Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 15:26:03 Player: BVrutally Odd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (278) 1390 Value Destroyed (12012) 12012 Prototype IDs (363) 7260 Alien Tech Used (10) 2000 Bonus (41734) 41734 TOTAL SCORE: 74696 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5795 Follower Combat Kills 124 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -485 Cogmind --------- Core Integrity 43/1600 Matter 269/300 Energy 338/340 System Corruption 1% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Graphene Brace Gamma Bomb Array Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Experimental Reaction Control System AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Transdimensional Reconstructor Gamma Bomb Array [Rating: 254] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Experimental Reaction Control System Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Utility 12 | . . 1 1 2 . . 2 . . . . . . . 2 . . . . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 7 11 24 37 12 2 6 1 4 1 17 10 7 5 . 5 . 4 1 3 5 . 5 2 5 2 8 8 16 . Power 21 | 1 1 3 1 1 . 1 . 1 . 1 1 1 . . . . . . 2 . . . . 1 2 1 . 3 . Engine 9 | 1 1 3 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . 3 . Propulsion 56 | 2 4 8 17 1 . 1 . . . 7 5 2 3 . 1 . 1 . . 1 . 2 . 1 . . . . . Treads 27 | . . 7 17 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Leg 11 | 2 4 . . . . . . . . 2 2 . . . . . . . . . . . . 1 . . . . . Wheel 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Flight 12 | . . 1 . . . . . . . 3 . . 3 . 1 . 1 . . 1 . 2 . . . . . . . Utility 82 | 2 3 5 13 8 2 1 1 3 . 6 1 2 2 . 3 . 2 1 1 3 . 2 2 2 . 4 4 9 . Device 29 | 1 . . 6 1 . . . . . . . . . . 2 . 1 1 . 2 . 1 . 1 . 2 3 8 . Storage 5 | 1 . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Processor 27 | . 1 . 2 7 . . . . . 5 1 2 . . 1 . 1 . . 1 . . 2 . . 2 1 1 . Hackware 8 | . . . . . 2 . . 3 . 1 . . . . . . . . . . . 1 . 1 . . . . . Protection 13 | . 2 4 4 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 3 8 6 2 . 3 . . 1 3 3 2 . . 1 . 1 . . 1 . 1 . 1 . 3 4 4 . Energy Gun 8 | 1 . 2 1 . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . . 1 . 1 4 2 . Ballistic Gun 14 | 1 2 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 4 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 4 2 . . 1 . . . 3 . . 4 . . . . . . 4 . 2 . . 3 4 1 4 . Corrupted Parts 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . System Corruption 67 | . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . 30 . Parts Lost 33 | . . . 17 1 4 . . 6 1 . 2 . . . . . . . . . . . . . . 1 . 1 . Power 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 12 | . . . 7 . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 8 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 . Weapon 4 | . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . 4 1 3 . . 6 1 . 1 . . . . . . . . . . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 4 7 12 22 17 16 5 7 6 4 4 4 5 5 5 3 4 4 5 4 4 5 4 5 3 4 4 3 2 4 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . . Propulsion 2 | 3 3 4 6 3 5 1 2 2 2 1 1 1 . . . . . . . . 1 . . . . . . . . Utility 3 | . . 2 8 9 8 3 3 2 2 1 1 2 2 2 . 1 1 2 2 2 2 2 2 . . . . . 3 Weapon 3 | . 1 3 7 4 3 . 2 1 . 1 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 2 8 . 6 . . 2 . . . . . . . . 1 . . 2 . . . . 2 . . 2 3 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . 2 . . 1 . . . . . . . . 1 . . 2 . . . . . . . . 3 Weapon 14 | . 2 1 6 . 3 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 99 97 98 93 70 76 80 73 46 60 95 99 92 94 89 89 84 87 89 88 89 89 90 89 91 77 60 62 72 Engine 4 | . 14 11 8 6 3 5 6 . . . 3 2 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 4 4 4 4 8 9 8 9 Treads 12 | . . 29 35 25 7 . . . . . 3 11 9 . . . . . . . . . . . . . . . . Leg 6 | . 28 2 . . . . . . . 5 12 15 9 . . . . . . . . . . . . 6 9 9 9 Hover 1 | . . . . . . . . . . 2 10 2 11 11 5 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 3 4 3 3 23 23 26 21 21 21 21 21 27 28 26 26 10 . . . Device 8 | . 8 . 11 . . . . . . . . . . . 8 10 10 10 5 5 5 4 4 3 4 4 10 26 36 Storage 4 | . 14 11 9 6 4 2 6 5 . . . . . . . . . . . . . . . . . . . . . Processor 18 | . . . 6 27 30 27 20 20 20 29 41 41 38 35 31 31 31 31 31 31 31 28 28 26 26 21 24 11 9 Hackware 2 | . . . . . 5 15 13 16 20 11 5 5 5 5 5 5 5 5 5 5 5 8 9 13 13 5 . . . Protection 5 | . 5 20 7 5 3 . 6 3 . . . . 1 5 5 5 5 5 9 9 10 4 4 7 8 7 . . . Energy Gun 1 | . 10 . . . . 9 6 4 . . . . . . . . . . . . . . . . . 6 . . . Energy Cannon 2 | . . . . . . . . . . . 3 4 . . . . . 3 5 4 5 4 4 4 4 4 8 6 9 Ballistic Gun 7 | . 17 21 17 14 7 . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 254 | 7 8 21 42 47 47 45 52 56 29 57 72 79 86 86 99 93 100 106 110 111 111 141 140 156 161 227 245 254 253 Average Rating 87 | 4 7 15 30 40 36 41 52 46 26 40 66 71 74 86 92 93 97 104 109 110 111 134 139 153 154 194 232 233 252 On Entrance 89 | . 7 8 19 37 47 28 45 52 26 25 56 66 79 86 86 93 93 100 106 110 111 111 139 140 155 154 227 225 253 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 18 60 98 99 99 20 40 47 3 3 29 27 18 18 20 20 21 31 35 35 35 35 27 40 40 38 43 62 59 Greatest Support 83 | 20 20 63 83 80 28 28 56 56 3 46 53 53 30 28 35 35 40 40 40 46 40 57 66 63 66 66 60 60 60 Greatest Overweight (x) 3 | . . . 