenger-Skirmisher | -3/Proximity Caves
 Scavenger-Skirmisher | -3/Research
      Scavenger-Scout | -3/Testing
      Scavenger-Scout | -2/Research
      Scavenger-Scout | -2/Quarantine
          Alien-Scout | -2/Section 7
          Alien-Scout | -1/Access
          Alien-Scout | -1/Command

 Resources                       | -11  -10  -10  -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Sub  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Matter Collected           27133 | 246  210  511  432  1695 655  91   89   383  187  1051 419  390  .    248  2600 467  1176 858  465  459  633  1764 101  294  1071 384  2667 807  2811 852  1918 164  1035 
  Remotely                 4988  | .    .    .    .    198  112  .    .    .    .    .    .    .    .    .    535  .    398  .    .    .    .    1032 .    157  250  339  581  .    309  70   1007 .    .    
Salvage Created            22244 | 110  277  306  116  1754 531  114  .    169  32   1195 280  348  .    157  2410 1472 1188 645  594  629  1180 2185 .    134  687  233  930  586  1109 240  1621 195  817  
  Parts                    811   | 5    29   21   7    74   23   5    .    12   5    64   6    7    .    1    93   16   56   29   24   41   47   72   .    6    26   6    17   32   22   16   38   4    7    
Haulers Intercepted        34    | .    2    .    .    3    .    .    .    .    .    .    .    .    .    .    7    .    3    2    .    .    4    5    .    .    .    .    3    1    3    .    1    .    .    
Recyclers Shooed           24    | .    1    .    .    7    .    .    .    .    .    4    .    .    .    .    2    .    1    2    .    .    .    5    .    .    .    .    1    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      69    | .    .    6    .    .    12   3    .    .    9    .    9    17   .    6    .    .    .    .    .    .    .    .    .    1    .    6    .    .    .    .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  305  | .   9   8   2   30  17  3   .   4   5   12  10  8   .   2   22  5   19  5   6   4   8   25  .   4   20  6   13  8   13  5   24  2   6   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Guns                     55   | .   9   8   .   1   .   .   .   1   1   7   .   .   .   .   3   .   .   .   6   4   8   2   .   .   .   .   .   4   .   .   .   .   1   
  Cannons                  149  | .   .   .   2   23  2   1   .   1   .   2   6   7   .   2   13  5   5   5   .   .   .   23  .   .   3   6   13  .   13  5   7   2   3   
  AOE                      95   | .   .   .   .   3   15  2   .   2   4   3   4   1   .   .   6   .   12  .   .   .   .   .   .   4   16  .   .   4   .   .   17  .   2   
Classes Destroyed          33   | 2   4   4   2   5   1   .   .   2   1   .   1   .   .   1   .   1   2   1   .   .   .   .   .   .   4   .   .   .   .   1   1   .   .   
  Worker                   24   | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   5   2   .   .   .   .   1   1   2   2   1   .   .   
  Builder                  16   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   3   .   2   1   .   .   1   4   .   .   .   .   .   1   .   2   .   .   .   
  Tunneler                 5    | 1   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   34   | .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   7   .   3   2   .   .   4   5   .   .   .   .   3   1   3   .   1   .   .   
  Recycler                 40   | 1   .   .   .   7   .   .   .   .   .   5   .   .   .   .   6   .   2   1   .   .   1   6   .   .   .   .   1   .   2   .   5   1   2   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   
  Operator                 15   | .   1   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   7   1   1   .   .   .   .   .   1   .   .   .   .   .   
  Drone                    4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  29   | .   2   .   .   2   .   .   .   .   .   2   .   .   .   .   6   .   2   1   1   .   .   3   .   .   .   .   1   2   3   2   1   1   .   
  Swarmer                  56   | .   9   3   .   7   4   1   .   .   .   6   3   1   .   .   .   .   5   2   .   .   .   5   .   4   3   .   .   3   .   .   .   .   .   
  Saboteur                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   
  Grunt                    92   | .   .   .   .   14  11  1   .   .   .   .   2   4   .   1   10  .   .   .   .   .   3   7   .   .   10  3   2   .   9   1   12  .   2   
  Brawler                  9    | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   2   .   1   
  Duelist                  9    | .   .   .   .   .   2   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   25   | .   .   .   2   1   1   1   .   .   .   1   1   .   .   1   3   .   .   1   .   4   1   3   .   .   .   .   2   .   1   .   1   1   .   
  Specialist               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   .   .   .   .   .   1   .   .   .   .   .   
  Hunter                   20   | .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   2   .   6   .   .   .   .   2   .   .   .   .   3   2   2   .   .   .   .   
  Programmer               47   | .   .   .   .   7   .   .   .   .   1   5   .   .   .   1   6   .   6   .   .   .   2   6   .   .   1   .   .   2   .   4   5   1   .   
  Behemoth                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   
  Compactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Artisan                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cobbler                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               5    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Knight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           23   | 2   4   3   2   6   7   3   .   1   2   5   4   5   .   1   6   3   9   2   4   5   4   6   .   4   9   4   4   6   4   2   23  2   2   
  Combat Bots Only         19   | .   3   3   1   4   7   3   .   1   2   3   4   5   .   1   4   3   7   2   3   1   3   5   .   4   9   4   4   4   4   2   19  1   2   
Max Kills in Single Turn   7    | 1   1   1   2   1   3   2   .   1   1   3   2   1   .   1   3   1   5   1   1   1   2   2   .   2   7   1   1   4   1   1   5   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 7    | .   .   .   .   1   3   2   .   1   1   2   1   1   .   .   3   .   4   .   .   .   .   .   .   2   7   .   .   3   .   .   5   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Z-Imprinter (-7/Deep Caves)
  MAIN.C Shell (-1/Command)

 Combat                          | -11  -10  -10  -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Hostile Shots Fired        2398  | .    44   85   4    216  40   42   .    24   43   110  34   22   .    14   188  .    249  6    30   28   49   240  .    11   221  13   92   59   27   16   135  39   317  
  Missed                   845   | .    13   36   .    61   11   15   .    7    8    47   16   10   .    6    93   .    113  2    12   6    8    76   .    1    58   .    22   33   11   10   46   16   108  
  Intercepted              7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Damage Taken               30765 | .    227  539  63   1735 483  152  .    375  464  710  271  247  .    100  1998 .    2590 139  543  408  653  2193 .    92   3940 256  1552 430  422  213  2046 550  7374 
  Core                     4051  | .    52   78   14   176  55   8    .    .    27   94   .    16   .    54   255  .    567  18   61   21   .    78   .    7    353  .    155  67   86   .    592  91   1126 
  Absorbed by Shields      3642  | .    .    .    .    489  175  70   .    102  141  146  74   .    .    36   75   .    .    28   61   148  203  844  .    81   581  .    .    .    .    .    388  .    .    
  Reduced by Siege Mode    572   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   68   82   227  .    10   28   40   90   .    .    .    .    .    .    
  Redirected to Shielding  297   | .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    118  .    157  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   5635  | .    30   .    .    139  .    .    769  .    .    211  .    .    .    .    96   .    94   .    .    .    .    864  .    .    618  .    224  .    .    .    1408 .    1182 
Core Remaining (%)         58    | 100  .    .    42   .    .    .    .    .    62   .    .    .    .    80   .    .    .    .    .    .    7    .    .    .    .    61   .    82   .    .    36   .    .    
Volleys Fired              1506  | 6    47   91   5    121  24   2    1    45   12   126  25   24   .    45   140  14   69   43   33   43   66   101  5    4    43   13   69   38   87   37   48   17   62   
  Largest                  3     | 2    2    2    2    2    2    2    1    2    2    2    2    2    .    2    3    3    3    2    2    2    2    2    2    1    2    1    1    1    1    1    1    1    2    
  Hottest                  193   | 70   150  80   78   149  96   128  80   153  133  153  114  114  .    114  184  193  193  137  90   70   70   126  126  39   160  90   90   160  100  100  160  100  160  
Shots Fired                2246  | 12   88   134  10   219  31   5    1    56   14   159  28   42   .    60   245  42   103  78   65   86   115  190  11   5    60   13   70   39   87   37   48   17   76   
  Gun                      739   | 12   81   60   .    15   .    .    .    25   4    102  .    .    .    18   42   .    .    34   63   86   115  12   .    .    .    .    .    23   15   .    .    .    32   
  Cannon                   1404  | .    .    74   10   202  16   4    1    20   .    55   23   41   .    42   193  42   91   44   2    .    .    178  11   1    48   13   70   14   72   37   41   17   42   
  Launcher                 89    | .    .    .    .    2    15   1    .    4    10   2    5    1    .    .    10   .    12   .    .    .    .    .    .    4    12   .    .    2    .    .    7    .    2    
  Special                  14    | .    7    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1747  | 6    50   95   10   141  16   2    .    .    .    55   23   41   .    42   235  42   66   63   65   86   115  190  11   1    48   13   70   37   87   37   41   17   42   
  Thermal                  336   | 6    38   39   .    56   .    2    1    52   4    102  .    .    .    18   .    .    3    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                78    | .    .    .    .    2    15   1    .    4    10   2    5    1    .    .    10   .    12   .    .    .    .    .    .    .    5    .    .    2    .    .    7    .    2    
  Electromagnetic          53    | .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    4    7    .    .    .    .    .    .    .    .    
