Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 21:35:01 Player: SunShine214 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (6346) 6346 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 13548 Bonus ------- High Alert Combat Kills 448 Follower Combat Kills 465 Friendly Fire -236 Cogmind --------- Core Integrity 0/1300 Matter 7/300 Energy 99/100 System Corruption 27% Temperature Cool (2) Movement Flying (54) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flying Impulse-VSS Exoskeleton Impulse Thruster Array > --- UTILITY (10) ----- Experimental Thermal Generator Large Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Improved Linear Gravjet Huge Storage Unit Improved Weapon Cycler Improved Transmission Jammer Advanced System Shield Heavy Gauss Cannon Hypervelocity Mass Driver Gamma Bomb Array Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flying Impulse-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Matter Neutralizer Heavy Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Improved Linear Gravjet Huge Storage Unit Improved Weapon Cycler Improved Transmission Jammer Graphene Brace Advanced Hardlight Generator Advanced System Shield Matter Neutralizer Heavy Gauss Cannon Hypervelocity Mass Driver Precision Rocket Launcher Scatter Rocket Array Plasma Cutter Force Lance [Rating: 115] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Insulated Plating Weapon Shock Maul Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 4 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . 1 Utility 8 | . . 2 1 . . . 2 2 1 Weapon 2 | . . . . 1 . . 1 . . Parts Attached 135 | 7 6 16 33 12 17 3 9 26 6 Power 18 | 1 2 1 2 1 . 2 2 4 3 Engine 11 | 1 2 1 2 1 . 1 2 1 . Core 5 | . . . . . . 1 . 3 1 Reactor 2 | . . . . . . . . . 2 Propulsion 30 | 2 3 5 14 1 4 . . . 1 Treads 11 | 2 . . 5 1 3 . . . . Leg 9 | . 2 2 5 . . . . . . Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . 3 4 . 1 . . . 1 Utility 42 | 2 1 6 8 5 4 1 5 9 1 Device 19 | 1 . 2 2 4 1 1 3 4 1 Storage 4 | 1 . . 2 1 . . . . . Processor 7 | . . 1 2 . 1 . 1 2 . Hackware 3 | . . . . . . . . 3 . Protection 9 | . 1 3 2 . 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 45 | 2 . 4 9 5 9 . 2 13 1 Energy Gun 10 | 2 . 1 3 . 1 . 1 2 . Energy Cannon 10 | . . . 2 1 3 . 1 3 . Ballistic Gun 2 | . . 1 . . 1 . . . . Ballistic Cannon 9 | . . . 1 2 . . . 5 1 Launcher 6 | . . 1 1 . 2 . . 2 . Special Weapon 2 | . . 1 . . 1 . . . . Impact Weapon 4 | . . . 2 1 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 2 6 1 1 2 1 Parts Lost 72 | . 3 12 11 . 6 1 5 13 21 Power 13 | . . 2 1 . 1 1 1 4 3 Propulsion 16 | . 2 2 3 . 4 . . 1 4 Utility 22 | . 1 3 5 . 1 . 2 4 6 Weapon 21 | . . 5 2 . . . 2 4 8 Highest Loss Streak 11 | . 1 11 4 . 3 1 5 3 7 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 4 5 8 14 14 12 13 14 12 Power . | . . . . . 1 1 1 . . Propulsion 2 | . 1 2 2 4 4 1 . . 1 Utility 2 | . . . . 2 3 3 6 5 4 Weapon 4 | . 1 2 4 6 5 6 5 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . 3 1 . 3 4 . 4 6 Power 1 | . . . . . . . . . 1 Propulsion 11 | . . . 1 . 2 4 . 3 1 Utility 4 | . . 1 . . . . . 1 2 Weapon 5 | . . 2 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 97 67 83 98 94 75 69 72 42 Engine 4 | . 