Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 01:34:06 Player: WayneKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (180) 900 Value Destroyed (5693) 5693 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (4630) 4630 TOTAL SCORE: 20343 Bonus ------- High Alert Combat Kills 728 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Friendly Fire -166 Cogmind --------- Core Integrity 699/1600 Matter 79/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor System Shield System Shield System Shield > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (4) ---- Precision Matter Filter Improved Medium Armor Plating Energy Mantle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Nuclear Pulse Array Nuclear Pulse Array Q-thruster Electron Diverter Improved Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Cloaking Device Improved Medium Armor Plating Improved Medium Armor Plating Energy Mantle System Shield System Shield System Shield System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Precision Matter Filter [Rating: 135] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cloaking Device Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . 1 . . . 1 1 . . 1 . 1 1 Utility 9 | . . . 2 . . . . . . . 3 . . . 1 1 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 179 | . 18 2 14 . 4 5 12 34 3 . 12 7 22 8 5 12 14 7 Power 19 | . 2 . 2 . . . 1 1 . . 1 2 4 1 . 3 1 1 Engine 10 | . 2 . 2 . . . 1 1 . . . 1 3 . . . . . Core 5 | . . . . . . . . . . . 1 1 1 1 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . 2 1 1 Propulsion 49 | . 7 . 4 . . 2 4 9 . . 2 3 3 1 2 7 3 2 Treads 25 | . 5 . 3 . . 2 3 8 . . 2 . 2 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | . 2 . 1 . . . 1 1 . . . . . . 1 1 . . Hover 9 | . . . . . . . . . . . . 3 1 1 . 2 1 1 Flight 8 | . . . . . . . . . . . . . . . 1 4 2 1 Utility 43 | . 5 . 3 . 4 1 3 3 1 . 4 . 2 1 2 2 10 2 Device 9 | . . . . . . . . . . . . . 1 1 1 . 6 . Storage 11 | . 2 . 2 . 3 1 2 . . . . . 1 . . . . . Processor 2 | . . . . . . . . . . . . . . . . 1 1 . Hackware 8 | . . . . . . . . . . . 3 . . . 1 1 1 2 Protection 13 | . 3 . 1 . 1 . 1 3 1 . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | . 4 2 5 . . 2 4 21 2 . 5 2 13 5 1 . . 2 Energy Gun 5 | . 2 1 1 . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 39 | . 2 1 4 . . 1 3 12 1 . 3 1 7 4 . . . . Ballistic Cannon 5 | . . . . . . . . 2 . . . . 3 . . . . . Launcher 8 | . . . . . . 1 1 3 1 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 . . 1 1 . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 3 . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 1 3 . . . . . . 1 3 4 1 Parts Lost 64 | . 1 2 4 . . 1 1 1 . . 8 . 15 14 . 4 . 13 Power 14 | . 1 . . . . . . 1 . . 2 . 4 2 . 2 . 2 Propulsion 20 | . . . 1 . . 1 . . . . 4 . 1 5 . 2 . 6 Utility 13 | . . . 1 . . . 1 . . . 1 . 3 2 . . . 5 Weapon 17 | . . 2 2 . . . . . . . 1 . 7 5 . . . . Highest Loss Streak 8 | . 1 1 3 . . 1 1 1 . . 3 . 6 8 . 4 . 6 Average Slot Usage (%) 89 | . 99 99 93 100 100 100 100 99 100 100 91 76 73 59 7 30 55 69 Engine 8 | . 14 14 11 11 11 11 9 8 9 9 3 . 4 2 . . . . Treads 18 | . 23 28 21 11 11 21 25 25 27 27 21 . 3 4 . . . . Wheel 1 | . 4 . . 11 11 . 1 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 16 13 6 . 1 4 4 Flight 1 | . . . . . . . . . . . . . . . 1 9 14 15 Storage 23 | . 22 28 37 44 38 33 27 27 27 27 20 11 11 9 . . . . Hackware 3 | . . . . . . . . . . . 13 17 15 10 3 4 8 16 Protection 5 | . 4 . . . 5 11 9 9 9 9 10 5 . . . . 5 5 Energy Gun 3 | . 13 13 8 . . . . . . . . . . . . . . . Ballistic Gun 17 | . 