  Entropic                 32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   
  Robot Hit Streak         27    | 6    7    7    11   11   8    4    .    11   3    13   3    9    .    8    11   14   8    7    10   23   26   25   .    2    19   10   21   8    13   18   19   9    27   
  Robot Miss Streak        10    | 2    6    4    .    4    2    .    .    1    2    2    2    5    .    2    6    2    6    3    2    3    3    5    .    2    2    1    1    8    10   1    3    1    4    
  Penetration Max          2     | .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    1    .    1    1    2    1    1    1    .    .    1    .    .    .    .    .    .    .    .    
  Secondary Targets        8     | .    2    1    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
    Max Gunslinging Chain  1     | .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           1292  | 7    46   46   8    163  13   2    1    30   4    84   8    21   .    20   118  27   31   49   47   66   66   135  .    3    46   10   51   21   54   20   30   8    57   
  Core Hits                879   | 4    20   19   3    66   36   4    .    16   12   32   19   15   .    7    95   7    63   24   23   28   29   72   .    6    51   4    22   22   28   7    71   5    69   
  Critical Kills           53    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    8    5    8    .    2    6    9    1    .    .    .    .    .    6    5    .    .    .    .    
  Critical Parts Destroyed 77    | .    .    .    .    4    .    .    .    .    .    1    .    .    .    3    7    .    11   1    5    6    12   .    .    .    10   .    .    9    6    .    .    .    2    
  Critical Strikes         241   | 1    2    .    1    11   1    .    .    .    .    4    3    .    .    4    30   20   19   3    7    16   21   31   .    .    13   1    4    16   17   5    6    1    4    
    Burn                   3     | 1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                146   | .    .    .    .    .    .    .    .    .    .    4    .    .    .    3    15   20   19   1    7    16   21   1    .    .    13   .    .    15   11   .    .    .    .    
    Blast                  86    | .    .    .    1    7    1    .    .    .    .    .    3    .    .    1    15   .    .    2    .    .    .    30   .    .    .    1    4    1    6    5    6    1    2    
    Smash                  4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Detonate               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Melee Attacks              31    | .    .    .    .    26   .    .    1    1    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   24    | .    .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            9     | .    .    .    .    4    .    .    1    1    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           69748 | 78   630  1020 121  4673 2237 124  .    924  931  2719 1181 1052 .    825  5567 530  3486 1635 1472 1740 2311 6101 .    215  4323 747  3699 830  4896 2289 6508 833  6051 
  Guns                     13045 | 78   596  773  .    202  .    .    .    237  94   1681 .    .    .    289  151  .    .    676  1447 1740 2277 288  .    .    .    .    .    179  106  .    .    .    2231 
  Cannons                  37131 | .    .    247  106  3265 242  31   .    436  .    804  454  841  .    536  3670 530  970  959  25   .    .    5486 .    42   1165 747  3647 212  4790 2289 2558 833  2246 
  Explosions               18179 | .    .    .    .    347  1995 93   .    217  837  234  727  174  .    .    1621 .    2501 .    .    .    .    264  .    173  3143 .    .    439  .    .    3950 .    1464 
  Melee                    767   | .    .    .    .    767  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  592   | .    34   .    15   92   .    .    .    .    .    .    .    37   .    .    125  .    15   .    .    .    34   63   .    .    15   .    52   .    .    .    .    .    110  
  Kinetic                  42649 | 41   419  736  106  2170 242  31   .    .    .    804  454  841  .    536  3821 530  490  1351 1472 1740 2277 5774 .    42   1165 747  3647 391  4896 2289 2558 833  2246 
  Thermal                  5419  | 37   177  284  .    855  .    .    .    707  94   1681 .    .    .    289  211  .    145  284  .    .    .    264  .    .    .    .    .    .    .    .    .    .    391  
  Explosive                16918 | .    .    .    .    347  1995 93   .    217  837  234  727  174  .    .    1410 .    2356 .    .    .    .    .    .    .    3066 .    .    439  .    .    3950 .    1073 
  Electromagnetic          1172  | .    .    .    .    442  .    .    .    .    .    .    .    .    .    .    .    .    480  .    .    .    .    .    .    173  77   .    .    .    .    .    .    .    .    
  Impact                   767   | .    .    .    .    767  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2231  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2231 
Highest Corruption         27    | .    .    .    .    9    9    9    9    .    1    2    2    2    2    4    7    3    18   18   19   19   3    6    6    7    17   17   2    3    .    1    3    .    27   
  Average Corruption       5     | .    .    .    .    4    9    9    9    .    1    1    2    2    2    3    4    3    8    15   18   13   2    4    6    6    12   17   1    2    .    1    1    .    7    
  Corruption Purged        36    | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    4    .    .    5    .    19   .    .    .    .    .    .    .    3    .    .    .    .    .    
  Corruption Blocked       109   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    30   40   .    .    17   
  Effects                  567   | .    .    .    .    94   25   12   7    .    2    18   10   8    1    21   47   4    33   49   27   16   24   38   24   16   24   35   4    6    .    2    7    .    13   
    Message Errors         145   | .    .    .    .    27   6    2    .    .    .    2    4    2    .    8    11   1    7    14   7    7    5    11   7    4    3    11   .    2    .    1    1    .    2    
    Matter Fused           133   | .    .    .    .    19   6    3    5    .    .    4    3    1    1    3    11   2    9    11   5    2    7    10   4    4    8    7    2    1    .    .    3    .    2    
    Heat Flow Errors       49    | .    .    .    .    8    5    1    .    .    2    3    1    1    .    3    2    .    .    4    3    2    .    3    1    3    1    5    .    .    .    .    1    .    .    
    Energy Discharges      79    | .    .    .    .    9    3    1    2    .    .    3    .    2    .    4    5    .    5    3    6    2    6    4    3    1    6    8    .    1    .    1    1    .    3    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    1    .    1    .    .    .    .    .    .    
    Parts Fused            7     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    2    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      64    | .    .    .    .    13   2    3    .    .    .    4    .    .    .    1    10   .    3    4    3    .    3    6    2    2    1    3    .    1    .    .    .    .    3    
    Data Loss (major)      21    | .    .    .    .    5    2    .    .    .    .    .    1    2    .    .    2    .    .    2    .    .    .    3    .    .    3    .    .    .    .    .    1    .    .    
    Misfires               33    | .    .    .    .    5    .    2    .    .    .    2    .    .    .    1    3    .    3    3    1    1    2    1    5    1    .    .    1    1    .    .    .    .    1    
    Alerts                 9     | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    
    Misdirections          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        15    | .    .    .    .    2    1    .    .    .    .    .    1    .    .    .    1    .    2    3    1    1    .    .    .    .    1    .    .    .    .    .    .    .    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3296  | .    .    1    .    472  116  .    .    7    68   51   .    32   .    42   131  .    94   22   .    .    .    171  .    .    61   122  275  1    159  663  604  23   181  
  Projectiles              2468  | .    .    1    .    79   .    .    .    7    .    51   .    5    .    42   67   .    39   22   .    .    .    171  .    .    23   122  249  .    159  663  564  23   181  
  Explosions               406   | .    .    .    .    24   116  .    .    .    68   .    .    .    .    .    64   .    55   .    .    .    .    .    .    .    38   .    .    1    .    .    40   .    .    
  Melee                    422   | .    .    .    .    369  .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    
Knockbacks                 164   | .    .    1    .    29   4    .    .    .    .    10   .    3    .    2    9    .    .    2    .    .    .    44   .    .    16   .    16   .    7    6    2    1    12   
  Impact                   8     | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    
  Kinetic                  143   | .    .    1    .    20   4    .    .    .    .    10   .    3    .    2    9    .    .    2    .    .    .    38   .    .    14   .    15   .    7    6    2    1    9    
  Secondary                13    | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    2    .    .    .    .    .    .    .    2    
Self-Inflicted Damage      634   | .    .    .    .    .    114  .    .    .    13   .    18   18   .    .    228  .    24   .    .    .    .    71   .    20   49   .    .    25   .    .    .    .    54   
  Shots                    15    | .    .    .    .    .    3    .    .    .    2    .    2    .    .    .    3    .    1    .    .    .    .    1    .    1    1    .    .    1    .    .    .    .    .    
