Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 23:55:04 Player: aliser Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (820) 820 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3530 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Transport Network Coupler Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- Autogun Bore Cannon Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine VSS Leg Signal Interpreter Transport Network Coupler Hardened Light Armor Plating Rocket Launcher Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 30 | 6 3 6 10 3 2 Power 5 | 1 . . 3 1 . Engine 5 | 1 . . 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 3 1 . Treads . | . . . . . . Leg 8 | 2 . 2 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . 2 . 1 Device . | . . . . . . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 2 . 1 . 1 Artifact . | . . . . . . Weapon 10 | 2 . 4 2 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . . 3 9 7 Power 3 | . . . 1 . 2 Propulsion 4 | . . . . 3 1 Utility 5 | . . . 1 1 3 Weapon 7 | . . . 1 5 1 Highest Loss Streak 9 | . . . 3 9 5 To Critical Strikes . | . . . . . . Average Backups 7 | 1 4 10 9 7 2 Power . | . 1 1 . 1 . Propulsion . | . . . . . . Utility 3 | . 1 5 3 3 2 Weapon 2 | . 1 3 3 2 . Tool/Special . | . . . . . . Unused Backups 6 | . 4 . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 1 . . . 2 Weapon 3 | . 3 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 91 100 95 67 41 Engine 12 | . 14 14 11 9 10 Leg 25 | . 28 28 29 17 5 Storage 16 | . 14 14 22 18 14 Protection 10 | . 5 14 10 6 5 Ballistic Gun 16 | . 28 21 7 5 . Ballistic Cannon 4 | . . 5 9 3 . Launcher 2 | . . 1 4 7 . Peak Build Rating 26 | 6 9 16 24 26 14 Average Rating 12 | 4 6 10 20 17 10 On Entrance 10 | . 6 9 16 22 8 Naked Turns 5 | . . . . . 5 Heaviest Build 41 | 12 22 31 38 41 34 Greatest Support 39 | 20 20 25 39 36 12 Greatest Overweight (x) 8 | . 1 1 1 8 3 Average Overweight (x) . | . . 1 . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 2 10 10 10 9 4 Average Carried 7 | 1 4 10 9 7 2 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 10 10 9 5 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1075 | 225 212 323 251 64 . Remotely . | . . . . . . Salvage Created 931 | . 219 239 286 187 . Parts 51 | . 16 9 18 8 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 26 | . 4 7 11 4 . Guns 9 | . 4 3 2 . . Cannons 2 | . . 1 1 . . AOE 15 | . . 3 8 4 . Classes Destroyed 8 | . 5 1 1 1 . Worker 3 | . . . . 3 . Builder 1 | . 1 . . . . Hauler 4 | . 2 . 2 . . Recycler 2 | . . 1 . 1 . Operator 2 | . 1 . 1 . . Swarmer 10 | . 3 3 4 . . Grunt 12 | . 1 4 4 3 . Sentry 4 | . . . 3 1 . Best Kill Streak 8 | . 4 4 5 8 . Combat Bots Only 5 | . 3 4 5 4 . Max Kills in Single Turn 3 | . 2 3 2 3 . Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 287 | . 12 35 67 92 81 Missed 65 | . 2 13 17 20 13 Hits 222 | . 10 22 50 72 68 Melee 14 | . . . . . 14 Projectile 208 | . 10 22 50 72 54 Critical Strikes 18 | . . . 2 8 8 Damage Taken 3647 | . 99 273 704 1218 1353 Core 1215 | . . 36 115 341 723 Absorbed by Shields 46 | . . . . . 46 Core Remaining (%) 73 | 100 . 85 71 38 . Volleys Fired 95 | . 29 17 33 9 7 Largest 3 | . 2 2 2 3 1 Hottest 104 | . 40 81 81 104 100 Shots Fired 174 | . 58 34 50 25 7 Gun 110 | . 58 26 18 8 . Cannon 34 | . . 5 24 5 . Launcher 23 | . . 3 8 12 . Special 7 | . . . . . 7 Kinetic 144 | . 58 31 42 13 . Thermal 7 | . . . . . 7 Explosive 23 | . . 3 8 12 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 4 4 4 4 Robot Miss Streak 5 | . 5 3 2 5 1 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 89 | . 33 16 24 11 5 Core Hits 64 | . 11 10 25 16 2 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 5 | . 1 . 3 1 . Critical Strikes 9 | . 2 . 6 1 . Destroy 9 | . 2 . 6 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2560 | . 418 376 962 644 160 Guns 808 | . 418 158 168 64 . Cannons 314 | . . 50 237 27 . Explosions 1278 | . . 168 557 553 . Melee . | . . . . . . Ramming 40 | . . . . . 40 Kinetic 1122 | . 418 208 405 91 . Thermal 120 | . . . . . 120 Explosive 1278 | . . 168 557 553 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 27 | . . . 27 . . Projectiles 3 | . . . 3 . . Explosions 24 | . . . 24 . . Melee . | . . . . . . Knockbacks 3 | . . . 1 1 1 Impact 1 | . . . . . 1 Kinetic 2 | . . . 1 1 . Secondary . | . . . . . . Self-Inflicted Damage 244 | . . 49 63 120 12 Shots 9 | . . 3 2 4 . Rammed 20 | . . . . . 20 Targets Rammed 22 | . . . . . 