14 14 13 22 22 21 26 25 26 27 19 16 7 10 . . . . Naked Turns 78 | . . . . . . . . . . . . . . . 78 . . . Heaviest Build 104 | 10 40 41 62 62 70 81 100 104 100 99 102 68 77 77 3 20 57 72 Greatest Support 80 | 20 40 40 40 10 10 40 60 60 60 60 80 70 70 50 20 53 64 80 Greatest Overweight (x) 20 | . 3 1 6 6 6 6 8 10 1 1 4 . 1 20 . . . 1 Average Overweight (x) 1 | . . . 1 6 6 1 1 2 1 1 1 . . 1 . . . . Largest Inventory Capacity 26 | 6 16 16 24 24 26 24 26 26 26 26 26 26 18 18 4 4 4 4 Average Capacity 19 | 6 12 16 21 24 23 22 25 26 26 26 26 18 18 16 4 4 4 4 Most Carried 26 | 6 14 15 24 24 24 23 26 26 26 26 26 22 18 14 4 4 4 4 Average Carried 18 | 6 8 14 20 22 21 22 24 25 26 26 24 18 16 11 3 3 2 1 Final Capacity 26 | 6 16 16 24 24 22 24 26 26 26 26 26 18 18 4 4 4 4 4 Final Carried 26 | 6 14 15 24 22 22 23 26 26 26 26 24 18 11 4 4 3 4 3 Class Distribution -------------------- 31% | Hauler-Skirmisher 23% | Mutant 22% | Hauler-Mutant 7% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Recycling Hauler-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Matter Collected 4292 | 205 190 64 231 . . 314 222 1318 173 147 359 24 783 185 . 77 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7260 | 81 397 201 680 . . 354 300 2568 411 126 832 24 805 404 . 77 . . Parts 395 | 4 23 8 31 . . 35 29 133 25 11 38 3 29 21 . 5 . . Haulers Intercepted 6 | . . . . . . . . 6 . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 2 . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . 28 11 . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 145 | . 11 6 9 . . 17 10 37 12 6 15 . 11 10 . 1 . . Melee 8 | . . . . . . . . . . . . . 4 3 . 1 . . Guns 115 | . 11 5 8 . . 15 10 31 9 6 15 . 5 . . . . . Cannons 2 | . . . . . . . . . . . . . 2 . . . . . AOE 19 | . . 1 1 . . 2 . 6 3 . . . . 6 . . . . Classes Destroyed 17 | 1 3 1 2 . . 2 . 6 . 1 1 . . . . . . . Worker 8 | . 1 . . . . . . 6 . . 1 . . . . . . . Builder 5 | . . . . . . . . 1 . . 4 . . . . . . . Tunneler 4 | . . 1 . . . 1 . . . . . 2 . . . . . . Hauler 6 | . . . . . . . . 6 . . . . . . . . . . Recycler 5 | 1 . . 3 . . . . 1 . . . . . . . . . . Carrier 1 | . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . Drone 6 | . . . . . . . . . . 6 . . . . . . . . Watcher 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Swarmer 44 | . 3 3 . . . 16 6 . 5 . 3 . 1 7 . . . . Grunt 57 | . 8 3 6 . . . . 22 7 . 8 . . 2 . 1 . . Brawler 6 | . . . . . . . . 2 . . 1 . 3 . . . . . Duelist 4 | . . . . . . . . 1 . . . . 3 . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . Sentry 18 | . . . 3 . . . 3 8 . . 2 . 2 . . . . . Hunter 5 | . . . . . . 1 1 2 . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . 1 . 2 . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 1 3 5 4 . . 6 6 11 5 3 6 1 4 5 . 1 . . Combat Bots Only 9 | . 3 5 3 . . 4 6 9 5 3 4 . 4 5 . 1 . . Max Kills in Single Turn 7 | 1 1 1 1 . . 2 1 7 3 1 2 1 1 2 . 1 . . Gunslinging 1 | . . . . . . 1 . 1 1 . 1 . . . . . . . Exploded 4 | . . 1 1 . . 2 . 4 3 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Damage Taken 11391 | . 311 307 705 . . 620 288 1244 106 . 1686 102 1998 1223 . 455 82 2264 Core 2060 | . 25 40 82 . . 71 . 116 16 . 178 62 318 129 . 98 24 901 Absorbed by Shields 22 | . . . . . . . . . . . 22 . . . . . . . Core Remaining (%) 77 | 100 . 74 . . . 61 . . . 76 79 . . 49 100 92 98 43 Volleys Fired 374 | 5 27 22 37 . . 33 18 96 16 16 51 5 38 10 . . . . Largest 3 | 2 2 2 2 . . 2 3 3 3 3 3 3 3 3 . . . . Hottest 116 | 70 70 60 63 . . 46 69 75 75 75 75 75 116 82 . . . . Shots Fired 950 | 10 54 44 74 . . 63 54 279 44 46 144 15 97 26 . . . . Gun 913 | 10 54 44 74 . . 