Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 17:21:04 Player: Cog on my mind Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (255) 1275 Value Destroyed (8942) 8942 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (2632) 2632 TOTAL SCORE: 22009 Bonus ------- High Alert Combat Kills 679 Follower Combat Kills 1411 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -358 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 6/100 System Corruption 23% Temperature Cool (0) Movement Flying (102) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Experimental Terrain Scan Processor Improved Target Analyzer Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Hybrid Antimatter Reactor Advanced Actuator Array Advanced Reaction Control System Improved Propulsion Shielding Hardened Medium Armor Plating Advanced Focal Shield Improved Force Field Advanced Trap Extractor (3/8 Dirty Bomb) Makeshift Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Makeshift Flight Unit Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Target Analyzer Particle Accelerator Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Axe Makeshift Axe Power Sword > --- INVENTORY -------- Hybrid Antimatter Reactor Armored Huge Wheel Advanced Actuator Array Advanced Reaction Control System Improved Propulsion Shielding Hardened Medium Armor Plating Advanced Focal Shield Improved Force Field Advanced Trap Extractor Drone Bay Transdimensional Reconstructor [Rating: 105] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Core Analyzer Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Katana Energy Gun Force Rifle Ballistic Gun Heavy Assault Rifle Launcher Guided EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 7 | . . . . . 2 2 . . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 319 | 7 4 11 2 3 13 29 5 6 . . 16 7 39 23 60 12 7 32 8 24 2 9 Power 32 | 1 1 1 . . 1 5 . 1 . . . . 4 2 8 1 . 4 . 2 . 1 Engine 13 | 1 1 1 . . 1 1 . 1 . . . . 2 1 2 1 . 1 . . . . Core 12 | . . . . . . 4 . . . . . . 2 1 5 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . 3 . 2 . 1 Propulsion 78 | 2 . 3 1 . 4 9 . 2 . . 4 3 14 3 13 4 1 8 . 2 . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 40 | . . . . . . 9 . 2 . . 4 3 7 3 6 4 1 1 . . . . Wheel 28 | 2 . 3 1 . 4 . . . . . . . 7 . 7 . . 3 . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Flight 9 | . . . . . . . . . . . . . . . . . . 3 . 2 . 4 Utility 146 | 2 1 7 1 1 2 13 4 3 . . 11 2 12 10 30 7 3 16 5 12 2 2 Device 77 | 1 . 7 . 1 . 3 3 3 . . 4 1 1 4 21 5 2 6 2 10 1 2 Storage 8 | 1 1 . 1 . . 1 . . . . . . 2 . 1 . . 1 . . . . Processor 15 | . . . . . . 3 . . . . . . 4 1 2 . . 4 . 1 . . Hackware 13 | . . . . . 1 1 . . . . 3 . 2 . 2 . . . 3 . 1 . Protection 33 | . . . . . 1 5 1 . . . 4 1 3 5 4 2 1 5 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 . . 2 6 2 1 . . . 1 2 9 8 9 . 3 4 3 8 . 1 Energy Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . . . . . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 1 . . . . . . 1 2 2 2 . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . 2 . . 1 2 . . . . . . . 3 1 4 . 2 3 . . . . Slashing Weapon 24 | . . . . . 3 2 1 . . . 1 1 . 3 3 . . . 2 7 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . 1 2 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . . 2 . . 1 . 5 . 1 . . 2 . . 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . System Corruption 14 | . . . . . . . . . . . . . . . 1 . . . . 13 . . Parts Lost 93 | . . 3 . . 3 10 . 3 . . 1 7 6 1 19 2 2 18 . 3 . 15 Power 13 | . . . . . . 2 . . . . . 1 1 . 3 . . 3 . . . 3 Propulsion 32 | . . 2 . . 3 1 . 2 . . . 1 2 . 7 . 1 6 . 1 . 6 Utility 35 | . . 1 . . . 7 . 1 . . 1 2 2 1 6 2 1 7 . 1 . 3 Weapon 13 | . . . . . . . . . . . . 3 1 . 3 . . 2 . 1 . 3 Highest Loss Streak 9 | . . 2 . . 1 3 . 2 . . 1 5 3 1 7 1 1 8 . 2 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 100 97 87 100 76 97 93 91 92 92 99 85 80 98 95 98 99 61 58 70 89 75 Engine 4 | . 14 14 14 14 9 1 . 4 7 7 6 4 . 5 4 5 5 3 . . . . Core 2 | . . . . . . 5 7 2 . . . . 5 . 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 5 3 5 6 10 4 Leg 15 | . . . . . . 22 23 22 23 23 19 17 4 20 18 22 23 8 . . . . Wheel 4 | . 28 25 16 28 19 . . . . . . . 10 . 3 . . 3 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 2 10 10 15 13 Device 5 | . 14 13 14 14 . 3 7 6 7 7 4 5 4 1 3 9 13 7 6 12 10 7 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 4 6 5 5 5 4 5 5 5 5 Processor 14 | . . . . . . 12 15 15 15 15 13 13 19 20 17 21 15 6 15 15 15 15 Hackware 4 | . . . . . 