  Rammed                   42    | .    4    .    4    5    .    .    .    .    .    .    .    1    .    .    4    .    5    .    .    .    5    8    .    .    .    .    1    .    .    .    .    .    5    
Targets Rammed             47    | .    4    .    4    8    .    .    .    .    .    .    .    1    .    .    4    .    5    .    .    .    5    8    .    .    1    .    2    .    .    .    .    .    5    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  5     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
Highest Temperature        399   | 50   128  72   63   399  251  114  8    216  382  256  228  226  .    175  170  120  302  329  299  216  81   254  224  137  352  292  252  224  233  .    334  63   156  
  Average Temperature      60    | 23   34   28   30   83   104  36   6    64   71   53   59   31   .    37   40   25   86   64   108  73   30   67   115  53   86   98   74   62   27   .    61   21   43   
  Received Heat Transfer   3911  | .    .    222  36   459  108  40   .    76   17   84   50   33   .    .    309  .    360  18   9    18   100  232  .    .    916  51   84   39   45   9    155  72   369  
  Effects                  17    | .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    4    .    .    .    1    .    .    
    Shutdowns              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           12    | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Siege Activations          25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    3    9    .    1    1    1    5    .    .    .    .    .    .    
  Total Turns              559   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   115  79   188  .    7    26   21   83   .    .    .    .    .    .    
  Longest Duration         70    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   70   39   36   .    7    26   21   24   .    .    .    .    .    .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              16    | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       13    | .    .    .    .    10   .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4     | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         6814  | 185  666  350  .    1124 .    .    .    619  111  2220 .    .    .    444  150  .    100  550  .    .    .    150  .    .    .    .    .    .    .    .    .    .    145  
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Parts Stolen               1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Peak Influence             2627 | 10   252  .    192  719  .    .    .    .    .    558  .    .    .    .    1459 510  982  1038 643  417  171  484  .    .    .    .    421  503  467  440  2627 1910 2081 
  Initial                  1576 | .    6    .    192  325  .    .    .    .    .    300  .    .    .    .    .    510  357  480  580  180  26   71   .    .    .    .    300  193  234  199  162  1576 1094 
  Average                  375  | 5    91   .    84   413  .    .    .    .    .    308  .    .    .    .    441  510  564  647  520  266  75   230  .    .    .    .    222  329  285  291  786  1735 1561 
Maximum Alert Level        5    | .    1    .    .    3    .    .    .    .    .    2    .    .    .    .    4    2    3    3    2    2    .    2    .    .    .    .    2    2    2    2    5    5    5    
  Low Security (%)         33   | 100  99   .    100  15   .    .    .    .    .    9    .    .    .    .    35   .    .    .    .    12   100  35   .    .    .    .    49   16   24   11   5    .    .    
  Level 1                  34   | .    .    .    .    34   .    .    .    .    .    75   .    .    .    .    22   .    31   6    .    60   .    54   .    .    .    .    49   46   63   76   41   .    .    
  Level 2                  21   | .    .    .    .    40   .    .    .    .    .    14   .    .    .    .    12   100  38   73   100  26   .    9    .    .    .    .    1    36   11   12   27   .    .    
  Level 3                  5    | .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    23   .    30   20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   43   
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    75   24   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    
Squads Dispatched          135  | .    1    .    .    11   .    .    .    .    .    15   .    1    .    .    23   .    6    4    .    .    12   11   .    .    .    .    6    7    .    4    19   4    11   
  Investigation            35   | .    1    .    .    3    .    .    .    .    .    8    .    .    .    .    3    .    4    .    .    .    6    .    .    .    .    .    4    .    .    1    .    1    4    
  Extermination            25   | .    .    .    .    5    .    .    .    .    .    5    .    .    .    .    3    .    1    .    .    .    2    3    .    .    .    .    .    1    .    3    1    1    .    
  Reinforcement            34   | .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    7    .    1    3    .    .    4    5    .    .    .    .    2    4    .    .    3    .    1    
  Assault                  32   | .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    7    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    12   2    6    
  Garrison                 6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         7    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Distress Signals           30   | .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   3   1   1   .   .   3   .   .   .   .   3   .   5   .   2   .   6   
Communications Jammed      45   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   2   1   .   .   .   1   .   .   .   .   .   11  4   .   4   5   2   
  Distress Signals         45   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   2   1   .   .   .   1   .   .   .   .   .   11  4   .   4   5   2   
Times Spotted              904  | .   19  28  2   55  24  3   .   15  10  44  13  19  .   5   85  4   48  28  9   17  13  58  .   2   63  6   17  21  29  18  105 15  129 
  Peak Tracking Total      86   | .   4   5   1   4   7   3   .   3   5   7   10  6   .   1   20  1   13  4   5   1   3   7   .   4   15  4   3   4   6   4   45  6   86  
  Tactical Retreats        102  | .   .   6   .   12  2   .   .   1   .   13  2   3   .   2   16  .   4   1   .   .   .   4   .   .   2   1   2   1   6   5   5   3   11  

 Traps                          | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Traps Triggered            26   | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   2   1   .   .   4   2   .   .   .   .   5   1   .   5   .   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         68   | .   .   .   .   68  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   6    | .   .   1   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                9    | .   .   1   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   23  .   .   .   .   .   .   .   2   
Most Traps Carried         8    | .   .   1   .   8   8   8   8   8   .   .   .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Machines Disabled          79   | .   1   3   .   9   .   .   .   1   .   7   .   1   .   .   13  .   6   .   .   6   4   4   .   .   .   .   1   4   1   3   11  .   4   
  Max in Single Turn       6    | .   1   1   .   2   .   .   .   .   .   2   .   1   .   .   2   .   6   .   .   1   1   2   .   .   .   .   1   1   1   1   2   .   2   
  Garrison Access          10   | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   1   1   1   .   .   2   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Machines Accessed          144  | .   9   1   10  19  .   .   .   .   .   27  .   .   3   .   12  .   8   1   .   .   7   3   1   .   3   .   8   7   2   7   3   4   9   
  Terminals                79   | .   7   .   5   10  .   .   .   .   .   14  .   .   .   .   4   .   2   .   .   .   6   2   .   .   .   .   2   6   1   7   3   2   8   
  Fabricators              14   | .   .   .   .   1   .   .   .   .   .   6   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Repair Stations          13   | .   1   .   .   2   .   .   .   .   .   3   .   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   
  Recycling Units          14   | .   1   .   5   3   .   .   .   .   .   1   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              4    | .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   1   .   .   .   .   .   1   1   1   .   .   2   .   
Total Hacks                395  | .   27  1   20  50  .   .   .   .   .   68  .   .   23  .   23  .   18  1   .   .   16  16  1   .   5   .   22  31  7   23  6   10  27  
  Successful               189  | .   12  1   9   27  .   .   .   .   .   37  .   .   23  .   12  .   10  .   .   .   6   8   1   .   5   .   10  8   2   4   2   3   9   
  Failed                   204  | .   15  .   11  22  .   .   .   .   .   30  .   .   .   .   11  .   8   1   .   .   10  8   .   .   .   .   12  23  5   19  4   7   18  
    Catastrophic           56   | .   4   .   1   3   .   .   .   .   .   5   .   .   .   .   5   .   3   1   .   .   2   2   .   .   .   .   6   7   2   8   2   1   4   
  Database Lockouts        2    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   144  | .   21  .   8   17  .   .   5   .   .   23  .   .   .   .   4   .   2   .   1   .   12  9   .   .   2   .   8   4   2   12  4   2   8   
  Terminals                240  | .   24  .   14  28  .   .   .   .   .   35  .   .   .   .   9   .   5   .   .   .   14  10  .   .   .   .   8   30  4   23  6   8   22  
  Fabricators              39   | .   .   .   .   3   .   .   .   .   .   15  .   .   .   .   5   .   7   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   
  Repair Stations          30   | .   2   .   .   5   .   .   .   .   .   8   .   .   .   .   3   .   3   .   .   .   .   6   .   .   .   .   3   .   .   .   .   .   .   
  Recycling Units          26   | .   1   .   6   7   .   .   .   .   .   3   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Scanalyzers              9    | .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          21   | .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   3   .   1   .   .   .   2   .   .   .   .   .   2   1   3   .   .   2   .   
Terminal Hacks             89   | .   6   1   4   10  .   .   .   .   .   12  .   .   23  .   1   .   2   .   .   .   2   4   1   .   5   .   .   5   1   3   2   .   7   
  Record                   14   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   3   
  Part Schematic           19   | .   3   .   .   1   .   .   .   .   .   3   .   .   10  .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminal Index           3    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   1   
  Unreport Threat          7    | .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   1   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              6    | .   1   .   2   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           28   | .   .   .   .   3   .   .   .   .   .   12  .   .   .   .   4   .   5   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           12   | .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Build                    13   | .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Repair Station Hacks       16   | .   2   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   
  Scan Component           8    | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Repair                   8    | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          3    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 8    | .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         5    | .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   1   1   .   .   .   2   .   
  Seal Access              9    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   1   1   .   .   .   2   .   