14 5 6 7 5 1 2 2 . Core 1 | . . . . . . 2 4 4 2 Treads 12 | . 23 . 12 29 27 9 . . . Leg 1 | . 1 8 2 . . . . . . Flight 4 | . . 12 10 . . 3 5 3 2 Device 9 | . 3 11 10 14 6 4 10 11 11 Storage 6 | . 14 4 4 7 7 7 5 5 4 Processor 13 | . . 4 13 15 18 17 12 18 11 Protection 3 | . 9 5 6 . 3 2 3 . . Energy Gun 6 | . 28 8 9 5 . 7 3 2 . Energy Cannon 4 | . . . 4 7 5 7 9 4 . Ballistic Cannon 2 | . . . . 8 7 . . 6 . Impact Weapon 2 | . . . 1 . 6 7 5 1 . Peak Build Rating 115 | 9 9 13 38 50 53 63 85 115 106 Average Rating 50 | 6 7 8 26 46 45 53 77 103 83 On Entrance 37 | . 9 7 13 32 49 40 63 72 90 Avg Prop Armor Cover (%) 6 | . 10 . 6 6 6 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 15 17 24 42 51 51 46 71 73 59 Greatest Support 120 | 40 40 20 66 72 72 68 63 63 120 Greatest Overweight (x) 3 | . 1 1 3 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 25 15 15 15 15 15 Average Capacity 12 | 7 8 6 10 15 15 15 15 15 15 Most Carried 15 | 1 8 8 15 15 15 15 15 15 14 Average Carried 11 | . 4 5 8 14 14 12 13 14 12 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 15 Final Carried 15 | 1 8 5 15 15 15 12 15 12 11 Scrap Engine Consumption 48 | . . . . . . 13 3 14 18 Constructs Created 3 | . . . . . . 1 . . 2 Constructs Modified 14 | . . . . . . 2 3 5 4 Class Distribution -------------------- 49% | Mutant 18% | Commander-Mutant 9% | Gunner 9% | Skirmisher 3% | Commander-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Tank | -5/Factory Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Matter Collected 3067 | 262 87 202 508 72 855 104 138 607 232 Remotely . | . . . . . . . . . . Salvage Created 6059 | 152 542 246 1405 145 784 397 499 1410 479 Parts 306 | 10 22 17 75 8 37 5 24 66 42 Haulers Intercepted 7 | . 1 . 3 1 2 . . . . Recyclers Shooed 4 | 1 . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 119 | . 12 7 33 2 16 2 6 23 18 Guns 41 | . 11 4 19 . . 1 3 3 . Cannons 34 | . . . 6 1 8 . 3 10 6 AOE 36 | . . 2 6 1 7 . . 8 12 Classes Destroyed 17 | 2 4 1 4 . 2 2 1 . 1 Worker 4 | . . . . . 1 . 1 2 . Builder 17 | . . . 3 . 1 2 1 6 4 Tunneler 4 | 4 . . . . . . . . . Hauler 7 | . 1 . 3 1 2 . . . . Recycler 8 | 1 1 . . . 2 2 1 1 . Operator 6 | . 1 . 2 . 2 . 1 . . Watcher 7 | . . . 4 1 1 . . 1 . Swarmer 27 | . 3 . 6 . 3 . . 3 12 Cutter 3 | . . . . . . . . . 3 Grunt 59 | . 9 4 21 . 8 . 5 12 . Duelist 1 | . . . 1 . . . . . . Sentry 13 | . . 3 4 . 2 1 . 3 . Hunter 7 | . . . 1 2 2 . . . 2 Programmer 7 | . . . . . 1 . . 5 1 Heavy 1 | . . . . . . . 1 . . Scientist 1 | . . . . . . 1 . . . Scrapper 2 | . . . . . . 2 . . . Best Kill Streak 16 | 5 4 2 7 2 6 2 4 16 13 Combat Bots Only 9 | . 4 2 7 1 5 1 3 9 9 Max Kills in Single Turn 6 | 1 2 1 2 2 5 1 1 4 6 Gunslinging 1 | . 1 . . . . . . . . Exploded 6 | . . 1 2 1 4 . . 2 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Hostile Shots Fired 1397 | . 77 57 199 8 127 36 71 336 486 Missed 512 | . 17 12 60 2 39 8 22 108 244 Hits 885 | . 60 45 139 6 88 28 49 228 242 Melee 23 | . . . 2 . . . . . 21 Projectile 862 | . 60 45 137 6 88 28 49 228 221 AOE 6 | . . . . . 1 . . 3 2 Critical Strikes 47 | . . 1 4 . 1 . 2 20 19 Actively Blocked 15 | . . . . . . . . 1 14 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 16546 | . 