3 8 . . . . 8 9 6 6 8 . . . 6 8 6 9 Protection 5 | . . . . . 8 10 8 7 7 7 12 5 3 10 1 1 3 7 3 . 3 . Impact Weapon 5 | . 27 28 28 27 20 1 . . . . . . 6 3 3 17 16 10 1 . . . Slashing Weapon 13 | . . . . . 5 21 23 23 23 23 26 17 . 15 14 5 5 2 2 4 21 16 Piercing Weapon 1 | . . . . . . . . . . . . . 2 5 3 . . . . 3 . . Peak Build Rating 105 | 7 10 18 11 19 25 53 61 61 58 59 72 72 73 74 87 76 75 77 83 93 105 104 Average Rating 58 | 6 9 12 10 16 17 45 60 59 58 58 65 60 48 70 72 71 69 50 73 83 94 82 On Entrance 49 | . 7 10 10 11 19 25 53 61 58 58 59 72 19 64 70 62 70 69 67 78 92 99 Naked Turns 87 | . . . . . . . . . . . . . . . . . . 87 . . . . Heaviest Build 79 | 13 30 31 30 30 36 52 52 56 56 56 58 60 43 56 63 59 65 79 37 65 65 63 Greatest Support 75 | 32 32 32 26 26 42 58 56 58 58 58 63 63 54 56 66 75 75 75 37 39 39 39 Greatest Overweight (x) 10 | 1 . 1 1 1 2 3 . . . . . . 2 1 10 1 1 6 . 2 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 15 13 8 10 11 15 15 13 15 15 15 15 Most Carried 15 | 1 8 12 11 10 13 15 15 15 14 15 15 15 10 10 14 15 14 14 15 15 15 15 Average Carried 11 | . 7 8 10 9 11 13 14 14 14 14 14 13 7 9 9 13 13 8 14 12 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 10 10 10 13 15 15 14 14 15 15 5 10 10 14 14 12 14 14 10 15 9 Class Distribution -------------------- 38% | Gladiator 19% | Hacker-Gladiator 14% | Mutant 12% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Hacker-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Extension Hacker-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Upper Caves Derelict-Assassin | -4/Zhirov Derelict-Assassin | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 4654 | 261 109 95 . 2 194 300 131 74 . 8 155 . 668 621 764 219 147 188 265 290 38 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12976 | 74 283 329 . 15 1127 938 342 485 . . 1067 . 2135 1177 2809 461 61 746 187 223 223 294 Parts 533 | 5 17 6 . 8 27 62 23 17 . . 50 . 67 45 132 14 2 25 2 16 3 12 Haulers Intercepted 12 | . 1 . . . . 4 . 1 . . . . 3 . 3 . . . . . . . Recyclers Shooed 10 | 1 . 1 . . 4 . . . . . 1 . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . 20 19 . 10 . . . . . 10 5 . 2 16 3 10 Prevented 21 | . . . . . . . 3 . . 2 . . . . . 10 1 . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 161 | . 7 6 . 4 21 15 6 7 . . 10 . 14 7 31 7 1 14 . 3 . 8 Melee 120 | . 6 2 . . 9 15 6 7 . . 10 . 10 3 24 5 1 11 . 3 . 8 Guns 2 | . . . . . . . . . . . . . 2 . . . . . . . . . AOE 14 | . . . . 4 3 . . . . . . . . 1 4 . . 2 . . . . Classes Destroyed 17 | 2 4 1 . . 2 2 3 . . . . . 1 . 2 . . . . . . . Worker 18 | . . 1 . . 3 1 . . . . 1 . 6 . 5 . . 1 . . . . Builder 8 | . . . . . . . . . . . . . 1 1 5 . . 1 . . . . Tunneler 4 | 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . Hauler 12 | . 1 . . . . 4 . 1 . . . . 3 . 3 . . . . . . . Recycler 27 | 1 . 1 . . 3 1 . . . . 5 . 7 5 4 . . . . . . . Minesweeper 5 | . . . . . . . 2 . . . . . . . . 2 . . . 1 . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Watcher 16 | . 3 . . . 2 2 . . . . 1 . 1 1 5 . . 1 . . . . Swarmer 41 | . 3 . . 4 4 8 1 . . . 4 . . . 6 . . 3 . . . 8 Grunt 60 | . 4 6 . . 11 2 2 6 . . 2 . 4 5 9 6 . 3 . . . . Brawler 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . Duelist 5 | . . . . . 1 . . 1 . . 1 . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 21 | . . . . . 5 1 1 . . . 1 . 3 2 5 . 1 2 . . . . Hunter 11 | . . . . . . 4 . . . . . . 3 1 . . . 2 . 1 . . Programmer 20 | . . . . . . . 1 . . . 2 . 4 . 7 . . 4 . 2 . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 8 2 . 4 7 5 2 4 . . 4 . 11 3 7 4 1 2 . 2 . 4 Combat Bots Only 6 | . 4 2 . 4 6 5 2 4 . . 4 . 5 3 4 3 1 2 . 2 . 4 Max Kills in Single Turn 4 | 1 1 1 . 4 3 1 1 1 . . 1 . 1 1 2 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 3 . . . . . . . . 1 2 . . 1 . . . . Melee 2 | . 1 1 . . 1 1 1 1 . . 1 . 1 1 1 2 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Hostile Shots Fired 1311 | . 22 24 . 3 68 141 64 31 . . 67 4 181 74 217 26 11 221 . 53 . 104 Missed 428 | . 5 4 . 1 20 47 24 9 . . 20 . 66 20 65 8 4 73 . 27 . 35 Damage Taken 16694 | . 315 209 . 41 760 1712 559 400 . . 629 589 1907 613 3351 358 164 3037 . 463 . 1587 Core 3727 | . 145 41 . 19 287 446 57 41 . . 101 203 398 91 637 94 24 607 . 114 . 422 Absorbed by Shields 445 | . . 76 . . . 129 . . . . 70 39 7 . 124 . . . . . . . Redirected to Shielding 116 | . . . . . 5 47 . . . . . . . . . . . 64 . . . . Ignored by Resistances 120 | . . . . . . . . . . . 