Unauthorized Hacks         36   | .   4   .   5   8   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   3   2   1   1   .   1   2   
  Terminals                24   | .   4   .   .   4   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   2   2   1   1   .   1   1   
    Assimilate             10   | .   1   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   
    Botnet                 6    | .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   
    Operators              5    | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Sabotage               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          11   | .   .   .   5   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Reject                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              4    | .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Mask                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         106  | .   8   .   6   17  .   .   .   .   .   25  .   .   .   .   8   .   6   1   .   .   5   2   .   .   .   .   5   5   2   6   1   2   7   
  Full Trace Events        28   | .   2   .   1   3   .   .   .   .   .   8   .   .   .   .   3   .   3   .   .   .   3   .   .   .   .   .   3   .   .   1   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  11   | .   .   .   .   .   .   .   4   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   39   | .   3   .   .   1   .   .   14  .   .   5   .   .   10  .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   
  Parts Built              24   | .   .   .   .   4   .   .   .   .   .   10  .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   854  | .   .   .   .   89  .   .   .   .   .   342 .   .   .   .   212 .   111 .   .   .   .   .   .   .   .   .   100 .   .   .   .   .   .   
  Total Part Build Rating  130  | .   .   .   .   18  .   .   .   .   .   52  .   .   .   .   24  .   19  .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   
Parts Repaired             8    | .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Time                     378  | .   26  .   .   26  .   .   .   .   .   22  .   .   .   .   38  .   50  .   .   .   .   108 .   .   .   .   108 .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         152  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        4    | .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Programmers              3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   2   .   .   .   .   .   2   2   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               36    | .    .    .    .    1    2    .    2    1    .    6    2    2    .    .    .    .    .    12   5    .    .    .    .    .    .    .    .    .    .    1    1    .    1    
  Largest Group            8     | .    .    .    .    1    2    .    2    3    1    3    2    2    1    1    .    .    .    8    6    1    .    .    .    .    .    .    .    .    .    1    1    .    1    
  Highest-Rated Group      1204  | .    .    .    .    26   46   .    192  311  96   93   58   58   29   29   .    .    .    331  480  89   .    .    .    .    .    .    .    .    .    22   1204 .    45   
  Highest-Rated Ally       1204  | .    .    .    .    26   30   .    96   119  96   31   29   29   29   29   .    .    .    159  159  89   .    .    .    .    .    .    .    .    .    22   1204 .    45   
Total Orders               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Ally Attacks               319   | .    .    .    .    .    17   .    .    63   9    13   11   26   .    11   .    .    .    105  33   .    .    .    .    .    .    .    .    .    .    .    31   .    .    
  Total Damage             10058 | .    .    .    .    .    233  .    .    1949 175  257  94   361  .    119  .    .    .    3031 1203 .    .    .    .    .    .    .    .    .    .    .    2636 .    .    
  Kills                    69    | .    .    .    .    .    3    .    .    19   1    2    1    3    .    1    .    .    .    25   3    .    .    .    .    .    .    .    .    .    .    .    11   .    .    
Allies Corrupted           1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              4     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       3    | .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Drone Launches             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Exploration                     | -11  -10  -10  -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               40360 | 46   1983 2575 1470 4678 689  352  1338 1731 418  2757 575  578  67   878  2408 332  918  1154 514  905  1425 1921 913  658  1896 840  1923 505  1374 825  636  453  625  
Spaces Moved               27741 | 15   610  1095 448  2220 453  275  1187 1170 289  2664 660  592  89   1126 2311 203  726  823  176  166  527  762  506  380  1010 357  922  451  1871 1100 1056 560  941  
  Core                     13    | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Treads                   6748  | 13   603  58   448  802  .    .    .    .    .    .    .    .    .    .    .    .    .    .    141  166  527  762  506  380  1010 357  922  53   .    .    .    .    .    
  Legs                     2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   5890  | .    7    1037 .    1418 453  275  1187 1163 289  61   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    14773 | .    .    .    .    .    .    .    .    .    .    2603 660  592  89   1126 2311 203  724  823  35   .    .    .    .    .    .    .    .    398  1871 1100 800  560  878  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            33    | 120  160  195  320  125  125  111  111  111  115  42   62   62   62   62   62   132  62   63   63   160  160  160  166  166  160  170  161  40   36   42   38   33   33   
  Average Speed            105   | 154  167  202  320  166  126  115  111  123  127  70   62   62   62   62   64   132  71   63   140  160  160  164  166  166  164  170  168  61   41   42   42   33   37   
  Slowest Speed            1900  | 160  320  320  320  245  140  125  111  1900 130  196  62   62   62   62   132  132  132  130  160  160  160  166  166  166  170  170  176  176  118  99   100  81   96   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Microwarps               22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    3    
Exploration Rate (%)       58    | 2    95   36   92   43   51   41   88   85   53   53   70   61   70   87   65   86   18   65   60   82   34   26   58   70   92   64   32   47   60   73   68   23   47   
  Regions Visited          33
    Branch Regions         23
  Pre-discovered Areas     8     | .    .    .    5    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        22    | .    .    .    .    1    .    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      9     | 1    1    1    1    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             32    | .    .    2    .    .    7    2    4    .    1    .    3    5    .    .    .    .    .    .    .    .    .    .    2    3    .    3    .    .    .    .    .    .    .    
Spaces Dug                 419   | .    1    3    .    23   77   .    .    37   67   36   26   3    .    7    37   .    8    .    .    .    20   8    6    .    7    2    7    6    9    7    6    8    8    
Terrain Destroyed          1322  | .    1    15   1    62   155  14   .    54   106  55   73   28   .    29   137  .    102  10   7    18   51   86   12   3    67   3    16   90   20   11   7    9    80   
  Melee                    3     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               495   | .    1    15   1    12   6    1    .    16   .    50   16   19   .    29   65   .    9    10   7    18   51   60   12   1    11   3    16   8    19   11   7    9    12   
  AOE                      817   | .    .    .    .    47   149  13   .    38   106  5    57   9    .    .    72   .    91   .    .    .    .    26   .    2    56   .    .    78   .    .    .    .    68   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total                      36533 | 28   1470 1317 468  2934 532  306  1208 1406 321  3392 793  757  101  1245 2975 234  1005 1384 392  720  990  1235 573  402  1192 575  1228 649  2373 1407 1030 800  1091 
  Wait                     5859  | .    770  87   7    296  19   21   2    107  9    485  75   116  11   67   388  15   132  461  143  488  371  295  55   6    50   189  146  81   354  236  106  177  94   
  Move                     27417 | 14   609  1094 447  2219 452  274  1186 1169 288  2663 659  591  88   1125 2311 202  725  822  175  165  526  761  505  379  1009 356  921  450  1870 1099 819  559  885  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  322   | .    18   14   3    58   3    1    3    18   3    25   2    .    .    4    28   .    14   13   6    1    4    13   1    3    11   2    17   14   10   7    15   9    2    
  Fast Attach              229   | 3    3    3    .    21   2    1    5    11   .    13   1    1    .    .    14   .    9    10   10   9    5    6    2    2    25   4    22   11   14   9    9    1    3    
  Attach                   164   | 1    .    4    .    23   1    .    .    3    .    19   1    3    .    2    8    1    6    2    1    2    2    9    1    1    12   .    7    16   5    2    8    6    18   
  Detach                   111   | 1    .    3    .    16   1    1    .    5    .    10   .    .    2    .    3    .    2    4    4    5    3    3    .    .    10   2    7    13   3    2    3    .    8    
  Swap                     300   | .    9    11   .    36   14   4    2    11   6    25   5    5    .    2    41   2    26   4    5    1    6    31   1    3    4    6    8    2    9    4    6    6    5    
  Drop                     362   | 3    10   9    2    41   3    2    8    28   3    24   3    1    .    .    38   .    13   3    15   5    2    8    3    4    27   3    29   24   21   11   10   3    6    
  Fire                     1506  | 6    47   91   5    121  24   2    1    45   12   126  25   24   .    45   140  14   69   43   33   43   66   101  5    4    43   13   69   38   87   37   48   17   62   
  Melee                    31    | .    .    .    .    26   .    .    1    1    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      15    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    32    | .    4    .    4    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    8    .    .    1    .    2    .    .    .    .    .    .    
  Escape Stasis            35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    6    22   .    
  Rewire                   66    | .    .    .    .    1    13   .    .    .    .    .    22   15   .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     77    | .    .    1    .    68   .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub)
-10/Subcaves
-9/Recycling
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Fac / *Upp)
-5/Waste
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res x3 / *Tes)
-3/Testing
-2/Research (discovered 4 exits: *Acc x3 / *Qua)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    15 | -11/Scrapyard      | Discovered new exit (range 3)
    47 | -11/Scrapyard      | Entered Materials
   133 | -10/Materials      | Discovered new exit (range 10)
   300 | -10/Materials      | Build established: Mutant
   742 | -10/Materials      | Discovered new exit (range 12)
  1103 | -10/Materials      | Discovered new exit (range 4)
  1358 | -10/Materials      | Discovered new exit (range 16)
  1394 | -10/Materials      | Repaired Lgt. Armor Plating?
