Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 18:03:18 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (5049) 5049 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 13139 Bonus ------- High Alert Combat Kills 130 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 597/1150 Matter 27/300 Energy 99/100 System Corruption 4% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core EM Disruption Field Advanced Shield Generator Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Antigrav System > --- UTILITY ---------- Improved Heat Sink Coolant Injector Huge Storage Unit 0b10 Decoder Chip [Scout] Hardened Light Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Laser Variable Charge Gun Heavy Machine Gun Impact Mace > --- INVENTORY -------- Angular Momentum Engine Enhanced Fission Core Superbattery High-capacity Matter Pod Tactical Coordination Suite Improved Target Analyzer Recoil Nullifier Kinecellerator Improved Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Force Field Hacking Suite Hacking Suite Improved System Shield Authchip [Processor] High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Rocket Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . Utility 5 | . . . 1 . . . . 1 . . . . . 1 2 Weapon 4 | . . . . . . . 2 . 2 . . . . . . Parts Attached 143 | 6 7 4 25 . 2 . 9 16 10 2 10 5 24 15 8 Power 13 | 1 1 1 2 . . . . 1 . . 2 . 1 2 2 Engine 10 | 1 . 1 2 . . . . 1 . . 2 . . 1 2 Core 3 | . 1 . . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 25 | 2 1 1 5 . 1 . . 3 1 . 3 . 4 2 2 Treads 13 | 2 . 1 4 . . . . . 1 . 1 . 4 . . Leg . | . . . . . . . . . . . . . . . . Wheel 9 | . 1 . 1 . 1 . . 3 . . 2 . . 1 . Hover 3 | . . . . . . . . . . . . . . 1 2 Flight . | . . . . . . . . . . . . . . . . Utility 34 | 1 2 1 6 . 1 . 4 4 3 . 2 1 2 5 2 Device 13 | . 1 . 1 . . . . 1 2 . 2 . 1 4 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 1 1 . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 12 | . . 1 3 . 1 . 3 2 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 3 1 12 . . . 5 8 6 2 3 4 17 6 2 Energy Gun 8 | 2 1 . . . . . . . . . 2 . 1 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 Ballistic Gun 38 | . 1 . 9 . . . 5 5 4 2 1 3 7 1 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 13 | . . 1 2 . . . . 2 . . . . 6 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 2 . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . 1 . . . . 1 . Parts Lost 49 | . . . 1 . . . . . 1 2 8 . 17 15 5 Power 5 | . . . . . . . . . . . 2 . 1 . 2 Propulsion 12 | . . . . . . . . . . . 3 . 5 3 1 Utility 6 | . . . . . . . . . . . . . 2 3 1 Weapon 26 | . . . 1 . . . . . 1 2 3 . 9 9 1 Highest Loss Streak 14 | . . . 1 . . . . . 1 2 3 . 9 14 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 100 100 99 92 93 92 91 92 85 77 24 Engine 6 | . 7 10 11 11 11 11 9 7 6 6 5 6 2 3 4 Core 1 | . 6 3 . . . . . . . . . . 2 5 . Treads 9 | . 23 14 11 11 11 11 9 7 6 6 9 6 10 10 . Wheel 11 | . 4 14 22 22 22 22 18 15 13 13 9 13 5 . . Device 3 | . 14 3 . . . . . . 4 6 6 3 3 6 4 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 4 . Processor 9 | . . . 10 11 11 11 9 15 13 13 13 16 12 4 . Protection 4 | . . 10 11 11 11 11 8 6 1 . . . 3 4 . Energy Gun 4 | . 15 2 . . . . . . . . 4 9 2 10 . Ballistic Gun 20 | . 9 . 20 22 22 22 36 26 38 32 27 23 20 4 . Launcher 2 | . . 11 . . . . . . . . . . 6 7 . Special Weapon 1 | . 3 14 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 6 6 6 5 4 . Peak Build Rating 75 | 7 16 16 25 24 25 25 31 49 60 60 61 62 63 75 48 Average Rating 41 | 5 12 14 21 24 24 25 29 42 56 59 59 61 54 58 31 On Entrance 31 | . 7 16 14 24 24 25 25 30 49 60 59 61 61 49 2 Naked Turns 59 | . . . . . . . . . . . . . . 59 . Heaviest Build 152 | 13 51 55 101 101 101 99 105 112 118 111 112 112 130 152 39 Greatest Support 50 | 40 40 12 24 24 24 24 24 40 40 40 40 40 50 42 21 Greatest Overweight (x) 12 | 2 4 4 4 4 4 4 4 2 2 2 3 2 3 12 2 Average Overweight (x) 2 | . 