Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 20:28:00 Player: JuustuToug Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2782) 2782 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 6998 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 168 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Modified TNC > --- WEAPON (2) ------- Powered Hammer (fused) > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink Improved Sensor Array Experimental Sensor Array System Shield Heavy Particle Gun Heavy Ion Cannon Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Modified TNC Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Hardlight Generator System Shield Heavy Particle Gun Heavy Ion Cannon Assault Rifle Assault Rifle Advanced Assault Cannon Rocket Launcher Powered Hammer [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 64 | 7 10 6 1 2 21 17 Power 9 | 1 2 . . . 4 2 Engine 5 | 1 1 . . . 2 1 Core 4 | . 1 . . . 2 1 Reactor . | . . . . . . . Propulsion 21 | 3 1 1 . 1 10 5 Treads 12 | 2 1 1 . 1 6 1 Leg 9 | 1 . . . . 4 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 4 2 . 1 4 7 Device 6 | . 1 1 . 1 . 3 Storage 4 | 1 1 1 . . . 1 Processor 5 | . 2 . . . 1 2 Hackware 4 | . . . . . 3 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 3 3 1 . 3 3 Energy Gun 3 | 1 . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 3 . 1 . 2 . Ballistic Cannon 3 | . . 2 . . . 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 24 | . 4 . . . 3 17 Power 5 | . 1 . . . 2 2 Propulsion 11 | . 1 . . . 1 9 Utility 3 | . . . . . . 3 Weapon 5 | . 2 . . . . 3 Highest Loss Streak 15 | . 3 . . . 2 15 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 10 14 14 14 12 12 Power 1 | . 1 1 1 1 . 1 Propulsion 3 | 2 3 3 3 2 2 2 Utility 3 | . 2 2 3 4 4 3 Weapon 5 | . 3 6 6 6 5 5 Tool/Special . | . . . . . . . Unused Backups 24 | . 2 3 3 2 10 4 Power 2 | . . 1 . . 1 . Propulsion 8 | . . 1 1 . 6 . Utility 5 | . . . . 1 2 2 Weapon 9 | . 2 1 2 1 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 93 100 77 85 98 84 Engine 7 | . 9 14 14 14 5 . Core 2 | . 4 . . . 3 5 Treads 25 | . 27 28 28 28 33 . Leg 4 | . . . . . 2 23 Device 6 | . 6 14 14 14 1 7 Storage 11 | . 14 14 14 14 9 7 Processor 6 | . 1 . . . 7 18 Hackware 7 | . . . . . 17 5 Energy Gun 2 | . 5 . . . 1 4 Ballistic Gun 10 | . 22 12 4 14 5 4 Ballistic Cannon 5 | . . 15 1 . 9 . Peak Build Rating 66 | 6 10 17 28 36 41 66 Average Rating 26 | 5 7 14 15 28 34 45 On Entrance 18 | . 6 9 17 28 29 40 Avg Prop Armor Cover (%) 12 | 14 12 . . . . . Naked Turns . | . . . . . . . Heaviest Build 66 | 11 31 40 40 36 43 66 Greatest Support 80 | 20 40 40 40 40 80 72 Greatest Overweight (x) 14 | 1 1 . . . . 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 7 13 15 15 15 15 17 Most Carried 19 | 6 15 15 15 15 15 19 Average Carried 13 | 3 10 14 14 14 14 13 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 6 14 15 15 15 14 9 Class Distribution -------------------- 52% | Mutant 29% | Hacker-Mutant 11% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2695 | 261 197 344 . 20 1306 567 Remotely . | . . . . . . . Salvage Created 3036 | 53 536 123 . 38 1371 915 Parts 178 | 5 27 7 . 3 92 44 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 61 | . 10 4 . 1 29 17 Melee 3 | . . . . . . 3 Guns 25 | . 9 1 . 1 6 8 Cannons 15 | . . . . . 15 . AOE 15 | . . 3 . . 8 4 Classes Destroyed 15 | 1 4 2 . . 4 4 Worker 7 | . . . . . 4 3 Builder 2 | . . . . . 2 . Tunneler 3 | 2 . . . . 1 . Hauler 4 | . 1 . . . 3 . Recycler 6 | . . 1 . . 4 1 Mechanic 1 | . . . . . . 1 Operator 5 | . 1 . . . 3 1 Watcher 5 | . 2 . . . 