Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 12:07:31 Player: Selene Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1469 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 34/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Wheel Wheel Light Armor Plating EM Shotgun EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Wheel Wheel Light Armor Plating EM Shotgun EM Shotgun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 5 11 4 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 1 | . 1 . Storage 4 | . 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 74 | . 74 73 Engine 3 | . 2 4 Core 2 | . . 4 Leg 24 | . 28 21 Device 6 | . 2 10 Storage 12 | . 13 11 Energy Gun 4 | . 8 . Ballistic Gun 7 | . 14 . Launcher 12 | . 5 20 Peak Build Rating 18 | 5 9 18 Average Rating 9 | 3 5 13 On Entrance 4 | . 5 9 Naked Turns . | . . . Heaviest Build 83 | 6 83 34 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 6 | . 4 6 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 15 Average Capacity 14 | 5 14 15 Most Carried 14 | 5 8 14 Average Carried 7 | 2 5 10 Final Capacity 15 | 5 15 15 Final Carried 14 | 3 6 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 393 | 251 98 44 Remotely . | . . . Salvage Created 413 | 45 145 223 Parts 37 | 4 12 21 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | 1 5 9 Guns 5 | 1 4 . AOE 10 | . 1 9 Classes Destroyed 7 | 1 1 5 Tunneler 2 | . . 2 Hauler 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 7 | 1 2 4 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 1 3 4 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 161 | 1 28 132 Missed 44 | . 6 38 Damage Taken 1442 | 10 326 1106 Core 424 | . 23 401 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 33 | 1 21 11 Largest 2 | 2 2 2 Hottest 66 | 60 60 66 Shots Fired 65 | 2 41 22 Gun 43 | 2 41 . Cannon . | . . . Launcher 22 | . . 22 Special . | . . . Kinetic 29 | 1 28 . Thermal . | . . . Explosive 22 | . . 22 Electromagnetic 14 | 1 13 . Robot Hit Streak 8 | 1 7 8 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 31 | 1 22 8 Core Hits 27 | 1 8 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1357 | 15 307 1035 Guns 269 | 15 254 . Cannons . | . . . Explosions 1083 | . 53 1030 Melee . | . . . Ramming 5 | . . 5 Kinetic 171 | . 171 . Thermal . | . . . Explosive 1030 | . . 1030 Electromagnetic 151 | 15 136 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 36 | . 8 28 Projectiles . | . . . Explosions 36 | . 8 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 76 | . 42 34 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 33 | 20 30 33 Average Temperature 9 | 15 8 9 Received Heat Transfer 399 | 6 126 267 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 401 | 20 160 401 Initial 13 | . 13 . Average 127 | 3 70 206 Maximum Alert Level 2 | . . 2 Low Security (%) 68 | 100 100 30 Level 1 26 | . . 58 Level 2 5 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 9 23 Peak Tracking Total 12 | 1 3 12 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1123 | 87 523 513 Spaces Moved 605 | 73 232 300 Core 27 | 25 . 2 Treads . | . . . Legs 578 | 48 232 298 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 130 Average Speed 160 | 96 187 154 Slowest Speed 400 | 120 400 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 34 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 174 | . . 174 Melee . | . . . Projectile . | . . . AOE 174 | . . 174 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 698 | 88 283 327 Wait . | . . . Move 603 | 72 231 300 Hop . | . . . Pick Up 25 | 8 9 8 Fast Attach 8 | 2 5 1 Attach 9 | 3 3 3 Detach 6 | . 3 3 Swap 3 | . 3 . Drop 10 | 2 8 . Fire 33 | 1 21 11 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1119 | -9/Materials | Core integrity fell below 50% 1124 | -9/Materials | Core integrity fell below 20% 1124 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00956_ U-05 Engineer lays Concrete. 00957_ U-05 Engineer builds a Wall. 00981_ W-16 Scout sends out distress signal. 01026_ Terminal disabled. 01026_ T-07 Excavator destroyed. 01029_ Critical hit (Burn: +37). 01055_ U-05 Engineer lays Concrete. 01061_ U-05 Engineer builds a Wall. 01082_ Lgt. Nuclear Core destroyed. 01086_ Kicked K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01092_ Critical hit (Burn: +37). 01095_ Rocket Launcher destroyed. 01099_ K-01 Serf collects debris. 01101_ Rocket Launcher destroyed. 01112_ S-10 Pest destroyed. 01113_ Titanium Leg destroyed. 01118_ Disposable Heat Sink destroyed. Map ----- +----------------------------------------------------+ | + #??????# #?## # # #?# # """ """ # | | =// # ######## #??####### # ####?# # """ """ # | | =/ # # *** # #??????? ##????# # # | | =/ # # *** # #?????? """#?????# ########### | | # # # #????? """#?????# | | # # ### #???? """#?????# | | + #?# #??? ? 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T ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileNeutronRay Manual? 0 Play Time 00:31:27 Cumulative 4.2 hours Start 2025.01.02 @ 11:33:49 End 2025.01.02 @ 12:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e78f7f0-a4d3-4e15-a1e8-6fba0b2034e3