629 849 2076 161 1373 351 1310 4177 5620 Core 3117 | . 95 166 529 . 184 32 332 471 1308 Absorbed by Shields 401 | . . . . . . . 9 392 . Ignored by Resistances 38 | . . . 38 . . . . . . Regen/Repaired (Parts) 1717 | . . . . . . . 128 1156 433 Core Remaining (%) 59 | 100 62 58 3 . . 69 66 59 . Volleys Fired 365 | 12 52 26 115 8 44 4 25 59 20 Largest 4 | 2 2 2 2 3 2 2 3 4 2 Hottest 349 | 100 100 150 136 173 80 105 203 349 110 Shots Fired 734 | 24 104 36 197 24 88 10 68 163 20 Gun 363 | 24 104 26 139 8 . 6 15 41 . Cannon 338 | . . . 52 16 81 4 53 117 15 Launcher 28 | . . 5 6 . 7 . . 5 5 Special 5 | . . 5 . . . . . . . Kinetic 146 | . . 4 14 8 50 . 3 65 2 Thermal 544 | 24 104 27 177 16 31 10 65 87 3 Explosive 28 | . . 5 6 . 7 . . 5 5 Electromagnetic 16 | . . . . . . . . 6 10 Robot Hit Streak 21 | 9 9 13 16 9 7 11 21 9 5 Robot Miss Streak 10 | 4 4 4 10 3 4 3 4 6 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 503 | 14 66 27 158 14 63 19 41 88 13 Core Hits 389 | 6 26 21 139 8 35 7 32 57 58 Critical Kills 7 | . . . 1 . 1 . . 5 . Critical Parts Destroyed 10 | . . . . . 2 5 . 3 . Critical Strikes 37 | 1 4 1 5 . 5 5 . 16 . Burn 12 | 1 4 1 4 . . . . 2 . Meltdown 4 | . . . 1 . 1 . . 2 . Destroy 5 | . . . . . . . . 5 . Blast 7 | . . . . . 2 . . 5 . Smash 8 | . . . . . 2 5 . 1 . Impale 1 | . . . . . . . . 1 . Melee Attacks 61 | . . . 2 1 11 12 8 27 . Impact 45 | . . . 2 . 10 12 8 13 . Slashing 2 | . . . . 1 1 . . . . Piercing 14 | . . . . . . . . 14 . Sneak Attacks 10 | . . . . . 2 8 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 17345 | 177 832 568 3510 473 2604 1252 1276 4298 2355 Guns 4417 | 174 816 280 1918 110 . 124 313 682 . Cannons 5820 | . . . 890 208 1393 82 963 1917 367 Explosions 5126 | . . 240 648 155 751 . . 1344 1988 Melee 1861 | . . . . . 460 1046 . 355 . Ramming 73 | 3 16 . 54 . . . . . . Kinetic 2368 | . . 42 175 96 786 . 59 1100 110 Thermal 7720 | 174 816 286 2633 222 607 206 1217 1489 70 Explosive 4904 | . . 240 648 155 751 . . 1122 1988 Electromagnetic 419 | . . . . . . . . 232 187 Impact 1586 | . . . . . 460 1046 . 80 . Slashing . | . . . . . . . . . . Piercing 275 | . . . . . . . . 275 . Highest Corruption 27 | . . . . 3 3 4 . 18 27 Average Corruption 6 | . . . . 2 2 3 . 13 14 Corruption Purged 5 | . . . . 2 3 . . . . Corruption Blocked . | . . . . . . . . . . Effects 109 | . . . . 4 17 28 . 38 22 Message Errors 14 | . . . . . 5 4 . 3 2 Matter Fused 24 | . . . . 1 5 6 . 6 6 Heat Flow Errors 17 | . . . . 2 3 5 . 6 1 Energy Discharges 11 | . . . . . 2 3 . 4 2 Parts Rejected 4 | . . . . . . . . 3 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . 5 . 5 3 Data Loss (major) 4 | . . . . 1 . . . 3 . Misfires 4 | . . . . . 1 2 . 1 . Alerts 5 | . . . . . 1 2 . 2 . Misdirections 9 | . . . . . . . . 3 6 Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1635 | . . 40 61 17 411 867 21 160 58 Projectiles 132 | . . . 7 17 24 . 21 61 2 Explosions 237 | . . 40 54 . 71 . . 16 56 Melee 1266 | . . . . . 316 867 . 83 . Knockbacks 19 | . . . . 1 6 2 . 10 . Impact 4 | . . . . . . 2 . 2 . Kinetic 14 | . . . . 1 6 . . 7 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 540 | . . 194 36 74 . . . 22 214 Shots 17 | . . 5 2 1 . . . 1 8 Rammed 13 | 2 2 . 8 1 . . . . . Targets Rammed 17 | 2 3 . 