49 . . . 64 7 . . . . . . Regen/Repaired (Parts) 178 | . . . . . . . . . . . 60 . . . 118 . . . . . . . Core Remaining (%) 36 | 100 . . . 18 47 . . . . 22 . . . 6 . . 24 . . . . . Volleys Fired 72 | 10 . . . 1 1 . . . . . . 8 31 12 4 . 2 3 . . . . Largest 2 | 2 . . . 1 1 . . . . . . 1 1 1 1 . 1 1 . . . . Hottest 80 | 40 . . . 30 33 . . . . . . 39 80 50 46 . 46 46 . . . . Shots Fired 80 | 20 . . . 1 1 . . . . . . 8 31 10 4 . 2 3 . . . . Gun 51 | 20 . . . . . . . . . . . . 31 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . 1 1 . . . . . . 8 . 10 4 . 2 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | 20 . . . . . . . . . . . . 8 . . . . . . . . . Thermal 23 | . . . . . . . . . . . . . 23 . . . . . . . . . Explosive 24 | . . . . 1 1 . . . . . . 8 . 5 4 . 2 3 . . . . Electromagnetic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Robot Hit Streak 5 | 5 . . . . . . . . . . . 1 4 . . . . 1 . . . . Robot Miss Streak 4 | 2 . . . 1 2 . . . . . . 4 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 583 | 14 16 14 . . 73 47 13 14 . . 41 1 81 25 128 24 1 48 4 12 6 21 Core Hits 238 | 3 4 2 . 4 17 24 9 9 . . 21 2 26 17 54 8 2 19 1 7 2 7 Critical Kills 8 | . . 1 . . 2 . . . . . . . 2 . 2 1 . . . . . . Critical Parts Destroyed 41 | . 4 5 . . 11 1 . . . . . . 8 1 4 2 . 5 . . . . Critical Strikes 85 | . 4 6 . . 14 6 . 2 . . 3 . 15 4 18 3 . 9 . 1 . . Destroy 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Smash 47 | . 4 6 . . 13 1 . . . . . . 8 1 6 3 . 5 . . . . Sever 24 | . . . . . 1 5 . 2 . . 3 . . . 9 . . 4 . . . . Impale 11 | . . . . . . . . . . . . . 4 3 3 . . . . 1 . . Melee Attacks 904 | . 34 19 . . 98 82 26 18 . . 85 2 106 35 202 30 1 79 7 19 7 54 Impact 314 | . 34 19 . . 81 1 . . . . . . 63 2 48 13 1 50 2 . . . Slashing 433 | . . . . . 17 81 26 18 . . 85 2 . 9 73 17 . 29 5 10 7 54 Piercing 157 | . . . . . . . . . . . . . 43 24 81 . . . . 9 . . Sneak Attacks 111 | . 3 2 . . 13 8 3 1 . . 13 . 25 10 23 4 1 2 . 1 . 2 Combat Hostiles 11 | . . . . . 1 . . . . . 2 . 5 . 1 1 1 . . . . . Follow-up Attacks 162 | . 7 1 . . 27 11 4 2 . . 13 . 11 6 36 7 . 15 . 3 2 17 Damage Inflicted 30249 | 174 682 538 . 163 3088 2200 640 564 . . 2192 772 4185 1553 7327 1331 271 2476 328 469 446 850 Guns 531 | 174 . . . . . . . . . . . . 357 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2704 | . . . . 163 202 . . . . . . 772 100 159 901 . 190 217 . . . . Melee 27007 | . 682 538 . . 2886 2200 640 564 . . 2192 . 3721 1394 6426 1331 81 2259 328 469 446 850 Ramming 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Kinetic 294 | 174 . . . . . . . . . . . . 120 . . . . . . . . . Thermal 337 | . . . . . . . . . . . . . 337 . . . . . . . . . Explosive 2445 | . . . . 163 202 . . . . . . 772 . . 901 . 190 217 . . . . Electromagnetic 159 | . . . . . . . . . . . . . . 159 . . . . . . . . Impact 9246 | . 682 538 . . 2342 28 . . . . . . 2052 66 1581 632 81 1244 . . . . Slashing 12663 | . . . . . 544 2172 640 564 . . 2192 . . 315 2600 699 . 1015 328 298 446 850 Piercing 5098 | . . . . . . . . . . . . . 1669 1013 2245 . . . . 171 . . Highest Corruption 34 | . . . . . . 2 2 2 2 2 . 25 34 34 12 13 13 5 5 18 18 23 Average Corruption 11 | . . . . . . 1 2 2 2 2 . 16 31 34 4 12 13 3 5 11 18 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 484 | . . . . . . 8 28 16 2 9 . 8 110 96 63 46 17 17 9 24 9 22 Message Errors 119 | . . . . . . 2 7 8 1 1 . . 31 20 21 5 5 3 2 4 3 6 Matter Fused 140 | . . . . . . 4 11 3 . 1 . 3 27 26 20 13 6 4 4 7 2 9 Heat Flow Errors 41 | . . . . . . . 2 1 . 1 . . 7 10 3 9 1 3 1 . 1 2 Energy Discharges 56 | . . . . . . . 4 1 . 1 . . 12 7 9 5 3 3 1 6 2 2 Parts Rejected 8 | . . . . . . . . . . . . 2 1 2 . 1 . 1 . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . Data Loss (minor) 66 | . . . . . . 2 1 2 1 4 . 1 16 16 7 7 2 2 1 2 1 1 Data Loss (major) 22 | . . . . . . . 2 1 . 1 . 1 7 3 3 2 . . . 2 . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 12 | . . . . . . . 1 . . . . . 4 5 . 1 . . . 1 . . Misdirections 12 | . . . . . . . . . . . . 1 3 4 . 1 . . . 2 . 1 Weapon Failures 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5398 | . 291 263 . 28 761 179 116 . . . 82 29 1066 178 1123 190 56 440 176 18 248 154 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 192 | . . . . 28 . . . . . . . 29 31 . 48 . 56 . . . . . Melee 5206 | . 291 263 . . 761 179 116 . . . 82 . 1035 178 1075 190 . 440 176 18 248 154 Knockbacks 36 | . 2 2 . . 2 . . . . . . . 16 . 3 4 . 7 . . . . Impact 33 | . 