Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 14:45:32 // Halloween2020/ForbiddenLore Player: blelm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (155) 775 Value Destroyed (4451) 4451 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (3825) 3825 TOTAL SCORE: 19391 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 244 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -218 Cogmind --------- Core Integrity 1483/1600 Matter 273/300 Energy 167/250 System Corruption 5% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Large Storage Unit Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Experimental Propulsion Shielding Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Longsword +1 Enhanced Force Lance > --- INVENTORY (14) --- Light Antimatter Reactor Impulse Thruster Q-thruster Advanced Terrain Scanner Advanced Melee Analysis Suite Nanoactuators Improved Cloaking Device Layered Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite Dynamic Insulation System Enhanced Nova Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Nova Cannon Longsword +1 > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Q-thruster Advanced Terrain Scanner Advanced Melee Analysis Suite Advanced ECM Suite Improved Cloaking Device Layered Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite Dynamic Insulation System Mini Smartbomb Launcher Enhanced Force Lance [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Longsword +1 Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Utility 13 | . . . 1 . . . 2 . 1 . . . . 2 . . . . 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 4 2 1 25 . . 5 4 28 50 2 2 5 5 25 7 2 . . 12 17 14 20 28 Power 22 | . . . 1 . . . . 3 9 . . 2 . 1 . . . . . 1 . 2 3 Engine 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Core 16 | . . . . . . . . 3 8 . . 1 . 1 . . . . . 1 . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 44 | 2 . . 6 . . . . 10 14 . . . . . . . . . . 4 3 3 2 Treads 11 | 1 . . 3 . . . . 7 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 27 | . . . 1 . . . . 1 13 . . . . . . . . . . 4 3 3 2 Utility 120 | 1 2 . 4 . . . 2 8 24 1 . 3 4 13 1 . . . 6 9 9 11 22 Device 57 | . . . . . . . . . 12 1 . 3 2 4 1 . . . 1 4 6 7 16 Storage 13 | 1 2 . . . . . . . 5 . . . . . . . . . . 2 . 1 2 Processor 7 | . . . . . . . 1 1 2 . . . . . . . . . . . 2 . 1 Hackware 13 | . . . . . . . . . 3 . . . . 3 . . . . 3 . . 2 2 Protection 30 | . . . 4 . . . 1 7 2 . . . 2 6 . . . . 2 3 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 1 . 1 14 . . 5 2 7 3 1 2 . 1 11 6 2 . . 6 3 2 4 1 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 38 | . . . 6 . . 1 . . 2 . 1 . . 11 4 1 . . 5 2 2 3 . Ballistic Gun 11 | 1 . . 4 . . 1 1 4 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Launcher 10 | . . 1 1 . . 1 . 1 1 1 1 . 1 . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 3 . . 2 . 2 . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 2 1 3 . . 1 . . 1 . . . . 1 4 3 . Parts Lost 16 | . . . 5 . . . 1 3 1 . . . . . . 1 . . . 1 3 1 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . 1 1 . . . . . . . . . . . 2 1 . Weapon 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . 1 1 . . Highest Loss Streak 3 | . . . 3 . . . 1 2 1 . . . . . . 1 . . . 1 2 1 . Average Slot Usage (%) 91 | . 100 100 96 100 82 97 92 99 90 93 93 91 92 92 93 93 93 93 91 90 86 85 87 Engine 2 | . 14 14 11 11 11 11 9 4 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 4 6 7 7 7 7 6 6 6 6 6 5 10 9 6 3 Treads 5 | . 14 14 22 22 22 22 18 19 . . . . . . . . . . . . . . . Wheel 2 | . 14 14 11 11 11 11 9 7 . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 30 30 30 30 30 26 26 26 26 26 23 20 14 13 12 Device 7 | . . . . . . . . . 9 15 15 14 13 7 13 13 13 13 5 6 9 11 12 Storage 10 | . 28 28 22 22 22 22 18 18 7 7 7 7 7 6 6 6 6 6 5 7 9 8 8 Processor 6 | . . . . . . . 7 9 8 7 7 7 7 6 6 6 6 6 5 5 5 13 12 Hackware 14 | . . . . . . . . . 16 15 15 15 15 25 26 26 26 26 25 23 17 12 19 Protection 6 | . . . 