Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 14:06:13 Player: Minty Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1644) 1644 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 6441 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 247 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 202/300 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Compact Battery Advanced Terrain Scan Processor Improved Particle Charger Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Storm Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cooled Aerolev Unit VTOL Module Makeshift Flight Unit Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scan Processor Makeshift System Shield Improved System Shield System Guard > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Advanced Heat Sink Matter Filter Mobile Refinery Mk. CCLXVII Gauss Rifle Heavy Battle Rifle [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Makeshift Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Makeshift Flight Unit Utility Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 2 . Utility 3 | . . . . . . 3 . Weapon 2 | . . 1 . . . 1 . Parts Attached 89 | . 20 12 . 21 8 22 6 Power 9 | . 5 1 . . . 2 1 Engine 7 | . 5 1 . . . 1 . Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 14 | . 4 4 . 2 1 3 . Treads 2 | . . 2 . . . . . Leg 3 | . 3 . . . . . . Wheel 1 | . 1 . . . . . . Hover 2 | . . 1 . . . 1 . Flight 6 | . . 1 . 2 1 2 . Utility 29 | . 3 1 . 9 2 11 3 Device 14 | . . . . 6 1 5 2 Storage 4 | . 2 1 . . . . 1 Processor 3 | . 1 . . . . 2 . Hackware 2 | . . . . 1 . 1 . Protection 6 | . . . . 2 1 3 . Artifact . | . . . . . . . . Weapon 37 | . 8 6 . 10 5 6 2 Energy Gun 11 | . 3 2 . . . 4 2 Energy Cannon . | . . . . . . . . Ballistic Gun 20 | . . 4 . 9 5 2 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 5 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 7 . Parts Lost 23 | . 4 2 . 3 1 8 5 Power 3 | . . 1 . . . 1 1 Propulsion 9 | . 2 1 . . . 4 2 Utility 8 | . . . . 3 1 2 2 Weapon 3 | . 2 . . . . 1 . Highest Loss Streak 6 | . 3 1 . 3 1 6 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 89 78 88 80 87 61 47 Engine 9 | . 14 9 11 11 11 4 . Treads 1 | . . 8 22 1 . . . Leg 5 | . 18 1 . . . . . Hover 1 | . . 5 . . . 4 3 Flight 10 | . . . . 20 33 15 6 Device 4 | . . . . 8 7 5 11 Storage 7 | . 16 11 11 . . . . Processor 7 | . 10 11 11 3 . 6 6 Hackware 3 | . . . . . 11 12 10 Protection 1 | . . . . 6 1 1 . Energy Gun 6 | . 14 9 . . . 3 2 Ballistic Gun 11 | . 3 21 33 23 23 1 . Launcher 3 | . 7 . . 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 10 51 56 56 56 23 32 31 Greatest Support 40 | 20 20 40 40 40 20 26 9 Greatest Overweight (x) 12 | . 5 12 1 6 1 2 3 Average Overweight (x) . | . 2 3 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 5 Average Capacity 11 | . 16 20 20 6 5 5 5 Most Carried 20 | . 19 20 19 20 5 5 5 Average Carried 9 | . 13 18 19 5 4 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 Final Carried 19 | 6 19 19 19 5 5 5 5 Class Distribution -------------------- 22% | Scavenger-Mutant 19% | Derelict-Mutant 12% | Mutant 9% | Scavenger-Gunner 8% | Hacker-Mutant 7% | Hacker-Gunner 7% | Derelict-Tank 7% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1628 | 200 325 309 . 335 219 200 40 Remotely . | . . . . . . . . Salvage Created 1872 | . 520 243 30 . 211 712 156 Parts 93 | . 34 25 3 . 8 18 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . 13 . 5 Prevented 7 | . . . . . 5 . 2 Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 42 | . 16 7 2 . 2 10 5 Melee 1 | . 1 . . . . . . Guns 30 | . 5 7 2 . 2 9 5 AOE 10 | . 10 . . . . . . Classes Destroyed 10 | . 4 2 . . 1 3 . Worker 2 | . 2 . . . . . . Builder 3 | . 