60 54 275 42 46 141 15 79 19 . . . . Cannon 18 | . . . . . . . . . . . . . 18 . . . . . Launcher 19 | . . . . . . 3 . 4 2 . 3 . . 7 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 840 | 5 27 22 37 . . 60 54 275 42 46 141 15 97 19 . . . . Thermal 18 | 5 13 . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . 3 . 1 2 . . . . . . . . . Electromagnetic 86 | . 14 22 37 . . . . 3 . . 3 . . 7 . . . . Robot Hit Streak 28 | 3 18 19 21 . . 19 14 21 28 6 12 11 17 5 . . . . Robot Miss Streak 10 | 2 1 1 2 . . 3 3 3 2 10 3 3 3 3 . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 26 | . 1 3 . . . 6 . 9 2 . 3 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 1 . 1 . 1 . . . . . Shots Hit Robots 696 | 6 46 35 60 . . 38 34 202 28 18 109 10 82 25 . 2 1 . Core Hits 329 | 2 26 14 26 . . 22 15 98 19 7 47 2 29 19 . 2 1 . Critical Hits 5 | . . . . . . 1 . 2 . . 1 . 1 . . . . . Critical Kills 3 | . . . . . . 1 . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 . . . . . Melee Attacks 96 | . . . . . . . . 3 . . 1 3 15 12 1 10 24 27 Impact 7 | . . . . . . . . 3 . . 1 3 . . . . . . Slashing 89 | . . . . . . . . . . . . . 15 12 1 10 24 27 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14817 | 59 535 456 954 . . 670 471 4383 690 283 2334 301 2295 1227 . 98 61 . Guns 10506 | 59 529 407 839 . . 507 456 3485 509 283 1864 189 1210 169 . . . . Cannons 416 | . . . . . . . . . . . . . 416 . . . . . Explosions 2342 | . . 31 75 . . 155 . 830 181 . 441 . . 629 . . . . Melee 1361 | . . . . . . . . . . . . 112 669 429 . 98 53 . Ramming 192 | . 6 18 40 . . 8 15 68 . . 29 . . . . . 8 . Kinetic 9896 | 7 188 160 453 . . 507 456 3485 509 283 1864 189 1626 169 . . . . Thermal 466 | 52 162 31 6 . . . . 132 . . . . . 83 . . . . Explosive 424 | . . . . . . 155 . 88 181 . . . . . . . . . Electromagnetic 2478 | . 179 247 455 . . . . 610 . . 441 . . 546 . . . . Impact 112 | . . . . . . . . . . . . 112 . . . . . . Slashing 1249 | . . . . . . . . . . . . . 669 429 . 98 53 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . . 2 2 2 3 . 15 16 . 3 4 4 Average Corruption 3 | . 2 2 . . . . . 1 2 2 2 . 7 15 . 2 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 133 | . 11 6 . . . . . 13 7 11 11 . 21 48 . . 4 1 Message Errors 31 | . 3 3 . . . . . 3 3 2 4 . 3 9 . . 1 . Matter Fused 9 | . . . . . . . . . . . . . 3 5 . . 1 . Heat Flow Errors 15 | . 2 . . . . . . 1 1 1 2 . 2 5 . . 1 . Energy Discharges 12 | . 2 2 . . . . . 1 1 2 . . . 4 . . . . Data Loss (minor) 20 | . 3 1 . . . . . 3 2 2 . . 3 4 . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . 2 1 . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 11 | . . . . . . . . . . . . . 1 10 . . . . Targeting Errors 23 | . 1 . . . . . . 4 . 2 3 . 6 7 . . . . Weapon Failures 7 | . . . . . . . . 1 . 2 2 . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . . . . . . . . 8 2 . 19 72 145 61 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . . . 8 2 . 19 . . 21 . . . . Melee 257 | . . . . . . . . . . . . 72 145 40 . . . . Knockbacks 3 | . . . 2 . . . . . . . . 1 . . . . . . Impact 3 | . . . 2 . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . 7 56 . . 40 . 134 . . 80 . . 86 . . 4 113 Shots 15 | . . 1 2 . . 1 . 3 . . 3 . . 4 . . . 1 Rammed 20 | . 3 3 3 . . . 3 5 . . 2 . . . . . 1 . Targets Rammed 24 | . 4 3 3 . . 1 3 5 . . 4 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . 1 . . . . 2 . . . . . . . Highest Temperature 353 | 70 253 72 24 . . 16 72 231 166 144 321 88 353 255 208 1 169 113 Average Temperature 61 | 28 56 31 9 . . 8 27 60 44 34 112 45 130 98 109 1 153 43 Received Heat Transfer 2145 | . 141 153 285 . . . 27 396 54 . 570 . 