3 . Swarmer 14 | . . 3 . . 11 . Grunt 26 | . 10 1 . 1 10 4 Protector 1 | . . . . . . 1 Sentry 10 | . . . . . 7 3 Specialist 3 | . . . . . . 3 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Best Kill Streak 12 | 1 3 3 . 1 12 9 Combat Bots Only 9 | . 2 3 . 1 8 9 Max Kills in Single Turn 6 | 1 1 3 . 1 6 2 Gunslinging . | . . . . . . . Exploded 4 | . . 3 . . 4 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 641 | . 73 9 . . 133 426 Missed 209 | . 18 3 . . 38 150 Hits 432 | . 55 6 . . 95 276 Projectile 432 | . 55 6 . . 95 276 AOE 1 | . . . . . . 1 Critical Strikes 15 | . 2 1 . . 7 5 Damage Taken 5380 | . 799 110 . . 1345 3126 Core 1022 | . 193 7 . . 117 705 Absorbed by Shields 260 | . . . . . . 260 Regen/Repaired (Parts) 471 | . . . . . 370 101 Core Remaining (%) 66 | 100 . . . 20 78 . Volleys Fired 236 | 5 73 10 . . 125 23 Largest 2 | 2 2 2 . . 2 2 Hottest 103 | 70 70 68 . . 103 78 Shots Fired 501 | 10 139 19 . 1 246 86 Gun 342 | 10 139 9 . 1 103 80 Cannon 149 | . . 9 . . 140 . Launcher 10 | . . 1 . . 3 6 Special . | . . . . . . . Kinetic 410 | 5 109 18 . 1 213 64 Thermal 81 | 5 30 . . . 30 16 Explosive 10 | . . 1 . . 3 6 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 6 17 5 . 1 11 20 Robot Miss Streak 3 | 1 2 2 . . 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Autonomous 55 | . . . . 1 7 47 Shots Hit Robots 345 | 8 95 12 . 1 134 95 Core Hits 152 | 4 30 9 . 1 64 44 Critical Kills 13 | . . . . . 13 . Critical Parts Destroyed 21 | . 1 2 . . 13 5 Critical Strikes 43 | 1 3 2 . . 31 6 Burn 6 | 1 2 . . . 2 1 Destroy 32 | . 1 2 . . 28 1 Blast 1 | . . . . . 1 . Smash 4 | . . . . . . 4 Melee Attacks 32 | . . . . . . 32 Impact 32 | . . . . . . 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8453 | 88 999 323 . 45 3256 3742 Guns 4483 | 88 999 90 . 30 1207 2069 Cannons 1579 | . . 57 . . 1522 . Explosions 1472 | . . 176 . . 527 769 Melee 904 | . . . . . . 904 Ramming 15 | . . . . 15 . . Kinetic 5110 | 25 726 147 . 30 2395 1787 Thermal 952 | 63 273 . . . 334 282 Explosive 1410 | . . 176 . . 527 707 Electromagnetic 62 | . . . . . . 62 Impact 904 | . . . . . . 904 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 2 2 . 7 Average Corruption 2 | . 2 2 2 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . 10 13 7 6 . 6 Message Errors 10 | . 1 4 1 4 . . Matter Fused 8 | . 4 3 . . . 1 Heat Flow Errors 6 | . 1 2 3 . . . Energy Discharges 6 | . 1 3 . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . 1 2 2 . 2 Data Loss (major) 2 | . 2 . . . . . Misfires 1 | . 1 . . . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 370 | . . . . . 40 330 Projectiles 39 | . . . . . 39 . Explosions 1 | . . . . . 1 . Melee 330 | . . . . . . 330 Knockbacks 15 | . . 2 . . 8 5 Impact 5 | . . . . . . 5 Kinetic 10 | . . 2 . . 8 . Secondary . | . . . . . . . Self-Inflicted Damage 194 | . . 23 . . 47 124 Shots 5 | . . 1 . . 1 3 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 287 | 50 183 141 221 . 287 43 Average Temperature 62 | 23 53 63 102 . 71 20 Received Heat Transfer 1635 | . 438 63 . . 585 549 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . . . . 3 Impact Corruptions 14 | . . . . . . 14 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | 1 3 . . . 1 2 Heat Transferred 2664 | 259 962 . . . 814 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 62 | 100 100 100 . 100 37 20 Level 1 25 | . . . . . 31 79 Level 2 12 | . . . . . 30 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 623 | 5 55 104 . 53 623 286 Initial 282 | . . . . . . 282 Average 148 | 1 12 23 . 5 265 225 Influence Increases 2368 | 10 327 184 . 