7 11 11 11 13 18 1 . . . 1 4 . . . . 10 8 9 8 7 Energy Cannon 1 | . . . 5 11 2 6 . . . . . . . . . . . . . 1 3 2 3 Ballistic Gun 3 | . 28 19 15 11 2 9 7 11 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 9 6 7 7 7 7 7 6 5 6 6 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 17 73 74 79 79 79 79 80 88 22 21 21 21 21 28 18 18 18 18 21 45 50 64 75 Greatest Support 81 | 16 16 16 20 16 16 16 16 60 22 21 21 21 21 21 21 21 21 21 21 62 65 81 81 Greatest Overweight (x) 5 | 1 4 4 4 4 4 4 4 5 1 . . . . 1 . . . . . . . 1 1 Average Overweight (x) . | . 1 4 3 4 4 4 4 4 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 12 12 12 14 Average Capacity 12 | 6 11 20 20 20 20 20 20 20 7 8 8 8 8 8 8 8 8 8 8 9 12 12 13 Most Carried 20 | 6 10 9 17 11 14 13 13 20 20 8 8 8 8 8 8 8 8 8 8 11 12 12 14 Average Carried 10 | 3 5 9 11 11 12 11 11 19 7 7 7 8 7 7 7 7 8 8 7 8 11 10 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 12 12 12 14 Final Carried 20 | 3 9 9 11 11 13 11 12 20 8 8 8 8 8 8 8 8 8 8 8 11 10 12 14 Class Distribution -------------------- 39% | Hacker-Scout 24% | Hauler-Mutant 8% | Wizard-Ninja 5% | Hacker-Ninja 5% | Wizard-Scout 3% | Scout 3% | Hacker-Sprinter 3% | Machinist-Ninja Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Hacker-Scout | -3/Research Machinist-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 3778 | 272 33 120 456 35 . . 64 726 433 53 37 . 109 267 100 20 . 14 107 123 172 305 332 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6589 | 124 107 41 808 120 . 42 64 2259 454 . 33 . 117 539 . . . . 143 170 227 578 763 Parts 376 | 5 4 2 60 4 . 2 4 100 24 . 2 . 6 31 . . . . 5 15 11 41 60 Haulers Intercepted 15 | . . . 2 . . . 1 5 3 . . . . 2 . . . . . . 1 . 1 Recyclers Shooed 10 | 2 1 . 2 . . . . 3 1 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 7 2 . 8 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 83 | . 2 3 18 3 . 2 . 27 1 . 2 . 4 1 . . . . . 1 1 12 6 Melee 28 | . . . . . . . . 15 1 . . . . 1 . . . . . 1 1 3 6 Guns 26 | . 2 2 9 3 . . . 10 . . . . . . . . . . . . . . . Cannons 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . AOE 25 | . . 1 5 . . 2 . 2 . . 2 . 4 . . . . . . . . 9 . Classes Destroyed 17 | 2 2 1 4 . . 1 . 5 1 . . . . . . . . . . 1 . . . Worker 8 | . 1 . 1 . . . . 4 1 . . . . 1 . . . . . . . . . Builder 12 | . . . 1 . . . . . 1 . . . . 4 . . . . . 4 . 1 1 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 15 | . . . 2 . . . 1 5 3 . . . . 2 . . . . . . 1 . 1 Recycler 15 | 1 . . 1 . . . . 7 2 . . . . 1 . . . . 1 . . 1 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 13 | . . . . . . . . 1 . . . . . 2 . . . . 1 2 1 2 4 Swarmer 25 | . . 3 7 . . . . . . . 2 . 4 . . . . . . . . 9 . Grunt 28 | . 2 . 6 3 . 1 . 16 . . . . . . . . . . . . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . . 5 . . . . 6 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 12 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 3 6 Best Kill Streak 11 | 2 2 2 6 3 . 2 1 6 2 . 2 . 4 2 . . . . 1 2 1 11 3 Combat Bots Only 9 | . 2 2 4 3 . 2 . 5 1 . 2 . 4 1 . . . . . 1 1 9 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . 1 1 1 1 . 1 . 2 1 . . . . 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . 1 . 1 . . 1 . 2 . . . . . . . . 4 . Melee 1 | . . . . . . . . 1 1 . . . . 1 . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Damage Taken 5070 | . 120 85 888 93 . 63 . 1291 88 30 110 . 267 31 . 80 . . 92 519 455 467 391 Core 801 | . 36 6 116 14 . . . 182 28 13 16 . 50 15 . 37 . . . 82 41 48 117 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 83 . . . 67 . 66 . . . . 84 . . . . 93 100 92 96 96 92 Volleys Fired 320 | 8 10 7 56 5 . 4 . 59 1 . 5 . 4 27 7 6 . . 11 15 38 29 28 Largest 2 | 2 2 2 2 2 . 1 . 2 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 Hottest 120 | 40 40 40 91 91 . 30 . 50 30 . 36 . 43 90 90 90 . . 98 98 105 120 120 Shots Fired 436 | 16 20 12 108 10 . 4 . 97 1 . 5 . 4 27 7 5 . . 11 15 37 29 28 Gun 217 | 16 20 10 73 5 . . . 