  1396 | -10/Materials      | Identified exit to Mines
  2022 | -10/Materials      | Discovered new exit (range 3)
  2030 | -10/Materials      | Entered Subcaves
  2031 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2475 | -10/Subcaves       | Visited 4L-MR0's lab
  2499 | -10/Subcaves       | Found Meta Core
  4336 | -10/Subcaves       | Discovered new exit (range 16)
  4537 | -10/Subcaves       | Core integrity fell below 50%
  4605 | -10/Subcaves       | Entered Recycling
  5419 | -9/Recycling       | Discovered new exit (range 15)
  6075 | -9/Recycling       | Entered Factory
  6075 | -7/Factory         | Evolved 6 slots: Propulsion x3, Utility x3
  6385 | -7/Factory         | Build established: Scavenger-Mutant
  6450 | -7/Factory         | Identified exit to Lower Caves
  6950 | -7/Factory         | Repaired Lgt. Treads
  8642 | -7/Factory         | Build established: Mutant
  8755 | -7/Factory         | Central database locked down
  9022 | -7/Factory         | Fabricated Adv. Trap Extractor (x2)
  9047 | -7/Factory         | Build established: Hacker-Mutant
  9063 | -7/Factory         | Fabricated Imp. Power Shielding (x2)
  9675 | -7/Factory         | First assault squad dispatched
  9711 | -7/Factory         | Build established: Trapper-Mutant
 10150 | -7/Factory         | Discovered new exit (range 15)
 10169 | -7/Factory         | Discovered new exit (range 5)
 10753 | -7/Factory         | Entered Lower Caves
 10764 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10897 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 10942 | -7/Lower Caves     | Lost 3 allies
 10945 | -7/Lower Caves     | Destroyed 7 combat bots
 11267 | -7/Lower Caves     | Discovered new exit (range 9)
 11442 | -7/Lower Caves     | Entered another Lower Caves area
 11674 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11704 | -7/Lower Caves     | Discovered new exit (range 9)
 11794 | -7/Lower Caves     | Entered Zion
 11857 | -7/Zion            | Discovered new exit (range 15)
 11972 | -7/Zion            | Given A8's code to call for help
 11982 | -7/Zion            | System corruption cleaned by Quarantine Array
 12248 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 12388 | -7/Zion            | Given the Hacking Drone Bay
 12582 | -7/Zion            | Visited the Megawrench Repair Shop
 12582 | -7/Zion            | Megawrench repaired 11 parts
 12709 | -7/Zion            | Learned Factory garrison access intel
 12845 | -7/Zion            | Learned 4 Factory zone layouts
 12854 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 12854 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 12870 | -7/Zion            | Opened final containment barrier to the Deep Caves
 12887 | -7/Zion            | Discovered new exit (range 5)
 12889 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 13132 | -7/Zion            | Entered Deep Caves
 13132 | -7/Deep Caves      | Accompanied by 2 allies
 13134 | -7/Deep Caves      | Met 5H-AD0
 13409 | -7/Deep Caves      | Z-Facility disabled
 13546 | -7/Deep Caves      | Attacked by Z-Imprinter
 13558 | -7/Deep Caves      | Allies destroyed Z-Imprinter
 13760 | -7/Deep Caves      | Found Zio. Weapon Casing
 14000 | -7/Deep Caves      | Discovered new exit (range 6)
 14034 | -7/Deep Caves      | Build established: Mutant
 14222 | -7/Deep Caves      | Spotted AG-53894
 14863 | -7/Deep Caves      | Entered Proximity Caves
 14863 | -6/Proximity Caves | Accompanied by 1 ally
 14871 | -6/Proximity Caves | Ambushed by research squad
 14939 | -6/Proximity Caves | Spotter reported a threat
 14941 | -6/Proximity Caves | Spotter reported a threat
 15235 | -6/Proximity Caves | Discovered new exit (range 9)
 15278 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15281 | -6/Proximity Caves | Entered Factory
 15281 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 15282 | -6/Factory         | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon
 15283 | -6/Factory         | Loaded intel: 4 garrison access locations
 15428 | -6/Factory         | Identified exit to Lower Caves
 15645 | -6/Factory         | Repaired Imp. Medium Armor Plating?
 16089 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 16196 | -6/Factory         | Discovered new exit (range 6)
 16352 | -6/Factory         | Fabricated Cmb. Airjet?
 16388 | -6/Factory         | Fabricated Cmb. Airjet?
 16406 | -6/Factory         | Discovered new exit (range 4)
 16429 | -6/Factory         | Fabricated Cmb. Airjet?
 16479 | -6/Factory         | Build established: Hacker-Mutant
 16680 | -6/Factory         | Lost 3 parts (1n1u1w)
 16698 | -6/Factory         | Fabricated Mass Driver?
 17097 | -6/Factory         | Spotted B-75 Beast
 17146 | -6/Factory         | Central database locked down
 17331 | -6/Factory         | Build established: Machinist-Mutant
 17333 | -6/Factory         | Found Prototype Processor
 17333 | -6/Factory         | Identified Exp. Targeting Computer
 17336 | -6/Factory         | Found Exp. Targeting Computer
 17731 | -6/Factory         | Search patrols dispatched
 17878 | -6/Factory         | Fabricated Cmb. Airjet (x2)
 18038 | -6/Factory         | Entered Lower Caves
 18157 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 18577 | -6/Lower Caves     | Discovered new exit (range 10)
 18583 | -6/Lower Caves     | Identified exit to Lower Caves
 18613 | -6/Lower Caves     | Entered another Lower Caves area
 18613 | -6/Lower Caves     | Accompanied by 1 ally
 18617 | -6/Lower Caves     | Learned Factory trap positions
 18625 | -6/Lower Caves     | Discovered new exit (range 15)
 18704 | -6/Lower Caves     | Encountered a Warlord checkpoint
 18812 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 18942 | -6/Lower Caves     | Lost 5 allies
 19153 | -6/Lower Caves     | Discovered new exit (range 10)
 19190 | -6/Lower Caves     | Identified exit to Data Miner
 19191 | -6/Lower Caves     | Entered Data Miner
 19191 | -6/Data Miner      | Accompanied by 1 ally
 19192 | -6/Data Miner      | Discovered new exit (range 6)
 19204 | -6/Data Miner      | Met Data Miner
 19218 | -6/Data Miner      | Learned location of Section 7 (-2)
 19218 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 19228 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 19246 | -6/Data Miner      | Identified exit to Proximity Caves
 19258 | -6/Data Miner      | Entered Proximity Caves
 19258 | -5/Proximity Caves | Accompanied by 1 ally
 19392 | -5/Proximity Caves | Learned Factory security intel
 19668 | -5/Proximity Caves | Spotted B-75 Beast
 19944 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20049 | -5/Proximity Caves | Discovered new exit (range 5)
 20135 | -5/Proximity Caves | Identified exit to Factory
 20136 | -5/Proximity Caves | Entered Factory
 20136 | -5/Factory         | Evolved 2 slots: Utility x2
 20137 | -5/Factory         | Loaded intel: 126 trap records
 20429 | -5/Factory         | Build established: Machinist-Scout
 20457 | -5/Factory         | Found Prototype Launcher
 20457 | -5/Factory         | Identified Tesla Bomb Launcher
 20592 | -5/Factory         | Found Prototype Launcher
 20592 | -5/Factory         | Identified Mni. Smartbomb Launcher
 20623 | -5/Factory         | Garrison activated, responded to threat
 21256 | -5/Factory         | Fabricated Cmb. Airjet?
 21636 | -5/Factory         | First assault squad dispatched
 21657 | -5/Factory         | Fabricated Hyp. Mass Driver?
 22003 | -5/Factory         | Discovered new exit (range 10)
 22008 | -5/Factory         | Identified exit to Upper Caves
 22168 | -5/Factory         | Spotted B-75 Beast
 22263 | -5/Factory         | Repaired Imp. Utility Shielding?
 22364 | -5/Factory         | Discovered new exit (range 20)
 22419 | -5/Factory         | Identified exit to Factory
 22544 | -5/Factory         | Sucked down chute
 22544 | -5/Factory         | Entered Waste
 22549 | -5/Waste           | Spotted C-40 Crusher
 22579 | -5/Waste           | Spotted C-40 Crusher
 22590 | -5/Waste           | Destroyed C-40 Crusher
 22613 | -5/Waste           | Destroyed C-40 Crusher
 22639 | -5/Waste           | Spotted C-40 Crusher
 22655 | -5/Waste           | Destroyed C-40 Crusher
 22663 | -5/Waste           | Spotted C-40 Crusher
 22674 | -5/Waste           | Destroyed C-40 Crusher
 22680 | -5/Waste           | Spotted C-40 Crusher
 22694 | -5/Waste           | Destroyed C-40 Crusher
 22777 | -5/Waste           | Spotted C-40 Crusher
 22832 | -5/Waste           | Discovered new exit (range 22)
 22874 | -5/Waste           | Identified exit to Factory
 22876 | -5/Waste           | Build established: Machinist-Tank
 22876 | -5/Waste           | Entered Factory
 22974 | -5/Factory         | Fabricated Cmb. Gravmag System (x2)
 23235 | -5/Factory         | Identified exit to Extension
 23355 | -5/Factory         | System corruption reached 10%
 23483 | -5/Factory         | Repaired Cmb. Airjet
 23576 | -5/Factory         | Cargo convoy interrupted
 23594 | -5/Factory         | Fabricated Hvy. Disruptor Cannon?