53 1208 586 Destroy 0b10 Robot/C 1320 | . 200 140 . 40 620 320 Destroy 0b10 Robot/NC 170 | 10 20 5 . . 100 35 Destroy Leader 308 | . 46 20 . 10 172 60 Allied During Kill 14 | . . 5 . 3 6 . Successful Hack 110 | . 45 . . . 29 36 Disable Machine 195 | . . . . . 150 45 Destroy Structure 161 | . 1 14 . . 86 60 Lose Combat Pursuer 90 | . 15 . . . 45 30 Influence Decreases 2144 | 10 327 184 . 53 588 982 Entered New Map 338 | . . . . . . 338 Time Decay 1561 | 10 302 184 . 53 538 474 Lost Part 225 | . 25 . . . 30 170 Lost Ally 20 | . . . . . 20 . Squads Dispatched 10 | . 1 2 . . 3 4 Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . . . 3 1 Assault 1 | . . 1 . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed 38 | . . . . . . 38 Distress Signals 35 | . . . . . . 35 Times Spotted 110 | . 21 7 . 1 52 29 Peak Tracking Total 10 | . 4 4 . 1 8 10 Tactical Retreats 6 | . 1 . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 4 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 13 | . . . . . 10 3 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 29 | . 9 1 2 1 12 4 Terminals 18 | . 7 . . 1 8 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 97 | . 36 1 2 3 47 8 Successful 57 | . 15 1 2 . 35 4 Failed 40 | . 21 . . 3 12 4 Catastrophic 5 | . 1 . . . 3 1 Database Lockouts . | . . . . . . . Manual 59 | . 26 . 1 3 25 4 Terminals 70 | . 31 . . 3 32 4 Fabricators . | . . . . . . . Repair Stations 12 | . . . . . 10 2 Recycling Units 5 | . 5 . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 15 | . 5 1 2 . 7 . Record 1 | . . . 1 . . . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Garrison Index 1 | . . . . . 1 . Security Status 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . . . 10 2 Scan Component 6 | . . . . . 5 1 Repair 6 | . . . . . 5 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Retrieve Study 4 | . . . . . 4 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 24 | . 10 . . . 13 1 Terminals 24 | . 10 . . . 13 1 Assimilate 2 | . . . . . 1 1 Botnet 8 | . 4 . . . 4 . Operators 2 | . 1 . . . 1 . Skim 12 | . 5 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 23 | . 9 . . 1 10 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . . 4 . Parts Repaired 6 | . . . . . 5 1 Time 194 | . . . . . 172 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . 11 . 2 6 . Total Damage 291 | . . 145 . 41 105 . Kills 6 | . . 3 . 1 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 4234 | . 717 881 552 570 318 1196 Sensors 824 | . . . . 3 . 821 Seismic 3035 | . 717 881 552 567 318 . T.N.C. 862 | . . . . . . 862 Jamming 253 | . . . . . . 253 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7878 | 162 1611 885 552 571 2895 1202 Spaces Moved 3708 | 84 746 508 330 341 1126 573 Core 9 | 8 . . . . . 1 Treads 3072 | 76 746 508 330 341 1037 34 Legs 627 | . . . . . 89 538 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 165 165 120 120 Average Speed 161 | 152 173 162 165 165 161 146 Slowest Speed 750 | 160 240 165 165 165 170 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 6 85 92 68 82 75 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 29 | . . . . . 24 5 Terrain Destroyed 172 | . . 16 . . 92 64 Melee 5 | . . . . . . 5 Projectile 99 | . . 5 . . 79 15 AOE 68 | . . 11 . . 13 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5094 | 106 941 552 341 350 1964 840 Wait 897 | 5 92 11 . . 637 152 Move 3702 | 83 745 507 329 340 1125 573 Hop . | . . . . . . . Pick Up 61 | 5 14 7 4 2 20 9 Fast Attach 29 | 7 4 2 1 1 7 7 Attach 25 | . 5 . . . 9 11 Detach 6 | 1 3 . . . . 2 Swap 44 | . 2 6 . 2 20 14 Drop 53 | . 