2 4 2 4 4 4 4 2 2 2 2 2 2 2 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 18 20 21 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 23 5 Average Carried 21 | 4 14 19 20 25 24 25 24 24 23 24 23 24 19 15 3 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 23 25 16 4 5 Class Distribution -------------------- 33% | Mutant 28% | Executioner 15% | Skirmisher 10% | Scavenger-Executioner 5% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Zion Derelict-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 5053 | 238 135 140 849 42 20 30 191 1111 634 281 474 50 708 150 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5759 | 14 298 26 1289 209 . 96 354 996 856 423 567 . 466 165 . Parts 312 | 3 19 7 82 15 . 12 23 50 32 17 19 . 20 13 . Haulers Intercepted 4 | . . . 3 . . . . 1 . . . . . . . Recyclers Shooed 5 | 1 . . . . . . 1 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 16 16 . 13 . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 116 | . 7 9 29 4 . 4 7 12 10 8 10 . 12 4 . Guns 86 | . 7 . 19 4 . 4 7 9 10 8 10 . 6 2 . Cannons 2 | . . . 2 . . . . . . . . . . . . AOE 28 | . . 9 8 . . . . 3 . . . . 6 2 . Classes Destroyed 17 | 1 4 . 3 . . 1 1 1 . 1 . . 5 . . Worker 7 | . . . . . . 1 1 2 1 . . . . 2 . Builder 5 | . . . . . . . 1 2 . . . . . 2 . Tunneler 4 | 1 . . 1 1 . . . 1 . . . . . . . Hauler 4 | . . . 3 . . . . 1 . . . . . . . Recycler 11 | . . . 3 . . . . 5 3 . . . . . . Operator 4 | . 1 . 1 . . . 1 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . Watcher 9 | . 3 . 2 . . . 1 1 1 . . . . 1 . Swarmer 28 | . 3 9 3 . . 4 2 4 . 1 . . . 2 . Grunt 56 | . 4 . 18 4 . . 3 3 6 5 9 . 4 . . Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 16 | . . . 8 . . . 2 2 1 1 1 . 1 . . Hunter 2 | . . . . . . . . . . . . . 2 . . Programmer 9 | . . . . . . . . 3 3 . . . 1 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 3 3 8 4 . 4 5 9 2 3 6 . 3 6 . Combat Bots Only 8 | . 2 3 8 4 . 4 3 5 2 3 6 . 3 3 . Max Kills in Single Turn 3 | 1 1 3 3 2 . 2 2 2 1 1 1 . 1 3 . Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . Exploded 3 | . . 3 3 . . . . 2 . . . . 1 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 858 | . 53 9 91 6 . 16 20 105 25 49 106 . 144 199 35 Missed 242 | . 21 5 28 2 . 3 3 39 7 16 27 . 35 48 8 Damage Taken 10716 | . 275 89 829 46 . 104 204 811 409 429 1379 . 2738 2523 880 Core 2252 | . 105 45 129 . . . 9 43 18 56 133 . 275 886 553 Absorbed by Shields 372 | . . . . . . . . . . . . . . 372 . Regen/Repaired (Parts) 118 | . . . . . . . 11 . . . . 107 . . . Core Remaining (%) 64 | 100 . 40 . . . 67 98 93 . . . . 43 11 . Volleys Fired 343 | 2 32 7 80 7 . 5 18 62 20 14 24 . 35 29 8 Largest 6 | 2 2 1 2 2 . 2 4 4 6 5 5 . 6 5 1 Hottest 240 | 90 165 33 67 46 . 46 94 99 150 125 120 . 175 240 110 Shots Fired 965 | 4 64 7 151 14 . 10 72 165 104 69 114 . 127 56 8 Gun 900 | 4 58 . 137 14 . 10 72 161 104 69 114 . 107 50 . Cannon 12 | . . . 4 . . . . . . . . . . . 8 Launcher 47 | . . 7 10 . . . . 4 . . . . 20 6 . Special 6 | . 6 . . . . . . . . . . . . . . Kinetic 825 | . 22 . 141 14 . 10 72 161 104 69 114 . 102 16 . Thermal 85 | 4 42 . . . . . . . . . . . 5 34 . Explosive 47 | . . 7 10 . . . . 4 . . . . 20 6 . Electromagnetic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 19 | 1 6 . 18 2 . 5 13 14 13 18 12 . 19 6 5 Robot Miss Streak 8 | 2 8 . 4 2 . 3 4 7 4 5 4 . 5 5 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . 1 . 1 . . 1 2 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 1 1 . . . . Shots Hit Robots 615 | 1 28 . 106 7 . 6 40 100 80 55 88 . 68 30 6 Core Hits 395 | 1 16 11 78 5 . 5 22 56 54 36 47 . 41 21 2 Critical Kills 2 | . . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 2 . . . . . . Critical Strikes 9 | . 2 . 2 . . . . 1 3 . . . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . 1 1 . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 47 | . . . . . . . . 8 6 . 1 1 15 16 . Impact 22 | . . . . . . . . . 6 . 1 1 6 8 . Slashing . | . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . 8 . . . . 9 8 . Sneak Attacks 7 | . . . . . . . . 3 3 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14503 | 12 373 562 2603 140 . 101 743 2172 1769 798 1467 . 2215 1392 156 Guns 9915 | 12 373 . 1579 140 . 101 743 1714 1326 798 1467 . 965 697 . Cannons 233 | . . . 93 . . . . . . . . . . . 140 Explosions 3306 | . . 562 931 . . . . 249 121 . . . 888 555 . Melee 1033 | . . . . . . . . 209 322 . . . 362 140 . Ramming 16 | . . . . . . . . . . . . . . . 16 Kinetic 9227 | . 164 . 1672 140 . 101 743 1714 1326 798 1467 . 906 196 . Thermal 781 | 12 209 . . . . . . . . . . . 59 501 . Explosive 3306 | . . 562 931 . . . . 249 121 . . . 888 555 . Electromagnetic 140 | . . . . . . . . . . . . . . . 140 Impact 570 | . . . . . . . . . 322 . . . 172 76 . Slashing . | . . . . . . . . . . . . . . . . Piercing 463 | . . . . . . . . 209 . . . . 190 64 . Highest Corruption 16 | . . . . . . . . 5 1 1 1 1 16 13 3 Average Corruption 4 | . . . . . . . . 3 1 1 1 1 15 4 1 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . 14 . 4 6 . 30 12 1 Message Errors 17 | . . . . . . . . 2 . 1 2 . 9 3 . Matter Fused 13 | . . . . . . . . 2 . . 1 . 5 5 . Heat Flow Errors 11 | . . . . . . . . 4 . 1 1 . 3 1 1 Energy Discharges 5 | . . . . . . . . 1 . 1 2 . 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . . 3 . 1 . . 6 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . . 1 1 . Weapon Failures 4 | . . . . . . . . 2 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 229 | . . 77 5 . . . . . 113 . . . 34 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 93 | . . 77 5 . . . . . . . . . 11 . . Melee 136 | . . . . . . . . . 113 . . . 23 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . 56 . . . . . 4 85 . . . 132 . 7 Shots 8 | . . 2 . . . . . 1 1 . . . 4 . . Rammed 7 | . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 549 | 30 153 . 71 8 . . 173 173 216 213 297 . 303 414 549 Average Temperature 79 | 18 36 . 22 4 . . 54 41 70 70 123 . 97 195 200 Received Heat Transfer 2574 | . 30 . 453 24 . . 72 192 93 156 691 . 863 . . Effects 8 | . . . . . . . . . . . 1 . . 5 2 Shutdowns 3 | . . . . . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 6 . . . . . . Impact Corruptions 4 | . . . . . . . . . 3 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred 1678 | 25 765 . . . . . . . . . . . 111 777 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 684 | 5 159 210 684 271 . 110 191 312 282 . . . . 150 14 Initial 266 | . 3 1 . 266 . . 42 68 137 . . . . 150 14 Average 131 | 1 55 33 464 242 . 101 82 125 101 . . . . 55 12 Maximum Alert Level 2 | . . 1 2 1 . . . 1 1 . . . . . . Low Security (%) 77 | 100 100 98 8 19 . 100 100 69 86 . . . . 100 100 Level 1 13 | . . 1 18 80 . . . 30 13 . . . . . . Level 2 8 | . . . 73 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . 2 6 4 . . . . 5 1 Investigation 3 | . 1 . . . . . . 1 . . . . . 1 . Extermination 8 | . . . . . . . . 2 3 . . . . 2 1 Reinforcement 9 | . . . 1 . . . 2 3 1 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 8 | . . . 4 1 . . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 11 9 37 4 . 4 12 16 18 10 12 . 13 12 3 Peak Tracking Total 8 | . 2 3 8 2 . 4 4 4 4 3 6 . 3 7 2 Tactical Retreats 9 | . . . 2 . . . . 1 1 1 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 8 | . . 1 . . . . . . 6 . . . . 1 . Max in Single Turn 5 | . . 1 . . . . . . 5 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 37 | . 7 . 12 . 1 . 5 4 7 . . . . 1 . Terminals 24 | . 7 . 7 . . . 3 2 4 . . . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 5 | . . . 2 . . . 1 . 2 . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 97 | . 