93 . . . . . . . . . . . . . . . Cannon 192 | . . . 32 5 . . . . 1 . 1 . . 27 7 5 . . 11 14 37 24 28 Launcher 27 | . . 2 3 . . 4 . 4 . . 4 . 4 . . . . . . 1 . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 220 | 16 20 10 73 5 . . . 93 . . . . . . . 2 . . 1 . . . . Thermal 187 | . . . 32 5 . . . . 1 . 1 . . 27 7 3 . . 10 14 35 24 28 Explosive 19 | . . 2 3 . . 4 . 4 . . . . . . . . . . . 1 . 5 . Electromagnetic 10 | . . . . . . . . . . . 4 . 4 . . . . . . . 2 . . Robot Hit Streak 48 | 3 14 3 16 3 . 6 . 48 . . 1 . 2 . . . . . . 1 . . . Robot Miss Streak 3 | 2 1 2 3 2 . . . 2 . . 1 . 1 . . . . . . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | 11 15 6 79 4 . 3 6 122 26 . 1 . 3 26 . . . . 3 11 20 17 31 Core Hits 199 | 3 6 4 34 3 . 6 2 61 10 . 2 . 5 10 . . . . 2 12 5 19 15 Critical Hits 10 | . . . 4 . . . . . 1 . . . . 1 . . . . . . 1 . 3 Critical Kills 5 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Melee Attacks 577 | . . . 4 . . . 9 79 87 4 . . 4 117 10 9 . 5 36 53 50 38 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 576 | . . . 4 . . . 9 79 87 4 . . 4 117 10 9 . 5 36 53 50 38 71 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 50 | . . . . . . . 5 11 9 . . . . 11 . . . . 2 4 1 3 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 19822 | 79 199 164 1685 70 . 328 813 4671 2252 . 67 . 243 2234 . . . . 349 1222 1045 2298 2103 Guns 2533 | 79 198 93 842 70 . . . 1251 . . . . . . . . . . . . . . . Cannons 578 | . . . 509 . . . . . . . . . . . . . . . . 69 . . . Explosions 2586 | . . 71 329 . . 328 . 141 . . 67 . 243 . . . . . . 293 . 1114 . Melee 14108 | . . . . . . . 813 3268 2252 . . . . 2234 . . . . 349 860 1045 1184 2103 Ramming 17 | . 1 . 5 . . . . 11 . . . . . . . . . . . . . . . Kinetic 2533 | 79 198 93 842 70 . . . 1251 . . . . . . . . . . . . . . . Thermal 601 | . . . 509 . . . . . . . . . 23 . . . . . . 69 . . . Explosive 2276 | . . 71 329 . . 328 . 141 . . . . . . . . . . . 293 . 1114 . Electromagnetic 287 | . . . . . . . . . . . 67 . 220 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14044 | . . . . . . . 813 3268 2252 . . . . 2234 . . . . 349 860 1045 1184 2039 Piercing 64 | . . . . . . . . . . . . . . . . . . . . . . . 64 Highest Corruption 7 | . . . 2 2 2 2 3 3 . . . . . . . . . . . . 5 7 5 Average Corruption 3 | . . . 2 2 2 2 3 3 . . . . . . . . . . . . 3 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . 2 2 3 4 1 29 . . . . . . . . . . . . 6 15 7 Message Errors 17 | . . . 1 1 . 1 . 9 . . . . . . . . . . . . 1 3 1 Matter Fused 15 | . . . . . . . . 8 . . . . . . . . . . . . 2 4 1 Heat Flow Errors 7 | . . . . . . 1 1 3 . . . . . . . . . . . . 1 . 1 Energy Discharges 9 | . . . . . 1 . . 3 . . . . . . . . . . . . . 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . 1 2 2 . 3 . . . . . . . . . . . . 1 4 . Targeting Errors 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Overload Shots 28 | . . . . . . . . . . . . . . 18 6 4 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 2738 | . . . 13 . . 10 204 182 877 . . . 2 545 . . . . 101 155 16 326 307 Projectiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . 12 . . 10 . . . . . . 2 . . . . . . . . 22 . Melee 2691 | . . . . . . . 204 182 877 . . . . 545 . . . . 101 155 16 304 307 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . 25 . . . . 31 . . . . . . . . . . . . . . . Shots 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Rammed 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | 6 . . 263 171 . 272 231 251 . . . . 32 175 120 123 . . 168 311 329 312 318 Average Temperature 79 | 6 . . 91 95 . 132 139 50 . . . . 17 47 47 53 . . 65 54 124 110 92 Received Heat Transfer 1074 | . 66 . 264 51 . 9 . 540 . 18 . . 18 . . 27 . . 12 39 30 . . Effects 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . Interference 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Heat Transferred 975 | . . . 851 . . . . . . . . . 50 . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 685 | 10 98 253 335 148 . 83 41 531 276 . . . . 440 . . . . 492 685 452 558 674 Initial 334 | . 6 37 20 78 . . 31 14 227 . . . . . . . . . . 44 334 56 250 Average 196 | 2 58 190 159 129 . 3 32 207 88 . . . . 122 . . . . 95 317 284 371 331 Maximum Alert Level 2 | . . 1 1 . . . . 2 1 . . . . 2 . . . . 2 2 2 2 2 Low Security (%) 58 | 100 100 39 63 100 . 100 100 56 81 . . . . 83 . . . . 88 22 33 19 25 Level 1 26 | . . 60 36 . . . . 19 18 . . . . 13 . . . . 4 46 50 26 45 Level 2 15 | . . . . . . . . 24 . . . . . 3 . . . . 7 30 16 54 28 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 2 . . . 1 5 7 . . . . 2 . . . . 4 4 7 5 2 Investigation 6 | . . . 1 . . . . 1 . . . . . 1 . . . . 3 . . . . Extermination 15 | . . . . . . . . . 3 . . . . 1 . . . . 1 2 3 3 2 Reinforcement 15 | . 1 . 1 . . . 1 2 4 . . . . . . . . . . 2 4 . . Assault 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 16 | . . . 2 . . . . 3 1 . . . . 2 . . . . . 4 3 1 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . 10 8 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . 10 8 Times Spotted 256 | . 6 6 36 3 . 4 1 43 11 4 7 . 9 21 1 4 . . 9 34 19 16 22 Peak Tracking Total 11 | . 3 3 5 3 . 3 1 9 5 3 4 . 4 4 1 4 . . 4 11 4 5 7 Tactical Retreats 45 | . 1 . 8 . . . . 1 4 2 . . 2 5 . 1 . . 3 11 5 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 13 | . . . . . . . . 1 6 . 1 . . . . . . . 2 . . 3 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 1 . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 9 | . . 1 . . . . . 4 . . . . . . 1 . . . . . . 3 . Max in Single Turn 2 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 . Garrison Access 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 93 | . 2 . 6 1 1 . . 8 9 . . . . 15 . 1 4 . 14 9 6 4 13 Terminals 57 | . 2 . 6 . . . . 8 6 . . . . 9 . . . . 7 4 4 2 9 Fabricators 11 | . . . . . . . . . 1 . . . . 2 . . . . 3 3 . 1 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 . 1 1 2 Total Hacks 328 | . 12 . 18 1 1 . . 20 35 . . . . 63 . 1 26 . 48 36 16 7 44 Successful 235 | . 6 . 9 1 1 . . 9 21 . . . . 51 . 1 26 . 40 33 9 3 25 Failed 90 | . 6 . 9 . . . . 11 13 . . . . 12 . . . . 7 2 7 4 19 Catastrophic 16 | . 1 . 2 . . . . 2 1 . . . . 1 . . . . 1 . . 2 6 Database Lockouts 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Manual 156 | . 11 . 12 . 1 . . 9 14 . . . . 35 1 . . . 21 16 11 3 22 Terminals 218 | . 12 . 18 . . . . 20 27 . . . . 44 . . . . 29 22 13 3 30 Fabricators 48 | . . . . . . . . . 5 . . . . 12 . . . . 12 10 . 3 6 Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 Recycling Units 10 | . . . . . . . . . 2 . . . . 1 . . . . 3 2 2 . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Garrison Access 13 | . . . . . . . . . 1 . . . . 2 . . . . 4 . 1 1 4 Terminal Hacks 141 | . 4 . 6 1 1 . . 8 12 . . . . 28 . 1 26 . 20 17 5 . 12 Record 16 | . . . . . . . . . . . . . . . . . 11 . 2 2 . . 1 Part Schematic 21 | . 1 . . . . . . 1 2 . . . . 7 . . 6 . 2 2 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 5 | . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . . Prototype ID Bank 8 | . . . 1 . . . . . 1 . . . . 1 . . 3 . 1 1 . . . Open Door 6 | . . . . 1 . . . 3 . . . . . . . 1 . . . . . . 1 Level Access Points 5 | . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 Branch Access Points 7 | . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 Fabricator Index 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 11 | . . . . . . . . . 2 . . . . 3 . . . . 3 2 . . 1 Unreport Threat 13 | . . . 1 . . . . 2 . . . . . 3 . . . . 2 1 1 . 3 Locate Traps 6 | . . . . . . . . 1 1 . . . . 1 . . . . . 2 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 5 | . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . 1 . . . . 1 1 . . . . 1 . . . . 1 1 . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Registered Prototypes 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 33 | . . . . . . . . . 2 . . . . 8 . . . . 9 7 . 