3 . . . . . . Recycler 1 | . . . . . . 1 . Watcher 3 | . 2 1 . . . . . Swarmer 12 | . . 3 2 . 1 2 4 Grunt 24 | . 16 2 . . . 5 1 Brawler 1 | . . . . . . 1 . Sentry 4 | . . 2 . . 1 1 . Hunter 1 | . . . . . . 1 . Samaritan 2 | . . . . . 2 . . Best Kill Streak 5 | . 5 3 2 . 1 3 4 Combat Bots Only 4 | . 4 3 2 . 1 3 4 Max Kills in Single Turn 3 | . 3 2 1 . 1 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 360 | . 85 17 5 . 30 141 82 Missed 133 | . 27 7 1 . 12 49 37 Damage Taken 3676 | . 988 133 37 . 432 1509 577 Core 1127 | . 197 22 . . 36 571 301 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 43 | . . . . . . 43 . Core Remaining (%) 68 | 100 21 . . . 85 . . Volleys Fired 130 | . 59 14 3 . 23 26 5 Largest 3 | . 2 3 3 . 2 2 1 Hottest 250 | . 60 130 75 . 66 250 250 Shots Fired 228 | . 99 42 9 . 46 27 5 Gun 194 | . 65 42 9 . 46 27 5 Cannon . | . . . . . . . . Launcher 34 | . 34 . . . . . . Special . | . . . . . . . . Kinetic 132 | . 46 27 9 . 46 4 . Thermal 62 | . 19 15 . . . 23 5 Explosive 34 | . 34 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 9 4 2 . 12 6 5 Robot Miss Streak 9 | . 5 4 2 . 4 9 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 142 | . 61 21 3 . 28 24 5 Core Hits 110 | . 47 11 2 . 11 29 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4775 | . 1795 356 55 . 603 1626 340 Guns 3304 | . 353 346 55 . 603 1607 340 Cannons . | . . . . . . . . Explosions 1406 | . 1406 . . . . . . Melee . | . . . . . . . . Ramming 65 | . 36 10 . . . 19 . Kinetic 1160 | . 213 260 55 . 603 29 . Thermal 2232 | . 228 86 . . . 1578 340 Explosive 1318 | . 1318 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 77 | . 77 . . . . . . Projectiles . | . . . . . . . . Explosions 77 | . 77 . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 287 | . 278 . . . . 9 . Shots 13 | . 13 . . . . . . Rammed 10 | . 4 2 . . . 4 . Targets Rammed 10 | . 4 2 . . . 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | . 90 240 46 . 129 306 279 Average Temperature 70 | . 26 71 23 . 53 105 114 Received Heat Transfer 1038 | . 417 18 . . 51 423 129 Effects 4 | . . 1 . . . 1 2 Energy Bleed 3 | . . 1 . . . . 2 Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 14 | . 1 . . . . 12 1 Heat Transferred 3374 | . 375 199 . . . 2300 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 438 | . 438 130 74 . . 371 . Initial 176 | . . . 24 . . 176 . Average 160 | . 188 42 40 . . 234 . Maximum Alert Level 2 | . 2 . . . . 1 . Low Security (%) 58 | . 48 100 100 . . 31 . Level 1 34 | . 36 . . . . 68 . Level 2 7 | . 15 . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 5 1 . . 1 4 . Investigation 7 | . 4 . . . . 3 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 22 9 3 . 16 26 12 Peak Tracking Total 10 | . 4 4 3 . 6 10 6 Tactical Retreats 8 | . . . . . 2 4 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 5 | . 2 1 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 4 | . 4 . . . . . . Max in Single Turn 2 | . 2 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 13 | . 7 2 . . . 4 . Terminals 8 | . 6 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . . . 2 . Total Hacks 60 | . 40 5 . . . 15 . Successful 31 | . 25 1 . . . 5 . Failed 29 | . 15 4 . . . 10 . Catastrophic 6 | . 3 1 . . . 2 . Database Lockouts . | . . . . . . . . Manual 35 | . 18 4 . . . 13 . Terminals 42 | . 37 5 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 5 | . . . . . . 5 . Garrison Access 10 | . . . . . . 10 . Terminal Hacks 16 | . 16 . . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Emergency Access Points 2 | . 2 . . . . . . Terminal Index 2 | . 2 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Locate Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 6 1 . . . 