2 2 . . 2 . . . . . . . 14 . 3 3 . 7 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . Self-Inflicted Damage 639 | . . . . 24 30 . . . . . . 170 263 . 132 . . 20 . . . . Shots 14 | . . . . 1 1 . . . . . . 4 4 . 3 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . . . 9 . . . . . . . . . Kicked 9 | . . . . . . . . . . . . . 9 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 4 . . . 3 . 226 231 . 179 . . 350 280 231 223 152 165 213 . 171 99 Average Temperature 95 | . 4 . . . 2 . 118 100 . 90 . . 95 110 89 87 75 63 116 . 91 55 Received Heat Transfer 2725 | . 24 127 . . 369 126 105 225 . . 135 . 393 90 774 120 45 192 . . . . Effects 6 | . . . . . . . 3 . . . . . 3 . . . . . . . . . Interference 6 | . . . . . . . 3 . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 44 | . 4 5 . . 15 . . . . . . . 8 3 4 2 . 3 . . . . Combat Hostiles 25 | . 1 4 . . 9 . . . . . . . 2 3 3 2 . 1 . . . . Parts Fried 69 | . 8 6 . . 20 . . . . . . . 17 5 3 1 . 9 . . . . Impact Corruptions 126 | . 12 9 . . 32 1 . . . . . . 33 2 17 6 . 14 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Heat Transferred 420 | . . . . . . . . . . . . . 420 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 990 | 10 271 225 . 99 482 446 . . . . 610 124 990 683 820 . . 355 . . . . Initial 455 | . 6 105 . . 38 106 . . . . 150 107 54 455 186 . . 113 . . . . Average 321 | 3 152 179 . 97 282 187 . . . . 415 104 359 448 384 . . 174 . . . . Maximum Alert Level 3 | . 1 1 . . 2 2 . . . . 2 . 3 2 3 . . 1 . . . . Low Security (%) 31 | 100 69 88 . 100 12 48 . . . . 3 100 52 . 15 . . 67 . . . . Level 1 36 | . 30 11 . . 73 40 . . . . 35 . 9 37 46 . . 32 . . . . Level 2 25 | . . . . . 14 10 . . . . 61 . 8 62 26 . . . . . . . Level 3 6 | . . . . . . . . . . . . . 29 . 10 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . . . 6 . . . . 11 . 14 2 12 . . 9 . . . . Investigation 10 | . 1 . . . . 2 . . . . 2 . 2 1 1 . . 1 . . . . Extermination 17 | . . . . . . 3 . . . . 3 . 3 . 4 . . 4 . . . . Reinforcement 15 | . . . . . . 1 . . . . 2 . 5 1 5 . . 1 . . . . Assault 6 | . . . . . . . . . . . 1 . 3 . 2 . . . . . . . Garrison 7 | . . . . . . . . . . . 3 . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 2 1 2 . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . 3 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 18 | . 1 . . . 2 1 . . . . 1 . 1 7 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 13 6 . 4 29 27 14 11 . 2 28 6 31 20 66 11 5 32 1 12 . 20 Peak Tracking Total 7 | . 5 2 . 4 6 6 7 5 . 3 4 6 4 7 7 5 3 4 4 5 . 7 Tactical Retreats 48 | . . . . . 2 5 3 1 . . 2 . 4 6 7 4 2 4 2 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 23 | . 1 . . . . 3 . . . . 1 . 6 7 2 . . 3 . . . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 14 | . . . . . . . 2 . . . . . . . . 3 1 3 . 4 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . 3 . . . . . . . . 4 1 3 . 4 . 1 Triggered 24 | . . . . . . . 4 . . 3 1 . . . 1 3 3 3 . 5 . 1 Most Traps Carried 8 | . . . . . . . 3 . . 1 1 1 . . . 5 5 4 1 8 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 22 | . . . . . . . 1 . . 1 3 . 10 . 6 1 . . . . . . Max in Single Turn 4 | . . . . . . . 1 . . . 1 . 4 . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 84 | . 6 . 2 . 8 13 . . 4 . 14 . 7 4 9 1 . 5 4 1 6 . Terminals 48 | . 6 . . . 7 7 . . . . 8 . 5 4 6 1 . 2 1 1 . . Fabricators 11 | . . . . . . 4 . . . . 2 . 1 . 1 . . 3 . . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 2 . 1 . 1 . . . . . . . Total Hacks 257 | . 27 . 2 . 28 28 . . 32 . 39 . 24 10 29 2 . 10 6 1 19 . Successful 155 | . 16 . 2 . 16 18 . . 32 . 20 . 7 4 12 2 . . 6 1 19 . Failed 102 | . 11 . . . 12 10 . . . . 19 . 17 6 17 . . 10 . . . . Catastrophic 23 | . 1 . . . 1 4 . . . . 4 . 3 3 4 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 16 . 1 . 14 16 . . . . 20 . 17 6 14 . . 8 . . . . Terminals 153 | . 27 . . . 27 17 . . . . 23 . 17 10 24 2 . 4 1 1 . . Fabricators 27 | . . . . . . 8 . . . . 8 . 4 . 1 . . 6 . . . . Repair Stations 5 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . . 4 . 3 . 2 . . . . . . . Terminal Hacks 100 | . 7 . 2 . 10 7 . . 32 . 6 . 1 1 6 2 . . 6 1 19 . Record 27 | . . . 1 . 1 . . . 11 . . . . . . 2 . . 4 1 7 . Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 14 | . 3 . . . . 4 . . 3 . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Unreport Threat 6 | . . . . . 1 1 . . . . 2 . . 1 1 . . . . . . . Locate Traps 7 | . 1 . . . 4 . . . . . 1 . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 1 . 