3 9 7 4 21 9 Fire 236 | 5 73 10 . . 125 23 Melee 32 | . . . . . . 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . . . 8 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Core integrity fell below 50% 848 | -10/Materials | Discovered new exit (range 10) 945 | -10/Materials | Identified exit to Mines 947 | -10/Materials | Identified exit to Materials 1017 | -10/Materials | Learned 2 Mines zone layouts 1104 | -10/Materials | Discovered exit to Materials (range 13) 1175 | -10/Materials | Learned 2 Materials zone layouts 1225 | -10/Materials | Loaded intel: 2 recycling unit locations 1287 | -10/Materials | Learned 4 Recycling zone layouts 1414 | -10/Materials | Lost 3 parts (1n2w) 1774 | -10/Materials | Entered Mines 1776 | -10/Mines | Identified exit to Subcaves 1806 | -10/Mines | Met a Derelict bent on vengeance 1806 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1893 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2000 | -10/Mines | Met a Derelict testing a Signal Generator 2014 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2232 | -10/Mines | Met a Derelict shopkeep closing up shop 2533 | -10/Mines | Learned 2 Materials zone layouts 2644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2644 | -10/Mines | Discovered new exit (range 5) 2659 | -10/Mines | Entered Exiles 2659 | -10/Exiles | Accompanied by 1 ally 2700 | -10/Exiles | Met 8R-AWN 2751 | -10/Exiles | Met EX-HEX 2824 | -10/Exiles | Met EX-DEC 2936 | -10/Exiles | Learned location of Zion (-7) 2965 | -10/Exiles | Met EX-BIN 2992 | -10/Exiles | Aligned with FarCom system 2993 | -10/Exiles | Given EX-Vault access code 3031 | -10/Exiles | Opened EX-Vault 3043 | -10/Exiles | Found AWS/Gauss 3052 | -10/Exiles | Found Modified TNC 3059 | -10/Exiles | Found Firepult 3094 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3198 | -10/Exiles | Discovered new exit (range 10) 3211 | -10/Exiles | Stole three prototypes: AWS/Gauss, Modified TNC, Firepult 3211 | -10/Exiles | Entered Mines 3211 | -9/Mines | Accompanied by 1 ally 3373 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3377 | -9/Mines | Found Prototype Device 3377 | -9/Mines | Identified Exp. Sensor Array 3764 | -9/Mines | Discovered new exit (range 13) 3782 | -9/Mines | Entered Materials 3782 | -8/Materials | Accompanied by 1 ally 3782 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4121 | -8/Materials | Build established: Scavenger-Mutant 4142 | -8/Materials | Identified exit to Factory 4267 | -8/Materials | Repaired Lgt. Treads 4591 | -8/Materials | Learned Storage trap positions 4724 | -8/Materials | Learned location of 1 exit from Lower Caves 4778 | -8/Materials | Learned Storage trap positions 4852 | -8/Materials | Learned Storage security intel 4871 | -8/Materials | Learned location of 1 exit from Storage 4882 | -8/Materials | Destroyed 8 combat bots 4900 | -8/Materials | Learned location of 1 exit from Storage 4938 | -8/Materials | Learned 4 Recycling zone layouts 4942 | -8/Materials | Build established: Hacker-Mutant 4986 | -8/Materials | Learned location of 1 exit from Storage 5046 | -8/Materials | Learned location of 3 exits from Factory 5271 | -8/Materials | Repaired Bore Cannon 5305 | -8/Materials | Repaired Rocket Launcher 5332 | -8/Materials | Repaired Lgt. Treads 5371 | -8/Materials | Repaired Arm. Treads 6677 | -8/Materials | Entered Factory 6677 | -7/Factory | Evolved 2 slots: Utility x2 6678 | -7/Factory | Identified exit to Factory 6678 | -7/Factory | Identified exit to Lower Caves 6679 | -7/Factory | FarCom data flow suspended 7266 | -7/Factory | Repaired Imp. Carbon-fiber Leg 7306 | -7/Factory | Build established: Skirmisher 7544 | -7/Factory | Cargo convoy interrupted 7656 | -7/Factory | Destroyed 9 combat bots 7658 | -7/Factory | Lost 15 parts (2p7n3u3w) 7676 | -7/Factory | Core integrity fell below 50% 7804 | -7/Factory | Build established: Mutant 7845 | -7/Factory | Core integrity fell below 20% 7879 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- the area. 07844_ Proton Bomb Trap short circuited. 