Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 17:17:42 Player: jaskarth Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2313) 2313 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 5243 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Treads ECM Suite Improved Utility Shielding Light Armor Plating Improved Medium Armor Plating Faulty High-powered Field Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Weapon Cycler ECM Suite > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Advanced Treads Improved Utility Shielding Light Armor Plating Improved Medium Armor Plating Heavy EM Shotgun Improved Assault Rifle Flak Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 74 | 7 1 28 5 33 Power 9 | 1 . 5 1 2 Engine 8 | 1 . 5 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 27 | 2 . 10 1 14 Treads . | . . . . . Leg 21 | 2 . 7 1 11 Wheel . | . . . . . Hover 6 | . . 3 . 3 Flight . | . . . . . Utility 12 | 1 1 5 1 4 Device 6 | . 1 . 1 4 Storage 4 | 1 . 3 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 26 | 3 . 8 2 13 Energy Gun 5 | 1 . 2 . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 12 | 2 . 6 1 3 Ballistic Cannon 5 | . . . . 5 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 32 | . . 6 . 26 Power 5 | . . 2 . 3 Propulsion 15 | . . 2 . 13 Utility 3 | . . 1 . 2 Weapon 9 | . . 1 . 8 Highest Loss Streak 9 | . . 5 . 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 86 | . 93 96 100 72 Engine 6 | . 14 10 1 3 Core 2 | . . . 7 3 Leg 22 | . 28 29 27 14 Hover 3 | . . 3 . 4 Device 6 | . 7 5 9 6 Storage 9 | . 14 11 9 7 Processor 7 | . . 11 9 7 Protection 3 | . . 3 9 2 Energy Gun 4 | . . 10 7 . Energy Cannon 1 | . . . . 2 Ballistic Gun 11 | . 28 11 18 4 Ballistic Cannon 2 | . . . . 5 Launcher 2 | . . . 1 6 Peak Build Rating 35 | 6 8 18 25 35 Average Rating 18 | 4 6 13 24 24 On Entrance 11 | . 6 8 18 23 Naked Turns . | . . . . . Heaviest Build 33 | 14 15 26 30 33 Greatest Support 75 | 20 20 30 37 75 Greatest Overweight (x) 5 | 1 . 1 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 2 6 7 9 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 10 10 6 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Scavenger-Tank 21% | Mutant 16% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1676 | 233 178 591 250 424 Remotely . | . . . . . Salvage Created 2772 | . 200 1213 822 537 Parts 164 | . 9 70 51 34 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed 4 | . . 2 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 5 28 16 12 Guns 48 | . 5 27 16 . Cannons 7 | . . . . 7 AOE 6 | . . 1 . 5 Classes Destroyed 13 | . 4 2 5 2 Worker 2 | . . . 1 1 Builder 3 | . . 1 . 2 Hauler 4 | . 1 3 . . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 1 2 . 2 Swarmer 17 | . 3 9 5 . Grunt 26 | . 2 13 6 5 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 12 | . . 6 3 3 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 2 6 4 4 Combat Bots Only 6 | . 1 6 3 4 Max Kills in Single Turn 3 | . 1 3 2 3 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 668 | . 40 153 85 390 Missed 237 | . 10 43 32 152 Damage Taken 5599 | . 318 1224 641 3416 Core 1185 | . 83 246 141 715 Absorbed by Shields . | . . . . . Redirected to Shielding 95 | . . 7 23 65 Regen/Repaired (Parts) 258 | . . . . 258 Core Remaining (%) 69 | 100 66 38 74 . Volleys Fired 212 | . 28 90 44 50 Largest 3 | . 2 2 3 3 Hottest 146 | . 40 79 96 146 Shots Fired 451 | . 56 180 118 97 Gun 384 | . 56 180 115 33 Cannon 53 | . . . . 53 Launcher 14 | . . . 3 11 Special . | . . . . . Kinetic 293 | . 56 90 82 65 Thermal 105 | . . 84 . 21 Explosive 14 | . . . 3 11 Electromagnetic 39 | . . 6 33 . Robot Hit Streak 14 | . 4 13 14 6 Robot Miss Streak 8 | . 5 8 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 270 | . 28 120 73 49 Core Hits 148 | . 11 52 36 49 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 2 1 . Critical Strikes 12 | . . 8 1 3 Burn 6 | . . 6 . . Destroy 3 | . . 2 1 . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5332 | . 343 1845 1256 1888 Guns 3782 | . 343 1777 1256 406 Cannons 666 | . . . . 666 Explosions 804 | . . 65 . 739 Melee . | . . . . . Ramming 80 | . . 3 . 77 Kinetic 2764 | . 343 795 767 859 Thermal 1158 | . . 945 . 213 Explosive 739 | . . . . 739 Electromagnetic 591 | . . 102 489 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 3 . . 15 Average Corruption 3 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 5 . . 25 Message Errors 7 | . . . . 7 Matter Fused 8 | . 3 . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . 2 . . 3 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 44 | . . . . 44 Projectiles 20 | . . . . 20 Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 134 | . . 33 . 101 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed 33 | . . 3 . 30 Kicked 33 | . . 3 . 30 Crushed . | . . . . . Highest Temperature 237 | . 2 150 220 237 Average Temperature 58 | . 