11 1 . . . . . Kicked 2 | . . . 2 . . . . . . Crushed 2 | . 1 . 1 . . . . . . Highest Temperature 584 | 313 446 305 513 310 215 245 420 584 133 Average Temperature 151 | 146 203 96 172 73 46 88 138 149 48 Received Heat Transfer 2908 | . 261 315 1044 . 297 138 90 477 286 Effects 43 | . 10 1 18 . . . 3 11 . Shutdowns 10 | . 1 . 6 . . . 1 2 . Energy Bleed 11 | . 2 1 5 . . . 1 2 . Interference 4 | . . . 4 . . . . . . Matter Decay 2 | . 1 . . . . . . 1 . Short Circuit 3 | . . . 1 . . . 1 1 . Damage (minor) 5 | . 3 . 1 . . . . 1 . Damage (major) 8 | . 3 . 1 . . . . 4 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 4 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 13 | . . . . . 5 7 . 1 . Impact Corruptions 25 | . . . . . 4 20 . 1 . Robots Melted 7 | . 1 1 2 . 1 . . 2 . Combat Hostiles 7 | . 1 1 2 . 1 . . 2 . Parts Melted 34 | 1 13 3 8 . 3 . 1 5 . Heat Transferred 13468 | 592 2701 640 4489 370 814 127 1560 2101 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Maximum Alert Level 3 | . . . 2 1 2 1 1 3 3 Low Security (%) 59 | 100 100 100 21 90 42 95 61 45 12 Level 1 23 | . . . 31 9 38 4 38 25 54 Level 2 13 | . . . 47 . 18 . . 12 15 Level 3 3 | . . . . . . . . 17 18 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 848 | 10 125 135 558 247 578 222 279 774 848 Initial 378 | . . 35 63 247 20 222 252 57 378 Average 206 | 1 60 42 330 125 243 50 177 300 408 Influence Increases 6123 | 25 328 388 1147 215 1038 145 608 1199 1030 Destroy 0b10 Robot/C 2580 | . 240 140 660 40 480 60 140 460 360 Destroy 0b10 Robot/NC 265 | 25 15 . 60 10 45 20 20 50 20 Destroy Leader 618 | . 52 40 164 24 146 . 30 102 60 Allied During Kill 246 | . . . . . 157 47 42 . . Successful Hack 61 | . 5 13 . . 15 16 . 12 . Disable Machine 495 | . . 30 45 75 120 . 45 165 15 Destroy Structure 573 | . 1 15 53 21 75 2 36 200 170 Advance Influence 250 | . . . . . . . 250 . . Partial Spotted 60 | . . 45 . . . . . . 15 Lose Combat Pursuer 975 | . 15 105 165 45 . . 45 210 390 Influence Decreases 5275 | 25 244 322 753 713 512 709 498 595 904 Entered New Map 1220 | . . 49 87 297 26 350 6 61 344 Time Decay 3237 | 25 224 185 556 416 426 349 302 404 350 Lost Part 678 | . 20 88 110 . 60 10 50 130 210 Lost Ally 140 | . . . . . . . 140 . . Squads Dispatched 40 | . 3 . 6 2 7 . 5 9 8 Investigation 11 | . 2 . 2 . 3 . . 1 3 Extermination 8 | . . . . 2 1 . 1 2 2 Reinforcement 16 | . 1 . 2 . 3 . 4 3 3 Assault 1 | . . . 1 . . . . . . Garrison 4 | . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . Haulers Reinforced 2 | . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Distress Signals 27 | . 1 2 2 . 9 . 1 6 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 274 | . 17 24 60 6 31 5 17 55 59 Peak Tracking Total 18 | . 4 6 8 1 6 3 4 8 18 Tactical Retreats 35 | . 1 6 5 3 . . 3 8 9 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Traps Triggered 16 | . 2 2 . 4 1 . 3 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Machines Disabled 33 | . . 2 3 5 8 . 3 11 1 Max in Single Turn 4 | . . 1 1 4 1 . 1 4 1 Garrison Access 3 | . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Machines Accessed 40 | . 3 5 5 1 10 10 2 2 2 Terminals 28 | . 3 4 4 . 10 6 . . 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 1 . 