3 . Terminals 7 | . 6 1 . . . . . Track 1 | . 1 . . . . . . Botnet 4 | . 3 1 . . . . . Disrupt 1 | . 1 . . . . . . Search 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Extract 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Redirect 1 | . . . . . . 1 . Watchers 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 6 2 . . . 3 . Full Trace Events 4 | . 1 1 . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 19 | . . . . 15 . 4 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 40 | . 40 . . . . . . Retrieved Matter 40 | . 40 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 8 | . . . . 4 1 3 . Largest Group 4 | . . . . 4 4 3 . Highest-Rated Group 210 | . . . . 151 151 210 . Highest-Rated Ally 70 | . . . . 38 38 70 . Zionite Dispatches 1 | . . . . . . 1 . Light 1 | . . . . . . 1 . Total Orders . | . . . . . . . . Ally Attacks 37 | . . . . . 20 17 . Total Damage 1258 | . . . . . 855 403 . Kills 11 | . . . . . 10 1 . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 4069 | . 1217 667 25 903 294 653 310 Spaces Moved 2988 | 1 481 171 8 920 435 594 378 Core . | . . . . . . . . Treads 131 | . . 102 8 21 . . . Legs 382 | 1 353 28 . . . . . Wheels 128 | . 128 . . . . . . Hover 376 | . . 40 . . . 210 126 Flight 1971 | . . 1 . 899 435 384 252 Fastest Speed 30 | 120 120 240 240 52 42 30 40 Average Speed 110 | 120 210 341 240 82 43 79 71 Slowest Speed 1000 | 120 400 1000 240 635 128 146 200 Overloaded Moves 217 | . . . . . . 217 . Propulsion Burnouts 1 | . . . . . . 1 . Robots Hopped 5 | . . . . . 1 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 88 17 8 87 61 13 62 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 3 1 . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . Scrap Searched 6 | . . . . 3 2 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 120 | . 120 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 120 | . 120 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 3515 | . 598 230 10 1079 495 702 401 Wait 129 | . 2 5 . 89 16 10 7 Move 2972 | . 480 170 7 919 432 586 378 Hop 4 | . . . . . 1 3 . Pick Up 50 | . 17 10 . 9 1 12 1 Fast Attach 43 | . 6 8 . 8 6 12 3 Attach 26 | . 3 1 . 9 2 8 3 Detach 24 | . 2 1 . 13 1 5 2 Swap 20 | . 11 3 . 4 . 2 . Drop 80 | . 14 16 . 28 4 16 2 Fire 130 | . 59 14 3 . 23 26 5 Melee . | . . . . . . . . Ram 8 | . 4 . . . . 4 . Kick . | . . . . . . . . Crush 2 | . . 2 . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire 9 | . . . . . 9 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Discovered exit to Materials (range 15) 595 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Lost 3 parts (1n2w) 817 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Build established: Scavenger-Mutant 938 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Entered another Materials area 1218 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1866 | -9/Materials | Discovered new exit (range 9) 1882 | -9/Materials | Identified exit to Mines 1885 | -9/Materials | Entered Mines 1886 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1893 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1906 | -9/Mines | Build established: Scavenger-Gunner 1908 | -9/Mines | Identified exit to Zion 1910 | -9/Mines | Entered Zion 2016 | -7/Zion | Lost 3 parts (3u) 2048 | -7/Zion | Learned Factory recycling unit intel 2056 | -7/Zion | Learned location of Armory (-3) 2113 | -7/Zion | Imprinted 2115 | -7/Zion | Declared Zion's savior 2195 | -7/Zion | Learned location of Data Miner (-6) 2317 | -7/Zion | Learned Factory security intel 2497 | -7/Zion | Build established: Derelict-Tank 2542 | -7/Zion | Found Prototype Energy Gun 2639 | -7/Zion | Given