252 111 . 21 9 126 Effects 2 | . . . . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 8 | . . . 1 . . . . 3 . . . 2 . 2 . . . . Impact Corruptions 3 | . . . . . . . . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1017 | 148 481 . 50 . . . . 238 . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 . . . . 1 . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Peak Influence 989 | 5 171 99 225 49 . 315 301 728 784 384 989 531 . . 71 128 141 149 Initial 935 | . 3 19 1 49 . . 95 . 447 352 935 484 . . 6 36 13 8 Average 208 | 2 49 20 78 49 . 164 143 299 562 189 882 513 . . 55 70 43 82 Maximum Alert Level 3 | . . . 1 . . 1 1 3 3 1 3 2 . . . . . . Low Security (%) 69 | 100 100 100 98 100 . 73 73 46 . 59 . . . . 100 100 100 100 Level 1 8 | . . . 1 . . 26 26 9 . 40 . . . . . . . . Level 2 15 | . . . . . . . . 42 85 . 10 100 . . . . . . Level 3 6 | . . . . . . . . 1 14 . 89 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . . . . 9 . . 5 2 . . . 3 2 2 Investigation 2 | . . . . . . . . . . . 1 . . . . 1 . . Extermination 4 | . . . . . . . . . . . 1 . . . . . 1 2 Reinforcement 10 | . 1 . 1 . . . . 4 . . . 1 . . . 2 1 . Assault 3 | . . . . . . . . 2 . . . 1 . . . . . . Garrison 6 | . . . . . . . . 3 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Distress Signals 17 | . 1 . 2 . . . . 5 . . 2 . . . 1 4 1 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . . . . . . . 19 Times Spotted 302 | . 25 11 22 . . 20 10 53 7 17 27 2 12 24 2 23 8 39 Peak Tracking Total 14 | . 4 5 3 . . 4 6 10 2 4 8 3 5 7 2 14 7 10 Tactical Retreats 35 | . 1 4 2 . . 1 . 2 . . 4 . 1 5 . 4 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 16 | . 3 . . . . . . 4 4 . . . . . 3 1 1 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 12 | . . . 3 . . . . 4 3 . 1 . . . . . . 1 Max in Single Turn 3 | . . . 3 . . . . 1 2 . 1 . . . . . . 1 Garrison Access 9 | . . . . . . . . . . . 2 1 . . 1 . 1 4 Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 59 | . 9 1 6 . 2 . 4 10 . 6 6 2 . . 3 2 2 6 Terminals 39 | . 7 1 4 . . . 4 8 . 5 3 1 . . 2 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . 2 1 . . 1 . 1 4 Total Hacks 171 | . 33 2 23 . 8 . 12 25 . 15 17 5 . . 10 8 5 8 Successful 113 | . 20 1 15 . 8 . 9 13 . 10 14 4 . . 7 5 2 5 Failed 57 | . 13 1 7 . . . 3 12 . 5 3 1 . . 3 3 3 3 Catastrophic 5 | . . . 1 . . . . 1 . 1 1 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 95 | . 21 2 9 . 1 . 9 19 . 12 2 2 . . 7 7 4 . Terminals 127 | . 27 2 19 . . . 12 22 . 14 5 4 . . 9 8 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 3 . 3 . . . . 2 . . . . . . . . . . Recycling Units 8 | . 3 . 1 . . . . . . 1 . . . . . . . 3 Scanalyzers 10 | . . . . . . . . . . . 10 . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . 2 1 . . 1 . 1 4 Terminal Hacks 50 | . 9 1 8 . 8 . 4 7 . 7 1 2 . . 2 1 . . Record 7 | . . . . . 7 . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . . 1 . . . . . . . . . . Prototype ID Bank 9 | . 2 . 1 . . . 1 2 . 3 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . 1 . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . . 1 . 1 1 . . . . . . . Locate Traps 7 | . 2 . 2 . . . 1 1 . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 1 1 . . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . . 2 . . . . . . . . . . Scan Component 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Repair 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . . . . 1 . . . . . . . 1 Report Inventory 4 | . 1 . 1 . . . . . . 1 . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . 10 . . . . . . . Insert Component 5 | . . . . . . . . . . . 