2 5 Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 14 | . . . . . . . . . 1 . . . . 3 . . . . 3 4 . 1 2 Build 17 | . . . . . . . . . 1 . . . . 4 . . . . 5 3 . 1 3 Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Repair 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 9 | . . . . . . . . . 2 . . . . 1 . . . . 2 2 2 . . Retrieve Matter 4 | . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . Retrieve Components 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 . 1 1 2 Seal Access 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 . 1 1 2 Unauthorized Hacks 34 | . 2 . 3 . . . . 1 4 . . . . 8 . . . . 6 5 1 . 4 Terminals 24 | . 2 . 3 . . . . 1 3 . . . . 6 . . . . 3 2 1 . 3 Track 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Botnet 15 | . . . 2 . . . . 1 2 . . . . 3 . . . . 2 2 1 . 2 Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Fabricators 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 3 . . 1 Siphon 10 | . . . . . . . . . 1 . . . . 2 . . . . 3 3 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 67 | . 2 . 6 . . . . 5 7 . . . . 11 . . . . 9 8 5 3 11 Full Trace Events 6 | . 1 . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . . 1 1 . . . . 9 . . 6 . 2 2 . . . Parts Built 19 | . . . . . . . . . 1 . . . . 6 . . . . 5 3 . 1 3 Matter 3078 | . . . . . . . . . 109 . . . . 744 . . . . 928 576 . 190 531 Time 1352 | . . . . . . . . . 36 . . . . 334 . . . . 639 192 . 31 120 Total Part Build Rating 112 | . . . . . . . . . 3 . . . . 34 . . . . 29 24 . 5 17 Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Time 61 | . . . . . . . . . . . . . . . . . . . . 35 . . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . 6 . . . . 7 . . . . 1 . 1 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 11 | . . 1 . . . . . 2 1 . . 5 . 2 . . . . . . . . . Largest Group 5 | . . 1 . . . . . 2 1 . . 5 5 1 . . . . . . . . . Highest-Rated Group 120 | . . 31 . . . . . 62 10 . . 120 120 26 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 10 . . 25 25 26 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 34 | . . 13 . . . . . 10 . . . . 11 . . . . . . . . . . Total Damage 709 | . . 190 . . . . . 216 . . . . 303 . . . . . . . . . . Kills 11 | . . 5 . . . . . 3 . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total 5 | . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . 1 1 2 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 16639 | 58 212 404 985 228 429 435 245 1403 2218 197 123 378 424 1639 455 425 31 231 1015 992 1324 1240 1548 Spaces Moved 18428 | 24 129 269 497 150 303 301 148 612 2545 411 188 693 557 2603 502 488 82 271 1380 1336 1424 1638 1877 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 91 | . . . 1 . . . . 90 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2342 | 24 129 269 496 150 303 301 148 522 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 15995 | . . . . . . . . . 2545 411 188 693 557 2603 502 488 82 271 1380 1336 1424 1638 1877 Fastest Speed 23 | 100 110 140 140 140 140 140 140 140 26 29 29 29 29 29 29 29 29 29 29 23 32 34 34 Average Speed 45 | 105 116 140 140 140 140 140 140 154 31 29 29 29 29 29 29 29 29 29 29 26 33 34 34 Slowest Speed 240 | 110 140 140 220 140 140 140 140 240 94 29 29 29 29 94 29 29 29 29 29 32 34 117 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . 3 3 . . . 12 . . . . 6 15 7 2 25 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 31 48 38 23 67 56 18 78 44 60 29 82 73 44 53 58 69 41 32 30 33 33 32 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 . 1 . . . 1 1 . . . . 1 1 1 . . Unknown Exits Taken 13 | 1 . . . 1 1 1 . 1 . 1 1 1 . . 1 1 1 1 . . . 1 . Scrap Searched 17 | . . 1 . 1 . . . . . 1 1 2 4 . 4 1 . 2 . . . . . Spaces Dug 488 | . . . 9 . . . 3 2 56 4 . . 4 107 16 14 . 5 44 50 63 43 68 Terrain Destroyed 659 | . . 12 24 . . 25 3 32 56 4 2 . 6 107 16 14 . 5 44 68 64 109 68 Melee 342 | . . . 3 . . . 3 2 55 4 . . 4 88 10 9 . 5 33 38 29 19 40 Projectile 141 | . . . . . . . . . 1 . . . . 