 23638 | -5/Factory         | Destroyed 7 combat bots
 23642 | -5/Factory         | Core integrity fell below 50%
 23670 | -5/Factory         | Lost 8 parts (2p2n2u2w)
 23783 | -5/Factory         | Lost 3 parts (1p2u)
 23788 | -5/Factory         | Core integrity fell below 20%
 23794 | -5/Factory         | Entered Extension
 23817 | -5/Extension       | Rescued a captive Derelict
 23817 | -5/Extension       | Rescued a captive Derelict
 23838 | -5/Extension       | Rescued a captive Derelict
 23846 | -5/Extension       | Rescued a captive Derelict
 23847 | -5/Extension       | Rescued a captive Derelict
 23897 | -5/Extension       | Rescued A7
 23917 | -5/Extension       | Rescued a captive Derelict
 24018 | -5/Extension       | Build established: Mutant
 24394 | -5/Extension       | First assault squad dispatched
 24411 | -5/Extension       | Incoming assault squad redirected
 24677 | -5/Extension       | Spotted B-75 Beast
 24711 | -5/Extension       | Destroyed B-75 Beast
 24719 | -5/Extension       | Disrupted transfer network
 24739 | -5/Extension       | Spotted B-75 Beast
 24759 | -5/Extension       | Allies destroyed B-75 Beast
 24856 | -5/Extension       | Discovered new exit (range 22)
 24857 | -5/Extension       | Discovered exit to Factory (range 21)
 24913 | -5/Extension       | Identified exit to Cetus
 24948 | -5/Extension       | Entered Cetus
 24948 | -5/Cetus           | Accompanied by 6 allies (A7)
 24953 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 24959 | -5/Cetus           | Spotted Cetus Guard
 24960 | -5/Cetus           | Spotted Cetus Guard
 24961 | -5/Cetus           | Spotted Cetus Guard
 24967 | -5/Cetus           | Spotted Cetus Guard
 24975 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 24980 | -5/Cetus           | Allies destroyed Cetus Guard
 24982 | -5/Cetus           | Destroyed Cetus Guard
 25000 | -5/Cetus           | Destroyed Cetus Guard
 25012 | -5/Cetus           | Destroyed Cetus Guard
 25017 | -5/Cetus           | Lost 6 allies
 25125 | -5/Cetus           | Started Cetus Manufacturing Module
 25150 | -5/Cetus           | Manufactured an Enhanced Grunt
 25175 | -5/Cetus           | Manufactured an Enhanced Grunt
 25200 | -5/Cetus           | Manufactured an Enhanced Grunt
 25225 | -5/Cetus           | Manufactured an Enhanced Grunt
 25250 | -5/Cetus           | Manufactured an Enhanced Grunt
 25264 | -5/Cetus           | Discovered new exit (range 21)
 25297 | -5/Cetus           | Spotted Cetus Guard
 25300 | -5/Cetus           | Spotted Cetus Guard
 25300 | -5/Cetus           | Spotted Cetus Guard
 25300 | -5/Cetus           | Spotted Cetus Guard
 25310 | -5/Cetus           | Allies destroyed Cetus Guard
 25324 | -5/Cetus           | Destroyed Cetus Guard
 25330 | -5/Cetus           | Destroyed Cetus Guard
 25333 | -5/Cetus           | Build established: Scavenger-Mutant
 25348 | -5/Cetus           | Destroyed Cetus Guard
 25359 | -5/Cetus           | Discovered exit to Factory (range 21)
 25361 | -5/Cetus           | Found Exp. Thermal Shield
 25368 | -5/Cetus           | Lost 4 allies
 25378 | -5/Cetus           | Met Revision 17
 25460 | -5/Cetus           | Identified exit to Archives
 25462 | -5/Cetus           | Entered Archives
 25462 | -5/Archives        | Accompanied by 1 ally
 25639 | -5/Archives        | Discovered new exit (range 22)
 25660 | -5/Archives        | Discovered exit to Factory (range 19)
 25668 | -5/Archives        | Discovered new exit (range 13)
 26265 | -5/Archives        | Build established: Scavenger-Skirmisher
 26348 | -5/Archives        | Identified exit to Hub_04(d)
 26367 | -5/Archives        | Entered Hub_04(d)
 27145 | -5/Hub_04(d)       | Network Hub disabled
 27168 | -5/Hub_04(d)       | Network Hub disabled
 27192 | -5/Hub_04(d)       | Incoming investigation squad redirected
 27792 | -5/Hub_04(d)       | Entered Factory
 27792 | -4/Factory         | Evolved 2 slots: Utility x2
 28138 | -4/Factory         | Repaired Centrium Medium Armor Plating
 28193 | -4/Factory         | Repaired Centrium Heavy Treads
 28610 | -4/Factory         | Build established: Scavenger-Mutant
 28867 | -4/Factory         | Garrison activated, responded to threat
 28953 | -4/Factory         | Identified exit to Upper Caves
 28953 | -4/Factory         | Identified exit to Armory
 29201 | -4/Factory         | Discovered new exit (range 5)
 29713 | -4/Factory         | Entered Upper Caves
 30044 | -4/Upper Caves     | Discovered new exit (range 9)
 30191 | -4/Upper Caves     | Identified exit to Upper Caves
 30626 | -4/Upper Caves     | Entered another Upper Caves area
 30798 | -4/Upper Caves     | Spotted B-86 Titan
 30858 | -4/Upper Caves     | Discovered new exit (range 12)
 30873 | -4/Upper Caves     | Identified exit to Research
 31000 | -4/Upper Caves     | Encountered a Warlord checkpoint
 31094 | -4/Upper Caves     | Learned Research emergency access door positions
 31271 | -4/Upper Caves     | Discovered new exit (range 8)
 31281 | -4/Upper Caves     | Identified exit to Warlord
 31284 | -4/Upper Caves     | Entered Warlord
 31342 | -4/Warlord         | System corruption cleaned by Quarantine Array
 31829 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 32225 | -4/Warlord         | Warlord's base attacked by MAIN.C
 32292 | -4/Warlord         | Found Prototype Energy Gun
 32292 | -4/Warlord         | Identified Vortex Shotgun
 32296 | -4/Warlord         | Found Vortex Shotgun
 32391 | -4/Warlord         | Met Warlord
 32406 | -4/Warlord         | Opened Warlord's prototype stash
 32412 | -4/Warlord         | Found Prototype Reactor
 32575 | -4/Warlord         | Warlord forces counterattacked
 32611 | -4/Warlord         | Spotted B-90 Cyclops
 32611 | -4/Warlord         | Spotted Executioner
 32634 | -4/Warlord         | Spotted Striker
 32640 | -4/Warlord         | Spotted Striker
 32643 | -4/Warlord         | Found Exp. Targeting Computer
 32646 | -4/Warlord         | Found Prototype Processor
 32646 | -4/Warlord         | Identified Exp. Core Analyzer
 32650 | -4/Warlord         | Spotted Striker
 32655 | -4/Warlord         | Destroyed Striker
 32658 | -4/Warlord         | Spotted Striker
 32664 | -4/Warlord         | Spotted Striker
 32706 | -4/Warlord         | P-80 Master assimilated allied 0R-UX9(M)
 32749 | -4/Warlord         | Lost 30 allies
 32773 | -4/Warlord         | Lost 3 parts (1n1u1w)
 32827 | -4/Warlord         | Lost 3 parts (2u1w)
 32832 | -4/Warlord         | Lost 6 allies
 32841 | -4/Warlord         | System corruption reached 10%
 32900 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 32905 | -4/Warlord         | Spotted Executioner
 33019 | -4/Warlord         | Spotted Striker
 33025 | -4/Warlord         | Spotted B-90 Cyclops
 33031 | -4/Warlord         | Found Prototype Ballistic Cannon
 33031 | -4/Warlord         | Identified Hvy. Autocannon
 33051 | -4/Warlord         | Spotted Striker
 33056 | -4/Warlord         | Spotted B-86 Titan
 33064 | -4/Warlord         | Found Prototype Launcher
 33064 | -4/Warlord         | Identified Chain Missile Launcher
 33066 | -4/Warlord         | Destroyed G9-54M(K)
 33066 | -4/Warlord         | Destroyed B-86 Titan
 33066 | -4/Warlord         | Destroyed B-90 Cyclops
 33090 | -4/Warlord         | Destroyed 8 combat bots
 33110 | -4/Warlord         | Lost 3 allies
 33125 | -4/Warlord         | Spotted Executioner
 33125 | -4/Warlord         | Spotted B-86 Titan
 33125 | -4/Warlord         | Spotted B-90 Cyclops
 33125 | -4/Warlord         | Destroyed Executioner
 33141 | -4/Warlord         | Discovered new exit (range 14)
 33149 | -4/Warlord         | Destroyed 9 combat bots
 33159 | -4/Warlord         | Identified exit to Proximity Caves
 33168 | -4/Warlord         | Lost 3 parts (1p1n1u)
 33180 | -4/Warlord         | Entered Proximity Caves
 33188 | -3/Proximity Caves | Spotter reported a threat
 33188 | -3/Proximity Caves | Spotter reported a threat
 33465 | -3/Proximity Caves | Build established: Scavenger-Skirmisher
 33887 | -3/Proximity Caves | Discovered exit to Research (range 21)
 34020 | -3/Proximity Caves | Entered Research
 34020 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 34220 | -3/Research        | Revision forces began assault on 0b10
 34315 | -3/Research        | Met up with Revision 17++
 34323 | -3/Research        | Spotted B-86 Titan
 34336 | -3/Research        | Discovered new exit (range 16)
 34385 | -3/Research        | Destroyed B-86 Titan
 34481 | -3/Research        | Identified exit to Research
 34622 | -3/Research        | Discovered exit to Research (range 9)
 34675 | -3/Research        | Fabricated Cmb. Gravmag System?