5 . . . . . . . Analyze 5 | . . . . . . . . . . . 5 . . . . . . . Garrison Access Hacks 10 | . . . . . . . . 1 . . 2 1 . . 1 . 1 4 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . 2 1 . . 1 . 1 4 Unauthorized Hacks 32 | . 7 . 4 . . . 5 3 . 2 1 1 . . 4 4 1 . Terminals 32 | . 7 . 4 . . . 5 3 . 2 1 1 . . 4 4 1 . Track 11 | . 3 . 2 . . . 2 1 . . . . . . 2 1 . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . . . . . Botnet 18 | . 3 . 2 . . . 3 2 . 2 1 . . . 2 2 1 . Operators 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 4 . . . 4 8 . 5 4 1 . . 2 2 1 1 Full Trace Events 3 | . 1 . . . . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . 1 5 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Time 78 | . 26 . 26 . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 5 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 5 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Total Allies 9 | . . 1 . . . . . 2 . 5 . . 1 . . . . . Largest Group 5 | . . 1 1 . . . . 2 . 5 1 . 1 . . . . . Highest-Rated Group 85 | . . 31 31 . . . . 62 . 85 24 . 30 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . 24 24 . 30 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . 4 . . . . 6 . 63 . . . . . . . . Total Damage 805 | . . . 61 . . . . 125 . 619 . . . . . . . . Kills 24 | . . . 1 . . . . 1 . 22 . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total 6 | . 3 . 2 . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Turns Passed 16678 | 48 2072 1167 1562 319 713 735 1209 2492 930 984 786 364 877 641 214 441 409 715 Spaces Moved 11200 | 29 947 630 546 214 503 345 466 839 415 474 315 333 853 302 411 803 1031 1744 Core 387 | . . . . . . . . . . . . . . 103 260 . . 24 Treads 4379 | . 362 630 488 . . 339 425 711 415 474 315 . 108 112 . . . . Legs 29 | 29 . . . . . . . . . . . . . . . . . . Wheels 1538 | . 585 . 58 214 503 6 41 128 . . . . . . 3 . . . Hover 1278 | . . . . . . . . . . . . 333 745 87 . . . 113 Flight 3589 | . . . . . . . . . . . . . . . 148 803 1031 1607 Fastest Speed 26 | 120 80 160 140 140 140 140 160 170 183 183 180 52 52 50 40 29 29 26 Average Speed 108 | 120 117 172 175 140 140 182 182 182 183 183 183 52 81 175 46 35 31 31 Slowest Speed 1050 | 120 180 180 180 140 140 200 200 183 183 183 240 52 185 1050 90 44 35 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . . . . . 10 14 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 90 99 55 41 91 64 20 91 42 96 14 7 90 29 8 24 31 30 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 . . . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 . . . Scrap Searched 9 | . . 2 . . . 1 . . . . . . 4 2 . . . . Spaces Dug 60 | . . . . . . . . 1 . . 1 2 . . 1 8 23 24 Terrain Destroyed 150 | . . 6 2 . . 27 . 33 2 . 1 2 7 6 1 8 23 32 Melee 60 | . . . . . . . . 1 . . 1 2 . . 1 8 23 24 Projectile 7 | . . . . . . . . . . . . . 7 . . . . . AOE 83 | . . 6 2 . . 27 . 32 2 . . . . 6 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Upp Fac Res Res Acc Total 15007 | 33 1852 666 1072 236 513 397 794 1699 569 574 463 513 955 380 431 934 1075 1851 Wait 2952 | . 839 7 451 15 . 11 285 685 127 23 73 164 12 41 . 111 8 100 Move 11072 | 28 946 629 545 213 502 344 465 838 413 473 314 332 852 301 410 783 1003 1681 Hop 53 | . . . . . . . . . . . . . . . . 9 14 30 Pick Up 73 | . 11 3 15 3 3 2 4 10 1 . 5 . 8 3 2 2 1 . Fast Attach 64 | . 8 . 4 . . . 3 9 . . 2 1 4 4 4 10 11 4 Attach 47 | . 1 2 5 . 1 1 3 . . . 6 4 12 3 1 2 3 3 Detach 18 | . 1 . . . . . 2 . . . . 1 2 2 2 1 3 4 Swap 68 | . 9 . 5 . 3 4 6 25 3 . 4 2 6 1 . . . . Drop 80 | . 6 . 7 5 4 1 5 28 1 . 3 1 5 3 3 6 . 2 Fire 374 | 5 27 22 37 . . 