3 1 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . 1 . . . 1 1 1 Total Hacks 91 | . 5 12 12 2 19 23 5 5 8 Successful 21 | . 1 2 1 1 5 6 2 2 1 Failed 70 | . 4 10 11 1 14 17 3 3 7 Catastrophic 18 | . 2 3 3 . 5 2 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 31 | . 3 5 8 . 3 7 . . 5 Terminals 60 | . 5 8 10 . 19 13 . . 5 Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units 12 | . . . . 2 . 8 2 . . Scanalyzers 4 | . . 4 . . . . . . . Garrison Access 10 | . . . 2 . . . 3 2 3 Terminal Hacks 12 | . 1 2 . . 5 4 . . . Part Schematic 3 | . . . . . 1 2 . . . Open Door 2 | . . . . . 2 . . . . Branch Access Points 2 | . . 1 . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . 2 1 . . Retrieve Components 4 | . . . . 1 . 2 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 Seal Access 3 | . . . 1 . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 3 4 5 1 6 8 2 2 2 Full Trace Events 11 | . . . 2 . 2 5 . 1 1 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 25 | . . . . . . . . 25 . Total Part Build Rating 2 | . . . . . . . . 2 . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . 2 . 4 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 10 8 . . Highest-Rated Group 173 | . . . . . 173 173 141 . . Highest-Rated Ally 29 | . . . . . 29 29 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 107 | . . . . . 51 32 24 . . Total Damage 1283 | . . . . . 665 415 203 . . Kills 13 | . . . . . 8 4 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Active Infowar (turns) 6467 | 56 152 428 642 823 1036 1256 677 962 435 Optics 3754 | . . . . . 424 1256 677 962 435 Sensors 2590 | . . 428 642 815 612 . . 93 . Terrain 208 | 56 152 . . . . . . . . Cloaking 309 | . . . . . . . 309 . . ECM 8 | . . . . 8 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Turns Passed 8639 | 142 651 449 1629 1015 1061 1256 677 962 797 Spaces Moved 5714 | 60 250 494 973 600 499 785 464 917 672 Core 11 | 3 . 1 7 . . . . . . Treads 2198 | 57 199 . 552 600 499 185 . 105 1 Legs 275 | . 14 71 69 . . . . . 121 Wheels 159 | . 37 . . . . . . 122 . Hover . | . . . . . . . . . . Flight 3071 | . . 422 345 . . 600 464 690 550 Fastest Speed 29 | 50 95 34 29 145 150 98 46 39 54 Average Speed 105 | 154 148 56 114 153 156 112 103 62 76 Slowest Speed 265 | 160 190 190 265 225 160 160 172 125 113 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 48 | . . 5 10 . . . . . 33 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . 1 . Exploration Rate (%) 42 | 4 52 66 58 15 65 99 18 25 25 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 20 | . . . . 1 1 . 7 11 . Terrain Destroyed 375 | . . 17 58 20 76 1 16 102 85 Melee 20 | . . . . 1 1 . 7 11 . Projectile 103 | . . 2 10 . 26 1 9 54 1 AOE 252 | . . 15 48 19 49 . . 37 84 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Total 7416 | 81 420 612 1256 673 632 1128 587 1133 894 Wait 952 | . 105 58 96 26 8 313 57 70 219 Move 5616 | 59 249 483 952 599 498 784 463 916 613 Hop 41 | . . 5 10 . . . . . 26 Pick Up 79 | 1 5 8 17 6 13 1 10 13 5 Fast Attach 64 | 7 3 11 12 4 4 3 5 10 5 Attach 32 | . . 5 6 1 2 . 5 9 4 Detach 7 | . . 1 2 . . 3 . 1 . Swap 90 | . 3 6 22 16 22 . 4 17 . Drop 72 | . . 9 11 11 14 8 4 13 2 Fire 365 | 12 52 26 115 8 44 4 25 59 20 Melee 59 | . . . 