19 6 5 . . 11 12 35 24 28 AOE 176 | . . 12 21 . . 25 . 30 . . 2 . 2 . . . . . . 18 . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Total 25661 | 41 170 284 667 158 310 309 176 936 3883 482 250 869 808 3327 795 756 88 417 1944 1883 2171 2247 2690 Wait 5845 | 3 17 8 62 4 . . 11 112 1101 67 55 167 236 543 264 250 7 142 497 467 635 509 688 Move 18264 | 23 128 268 496 149 302 300 147 611 2538 405 187 692 556 2578 501 487 81 270 1367 1307 1410 1632 1829 Hop 66 | . . . . . . . . . 3 2 . . . 12 . . . . 6 13 6 2 22 Pick Up 96 | . 8 . 9 . 3 . 1 21 16 . . . 1 5 . 1 . . 5 3 9 4 10 Fast Attach 72 | 1 . . 8 . . . 4 4 27 . . 5 . 2 2 . . . 1 4 3 6 5 Attach 77 | 2 . . 7 . . 2 1 6 9 2 1 . 1 15 4 2 . . 8 6 6 3 2 Detach 58 | . . . 4 . 2 . 2 2 10 2 1 . 1 14 4 1 . . 6 5 1 3 . Swap 110 | 1 2 1 10 . . 3 . 18 14 . 1 . 4 8 1 . . . 3 7 5 11 21 Drop 136 | 3 4 . 10 . 3 . 1 23 41 . . 5 1 6 2 . . . 4 3 8 8 14 Fire 320 | 8 10 7 56 5 . 4 . 59 1 . 5 . 4 27 7 6 . . 11 15 38 29 28 Melee 576 | . . . 4 . . . 9 79 87 4 . . 4 117 10 9 . 5 36 53 50 38 71 Ram 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 36 . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Entered Mines 274 | -10/Mines | Received a Mining Laser from a helpful Derelict 347 | -10/Mines | Discovered new exit (range 6) 394 | -10/Mines | Learned Materials interactive machine intel 503 | -10/Mines | Build established: Hauler-Mutant 658 | -10/Mines | Identified exit to Materials 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -9/Materials | Loaded intel: 18 interactive machine locations 967 | -9/Materials | Discovered new exit (range 14) 1466 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Lost 3 parts (1n1u1w) 1660 | -9/Materials | Entered Mines 1673 | -9/Mines | Found the Drone Emporium 1752 | -9/Mines | Found a hidden stash of uninstalled traps 1780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -9/Mines | Discovered new exit (range 5) 1888 | -9/Mines | Entered Exiles 1923 | -9/Exiles | Met 8R-AWN 1947 | -9/Exiles | Met EX-HEX 2067 | -9/Exiles | Met EX-BIN 2086 | -9/Exiles | Aligned with FarCom system 2087 | -9/Exiles | Given EX-Vault access code 2121 | -9/Exiles | Opened EX-Vault 2129 | -9/Exiles | Found Longsword +1 2160 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2199 | -9/Exiles | Met EX-DEC 2301 | -9/Exiles | Discovered new exit (range 12) 2317 | -9/Exiles | Left Exiles lab with Longsword +1 2317 | -9/Exiles | Entered Mines 2741 | -8/Mines | Discovered new exit (range 6) 2752 | -8/Mines | Entered Materials 2752 | -8/Materials | Evolved 2 slots: Utility x2 2839 | -8/Materials | Discovered new exit (range 16) 2960 | -8/Materials | Identified exit to Storage 2997 | -8/Materials | Entered Storage 3158 | -8/Storage | Met a pair of Derelict thieves 4300 | -8/Storage | Discovered new exit (range 6) 4400 | -8/Storage | Entered Factory 4400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4701 | -7/Factory | Build established: Scout 4898 | -7/Factory | Discovered new exit (range 10) 5001 | -7/Factory | Central database locked down 5001 | -7/Factory | Identified exit to Factory 5294 | -7/Factory | Build established: Hacker-Scout 5436 | -7/Factory | Fabricated Hacking Suite (x1) 5653 | -7/Factory | Identified exit to Lower Caves 6433 | -7/Factory | Build established: Hacker-Sprinter 6618 | -7/Factory | Entered Lower Caves 6727 | -7/Lower Caves | Learned location of Extension (-6) 6814 | -7/Lower Caves | Discovered new exit (range 6) 6815 | -7/Lower Caves | Entered another Lower Caves area 6902 | -7/Lower Caves | Encountered a Warlord checkpoint 6933 | -7/Lower Caves | Discovered new exit (range 15) 6938 | -7/Lower Caves | Entered Zion 6957 | -7/Zion | Received a hallucinogenic algorithm 6961 | -7/Zion | Learned 4 Factory zone layouts 6990 | -7/Zion | Found Prototype Device 6990 | -7/Zion | Identified Bomb Factory No. 2 7014 | -7/Zion | Gained Derelict followers 7052 | -7/Zion | Learned Factory trap positions 7073 | -7/Zion | Learned