2 54 60 71 Received Heat Transfer 1047 | . 84 369 261 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . . 13 . . Heat Transferred 3071 | . . 2701 . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 599 | . 227 429 599 480 Initial 228 | . . 11 180 228 Average 252 | . 119 280 416 224 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 39 | 100 66 22 6 52 Level 1 49 | . 33 73 24 44 Level 2 10 | . . 3 68 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 4 7 4 Investigation 2 | . . 2 . . Extermination 3 | . . . . 3 Reinforcement 7 | . 1 2 3 1 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 13 37 20 36 Peak Tracking Total 11 | . 3 7 3 11 Tactical Retreats 10 | . 4 2 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 2 4 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 1 8 4 10 Terminals 15 | . 1 4 4 6 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . 1 . 1 Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Total Hacks 57 | . 5 18 11 23 Successful 25 | . 2 10 3 10 Failed 32 | . 3 8 8 13 Catastrophic 6 | . . 3 1 2 Database Lockouts . | . . . . . Manual 8 | . . 4 2 2 Terminals 33 | . 5 7 11 10 Fabricators 2 | . . . . 2 Repair Stations 11 | . . 4 . 7 Recycling Units 2 | . . 1 . 1 Scanalyzers 6 | . . 6 . . Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . 2 2 3 4 Record 4 | . 2 . 1 1 Open DSF 2 | . . . . 2 Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . . . 1 Investigation Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 6 | . . 2 . 4 Scan Component 4 | . . 2 . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 4 | . . 4 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 1 7 4 7 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 102 | . . . . 102 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4131 | 58 448 1355 525 1745 Spaces Moved 2145 | 43 248 795 193 866 Core 17 | 14 . . . 3 Treads . | . . . . . Legs 1719 | 29 248 694 193 555 Wheels . | . . . . . Hover 409 | . . 101 . 308 Flight . | . . . . . Fastest Speed 50 | 50 120 52 120 112 Average Speed 131 | 98 120 112 122 155 Slowest Speed 300 | 120 120 190 123 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 39 54 22 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 126 | . . 3 16 107 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 119 | . . 3 16 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3047 | 58 346 1086 394 1163 Wait 479 | . 48 130 140 161 Move 2141 | 42 247 794 192 866 Hop . | . . . . . Pick Up 67 | 8 14 23 7 15 Fast Attach 5 | 1 . . . 4 Attach 40 | 6 1 8 2 23 Detach 7 | 1 . . . 6 Swap 29 | . . 20 3 6 Drop 34 | . 8 18 6 2 Fire 212 | . 28 90 44 50 Melee . | . . . . . Ram . | . . . . . Kick 33 | . . 3 . 30 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Discovered new exit (range 15) 592 | -9/Materials | Discovered new exit (range 9) 957 | -9/Materials | Build established: Scavenger-Mutant 1090 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Lost 5 parts (1p2n1u1w) 1215 | -9/Materials | Core integrity fell below 50% 1477 | -9/Materials | Identified exit to Materials 1817 | -9/Materials | Discovered exit to Materials (range 13) 1862 | -9/Materials | Entered another Materials area 1862 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1919 | -8/Materials | Identified exit to Factory 1983 | -8/Materials | Garrison activated, responded to threat 2139 | -8/Materials | Build established: Scavenger-Tank 2341 | -8/Materials | Garrison activated, responded to threat 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -7/Factory | Discovered new exit (range 12) 2827 | -7/Factory | Lost 5 parts (3n1u1w) 3083 | -7/Factory | Build established: Tank 3099 | -7/Factory | Repaired Imp. Assault Rifle 3154 | -7/Factory | Repaired Imp. Assault Rifle 3251 | -7/Factory | Lost 5 parts (1p2n1u1w) 3510 | -7/Factory | Build established: Gunner 3945 | -7/Factory | System corruption reached 10% 3995 | -7/Factory | Lost 3 parts (1p1n1w) 4086 | -7/Factory | Cargo convoy interrupted 4102 | -7/Factory | Core integrity fell below 50% 4123 | -7/Factory | Core integrity fell below 20% 4132 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slug penetrates Wall. K-01 Serf collects debris. Flak Cannon destroyed. Aluminum Leg destroyed. Imp. Assault Rifle destroyed. Imp. Titanium Leg destroyed. Slug penetrates Wall. P-60 Hacker destroyed. Nuclear Reactor explodes. Imp. Titanium Leg destroyed. Scanalyzer disabled. Slug penetrates Scanalyzer. P-60 Hacker destroyed. System corrupted: Matter fused (-5). Penetrated by Slug. Critical hit (Destroy). Adv. Assault Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 63 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed TechThiefBeacon Manual? 0 Play Time 01:24:40 Cumulative 3.9 hours Start 2025.01.09 @ 15:44:51 End 2025.01.09 @ 17:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ec23b67-0d5c-4028-9755-ebfa2defca86