 34720 | -3/Research        | Research terminal network offline
 34855 | -3/Research        | Discovered exit to Research (range 20)
 34985 | -3/Research        | Discovered new exit (range 19)
 35026 | -3/Research        | Found Prototype Device
 35026 | -3/Research        | Identified Adv. EM Disruption Field
 35029 | -3/Research        | Identified exit to Testing
 35338 | -3/Research        | Repaired Centrium Medium Armor Plating?
 35486 | -3/Research        | Spotted Striker
 35487 | -3/Research        | Spotted Executioner
 35585 | -3/Research        | Fabricated Imp. Hacking Suite (x1)
 35722 | -3/Research        | Lost 4 allies
 35757 | -3/Research        | Spotted Striker
 35759 | -3/Research        | Spotted Striker
 35763 | -3/Research        | Destroyed Striker
 35769 | -3/Research        | Destroyed Striker
 35797 | -3/Research        | Spotted Striker
 35800 | -3/Research        | Spotted Striker
 35801 | -3/Research        | Spotted Striker
 35808 | -3/Research        | Destroyed Striker
 35822 | -3/Research        | Destroyed Striker
 35882 | -3/Research        | Spotted Striker
 35936 | -3/Research        | Lost 3 allies
 35943 | -3/Research        | Entered Testing
 36050 | -3/Testing         | Found Prototype Ballistic Cannon
 36050 | -3/Testing         | Identified Omega Cannon
 36083 | -3/Testing         | Found Adv. Powered Armor
 36227 | -3/Testing         | Found Prototype Ballistic Gun
 36227 | -3/Testing         | Identified Hyp. Multirail
 36264 | -3/Testing         | Discovered exit to Research (range 19)
 36326 | -3/Testing         | Protovariant out of control (PG-JI5ARCDLFT)
 36326 | -3/Testing         | Unleashed a protovariant (PG-JI5ARCDLFT)
 36443 | -3/Testing         | First assault squad dispatched
 36448 | -3/Testing         | Entered Research
 36448 | -2/Research        | Warlord forces began assault on 0b10
 36448 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 36554 | -2/Research        | Met up with Warlord
 36558 | -2/Research        | Research machine network offline
 36558 | -2/Research        | Lost 3 allies
 36724 | -2/Research        | Build established: Scavenger-Scout
 36844 | -2/Research        | Borebot progress halted
 36872 | -2/Research        | Discovered new exit (range 6)
 36874 | -2/Research        | Identified exit to Access
 36878 | -2/Research        | Borebot progress halted
 36942 | -2/Research        | Borebot progress halted
 36964 | -2/Research        | Found Prototype Device
 36964 | -2/Research        | Identified Adv. Kinecellerator
 37023 | -2/Research        | Spotted Striker
 37062 | -2/Research        | Spotted Striker
 37092 | -2/Research        | Found Corrupted Exp. Core Analyzer
 37179 | -2/Research        | Discovered exit to Access (range 7)
 37250 | -2/Research        | Discovered exit to Access (range 4)
 37442 | -2/Research        | Spotted B-90 Cyclops
 37450 | -2/Research        | Discovered new exit (range 20)
 37491 | -2/Research        | Spotted B-90 Cyclops
 37586 | -2/Research        | Destroyed B-90 Cyclops
 37598 | -2/Research        | Identified exit to Quarantine
 37822 | -2/Research        | Entered Quarantine
 37878 | -2/Quarantine      | Found Alien Artifact
 37889 | -2/Quarantine      | Found Alien Artifact
 37889 | -2/Quarantine      | Identified Core Reset Matrix
 37889 | -2/Quarantine      | Identified Subatomic Replicator
 37889 | -2/Quarantine      | Used Core Reset Matrix
 37893 | -2/Quarantine      | Detected hypermatrix surge
 37893 | -2/Quarantine      | Sensed 1 artifact in vicinity
 38122 | -2/Quarantine      | P-80 Master assimilated allied KJ-M4T(l)
 38124 | -2/Quarantine      | P-80 Master assimilated allied XV-23T(l)
 38158 | -2/Quarantine      | Lost 3 allies
 38206 | -2/Quarantine      | Discovered exit to Access (range 16)
 38316 | -2/Quarantine      | Met incapacitated Sigix Warrior
 38316 | -2/Quarantine      | Lockdown squad dispatched
 38533 | -2/Quarantine      | Spotted Fortress
 38563 | -2/Quarantine      | Discovered new exit (range 6)
 38574 | -2/Quarantine      | Identified exit to Section 7
 38647 | -2/Quarantine      | Entered Section 7
 38648 | -2/Section 7       | Sensed 20 artifacts in vicinity
 38663 | -2/Section 7       | Spotted S7 Guard
 38673 | -2/Section 7       | Found Integrated Mediator
 38673 | -2/Section 7       | Installed Integrated Mediator, increased core attachment efficiency
 38735 | -2/Section 7       | Found Integrated Reactor
 38735 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 38848 | -2/Section 7       | Found Microwarp Drive
 38909 | -2/Section 7       | Discovered exit to Access (range 3)
 38954 | -2/Section 7       | Spotted S7 Guard
 38970 | -2/Section 7       | Spotted B-99 Colossus
 38985 | -2/Section 7       | Found Integrity Redistributor
 38985 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-241)
 38987 | -2/Section 7       | Found Integrity Redistributor
 39013 | -2/Section 7       | Used Subatomic Replicator to replicate LRC Storage
 39014 | -2/Section 7       | Found LRC Storage
 39014 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 39016 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 39038 | -2/Section 7       | Found Integrated Dissipator
 39096 | -2/Section 7       | Spotted Executioner
 39099 | -2/Section 7       | Spotted Executioner
 39105 | -2/Section 7       | Activated Sigix Exoskeleton
 39105 | -2/Section 7       | Received instructions from Sigix Warrior
 39146 | -2/Section 7       | Found Transdimensional Reconstructor
 39147 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 39149 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 39158 | -2/Section 7       | Found Terrabomb
 39160 | -2/Section 7       | Found Terrabomb
 39161 | -2/Section 7       | Found Terrabomb
 39165 | -2/Section 7       | Spotted Executioner
 39165 | -2/Section 7       | Spotted Executioner
 39185 | -2/Section 7       | Allies destroyed Executioner
 39188 | -2/Section 7       | Found Exp. Core Analyzer
 39193 | -2/Section 7       | Found Exp. Targeting Computer
 39264 | -2/Section 7       | Spotted Alpha 7
 39264 | -2/Section 7       | Spotted Alpha 7
 39266 | -2/Section 7       | Destroyed 19 combat bots
 39266 | -2/Section 7       | Spotted Executioner
 39266 | -2/Section 7       | Spotted Executioner
 39267 | -2/Section 7       | Core integrity fell below 50%
 39267 | -2/Section 7       | Spotted Investigator
 39268 | -2/Section 7       | Scanned by Researcher
 39269 | -2/Section 7       | Intercept squad dispatched
 39276 | -2/Section 7       | Spotted Tracker
 39277 | -2/Section 7       | Spotted Tracker
 39282 | -2/Section 7       | Sigix Exoskeleton integrity reduced to 80%
 39283 | -2/Section 7       | Entered Access
 39283 | -1/Access          | Evolved 2 slots: Utility x2
 39284 | -1/Access          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 39374 | -1/Access          | Spotted B-99 Colossus
 39432 | -1/Access          | Spotted B-99 Colossus
 39504 | -1/Access          | Warped through subspace
 39533 | -1/Access          | First assault squad dispatched
 39571 | -1/Access          | Discovered new exit (range 8)
 39574 | -1/Access          | Identified exit to Command
 39624 | -1/Access          | Build established: Alien-Scout
 39736 | -1/Access          | Entered Command
 39751 | -1/Command         | Phase Generator disabled
 39782 | -1/Command         | Disengaged cave seal
 39782 | -1/Command         | Derelicts emerged from the dark tunnel
 39782 | -1/Command         | Welcomed Warlord to Command
 39796 | -1/Command         | Found Prototype Device
 39796 | -1/Command         | Identified Exp. ECM Suite
 39844 | -1/Command         | Lost 6 allies
 39935 | -1/Command         | Spotted Executioner
 39935 | -1/Command         | Spotted Executioner
 39935 | -1/Command         | Spotted Executioner
 39935 | -1/Command         | Spotted Executioner
 39935 | -1/Command         | Spotted Striker
 39935 | -1/Command         | Spotted Striker
 39935 | -1/Command         | Spotted Alpha 7
 39935 | -1/Command         | Spotted Alpha 7
 39986 | -1/Command         | First assault squad dispatched
 39986 | -1/Command         | Lost 4 allies
 40069 | -1/Command         | Disengaged cave seal
 40069 | -1/Command         | Derelicts emerged from the dark tunnel
 40127 | -1/Command         | High security lockdown imminent
 40159 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-203)
 40162 | -1/Command         | Spotted M Guard
 40162 | -1/Command         | Spotted M Guard
 40162 | -1/Command         | Spotted Combat Programmer
 40169 | -1/Command         | Spotted Combat Programmer
 40174 | -1/Command         | Lost 3 allies
 40184 | -1/Command         | Combat Programmer assimilated allied Director 10a
 40188 | -1/Command         | Destroyed Combat Programmer
 40207 | -1/Command         | High security lockdown engaged
 40230 | -1/Command         | All MAIN.C guards destroyed
 40275 | -1/Command         | Met MAIN.C
 40281 | -1/Command         | 0b10 Conduit disabled
 40282 | -1/Command         | System corruption reached 10%
 40309 | -1/Command         | MAIN.C's shell transforms into a squad of autonomous robots
 40309 | -1/Command         | Destroyed MAIN.C Shell
 40309 | -1/Command         | Spotted M Shell/Def
 40309 | -1/Command         | Spotted M Shell/Atk
 40309 | -1/Command         | Spotted M Shell/Def
 40309 | -1/Command         | Spotted M Shell/Atk
 40309 | -1/Command         | Spotted M Shell/Atk
 40309 | -1/Command         | Spotted M Shell/Def
 40309 | -1/Command         | Spotted M Shell/Atk
 40309 | -1/Command         | Spotted M Shell/Def
 40312 | -1/Command         | MAIN.C activated Command garrisons
 40343 | -1/Command         | Warlord destroyed during the assault
 40351 | -1/Command         | Failed to warp due to unstable space
 40353 | -1/Command         | Used Terrabomb
 40355 | -1/Command         | Core integrity fell below 50%
 40358 | -1/Command         | Emitted hypermatrix ping
 40360 | -1/Command         | Core integrity fell below 20%
 40361 | -1/Command         | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
40357_ Cmb. Gravmag System destroyed.