1 3 3 . . 1 . . . 2 2 . . . . . . 1 . . . . . 2 . 1 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 20 25 25 25 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 14 23 24 17 7 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 8 19 25 25 25 10 8 9 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 5 5 5 5 4 Average Carried 10 | 4 7 12 22 18 17 6 8 7 4 4 4 5 4 5 3 4 4 4 4 4 5 4 5 3 4 4 3 3 4 Final Capacity 25 | 8 8 20 25 25 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 8 19 25 25 5 10 8 5 4 5 5 5 5 5 4 4 5 5 5 5 5 5 5 4 4 5 4 4 4 Class Distribution -------------------- 36% | Scavenger-Mutant 23% | Mutant 18% | Alien-Sigix 8% | Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Waste Derelict-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6416 | 302 362 1053 1744 305 . 115 . . . 208 420 201 . 32 96 . 68 56 39 107 . 40 20 70 115 165 100 789 9 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15653 | 112 699 1678 2536 305 . 115 . . 169 441 1012 474 . 32 145 . 216 296 68 . 13 74 20 160 368 949 2112 3659 . Parts 759 | 6 63 99 156 17 . 5 . . 10 1 38 19 . 2 5 . 11 15 1 . 3 2 2 9 26 47 87 135 . Haulers Intercepted 22 | . 2 5 5 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 4 . . Recyclers Shooed 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 18 10 . . . . . 4 . . 3 . . . . . . . . Prevented 28 | . . . . . . . . . . . 25 1 . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 189 | . 21 25 36 3 . 1 . . 6 . 18 7 . . . . 4 . . . 2 . . . 4 11 19 32 . Melee 16 | . . . 1 . . . . . . . . 1 . . . . 4 . . . 2 . . . 4 2 2 . . Guns 87 | . 21 25 35 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . Cannons 50 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . 6 17 23 . AOE 27 | . . . . . . . . . 6 . 11 5 . . . . . . . . . . . . . . . 5 . Classes Destroyed 25 | 3 6 1 4 1 . . . . . . 1 . . 1 . . . 1 . . 1 . . . . 3 1 2 . Worker 14 | 1 1 2 5 . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Builder 10 | . 1 1 4 . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 22 | . 2 5 5 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 4 . . Recycler 13 | 1 . 4 1 1 . . . . . 2 . . . . 1 . . . . . . . . 1 . . 2 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Operator 9 | . 1 1 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Watcher 16 | . 1 4 5 . . . . . . . . . . . . . . . . . . 1 . 1 2 1 1 . . Swarmer 48 | . 12 7 . . . . . . 4 . 6 5 . . . . 4 . . . . . . . . . 7 3 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 62 | . 9 13 21 . . . . . 2 . 7 . . . . . . . . . . . . . 1 . 5 4 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 19 | . . 5 8 2 . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 3 7 . Programmer 10 | . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . 3 . . 3 . Heavy 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 6 5 9 2 . 1 . . 6 3 5 5 . . 1 . 4 2 . . 2 2 1 2 3 5 13 9 . Combat Bots Only 9 | . 5 4 8 2 . 1 . . 6 . 5 5 . . . . 4 . . . 2 . . . 3 4 8 9 . Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 . . 4 1 4 3 . 1 1 . 1 1 1 . 1 1 1 1 1 2 3 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . 4 3 . . . . . . . . . . . . . . . 2 . Melee 1 | . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1541 | . 79 111 249 51 7 14 3 62 32 . 82 7 . 28 . . 20 . . . . 12 . 9 18 65 239 318 135 Missed 644 | . 22 30 53 19 . 2 1 15 11 . 40 3 . 18 . . 7 . . . . 7 . 4 8 26 137 130 111 Hits 897 | . 57 81 196 32 7 12 2 47 21 . 42 4 . 10 . . 13 . . . . 5 . 5 10 39 102 188 24 Melee 18 | . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . 4 3 . 1 Projectile 879 | . 57 81 193 32 . 12 2 47 21 . 42 4 . 10 . . 13 . . . . 5 . 5 10 35 99 188 23 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 . Critical Strikes 40 | . . 1 6 1 3 . . 2 . . . . . 1 . . . . . . . . . . . 4 3 12 7 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 14886 | . 523 898 3470 285 294 212 38 1306 369 . 690 163 . 193 . . 205 . . . . 120 . 117 241 913 736 3903 210 Core 3385 | . 45 72 359 28 43 47 . 400 245 . 149 . . 51 . . 68 . . . . . . 22 71 239 233 1246 67 Absorbed by Shields 603 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 384 199 Redirected to Shielding 109 | . . . . . . . . . . . . . . . . . 14 . . . . 52 . . 43 . . . . Ignored by Resistances 6157 | . . . . . . . . . . . . . . . . . . . . . . . . . . 576 796 4385 400 Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 18 . . Core Remaining (%) 68 | 100 82 82 34 . . 83 . . 24 . . . . 80 . . . . . . 94 . 100 . . 77 . . 2 Volleys Fired 635 | 14 76 111 188 19 . 3 . . 4 1 26 8 . . . . . . . . . . . . 7 23 41 106 8 Largest 2 | 2 2 2 2 2 . 2 . . 1 1 1 1 . . . . . . . . . . . . 1 2 1 2 1 Hottest 240 | 60 60 68 68 50 . 83 . . 39 90 90 90 . . . . . . . . . . . . 120 200 180 240 180 Shots Fired 1062 | 27 152 221 374 38 . 5 . . 4 1 26 11 . . . . . 1 . . . . . . 7 36 41 110 8 Gun 843 | 27 152 221 374 38 . 5 . . . . . . . . . . . . . . . . . . . 26 . . . Cannon 167 | . . . . . . . . . . 1 9 6 . . . . . 1 . . . . . . 7 10 41 84 8 Launcher 52 | . . . . . . . . . 4 . 17 5 . . . . . . . . . . . . . . . 26 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 744 | 14 105 220 366 38 . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal 117 | 13 47 . . . . 5 . . . 1 9 6 . . . . . 1 . . . . . . 7 . 4 24 . Explosive 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic 57 | . . 1 8 . . . . . . . 17 5 . . . . . . . . . . . . . . . 26 . Slashing 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 37 59 8 Robot Hit Streak 35 | 3 12 22 25 14 . 17 . . 20 . 23 8 . . . . . . . . . . . . . 7 13 35 2 Robot Miss Streak 18 | 2 3 4 3 2 . . . . . . 1 1 . . . . . . . . . . . . . 4 10 18 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 10 | . 2 2 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 745 | 14 89 145 261 30 . 4 . 3 3 8 18 12 . 3 1 . 15 7 3 . 2 6 2 5 12 20 23 57 2 Core Hits 566 | 4 39 60 108 12 . 2 . . 18 . 31 10 . 1 1 . 3 7 1 . 2 1 . 1 6 29 58 168 4 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 2 . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 1 3 . . . . . . 1 1 3 . . . . 1 2 . . . 1 . . 1 3 . 3 . Destroy 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . 3 . Impale 4 | . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . Melee Attacks 150 | . . 1 . 1 . 3 . 3 . 8 6 5 . 3 6 . 20 10 6 11 8 19 11 5 16 7 1 . . Impact 24 | . . 1 . . . 3 . 3 . 8 6 3 . . . . . . . . . . . . . . . . . Slashing 52 | . . . . 1 . . . . . . . . . . . . . . . . . 11 11 5 16 7 1 . . Piercing 74 | . . . . . . . . . . . . 2 . 3 6 . 20 10 6 11 8 8 . . . . . . . Sneak Attacks 27 | . . . . . . . . . . 5 . . . 2 1 . 1 7 3 . . 1 2 3 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39889 | 170 1076 2167 4263 542 . 117 . 117 1129 555 1656 852 . 206 85 . 867 689 279 . 116 425 302 584 1023 2404 5935 13957 373 Guns 8820 | 170 1076 2167 4251 542 . 55 . . . . . . . . . . . . . . . . . . . 559 . . . Cannons 20144 | . . . . . . . . . . . 301 214 . . . . . . . . . . . . . 1540 5130 12586 373 Explosions 3983 | . . . . . . . . . 1129 . 1166 219 . . . . . . . . . . . . . . 98 1371 . Melee 6184 | . . . . . . 62 . 117 . 555 189 419 . 206 85 . 867 689 279 . 116 425 302 584 1023 266 . . . Ramming 758 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . 39 707 . . Kinetic 7665 | 94 761 2144 4124 542 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1376 | 76 315 . . . . 55 . . . . 401 267 . . . . . . . . . . . . . . . 262 . Explosive 1227 | . . . . . . . . . 1129 . . . . . . . . . . . . . . . . . 98 . . Electromagnetic 2535 | . . 23 127 . . . . . . . 1066 166 . . . . . . . . . . . . . . . 1153 . Impact 1258 | . . . . . . 62 . 117 . 555 189 335 . . . . . . . . . . . . . . . . . Slashing 22478 | . . . . . . . . . . . . . . . . . . . . . . 159 302 584 1023 2365 5130 12542 373 Piercing 2592 | . . . . . . . . . . . . 84 . 206 85 . 867 689 279 . 116 266 . . . . . . . Highest Corruption 39 | . . . 4 1 14 14 . . . . 37 38 38 39 . 9 9 9 9 9 . . 1 . 2 2 . 38 1 Average Corruption 22 | . . . 3 1 8 14 . . . . 18 37 38 38 . 9 9 9 9 9 . . 1 . 2 1 . 31 1 Corruption Purged 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . 6 . 7 15 . . . . 12 44 8 7 . . 6 6 8 1 . . . . 1 4 . 87 2 Message Errors 50 | . . . 2 . . 2 . . . . 2 12 2 . . . 1 1 3 . . . . . . 2 . 22 1 Matter Fused 46 | . . . . . 1 2 . . . . 4 10 2 . . . 1 1 2 . . . . . 1 . . 22 . Heat Flow Errors 17 | . . . 1 . . 1 . . . . 3 1 2 . . . . . 1 . . . . . . 1 . 7 . Energy Discharges 29 | . . . 1 . 1 4 . . . . 2 9 2 1 . . 3 1 2 . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Data Loss (minor) 28 | . . . 1 . 1 4 . . . . 1 6 . . . . 1 . . . . . . . . 1 . 13 . Data Loss (major) 12 | . . . . . 2 1 . . . . . 1 . 3 . . . 2 . 1 . . . . . . . 2 . Misfires 8 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . 4 . Alerts 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . Misdirections 7 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 3 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2319 | . . . . . . 12 . 2 . 385 84 331 . . . . 138 . 147 . . 113 197 269 203 61 305 72 . Projectiles 223 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . 130 72 . Explosions 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Melee 2091 | . . . . . . 12 . 2 . 385 84 305 . . . . 138 . 147 . . 113 197 269 203 61 175 . . Knockbacks 6 | . . . . . . . . 1 . 2 1 1 . . . . . . . . . . . . . . 1 . . Impact 6 | . . . . . . . . 1 . 2 1 1 . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . 1 29 . . . . . . . . . . . . . . . 69 . Shots 17 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 15 . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 18 . . Kicked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . 36 18 226 12 . 80 . . 9 10 253 181 217 33 . . . 62 159 . . 2 29 84 30 205 67 150 25 Average Temperature 42 | . 13 5 42 7 . 51 . . 9 7 82 54 99 19 . . . 35 83 . . 1 16 59 13 101 55 57 25 Received Heat Transfer 3043 | . 150 306 1206 54 . . . 234 117 . 54 . . 9 . . . . . . . 18 . . . 54 72 769 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 19 | . . . . . . 1 . . . 6 4 1 . . . . . . . . . . . . . . 3 4 . Combat Hostiles 10 | . . . . . . 1 . . . . 4 1 . . . . . . . . . . . . . . . 4 . Parts Fried 39 | . . . . . . 4 . . . 13 4 1 . . . . . . . . . . . . . . 5 12 . Impact Corruptions 38 | . . . . . . 1 . 1 . 12 4 11 . . . . . . . . . . . . . . 9 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1866 | 175 725 . . . . 