07844_ Door malfunctions. 07844_ Chain reaction triggered in Corrupted Imp. Deuterium Engine. 07844_ Door malfunctions. 07844_ A bubble of electromagnetic force engulfs the area. 07845_ U-05 Engineer lays Concrete. 07845_ U-05 Engineer repairs door. 07846_ U-05 Engineer lays Concrete. 07848_ U-05 Engineer builds a Wall. 07849_ U-05 Engineer lays Concrete. 07855_ U-05 Engineer builds a Wall. 07856_ U-05 Engineer lays Concrete. 07858_ U-05 Engineer builds a Wall. 07859_ U-05 Engineer repairs door. 07860_ U-05 Engineer lays Concrete. 07864_ Lgt. Treads destroyed. 07869_ System corrupted: Powered Hammer fused. Map ----- +----------------------------------------------------+ | ????????????????????????????????# # """"" # | | ????????????????????????????????# # "T"" # | | ????????????????????????????????# # # | | ?????????????????????????"" ??"?# # # | | ??????????????????????????" """?+ / ] # | | ??????????????????????????? "" # # # | | ???????????????????????????? "" # # # | | ????????????????????????????? # # # | | ??????????????????????????????[ # # # | | ???????????????????????????????## ? | | ??????????????????????????????### ######### | | ??????????????????????????????#" % # % # | | ??????????????????????????????## >%+ " # | | ??????????????????????????????# # "" # | | ??????????????????????????????# # ##%G # | | ??????????????????????????????### ## "" # | | ???????????????????????????????## ##!" %# | | ????????????????????????????????# ##% # | | ????????????????????????????????# ## * # | | ?????????????????????########???#%##% # | | ?????????????????????# !#???#*## !* # | | ?????????????????????# /[ ##### "#% !* # | | ?????????????????????# [[ ur^ " ! # | | ?????????????????????# [ |u#^% ## # | | ?????????????????????# u #^ % #### #### | | ?????????????????????# @ + #??####?? | | ?????????????????????###Y######## #???????? | | ?????????????????????? #??# # #???????? | | ???????????????????? #??### #???????? | | ?????????????????? #????# #???????? | | ???????????????? #????# #???????? | | ???????????????####+## #????# #???????? | | ?????????????????????### ###????# #???????? | | ???????????????????????# #???####+######### | | ???????????????????????# #???# # | | ???????????????????????# #???# """"""""" # | | ???????????????????????# #???# # | | ????????????????######## ##### """"""""" # | | ?????#######????# # # | | ????? #????# # """"""""" # | | ????? #????# + # | | ????" !!#????#! """" # """"""""" # | | ????" ! #????# """" # # | | """" #????# """" # """"""""" # | | """" [ #????# # # | | """" #????# """" # # | | """" #????# """" ############## | | #????# """" #????????????? | | #????# #????????????? | | ? ??????# """" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -8/Materials Bore Cannon | 8% | -8/Materials Rocket Launcher | 61% | -8/Materials Lgt. Treads | 53% | -8/Materials Arm. Treads | 69% | -8/Materials Imp. Carbon-fiber Leg | 19% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulsePulseDisplacer Manual? 0 Play Time 00:48:48 Cumulative 196.9 hours Start 2025.11.25 @ 19:38:54 End 2025.11.25 @ 20:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b1bb27e-a559-4ba1-806c-658fe8dfb413