18 . 33 . 1 . 25 7 10 . . . . 3 . Successful 43 | . 7 . 13 . 1 . 12 4 4 . . . . 2 . Failed 53 | . 11 . 20 . . . 12 3 6 . . . . 1 . Catastrophic 10 | . 2 . 3 . . . 2 1 2 . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 63 | . 18 . 18 . 1 . 16 3 6 . . . . 1 . Terminals 69 | . 18 . 19 . . . 18 5 6 . . . . 3 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 10 | . . . 5 . . . 3 . 2 . . . . . . Recycling Units 4 | . . . 2 . . . . . 2 . . . . . . Scanalyzers 11 | . . . 7 . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 5 . 4 . 1 . 2 1 1 . . . . 1 . Record 1 | . . . . . . . . . . . . . . 1 . Part Schematic 5 | . 3 . . . . . 2 . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 3 . . . . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 3 . . . 5 2 3 . . . . 1 . Terminals 12 | . 2 . 2 . . . 5 1 1 . . . . 1 . Track 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . Skim 1 | . . . . . . . 1 . . . . . . . . Override 1 | . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . Mask 2 | . . . 1 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 10 . . . 5 2 7 . . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . 1 . . . 3 . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 136 | . . . . . . . 136 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . 2 2 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . 12 . Traps 4 | . . . . . . . . . . . . . . 4 . Emergency Access 8 | . . . . . . . . . . . . . . 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 13731 | 115 980 906 1093 494 654 140 623 1376 1511 468 912 1429 1216 1449 365 Spaces Moved 6978 | 61 399 583 554 100 433 83 242 617 717 323 519 1104 496 401 346 Core 263 | 8 . . . . . . . . . . . . . 134 121 Treads 694 | 53 246 . . . . . . . . . . . 147 248 . Legs . | . . . . . . . . . . . . . . . . Wheels 5796 | . 153 583 554 100 433 83 242 617 717 323 519 1104 349 19 . Hover 225 | . . . . . . . . . . . . . . . 225 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 150 150 120 150 150 150 150 120 125 125 125 125 125 50 40 Average Speed 147 | 152 195 150 132 150 150 150 150 124 125 125 134 125 205 274 77 Slowest Speed 397 | 160 240 150 150 150 150 150 150 125 125 125 145 125 397 397 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 6 64 87 67 24 91 17 27 21 17 53 66 85 66 7 5 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . 2 . . . . . . . . . 3 . . . Known Exits Taken 5 | . . . 1 . . . . 1 1 . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 . 1 1 . . Scrap Searched 11 | . . 2 . . . . . . . 2 4 2 1 . . Spaces Dug 139 | . 5 90 . . . . . 15 2 . 1 . 19 7 . Terrain Destroyed 400 | . 6 90 50 . . . . 28 40 . 1 . 150 35 . Melee 15 | . . . . . . . . 5 2 . 1 . . 7 . Projectile 8 | . 6 . . . . . . . . . . . 1 1 . AOE 377 | . . 90 50 . . . . 23 38 . . . 149 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 9684 | 76 535 611 776 430 439 89 460 1098 1281 357 679 1157 585 679 432 Wait 1914 | . 41 2 59 324 . 2 180 375 512 17 119 21 8 196 58 Move 6963 | 60 398 582 553 99 432 82 241 616 716 322 518 1103 495 400 346 Hop . | . . . . . . . . . . . . . . . . Pick Up 133 | 8 32 6 25 . 2 . 6 8 6 2 7 12 6 9 4 Fast Attach 43 | 6 3 3 5 . . . 2 2 6 . . 4 2 6 4 Attach 51 | . 1 . 3 . 1 . 3 3 3 2 8 1 14 8 4 Detach 7 | . . . 1 . . . . 1 1 . . . . 3 1 Swap 49 | . 3 1 17 . 1 . 4 11 1 . 2 . 8 1 . Drop 127 | . 25 10 33 . 3 . 6 12 10 . . 15 2 11 . Fire 343 | 2 32 7 80 7 . 5 18 62 20 14 24 . 35 29 8 Melee 47 | . . . . . . . . 8 6 . 1 1 15 16 . Ram 7 | . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 11) 999 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Entered Mines 1247 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1260 | -10/Mines | Learned location of Zion (-6) 1317 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1401 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1405 | -10/Mines | Found Prototype Device 1706 | -10/Mines | Core integrity fell below 50% 1987 | -10/Mines | Discovered new exit (range 9) 2002 | -10/Mines | Entered Materials 2002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -9/Materials | Identified Exp. Sensor Array 2112 | -9/Materials | Destroyed 8 combat bots 2225 | -9/Materials | Discovered new exit (range 7) 2251 | -9/Materials | Discovered new exit (range 15) 2611 | -9/Materials | Discovered new exit (range 7) 2671 | -9/Materials | Discovered new exit (range 8) 2781 | -9/Materials | Identified exit to Mines 2781 | -9/Materials | Identified exit to Storage 3095 | -9/Materials | Entered Mines 3145 | -9/Mines | Discovered new exit (range 5) 3200 | -9/Mines | Excavation squad dispatched 3200 | -9/Mines | A large section of the Mines collapsed 3450 | -9/Mines | Excavation squad dispatched 3581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3583 | -9/Mines | Discovered new exit (range 5) 3589 | -9/Mines | Entered Exiles 3616 | -9/Exiles | Discovered new exit (range 15) 3630 | -9/Exiles | Met 8R-AWN 3654 | -9/Exiles | Met EX-HEX 3742 | -9/Exiles | Met EX-DEC 3773 | -9/Exiles | Visited The Gauntlet 3972 | -9/Exiles | Met EX-BIN 3993 | -9/Exiles | Aligned with FarCom system 3994 | -9/Exiles | Given EX-Vault access code 4030 | -9/Exiles | Opened EX-Vault 4040 | -9/Exiles | Found Superbattery 4071 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4231 | -9/Exiles | Discovered new exit (range 10) 4243 | -9/Exiles | Left Exiles lab with Superbattery 4243 | -9/Exiles | Entered Mines 4368 | -8/Mines | Discovered new exit (range 9) 4383 | -8/Mines | Entered Materials 4383 | -8/Materials | Evolved 2 slots: Weapon x2 4438 | -8/Materials | Central database locked down 4614 | -8/Materials | Repaired Broken Exp. Sensor Array 4689 | -8/Materials | Build established: Skirmisher 4955 | -8/Materials | Discovered new exit (range 3) 5006 | -8/Materials | Entered Factory 5006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -7/Factory | Identified exit to Factory 6382 | -7/Factory | Entered another Factory area 6382 | -6/Factory | Evolved 2 slots: Weapon x2 6670 | -6/Factory | Build established: Executioner 7384 | -6/Factory | Discovered new exit (range 12) 7547 | -6/Factory | Identified exit to Lower Caves 7893 | -6/Factory | Entered Lower Caves 7952 | -6/Lower Caves | Learned 8 Factory zone layouts 8030 | -6/Lower Caves | Encountered a Warlord checkpoint 8186 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8216 | -6/Lower Caves | Discovered new exit (range 18) 8361 | -6/Lower Caves | Entered another Lower Caves area 8823 | -6/Lower Caves | Identified exit to Zion 8846 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8893 | -6/Lower Caves | Lost 3 parts (1p2n) 8951 | -6/Lower Caves | Lost 3 parts (1p2w) 8981 | -6/Lower Caves | Learned 4 Factory zone layouts 8985 | -6/Lower Caves | Spotted B-75 Beast 9141 | -6/Lower Caves | Encountered a Warlord checkpoint 9273 | -6/Lower Caves | Entered Zion 9300 | -6/Zion | Found CR-A16's Pointy Stick 9334 | -6/Zion | System corruption cleaned by Quarantine Array 9538 | -6/Zion | Learned location of Quarantine (-2) 9675 | -6/Zion | Rebuked by Imprinter 9829 | -6/Zion | Learned location of 1 exit from Lower Caves 9846 | -6/Zion | Learned 4 Factory zone layouts 9989 | -6/Zion | Found Prototype Device 10616 | -6/Zion | Build established: Derelict-Executioner 10662 | -6/Zion | Found Prototype Device 10685 | -6/Zion | Discovered new exit (range 14) 10702 | -6/Zion | Entered Proximity Caves 10704 | -5/Proximity Caves | Spotter reported a threat 10712 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10854 | -5/Proximity Caves | Spotted B-75 Beast 10909 | -5/Proximity Caves | Destroyed B-75 Beast 10932 | -5/Proximity Caves | Lost 4 parts (1n3w) 11159 | -5/Proximity Caves | Ambushed by research squad 11259 | -5/Proximity Caves | System corruption reached 10% 11284 | -5/Proximity Caves | Core integrity fell below 50% 11336 | -5/Proximity Caves | Lost 9 parts (1p3n2u3w) 11642 | -5/Proximity Caves | Build established: Scavenger-Executioner 11855 | -5/Proximity Caves | Discovered new exit (range 16) 11890 | -5/Proximity Caves | Learned Factory stockpile data 11918 | -5/Proximity Caves | Entered Factory 11918 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11919 | -5/Factory | Identified exit to Upper Caves 11920 | -5/Factory | Identified exit to Factory 13147 | -5/Factory | Crushed by falling debris 13192 | -5/Factory | Build established: Scavenger-Skirmisher 13253 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 13263 | -5/Factory | System corruption reached 10% 13287 | -5/Factory | Core integrity fell below 50% 13341 | -5/Factory | Lost 14 parts (3n3u8w) 13363 | -5/Factory | Discovered exit to Factory (range 8) 13366 | -5/Factory | Core integrity fell below 20% 13367 | -5/Factory | Entered another Factory area 13367 | -4/Factory | Evolved 2 slots: Utility x2 13732 | -4/Factory | Self-destructed Last Messages --------------- 13652_ Acquired Adv. Shield Generator. 13680_ K-01 Serf cleans the Fusion Modulator. 13684_ ALERT: All DSF locations entering lockdown mode. 13685_ P-70 Sage resets K-01 Serf, system corruption cleaned. 13694_ Angular Momentum Engine destroyed. 13694_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13695_ System corrupted: Heat flow error (+216). 13697_ Overheating: Core damaged (-230). 13697_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13698_ Power failure, Lgt. Angular Momentum Engine shutdown. 13702_ Linear Gravjet destroyed. 13704_ Adv. Terrain Scanner destroyed. 13720_ Hvy. Disruptor Cannon destroyed. 13723_ Lgt. Angular Momentum Engine destroyed. 13724_ Door malfunctions. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????#???????#?? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????#??????????? | | ???????????????????????????????????????????????## | | ?????????????????????????????????#??????????????? | | ???????????????????????????????????#????????????? | | ????????????????????????????????????????????????# | | ?????????????????????##################?????????? | | ?????????????????????# # #?#???????? | | ?????????????????????# # / #?????????? | | ?????????????????????# # ! ##????????? | | ??????????????????s??# @ # #?????????? | | ????????????????s?ss?####/### ]! #??######## | | ????????????????????????# #?# ]! #??# # | | ????????????????????????# #?? ???# # | | ??????????????????? #???# #?? ? ?????# # | | ????????????????????#???# #######/######## # | | ????????????????????????#p # # | | ????????????????????????# # # | | ????????????????????????# + # | | ????????????????????????#### # # | | ???????????????????????????# #### # # | | ???????????????????????????# p ######+# # | | ??????????????????????????## # # # | | ??????????????????????????## # """# # | | ??????????????????????????# + """# # | | ??????????????????????????# ##### # """######## | | ???????????????? ???? ???# #???# # #??????? | | ?????????????? ?"?????""??# ##??# # #????#?? | | ????????????? ????????????# #???# # #??????? | | ????????????? ????????????# #?### # #????#?? | | ??????????????????????"??## #???# ########??????? | | ??????????????????? ?????## #####+###???#???#???? | | ?????????????????????????## ## #????#??#???? | | ?????? ?????????????"???# # #?#????????## | | ????? ????????????? ? # #! """ #????#?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Humpback | -8/Materials | Scanalyzed Imp. Shock Absorption System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredLightpackShield Manual? 0 Play Time 02:23:15 Cumulative 92.0 hours Start 2024.08.24 @ 01:37:27 End 2024.08.24 @ 18:03:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e5e771e-6bf0-4519-9781-48f2fb08a6a3