33 18 96 16 16 51 5 38 10 . . . . Melee 95 | . . . . . . . . 3 . . 1 3 14 12 1 10 24 27 Ram 3 | . 2 . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 20 | . 2 3 3 . . 1 3 4 . . 4 . . . . . . . Escape Stasis 24 | . . . . . . . . . 8 . . . . . 8 . 8 . Rewire 64 | . . . . . . . . . . 62 . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 49 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Repaired Lgt. Treads 307 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Discovered new exit (range 4) 694 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Discovered new exit (range 15) 2121 | -10/Materials | Entered Mines 2129 | -10/Mines | Met a Derelict bent on vengeance 2407 | -10/Mines | Discovered new exit (range 14) 2481 | -10/Mines | Learned Materials trap positions 2536 | -10/Mines | Discovered new exit (range 5) 2790 | -10/Mines | Learned Materials emergency access door positions 3055 | -10/Mines | Received a Mining Laser from a helpful Derelict 3288 | -10/Mines | Entered Materials 3288 | -9/Materials | Accompanied by 1 ally 3288 | -9/Materials | Evolved 2 slots: Utility x2 3289 | -9/Materials | Loaded intel: 10 trap records 3360 | -9/Materials | Lost 3 parts (1n1u1w) 3506 | -9/Materials | Central database locked down 3581 | -9/Materials | Identified exit to Materials 3584 | -9/Materials | Build established: Hauler-Mutant 3715 | -9/Materials | Repaired Lgt. Treads 3784 | -9/Materials | Discovered new exit (range 12) 4850 | -9/Materials | Entered Mines 4852 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4917 | -9/Mines | Discovered exit to Materials (range 6) 5070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5071 | -9/Mines | Discovered new exit (range 5) 5169 | -9/Mines | Entered Exiles 5202 | -9/Exiles | Met 8R-AWN 5227 | -9/Exiles | Met EX-HEX 5301 | -9/Exiles | Met EX-DEC 5324 | -9/Exiles | Visited The Gauntlet 5483 | -9/Exiles | Learned location of Zion (-7) 5577 | -9/Exiles | Discovered new exit (range 14) 5650 | -9/Exiles | Met EX-BIN 5674 | -9/Exiles | Aligned with FarCom system 5675 | -9/Exiles | Given EX-Vault access code 5709 | -9/Exiles | Opened EX-Vault 5719 | -9/Exiles | Found Longsword +1 5749 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5864 | -9/Exiles | Discovered new exit (range 15) 5882 | -9/Exiles | Left Exiles lab with Longsword +1 5882 | -9/Exiles | Entered Mines 6588 | -8/Mines | Discovered exit to Materials (range 8) 6617 | -8/Mines | Entered Materials 6617 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6618 | -8/Materials | Identified exit to Factory 6828 | -8/Materials | Discovered new exit (range 6) 6929 | -8/Materials | Build established: Hauler-Skirmisher 7729 | -8/Materials | Identified exit to Storage 7826 | -8/Materials | Entered Storage 7827 | -8/Storage | Identified exit to Recycling 8456 | -8/Storage | Used back door to open Recycling access 9027 | -8/Storage | Repaired Lgt. Treads 9161 | -8/Storage | Met a pair of Derelict thieves 9245 | -8/Storage | Destroyed 9 combat bots 9760 | -8/Storage | Discovered exit to Factory (range 14) 9880 | -8/Storage | Garrison activated, responded to threat 9915 | -8/Storage | Identified exit to Garrison 10318 | -8/Storage | Entered Garrison 10328 | -8/Garrison | Installed Relay Interface Framework 10552 | -8/Garrison | Triggered checkpoint 10632 | -8/Garrison | Triggered checkpoint 10860 | -8/Garrison | Triggered checkpoint 11060 | -8/Garrison | Triggered checkpoint 11175 | -8/Garrison | Garrison Relay disabled 11228 | -8/Garrison | Discovered exit to Recycling (range 10) 11248 | -8/Garrison | Entered Recycling 11340 | -8/Recycling | Spotter reported