111 . . . . 446 272 . . . . . . . . . . . . . . . 137 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 2 2 . . . . . 1 . . . . . . . . . . . . . . . . 5 5 5 . Low Security (%) 42 | 100 87 9 24 100 100 100 100 100 90 100 . . . . 100 100 100 . . . . 100 100 100 100 41 . . . Level 1 24 | . 12 54 58 . . . . . 9 . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . 35 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 99 . . Peak Influence 3639 | 5 357 547 477 122 21 30 . 15 223 116 . . . . 11 . 95 . . . . 150 131 29 68 2094 3639 2690 . Initial 2328 | . . 148 223 121 21 . . . 11 116 . . . . . . . . . . . 150 79 22 . 18 1256 2328 . Average 397 | 1 108 378 250 41 3 3 . . 70 68 . . . . 1 . 43 . . . . 132 85 16 33 1088 2301 2382 . Influence Increases 8952 | 15 597 868 1231 105 . 65 . 15 222 34 570 170 . . 15 . 133 10 . . 10 222 92 22 184 674 2319 986 393 Destroy 0b10 Robot/C 3600 | . 420 500 720 60 . 20 . . 120 . 360 140 . . . . 80 . . . . . . . 80 200 420 480 . Destroy 0b10 Robot/NC 495 | 15 30 90 105 10 . 10 . . . 30 . 10 . . 5 . 5 10 . . 10 10 5 15 15 25 70 25 . Destroy Leader 706 | . 86 138 200 32 . 12 . . . 2 30 20 . . . . 12 . . . . 2 . 2 4 14 82 70 . Allied During Kill 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 46 . Successful Hack 147 | . 15 12 16 . . 22 . . . . . . . . . . . . . . . 8 36 5 16 12 . 5 . Disable Machine 480 | . . 15 45 . . . . . . . . . . . . . . . . . . . 15 . 45 105 135 60 60 Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Destroy Structure 1456 | . 1 8 10 3 . 1 . . 22 2 . . . . 10 . 6 . . . . 22 6 . 24 63 675 270 333 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 90 | . . . 15 . . . . . 30 . . . . . . . 15 . . . . 15 . . . . 15 . . Lose Combat Pursuer 1695 | . 45 105 120 . . . . 15 . . 180 . . . . . 15 . . . . 15 30 . . 255 885 30 . Influence Decreases 10393 | 15 244 691 1493 311 62 65 . . 14 237 375 381 4 . 15 . 46 97 . . 10 80 193 63 150 104 1118 1571 3054 Entered New Map 6199 | . . 205 307 147 41 . . . 4 107 8 42 4 . . . . 33 . . . . 63 19 . 16 838 1311 3054 Time Decay 3286 | 15 244 486 723 164 21 65 . . . 130 347 339 . . 15 . 46 64 . . 10 80 130 40 140 57 . 170 . Lost Part 213 | . . . 163 . . . . . 10 . 20 . . . . . . . . . . . . . . 10 . 10 . Lost Ally 370 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 280 80 . Purge Threat 325 | . . . 300 . . . . . . . . . . . . . . . . . . . . 4 . 21 . . . Squads Dispatched 91 | . 4 7 5 3 . 2 . 1 . 2 . . . . . . . . . . . 2 1 3 4 14 38 5 . Investigation 10 | . 1 2 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . Extermination 8 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . 2 . . 2 . Reinforcement 26 | . 3 4 4 2 . . . 1 . 1 . . . . . . . . . . . . . 2 1 2 6 . . Assault 45 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 12 30 2 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . 4 2 1 1 . . . . . . . . . . . . 2 . . . . . . 1 . 4 9 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 451 | . 32 47 52 7 6 1 1 6 13 1 31 6 . 5 . 6 9 . . . 2 9 4 14 9 42 93 36 19 Peak Tracking Total 22 | . 5 5 7 3 6 1 2 6 9 1 9 4 . 5 . 6 5 . . . 2 8 4 14 4 12 22 11 18 Tactical Retreats 49 | . 3 3 6 . . . . 1 . . 8 . . . . . 1 . . . . 1 1 . . 6 14 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . 1 3 2 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 37 | . . 1 3 . . . . . . . 2 . . . . . . . . 1 . . 1 . 3 9 9 4 4 Max in Single Turn 2 | . . 1 1 . . . . . . . 2 . . . . . . . . 1 . . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 65 | . 2 7 9 . . 2 1 . 1 3 . 2 5 1 3 . 4 1 . 1 . 7 4 2 4 3 . 3 . Terminals 42 | . 2 4 7 . . 2 1 . 1 1 . 1 . 1 1 . 2 . . . . 4 4 2 3 3 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 8 | . . 2 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 147 | . 4 13 20 . . 8 1 . 2 5 . 2 18 1 5 . 8 1 . 1 . 20 9 8 9 8 . 4 . Successful 76 | . 4 8 9 . . 2 1 . . 2 . 2 18 1 2 . 1 1 . 1 . 7 3 3 5 5 . 1 . Failed 71 | . . 5 11 . . 6 . . 2 3 . . . . 3 . 7 . . . . 13 6 5 4 3 . 3 . Catastrophic 16 | . . 1 4 . . 2 . . . . . . . . 1 . 2 . . . . 1 3 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 3 3 11 . . 1 . . . 1 . . . . 1 . 5 . . . . 13 2 5 3 5 . 1 . Terminals 101 | . 4 10 16 . . 8 1 . 2 1 . 1 . 1 1 . 5 . . . . 14 9 8 8 8 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 12 | . . 2 1 . . . . . . 4 . . . . 1 . 2 . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Garrison Access 6 | . . . 3 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Terminal Hacks 49 | . 3 5 5 . . 1 1 . . . . 2 18 1 . . . 1 . 1 . . 3 3 1 3 . 1 . Record 9 | . . 1 . . . . . . . . . 1 6 1 . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 2 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Retrieve Components 8 | . . 2 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 1 1 3 . . 1 . . . . . . . . . . . . . . . 4 . . 3 2 . . . Terminals 15 | . 1 1 3 . . 1 . . . . . . . . . . . . . . . 4 . . 3 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 12 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . 4 . . 2 2 . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hacking Detections 41 | . 1 4 6 . . 2 . . 1 1 . 1 . . 2 . 3 . . . . 6 4 1 4 2 . 3 . Full Trace Events 8 | . . 1 1 . . 1 . . 