4 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 5 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 42 | . 9 . . . 5 9 . . . . 11 . 2 3 3 . . . . . . . Terminals 32 | . 9 . . . 5 4 . . . . 6 . 2 3 3 . . . . . . . Track 6 | . 3 . . . 2 . . . . . 1 . . . . . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 20 | . 4 . . . 3 2 . . . . 4 . 2 3 2 . . . . . . . Operators 4 | . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . Fabricators 8 | . . . . . . 4 . . . . 4 . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabnet 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 4 . . . 7 10 . . . . 13 . 6 4 8 1 . 5 . . . . Full Trace Events 6 | . . . . . . 1 . . . . 1 . 1 1 1 . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Time 112 | . . . . . . . . . . . . . 112 . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . 24 . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 12 . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Time 44 | . . . . . . . . . . . 22 . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 1 3 . 1 4 5 . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . . 1 3 . 1 4 5 . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . 9 9 9 9 9 9 9 9 2 2 2 2 . Autooverrided 15 | . . . . . . . . . . 1 3 . 1 4 5 . . 1 . . . . Robots Rewired 11 | . . . . . . . . . . 1 . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 43 | . 1 . . . . . . . . 3 6 . 5 21 5 . 1 1 . . . . Largest Group 11 | . 1 1 . . . . . . . 2 3 . 4 11 5 . 1 1 . . . . Highest-Rated Group 318 | . 10 10 . . . . . . . 139 125 . 184 318 285 . 180 49 . . . . Highest-Rated Ally 180 | . 10 10 . . . . . . . 96 96 . 46 159 159 . 180 49 . . . . Total Orders 11 | . . . . . . . . . . . 1 . 2 . 1 4 1 . . . . 2 STAY 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 4 1 . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 348 | . . . . . . . . . . 13 77 . 93 90 65 . 6 4 . . . . Total Damage 8155 | . . . . . . . . . . 525 1842 . 1941 1992 1482 . 230 143 . . . . Kills 61 | . . . . . . . . . . 6 13 . 15 11 14 . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . . 1 1 . 2 . . . . . 1 . . 1 1 . . Drone Launches 14 | . . . . . . . . . . . . . . . 3 4 3 . . . . 4 Drone Recoveries 7 | . . . . . . . . . . . . . . . 3 1 1 . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 22803 | 115 380 310 300 158 1033 1993 1759 1301 95 1028 1671 165 2111 1888 3856 1088 547 1299 343 613 209 541 Spaces Moved 17155 | 69 286 206 258 135 659 1402 1294 989 76 800 1070 118 1487 1175 2705 694 381 1069 810 924 156 392 Core 246 | 5 . . . . . . . . . . . 6 90 . 4 . . 141 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 10488 | . . . . . . 1362 1294 989 76 800 1070 112 118 1175 2172 689 381 250 . . . . Wheels 3872 | 64 286 206 258 135 659 40 . . . . . . 1279 . 529 5 . 405 . . . 6 Hover 130 | . . . . . . . . . . . . . . . . . . 130 . . . . Flight 2419 | . . . . . . . . . . . . . . . . . . 143 810 924 156 386 Fastest Speed 17 | 50 100 100 105 105 86 86 123 123 126 126 110 50 50 110 85 100 120 37 37 37 123 17 Average Speed 106 | 97 100 105 113 105 102 117 123 124 126 126 124 105 100 123 113 120 120 92 37 47 123 104 Slowest Speed 550 | 100 100 115 115 105 130 126 123 126 126 126 126 120 130 190 550 190 190 260 37 200 123 169 Overloaded Moves 96 | . . . . . . . . . . . . . . . . . . . . . . 96 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 3 62 38 61 43 49 32 95 97 68 85 35 66 38 72 65 98 36 27 87 89 61 52 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . . . . . . . 3 . Known Exits Taken 4 | . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 1 . 1 . 1 1 . . 1 1 . 1 1 1 1 1 1 . Scrap Searched 19 | . . 1 . . . . 2 4 . 1 . . . . . 2 . . 4 5 . . Spaces Dug 198 | . 2 . . . 2 7 4 . . . 15 46 11 64 31 3 . 9 3 . . 1 Terrain Destroyed 467 | . 2 . . 9 10 7 4 . . . 15 103 80 84 68 3 33 45 3 . . 1 Melee 90 | . 2 . . . 2 7 4 . . . 15 1 11 1 31 3 . 9 3 . . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 377 | . . . . 9 8 . . . . . . 102 69 83 37 . 33 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Zhi Pro Total 20414 | 93 340 267 265 149 902 1651 1432 1035 75 820 1317 145 1906 1546 3209 923 467 1280 847 1090 168 487 Wait 1765 | 7 17 30 4 9 152 121 94 15 . 10 156 10 192 218 252 172 71 86 1 102 . 46 Move 17133 | 68 285 205 257 134 658 1401 1293 988 75 799 1070 116 1486 1174 2704 693 380 1068 809 923 155 392 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 1 5 3 1 1 5 20 9 5 . 2 12 1 14 6 18 10 1 14 7 4 4 1 Fast Attach 154 | 7 3 . . . 