a threat 11415 | -8/Recycling | Spotter reported a threat 11449 | -8/Recycling | Spotter reported a threat 11451 | -8/Recycling | Spotter reported a threat 11636 | -8/Recycling | Spotter reported a threat 11646 | -8/Recycling | Spotter reported a threat 11649 | -8/Recycling | Spotter reported a threat 11653 | -8/Recycling | Spotter reported a threat 11795 | -8/Recycling | Spotter reported a threat 11797 | -8/Recycling | Spotter reported a threat 11830 | -8/Recycling | Spotter reported a threat 11838 | -8/Recycling | Spotter reported a threat 11839 | -8/Recycling | Spotter reported a threat 11889 | -8/Recycling | Spotter reported a threat 11889 | -8/Recycling | Spotter reported a threat 11890 | -8/Recycling | Spotter reported a threat 11891 | -8/Recycling | Spotter reported a threat 11940 | -8/Recycling | Spotter reported a threat 11941 | -8/Recycling | Spotter reported a threat 11941 | -8/Recycling | Spotter reported a threat 11991 | -8/Recycling | Spotter reported a threat 11991 | -8/Recycling | Spotter reported a threat 11991 | -8/Recycling | Spotter reported a threat 11993 | -8/Recycling | Spotter reported a threat 12044 | -8/Recycling | Spotter reported a threat 12044 | -8/Recycling | Spotter reported a threat 12046 | -8/Recycling | Spotter reported a threat 12066 | -8/Recycling | Spotter reported a threat 12092 | -8/Recycling | Spotter reported a threat 12092 | -8/Recycling | Spotter reported a threat 12097 | -8/Recycling | Spotter reported a threat 12119 | -8/Recycling | Spotter reported a threat 12143 | -8/Recycling | Spotter reported a threat 12143 | -8/Recycling | Spotter reported a threat 12143 | -8/Recycling | Spotter reported a threat 12155 | -8/Recycling | Spotter reported a threat 12161 | -8/Recycling | Discovered new exit (range 16) 12190 | -8/Recycling | Spotter reported a threat 12190 | -8/Recycling | Spotter reported a threat 12190 | -8/Recycling | Spotter reported a threat 12190 | -8/Recycling | Spotter reported a threat 12232 | -8/Recycling | Entered Factory 12232 | -6/Factory | Accompanied by 1 ally 12232 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12545 | -6/Factory | Build established: Hauler-Tank 12687 | -6/Factory | Garrison activated, responded to threat 12692 | -6/Factory | Garrison activated, responded to threat 12737 | -6/Factory | Lost 3 parts (1p1n1u) 12943 | -6/Factory | Discovered new exit (range 16) 13018 | -6/Factory | Entered another Factory area 13018 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13078 | -5/Factory | Identified exit to Upper Caves 13078 | -5/Factory | Identified exit to Extension 13196 | -5/Factory | Build established: Hacker-Skirmisher 13318 | -5/Factory | First assault squad dispatched 13382 | -5/Factory | Entered Upper Caves 13426 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13476 | -5/Upper Caves | Learned Factory terminal intel 13482 | -5/Upper Caves | Lost 4 parts (1u3w) 13505 | -5/Upper Caves | Learned 8 Factory zone layouts 13645 | -5/Upper Caves | P-70 Sage assimilated allied Fighter 6a 13711 | -5/Upper Caves | Lost 4 parts (3p1w) 13748 | -5/Upper Caves | Build established: Hacker-Mutant 13996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14017 | -5/Upper Caves | System corruption reached 10% 14050 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 14115 | -5/Upper Caves | Discovered new exit (range 9) 14259 | -5/Upper Caves | Entered another Upper Caves area 14589 | -5/Upper Caves | Lost 8 parts (2p3n1u2w) 14840 | -5/Upper Caves | Build established: Scavenger-Gunner 14878 | -5/Upper Caves | Lost 3 parts (1n2w) 14895 | -5/Upper Caves | Core