location of Data Miner (-6) 7078 | -7/Zion | Build established: Hacker-Scout 7148 | -7/Zion | Discovered new exit (range 14) 7316 | -7/Zion | Entered Proximity Caves 7316 | -6/Proximity Caves | Accompanied by 5 allies 7491 | -6/Proximity Caves | Learned Factory stockpile data 7726 | -6/Proximity Caves | Spotted B-75 Beast 7734 | -6/Proximity Caves | Discovered exit to Factory (range 20) 7739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7740 | -6/Proximity Caves | Entered Factory 7740 | -6/Factory | Evolved 2 slots: Utility x2 7742 | -6/Factory | Loaded intel: 83 trap records 7861 | -6/Factory | Identified exit to Lower Caves 7861 | -6/Factory | Identified exit to Extension 7983 | -6/Factory | Discovered new exit (range 18) 8346 | -6/Factory | Fabricated Mic. Fission Core (x2) 8399 | -6/Factory | Fabricated Mic. Fission Core (x2) 8423 | -6/Factory | Discovered new exit (range 18) 8477 | -6/Factory | Fabricated Exp. Propulsion Shielding? 8598 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8639 | -6/Factory | Local fabrication network quarantined 9379 | -6/Factory | Entered Lower Caves 9706 | -6/Lower Caves | Discovered new exit (range 13) 9713 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9719 | -6/Lower Caves | Found Prototype Special Weapon 9719 | -6/Lower Caves | Identified Molecular Deconstructor 9826 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9834 | -6/Lower Caves | Entered another Lower Caves area 10051 | -6/Lower Caves | Encountered a Warlord checkpoint 10052 | -6/Lower Caves | Learned 4 Factory zone layouts 10255 | -6/Lower Caves | Discovered new exit (range 14) 10259 | -6/Lower Caves | Entered Data Miner 10259 | -6/Data Miner | Discovered new exit (range 6) 10265 | -6/Data Miner | Met Data Miner 10271 | -6/Data Miner | Learned location of Section 7 (-2) 10271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10275 | -6/Data Miner | Received God Mode back door access code from Data Miner 10290 | -6/Data Miner | Entered Proximity Caves 10516 | -5/Proximity Caves | Discovered new exit (range 15) 10521 | -5/Proximity Caves | Entered Factory 10521 | -5/Factory | Evolved 2 slots: Utility x2 10831 | -5/Factory | Discovered new exit (range 10) 10862 | -5/Factory | Identified exit to Upper Caves 10862 | -5/Factory | Central database locked down 11012 | -5/Factory | Fabricated Adv. Hacking Suite? 11143 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11195 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 11214 | -5/Factory | Local fabrication network quarantined 11227 | -5/Factory | Incoming investigation squad redirected 11232 | -5/Factory | Incoming investigation squad redirected 11250 | -5/Factory | Fabricated Adv. Hacking Suite? 11333 | -5/Factory | Identified exit to Factory 11354 | -5/Factory | Fabricated Lgt. Regenerative Plating? 11426 | -5/Factory | Incoming investigation squad redirected 11437 | -5/Factory | Build established: Wizard-Scout 11536 | -5/Factory | Entered another Factory area 11536 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11568 | -4/Factory | Identified exit to Upper Caves 11568 | -4/Factory | Identified exit to Armory 11568 | -4/Factory | Identified exit to Research 11576 | -4/Factory | Central database locked down 11623 | -4/Factory | Repaired Cld. VTOL Module 11851 | -4/Factory | Fabricated Impulse Thruster Array? 11990 | -4/Factory | Fabricated Impulse Thruster Array? 12007 | -4/Factory | Fabricated Impulse Thruster Array? 