6 11 1 2 . . 2 3 29 12 37 2 . 18 8 8 3 2 Attach 93 | . . 2 1 . 3 11 . 3 . . 6 2 6 4 11 5 5 13 . 14 . 7 Detach 46 | . 2 . . . 1 4 . . . . . . 3 4 6 1 3 6 2 11 1 2 Swap 74 | . 1 9 1 3 4 7 4 1 . . 8 2 4 7 12 5 2 1 . 2 . 1 Drop 167 | . 2 1 1 1 3 20 11 5 . 1 10 1 22 13 32 10 1 11 13 7 1 1 Fire 72 | 10 . . . 1 1 . . . . . . 8 31 12 4 . 2 3 . . . . Melee 632 | . 25 17 . . 69 56 17 16 . . 53 1 82 24 133 21 1 57 7 15 4 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . 9 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . 1 24 20 . . . . . . . . Rewire 64 | . . . . . . . . . . 8 . . 4 52 . . . . . . . . Trap 16 | . . . . . . . 3 . . . . . . . . 4 1 3 . 4 . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: [*Res x2] / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Discovered new exit (range 13) 496 | -10/Materials | Entered Mines 496 | -10/Mines | Accompanied by 1 ally 661 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 663 | -10/Mines | Found Prototype Device 664 | -10/Mines | Identified Exp. Sensor Array 693 | -10/Mines | Found DCF Scrap (13 items) 719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 720 | -10/Mines | Discovered new exit (range 5) 806 | -10/Mines | Entered Exiles 836 | -10/Exiles | Met 8R-AWN 855 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-BIN 904 | -10/Exiles | Aligned with FarCom system 905 | -10/Exiles | Given EX-Vault access code 933 | -10/Exiles | Opened EX-Vault 941 | -10/Exiles | Found Longsword +1 966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 981 | -10/Exiles | Exiles lab attacked by MAIN.C 1033 | -10/Exiles | Learned location of Zion (-6) 1095 | -10/Exiles | Discovered new exit (range 10) 1106 | -10/Exiles | Left Exiles lab with Longsword +1 1106 | -10/Exiles | Entered Mines 1109 | -9/Mines | Core integrity fell below 20% 1144 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -9/Mines | Discovered new exit (range 9) 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2066 | -8/Materials | Core integrity fell below 50% 2088 | -8/Materials | Discovered new exit (range 9) 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Utility x2 2765 | -7/Factory | Identified exit to Lower Caves 2845 | -7/Factory | Build established: Hacker-Gladiator 3344 | -7/Factory | Discovered new exit (range 3) 3426 | -7/Factory | Discovered new exit (range 6) 3464 | -7/Factory | Core integrity fell below 50% 3493 | -7/Factory | Lost 3 parts (1p2u) 3569 | -7/Factory | Hacking Suite fried by hacking feedback 3781 | -7/Factory | Build established: Gladiator 4031 | -7/Factory | Found Powered Armor 4290 | -7/Factory | Entered Lower Caves 4828 | -7/Lower Caves | Spotted B-75 Beast 5769 | -7/Lower Caves | Discovered new exit (range 14) 5853 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5975 | -7/Lower Caves | Learned Factory terminal intel 5996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6049 | -7/Lower Caves | Entered another Lower Caves area 6167 | -7/Lower Caves | Encountered a Warlord checkpoint 6169 | -7/Lower Caves | Discovered new exit (range 12) 6908 | -7/Lower Caves | Identified exit to Data Miner 7350 | -7/Lower Caves | Entered Data Miner 7350 | -7/Data Miner | Discovered new exit (range 6) 7374 | -7/Data Miner | Met Data Miner 7396 | -7/Data Miner | Learned location of Section 7 (-3) 7396 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7419 | -7/Data Miner | Received God Mode back door access code from Data Miner 7445 | -7/Data Miner | Entered Proximity Caves 7457 | -6/Proximity Caves | Learned Factory terminal intel 7719 | -6/Proximity Caves | Escorted by Enhanced Grunt 7989 | -6/Proximity Caves | Learned Factory stockpile data 7992 | -6/Proximity Caves | Spotter reported a threat 8116 | -6/Proximity Caves | Discovered new exit (range 15) 8473 | -6/Proximity Caves | Entered Factory 8473 | -6/Factory | Accompanied by 2 allies 8473 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8475 | -6/Factory | Loaded intel: 28 terminal locations 9058 | -6/Factory | Discovered new exit (range 12) 9323 | -6/Factory | Discovered new exit (range 16) 9523 | -6/Factory | First assault squad dispatched 9666 | -6/Factory | Repaired Imp. Carbon-fiber Leg 9673 | -6/Factory | Garrison activated, responded to threat 9748 | -6/Factory | Cargo convoy interrupted 9815 | -6/Factory | Discovered new exit (range 14) 9929 | -6/Factory | Build established: Hacker-Gladiator 10144 | -6/Factory | Sucked down chute 10144 | -6/Factory | Entered Waste 10159 | -6/Waste | EMP discharged 10159 | -6/Waste | System corruption reached 10% 10174 | -6/Waste | Spotted C-40 Crusher 10220 | -6/Waste | Crushed by falling debris 10241 | -6/Waste | Spotted C-40 Crusher 10243 | -6/Waste | Spotted C-40 Crusher 10250 | -6/Waste | Spotted C-40 Crusher 10254 | -6/Waste | Spotted C-40 Crusher 10259 | -6/Waste | EMP discharged 10265 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10268 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10279 | -6/Waste | Spotted C-40 Crusher 10291 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10300 | -6/Waste | Discovered new exit (range 11) 10306 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10309 | -6/Waste | Entered Factory 10310 | -6/Factory | Loaded intel: 28 terminal locations 10337 | -6/Factory | Lost 5 parts (1p1n1u2w) 10443 | -6/Factory | Core integrity fell below 50% 10487 | -6/Factory | Lost 3 parts (1p1n1w) 10740 | -6/Factory | Discovered new exit (range 6) 10786 | -6/Factory | System corruption reached 30% 11164 | -6/Factory | Build established: Assassin 11420 | -6/Factory | Fabricated X-72 Disruptor (x2) 11476 | -6/Factory | Fabricated X-72 Disruptor (x2) 12059 | -6/Factory | First assault squad dispatched 12065 | -6/Factory | Build established: Gladiator 12080 | -6/Factory | Incoming assault squad redirected 12193 | -6/Factory | Core integrity fell below 20% 12199 | -6/Factory | Incoming assault squad redirected 12324 | -6/Factory | Discovered new exit (range 8) 12420 | -6/Factory | Entered Extension 13029 | -6/Extension | Incoming investigation squad redirected 13038 | -6/Extension | Build established: Commander-Gladiator 13108 | -6/Extension | Spotted B-75 Beast 13180 | -6/Extension | Lost 9 allies 13432 | -6/Extension | Build established: Gladiator 13734 | -6/Extension | Rescued a captive Derelict 13790 | -6/Extension | Rescued a captive Derelict 13791 | -6/Extension | Rescued a captive Derelict 13827 | -6/Extension | Rescued a captive Derelict 13827 | -6/Extension | Rescued a captive Derelict 13843 | -6/Extension | Rescued a captive Derelict 13861 | -6/Extension | Discovered new exit (range 10) 13862 | -6/Extension | Discovered new exit (range 6) 14108 | -6/Extension | Rescued A7 14308 | -6/Extension | Entered Factory 14308 | -5/Factory | Accompanied by 5 allies (A7) 14308 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14699 | -5/Factory | Build established: Hacker-Gladiator 14878 | -5/Factory | Identified exit to Upper Caves 14906 | -5/Factory | P-70 Sage assimilated allied WC-ZDW(g) 15205 | -5/Factory | Repaired Powered Armor 15378 | -5/Factory | Discovered new exit (range 14) 16085 | -5/Factory | Discovered new exit (range 5) 16535 | -5/Factory | Local machine network offline 16799 | -5/Factory | Discovered new exit (range 4) 17008 | -5/Factory | First assault squad dispatched 17025 | -5/Factory | Incoming assault squad redirected 17317 | -5/Factory | System corruption reached 10% 17350 | -5/Factory | Lost 7 parts (1p3n2u1w) 17432 | -5/Factory | Incoming assault squad redirected 17524 | -5/Factory | Lost 4 parts (1n2u1w) 17529 | -5/Factory | Core integrity fell below 50% 17609 | -5/Factory | Build established: Gladiator 17728 | -5/Factory | Lost 3 parts (2n1u) 17920 | -5/Factory | Build established: Scavenger-Gladiator 18164 | -5/Factory | Entered Upper Caves 18283 | -5/Upper Caves | Discovered new exit (range 86) 18677 | -5/Upper Caves | Learned Factory security intel 19252 | -5/Upper Caves | Entered another Upper Caves area 19487 | -5/Upper Caves | Discovered new exit (range 5) 19675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19756 | -5/Upper Caves | 7V-RTL showed up to help 19771 | -5/Upper Caves | 7V-RTL revealed a hidden path 19799 | -5/Upper Caves | Entered Factory 19799 | -4/Factory | Evolved 2 slots: Utility x2 20129 | -4/Factory | Discovered new exit (range 3) 20273 | -4/Factory | Garrison activated, responded to threat 20330 | -4/Factory | Lost 4 parts (2n2w) 20366 | -4/Factory | Released all parts (8) 20396 | -4/Factory | Lost 8 parts (1p3n4u) 20498 | -4/Factory | Discovered new exit (range 3) 20545 | -4/Factory | Discovered new exit (range 15) 20672 | -4/Factory | Build established: Mutant 20749 | -4/Factory | Found Unknown Device 20749 | -4/Factory | Identified Quantum Capacitor 20944 | -4/Factory | Found Prototype Processor 20944 | -4/Factory | Identified Exp. Terrain Scan Processor 20983 | -4/Factory | Core integrity fell below 50% 21081 | -4/Factory | Discovered new exit (range 13) 21098 | -4/Factory | Entered Upper Caves 21208 | -4/Upper Caves | Learned 12 Research zone layouts 21215 | -4/Upper Caves | Found DCF Scrap (12 items) 21348 | -4/Upper Caves | Learned Factory stockpile data 21348 | -4/Upper Caves | Learned Research garrison access intel 21399 | -4/Upper Caves | Discovered new exit (range 10) 21441 | -4/Upper Caves | Entered another Upper Caves area 21446 | -4/Upper Caves | Discovered new exit (range 12) 21658 | -4/Upper Caves | Learned location of 2 exits from Research 21697 | -4/Upper Caves | System corruption reached 10% 21813 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21877 | -4/Upper Caves | Discovered new exit (range 17) 22054 | -4/Upper Caves | Entered Zhirov 22054 | -4/Zhirov | Discovered new exit (range 3) 22077 | -4/Zhirov | Met Zhirov 22099 | -4/Zhirov | Learned location of Quarantine (-3) 22099 | -4/Zhirov | Learned location of Testing (-2) 22099 | -4/Zhirov | Learned location of Command (-1) 22117 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22136 | -4/Zhirov | Found Alien Artifact 22136 | -4/Zhirov | Identified Integrated Dissipator 22136 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22154 | -4/Zhirov | Found Alien Artifact 22218 | -4/Zhirov | Build established: Derelict-Assassin 22263 | -4/Zhirov | Entered Proximity Caves 22541 | -3/Proximity Caves | Core integrity fell below 20% 22598 | -3/Proximity Caves | Lost 9 parts (1p5n2u1w) 22640 | -3/Proximity Caves | Spotted B-86 Titan 22714 | -3/Proximity Caves | Identified Transdimensional Reconstructor 22714 | -3/Proximity Caves | Warped through subspace 22748 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 22798 | -3/Proximity Caves | Discovered new exit (range 7) 22804 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22690_ LFU FWVJHIKXZ6MHSDQ2SI9H8CZUQHI/EL3V 22708_ 5CAETFD A,Z/LJX 22714_ Identified Transdimensional Reconstructor. 22714_ Warped through subspace. 22715_ Lgt. Antimatter Reactor destroyed. 22715_ Mak. Axe destroyed. 22717_ System corrupted: Slammed into wall. 22717_ Adv. Hacking Suite destroyed. 22717_ System corrupted by crushing effect (+5). 22730_ System corrupted: Matter fused (-8). 22756_ XBR1I8 USS2YCFIFQ=GE,C 22772_ System corrupted: Energy discharge (-13). 22792_ Mak. Axe destroyed. 22796_ JI5JJ,MPKI7W N0J9 9K|Q9ZIIKZK0QKWPRPK 22798_ EXIT=FOUND 22803_ Cld. Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ? #??????????#??????????????????????????????????? | | ?? ??????????# ???????????????#????????????????? | | ?? ?????????# ?????????????? #????????????????? | | ??? ??????????# #????????????? #??#?????????????? | | ??????????????# #??????????? ## #?????????????? | | ???????????? ?# ?????????? #?????????????? | | ??????????# ?# ????????##g #?????????????? | | ?????????## ## ???????#g ####??????????? | | ?????????# ###???? g % ?????????? | | ????????????# ##### g ?????????????? | | ????????????# # g #???????????????????? | | ????????????# """" pp @ ##???????????????????? | | ????????????# """" ## # ##????????????????????? | | ????????????# """" ## ###?????????????????????? | | ?????????#### "" ## #??##???????????????????? | | ????????## "" ## ## #???????????????????? | | ?### ### """" ## ##???????????????????? | | ? # "" # ##??????????????????? | | ?# #?????# #??????????????????? | | ?# #?????# ##### #????????????????????? | | ?# #?????# #??# ## # #????????????????????? | | ?# ####### ##### #??????????????????????? | | ?# # ##### ##??????????????????????? | | ?# ##???# ## ####???????????????????????? | | ?# ### ###### ####??????????????????????????? | | ## ##?## #?????????????????????????????? | | ##???# #?????????????????????????????? | | ####????# ######?????????????????????????????? | | ???????# ##??????????????????????????????????? | | ???????#######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 33 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 72 Melee Accuracy 24 Target Analysis 6 Core Analysis 6 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 25 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ X-72 Disruptor | x2 | -6/Factory | Authchip X-72 Disruptor | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed BiomechanicalDefenseTelecube Manual? 0 Play Time 04:13:13 Cumulative 80.3 hours Start 2025.01.02 @ 12:58:31 End 2025.01.02 @ 17:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 40 Gallery% 48 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c71c56bf-f9f5-4075-8633-622a5bd12cb6