integrity fell below 50% 14896 | -5/Upper Caves | Discovered new exit (range 10) 14900 | -5/Upper Caves | Entered Factory 14900 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14901 | -4/Factory | Identified exit to Upper Caves 14902 | -4/Factory | Loaded intel: 20 terminal locations 14907 | -4/Factory | Identified exit to Armory 14907 | -4/Factory | Discovered new exit (range 10) 15082 | -4/Factory | Spotted B-86 Titan 15114 | -4/Factory | Entered Research 15114 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15209 | -3/Research | Build established: Mutant 15540 | -3/Research | Discovered new exit (range 11) 15554 | -3/Research | Identified exit to Research 15555 | -3/Research | Entered another Research area 15555 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15585 | -2/Research | Lost 4 parts (2p2n) 15791 | -2/Research | Found Prototype Device 15791 | -2/Research | Identified Beam Splitter 15958 | -2/Research | Discovered new exit (range 4) 15959 | -2/Research | Identified exit to Access 15964 | -2/Research | Entered Access 15964 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15986 | -1/Access | Build established: Hacker-Sprinter 16265 | -1/Access | Spotted B-99 Colossus 16266 | -1/Access | Spotted B-99 Colossus 16471 | -1/Access | Energy Cycler disabled 16521 | -1/Access | Lost 3 parts (2n1u) 16637 | -1/Access | Lost 3 parts (2p1n) 16670 | -1/Access | Core integrity fell below 50% 16677 | -1/Access | Discovered new exit (range 4) 16678 | -1/Access | Identified exit to Surface 16679 | *** | Escaped! Last Messages --------------- 16662_ Knocked back. 16662_ Penetrated by Slug. 16662_ Adv. Transmission Jammer destroyed. 16662_ Penetrated by Slug. 16662_ Slug penetrates Wall. 16662_ Slug penetrates Reinforced Barrier. 16662_ Penetrated by Slug. 16662_ Slug penetrates Wall. 16665_ Slug penetrates Sealed Heavy Doors. 16665_ Penetrated by Slug. 16665_ Slug penetrates Sealed Heavy Doors. 16665_ Imp. System Shield destroyed. 16665_ Slug penetrates Sealed Heavy Doors. 16668_ Cmb. Gravmag System destroyed. 16669_ Slug penetrates Sealed Heavy Doors. 16677_ The Access Shell folds into the floor. 16677_ EXIT=FOUND 16678_ EXIT=IDENTIFIED: SURFACE [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | "" ## # # # = #????????????????? | | "" ## # # # #????????????????? | | ######### ########## # =#????????????????? | | ??###???# # #????????????????? | | ????????# # #????????????????? | | ????????# ######????????????????? | | ????????# #?????????????????????? | | ????????# ########## #?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# #?????#### ####??????????????????? | | ????????# #?????# #??????????????????? | | ????????# #?????# #??????????????????? | | ######### #?????# #??????????????????? | | #?????# #??????????????????? | | ######+#######?# BB #??????????????????? | | # #?# BB BB #??????????????????? | | + ! !! #?# BB #??????????????????? | | ##### !! #?#"""" """""#??????????????????? | | ????# ![ #?????"" 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A RkRk ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 52 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Enh. Optical Array | -8/Recycling | Hacked Imp. Gravmag System | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. EM Shotgun | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Epsilon Run Challenges ------------ None Game ------ Seed DispersionSupersonicLog Manual? 0 Play Time 02:16:27 Cumulative 65.8 hours Start 2020.10.18 @ 23:13:58 End 2020.10.19 @ 01:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b91be0-e599-4e6d-b3fd-07619d8b78a6