12233 | -4/Factory | Local fabrication network quarantined 12313 | -4/Factory | Spotted B-86 Titan 12528 | -4/Factory | Entered Research 12528 | -3/Research | Evolved 2 slots: Utility x2 12778 | -3/Research | Build established: Hacker-Scout 13074 | -3/Research | Discovered new exit (range 15) 13107 | -3/Research | Identified exit to Testing 13406 | -3/Research | Identified exit to Research 13611 | -3/Research | Found Prototype Device 13611 | -3/Research | Identified Exp. Thermal Defense Suite 13852 | -3/Research | Entered another Research area 13852 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13897 | -2/Research | Found Prototype Device 13897 | -2/Research | Identified Exp. Thermal Shield 14129 | -2/Research | Destroyed 9 combat bots 14153 | -2/Research | Build established: Machinist-Ninja 14612 | -2/Research | Crushed by falling debris 14644 | -2/Research | First assault squad dispatched 14662 | -2/Research | Incoming assault squad redirected 14766 | -2/Research | Fabricated Imp. Hacking Suite (x1) 14807 | -2/Research | Found Prototype Hackware 14861 | -2/Research | Identified Exp. System Shield 14882 | -2/Research | Incoming assault squad redirected 15066 | -2/Research | Discovered new exit (range 18) 15092 | -2/Research | Entered Access 15092 | -1/Access | Evolved 2 slots: Utility x2 15131 | -1/Access | Repaired Exp. Propulsion Shielding 15567 | -1/Access | Spotted B-99 Colossus 15667 | -1/Access | Build established: Wizard-Ninja 15964 | -1/Access | Fabricated Exp. Terrain Scan Processor (x1) 16001 | -1/Access | Fabricated Adv. Hacking Suite (x1) 16037 | -1/Access | Fabricated Adv. Hacking Suite (x1) 16087 | -1/Access | Local fabrication network quarantined 16142 | -1/Access | Found Enh. Force Lance 16187 | -1/Access | Identified exit to Surface 16640 | *** | Escaped! Last Messages --------------- 16438_ Longscan Aggregator disabled. 16439_ System corrupted: Longsword +1 targeting data glitched. 16441_ Destroyed Prototype Energy Gun. 16442_ P-80 Master destroyed. 16446_ Acquired 10 matter. 16465_ System corrupted: Energy discharge (-75). 16529_ System corrupted: Energy discharge (-67). 16566_ P-80 Master suffers critical hit. 16566_ Destroyed Imp. Antigrav System. 16568_ P-80 Master destroyed. 16570_ System corrupted: Heat flow error (+136). 16570_ Acquired 10 matter. 16588_ System corrupted: Energy discharge (-87). 16603_ System corrupted: Matter fused (-7). 16631_ BAHTJGYOOIMRFS3JM FB8 >>Open Sealed Barrier opened. 16638_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # ##?############################ """" #### | | # # ??? ##?#####?############ """"" # | | ## # ##################### """"" # | | ## # " ##################### """" # | | ## # ? """ #?################### " # | | ? """??#########?######### # | | # ? " ??################### #! | | ? ? ? ?#################### # | | ? + ??? ?#?################## # | | ? ??#?##??#??##?################### ###+ | | ????????? ???##############################+### | | "? ????? ??? | | ???#???? ?? 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"""########## ########!############# | | ?????????? """########## ########|############# | | ?????????? """##?####### ########+############# | | ????????? F"#?######## # !%############# | | ?????????? """########## # =*############ | | ???????????""?##?####### # ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 39 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 20 EM Shielding 2 Armor Coverage 375 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 33 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 52 Defensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Storage | Hacked Imp. Actuator Array | -7/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Imp. System Shield | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Force Field | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Mic. Fission Core | x2 | -6/Factory Mic. Fission Core | x2 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Imp. Hacking Suite | x1 | -2/Research Exp. Terrain Scan Processor | x1 | -1/Access Adv. Hacking Suite | x1 | -1/Access Adv. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns Epsilon Run Origins Overkill Challenges ------------ None Game ------ Seed MetafieldDecoySuite Manual? 0 Play Time 07:08:42 Cumulative 70.3 hours Start 2020.11.04 @ 22:32:33 End 2020.11.05 @ 14:45:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20d6d260-93ce-4f93-abde-36dc2939e08d