1 . . . . . . . . . . . . 1 1 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . 14 1 . . . . . . 3 . . . . 1 . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 97 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 51 44 . Largest Group 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 8 8 . Highest-Rated Group 118 | . . . . . . . . . . . . . . . . 46 . . . . . . . . 45 . 118 114 . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . 46 . . . . . . . . 45 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 62 11 . Total Damage 1343 | . . . . . . . . . . . . . . . . 117 . . . . . . . . . . 1086 140 . Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 7199 | 16 770 . 230 368 173 334 29 117 54 271 1213 833 150 93 96 16 153 151 192 849 154 169 261 83 294 130 . . . Optics 5491 | . . . . 368 173 197 . . . . 1129 833 150 93 96 16 153 151 192 849 154 169 261 83 294 130 . . . Sensors 2537 | . . . . . . . . . . . . . . . 92 16 153 151 192 849 154 169 261 80 291 129 . . . Terrain 230 | . . . 230 . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 453 | . . . . 33 . . . . . . . . . . 93 16 153 149 9 . . . . . . . . . . Seismic 784 | 16 768 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2851 | . . . . 333 173 334 29 117 54 271 1213 327 . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 1 2 . 2 . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 15307 | 186 1218 1273 3457 456 173 334 29 117 54 271 1213 833 150 93 96 16 153 151 192 849 154 169 261 83 294 343 490 2035 164 Spaces Moved 15021 | 113 430 477 1192 161 138 279 29 106 84 407 1028 625 156 232 189 67 338 412 602 868 476 429 476 254 694 719 1127 2419 494 Core 884 | 14 . . . . . . . 22 84 385 379 . . . . . . . . . . . . . . . . . . Treads 1746 | . . 435 1192 119 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6393 | 99 430 42 . . . . . . . 18 646 623 97 . . . . . . . . . . . . 398 1127 2419 494 Wheels 572 | . . . . 42 138 279 29 84 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . Flight 5420 | . . . . . . . . . . 3 . . 59 232 189 67 338 412 602 868 476 429 476 254 694 321 . . . Fastest Speed 13 | 50 120 120 160 145 100 100 100 50 50 32 50 120 26 20 24 24 24 28 28 21 28 22 13 17 13 13 30 30 30 Average Speed 65 | 111 120 156 226 214 121 100 100 91 50 53 94 120 86 25 25 24 27 28 28 28 28 23 22 22 22 29 30 30 30 Slowest Speed 250 | 120 120 160 245 246 145 100 100 115 50 120 120 250 195 26 26 24 28 28 28 99 28 25 23 36 23 172 30 90 30 Overloaded Moves 100 | . . . . . . . . . . . . . . 17 . . . . . 3 . . 4 22 26 28 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . 2 . . . . . 6 4 . 2 . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 5 66 48 91 5 94 7 2 94 34 11 91 74 63 60 8 84 13 66 82 87 81 18 44 11 67 63 31 70 46 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . . . . . 1 1 3 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 14 | . . . . . . . . . . . 3 1 . 1 . . . 2 2 . 5 . . . . . . . . Spaces Dug 277 | . . 1 . 1 . 1 . . . 1 . 3 . . 5 . 3 3 3 2 4 11 3 . 8 24 161 13 30 Terrain Destroyed 597 | . . 1 . 1 . 1 . . 23 1 2 3 . . 5 . 3 4 3 2 4 11 3 . 8 31 286 130 75 Melee 40 | . . 1 . 1 . 1 . . . . . . . . 5 . 3 3 3 2 4 11 3 . 2 1 . . . Projectile 442 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 6 30 214 115 75 AOE 115 | . . . . . . . . . 23 . 2 3 . . . . . . . . . . . . . . 72 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 19266 | 142 982 778 1686 239 142 320 29 120 91 444 1230 687 172 260 228 66 367 429 614 1452 483 467 603 267 797 801 1238 3629 503 Wait 2869 | 3 448 135 187 17 3 20 . 2 3 . 143 34 . 26 19 . 1 . 2 552 . 8 121 . 69 31 17 1028 . Move 14965 | 112 429 476 1191 161 137 278 28 105 83 406 1027 624 155 231 189 66 333 411 601 867 475 428 463 245 693 714 1126 2418 493 Hop 14 | . . . . . . . . . . . . . . . . . 2 . . . . . 6 4 . 2 . . . Pick Up 101 | 6 6 7 32 21 . 5 . . . 2 3 . 2 . 1 . 2 1 1 1 . 1 . . 2 2 1 5 . Fast Attach 138 | 7 3 9 5 3 2 6 . 4 . 14 6 4 6 . 5 . 2 1 . 9 . 5 . 5 3 9 6 23 1 Attach 57 | . . 1 15 5 . . 1 . 1 3 3 . 1 . 2 . . 1 . . . 1 . 2 . 2 7 12 . Detach 23 | . . 1 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 5 12 . Swap 114 | . 8 22 31 6 . 3 . 1 . . 12 6 . . . . 2 1 3 1 . 1 2 1 4 6 . 3 1 Drop 165 | . 12 15 33 4 . 2 . 5 . 8 4 6 8 . 6 . 5 1 1 10 . 4 . 5 3 4 7 22 . Fire 635 | 14 76 111 188 19 . 3 . . 4 1 26 8 . . . . . . . . . . . . 7 23 41 106 8 Melee 150 | . . 1 . 1 . 3 . 3 . 8 6 5 . 3 6 . 20 10 6 11 8 19 11 5 16 7 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . Crush 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / [*Min] / [Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 20) 1069 | -10/Materials | Discovered new exit (range 3) 1381 | -10/Materials | Discovered new exit (range 12) 1405 | -10/Materials | Entered another Materials area 1405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1425 | -9/Materials | Discovered new exit (range 8) 1791 | -9/Materials | Build established: Scavenger-Mutant 2071 | -9/Materials | Discovered new exit (range 15) 2571 | -9/Materials | Discovered new exit (range 8) 2591 | -9/Materials | Build established: Mutant 2605 | -9/Materials | First assault squad dispatched 2678 | -9/Materials | Entered another Materials area 2678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2881 | -8/Materials | Lost 4 parts (1n3u) 3167 | -8/Materials | Lost 4 parts (1n3u) 3305 | -8/Materials | Build established: Scavenger-Mutant 3470 | -8/Materials | Discovered new exit (range 9) 3982 | -8/Materials | Discovered new exit (range 14) 4484 | -8/Materials | Identified exit to Factory 5326 | -8/Materials | Core integrity fell below 50% 5359 | -8/Materials | Lost 3 parts (1p2n) 5415 | -8/Materials | Destroyed 8 combat bots 5474 | -8/Materials | Discovered exit to Factory (range 10) 6135 | -8/Materials | Entered Factory 6135 | -7/Factory | Evolved 2 slots: Utility x2 6591 | -7/Factory | Sucked down chute 6591 | -7/Factory | Entered Waste 6602 | -7/Waste | Spotted C-40 Crusher 6603 | -7/Waste | Spotted C-40 Crusher 6604 | -7/Waste | Spotted C-40 Crusher 6606 | -7/Waste | EMP discharged 6661 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6663 | -7/Waste | Crushed by Compactor (1 part destroyed) 6668 | -7/Waste | Spotted C-40 Crusher 6693 | -7/Waste | Spotted C-40 Crusher 6694 | -7/Waste | Lost 3 parts (1p1u1w) 6697 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6698 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6706 | -7/Waste | EMP discharged 6706 | -7/Waste | System corruption reached 10% 6736 | -7/Waste | Spotted C-40 Crusher 6743 | -7/Waste | Discovered new exit (range 19) 6764 | -7/Waste | Entered Factory 6997 | -7/Factory | Build established: Hacker-Mutant 7082 | -7/Factory | Discovered new exit (range 6) 7098 | -7/Factory | Entered another Factory area 7098 | -6/Factory | Evolved 2 slots: Utility x2 7127 | -6/Factory | Identified exit to DSF 7127 | -6/Factory | Entered DSF 7158 | -6/DSF | Additional patrols routed to DSF 7234 | -6/DSF | Discovered new exit (range 16) 7244 | -6/DSF | Entered Garrison 7265 | -6/Garrison | Spotted B-75 Beast 7267 | -6/Garrison | Lost 6 parts (2n3u1w) 7270 | -6/Garrison | Triggered checkpoint 7274 | -6/Garrison | Triggered checkpoint 7275 | -6/Garrison | Core integrity fell below 50% 7276 | -6/Garrison | Triggered checkpoint 7295 | -6/Garrison | Discovered new exit (range 8) 7298 | -6/Garrison | Entered Factory 7298 | -5/Factory | Evolved 2 slots: Propulsion x2 7442 | -5/Factory | Discovered new exit (range 14) 7560 | -5/Factory | Build established: Mutant 7569 | -5/Factory | Entered Upper Caves 7585 | -5/Upper Caves | Encountered a Warlord checkpoint 7650 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8390 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8528 | -5/Upper Caves | System corruption reached 10% 8758 | -5/Upper Caves | System corruption reached 30% 8778 | -5/Upper Caves | Discovered new exit (range 5) 8782 | -5/Upper Caves | Entered another Upper Caves area 8791 | -5/Upper Caves | Discovered new exit (range 17) 8816 | -5/Upper Caves | Build established: Scavenger-Mutant 9133 | -5/Upper Caves | Learned location of 1 exit from Factory 9586 | -5/Upper Caves | Learned location of Armory (-3) 9605 | -5/Upper Caves | Discovered new exit (range 7) 9614 | -5/Upper Caves | Identified exit to Zhirov 9615 | -5/Upper Caves | Entered Zhirov 9616 | -5/Zhirov | Discovered new exit (range 3) 9638 | -5/Zhirov | Met Zhirov 9660 | -5/Zhirov | Learned location of Quarantine (-2) 9660 | -5/Zhirov | Learned location of Testing (-3) 9660 | -5/Zhirov | Learned location of Command (-1) 9680 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9698 | -5/Zhirov | Found Alien Artifact 9698 | -5/Zhirov | Identified Integrated Reactor 9698 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9754 | -5/Zhirov | Found Alien Artifact 9765 | -5/Zhirov | Identified exit to Proximity Caves 9765 | -5/Zhirov | Entered Proximity Caves 9821 | -4/Proximity Caves | Learned Research terminal intel 9836 | -4/Proximity Caves | Spotted B-86 Titan 9856 | -4/Proximity Caves | Discovered new exit (range 8) 9858 | -4/Proximity Caves | Identified exit to Factory 9858 | -4/Proximity Caves | Entered Factory 9858 | -4/Factory | Evolved 2 slots: Utility x2 9859 | -4/Factory | Identified exit to Upper Caves 9954 | -4/Factory | Manually triggered Chute Trap 9954 | -4/Factory | Sucked down chute 9954 | -4/Factory | Entered Waste 9954 | -4/Waste | Spotted C-40 Crusher 9955 | -4/Waste | Met a frightened Derelict 9961 | -4/Waste | Spotted C-40 Crusher 9963 | -4/Waste | Spotted C-40 Crusher 9965 | -4/Waste | Spotted C-40 Crusher 9967 | -4/Waste | Spotted C-40 Crusher 9967 | -4/Waste | Spotted C-40 Crusher 9968 | -4/Waste | Discovered new exit (range 11) 9969 | -4/Waste | EMP discharged 9970 | -4/Waste | Identified exit to Factory 9970 | -4/Waste | Entered Factory 10119 | -4/Factory | Discovered exit to Upper Caves (range 13) 10123 | -4/Factory | Entered Upper Caves 10159 | -4/Upper Caves | Learned 4 Research zone layouts 10254 | -4/Upper Caves | Discovered new exit (range 4) 10274 | -4/Upper Caves | Identified exit to Upper Caves 10274 | -4/Upper Caves | Entered another Upper Caves area 10276 | -4/Upper Caves | Found DCF Scrap (13 items) 10419 | -4/Upper Caves | Build established: Scout 10445 | -4/Upper Caves | Discovered new exit (range 21) 10451 | -4/Upper Caves | Learned location of 1 exit from Research 10460 | -4/Upper Caves | Identified exit to Warlord 10466 | -4/Upper Caves | Entered Warlord 