40357_ Penetrated by Slug. <x2>
40357_ Microwarp Drive destroyed.
40358_ Emitted hypermatrix ping.
40358_ C-30 ARC bursts open, deploying its
  payload.
40358_ S-43 Plague unfolds itself. <x6>
40358_ Slammed into P-80 Master.
40359_ Exp. Gyrokinetic Inverter destroyed.
40359_ Penetrated by Slug.
40359_ Slug penetrates P-80 Master.
40359_ C-30 ARC bursts open, deploying its
  payload.
40359_ H-88 Terminator unfolds itself.
40359_ R-10 Processor collects Unknown Special
  Weapon.
40359_ Slug penetrates I-47 Archangel.
40359_ Slug penetrates P-80 Master.
40360_ Penetrated by Slug. <x2>
[Achievement: Superachiever]

 Map 
-----
+----------------------------------------------------+
| ????## #### ##??##???####"  ##            #####?## |
| ?????? ?### ####?###?#####  #### ######### ####### |
| ???? ?  ?   ###?######?###  ####% ############?#?? |
| ???#?  #?######?##?###?#### #### ################# |
| ?????  ?#?#??####?#?###?### #### #  """T"""   ##?# |
| ???#???#####?#??########### #### +  """ """   #  ? |
| ????????#?####?####?#?##### #### #            ## ? |
| ????  ?#??##?######?#?###?# #### #            ##?# |
| ?????? ??###?###?##?####?##      #""""        ##?? |
|   ??? ?##?#?###?#?###########    #""""        #?   |
|    "????#??########?##?#?##?#    #""""        ## ? |
|    "   ??### # ###??#?####?##    #""""        ## ? |
|    "   " #      ??###?###?###    #            #??? |
|    "   "        #??#?####?###    #            ##   |
|    "   "         ###?########    #            #?   |
|    "   "         #####?#?####    #            ##   |
|    "   "          ##??#####?#    #######/#+####? ? |
|    "   "          ###########              #???#?  |
| "  "   "           ######?###   ^          #?#?# ? |
| "  "   "           ########## ^            #?#?? ? |
| "  "   "           ########?#              ####??  |
| "  "   "            ???##?###              ####### |
| "  "   "           #?##?#####        p             |
| "  "   "          !###???## #                      |
| "" "   " """"" """!!###### # %                     |
|  " "   " "   " "  !###   @    =                    |
| """=   """   """   ###sW  p#  %R  p     p =        |
|    %!                ppp phhh"| R        ##     "# |
|    =            p x hphihhs   %           #     #  |
|               h    *!! hp p s         ##  #     #  |
|             s      !%=p ssh p                   #  |
|                    ]!h                 #        #  |
|  """   """   ; ; W #   W   # #                  +  |
| "" "   " "   ; ;     #  s#####      ]     #     #  |
|    "   " """"; ;; #### #######     #      #     "  |
|    "   "        ###?####??#??#!!  !#      #     #  |
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|    "   "       ##???##????####!    #      #     +  |
|    "????      #??##??????#####     #      #     #  |
|   ????????   ##????#?##?##?###     +      +     #  |
| ?????????????#????##?#????####     #      #     ## |
| ?????????????#???????##???#??#     #    % #     ## |
| ?????????????????#??#????#???#     #     =#     ## |
| ?????????????????#?##?????#??#    ]#      #     ## |
| ????????????????????#??#?#???#     #      +     ## |
| ???????????????#????????#?##?#######      ##### ## |
| ?????????????????????#???#???#?##??#      ###?# #? |
| ??????????????#?????###?##???#??#??#########?## #? |
| ????????????????????????????#??#??#############+## |
| ??????????????????????#?####?##?????#            # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           103
Energy Generation          51
Energy Capacity            980
Matter Stores              300
Matter Capacity            600
Sight Range                23
Robot Scan Range           19
Terrain Scan Range         24
Terrain Scan Density       210
Jamming Range              16
Additional Mass Support    16
Armor Coverage             1350
Resistance: KI             20
Power Shielding            66
Utility Shielding          66
Point Defense Rating       240
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                72
Targeting Accuracy         12
Melee Accuracy             8
Core Analysis              12
Recoil Reduction           7
Kinecelleration            50
Offensive Hacking          34
Defensive Hacking          12
Trap Extractor Capacity    8

 Item Schematics 
-----------------
 Exp. Gyrokinetic Inverter | -2/Quarantine | Archive
   Tiamat Missile Launcher | -2/Quarantine | Archive
         Adv. Plasma Rifle | -2/Quarantine | Archive

 Robot Schematics 
------------------
    B-74 Champion | -2/Quarantine | Archive
 A-02 Transporter | -2/Quarantine | Archive
        K-01 Serf | -2/Quarantine | Archive

 Fabricated
------------
   Adv. Trap Extractor | x2 | -7/Factory  | Preloaded
  Imp. Power Shielding | x2 | -7/Factory  
           Cmb. Airjet | x2 | -6/Factory  
           Cmb. Airjet | x2 | -6/Factory  
           Cmb. Airjet | x2 | -6/Factory  
           Mass Driver | x2 | -6/Factory  
           Cmb. Airjet | x2 | -6/Factory  
           Cmb. Airjet | x2 | -5/Factory  
      Hyp. Mass Driver | x2 | -5/Factory  
   Cmb. Gravmag System | x2 | -5/Factory  
 Hvy. Disruptor Cannon | x1 | -5/Factory  
   Cmb. Gravmag System | x2 | -3/Research 
    Imp. Hacking Suite | x1 | -3/Research 

 Alien Tech Used 
-----------------
Core Reset Matrix
Integrated Mediator
Integrated Reactor
Microwarp Drive
Integrity Redistributor
Subatomic Replicator
LRC Storage
Integrated Dissipator
High-powered Transdimensional Reconstructor
Terrabomb

 Achievements 
--------------
Everyone Must Die
Rampage
Signature Confirmed
Sniper
Superachiever

 Challenges 
------------
None

 Game 
------
Seed              LargeDecoyTube
  Manual?         0
Play Time         10:46:43
  Cumulative      215.0 hours
  Start           2024.07.25 @ 23:00:23
  End             2024.07.30 @ 19:11:13
Sessions          6
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          49
  Rogue           49
  Adventurer      0
  Explorer        0
Win Type          -
  Total           9
  Types           5/0/2/0/1/1/0/0/0
Lore%             68
Gallery%          84
Achievement%      75
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2a5c48e0-7050-4e7e-9f7d-c5fdb959fa14