Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 18:41:50

Player: Schmee

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (18)      90
Value Destroyed (402)      402
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 712

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (9)
Movement                   Treading (320) Ox2
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY (25) ---
          Light Ion Engine
          Light Ion Engine
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
                Cooling System
                Cooling System
                Cooling System
                Cooling System
          Small Storage Unit
  High-capacity Storage Unit
         Medium Matter Pod (100)
  High-capacity Matter Pod (200)
                Visual Processing Unit
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
          Small Laser
          Small Laser
       Improved Assault Rifle
       Improved Assault Rifle

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
          Light Ion Engine
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
          Small Storage Unit
  High-capacity Storage Unit
         Medium Matter Pod
  High-capacity Matter Pod
                Visual Processing Unit
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
          Small Laser
          Small Laser
       Improved Assault Rifle
       Improved Assault Rifle
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 1   15  
  Power                    .    | .   .   
    Engine                 .    | .   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | .   5   
    Treads                 4    | .   4   
    Leg                    .    | .   .   
    Wheel                  1    | .   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | .   2   
    Device                 .    | .   .   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   9    | 1   8   
    Energy Gun             4    | .   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          5    | 1   4   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  1    | .   1   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   4    | .   4   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     95   | .   95  
  Engine                   12   | .   12  
  Treads                   18   | .   18  
  Leg                      3    | .   3   
  Wheel                    5    | .   5   
  Storage                  20   | .   20  
  Protection               5    | .   5   
  Energy Gun               15   | .   15  
  Ballistic Gun            11   | .   11  
Peak Build Rating          14   | 6   14  
  Average Rating           8    | 6   8   
  On Entrance              6    | 6   6   
Naked Turns                .    | .   .   
Heaviest Build             94   | 14  94  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  5    | .   5   
  Average Overweight (x)   2    | .   2   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         21   | 8   22  
  Most Carried             25   | 7   25  
  Average Carried          12   | 6   13  
  Final Capacity           25   | 8   25  
  Final Carried            25   | 7   25  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           908  | 252 656 
  Remotely                 .    | .   .   
Salvage Created            699  | 102 597 
  Parts                    42   | 7   35  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | .   12  
  Guns                     11   | .   11  
  AOE                      1    | .   1   
Classes Destroyed          6    | 2   4   
  Tunneler                 2    | 2   .   
  Hauler                   2    | .   2   
  Recycler                 1    | 1   .   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    9    | .   9   
Best Kill Streak           3    | 2   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        117  | .    117  
  Missed                   21   | .    21   
Damage Taken               1129 | .    1129 
  Core                     264  | .    264  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              104  | 17   87   
  Largest                  2    | 2    2    
  Hottest                  80   | 80   80   
Shots Fired                158  | 20   138  
  Gun                      158  | 20   138  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  89   | 14   75   
  Thermal                  17   | .    17   
  Explosive                .    | .    .    
  Electromagnetic          52   | 6    46   
  Robot Hit Streak         10   | 3    10   
  Robot Miss Streak        6    | 2    6    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           95   | 10   85   
  Core Hits                31   | 3    28   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 2    | .    2    
  Critical Strikes         4    | .    4    
    Destroy                2    | .    2    
    Corrupt                2    | .    2    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1296 | 147  1149 
  Guns                     1228 | 147  1081 
  Cannons                  .    | .    .    
  Explosions               57   | .    57   
  Melee                    .    | .    .    
  Ramming                  11   | .    11   
  Kinetic                  679  | 107  572  
  Thermal                  208  | .    208  
  Explosive                .    | .    .    
  Electromagnetic          398  | 40   358  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         2    | .    2    
  Average Corruption       2    | .    2    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  12   | .    12   
    Message Errors         5    | .    5    
    Matter Fused           2    | .    2    
    Heat Flow Errors       3    | .    3    
    Energy Discharges      1    | .    1    
    Alerts                 1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      46   | .    46   
  Shots                    1    | .    1    
  Rammed                   1    | .    1    
Targets Rammed             1    | .    1    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        255  | 36   255  
  Average Temperature      81   | 21   85   
  Received Heat Transfer   576  | .    576  
  Effects                  2    | .    2    
    Interference           2    | .    2    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              2    | .    2    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | .    1    
  Heat Transferred         400  | .    400  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             159  | 15  159 
  Initial                  9    | .   9   
  Average                  49   | 11  53  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                5    | .   5   
  Successful               1    | .   1   
  Failed                   4    | .   4   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   5    | .   5   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1464 | 120  1344 
Spaces Moved               528  | 29   499  
  Core                     .    | .    .    
  Treads                   175  | .    175  
  Legs                     151  | 29   122  
  Wheels                   202  | .    202  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            120  | 120  120  
  Average Speed            208  | 120  214  
  Slowest Speed            480  | 120  480  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       34   | 3    65   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          6    | .    6    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      6    | .    6    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      727  | 93  634 
  Wait                     53   | 46  7   
  Move                     527  | 28  499 
  Hop                      .    | .   .   
  Pick Up                  21   | 1   20  
  Fast Attach              5    | .   5   
  Attach                   7    | .   7   
  Detach                   5    | .   5   
  Swap                     4    | 1   3   
  Drop                     .    | .   .   
  Fire                     104  | 17  87  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    1    | .   1   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   54 | -11/Scrapyard | Discovered new exit (range 2)
  121 | -11/Scrapyard | Entered Materials
  269 | -10/Materials | Discovered new exit (range 11)
  312 | -10/Materials | Build established: Mutant
  452 | -10/Materials | Discovered new exit (range 9)
  740 | -10/Materials | Discovered new exit (range 16)
  813 | -10/Materials | Core integrity fell below 50%
  917 | -10/Materials | Core integrity fell below 20%
  954 | -10/Materials | Lost 3 parts (2n1w)
 1465 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01353_ Destroyed Flight Unit.
01358_ Ion Engine destroyed.
01369_ S-10 Pest destroyed. <x2>
01377_ Acquired 17 matter.
01378_ R-06 Scavenger collects Lgt. Assault Rifle.
01382_ R-06 Scavenger collects Flight Unit.
01383_ G-34 Mercenary destroyed.
01385_ K-01 Serf collects debris.
01385_ R-06 Scavenger collects Lgt. Ion Engine.
01388_ K-01 Serf collects debris.
01389_ Acquired 18 matter.
01391_ R-06 Scavenger collects Heat Sink.
01392_ K-01 Serf collects debris.
01393_ R-06 Scavenger collects Ion Engine.
01398_ K-01 Serf collects debris.
01400_ R-06 Scavenger collects Aluminum Leg.
01401_ K-01 Serf collects debris. <x2>
01408_ Acquired 45 matter.
01409_ K-01 Serf collects debris. <x9>
01464_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GammaDamperRay
  Manual?         0
Play Time         00:11:53
  Cumulative      159.6 hours
  Start           2024.08.30 @ 18:35:28
  End             2024.08.30 @ 18:41:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           80
  Adventurer      0
  Explorer        2
Win Type          -
  Total           9
  Types           9/0/0/0/0/0/0/0/0
Lore%             57
Gallery%          70
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d15ac507-de88-4b39-b77d-c46af21c1055