22 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 404 | . . 78 258 404 250 Average Temperature 113 | . . 21 81 190 149 Received Heat Transfer 1458 | . 42 48 228 576 564 Effects 5 | . . . 1 2 2 Shutdowns 1 | . . . . 1 . Interference 4 | . . . 1 1 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . . . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 82 100 100 Level 1 4 | . . . 17 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 257 | . 74 104 257 182 46 Initial 108 | . . . 33 108 46 Average 31 | . 22 10 60 114 10 Influence Increases 936 | . 160 184 408 184 . Destroy 0b10 Robot/C 520 | . 80 140 220 80 . Destroy 0b10 Robot/NC 60 | . 20 5 15 20 . Destroy Leader 128 | . 24 20 64 20 . Successful Hack 54 | . 36 . 11 7 . Disable Machine 30 | . . . 30 . . Destroy Structure 129 | . . 19 53 57 . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 936 | . 160 96 239 339 102 Entered New Map 260 | . . . 55 149 56 Time Decay 556 | . 160 96 154 100 46 Lost Part 120 | . . . 30 90 . Squads Dispatched 7 | . 1 1 2 2 1 Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 8 11 17 8 3 Peak Tracking Total 5 | . 4 4 5 4 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 3 . 5 1 . Terminals 6 | . 3 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 30 | . 6 . 22 2 . Successful 16 | . 3 . 12 1 . Failed 14 | . 3 . 10 1 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 17 | . 6 . 9 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 3 1 . Branch Access Points 2 | . 1 . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 5 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 33 | . . . 33 . . Retrieved Matter 33 | . . . 33 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2962 | 69 433 1288 712 209 251 Spaces Moved 1388 | 51 220 619 354 99 45 Core 24 | 4 . . . 13 7 Treads . | . . . . . . Legs 1364 | 47 220 619 354 86 38 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 90 90 200 Average Speed 171 | 114 131 190 159 178 259 Slowest Speed 450 | 120 190 190 190 450 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 31 100 39 20 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . . . 8 . . Terrain Destroyed 196 | . . 43 58 95 . Melee . | . . . . . . Projectile 17 | . . 3 10 4 . AOE 179 | . . 40 48 91 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1766 | 58 308 701 448 114 137 Wait 186 | . 40 53 39 . 54 Move 1383 | 50 219 618 353 98 45 Hop . | . . . . . . Pick Up 19 | 2 12 1 4 . . Fast Attach 9 | 6 1 1 1 . . Attach 13 | . 1 . 4 5 3 Detach 1 | . . . . 1 . Swap 17 | . 1 5 10 1 . Drop 15 | . 5 6 4 . . Fire 95 | . 29 17 33 9 7 Melee . | . . . . . . Ram 19 | . . . . . 19 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 503 | -10/Materials | Entered Mines 623 | -10/Mines | Discovered new exit (range 10) 1164 | -10/Mines | Received a Mining Laser from a helpful Derelict 1304 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1370 | -10/Mines | Discovered new exit (range 13) 1398 | -10/Mines | Learned Materials terminal intel 1495 | -10/Mines | Learned 8 Materials zone layouts 1514 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1644 | -10/Mines | Met a Derelict testing a Signal Generator 1773 | -10/Mines | Discovered new exit (range 6) 1791 | -10/Mines | Entered Materials 1791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Identified exit to Materials 1793 | -9/Materials | Loaded intel: 12 terminal locations 2402 | -9/Materials | Lost 3 parts (1p1u1w) 2503 | -9/Materials | Entered another Materials area 2503 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2695 | -8/Materials | Lost 9 parts (3n1u5w) 2695 | -8/Materials | Discovered new exit (range 7) 2698 | -8/Materials | Core integrity fell below 50% 2712 | -8/Materials | Entered Factory 2712 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2938 | -7/Factory | Lost 5 parts (2p1n1u1w) 2939 | -7/Factory | Core integrity fell below 50% 2959 | -7/Factory | Core integrity fell below 20% 2963 | -7/Factory | Core destroyed Last Messages --------------- Slammed into G-47 Trooper. Med. Matter Pod destroyed. Slammed into G-47 Trooper. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 73. Field strength at 67. Field strength at 61. Field strength at 51. Field strength at 45. Field strength at 24. Field strength at 18. Stasis field depleted. Slammed into G-47 Trooper. Critical hit (Burn: +37). Med. Storage Unit destroyed. Slammed into G-47 Trooper. G-47 Trooper knocked back. Destabilizing: Core damaged (-35). 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