A8's code to call for help 2660 | -7/Zion | Found Prototype Device 2660 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2784 | -7/Zion | Discovered new exit (range 12) 2813 | -7/Zion | Entered Proximity Caves 2813 | -6/Proximity Caves | Accompanied by 4 allies 2839 | -6/Proximity Caves | Build established: Derelict-Mutant 2896 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2940 | -6/Proximity Caves | Lost 3 allies 2996 | -6/Proximity Caves | Spotted B-75 Beast 3038 | -6/Proximity Caves | Learned Factory interactive machine intel 3093 | -6/Proximity Caves | Discovered new exit (range 15) 3107 | -6/Proximity Caves | Entered Factory 3107 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3108 | -6/Factory | Identified exit to Lower Caves 3109 | -6/Factory | Identified Storm Laser 3110 | -6/Factory | Loaded intel: 52 interactive machine locations 3111 | -6/Factory | Loaded intel: 6 recycling unit locations 3181 | -6/Factory | Garrison activated, responded to threat 3456 | -6/Factory | Build established: Hacker-Gunner 3578 | -6/Factory | Discovered new exit (range 14) 3619 | -6/Factory | Zion Light squad teleported in 3656 | -6/Factory | Core integrity fell below 50% 3669 | -6/Factory | Lost 3 allies 3698 | -6/Factory | Lost 6 parts (1p2n2u1w) 3760 | -6/Factory | Entered Lower Caves 3779 | -6/Lower Caves | Build established: Hacker-Mutant 3898 | -6/Lower Caves | Encountered a Warlord checkpoint 3954 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3958 | -6/Lower Caves | Core integrity fell below 20% 3988 | -6/Lower Caves | Spotted B-75 Beast 4019 | -6/Lower Caves | Lost 4 parts (1p1n2u) 4070 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03835_ Acquired 10 matter. 03836_ Lgt. Nuclear Core fries itself beyond repair. 03898_ HW-CHO(M): "You haven't seen any Assembled, have you?" 03953_ Zio. Light DM Reactor destroyed. 03954_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03957_ Cld. Aerolev Unit destroyed. 03966_ Imp. System Shield destroyed. 03988_ Adv. Sensor Array destroyed. 04012_ Critical hit (Burn: +37). 04014_ Destroyed Carbon-fiber Leg. 04014_ Lgt. Angular Momentum Engine melted. 04014_ G-50 Soldier destroyed. 04023_ Acquired 10 matter. 04032_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 04033_ Acquired Com. Battery. 04034_ Acquired 10 matter. 04043_ Acquired Neutrino Core. 04044_ Dropped Neutrino Core. 04046_ Acquired Neutrino Core. 04070_ Biomechanical Wings destroyed. 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BB ??? ???? | | #???#### ?????????????? ??? ???? | | #???# #?????????????? ?? ??? | | ##???# #??????????????# ??# ??? | | #????# #????????????????? ??? ??????? | | #????# ##?#####????????? ?????????? | | ###### ### ##???????? ?????????? | | #??????? #????????? | | ######## ???????????? | | ##### @ #??????????????????? | | ???# #### ##??????????????????? | | ???# #??## ########### %##???????????????????? | | ???## ##???#####??????????###????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 300 Matter Stores 343 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 23 Item Schematics ----------------- Med. Insulated Plating | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Wave Gun | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive ECM Suite | -6/Factory | Extracted Med. Matter Pod | -6/Factory | Extracted Antimatter Cannon | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterAntigravSystem Manual? 0 Play Time 00:29:22 Cumulative 679.4 hours Start 2024.02.28 @ 13:39:12 End 2024.02.28 @ 14:06:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 696 Rogue 421 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 754d3b4f-7bc8-460b-8a38-00f30a761d37