2 1 11 12 8 25 . Ram . | . . . . . . . . . . Kick 2 | . . . 2 . . . . . . Crush 15 | 2 3 . 9 1 . . . . . Escape Stasis 6 | . . . . . . . 6 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 16 | . . . . . 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Derelicts attacked the area 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Lost 11 parts (2p2n3u4w) 1045 | -9/Materials | Identified exit to Mines 1220 | -9/Materials | Discovered new exit (range 11) 1242 | -9/Materials | Identified exit to Materials 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Garrison activated, responded to threat 1842 | -8/Materials | Discovered new exit (range 16) 1996 | -8/Materials | Core integrity fell below 50% 2040 | -8/Materials | Lost 4 parts (1n1u2w) 2073 | -8/Materials | Core integrity fell below 20% 2161 | -8/Materials | Destroyed 7 combat bots 2830 | -8/Materials | Discovered new exit (range 15) 2843 | -8/Materials | First assault squad dispatched 2848 | -8/Materials | Identified exit to Factory 2872 | -8/Materials | Entered Factory 2872 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3346 | -7/Factory | Build established: Skirmisher 3876 | -7/Factory | Discovered new exit (range 9) 3885 | -7/Factory | Identified exit to Storage 3887 | -7/Factory | Entered Storage 3998 | -7/Storage | Found Prototype Launcher 3998 | -7/Storage | Identified Scatter Rocket Array 4206 | -7/Storage | Build established: Mutant 4499 | -7/Storage | Crushed by falling debris 4571 | -7/Storage | Identified exit to Recycling 4607 | -7/Storage | Discovered new exit (range 17) 4625 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4796 | -7/Storage | Lost 3 parts (1p2n) 4930 | -7/Storage | Build established: Commander-Mutant 4933 | -7/Storage | Used back door to open Recycling access 4948 | -7/Storage | Entered Recycling 4948 | -7/Recycling | Accompanied by 10 allies 5155 | -7/Recycling | Discovered new exit (range 13) 5190 | -7/Recycling | Scanned before Scraplab entrance 5202 | -7/Recycling | Angered Scraplab inhabitants 5393 | -7/Recycling | Found Prototype Device 5393 | -7/Recycling | Identified Scrap Engine 6172 | -7/Recycling | Identified exit to Factory 6204 | -7/Recycling | Entered Factory 6204 | -5/Factory | Accompanied by 8 allies 6204 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6608 | -5/Factory | Lost 6 allies 6821 | -5/Factory | Lost 5 parts (1p2u2w) 6874 | -5/Factory | Discovered new exit (range 14) 6880 | -5/Factory | Identified exit to Factory 6881 | -5/Factory | Entered another Factory area 6881 | -4/Factory | Evolved 2 slots: Utility x2 7046 | -4/Factory | Crushed by falling debris 7191 | -4/Factory | System corruption reached 10% 7198 | -4/Factory | Lost 3 parts (2p1u) 7302 | -4/Factory | Fabricated Lgt. Armor Plating (x2) 7515 | -4/Factory | Build established: Gunner 7636 | -4/Factory | Garrison activated, responded to threat 7703 | -4/Factory | Destroyed 9 combat bots 7724 | -4/Factory | Lost 3 parts (1p1u1w) 7828 | -4/Factory | Discovered new exit (range 19) 7842 | -4/Factory | Identified exit to Research 7843 | -4/Factory | Entered Research 7843 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7863 | -3/Research | Found Gamma Bomb Array 7864 | -3/Research | Lost 3 parts (1p2w) 8089 | -3/Research | Build established: Mutant 8309 | -3/Research | Lost 4 parts (1p2u1w) 8377 | -3/Research | Lost 4 parts (1u3w) 8418 | -3/Research | System corruption reached 10% 8446 | -3/Research | Destroyed 9 combat bots 8462 | -3/Research | Lost 7 parts (2p1n1u3w) 8548 | -3/Research | Core integrity fell below 50% 8570 | -3/Research | Spotted B-86 Titan 8588 | -3/Research | Core integrity fell below 20% 8602 | -3/Research | Lost 3 parts (1n1u1w) 8640 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08592_ W-44 Eye sends out distress signal. 08597_ Slug penetrates Wall. 08604_ Penetrated by Slug. 08604_ Flying Impulse-VSS Exoskeleton destroyed. 08604_ Flying Impulse-VSS Exoskeleton core remains intact and functional. 08604_ Slug penetrates Wall. 08605_ Dropped Impulse Thruster Array. 08605_ Acquired Impulse Thruster Array. 08606_ P-80 Master resets P-80 Master, system corruption cleaned. 08607_ System corrupted: Matter fused (-5). 08607_ Slug penetrates Wall. 08608_ Penetrated by Slug. 08608_ Slug penetrates Wall. 08614_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08622_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 08631_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####+########?????????????????????? | | ??? ??????????# #?????????????????????? | | ??? ??????????# #?????????????????????? | | ??? ??????????# #?????????????????????? | | ??# #?????????# +?????????????????????? | | ??# #??????????# !!! #?????????????????????? | | ??# #??????????# !!! #?????????????????????? | | ??# #??????????# !!! #?????????????????????? | | ??# #??????????# #?????????????????????? | | ??# #??????????# #?????????????????????? | | ??# # ?????????# @ #?????????????????????? | | ??# +??????????# !!#?????????????????????? | | ??+ #??????????# !=#?????????????????????? | | ??# #??????????# #?????????????????????? | | ### ####+####### #?????????????????????? | | ##????????????????????? | | p #????????????????? | | / ???????????????? | | ! #### # ???????????????? | | ###########p######+####?????????????????????? | | #????????? ????????????????????????????????? | | ##??????? ?????????????????????????????????? | | +????????????????????????????????????? | | #### #######?????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???#+#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????" ??????????????????????????????????????????? | | ??""" ??????????????????????????????????????????? | | """ "?????????????????????????????????????????? | | """ "?????????????????????????????????????????? | | """ "?????????????????????????????????????????? | | ??""" ??????????????????????????????????????????? | | ????" ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 51 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Arm. Medium Treads | -7/Storage | Hacked Lgt. Armor Plating | -7/Recycling | Hacked Chainsword | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Armor Plating | x2 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricWeldingMatterbank Manual? 0 Play Time 01:21:38 Cumulative 145.2 hours Start 2026.04.19 @ 16:41:42 End 2026.04.19 @ 21:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e49b05-cf8d-4b19-836f-8cbeabe26116