10477 | -4/Warlord | System corruption cleaned by Quarantine Array 10500 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10529 | -4/Warlord | Met Warlord 10554 | -4/Warlord | Warlord's base attacked by MAIN.C 10657 | -4/Warlord | Found Prototype Processor 10657 | -4/Warlord | Identified Exp. Core Analyzer 10660 | -4/Warlord | Found Prototype Device 10660 | -4/Warlord | Identified Exp. Phase Shifter 10684 | -4/Warlord | Found Prototype Hackware 10706 | -4/Warlord | Opened side exit 10904 | -4/Warlord | Warlord forces counterattacked 11123 | -4/Warlord | Lost 5 allies 11158 | -4/Warlord | Spotted B-90 Cyclops 11229 | -4/Warlord | Warlord base infiltrated, sounded retreat 11298 | -4/Warlord | Spotted Striker 11309 | -4/Warlord | Discovered new exit (range 22) 11315 | -4/Warlord | Identified exit to Proximity Caves 11315 | -4/Warlord | Entered Proximity Caves 11318 | -3/Proximity Caves | Spotter reported a threat 11331 | -3/Proximity Caves | Spotted B-86 Titan 11466 | -3/Proximity Caves | Discovered new exit (range 11) 11468 | -3/Proximity Caves | Identified exit to Research 11469 | -3/Proximity Caves | Entered Research 11469 | -3/Research | Evolved 2 slots: Propulsion x2 11470 | -3/Research | Identified exit to Armory 11471 | -3/Research | Identified exit to Testing 11471 | -3/Research | Identified System Mapper 11473 | -3/Research | Loaded intel: 22 terminal locations 11482 | -3/Research | Ran a Watcher feed algorithm 11615 | -3/Research | Discovered exit to Testing (range 19) 11638 | -3/Research | Entered Testing 11723 | -3/Testing | Discovered new exit (range 15) 11738 | -3/Testing | Identified exit to Research 11774 | -3/Testing | Build established: Hacker-Scout 11899 | -3/Testing | Entered Research 11899 | -2/Research | Warlord forces began assault on 0b10 11899 | -2/Research | Evolved 2 slots: Utility x2 11953 | -2/Research | Identified exit to Quarantine 11982 | -2/Research | Entered Quarantine 11987 | -2/Quarantine | Found Alien Artifact 11987 | -2/Quarantine | Identified Subatomic Replicator 11995 | -2/Quarantine | Found Prototype Launcher 12003 | -2/Quarantine | Found Alien Reactor 12003 | -2/Quarantine | Identified Matter Drive 12067 | -2/Quarantine | Found Gamma Bomb Array 12116 | -2/Quarantine | Identified Tesla Bomb Launcher 12191 | -2/Quarantine | Found Alien Artifact 12191 | -2/Quarantine | Identified Core Reset Matrix 12191 | -2/Quarantine | Identified Transdimensional Reconstructor 12191 | -2/Quarantine | Used Core Reset Matrix 12195 | -2/Quarantine | Detected hypermatrix surge 12195 | -2/Quarantine | Sensed 14 artifacts in vicinity 12259 | -2/Quarantine | Spotted Fortress 12274 | -2/Quarantine | Discovered new exit (range 5) 12274 | -2/Quarantine | Discovered new exit (range 6) 12275 | -2/Quarantine | Identified exit to Section 7 12275 | -2/Quarantine | Identified exit to Protoforge 12276 | -2/Quarantine | Entered Section 7 12277 | -2/Section 7 | Detected hypermatrix surge 12277 | -2/Section 7 | Sensed 22 artifacts in vicinity 12317 | -2/Section 7 | Spotted S7 Guard 12325 | -2/Section 7 | Spotted S7 Guard 12349 | -2/Section 7 | Spotted S7 Guard 12353 | -2/Section 7 | Found Integrated Thermoelectric Network 12353 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12366 | -2/Section 7 | Spotted S7 Guard 12383 | -2/Section 7 | Spotted Executioner 12383 | -2/Section 7 | Spotted Executioner 12406 | -2/Section 7 | Integrated with Sigix Exoskeleton 12417 | -2/Section 7 | Spotted Executioner 12417 | -2/Section 7 | Spotted Executioner 12425 | -2/Section 7 | Destroyed Executioner 12429 | -2/Section 7 | Found Prototype Processor 12429 | -2/Section 7 | Identified Exp. Core Analyzer 12435 | -2/Section 7 | Destroyed Executioner 12441 | -2/Section 7 | Found Prototype Processor 12441 | -2/Section 7 | Identified Exp. Targeting Computer 12443 | -2/Section 7 | Found Exp. Core Analyzer 12448 | -2/Section 7 | Spotted Striker 12448 | -2/Section 7 | Spotted Striker 12494 | -2/Section 7 | Spotted Striker 12494 | -2/Section 7 | Spotted Striker 12502 | -2/Section 7 | Found Sigix Shearcannon 12506 | -2/Section 7 | Destroyed Striker 12509 | -2/Section 7 | Destroyed Striker 12523 | -2/Section 7 | Destroyed Striker 12525 | -2/Section 7 | Destroyed Striker 12595 | -2/Section 7 | Spotted B-90 Cyclops 12609 | -2/Section 7 | Discovered new exit (range 16) 12619 | -2/Section 7 | Entered Access 12619 | -1/Access | Evolved 2 slots: Utility x2 12624 | -1/Access | Emitted hypermatrix ping 12629 | -1/Access | Assembled emerged from beneath the floor 12657 | -1/Access | Assembled emerged from beneath the floor 12703 | -1/Access | Build established: Alien-Sigix 12724 | -1/Access | Assembled emerged from beneath the floor 12744 | -1/Access | Discovered new exit (range 18) 12766 | -1/Access | Spotted B-99 Colossus 12775 | -1/Access | Spotted B-99 Colossus 12784 | -1/Access | Assembled emerged from beneath the floor 12818 | -1/Access | Destroyed B-99 Colossus 12827 | -1/Access | Lost 4 allies 12854 | -1/Access | Assembled emerged from beneath the floor 12873 | -1/Access | Assembled emerged from beneath the floor 12920 | -1/Access | Garrison activated, responded to threat 12943 | -1/Access | Spotted Investigator 12949 | -1/Access | Scanned by Researcher 12991 | -1/Access | Destroyed 8 combat bots 13057 | -1/Access | Assembled emerged from beneath the floor 13109 | -1/Access | Entered Command 13114 | -1/Command | Emitted hypermatrix ping 13119 | -1/Command | Assembled emerged from beneath the floor 13321 | -1/Command | Assembled emerged from beneath the floor 13359 | -1/Command | First assault squad dispatched 13359 | -1/Command | Spotted Combat Programmer 13360 | -1/Command | Destroyed Combat Programmer 13360 | -1/Command | Spotted Combat Programmer 13368 | -1/Command | Destroyed Combat Programmer 13372 | -1/Command | Spotted M Guard 13373 | -1/Command | Spotted M Guard 13383 | -1/Command | Destroyed M Guard 13384 | -1/Command | Destroyed M Guard 13384 | -1/Command | All MAIN.C guards destroyed 13385 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 13388 | -1/Command | Lost 3 allies 13412 | -1/Command | System corruption reached 10% 13416 | -1/Command | Found Corrupted Prototype Device 13416 | -1/Command | Identified AEGIS Remote Shield 13417 | -1/Command | System corruption reached 30% 13421 | -1/Command | Destroyed 8 combat bots 13439 | -1/Command | Met MAIN.C 13447 | -1/Command | 0b10 Conduit disabled 13448 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13448 | -1/Command | Destroyed MAIN.C Shell 13448 | -1/Command | Spotted M Shell/Def 13448 | -1/Command | Spotted M Shell/Atk 13448 | -1/Command | Spotted M Shell/Def 13448 | -1/Command | Spotted M Shell/Atk 13448 | -1/Command | Spotted M Shell/Atk 13448 | -1/Command | Spotted M Shell/Def 13448 | -1/Command | Spotted M Shell/Atk 13448 | -1/Command | Spotted M Shell/Def 13450 | -1/Command | MAIN.C activated Command garrisons 13462 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13463 | -1/Command | Core integrity fell below 50% 13465 | -1/Command | Destroyed M Shell/Def 13469 | -1/Command | Destroyed M Shell/Def 13471 | -1/Command | Destroyed M Shell/Def 13473 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13475 | -1/Command | Destroyed M Shell/Def 13480 | -1/Command | Destroyed M Shell/Atk 13482 | -1/Command | Destroyed M Shell/Atk 13489 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13492 | -1/Command | Core integrity fell below 20% 13492 | -1/Command | Destroyed M Shell/Atk 13512 | -1/Command | Destroyed MAIN.C 13515 | -1/Command | Discovered new exit (range 36) 13515 | -1/Command | Discovered new exit (range 99) 13515 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13533 | -1/Command | Destroyed 9 combat bots 13544 | -1/Command | Phase Generator disabled 13757 | -1/Command | Destroyed 7 combat bots 14215 | -1/Command | Found Exp. Weapon Cycler 14222 | -1/Command | Found Zero-point Reactor 14257 | -1/Command | Assembled emerged from beneath the floor 14371 | -1/Command | Assembled emerged from beneath the floor 14417 | -1/Command | Assembled emerged from beneath the floor 14419 | -1/Command | Assembled emerged from beneath the floor 14464 | -1/Command | Assembled emerged from beneath the floor 14513 | -1/Command | Found Adv. Particle Accelerator 14692 | -1/Command | Found Exp. System Purifier 14987 | -1/Command | Found Zero-point Reactor 15050 | -1/Command | Found Exp. Phase Shifter 15140 | -1/Command | Warped through subspace to slip node 15140 | -1/Command | Discovered new exit (range 5) 15144 | -1/Command | Entered Access_0 15145 | -1/Access_0 | Sensed 2 artifacts in vicinity 15146 | -1/Access_0 | Met Architect 15166 | -1/Access_0 | Subspace Access Node disabled 15186 | -1/Access_0 | A6 warped into view 15209 | -1/Access_0 | Subspace Access Node disabled 15225 | -1/Access_0 | Subspace Access Node disabled 15238 | -1/Access_0 | A5 warped into view 15294 | -1/Access_0 | A4 warped into view 15303 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15303 | -1/Access_0 | Warped through subspace to slip node 15303 | -1/Access_0 | Discovered new exit (range 8) 15308 | *** | Heading to fleet! Last Messages --------------- (Destroy). 15269_ HV Slug penetrates Enhanced Hunter. 15281_ Quantum Shear penetrates Wall. 15281_ Quantum Shear penetrates Earth. 15281_ Quantum Shear penetrates Wall. A4 warps into view. 15294_ A4: "Whatever kinds of defenses you have, I promise you it won't be enough!" 15301_ Quantum Shear penetrates Workstation. 15301_ Quantum Shear penetrates Earth. 15303_ Acquired Hpw. Transdimensional Reconstructor. 15303_ Warped through subspace, drawn to slip node. 15303_ EXIT=FOUND 15303_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 15304_ Acquired Exp. Weapon Cycler. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 85 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 40 Melee Accuracy 24 Core Analysis 12 Recoil Reduction 4 Particle Charging 50 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Matter Drive Core Reset Matrix Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Beloved Perfect Aim Wheee! Challenges ------------ None Game ------ Seed HeartImpactProtection Manual? 0 Play Time 03:16:46 Cumulative 256.7 hours Start 2025.05.07 @ 07:07:17 End 2025.05.07 @ 15:26:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 66 Adventurer 16 Explorer 43 Win Type 2 Total 35 Types 21/5/3/1/0/1/2/1/1/0 Lore% 84 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dafe23d-aa26-4b94-b05a-56366e457e23